Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 00:44:35 Player: Demo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (170) 850 Value Destroyed (8165) 8165 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (5091) 5091 TOTAL SCORE: 19846 Bonus ------- High Alert Combat Kills 1604 Follower Combat Kills 923 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -236 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Gravity Neutralizer Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Targeting Computer Experimental Utility Shielding Relay Coupler [NC] (34) Relay Coupler [NC] (33) Relay Coupler [NC] (34) Relay Coupler [NC] (14) Relay Coupler [Grunt] (1) > --- WEAPON (2) ------- Advanced Datajack > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Experimental Cooling System Experimental Utility Shielding Advanced Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Targeting Computer Experimental Utility Shielding Experimental Utility Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- HERF Cannon Advanced KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Hybrid Antimatter Reactor Experimental Cooling System Matter Compressor Gravity Neutralizer Experimental Utility Shielding Experimental Utility Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Specialist] Wave Gun Wave Gun Long-range Proton Cannon KE Penetrator Enhanced Gauss Cannon Heavy Hardcell Cannon Long-range Missile Launcher Remote Datajack Heavy Mace [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Advanced VSS Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Relay Coupler [NC] Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Experimental Utility Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 Utility 10 | . . 1 2 . 2 . . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 257 | 6 1 21 6 32 12 24 7 18 35 33 10 52 Power 20 | . . 2 . 5 1 1 1 3 1 3 . 3 Engine 11 | . . 2 . 3 . . 1 1 1 2 . 1 Core 8 | . . . . 2 1 1 . 2 . 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 68 | 2 . 10 2 4 1 10 2 4 9 10 1 13 Treads 27 | 1 . 1 1 4 . 5 . 1 2 8 1 3 Leg 6 | . . 1 . . . . . 2 . 1 . 2 Wheel 33 | 1 . 7 1 . 1 5 2 1 7 1 . 7 Hover 2 | . . 1 . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 78 | 2 1 4 3 13 6 6 3 3 11 6 6 14 Device 33 | 1 . 3 2 9 2 2 2 1 2 3 3 3 Storage 4 | 1 1 . . . 1 . . . 1 . . . Processor 7 | . . 1 . 1 2 . . . 3 . . . Hackware 22 | . . . . . . 2 1 2 5 3 3 6 Protection 12 | . . . 1 3 1 2 . . . . . 5 Artifact . | . . . . . . . . . . . . . Weapon 91 | 2 . 5 1 10 4 7 1 8 14 14 3 22 Energy Gun 22 | 1 . 2 . . 1 4 1 2 5 5 1 . Energy Cannon 9 | . . 2 . 2 . . . . . . . 5 Ballistic Gun 18 | 1 . 1 . 5 2 . . . 2 3 . 4 Ballistic Cannon 7 | . . . . . . . . 3 1 . . 3 Launcher 14 | . . . 1 3 1 3 . 2 . 3 . 1 Special Weapon 12 | . . . . . . . . . 3 3 1 5 Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . . . 1 3 . 1 3 Unidentified Prototypes 5 | . . 1 . . 1 . . . . 1 1 1 Parts Lost 78 | . . 2 4 11 4 13 . . 13 2 5 24 Power 11 | . . . 1 2 1 2 . . 2 . . 3 Propulsion 24 | . . . 1 2 . 5 . . 6 1 1 8 Utility 20 | . . 1 2 4 2 3 . . 2 1 2 3 Weapon 23 | . . 1 . 3 1 3 . . 3 . 2 10 Highest Loss Streak 11 | . . 2 3 3 2 11 . . 8 1 4 9 To Critical Strikes 3 | . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 85 85 96 95 88 93 93 100 98 94 90 87 Engine 4 | . . 6 8 5 2 . 