Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 13:28:46 Player: CONNOR_M Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1303) 1303 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 5193 Bonus ------- Follower Combat Kills 20 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Microactuators ECM Suite Recalibrator Splice Drone Bay (0/6) Advanced Assault Cannon Powered Hammer Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit Improved Airjet > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Microactuators Improved Light Armor Plating > --- WEAPON ----------- Powered Hammer Lance > --- INVENTORY -------- Airjet Airjet Weight Redist. System ECM Suite Recalibrator Splice Drone Bay Axe [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . . 1 . 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 96 | 8 4 . 15 9 17 23 . 19 1 Power 7 | 1 1 . 2 . 2 1 . . . Engine 5 | 1 1 . 2 . 1 . . . . Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . . 6 3 4 3 . 4 . Treads 4 | . . . 3 1 . . . . . Leg 5 | 2 . . 3 . . . . . . Wheel 2 | . . . . 2 . . . . . Hover 11 | . . . . . 4 3 . 4 . Flight . | . . . . . . . . . . Utility 39 | 2 1 . 2 3 5 12 . 13 1 Device 23 | 1 . . 1 3 2 6 . 9 1 Storage 9 | 1 1 . 1 . 2 3 . 1 . Processor 2 | . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . Protection 5 | . . . . . . 3 . 2 . Artifact . | . . . . . . . . . . Weapon 28 | 3 2 . 5 3 6 7 . 2 . Energy Gun 13 | 2 . . 4 2 3 2 . . . Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 3 | 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . . 1 1 3 1 . 1 . Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 1 . 1 . Parts Lost 29 | . . . 10 2 1 2 1 7 6 Power 4 | . . . 2 1 . . . . 1 Propulsion 14 | . . . 4 1 . 2 . 5 2 Utility 8 | . . . 2 . 1 . 1 2 2 Weapon 3 | . . . 2 . . . . . 1 Highest Loss Streak 10 | . . . 6 1 1 1 1 4 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 63 69 83 95 82 95 44 Engine 4 | . 14 14 6 9 . . . . . Core 3 | . . . . . 6 7 7 7 5 Treads 6 | . . . 15 13 1 . . . . Leg 5 | . 28 28 10 . . . . . . Wheel 1 | . . . . 8 1 . . . . Hover 12 | . . . . . 31 29 30 29 6 Device 10 | . 14 14 2 7 4 18 23 21 7 Storage 9 | . 14 14 11 11 15 7 1 3 7 Processor 3 | . . . . . 4 7 7 11 10 Protection 2 | . . . . . . 8 1 6 . Energy Gun 7 | . 11 . 9 15 14 2 . . . Energy Cannon 1 | . . . . . . 6 1 . . Ballistic Gun 3 | . 16 28 4 . . . . . . Impact Weapon 3 | . . . 4 4 3 3 . 4 . Piercing Weapon 1 | . . . . . . . . 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 13 20 20 31 41 38 40 32 29 16 Greatest Support 40 | 20 20 20 40 40 32 33 33 33 16 Greatest Overweight (x) 4 | . . . 1 4 3 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 10 8 8 Average Capacity 11 | 7 9 10 13 15 15 10 6 6 8 Most Carried 15 | 2 6 9 13 15 15 15 10 8 7 Average Carried 8 | 1 4 6 8 13 14 9 5 5 6 Final Capacity 15 | 8 10 10 15 15 15 10 5 8 8 Final Carried 14 | 2 5 9 12 14 14 9 5 7 7 Class Distribution -------------------- 87% | Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Matter Collected 1448 | 240 79 22 398 65 160 236 . 186 62 Remotely 101 | . . . 101 . . . . . . Salvage Created 1720 | 14 91 22 736 197 180 141 . 313 26 Parts 91 | 3 6 1 39 14 6 7 . 13 2 Haulers Intercepted 2 | . . . 1 . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Combat Hostiles Destroyed 38 | . 