Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 18:04:37 Player: Gyred Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (61) 305 Value Destroyed (2678) 2678 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (5071) 5071 TOTAL SCORE: 16594 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 537 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Win 3000 Friendly Fire -6 Cogmind --------- Core Integrity 1487/1600 Matter 290/300 Energy 238/440 System Corruption 5% Temperature Cool (3) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (11) -- Antigrav System Antigrav Array Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY (10) ----- Advanced Gravity Neutralizer Spectral Analyzer ECM Suite Advanced ECM Suite Layered Light Armor Plating Improved Hacking Suite System Mapper System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Heat Sink Advanced Field Recycling Unit (42) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav Array Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Gravity Neutralizer Spectral Analyzer Advanced Signal Interpreter ECM Suite Advanced ECM Suite Layered Light Armor Plating Improved Hacking Suite System Mapper System Shield System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Power Amplifier Advanced Power Amplifier Advanced Field Recycling Unit Terrabomb [Rating: 179] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility System Shield Device Advanced Cooling System Storage Large Storage Unit Processor Spectral Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Improved Datajack Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 8 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 9 | . . . . . 6 . . . . . . . . 2 . 1 Utility 8 | . . . . . 2 1 2 . . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 224 | 6 4 6 10 9 37 14 12 7 1 6 . 28 23 27 2 32 Power 23 | 1 . 1 1 1 2 3 3 . . . . 1 3 4 . 3 Engine 6 | 1 . 1 1 . . 2 1 . . . . . . . . . Core 7 | . . . . 1 2 1 2 . . . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . 3 4 . 3 Propulsion 69 | 2 1 1 1 3 17 4 3 3 . . . 9 7 10 . 8 Treads 8 | 1 . 1 1 3 2 . . . . . . . . . . . Leg 5 | . . . . . 2 . . . . . . . . 3 . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . Hover 13 | . . . . . 5 . . . . . . . . 2 . 6 Flight 41 | . . . . . 8 4 3 3 . . . 9 7 5 . 2 Utility 66 | 1 1 1 4 3 5 4 5 3 . . . 10 6 7 1 15 Device 35 | . 1 . . . 1 . 4 2 . . . 7 2 5 1 12 Storage 4 | 1 . . . 2 1 . . . . . . . . . . . Processor 7 | . . . . . . . . 1 . . . 1 3 1 . 1 Hackware 7 | . . . . . 1 2 . . . . . 2 1 . . 1 Protection 13 | . . 1 4 1 2 2 1 . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 2 2 3 4 2 13 3 1 1 1 6 . 8 7 6 1 6 Energy Gun 9 | 1 1 . . . 1 . 1 . . 2 . . 2 . . 1 Energy Cannon 17 | . . . . . 1 2 . 1 . . . 2 3 2 1 5 Ballistic Gun 11 | 1 . 2 2 . 6 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 . . . . . . . . 1 . . Launcher 8 | . . 1 1 . . 1 . . . . . 2 . 3 . . Special Weapon 2 | . . . . . . . . . . 2 . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 3 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon 9 | . . . 1 . . . . . 1 2 . 3 2 . . . Unidentified Prototypes 25 | . . . . . 5 1 1 . . 3 . 1 8 2 . 4 Parts Lost 74 | . . . 1 . 7 7 2 2 . 2 . 17 10 21 . 5 Power 7 | . . . . . . 