6 4 5 3 5 4 Core 1 | . . . . 2 3 6 . 2 . 2 . . Treads 8 | . 14 6 9 18 11 8 . 1 . 12 10 7 Wheel 10 | . 14 16 17 9 10 11 20 16 19 . . 2 Device 9 | . 14 14 16 17 18 7 13 9 5 2 3 2 Storage 7 | . 14 11 9 9 7 7 7 7 6 6 5 4 Processor 18 | . . 1 9 11 13 23 23 18 26 27 23 21 Hackware 11 | . . . . . . 1 5 17 19 21 27 23 Protection 3 | . . . 8 4 2 11 . . . . . 8 Energy Gun 5 | . 14 6 . . 3 7 13 6 7 6 4 . Energy Cannon 1 | . . 5 9 7 . . . . . . . 3 Ballistic Gun 3 | . 14 10 6 7 7 6 . . . 1 . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 9 14 27 31 32 102 107 100 108 103 110 115 114 Greatest Support 128 | 10 10 30 24 40 40 60 34 34 32 105 105 128 Greatest Overweight (x) 28 | . 1 2 1 2 7 28 7 5 9 10 1 10 Average Overweight (x) 2 | . . 1 1 1 4 4 2 3 2 1 . 1 Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 9 10 10 10 23 25 25 25 25 25 25 23 Most Carried 25 | 5 7 10 10 10 23 25 25 25 25 25 25 25 Average Carried 19 | 2 6 8 9 9 14 24 24 24 24 23 23 21 Final Capacity 25 | 8 10 10 10 10 25 25 25 25 25 25 25 5 Final Carried 25 | 4 7 10 9 8 23 25 25 25 21 25 24 5 Class Distribution -------------------- 46% | Bothacker-Mutant 21% | Botlord-Mutant 16% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Matter Collected 5472 | 269 27 260 198 704 180 295 350 748 422 576 404 1039 Remotely . | . . . . . . . . . . . . . Salvage Created 6343 | 159 124 335 597 788 309 348 73 634 422 1337 119 1098 Parts 339 | 13 10 33 26 63 16 24 8 27 20 39 2 58 Haulers Intercepted 5 | . . 2 1 . . . . . 1 . . 1 Recyclers Shooed 3 | . 1 . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 136 | . 5 9 12 26 6 12 1 24 7 17 3 14 Guns 54 | . 5 7 2 9 4 5 1 3 5 7 1 5 Cannons 33 | . . 2 2 12 . . . 10 1 . . 6 AOE 44 | . . . 7 5 2 7 . 11 . 10 1 1 Classes Destroyed 16 | 2 2 3 3 . 1 . 1 . 2 2 . . Worker 6 | . . . 2 . . . . . . . . 4 Builder 9 | . . . 3 . 1 . 1 . . . . 4 Tunneler 5 | 4 . . . . 1 . . . . . . . Hauler 5 | . . 2 1 . . . . . 1 . . 1 Recycler 2 | 1 . . 1 . . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . Watcher 4 | . . 1 2 . . . 1 . . . . . Swarmer 31 | . 3 7 . 9 . 4 . 8 . . . . Saboteur 1 | . . . . . . . . . 1 . . . Grunt 61 | . 2 . 11 9 5 2 . 13 3 12 1 3 Brawler 4 | . . . . . . . 1 . . 3 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 19 | . . 2 . 7 1 2 . 2 2 . . 3 Hunter 11 | . . . 1 1 . 4 . 1 . . . 4 Programmer 7 | . . . . . . . . . 1 . 2 4 Behemoth 1 | . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 9 | 4 3 5 9 7 5 4 1 7 2 5 1 5 Combat Bots Only 7 | . 3 5 4 7 4 4 1 7 2 5 1 3 Max Kills in Single Turn 4 | 1 1 1 3 2 1 2 1 4 1 3 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 2 1 2 . 4 . 3 1 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Hostile Shots Fired 1260 | . 25 54 65 140 89 139 . 48 174 116 51 359 Missed 419 | . 3 15 16 44 37 28 . 18 56 32 11 159 Damage Taken 14030 | . 231 365 802 1682 618 1695 . 416 1750 1234 600 4637 Core 2904 | . 71 48 232 205 75 467 . 79 380 126 71 1150 Absorbed by Shields 270 | . . . . . . . . 14 64 192 . . Redirected to Shielding 529 | . . . 91 19 . . . . . . . 419 Core Remaining (%) 60 | 100 71 88 . 20 . . . 11 . 40 92 . Volleys Fired 738 | 9 17 37 37 154 25 86 5 59 58 131 19 101 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 186 | 70 70 100 105 150 88 163 160 160 149 138 69 186 Shots Fired 1056 | 18 34 69 61 211 46 105 9 88 77 174 18 146 Gun 653 | 18 34 53 20 71 42 97 9 36 48 153 14 58 Cannon 284 | . . 