Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 16:47:07 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (186) 186 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 621 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Experimental Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- EM Pulse Gun [Rating: 6] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | 4 3 1 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 1 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 56 | . 60 44 Treads 27 | . 28 25 Storage 6 | . 3 14 Energy Gun 17 | . 23 2 Launcher 3 | . 4 1 Peak Build Rating 6 | 4 6 5 Average Rating 3 | 3 4 3 On Entrance 3 | . 4 5 Naked Turns . | . . . Heaviest Build 45 | 4 45 40 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 20 Average Capacity 10 | 5 8 20 Most Carried 3 | 2 3 3 Average Carried 1 | . 1 1 Final Capacity 20 | 5 20 20 Final Carried 3 | . 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 350 | 240 63 47 Remotely . | . . . Salvage Created 297 | 76 221 . Parts 9 | 1 8 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . 4 . Guns 1 | . 1 . AOE 3 | . 3 . Classes Destroyed 4 | 1 3 . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Grunt 4 | . 4 . Best Kill Streak 2 | 1 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 69 | . 14 55 Missed 21 | . 4 17 Hits 48 | . 10 38 Projectile 48 | . 10 38 Critical Strikes 2 | . 1 1 Damage Taken 795 | . 143 652 Core 260 | . 38 222 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 22 | 3 11 8 Largest 2 | 2 2 2 Hottest 90 | 90 90 80 Shots Fired 36 | 6 21 9 Gun 28 | 6 16 6 Cannon . | . . . Launcher 8 | . 5 3 Special . | . . . Kinetic . | . . . Thermal 15 | 3 11 1 Explosive 8 | . 5 3 Electromagnetic 13 | 3 5 5 Robot Hit Streak 8 | 4 6 8 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 25 | 5 13 7 Core Hits 14 | 2 11 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 2 . . Burn 1 | 1 . . Corrupt 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 654 | 62 383 209 Guns 229 | 62 112 55 Cannons . | . . . Explosions 416 | . 271 145 Melee . | . . . Ramming 9 | . . 9 Kinetic . | . . . Thermal 100 | 37 51 12 Explosive 416 | . 271 145 Electromagnetic 129 | 25 61 43 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 55 | . . 55 Projectiles . | . . . Explosions 55 | . . 55 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 133 | . 17 116 Shots 4 | . 1 3 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 45 | 45 30 32 Average Temperature 15 | 24 12 14 Received Heat Transfer 420 | . 90 330 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | 185 148 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 114 | 5 114 41 Initial 33 | . . 33 Average 21 | . 25 20 Influence Increases 262 | 5 172 85 Destroy 0b10 Robot/C 80 | . 80 . Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 24 | . 24 . Successful Hack 21 | . 21 . Destroy Structure 47 | . 37 10 Lose Combat Pursuer 75 | . . 75 Influence Decreases 247 | 5 86 156 Entered New Map 53 | . . 53 Time Decay 144 | 5 86 53 Lost Part 50 | . . 50 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 5 6 Peak Tracking Total 2 | . 2 2 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 11 | . 11 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Alert Level 7 | . 7 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 644 | 88 418 138 Spaces Moved 340 | 51 222 67 Core 9 | 9 . . Treads 331 | 42 222 67 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 166 | 140 170 171 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 38 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 50 | . 33 17 Melee . | . . . Projectile . | . . . AOE 50 | . 33 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 381 | 61 241 79 Wait . | . . . Move 338 | 50 221 67 Hop . | . . . Pick Up 10 | 4 5 1 Fast Attach . | . . . Attach 8 | 4 2 2 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 22 | 3 11 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 507 | -10/Materials | Entered Mines 553 | -10/Mines | Core integrity fell below 50% 573 | -10/Mines | Learned location of Storage (-9) 585 | -10/Mines | Lost 4 parts (1n3w) 607 | -10/Mines | Core integrity fell below 20% 616 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 619 | -10/Mines | Found Prototype Device 645 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired derelict log, extracted data. World map updated: -9/Storage. Searching scrap... Found 42 Matter. Found 48 Matter. Acquired 47 matter. Slammed into R-06 Scavenger. R-06 Scavenger knocked back. A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Acquired Prototype Device. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# ???? ????????? | | ???????????????????????????? ????? ????????? | | ???????????????????????????? ????? ????????? | | ???????????????????????????? ????? ????????? | | ???????????????????????????? ????? #???????? | | ????????????????????????????? ?????? #???????? | | ????????????????????????????? #????# #???????? | | ????????????????????????????? #????# #???????? | | ????????????????????????????? ?????# #??#????? | | ????????????????????#????????# #?????# ## #????? | | ????????????????????# ####### #???### #????? | | ????????????????????# % ##### #???????? | | ????????????????????# % ##??????? | | ????????????????????##########%##### #??????# | | ?????????????????????????????# #???## #?????## | | ???????????????????????????### ##???# ####### | | ??????????????????????????## ##??# | | ??????????????????????????# #??# | | ????????????????????????### #?# ##### | | ????????????????????????# ### #???# | | ????????????????????????# ### ##?# ?? | | ????????????????????????# #?####??## ####### | | ????????????????????????# #????????## ??????## | | ??????????????????????###g#?????????# ???????### | | ??????????????????????# #????????? ?????????? | | ??????????????????????#@###?????????##?????????? | | ????????????????????? #??????????????????????? | | ??????????????????? ####??????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????#?????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyPulseBox Manual? 0 Play Time 00:05:03 Cumulative 151.3 hours Start 2025.09.20 @ 16:41:58 End 2025.09.20 @ 16:47:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 493 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd471cbd-2204-435a-a78b-33dc88e14596