1 . . . . . 2 2 2 . . Propulsion 32 | . . . . . 4 3 1 2 . 2 . 4 5 9 . 2 Utility 25 | . . . 1 . 2 3 . . . . . 8 1 8 . 2 Weapon 10 | . . . . . 1 . 1 . . . . 3 2 2 . 1 Highest Loss Streak 9 | . . . 1 . 4 5 2 2 . 2 . 6 9 6 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 96 93 97 100 62 88 96 95 94 93 78 75 65 50 48 69 Engine 4 | . 14 14 14 3 . . 2 . . . . . . . . . Core 5 | . . . . 10 6 8 7 10 10 10 10 6 1 . . . Treads 14 | . 14 19 28 28 14 . . . . . . . . . . . Hover 1 | . . . . . 6 . . . . . . . . 2 . 9 Flight 9 | . . . . . 1 46 41 37 36 35 26 22 19 5 13 14 Device 3 | . 10 8 . . 4 . 7 7 5 5 5 10 3 3 5 8 Storage 5 | . 14 8 . 12 6 5 5 5 5 5 5 4 2 . . . Processor 2 | . . . . . . . . 3 5 5 5 5 8 10 8 9 Hackware 5 | . . . . . . 7 15 15 15 15 15 15 17 16 13 13 Protection 9 | . . 4 25 15 6 5 5 5 5 4 . . . 1 . 2 Ballistic Gun 5 | . 14 16 19 . 6 . . . . . . . . . . . Slashing Weapon 4 | . . . . 13 2 5 5 5 5 5 5 . . . . . Special Melee Weapon 5 | . . . 5 14 1 . . . 1 5 5 3 2 . . . Peak Build Rating 179 | 6 9 9 15 21 64 76 100 104 101 104 88 120 134 122 114 179 Average Rating 50 | 4 7 8 12 16 38 68 91 100 100 101 88 100 108 80 108 148 On Entrance 63 | . 6 9 9 15 20 60 76 100 100 101 88 88 92 94 106 107 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 16 28 27 35 47 43 53 54 48 41 34 43 46 39 54 66 Greatest Support 92 | 20 16 40 40 42 92 48 53 54 52 52 39 60 60 56 48 71 Greatest Overweight (x) 2 | . 1 1 . 1 2 1 . . . 1 . . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 15 15 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 10 | 6 8 6 5 14 14 10 10 10 10 10 10 10 8 5 5 5 Most Carried 15 | 3 8 8 5 15 15 10 10 10 10 10 10 10 10 5 5 5 Average Carried 8 | 2 6 6 4 10 13 8 9 9 8 9 10 9 7 4 4 4 Final Capacity 15 | 8 8 5 5 15 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 14 | 3 8 5 5 14 10 7 10 8 10 10 10 10 3 4 5 4 Class Distribution -------------------- 45% | Commander-Mutant 23% | Hacker-Sprinter 15% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 2622 | 175 127 5 376 227 606 182 85 116 29 60 . 84 280 105 . 165 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2440 | . 127 42 101 . 711 282 85 . . 40 . 147 444 283 . 178 Parts 124 | . 8 10 4 . 35 8 3 . . 4 . 11 14 13 . 14 Haulers Intercepted 4 | . . . . . 2 1 . . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . 1 . . Parts Field Recycled 5 | . . . . . . . . . . . . . . . 2 3 Retrieved Matter 519 | . . . . . . . . . . . . . . . 201 318 Parts Self-Destructed 10 | . . 10 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 51 | . 3 4 4 . 12 6 1 . . 1 . 5 3 9 . 3 Melee 4 | . . . . . . 2 1 . . . . . 1 . . . Guns 17 | . 3 1 . . 12 . . . . . . . 1 . . . Cannons 4 | . . . . . . 1 . . . . . . . . . 3 AOE 26 | . . 3 4 . . 3 . . . 1 . 5 1 9 . . Classes Destroyed 12 | . 2 2 3 . 2 . . . . 1 . . 2 . . . Worker 1 | . . . . . . . . . . . . . 1 . . . Hauler 4 | . . . . . 2 1 . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . Swarmer 23 | . . 4 . . 6 4 . . . . . 4 . 5 . . Grunt 14 | . 3 . . . 2 2 . . . . . 1 3 3 . . Duelist 3 | . . . 2 . . . . . . . . . . 1 . . Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 3 | . . . . . 2 . 1 . . . . . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . Programmer 6 | . . . 1 . 2 . . . . . . . . . . 