16 24 114 . . . 47 7 . . 76 Launcher 80 | . . . 17 26 4 8 . 5 . 16 3 1 Special 39 | . . . . . . . . . 22 5 1 11 Kinetic 350 | 9 17 33 20 71 29 18 . 47 20 17 . 69 Thermal 567 | 9 17 36 24 113 13 79 9 36 35 136 14 46 Explosive 80 | . . . 17 26 4 8 . 5 . 16 3 1 Electromagnetic 20 | . . . . 1 . . . . . . . 19 Robot Hit Streak 38 | 8 11 12 13 15 14 29 5 18 38 28 6 14 Robot Miss Streak 4 | 1 2 4 2 3 2 2 2 4 3 3 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 671 | 11 22 36 39 92 36 51 7 47 72 116 37 105 Core Hits 343 | 7 7 16 42 43 24 32 7 35 22 72 5 31 Critical Kills 7 | . 1 . 1 . 1 . . . . . . 4 Critical Parts Destroyed 5 | . . . . . . . . . 1 . . 4 Critical Strikes 25 | . 1 . 1 . 1 . . 4 4 4 . 10 Burn 7 | . . . . . . . . . 3 4 . . Meltdown 2 | . . . 1 . . . . . . . . 1 Destroy 11 | . 1 . . . 1 . . . 1 . . 8 Blast 4 | . . . . . . . . 4 . . . . Smash 1 | . . . . . . . . . . . . 1 Melee Attacks 57 | . . . . . . . . 6 16 . 24 11 Impact 1 | . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . . 2 7 . 13 5 Combat Hostiles 2 | . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19825 | 133 225 610 2206 2408 949 1957 197 2368 938 3394 509 3931 Guns 7833 | 133 225 323 220 604 587 869 197 487 782 2075 246 1085 Cannons 4799 | . . 286 475 1200 . . . 810 156 . . 1872 Explosions 7023 | . . . 1492 604 348 1088 . 1071 . 1319 247 854 Melee 116 | . . . . . . . . . . . . 116 Ramming 54 | . . 1 19 . 14 . . . . . 16 4 Kinetic 4328 | 44 100 209 220 604 379 157 . 810 368 162 . 1275 Thermal 8275 | 89 125 400 475 1200 208 712 197 487 570 1913 246 1653 Explosive 6634 | . . . 1492 604 348 1088 . 1071 . 1319 247 465 Electromagnetic 418 | . . . . . . . . . . . . 418 Impact 116 | . . . . . . . . . . . . 116 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 . 1 1 1 4 4 5 5 Average Corruption 1 | . . . 2 2 . 1 1 1 1 4 4 2 Corruption Purged 5 | . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . Effects 108 | . . . 2 28 . 10 11 13 2 26 8 8 Message Errors 25 | . . . . 4 . 2 5 3 . 8 1 2 Matter Fused 30 | . . . 1 9 . 2 2 3 1 6 4 2 Heat Flow Errors 10 | . . . 1 5 . . 1 1 . 1 1 . Energy Discharges 8 | . . . . 2 . 1 1 . . 2 1 1 Parts Rejected 2 | . . . . 1 . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . 1 . . Data Loss (minor) 17 | . . . . 2 . 2 2 4 1 5 . 1 Data Loss (major) 5 | . . . . 1 . 2 . . . 1 . 1 Misfires 6 | . . . . 2 . 1 . 1 . 2 . . Weapon Failures 3 | . . . . 2 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 743 | . . 5 64 88 11 14 . 170 . . 23 368 Projectiles 168 | . . 5 15 10 . . . 24 . . . 114 Explosions 459 | . . . 49 78 11 14 . 146 . . 23 138 Melee 116 | . . . . . . . . . . . . 116 Knockbacks 6 | . . . 1 . . . . 1 2 . . 2 Impact 2 | . . . 1 . . . . . . . . 1 Kinetic 4 | . . . . . . . . 1 2 . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 754 | . . . 44 132 104 261 . . . 63 . 150 Shots 19 | . . . 2 4 2 7 . . . 2 . 2 Rammed 14 | . . 2 3 . 3 . . . . . 5 1 Targets Rammed 14 | . . 2 3 . 3 . . . . . 5 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 450 | 40 113 97 220 450 62 134 180 174 30 260 212 156 Average Temperature 62 | 20 40 25 78 109 24 46 45 27 14 64 87 47 Received Heat Transfer 2886 | . 93 36 324 567 255 144 . 165 213 381 99 609 Effects 6 | . . . . 