4 . 16 9 3 2 . 3 1 Melee 4 | . . . . . 1 . . 2 1 Guns 29 | . 4 . 15 9 1 . . . . Cannons 2 | . . . . . . 2 . . . AOE 1 | . . . 1 . . . . . . Classes Destroyed 11 | 1 2 1 4 . 2 1 . . . Worker 7 | . . 1 1 . . 1 . 4 . Builder 4 | . . . . . 1 1 . 2 . Tunneler 4 | 1 . . . . . 1 . 2 . Hauler 2 | . . . 1 . . . . 1 . Recycler 2 | . . . . . 1 . . 1 . Watcher 1 | . . . 1 . . . . . . Swarmer 12 | . 3 . 2 3 . . . 3 1 Grunt 21 | . 1 . 11 6 2 1 . . . Duelist 1 | . . . 1 . . . . . . Sentry 3 | . . . 2 . 1 . . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 5 | 1 3 1 3 4 5 2 . 4 1 Combat Bots Only 4 | . 3 . 3 4 3 1 . 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee 1 | . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Hostile Shots Fired 465 | . 7 . 159 28 44 22 1 89 115 Missed 158 | . 1 . 41 7 11 9 . 32 57 Damage Taken 3964 | . 51 . 1440 213 491 206 48 890 625 Core 1279 | . 15 . 353 46 160 33 . 269 403 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 66 | 100 . 94 . . 70 . . . . Volleys Fired 135 | 2 6 1 97 17 3 9 . . . Largest 2 | 2 2 2 2 2 2 2 . . . Hottest 155 | 60 60 40 85 130 130 155 . . . Shots Fired 208 | 4 12 2 143 25 6 16 . . . Gun 199 | 4 12 2 143 25 6 7 . . . Cannon 9 | . . . . . . 9 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 106 | 2 6 2 96 . . . . . . Thermal 82 | . . . 35 25 6 16 . . . Explosive . | . . . . . . . . . . Electromagnetic 20 | 2 6 . 12 . . . . . . Robot Hit Streak 19 | 1 8 10 19 8 9 5 . . . Robot Miss Streak 7 | 2 1 . 4 7 2 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 203 | 2 8 2 110 25 13 15 . 26 2 Core Hits 108 | 1 6 1 46 32 11 6 . 5 . Critical Kills 3 | . . . . . 2 . . 1 . Critical Parts Destroyed 5 | . . . 1 . 1 . . 3 . Critical Strikes 10 | . . . 1 . 3 . . 5 1 Destroy 1 | . . . 1 . . . . . . Smash 7 | . . . . . 3 . . 4 . Impale 2 | . . . . . . . . 1 1 Melee Attacks 84 | . . . 4 1 13 9 . 53 4 Impact 60 | . . . 4 1 13 6 . 36 . Slashing 3 | . . . . . . 3 . . . Piercing 21 | . . . . . . . . 17 4 Sneak Attacks 15 | . . . . . 2 2 . 11 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . 2 . Damage Inflicted 4457 | 27 112 26 1517 267 370 443 . 1563 132 Guns 2162 | 27 112 26 1443 267 112 175 . . . Cannons 162 | . . . . . . 162 . . . Explosions 72 | . . . 72 . . . . . . Melee 2018 | . . . . . 258 106 . 1563 91 Ramming 43 | . . . 2 . . . . . 41 Kinetic 1078 | 12 50 26 990 . . . . . . Thermal 1080 | . . . 364 267 112 337 . . . Explosive . | . . . . . . . . . . Electromagnetic 238 | 15 62 . 161 . . . . . . Impact 1382 | . . . . . 258 106 . 1018 . Slashing . | . . . . . . . . . . Piercing 636 | . . . . . . . . 545 91 Highest Corruption 10 | . . . . 2 1 3 3 5 10 Average Corruption 2 | . . . . 2 1 1 3 3 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . 7 2 12 4 Message Errors 4 | . . . . . . 2 . 1 1 Matter Fused 11 | . . . . . . 3 1 7 . Heat Flow Errors 3 | . . . . . . 1 . 2 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 1 1 2 Data Loss (major) 1 | . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 774 | . . . . . 63 36 . 634 41 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 774 | . . . . . 63 36 . 634 41 Knockbacks 6 | . . . . . 1 . . 5 . Impact 6 | . . . . . 1 . . 5 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . 20 Shots . | . . . . . . . . . . Rammed 4 | . . . 