3 Best Kill Streak 9 | . 3 6 4 . 3 4 1 . . 1 . 4 4 9 . 2 Combat Bots Only 9 | . 2 4 4 . 3 4 1 . . 1 . 4 1 9 . 2 Max Kills in Single Turn 4 | . 1 3 2 . 1 3 1 . . 1 . 4 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . . 3 . . . 1 . 4 1 3 . . Melee 1 | . . . . . . 1 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 954 | . 20 47 17 . 244 50 19 3 . 7 14 140 131 198 1 63 Missed 406 | . 4 19 6 . 89 21 10 1 . 3 12 64 65 84 . 28 Damage Taken 11815 | . 175 238 347 . 2005 625 214 69 . 199 41 2150 1695 3028 21 1008 Core 2638 | . 32 7 70 . 244 71 65 . . 66 . 426 447 1097 . 113 Absorbed by Shields 45 | . . . . . 45 . . . . . . . . . . . Redirected to Shielding 349 | . . . . . 138 108 . . . . . . . 103 . . Regen/Repaired (Parts) 122 | . . . . . 15 . 26 . . 2 . 79 . . . . Core Remaining (%) 69 | 100 . . . 56 71 92 . . . . 88 . 32 . 24 92 Volleys Fired 143 | . 15 8 6 . 45 10 . . . . . 12 12 17 1 17 Largest 2 | . 2 2 2 . 2 1 . . . . . 1 2 2 1 1 Hottest 169 | . 70 50 50 . 81 81 . . . . . 35 105 169 120 120 Shots Fired 218 | . 30 14 12 . 84 10 . . . . . 12 16 22 1 17 Gun 135 | . 30 8 9 . 81 . . . . . . . 7 . . . Cannon 64 | . . . . . 3 9 . . . . . 12 9 13 1 17 Launcher 19 | . . 6 3 . . 1 . . . . . . . 9 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 116 | . 15 8 9 . 84 . . . . . . . . . . . Thermal 67 | . 15 . . . . . . . . . . 12 9 13 1 17 Explosive 17 | . . 6 3 . . 1 . . . . . . . 7 . . Electromagnetic 11 | . . . . . . 9 . . . . . . . 2 . . Entropic 7 | . . . . . . . . . . . . . 7 . . . Robot Hit Streak 13 | . 7 4 3 . 13 2 . . . . . 2 3 4 . 5 Robot Miss Streak 4 | . 2 3 4 . 4 2 . . . . . . 3 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 185 | . 20 9 12 . 64 18 5 . . 2 2 9 26 10 . 8 Core Hits 118 | . 8 11 12 . 23 11 2 . . 1 1 9 15 22 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . Critical Strikes 4 | . . . . . . 2 1 . . . . . 1 . . . Sever 3 | . . . . . . 2 1 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 107 | . 3 2 6 . 6 26 11 . 4 2 3 18 26 . . . Impact 5 | . 3 2 . . . . . . . . . . . . . . Slashing 49 | . . . . . 6 26 11 . 4 . 1 1 . . . . Piercing 47 | . . . . . . . . . . 2 2 17 26 . . . Sneak Attacks 12 | . . . 6 . 2 2 . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7933 | . 261 316 438 . 1535 955 206 . . 4 3 815 837 2158 . 405 Guns 1720 | . 261 52 62 . 1221 . . . . . . . 124 . . . Cannons 952 | . . . . . 44 126 . . . . . 31 95 251 . 405 Explosions 3837 | . . 264 376 . . 181 . . . . . 762 347 1907 . . Melee 1424 | . . . . . 270 648 206 . . 4 3 22 271 . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1504 | . 125 52 62 . 1265 . . . . . . . . . . . Thermal 1265 | . 136 . . . . . . . . . . 31 442 251 . 405 Explosive 3274 | . . 264 376 . . 181 . . . . . 762 . 1691 . . Electromagnetic 342 | . . . . . . 126 . . . . . . . 216 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1124 | . . . . . 270 648 206 . . . . . . . . . Piercing 300 | . . . . . . . . . . 4 3 22 271 . . . Entropic 124 | . . . . . . . . . . . . . 124 . . . Highest Corruption 7 | . 3 3 3 3 7 . . . . . . 4 4 2 . 5 Average Corruption 3 | . 2 3 3 3 4 . . . . . . 4 4 2 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 82 | . . 5 26 31 8 . . . . . . 3 5 1 . 3 Message Errors 28 | . . 1 6 13 4 . . . . . . . 