Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 23:31:49 Player: WetFingerGun Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3919) 3919 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 7087 Bonus ------- High Alert Combat Kills 138 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 15/240 System Corruption 10% Temperature Critical (520) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core (fused) > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (4) ------ Improved Heat Sink Sensor Array Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON (4) ------- Beam Rifle Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY (5) ---- Improved Heat Sink Authchip [R/Combat] Pulse Rifle Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Transport Network Coupler > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Remote Datajack > --- INVENTORY -------- Improved Ion Engine Advanced Treads Advanced Treads Improved Heat Sink Heavy Armor Plating System Shield Particle Gun Pulse Rifle Autogun [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 2 . . Weapon 2 | . . 2 . . . . Parts Attached 77 | 7 11 7 2 30 9 11 Power 7 | 1 2 2 . 1 . 1 Engine 6 | 1 2 2 . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 19 | 2 1 1 2 8 2 3 Treads 4 | . . . . 2 2 . Leg 12 | 2 1 1 2 6 . . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 23 | 2 4 1 . 10 3 3 Device 12 | 1 3 . . 5 2 1 Storage 4 | 1 1 . . 2 . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 6 | . . . . 3 1 2 Artifact . | . . . . . . . Weapon 28 | 2 4 3 . 11 4 4 Energy Gun 16 | 2 2 . . 6 2 4 Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 2 3 . 4 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 23 | . 2 . . 10 8 3 Power 1 | . . . . . . 1 Propulsion 7 | . 2 . . 3 1 1 Utility 4 | . . . . 2 1 1 Weapon 11 | . . . . 5 6 . Highest Loss Streak 7 | . 1 . . 4 7 1 To Critical Strikes . | . . . . . . . Average Backups 7 | . 6 9 10 8 7 4 Power 1 | . . 1 2 1 . . Propulsion . | . . . . 1 1 . Utility 3 | . 3 5 5 3 3 2 Weapon 1 | . 2 2 2 1 1 1 Tool/Special . | . . . . . . . Unused Backups 14 | . . 3 1 2 3 5 Power 2 | . . 1 . . 1 . Propulsion 1 | . . . . 1 . . Utility 10 | . . 2 1 1 2 4 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 93 94 100 98 92 81 Engine 10 | . 14 11 11 9 9 5 Treads 4 | . . . . 1 16 4 Leg 13 | . 22 16 22 16 . . Device 11 | . 13 2 . 10 18 17 Storage 10 | . 14 11 11 11 6 . Processor 6 | . . 8 11 9 6 . Protection 2 | . . . . 4 2 8 Energy Gun 12 | . 18 . . 13 16 23 Ballistic Gun 21 | . 9 43 44 21 12 4 Peak Build Rating 32 | 7 11 15 15 29 32 29 Average Rating 18 | 5 8 14 15 21 29 25 On Entrance 15 | . 7 10 15 15 29 29 Naked Turns . | . . . . . . . Heaviest Build 36 | 15 22 29 29 36 31 31 Greatest Support 44 | 20 20 20 20 44 44 44 Greatest Overweight (x) 3 | 2 2 2 1 1 1 3 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 8 5 Most Carried 10 | 2 10 10 10 10 10 5 Average Carried 8 | . 6 9 9 8 8 4 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 1 9 10 10 10 4 5 Class Distribution -------------------- 31% | Scavenger-Skirmisher 26% | Mutant 17% | Scavenger-Tank 16% | Skirmisher 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Tank | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 3125 | 280 382 582 157 1267 351 106 Remotely . | . . . . . . . Salvage Created 4515 | 167 602 561 237 1991 625 332 Parts 223 | 9 22 34 12 99 37 10 Haulers Intercepted 10 | . 1 4 . 5 . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 73 | . 9 6 5 27 18 8 Guns 70 | . 9 6 5 26 18 6 Classes Destroyed 14 | 2 6 3 1 1 1 . Worker 10 | . 2 1 . 7 . . Builder 4 | . 1 2 . 1 . . Tunneler 3 | 3 . . . . . . Hauler 10 | . 1 4 . 5 . . Recycler 6 | 1 2 1 . 2 . . Mechanic 1 | . 1 . . . . . Operator 2 | . . 1 . 1 . . Watcher 5 | . . 1 . 4 . . Swarmer 16 | . 3 3 . . 7 3 Grunt 35 | . 6 1 3 21 2 2 Brawler 2 | . . . 2 . . . Sentry 11 | . . 2 . 4 3 2 Hunter 6 | . . . . 2 3 1 Programmer 3 | . . . . . 3 . Best Kill Streak 10 | 2 3 5 4 10 6 3 Combat Bots Only 6 | . 3 5 3 5 6 3 Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 Gunslinging 1 | . . 1 1 1 1 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 464 | . 84 16 4 135 143 82 Missed 120 | . 22 2 2 30 38 26 Hits 344 | . 62 14 2 105 105 56 Projectile 344 | . 62 14 2 105 105 56 Critical Strikes 8 | . 1 . . 3 3 1 Part Disruptions 1 | . . . . . 1 . Damage Taken 4555 | . 671 151 23 1679 1290 741 Core 769 | . 178 25 . 259 117 190 Absorbed by Shields . | . . . . . . . Redirected to Shielding 85 | . . . . 