1 . . . . . 3 Targets Rammed 4 | . . . 1 . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 293 | . 12 . 69 293 292 107 . 138 . Average Temperature 73 | . 10 . 18 92 153 45 . 51 . Received Heat Transfer 1368 | . 12 . 636 96 288 90 . 162 84 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 16 | . . . 1 . 4 3 . 8 . Impact Corruptions 23 | . . . . . 3 2 . 18 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . . Heat Transferred 1742 | . . . 665 345 135 597 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Peak Influence 270 | 5 163 68 256 104 207 270 64 103 55 Initial 93 | . 3 63 26 29 33 93 44 41 40 Average 87 | 1 68 66 110 66 72 153 50 52 42 Maximum Alert Level 1 | . . . 1 . 1 1 . . . Low Security (%) 94 | 100 100 100 91 100 97 82 100 100 100 Level 1 5 | . . . 8 . 2 17 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 2 . 2 2 1 6 . 4 . Investigation 3 | . 2 . . . . 1 . . . Extermination 3 | . . . . . . 2 . 1 . Reinforcement 9 | . . . 2 2 1 1 . 3 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Distress Signals 6 | . 1 . 1 3 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 8 . 29 11 12 25 7 18 7 Peak Tracking Total 12 | . 3 . 7 6 8 5 6 12 8 Tactical Retreats 17 | . 2 . . . 1 6 1 6 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Traps Triggered 8 | . 2 . . 3 1 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . 1 . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . 3 3 2 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Machines Disabled 2 | . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Machines Accessed 18 | . 1 1 1 1 . 6 . 8 . Terminals 9 | . . . 1 1 . 4 . 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . . . . . 1 . 2 . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 30 | . 2 1 2 2 . 10 . 13 . Successful 13 | . 2 1 . 1 . 1 . 8 . Failed 17 | . . . 2 1 . 9 . 5 . Catastrophic 3 | . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 14 | . . . 2 2 . 6 . 4 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 6 | . . . . . . 2 . 4 . Garrison Access 4 | . . . . . . 2 . 2 . Terminal Hacks 5 | . . 1 . 1 . 1 . 2 . Record 1 | . . . . . . 1 . . . Open Door 2 | . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . Insert Component 2 | . . . . . . . . 2 . Analyze 2 | . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . . 1 1 . 6 . 5 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Total Allies 5 | . . . . . . 3 1 1 . Largest Group 3 | . . . . . . 3 1 . . Highest-Rated Group 93 | . . . . . . 93 31 . . Highest-Rated Ally 31 | . . . . . . 31 31 . . Total Orders 11 | . . . . 4 1 2 . 4 . EXPLORE 11 | . . . . 4 1 2 . 4 . Ally Attacks 51 | . . . . 6 . 27 9 9 . Total Damage 496 | . . . . 16 . 327 104 49 . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 29 | . . . . 13 1 7 . 8 . Drone Recoveries 19 | . . . . 9 1 6 . 3 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Turns Passed 3663 | 146 190 133 1093 524 262 556 83 606 70 Spaces Moved 3239 | 107 130 106 452 182 254 886 171 861 90 Core 11 | 3 . . . . . . . . 8 Treads 414 | . . . 350 64 . . . . . Legs 442 | 104 130 106 102 . . . . . . Wheels 138 | . . . . 118 20 . . . . Hover 2234 | . . . . . 