3 . . 1 Matter Fused 18 | . . . 8 5 1 . . . . . . 1 1 . . 2 Heat Flow Errors 12 | . . . 4 7 1 . . . . . . . . . . . Energy Discharges 7 | . . 1 1 2 2 . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . 1 3 . . . . . . . . 1 . 1 . . Data Loss (major) 4 | . . . 1 3 . . . . . . . . . . . . Alerts 4 | . . . 3 1 . . . . . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 257 | . . . . . 115 13 . . . . . 40 34 55 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 107 | . . . . . . . . . . . . 40 12 55 . . Melee 150 | . . . . . 115 13 . . . . . . 22 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . . 28 108 . . . . . . . . 43 39 26 . . Shots 8 | . . 1 3 . . . . . . . . 1 1 2 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 835 | . 105 6 255 273 218 305 105 60 . . . 11 12 835 . 364 Average Temperature 88 | . 38 6 114 105 55 87 20 32 . . . 8 6 219 . 113 Received Heat Transfer 2774 | . 96 126 9 . 314 195 36 . . 9 9 274 123 1556 . 27 Effects 13 | . . . . . . 3 . . . . . . . 7 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . 2 . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . 1 . 1 Short Circuit 3 | . . . . . . 1 . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . . . . . . . 3 Heat Transferred 1325 | . 407 . . . . . . . . . . 50 350 222 . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 777 | . 235 . 247 . 327 537 430 . . . . 777 442 608 287 222 Initial 263 | . . . 94 . . 159 212 . . . . 50 263 248 207 172 Average 198 | . 91 . 83 . 100 391 296 . . . . 393 285 521 253 169 Maximum Alert Level 3 | . 1 . 1 . 1 2 2 . . . . 3 2 2 1 1 Low Security (%) 55 | 100 97 . 85 . 79 6 . . . . . 26 14 . . 46 Level 1 28 | . 2 . 14 . 20 47 96 . . . . 19 80 6 100 53 Level 2 14 | . . . . . . 45 3 . . . . 43 5 93 . . Level 3 . | . . . . . . . . . . . . 9 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 5 . . . 9 2 1 . . . . 3 3 3 . 3 Investigation 7 | . 4 . . . . . . . . . . 1 . 1 . 1 Extermination 5 | . . . . . 2 1 . . . . . . . 1 . 1 Reinforcement 14 | . 1 . . . 4 1 1 . . . . 2 3 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . 1 . . . . . 1 . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 12 | . 2 . . . 1 1 . . . . . 3 2 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 299 | . 16 7 8 . 39 13 7 1 . 12 8 58 28 56 7 39 Peak Tracking Total 15 | . 10 6 4 . 9 5 4 1 . 10 5 15 11 12 5 7 Tactical Retreats 47 | . 1 1 . . 6 5 2 . . 1 3 11 5 8 . 4 Traps | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 7 | . 4 . . . . . . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 10 . . . . . . Objects Rigged 1 | . . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 21 | . . 3 . . 4 4 . . . . . 2 5 1 1 1 Max in Single Turn 2 | . . 2 . . 1 1 . . . . . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 65 | . 5 . 10 . 3 5 7 1 1 5 . 11 4 2 4 7 Terminals 39 | . 3 . 5 . 2 2 6 . . . . 7 3 2 4 5 Fabricators 2 | . . . . . . . . . . . . 1 . . . 1 Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . . Recycling Units 9 | . 2 . 5 . . 1 . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 1 . . . Garrison Access 4 | . . . . . 1 2 . . . . . . . . . 1 Total Hacks 181 | . 10 . 21 . 5 9 28 1 1 12 . 41 23 5 7 18 Successful 99 | . 5 . 12 . . 1 13 1 1 12 . 24 12 2 7 9 Failed 81 | . 5 . 8 . 