6 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 4 | . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . 4 Impact Corruptions 5 | . . . . . . . . . . . . 5 Robots Melted 4 | . . . 1 . . . . . 1 . 1 1 Combat Hostiles 4 | . . . 1 . . . . . 1 . 1 1 Parts Melted 15 | 1 . . 3 3 . . . . 2 3 . 3 Heat Transferred 14329 | 259 370 728 703 1747 444 1370 425 1095 1424 3899 444 1421 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Peak Influence 1704 | 25 92 228 394 1358 917 1097 758 1704 971 863 581 482 Initial 894 | . 16 20 102 243 712 568 575 427 894 16 452 46 Average 517 | 10 65 105 182 770 769 819 573 1076 611 374 285 87 Maximum Alert Level 5 | . . 1 1 4 3 3 3 5 3 3 2 2 Low Security (%) 33 | 100 100 85 73 . . . . . 22 45 43 89 Level 1 8 | . . 14 26 14 . . 2 . 11 8 28 6 Level 2 21 | . . . . 30 . 25 85 8 1 29 28 3 Level 3 29 | . . . . 34 100 74 11 50 65 16 . . Level 4 5 | . . . . 19 . . . 28 . . . . Level 5 1 | . . . . . . . . 12 . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 3 . 4 . 4 . 4 . 4 12 Investigation 10 | . . . 1 . 2 . 1 . 3 . . 3 Extermination 10 | . . . . . 1 . 2 . 1 . 3 3 Reinforcement 8 | . 1 . 2 . . . 1 . . . . 4 Assault 2 | . . . . . . . . . . . 1 1 Garrison 2 | . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Alert ID Control Effect 6 | . . . . . . . . . . . 5 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Distress Signals 3 | . . 1 1 . . . . . . . . 1 Communications Jammed 60 | . . . . . . 19 1 . 22 . 8 10 Distress Signals 60 | . . . . . . 19 1 . 22 . 8 10 Times Spotted 255 | . 6 22 21 27 11 13 10 35 22 18 19 51 Peak Tracking Total 14 | . 3 8 8 7 5 5 2 6 10 7 5 14 Tactical Retreats 14 | . . 1 2 . 1 . . . . . 1 9 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Traps Triggered 24 | . . 1 1 4 . 4 1 11 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 131 | . . . . . . . . . 14 . 81 36 Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . 2 . . . Reprogrammed 8 | . . . . . . . . . . . 6 2 Reused 3 | . . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Machines Disabled 30 | . . 1 . 3 2 3 11 3 . 3 . 4 Max in Single Turn 3 | . . 1 . 1 1 1 . 1 . 1 . 3 Garrison Access 1 | . . . . . . . . . . . . 1 Garrison Relay 8 | . . . . 1 . 2 . 3 . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Machines Accessed 29 | . 1 4 2 4 2 2 2 2 4 1 1 4 Terminals 21 | . 1 3 1 4 . 2 . 2 2 1 1 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 2 . . . Total Hacks 87 | . 3 13 7 10 6 7 5 4 12 3 6 11 Successful 36 | . 1 6 3 2 6 2 4 1 5 . 2 4 Failed 50 | . 2 6 4 8 . 5 1 3 7 3 4 7 Catastrophic 16 | . . 1 1 2 . 3 1 1 4 1 . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 31 | . 3 8 1 2 1 3 1 . 8 . . 4 Terminals 65 | . 3 11 4 10 . 7 . 4 6 3 6 11 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . 4 . 3 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 13 | . . . 3 . 2 . 2 . 6 . . . Terminal Hacks 17 | . 1 3 2 2 . 2 . 1 . . 2 4 Record 3 | . . . . . . . . . . . 2 1 Robot Analysis 3 | . 1 2 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Emergency Access Points 4 | . . . 1 1 . 1 . . . . . 1 Locate Traps 3 | . . 1 . . . . . . . . . 2 Registered Components 1 | . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 4 . 2 . . . . . Recycle Component 2 | . . . . . 2 . . . . . . . Process 2 | . . . . . 