Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 17:50:15 Player: roc Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (5074) 5074 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1611) 1611 TOTAL SCORE: 11405 Bonus ------- High Alert Combat Kills 889 Follower Combat Kills 422 Registered with UFD 300 Cogmind --------- Core Integrity 515/1000 Matter 45/300 Energy 726/750 System Corruption 20% Temperature Cool (0) Movement Core (1650) Ox32 Location -5/Factory Parts ------- > --- POWER (2) -------- F-cell Engine (fused) Quantum Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Cooled Plasma Cannon Cooled Plasma Cannon Neutron Cannon > --- INVENTORY (20) --- Advanced Coolant Injector High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Seismic Detector Core Analyzer Improved Hacking Suite Improved Trap Extractor (0/6) Subdweller Shrapnel Launcher Mini Smartbomb Launcher Datajack Improved Plasma Cutter CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Medium Armor Plating Improved Heavy Armor Plating Force Field Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Powered Cannon > --- INVENTORY -------- F-cell Engine F-cell Engine Light Treads Overtuned Scrapsphere Improved Cooling System High-capacity Matter Pod Structural Scanner Subdweller Optics IFF Parser Seismic Detector Improved Medium Armor Plating Improved Trap Extractor Drone Bay Neutron Cannon Subdweller Shrapnel Launcher Datajack Plasma Cutter CPS Tube CPS Tube Ripper [Rating: 89] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Datajack Energy Gun Cooled Plasma Rifle Energy Cannon Powered Cannon Ballistic Gun Autogun Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 90 | 7 12 14 3 10 44 Power 16 | 1 2 1 . 3 9 Engine 13 | 1 2 1 . 3 6 Core 1 | . . . . . 1 Reactor 2 | . . . . . 2 Propulsion 17 | 2 3 3 1 1 7 Treads 10 | 2 1 3 1 . 3 Leg 2 | . . . . . 2 Wheel 4 | . 2 . . 1 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 25 | 1 2 2 . 3 17 Device 15 | . . 2 . 3 10 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware 2 | . . . . . 2 Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 32 | 3 5 8 2 3 11 Energy Gun 6 | 1 1 1 . . 3 Energy Cannon 9 | . . 2 1 . 6 Ballistic Gun 8 | 2 3 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 2 . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 6 | . . . . . 6 Corrupted Parts 3 | . . . . . 3 System Corruption 9 | . . . . . 9 Parts Lost 29 | . 2 1 . . 26 Power 3 | . . . . . 3 Propulsion 9 | . . . . . 9 Utility 9 | . . . . . 9 Weapon 8 | . 2 1 . . 5 Highest Loss Streak 9 | . 2 1 . . 9 To Critical Strikes . | . . . . . . Average Backups 18 | 3 14 19 18 18 19 Power 2 | . 2 2 2 1 1 Propulsion 3 | 2 4 4 4 3 1 Utility 6 | . 3 5 5 9 8 Weapon 4 | . 4 5 5 3 3 Tool/Special . | . . . . . . Unused Backups 34 | . 6 6 2 4 16 Power 5 | . 1 1 1 2 . Propulsion 6 | . 3 1 . 1 1 Utility 15 | . 1 1 1 1 11 Weapon 5 | . 1 3 . . 1 Tool/Special 3 | . . . . . 3 Average Slot Usage (%) 92 | . 96 99 100 97 79 Engine 12 | . 14 14 14 14 8 Treads 14 | . 17 14 14 11 13 Wheel 10 | . 10 13 14 13 4 Device 11 | . . 13 14 13 14 Storage 11 | . 14 14 14 14 5 Processor 1 | . 12 . . . . Hackware 1 | . . . . . 5 Protection 2 | . . . . . 7 Energy Gun 3 | . 9 3 . . 4 Energy Cannon 5 | . . 10 13 . 6 Ballistic Gun 4 | . 16 11 . . . Launcher 1 | . . 3 3 . . Slashing Weapon 2 | . . . . 13 . Special Melee Weapon 4 | . . . 9 14 . Peak Build Rating 89 | 6 13 16 19 27 89 Average Rating 34 | 4 10 13 17 20 76 On Entrance 13 | . 6 13 15 18 27 Naked Turns . | . . . . . . Heaviest Build 127 | 11 51 62 62 55 127 Greatest Support 40 | 40 40 16 16 28 28 Greatest Overweight (x) 33 | . 3 3 3 18 33 Average Overweight (x) 2 | . 