Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 20:08:15 Player: Ayre223 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1396) 1396 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 3394 Bonus ------- High Alert Combat Kills 168 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 141/160 System Corruption 5% Temperature Danger (403) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg VSS Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY (15) --- Large Storage Unit Seismic Detector Recoil Stabilizer Recoil Stabilizer EM Pulse Gun EM Pulse Gun Beam Rifle Beam Rifle Pulse Rifle Pulse Rifle Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Large Storage Unit Seismic Detector Recoil Stabilizer Recoil Stabilizer EM Pulse Gun EM Pulse Gun Beam Rifle Beam Rifle Pulse Rifle Pulse Rifle Pulse Rifle Light EM Pulse Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 50 | 6 1 8 35 Power 11 | 1 . 1 9 Engine 9 | 1 . 1 7 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 . . 9 Treads 3 | 2 . . 1 Leg 8 | . . . 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 4 4 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 18 | 2 . 3 13 Energy Gun 12 | 2 . 1 9 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 5 | . . . 5 Parts Lost 17 | . . . 17 Power 5 | . . . 5 Propulsion 5 | . . . 5 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 85 96 91 Engine 13 | . 14 11 14 Core 1 | . . . 2 Treads 15 | . 28 22 11 Leg 7 | . . . 10 Device 5 | . . 6 6 Storage 10 | . 14 11 9 Processor 1 | . . 2 1 Protection 7 | . . 9 8 Energy Gun 19 | . 28 25 16 Energy Cannon 2 | . . . 3 Ballistic Gun 5 | . . 7 6 Peak Build Rating 29 | 6 6 14 29 Average Rating 16 | 4 6 11 20 On Entrance 6 | . 6 6 14 Naked Turns . | . . . . Heaviest Build 54 | 14 29 39 54 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 16 | . . . 16 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 4 5 10 15 Average Carried 9 | 2 4 7 12 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 5 10 11 Class Distribution -------------------- 46% | Scavenger-Tank 18% | Mutant 15% | Gunner 13% | Tank 3% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 928 | 259 11 70 588 Remotely . | . . . . Salvage Created 1568 | . 50 60 1458 Parts 79 | . 5 4 70 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 3 1 29 Guns 25 | . 3 1 21 Cannons 4 | . . . 4 AOE 3 | . . . 3 Classes Destroyed 8 | . 1 1 6 Worker 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 8 | . 3 . 5 Grunt 17 | . . . 17 Sentry 4 | . . 1 3 Specialist 4 | . . . 4 Best Kill Streak 4 | . 3 1 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 207 | . 15 2 190 Missed 55 | . 4 1 50 Damage Taken 2747 | . 124 18 2605 Core 584 | . 26 . 558 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . . 5 . Core Remaining (%) 96 | 100 89 100 . Volleys Fired 79 | . 6 1 72 Largest 3 | . 2 3 3 Hottest 189 | . 80 136 189 Shots Fired 205 | . 12 3 190 Gun 171 | . 12 3 156 Cannon 34 | . . . 34 Launcher . | . . . . Special . | . . . . Kinetic 44 | . . . 44 Thermal 67 | . . 1 66 Explosive . | . . . . Electromagnetic 94 | . 12 2 80 Robot Hit Streak 24 | . 4 3 24 Robot Miss Streak 6 | . 5 . 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 133 | . 4 3 126 Core Hits 69 | . 3 2 64 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Burn 2 | . . . 2 Corrupt 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2900 | . 71 36 2793 Guns 1862 | . 71 36 1755 Cannons 690 | . . . 690 Explosions 348 | . . . 348 Melee . | . . . . Ramming . | . . . . Kinetic 339 | . . . 339 Thermal 1169 | . . 14 1155 Explosive . | . . . . Electromagnetic 1392 | . 71 22 1299 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . . 14 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Data Loss (minor) 4 | . . . 4 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles 12 | . . . 12 Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 95 | . . . 95 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1107 | . 54 66 1107 Average Temperature 199 | . 21 39 210 Received Heat Transfer 927 | . . . 927 Effects 44 | . . . 44 Shutdowns 10 | . . . 10 Energy Bleed 6 | . . . 6 Interference 2 | . . . 2 Matter Decay 4 | . . . 4 Short Circuit 6 | . . . 6 Damage (minor) 4 | . . . 4 Damage (major) 9 | . . . 9 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 7 | . . . 7 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 2361 | . . 37 2324 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 698 | . 94 89 698 Initial 39 | . . 39 37 Average 232 | . 41 72 325 Maximum Alert Level 2 | . . . 2 Low Security (%) 63 | 100 100 100 44 Level 1 5 | . . . 8 Level 2 31 | . . . 47 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . . 7 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 6 1 50 Peak Tracking Total 8 | . 4 1 8 Tactical Retreats 8 | . . . 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 1 3 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 3 2 6 Successful 9 | . 2 2 5 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 3 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 2 5 Record 1 | . . . 1 Robot Analysis 2 | . . 1 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . . 1 Locate Traps 2 | . 1 . 1 Maintenance Status 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1760 | 71 239 289 1161 Spaces Moved 736 | 47 134 159 396 Core 22 | 17 . . 5 Treads 534 | 30 134 159 211 Legs 180 | . . . 180 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 176 | 120 160 160 194 Slowest Speed 850 | 160 160 160 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 34 21 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . . 15 Melee . | . . . . Projectile . | . . . . AOE 15 | . . . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1039 | 62 147 189 641 Wait 104 | . 4 12 88 Move 733 | 46 133 158 396 Hop . | . . . . Pick Up 54 | 10 2 9 33 Fast Attach 1 | . . . 1 Attach 31 | 6 . 3 22 Detach . | . . . . Swap 18 | . 1 5 12 Drop 19 | . 1 1 17 Fire 79 | . 6 1 72 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 566 | -9/Materials | Discovered new exit (range 16) 600 | -9/Materials | Entered another Materials area 600 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1056 | -8/Materials | Build established: Scavenger-Tank 1124 | -8/Materials | Lost 3 parts (2p1n) 1229 | -8/Materials | Lost 5 parts (2n1u2w) 1543 | -8/Materials | Garrison activated, responded to threat 1578 | -8/Materials | Lost 4 parts (2p1u1w) 1704 | -8/Materials | Core integrity fell below 50% 1758 | -8/Materials | Core integrity fell below 20% 1761 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Dropped Broken Pulse Rifle. Dropped Broken Aluminum Leg. O 9O&5:OQLN5QD24W=CK2 Acquired Lgt. Nuclear Core. Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. Hvy. Armor Plating destroyed. Y-45 Defender suffers critical hit (Burn). Y-45 Defender heat damages Lgt. Treads. Heat Sink melted. Y-45 Defender destroyed. Lgt. Ion Engine destroyed. Knocked back. Acquired 7 matter. Slug penetrates Wall. VSS Leg destroyed. 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""" ??## | | ?????????????????????????????????????? ??# | | ??????????????????????????????????????? ^ ??# | | ????????????????????????????????????""^ """ ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed BattleBoreTendrils Manual? 0 Play Time 00:20:04 Cumulative 5.8 hours Start 2024.11.25 @ 19:49:00 End 2024.11.25 @ 20:08:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 257c1e3e-dc46-4f80-b27f-bedce71139b3