5 8 15 . . . . 17 11 3 . 9 Catastrophic 18 | . 1 . 1 . 2 4 5 . . . . 2 2 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 95 | . 10 . 22 . 3 3 18 . . . . 23 6 2 4 4 Terminals 122 | . 6 . 16 . 3 3 23 . . . . 29 20 5 7 10 Fabricators 8 | . . . . . . . . . . . . 3 . . . 5 Repair Stations 7 | . . . . . . . 5 . . . . 2 . . . . Recycling Units 13 | . 4 . 5 . . 1 . . . . . 3 . . . . Scanalyzers 7 | . . . . . . . . . . . . 4 3 . . . Garrison Access 10 | . . . . . 2 5 . . . . . . . . . 3 Terminal Hacks 47 | . 2 . 3 . . . 5 1 1 12 . 6 8 1 4 4 Record 13 | . . . . . . . . . . 10 . . . . 2 1 Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . 1 . . . Open Door 5 | . . . . . . . . 1 1 2 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . 1 . . . . . 1 . . . Unreport Threat 3 | . . . 1 . . . . . . . . 1 1 . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 10 | . . . . . . . 3 . . . . 3 2 1 1 . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . 2 Load Schematic 2 | . . . . . . . . . . . . 1 . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . 2 . . . . 2 . . . . Scan Component 2 | . . . . . . . 1 . . . . 1 . . . . Repair 2 | . . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . 1 . . . . Report Inventory 2 | . . . . . . 1 . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . . . . 3 2 . . . Insert Component 3 | . . . . . . . . . . . . 2 1 . . . Analyze 2 | . . . . . . . . . . . . 1 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 37 | . 3 . 9 . . . 6 . . . . 11 2 1 3 2 Terminals 29 | . 1 . 4 . . . 6 . . . . 10 2 1 3 2 Assimilate 4 | . . . . . . . . . . . . 3 . . 1 . Botnet 24 | . 1 . 4 . . . 6 . . . . 6 2 1 2 2 Detonate 1 | . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 5 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 4 . 3 4 7 . . . . 10 3 2 3 5 Full Trace Events 4 | . 1 . 1 . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . 68 Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 Parts Repaired 2 | . . . . . . . 1 . . . . 1 . . . . Time 46 | . . . . . . . 28 . . . . 18 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . 18 . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 29 | . . . 18 . . . . . . 5 . 2 3 . 1 . Largest Group 17 | . . . 17 14 14 . . . . 5 . 1 2 . 1 1 Highest-Rated Group 259 | . . . 256 217 217 . . . . 259 . 26 128 . 26 26 Highest-Rated Ally 64 | . . . 34 34 34 . . . . 56 . 26 64 . 26 26 Total Orders 2 | . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 135 | . . . 33 . 57 . . . . 37 . . 8 . . . Total Damage 3296 | . . . 538 . 1386 . . . . 944 . . 428 . . . Kills 18 | . . . 6 . 7 . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . 8 . . . . Traps 4 | . . . . . . . . . . . . 4 . . . . Emergency Access 4 | . . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 8947 | 66 402 216 1448 2172 1355 357 234 103 81 458 140 445 277 504 105 584 Spaces Moved 10764 | 38 344 165 757 1344 1120 622 664 378 280 863 386 1040 651 788 140 1184 Core 82 | 4 . . . . . . . . . . . . . 78 . . Treads 2703 | 31 . 30 757 1344 541 . . . . . . . . . . . Legs 74 | . . . . . 1 . . . . . . . . 73 . . Wheels 482 | 3 344 135 . . . . . . . . . . . . . . Hover 785 | . . . . . 535 . . . . . . . . 249 . 1 Flight 6638 | . . . . . 