1 3 3 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 Average Carried 18 | 3 14 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 14 Class Distribution -------------------- 30% | Commander-Mutant 29% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Tank 4% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 3224 | 193 487 859 190 127 1368 Remotely . | . . . . . . Salvage Created 5494 | 11 672 445 145 . 4221 Parts 255 | 4 43 32 5 . 171 Haulers Intercepted 6 | . 2 . . . 4 Recyclers Shooed 7 | 1 2 . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 94 | . 15 13 3 . 63 Guns 27 | . 10 5 1 . 11 Cannons 26 | . . 4 2 . 20 AOE 29 | . 5 3 . . 21 Classes Destroyed 19 | 1 6 4 2 . 6 Worker 2 | . 1 . . . 1 Builder 3 | . 1 . . . 2 Tunneler 3 | 1 1 . . . 1 Hauler 6 | . 2 . . . 4 Recycler 3 | . . . . . 3 Mechanic 1 | . . . . . 1 Operator 2 | . 2 . . . . Turret 2 | . . 2 . . . Watcher 4 | . 2 . . . 2 Swarmer 10 | . . 2 . . 8 Cutter 1 | . . . . . 1 Grunt 47 | . 15 . . . 32 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . . . 1 Sentry 4 | . . 1 . . 3 Hunter 6 | . . . . . 6 Programmer 11 | . . . 2 . 9 Behemoth 1 | . . . . . 1 Subdweller 10 | . . 10 . . . Best Kill Streak 11 | 1 7 2 3 . 11 Combat Bots Only 8 | . 5 2 3 . 8 Max Kills in Single Turn 4 | 1 2 1 1 . 4 Gunslinging . | . . . . . . Exploded 3 | . 2 1 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 496 | . 59 40 11 . 386 Missed 135 | . 17 11 4 . 103 Hits 361 | . 42 29 7 . 283 Melee 6 | . . . . . 6 Projectile 355 | . 42 29 7 . 277 AOE 7 | . . 4 . . 3 Critical Strikes 21 | . 1 1 2 . 17 Part Disruptions 1 | . . . . . 1 Damage Taken 5940 | . 551 667 109 . 4613 Core 699 | . 95 119 . . 485 Absorbed by Shields 1438 | . . . 2 . 1436 Regen/Repaired (Parts) 85 | . 85 . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 311 | 3 73 58 9 . 168 Largest 3 | 2 2 2 2 . 3 Hottest 260 | 70 85 140 110 . 260 Shots Fired 523 | 6 134 83 15 . 285 Gun 264 | 6 125 30 6 . 97 Cannon 224 | . . 40 9 . 175 Launcher 35 | . 9 13 . . 13 Special . | . . . . . . Kinetic 154 | 3 80 36 6 . 29 Thermal 298 | 3 45 44 9 . 197 Explosive 17 | . 9 3 . . 5 Electromagnetic 54 | . . . . . 54 Robot Hit Streak 15 | 5 15 11 4 . 11 Robot Miss Streak 6 | . 3 1 2 . 6 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 328 | 5 84 30 52 . 157 Core Hits 193 | 3 51 23 4 . 112 Critical Kills 13 | . 1 2 . . 10 Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 19 | . 3 2 . . 14 Burn 4 | . . . . . 4 Meltdown 9 | . . 1 . . 8 Destroy 6 | . 3 1 . . 2 Melee Attacks 55 | . . 6 45 . 4 Impact . | . . . . . . Slashing 6 | . . 6 . . . Piercing . | . . . . . . Sneak Attacks 47 | . . . 44 . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12262 | 55 1801 1239 215 . 8952 Guns 2937 | 55 961 307 108 . 1506 Cannons 4677 | . . 216 107 . 4354 Explosions 4643 | . 840 716 . . 3087 Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 2873 | 17 576 859 108 . 1313 Thermal 5723 | 38 385 235 107 . 4958 Explosive 2421 | . 840 145 . . 1436 Electromagnetic 1240 | . . . . . 1240 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . 3 3 4 . 20 Average Corruption 4 | . 2 3 3 . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 160 | . 7 43 25 . 85 Message Errors 35 | . 1 13 4 . 17 Matter Fused 33 | . 2 10 9 . 12 Heat Flow Errors 26 | . 1 6 4 . 15 Energy Discharges 16 | . . 2 3 . 11 Parts Rejected 1 | . . . . . 1 Parts Fused 6 | . . 1 1 . 4 Data Loss (minor) 23 | . 3 6 3 . 11 Data Loss (major) 8 | . . 3 1 . 4 Misfires 6 | . . 1 . . 5 Alerts 1 | . . . . . 1 Weapon Failures 5 | . . 1 . . 4 Overload Shots 2 | . . . . . 2 Overflow Damage 256 | . 1 44 . . 211 Projectiles 106 | . . . . . 106 Explosions 150 | . 1 44 . . 105 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 390 | . 