5 . 80 Core Remaining (%) 73 | 100 28 . 93 . . . Volleys Fired 269 | 10 59 31 6 99 53 11 Largest 4 | 2 2 4 4 4 4 4 Hottest 224 | 80 115 92 92 181 196 224 Shots Fired 880 | 20 117 124 24 375 178 42 Gun 878 | 20 117 124 24 375 176 42 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 2 | . . . . . 2 . Kinetic 515 | . 43 124 24 263 60 1 Thermal 337 | . 68 . . 112 116 41 Explosive . | . . . . . . . Electromagnetic 26 | 20 6 . . . . . Robot Hit Streak 15 | 4 9 9 8 12 15 8 Robot Miss Streak 10 | 6 4 10 1 6 3 4 Penetration Max . | . . . . . . . Secondary Targets 24 | . 3 2 2 7 7 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 501 | 11 66 57 18 223 101 25 Core Hits 196 | 4 24 22 8 91 36 11 Critical Kills 3 | . . . . 1 2 . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 25 | . 2 . . 11 5 7 Burn 20 | . 2 . . 8 3 7 Destroy 4 | . . . . 2 2 . Smash 1 | . . . . 1 . . Melee Attacks 4 | . . . . 4 . . Impact 4 | . . . . 4 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7989 | 146 990 880 268 3529 1818 358 Guns 7916 | 146 990 880 268 3456 1818 358 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 73 | . . . . 73 . . Ramming . | . . . . . . . Kinetic 4198 | . 409 880 268 2247 386 8 Thermal 3533 | . 542 . . 1209 1432 350 Explosive . | . . . . . . . Electromagnetic 185 | 146 39 . . . . . Impact 73 | . . . . 73 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 3 . . . 10 10 Average Corruption 6 | . 2 . . . 9 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . 12 . . . 32 15 Message Errors 17 | . 3 . . . 10 4 Matter Fused 9 | . . . . . 8 1 Heat Flow Errors 8 | . 3 . . . 3 2 Energy Discharges 5 | . 1 . . . 4 . Parts Rejected 1 | . 1 . . . . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . 2 . . . . . Data Loss (major) 4 | . 1 . . . 2 1 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . 2 . Misdirections 4 | . . . . . 1 3 Weapon Failures 4 | . 1 . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . 25 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 25 | . . . . 25 . . Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . . 62 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 520 | 90 411 148 106 388 252 520 Average Temperature 84 | 34 111 50 46 85 56 156 Received Heat Transfer 1482 | . 300 27 12 738 234 171 Effects 5 | . . . . 3 . 2 Shutdowns 1 | . . . . . . 1 Interference 3 | . . . . 3 . . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 3 | . . . . 1 . 2 Combat Hostiles 3 | . . . . 1 . 2 Parts Melted 22 | . 2 . . 5 7 8 Heat Transferred 8743 | . 1554 . . 3330 2453 1406 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 3 | . . . . 1 3 2 Low Security (%) 73 | 100 100 100 100 94 1 . Level 1 8 | . . . . 5 11 86 Level 2 13 | . . . . . 64 13 Level 3 4 | . . . . . 22 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 730 | 10 74 122 99 300 730 445 Initial 355 | . . . 9 34 195 355 Average 178 | 1 17 14 65 102 584 347 Influence Increases 2497 | 20 292 281 120 929 615 240 Destroy 0b10 Robot/C 1460 | . 180 120 100 540 360 160 Destroy 0b10 Robot/NC 205 | 20 35 50 . 100 . . Destroy Leader 320 | . 32 50 20 148 20 50 Successful Hack 20 | . . 16 . 4 . . Disable Machine 105 | . . 45 . 60 . . Anti-Garrison Action 200 | . . . . . 200 . Destroy Structure 52 | . . . . 32 20 . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 120 | . 30 . . 45 15 30 Influence Decreases 2052 | 20 292 255 57 717 186 525 Entered New Map 553 | . . . 17 55 106 375 Time Decay 1166 | 20 272 152 40 562 . 120 Lost Part 230 | . 20 . . 100 80 30 Purge Threat 103 | . . 103 . . . . Squads Dispatched 10 | . . 2 . 7 . 1 Investigation 3 | . . . . 3 . . Extermination . | . . . . . . . Reinforcement 5 | . . 2 . 2 . 1 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 6 | . 2 1 . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 16 17 3 34 20 15 Peak Tracking Total 7 | . 5 4 3 5 7 6 Tactical Retreats 5 | . 1 . . 1 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 12 | . . 4 . 4 4 . Max in Single Turn 1 | . . 1 . 1 1 . Garrison Relay 5 | . . . . . 5 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 13 | . 2 4 . 6 1 . Terminals 8 | . 1 3 . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 34 | . 3 10 . 19 2 . Successful 19 | . 1 5 . 13 . . Failed 15 | . 2 5 . 6 2 . Catastrophic 5 | . 1 2 . 2 . . Database Lockouts . | . . . . . . . Manual 4 | . . 1 . 3 . . Terminals 20 | . 2 9 . 7 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 1 . 2 . . Scanalyzers 8 | . . . . 