1 . 1 . . . . . Retrieve Matter 2 | . . . . . 1 . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 2 . . . Unlock Access 5 | . . . 1 . 1 . 1 . 2 . . . Unauthorized Hacks 6 | . . 1 . . 1 . 1 . 3 . . . Terminals 2 | . . 1 . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . Operators 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . . . Reprogram 4 | . . . . . 1 . 1 . 2 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 1 3 2 4 2 2 2 2 4 1 1 3 Full Trace Events 14 | . . . 1 4 1 1 . 1 2 1 . 3 Feedback Events 2 | . . . . . . 1 . . 1 . . . Corruption 2 | . . . . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 2 | . . . . . 2 . . . . . . . Recycled Matter 127 | . . . . . 114 . 13 . . . . . Retrieved Matter 127 | . . . . . 114 . 13 . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Used RIF Installer 4 | . . . . 1 . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . Robots Hacked 39 | . . . . . . . . . 9 5 12 13 Non-combat 21 | . . . . . . . . . 9 . 6 6 Combat 18 | . . . . . . . . . . 5 6 7 Robot Hacks Applied 72 | . . . . . . . . . 29 5 19 19 no_distress 4 | . . . . . . . . . 2 . 1 1 generate_echo 2 | . . . . . . . . . 1 . 1 . start_evac 2 | . . . . . . . . . . . . 2 find_chute 2 | . . . . . . . . . . . 2 . deconstruct_machine 1 | . . . . . . . . . . . 1 . hold_bot 1 | . . . . . . . . . . . . 1 ignore_repairs 5 | . . . . . . . . . 1 . 4 . map_walls 2 | . . . . . . . . . 1 . 1 . map_earth 1 | . . . . . . . . . 1 . . . find_fabricator 2 | . . . . . . . . . 2 . . . find_dsf 1 | . . . . . . . . . 1 . . . drop_inventory 3 | . . . . . . . . . 1 . . 2 find_recycling 3 | . . . . . . . . . 1 . 2 . ignore_parts 4 | . . . . . . . . . 2 . 1 1 purge_threat 7 | . . . . . . . . . 7 . . . locate_traps 1 | . . . . . . . . . 1 . . . reprogram_traps 1 | . . . . . . . . . 1 . . . recall_investigation 1 | . . . . . . . . . 1 . . . clear_repairs 1 | . . . . . . . . . 1 . . . clear_recycling 1 | . . . . . . . . . 1 . . . mark_security 1 | . . . . . . . . . 1 . . . relay_feed 1 | . . . . . . . . . 1 . . . redirect_shields 1 | . . . . . . . . . 1 . . . emergency_deploy 1 | . . . . . . . . . . 1 . . find_shortcuts 1 | . . . . . . . . . . . . 1 link_fov 2 | . . . . . . . . . . . . 2 scatter_targeting 4 | . . . . . . . . . . . 1 3 disrupt_area 4 | . . . . . . . . . . 2 . 2 amplify_resonance 1 | . . . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . 1 . . overwrite_iff 4 | . . . . . . . . . . . 1 3 streamctrl_high 1 | . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . 1 . . . formatsys_high 4 | . . . . . . . . . . . 4 . Relay Couplers Released 38 | . . . . 5 . 10 . 12 . 9 . 2 Machine Destruction 38 | . . . . 5 . 10 . 12 . 9 . 2 Attached 20 | . . . . . . 2 1 2 5 3 3 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Total Allies 21 | . . . . . 1 2 1 3 4 1 5 4 Largest Group 4 | . . . . . . 2 3 3 4 1 3 2 Highest-Rated Group 178 | . . . . . . 157 178 178 108 29 96 94 Highest-Rated Ally 95 | . . . . . . 95 95 95 39 29 47 47 Total Orders 1 | . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . 1 . . Ally Attacks 147 | . . . . . 1 4 22 66 11 . 34 9 Total Damage 3920 | . . . . . 46 195 1220 1405 156 . 704 194 Kills 32 | . . . . . 1 . 11 14 . . 5 1 Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Robot Analysis Total 3 | . 