40 24 . . 326 Shots 10 | . 3 1 . . 6 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 443 | 40 244 240 271 . 443 Average Temperature 75 | 19 58 93 94 . 83 Received Heat Transfer 1425 | . 312 93 . . 1020 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 3 | . . . . . 3 Parts Fried 6 | . . . . . 6 Impact Corruptions . | . . . . . . Robots Melted 9 | . . 1 . . 8 Combat Hostiles 9 | . . 1 . . 8 Parts Melted 21 | . 2 1 . . 18 Heat Transferred 5002 | 111 1110 395 175 . 3211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 4 | . 1 . . . 4 Low Security (%) 64 | 100 98 . 100 . 32 Level 1 12 | . 1 . . . 24 Level 2 13 | . . . . . 26 Level 3 4 | . . . . . 7 Level 4 4 | . . . . . 8 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1386 | 5 208 . 91 . 1386 Initial 81 | . . . 81 . . Average 234 | . 74 . 37 . 400 Influence Increases 3784 | 5 510 235 464 . 2570 Destroy 0b10 Robot/C 1920 | . 300 100 180 . 1340 Destroy 0b10 Robot/NC 135 | 5 45 . 15 . 70 Destroy Leader 330 | . 68 . . . 262 Allied During Kill 194 | . . . 84 . 110 Successful Hack 48 | . 15 . 14 . 19 Select Force Hacks 150 | . . . 150 . . Disable Machine 270 | . 15 . 15 . 240 Destroy Structure 392 | . 52 . 6 . 334 Lose Combat Pursuer 345 | . 15 135 . . 195 Influence Decreases 2407 | 5 459 117 585 48 1193 Entered New Map 161 | . . 25 88 48 . Time Decay 1653 | 5 439 82 457 . 670 Lost Part 290 | . 20 10 . . 260 Lost Ally 303 | . . . 40 . 263 Squads Dispatched 22 | . 2 . . . 20 Investigation 4 | . . . . . 4 Extermination 5 | . . . . . 5 Reinforcement 9 | . 2 . . . 7 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . . . . 5 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 29 15 10 . 83 Peak Tracking Total 8 | . 7 4 3 . 8 Tactical Retreats 13 | . 1 3 . . 9 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 23 | . 1 5 1 . 16 Max in Single Turn 3 | . 1 3 . . 2 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 37 | . 7 1 12 3 14 Terminals 17 | . 6 . 6 . 5 Fabricators 2 | . . . . . 2 Repair Stations 1 | . 1 . . . . Recycling Units 10 | . . . 6 . 4 Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Total Hacks 81 | . 11 1 25 11 33 Successful 48 | . 8 1 14 11 14 Failed 33 | . 3 . 11 . 19 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 45 | . 8 . 21 . 16 Terminals 32 | . 9 . 13 . 10 Fabricators 6 | . . . . . 6 Repair Stations 2 | . 2 . . . . Recycling Units 21 | . . . 12 . 9 Scanalyzers 3 | . . . . . 3 Garrison Access 5 | . . . . . 5 Terminal Hacks 15 | . 1 1 . 11 2 Record 3 | . . . . 3 . Robot Analysis 7 | . . . . 7 . Branch Access Points 1 | . . . . . 1 Locate Traps 2 | . 1 . . . 1 Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 5 | . . . 4 . 1 Report Inventory 5 | . . . 4 . 1 Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks 2 | . . . . . 2 Seal Access 2 | . . . . . 2 Unauthorized Hacks 19 | . 5 . 10 . 4 Terminals 12 | . 5 . 5 . 2 Botnet 1 | . . . . . 1 Operators 1 | . . . . . 1 Skim 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . . 5 . 2 Tunnel 5 | . . . 5 . . Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 5 . 11 . 10 Full Trace Events 4 | . . . 2 . 2 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 69 | . . . . . 69 Total Part Build Rating 18 | . . . . . 18 Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 3 . 2 Non-combat 5 | . . . 3 . 2 Combat . | . . . . . . Robot Hacks Applied 6 | . . . 3 . 3 no_distress 1 | . . . 1 . . find_recycling 5 | . . . 2 . 3 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 21 | . . . 21 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 21 | . . . 21 . . Largest Group 18 | . . . 18 18 18 Highest-Rated Group 350 | . . . 348 350 350 Highest-Rated Ally 40 | . . . 