Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 22:33:57 Player: ILikeVoltron Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (201) 201 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 641 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (360) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Hover Unit Hover Unit Hover Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Wheel EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 4 | . 2 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 97 67 Engine 13 | . 14 13 Leg 21 | . 28 13 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 11 | . 12 10 Ballistic Gun 8 | . 14 . Naked Turns . | . . . Heaviest Build 29 | 13 29 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 13 15 Most Carried 8 | . 8 8 Average Carried 7 | . 7 7 Final Capacity 15 | 8 15 15 Final Carried 8 | 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 314 | 188 126 . Remotely . | . . . Salvage Created 222 | . 166 56 Parts 16 | . 11 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 5 2 Guns 5 | . 5 . AOE 2 | . . 2 Classes Destroyed 3 | . 3 . Recycler 1 | . 1 . Swarmer 4 | . 4 . Grunt 3 | . 1 2 Best Kill Streak 6 | . 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 109 | . 57 52 Missed 30 | . 16 14 Damage Taken 775 | . 347 428 Core 256 | . 48 208 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 27 | . 24 3 Largest 2 | . 2 1 Hottest 60 | . 60 40 Shots Fired 48 | . 45 3 Gun 48 | . 45 3 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 24 | . 24 . Thermal . | . . . Explosive . | . . . Electromagnetic 24 | . 21 3 Robot Hit Streak 7 | . 7 2 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | . 21 2 Core Hits 12 | . 8 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 407 | . 235 172 Guns 259 | . 235 24 Cannons . | . . . Explosions 144 | . . 144 Melee . | . . . Ramming 4 | . . 4 Kinetic 109 | . 109 . Thermal 144 | . . 144 Explosive . | . . . Electromagnetic 150 | . 126 24 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 38 | . . 38 Projectiles . | . . . Explosions 38 | . . 38 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 93 | . . 93 Shots 2 | . . 2 Rammed 2 | . . 2 Targets Rammed 7 | . . 7 Kicked 5 | . . 5 Crushed . | . . . Highest Temperature 92 | . 92 46 Average Temperature 38 | . 40 21 Received Heat Transfer 111 | . 42 69 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 191 | . 188 191 Initial 69 | . . 69 Average 116 | . 72 179 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 15 6 Peak Tracking Total 8 | . 8 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . . 4 Max in Single Turn 4 | . . 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 4 | . 2 2 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Record 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 463 | . 274 189 Spaces Moved 187 | 1 126 60 Core 1 | . . 1 Treads . | . . . Legs 184 | 1 126 57 Wheels . | . . . Hover . | . . . Flight 2 | . . 2 Fastest Speed 120 | 120 120 190 Average Speed 192 | 120 157 265 Slowest Speed 450 | 120 190 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 43 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 234 | . 162 72 Wait 4 | . 4 . Move 185 | . 125 60 Hop . | . . . Pick Up 4 | . 4 . Fast Attach 2 | . 1 1 Attach 1 | . . 1 Detach . | . . . Swap 1 | . 1 . Drop 3 | . 3 . Fire 27 | . 24 3 Melee . | . . . Ram 2 | . . 2 Kick 5 | . . 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [Sub]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 5) 235 | -10/Materials | Discovered new exit (range 14) 275 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 325 | -10/Mines | Learned Materials terminal intel 351 | -10/Mines | Learned Materials stockpile data 432 | -10/Mines | Core integrity fell below 50% 453 | -10/Mines | Core integrity fell below 20% 464 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Data stored: Materials terminal intel. 00328_ U-05 Engineer lays Concrete. 00351_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 00428_ EM Pulse Gun destroyed. 00429_ Kicked S-10 Pest. 00434_ Kicked S-10 Pest out of the way. 00439_ Kicked S-10 Pest. 00441_ Aluminum Leg destroyed. 00442_ Slammed into S-10 Pest. 00442_ U-05 Engineer lays Concrete. 00446_ Slammed into S-10 Pest. 00446_ S-10 Pest destroyed. 00453_ Ion Engine destroyed. 00454_ K-01 Serf collects debris. 00454_ R-06 Scavenger collects Flight Unit. 00455_ Acquired Flight Unit. 00457_ K-01 Serf collects debris. 00462_ U-05 Engineer builds a Wall. 00462_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? ##?????????? | | ????????????????????????????????????# ##???# | | ??????????????######????????????????# ##???# | | ?????????????########??????????###### ####### | | ?????????????### ###??????########## #?## | | ?????????????## ##??????###### "##### ##?# | | ?????????????## ########## u # #### "" | | ?????????????### ########## # ### "" | | ?????????????### s % @ # "" | | ?????????????## s%r k # ## "" | | ?????????????## ######### ## | | ????????????### ##### ## | | ????#####??#### ###### ## | | ????########## ###?## #### [ ##### | | ????## ##### ##??## #### ==% ##### ## | | ????## ####### #### [ #### ### | | ????### ######## #### T#######?# | | ????#### #### ### #######"" ""#####?????## | | ?????#### #### ## ##################????## | | ??????### ### ## ##???##########??????## | | ???????### ##???????????????????# | | ???????#### ## ###?????############### # | | ????????### ## ###?????# ##### | | ?????????### ### ##??????# """ """ #???? | | ?????????###### ### ##??????# """ """ #???? | | ??????????###### ### ##??????# """ """ #???? | | ?????????????### ##??????# """ """ ##### | | ??????????????### #######??????# | | ??????????????############??????############ | | ???????????????######??????????????????????####### | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonDefenseBroadsword Manual? 0 Play Time 00:05:42 Cumulative 108.8 hours Start 2024.03.21 @ 22:29:14 End 2024.03.21 @ 22:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 168 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f2023d7-baea-4b74-a305-7f18a3293394