1 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Turns Passed 13711 | 114 595 747 498 1494 590 1400 1291 1573 1030 1431 1410 1538 Spaces Moved 6106 | 74 390 425 237 746 304 406 453 844 577 453 440 757 Core 226 | 3 . . . . . 3 . . . . . 220 Treads 1284 | . . . 1 18 3 16 . 9 . 408 440 389 Legs . | . . . . . . . . . . . . . Wheels 4596 | 71 390 425 236 728 301 387 453 835 577 45 . 148 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 105 105 105 120 116 116 113 152 152 50 Average Speed 139 | 78 90 96 105 116 154 168 129 148 124 211 179 146 Slowest Speed 1450 | 80 95 110 240 160 195 1450 195 560 215 240 240 480 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 40 38 24 76 8 43 9 78 13 50 7 19 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 136 | . . . . 37 . . . 3 . 93 . 3 Terrain Destroyed 829 | . . 4 109 221 29 23 . 85 4 242 49 63 Melee . | . . . . . . . . . . . . . Projectile 63 | . . 4 4 2 . . . 6 4 1 . 42 AOE 766 | . . . 105 219 29 23 . 79 . 241 49 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Total 10295 | 111 600 704 424 1166 375 1025 1147 1070 821 761 1041 1050 Wait 2597 | 15 187 179 140 213 10 451 675 53 89 97 449 39 Move 6096 | 73 389 424 237 745 304 405 452 843 576 452 439 757 Hop . | . . . . . . . . . . . . . Pick Up 153 | 6 4 19 . 11 18 19 5 7 18 22 7 17 Fast Attach 80 | 6 . 9 3 8 7 4 3 2 8 8 2 20 Attach 86 | . . 4 2 10 2 5 4 3 14 10 7 25 Detach 13 | . . . 1 . 1 . 1 . . 2 1 7 Swap 91 | . 1 8 1 14 3 15 . 13 13 15 1 7 Drop 135 | 2 2 22 . 11 2 16 2 10 15 22 2 29 Fire 738 | 9 17 37 37 154 25 86 5 59 58 131 19 101 Melee 57 | . . . . . . . . 6 16 . 24 11 Ram 2 | . . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 12 | . . 2 1 . 3 . . . . . 5 1 Escape Stasis 76 | . . . . . . 24 . 50 . 2 . . Rewire 28 | . . . . . . . . 24 . . 4 . Trap 131 | . . . . . . . . . 14 . 81 36 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x2 / [*Low] / Gar / Gar) -6/Garrison -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 9) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1228 | -9/Materials | Central database locked down 1364 | -9/Materials | Discovered new exit (range 16) 1457 | -9/Materials | Entered another Materials area 1457 | -8/Materials | Evolved 2 slots: Utility x2 1955 | -8/Materials | Identified exit to Garrison 1955 | -8/Materials | Entered Garrison 1960 | -8/Garrison | Lost 3 parts (1p1n1u) 2023 | -8/Garrison | Core integrity fell below 50% 2058 | -8/Garrison | Triggered checkpoint 2239 | -8/Garrison | Garrison Relay disabled 2357 | -8/Garrison | Triggered checkpoint 2397 | -8/Garrison | Build established: Scavenger-Mutant 2444 | -8/Garrison | Discovered new exit (range 7) 2523 | -8/Garrison | Triggered checkpoint 2572 | -8/Garrison | Destroyed 7 combat bots 2815 | -8/Garrison | Triggered checkpoint 2901 | -8/Garrison | Triggered checkpoint 3019 | -8/Garrison | Triggered checkpoint 3053 | -8/Garrison | Discovered new exit (range 9) 3132 | -8/Garrison | Discovered new exit (range 11) 3240 | -8/Garrison | Discovered new exit (range 47) 3240 | -8/Garrison | Discovered new exit (range 20) 3240 | -8/Garrison | Discovered new exit (range 65) 3240 | -8/Garrison | Discovered new exit (range 34) 3290 | -8/Garrison | Triggered checkpoint 3381 | -8/Garrison | Lost 3 parts (1p1n1u) 3441 | -8/Garrison | Installed Relay Interface Framework 3449 | -8/Garrison | Entered Factory 3449 | -7/Factory | Evolved 2 slots: Utility x2 4031 | -7/Factory | Identified exit to Garrison 4036 | -7/Factory | Garrison activated, responded to threat 4039 | -7/Factory | Entered Garrison 4039 | -7/Garrison | Accompanied by 1 ally 4115 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 4325 | -7/Garrison | Triggered checkpoint 4396 | -7/Garrison | Garrison Relay disabled 4566 | -7/Garrison | Triggered checkpoint 4687 | -7/Garrison | Build established: Bothacker-Mutant 4999 | -7/Garrison | Garrison Relay disabled 5260 | -7/Garrison | Found Unknown Device 5272 | -7/Garrison | Core integrity fell below 50% 5312 | -7/Garrison | Lost 11 parts (1p5n2u3w) 5392 | -7/Garrison | Discovered new exit (range 11) 5400 | -7/Garrison | Found embedded Infiltrators 5429 | -7/Garrison | Identified exit to Factory 5439 | -7/Garrison | Entered Factory 5439 | -7/Factory | Accompanied by 2 allies 5480 | -7/Factory | Identified Quantum Capacitor 5656 | -7/Factory | Identified exit to Garrison 5824 | -7/Factory | Discovered new exit (range 11) 5835 | -7/Factory | Identified exit to Lower Caves 6730 | -7/Factory | Entered Garrison 6730 | -7/Garrison | Accompanied by 3 allies 6733 | -7/Garrison | Triggered checkpoint 6836 | -7/Garrison | Triggered checkpoint 6838 | -7/Garrison | Triggered checkpoint 6857 | -7/Garrison | Triggered checkpoint 7040 | -7/Garrison | Discovered new exit (range 17) 7094 | -7/Garrison | Triggered checkpoint 7098 | -7/Garrison | Core integrity fell below 20% 7137 | -7/Garrison | Garrison Relay disabled 7394 | -7/Garrison | Spotted B-75 Beast 7394 | -7/Garrison | Spotted B-75 Beast 7486 | -7/Garrison | Discovered new exit (range 15) 7572 | -7/Garrison | Identified exit to Factory 7594 | -7/Garrison | Triggered checkpoint 7870 | -7/Garrison | Triggered checkpoint 8080 | -7/Garrison | Destroyed 7 combat bots 8108 | -7/Garrison | Garrison Relay disabled 8142 | -7/Garrison | Triggered checkpoint 8169 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8303 | -7/Garrison | Entered Factory 8303 | -6/Factory | Accompanied by 1 ally 8303 | -6/Factory | Evolved 2 slots: Utility x2 8440 | -6/Factory | Lost 5 parts (1p2n1u1w) 8585 | -6/Factory | Identified exit to Garrison 8634 | -6/Factory | Discovered new exit (range 16) 9079 | -6/Factory | Discovered new exit (range 7) 9092 | -6/Factory | Identified exit to Factory 9264 | -6/Factory | Discovered exit to Factory (range 5) 9297 | -6/Factory | Identified exit to Garrison 9311 | -6/Factory | Cargo convoy interrupted 9333 | -6/Factory | Entered Garrison 9335 | -6/Garrison | Triggered checkpoint 9359 | -6/Garrison | Lost 8 parts (1p4n1u2w) 9455 | -6/Garrison | Triggered checkpoint 9602 | -6/Garrison | Garrison Relay disabled 10013 | -6/Garrison | Core integrity fell below 50% 10306 | -6/Garrison | Spotted B-75 Beast 10404 | -6/Garrison | Destroyed B-75 Beast 10492 | -6/Garrison | Discovered exit to Factory (range 11) 10542 | -6/Garrison | Triggered checkpoint 10594 | -6/Garrison | Expanded RIF knowledge: Command Fork 10633 | -6/Garrison | Garrison Relay disabled 10764 | -6/Garrison | Entered Factory 10764 | -5/Factory | Evolved 2 slots: Utility x2 10878 | -5/Factory | Build established: Botlord-Mutant 11064 | -5/Factory | First assault squad dispatched 11194 | -5/Factory | Lost 4 