234 886 171 861 82 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 110 38 38 40 40 50 Average Speed 73 | 118 120 120 151 135 57 46 40 41 59 Slowest Speed 240 | 120 120 120 190 240 230 102 40 111 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 23 27 25 89 31 29 82 38 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 21 | . . . 2 1 4 4 . 10 . Terrain Destroyed 23 | . . . 4 1 4 4 . 10 . Melee 21 | . . . 2 1 4 4 . 10 . Projectile . | . . . . . . . . . . AOE 2 | . . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Gar Total 4185 | 118 152 110 707 432 340 999 184 1044 99 Wait 544 | . 6 . 130 207 41 47 13 100 . Move 3231 | 106 129 105 451 181 253 886 170 860 90 Hop . | . . . . . . . . . . Pick Up 40 | 2 3 4 6 6 3 7 1 8 . Fast Attach 38 | 7 2 . 7 2 7 7 . 6 . Attach 23 | . . . 3 5 3 5 . 6 1 Detach 11 | . . . 1 1 3 3 . 2 1 Swap 35 | 1 2 . 5 2 7 11 . 7 . Drop 35 | . 4 . 2 2 6 15 . 6 . Fire 135 | 2 6 1 97 17 3 9 . . . Melee 76 | . . . 4 1 13 9 . 45 4 Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire 4 | . . . . . . . . 4 . Trap 1 | . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 390 | -10/Mines | Found a hidden stash of uninstalled traps 427 | -10/Mines | Found the Drone Emporium 437 | -10/Mines | Found Prototype Device 458 | -10/Mines | Discovered new exit (range 16) 462 | -10/Mines | Discovered new exit (range 4) 470 | -10/Mines | Entered Materials 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 646 | -9/Materials | Core integrity fell below 50% 694 | -9/Materials | Lost 6 parts (1p3n1u1w) 852 | -9/Materials | Discovered new exit (range 14) 870 | -9/Materials | Discovered new exit (range 8) 1023 | -9/Materials | Core integrity fell below 20% 1563 | -9/Materials | Entered Storage 2005 | -9/Storage | Identified Splice Drone Bay 2030 | -9/Storage | Discovered new exit (range 38) 2087 | -9/Storage | Entered Materials 2087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2340 | -8/Materials | Discovered new exit (range 10) 2349 | -8/Materials | Entered Factory 2349 | -7/Factory | Evolved 2 slots: Utility x2 2527 | -7/Factory | Allied Derelicts emerged from ambush trap array 2792 | -7/Factory | Garrison activated, responded to threat 2905 | -7/Factory | Sucked down chute 2905 | -7/Factory | Entered Waste 2906 | -7/Waste | Met a frightened Derelict 2914 | -7/Waste | Spotted C-40 Crusher 2920 | -7/Waste | Spotted C-40 Crusher 2921 | -7/Waste | Spotted C-40 Crusher 2923 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2924 | -7/Waste | Spotted C-40 Crusher 2924 | -7/Waste | Spotted C-40 Crusher 2925 | -7/Waste | Discovered new exit (range 20) 2972 | -7/Waste | Spotted C-40 Crusher 2988 | -7/Waste | Entered Factory 3059 | -7/Factory | Discovered new exit (range 10) 3519 | -7/Factory | Lost 3 parts (3n) 3593 | -7/Factory | Identified exit to Garrison 3594 | -7/Factory | Entered Garrison 3613 | -7/Garrison | Core integrity fell below 50% 3632 | -7/Garrison | Triggered checkpoint 3646 | -7/Garrison | System corruption reached 10% 3659 | -7/Garrison | Core integrity fell below 20% 3664 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- GOAL=ESCAPE 03601_ Airjet destroyed. 03628_ Adv. Visual Processing Unit destroyed. 03629_ System corrupted: Component data lost. 03632_ Beams of light sweep through the air. An alarm sounds. 03642_ Extracted 50 matter. 03643_ Extracted 12 matter. 03645_ GRSYIFRGT#Y|Q/DN 6VSDPRACXBH QYT4I