40 40 40 Total Orders 6 | . . . . 1 5 STAY 2 | . . . . . 2 PICKUP 1 | . . . . 1 . EXPLORE 3 | . . . . . 3 Ally Attacks 71 | . . . 41 . 30 Total Damage 1532 | . . . 780 . 752 Kills 12 | . . . 8 . 4 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 5180 | . 1480 1769 202 . 1729 Optics 1483 | . 1480 3 . . . Sensors 1669 | . . . . . 1669 Structural 1512 | . . . . . 1512 Seismic 3622 | . . 1766 202 . 1654 Jamming 2 | . . . . . 2 Robot Analysis Total 7 | . . . . 7 . Derelict Logs Recovered 6 | . . 1 . 5 . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 11646 | 133 1680 2348 1578 2225 3682 Spaces Moved 6315 | 73 742 1407 980 1474 1639 Core 23 | 7 . . . 4 12 Treads 295 | 66 224 . . 4 1 Legs . | . . . . . . Wheels 5997 | . 518 1407 980 1466 1626 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 130 145 145 115 130 Average Speed 151 | 149 163 145 145 143 162 Slowest Speed 1700 | 160 320 145 145 950 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 5 95 74 99 88 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . . . 5 2 . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 13 | . . 2 . 11 . Spaces Dug 51 | . 16 14 . . 21 Terrain Destroyed 370 | . 57 121 5 . 187 Melee 6 | . . 6 . . . Projectile 77 | . . 16 5 . 56 AOE 287 | . 57 99 . . 131 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7854 | 89 1098 1618 1099 1587 2363 Wait 786 | . 224 86 53 66 357 Move 6310 | 72 741 1406 979 1473 1639 Hop . | . . . . . . Pick Up 92 | 6 27 13 3 10 33 Fast Attach 41 | 7 2 1 . 8 23 Attach 35 | . 3 3 . . 29 Detach 16 | 1 . 3 . 2 10 Swap 122 | . 10 27 6 6 73 Drop 85 | . 18 15 4 22 26 Fire 311 | 3 73 58 9 . 168 Melee 55 | . . 6 45 . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 3) 705 | -10/Materials | Discovered new exit (range 15) 823 | -10/Materials | Discovered new exit (range 14) 961 | -10/Materials | Repaired Lgt. Treads 1162 | -10/Materials | Discovered new exit (range 12) 1202 | -10/Materials | Discovered new exit (range 10) 1259 | -10/Materials | Learned location of 1 exit from Recycling 1310 | -10/Materials | Identified exit to Subcaves 1310 | -10/Materials | Learned location of 2 exits from Materials 1395 | -10/Materials | Learned Storage interactive machine intel 1814 | -10/Materials | Entered Subcaves 2490 | -10/Subcaves | Discovered new exit (range 9) 2563 | -10/Subcaves | Identified exit to Recycling 2821 | -10/Subcaves | Core integrity fell below 50% 2971 | -10/Subcaves | Visited 4L-MR0's lab 2994 | -10/Subcaves | Found Powered Cannon 3705 | -10/Subcaves | Build established: Scavenger-Mutant 3800 | -10/Subcaves | Core integrity fell below 20% 3871 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 4103 | -10/Subcaves | Discovered new exit (range 14) 4162 | -10/Subcaves | Entered Recycling 4163 | -7/Recycling | Identified exit to Factory 4977 | -7/Recycling | Build established: Commander-Mutant 5664 | -7/Recycling | Scanned before Scraplab entrance 5685 | -7/Recycling | Entered Scraplab 5734 | -7/Recycling | Discovered new exit (range 3) 5740 | -7/Recycling | Entered Scraptown 5740 | -7/Scraptown | Accompanied by 18 allies 5740 | -7/Scraptown | System corruption cleaned by C-Scrubber 6006 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6010 | -7/Scraptown | Learned location of 1 exit from Research 6011 | -7/Scraptown | Learned Factory trap positions 6014 | -7/Scraptown | Learned location of 1 exit from Factory 6030 | -7/Scraptown | Discovered exit to Factory (range 11) 6122 | -7/Scraptown | Visited Bundlers 6221 | -7/Scraptown | Visited Junk Repository 6285 | -7/Scraptown | Visited Shadow of the Wyrm 6483 | -7/Scraptown | Visited Awakened 6517 | -7/Scraptown | Visited Spacefarers 