parts (1n1u2w) 12161 | -5/Factory | Discovered new exit (range 8) 12173 | -5/Factory | Identified exit to Factory 12174 | -5/Factory | Entered another Factory area 12174 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12317 | -4/Factory | Discovered new exit (range 8) 12324 | -4/Factory | Identified exit to Upper Caves 12545 | -4/Factory | Lost 3 parts (2n1w) 13068 | -4/Factory | Lost 3 parts (1p1n1w) 13493 | -4/Factory | Garrison activated, responded to threat 13539 | -4/Factory | Lost 4 parts (1p1n2w) 13584 | -4/Factory | Core integrity fell below 50% 13586 | -4/Factory | Lost 9 parts (1p2n3u3w) 13695 | -4/Factory | Core integrity fell below 20% 13712 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Veteran... >>disrupt_area Initiated network disruption routine. 13703_ Jacked G-67 Veteran... >>disrupt_area Found active disruption routine. 13704_ W-44 Eye distress signal jammed. 13707_ K-01 Serf collects debris. 13707_ W-44 Eye distress signal jammed. 13707_ Jacked G-67 Veteran... >>overwrite_iff Rewriting IFF filter. 13707_ Forked command to additional G-67 Veteran... >>overwrite_iff Rewriting IFF filter. 13708_ W-44 Eye distress signal jammed. 13710_ K-01 Serf collects debris. 13711_ G-67 Veteran suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????? # | | ????????????????????????????? # ### # | | ?????????????????????????????? ###+#####+# | | ???????????????????????+??????? # [ # | | ??????????????????????? ???????? # # | | ??????????????????????? ????????? # # | | ??????????????????????? ?????????# # """"""" # | | ????????????????""?""?+ ?????????# # """"""" # | | ????????????????""S""?# #????????+ # """"""" # | | ????????????????""""??# #????????# # """"""" # | | ??????????????#######?# #????????# # # | | ??????????????# #?# #????????# ###+####### | | ??????????????# ??# #????????# #?????? | | ??????????????? ?? #????????# #?????? | | ??????????????? ???# #????????+ ####??? | | ???????????????? ???# #????????# #??? | | ????????????????# #???# #????????# #??? | | ????????????#####/#####b########## #??? | | ????????????# ## g #??? | | ????????????# # #??? | | ????????????# # g #??? | | ????????????# # g | #??? | | ????????????# # *%!#??? | | ????????????# # g ########### ! #??? | | ????????????# g #?????????#+##### #??? | | ????????????# # @ #???????? ??? #??? | | ????????????# # #?????? ? #??? | | ????????""""###########+###+###???# [ # #??? | | ????????""""????# #???# # #??? | | ????????""""????# """ """ """ #???########### #??? | | ????????""""????# """ """ """ #??????????????? ??? | | ????????""""????# """ """ """ #??????????????? ??? | | ????????""""????# #??????????????? ??? | | ????????""""????# ! #??????????????? ??? | | ????????????????###############??????????????? ??? | | ?????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????""""""??? ?? | | ??????????????????????????????????????""""""????#? | | ??????????????????????????????????????""""""?????? | | ??????????????????????????????????????""""""?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 142 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressCoolantVibroblade Manual? 0 Play Time 01:56:32 Cumulative 92.1 hours Start 2024.04.14 @ 22:44:22 End 2024.04.15 @ 00:44:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c49c8cf-60d9-45a4-97e1-9d62fb6cce57