8 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 7 | . . 4 . 3 . . Record 2 | . . 2 . . . . Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 1 . 2 . . Report Inventory 3 | . 1 1 . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 7 | . . . . 7 . . Insert Component 4 | . . . . 4 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 3 . 4 1 . Full Trace Events 3 | . . 1 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released 22 | . . . . . 22 . Machine Destruction 22 | . . . . . 22 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 5 | . . . . . . 5 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 3564 | 17 217 725 89 1666 826 24 Sensors 24 | . . . . . . 24 Seismic 234 | 17 217 . . . . . T.N.C. 3306 | . . 725 89 1666 826 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 5162 | 126 1007 952 89 1666 1063 259 Spaces Moved 2161 | 66 392 350 36 646 461 210 Core 17 | 17 . . . . . . Treads 524 | . . . . 32 461 31 Legs 1441 | 49 392 350 36 614 . . Wheels . | . . . . . . . Hover 179 | . . . . . . 179 Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 125 145 56 Average Speed 168 | 116 183 218 190 174 152 81 Slowest Speed 260 | 150 260 260 190 225 225 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 43 31 8 39 50 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . . . . 31 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 31 | . . . . 31 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 3146 | 94 565 486 49 978 703 271 Wait 490 | 3 75 88 . 135 165 24 Move 2156 | 65 391 349 35 646 460 210 Hop . | . . . . . . . Pick Up 79 | 8 18 6 2 29 8 8 Fast Attach 10 | . . 1 . 4 1 4 Attach 44 | 7 2 2 . 20 7 6 Detach 1 | . . . . 1 . . Swap 42 | 1 12 4 2 15 4 4 Drop 51 | . 8 5 4 25 5 4 Fire 269 | 10 59 31 6 99 53 11 Melee 4 | . . . . 4 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 541 | -10/Materials | Core integrity fell below 50% 647 | -10/Materials | Discovered new exit (range 15) 1134 | -10/Materials | Entered another Materials area 1134 | -9/Materials | Evolved 2 slots: Weapon x2 1663 | -9/Materials | Build established: Skirmisher 2059 | -9/Materials | Discovered new exit (range 6) 2086 | -9/Materials | Entered Mines 2127 | -9/Mines | Discovered new exit (range 5) 2175 | -9/Mines | Entered Materials 2175 | -8/Materials | Evolved 2 slots: Utility x2 2539 | -8/Materials | Build established: Scavenger-Tank 2915 | -8/Materials | Lost 4 parts (2n2w) 3412 | -8/Materials | Build established: Scavenger-Skirmisher 3678 | -8/Materials | Garrison activated, responded to threat 3841 | -8/Materials | Identified exit to Garrison 3841 | -8/Materials | Entered Garrison 3869 | -8/Garrison | Core integrity fell below 50% 3923 | -8/Garrison | Triggered checkpoint 3977 | -8/Garrison | Garrison Relay disabled 4105 | -8/Garrison | Garrison Relay disabled 4111 | -8/Garrison | Garrison Relay disabled 4130 | -8/Garrison | Garrison Relay disabled 4137 | -8/Garrison | System corruption reached 10% 4148 | -8/Garrison | Garrison Relay disabled 4371 | -8/Garrison | Triggered checkpoint 4559 | -8/Garrison | Triggered checkpoint 4695 | -8/Garrison | Lost 7 parts (1n1u5w) 4730 | -8/Garrison | Discovered new exit (range 10) 4879 | -8/Garrison | Triggered checkpoint 4904 | -8/Garrison | Entered Materials 5117 | -8/Materials | Core integrity fell below 20% 5164 | -8/Materials | Core destroyed Last Messages --------------- 05133_ Y-45 Defender destroyed. 05134_ K-01 Serf collects debris. 05140_ Acquired Sensor Array. 05141_ System corrupted: Matter fused (-9). 05141_ K-01 Serf collects debris. 05145_ Acquired Imp. Light Armor Plating. 05147_ K-01 Serf collects debris. 05150_ G-47 Trooper suffers critical hit (Burn). 05151_ K-01 Serf collects debris. 05154_ System corrupted: Beam Rifle failed to cycle. 05155_ K-01 Serf collects debris. 05157_ RBD1U37MEZUA#AZIGF NIOI#DUGNZ 05157_ K-01 Serf collects debris. 05161_ Power failure, Nuclear Core shutdown. 05161_ Melted Aluminum Leg. 05161_ Imp. Heat Sink melted. 05161_ G-47 Trooper destroyed. 05163_ K-01 Serf collects debris. 05164_ Overheating: Core damaged (-66). 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"??????????????????????????? | | #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Troublemaker Challenges ------------ None Game ------ Seed BarrageRegenerativeDeflector Manual? 0 Play Time 01:24:11 Cumulative 9.4 hours Start 2025.05.19 @ 21:14:36 End 2025.05.19 @ 23:31:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12ba90bc-ba6e-45bf-9d54-638507a0ff1f