6530 | -7/Scraptown | Visited UFD Registry 6530 | -7/Scraptown | Registered with UFD as "Ionparser" 6612 | -7/Scraptown | Visited Supply Room 6674 | -7/Scraptown | Visited Scrapoid Research Area 7055 | -7/Scraptown | Visited Curators Association 7066 | -7/Scraptown | Received an X-ray algorithm 7126 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7132 | -7/Scraptown | Found DCF Scrap (31 items) 7195 | -7/Scraptown | Visited A0-MCA Data Center 7269 | -7/Scraptown | Visited Science Guys 7314 | -7/Scraptown | Visited Scrap Suit Storage 7339 | -7/Scraptown | Visited Research Penetration Think Tank 7364 | -7/Scraptown | Visited Analyses Database 7411 | -7/Scraptown | Visited Infowarlord's Domain 7422 | -7/Scraptown | Found Exp. Sensor Array 7453 | -7/Scraptown | Visited Scrapoid Pod Storage 7486 | -7/Scraptown | Visited Derelict Rescue Squad 7906 | -7/Scraptown | Discovered exit to Factory (range 5) 7965 | -7/Scraptown | Entered Factory 7965 | -5/Factory | Accompanied by 18 allies 7965 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 7966 | -5/Factory | Identified exit to Upper Caves 7967 | -5/Factory | Loaded intel: 105 trap records 7980 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 8161 | -5/Factory | Lost 11 allies 8220 | -5/Factory | Lost 6 allies 8487 | -5/Factory | Build established: Scavenger-Tank 9078 | -5/Factory | Spotted B-75 Beast 9156 | -5/Factory | Garrison activated, responded to threat 9162 | -5/Factory | Destroyed B-75 Beast 9251 | -5/Factory | Loaded intel: 7 recycling unit locations 9477 | -5/Factory | Discovered new exit (range 45) 9788 | -5/Factory | Found Prototype Launcher 9788 | -5/Factory | Identified Mni. Smartbomb Launcher 10049 | -5/Factory | Build established: Scavenger-Skirmisher 10351 | -5/Factory | Fabricated Quantum Reactor (x2) 10874 | -5/Factory | System corruption reached 10% 11214 | -5/Factory | Lost 5 parts (3n1u1w) 11265 | -5/Factory | First assault squad dispatched 11353 | -5/Factory | Destroyed 8 combat bots 11356 | -5/Factory | Lost 4 parts (1n1u2w) 11429 | -5/Factory | Lost 9 parts (2p3n3u1w) 11647 | -5/Factory | Self-destructed Last Messages --------------- 11633_ U-05 Engineer builds a Wall. 11634_ U-05 Engineer lays Concrete. 11635_ U-05 Engineer builds a Wall. 11636_ U-05 Engineer lays Concrete. 11637_ K-01 Serf collects debris. 11637_ U-05 Engineer lays Concrete. 11638_ K-01 Serf collects debris. 11638_ U-05 Engineer lays Concrete. 11639_ U-05 Engineer builds a Wall. 11640_ U-05 Engineer lays Concrete. 11640_ U-05 Engineer builds a Wall. 11641_ Door malfunctions. 11641_ U-05 Engineer lays Concrete. 11643_ K-01 Serf collects debris. 11644_ Imp. Coolant Injector destroyed. 11644_ U-05 Engineer lays Concrete. 11644_ U-05 Engineer builds a Wall. 11645_ U-05 Engineer lays Concrete. 11647_ System corrupted: FCS attempts to trigger Cld. Plasma Cannon. 11647_ System corrupted: Cld. Plasma Cannon misfires. 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""" """ """ """ ##??????????????? | | ??????????????# """ """ """ """ ##??????????????? | | ??????????????# ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 47 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Sub. Shrapnel Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 39% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetVortexRedistributor Manual? 0 Play Time 01:38:37 Cumulative 489.6 hours Start 2025.06.22 @ 00:42:32 End 2025.06.23 @ 17:50:15 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 389 Adventurer 0 Explorer 8 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0/0 Lore% 83 Gallery% 76 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 724da108-e291-4b92-8377-2fff4603ab79