43 622 664 378 280 863 386 1040 651 388 140 1183 Fastest Speed 19 | 50 95 95 160 142 19 19 22 22 24 24 30 26 24 27 39 28 Average Speed 66 | 143 97 106 160 158 101 22 22 23 24 24 30 30 26 50 41 34 Slowest Speed 260 | 160 100 160 160 225 260 106 27 25 24 108 30 34 31 150 119 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . 1 7 . . 7 . 2 6 10 2 18 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 3 52 20 99 93 38 19 18 59 50 91 65 33 73 32 25 37 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 8 | . 1 . 5 1 . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . . 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 . . Scrap Searched 11 | . . . . 6 . . . 2 1 . 2 . . . . . Spaces Dug 44 | . . 1 . . 2 5 6 . 4 . 1 14 3 5 . 3 Terrain Destroyed 215 | . . 13 13 . 2 13 6 . 4 . 1 46 8 101 . 8 Melee 25 | . . 1 . . 2 5 6 . 4 . 1 6 . . . . Projectile 29 | . . . . . . . . . . . . 9 7 5 . 8 AOE 161 | . . 12 13 . . 8 . . . . . 31 1 96 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total 12148 | 46 377 185 983 1391 1245 781 725 393 287 1106 408 1143 726 849 183 1320 Wait 597 | . 1 . 40 15 9 107 30 1 1 190 20 33 11 18 39 82 Move 10648 | 37 343 164 756 1343 1119 619 650 377 279 851 385 1035 638 768 135 1149 Hop 46 | . . . . . . 1 6 . . 4 . 2 6 9 2 16 Pick Up 65 | 3 7 . 2 14 8 3 6 2 1 3 . 5 3 5 1 2 Fast Attach 121 | 6 1 1 3 1 18 5 7 2 1 6 . 17 16 19 1 17 Attach 50 | . . . . 1 12 5 2 3 . . . 9 5 6 1 6 Detach 23 | . . . . . 3 . 3 1 1 . . 4 1 2 2 6 Swap 55 | . 3 5 7 7 7 4 3 2 . . . 2 2 2 . 11 Drop 97 | . 4 5 7 10 18 1 7 5 . 10 . 6 6 3 1 14 Fire 143 | . 15 8 6 . 45 10 . . . . . 12 12 17 1 17 Melee 107 | . 3 2 6 . 6 26 11 . 4 2 3 18 26 . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 196 | . . . 156 . . . . . . 40 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 3) 343 | -10/Materials | Discovered new exit (range 3) 356 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Entered Subcaves 473 | -10/Subcaves | Learned Materials interactive machine intel 537 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 573 | -10/Subcaves | Discovered new exit (range 10) 594 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 597 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 648 | -10/Subcaves | Discovered new exit (range 10) 685 | -10/Subcaves | Entered Recycling 1091 | -8/Recycling | Scanned before Scraplab entrance 1177 | -8/Recycling | Build established: Commander-Mutant 1487 | -8/Recycling | Discovered new exit (range 16) 1716 | -8/Recycling | Lost 3 allies 2119 | -8/Recycling | Discovered new exit (range 3) 2133 | -8/Recycling | Entered Scraptown 2133 | -8/Scraptown | Accompanied by 14 allies 2591 | -8/Scraptown | Visited Fellowship of the Rings 2626 | -8/Scraptown | Visited CR-KLE's Repair Center 2661 | -8/Scraptown | Visited TADAMA 3001 | -8/Scraptown | Visited Comm Corps 3075 | -8/Scraptown | Visited Shadow of the Wyrm 3107 | -8/Scraptown | Visited Symbiants 3158 | -8/Scraptown | Discovered new exit (range 11) 3289 | -8/Scraptown | Visited UFD Registry 3289 | -8/Scraptown | Registered with UFD as "Raildisc" 3331 | -8/Scraptown | Visited Derelict Rescue Squad 3340 | -8/Scraptown | Found DRS Beacon 3370 | -8/Scraptown | Visited Research Penetration Think Tank 3405 | -8/Scraptown | Visited LU-1G1's Boring Crew 3509 | -8/Scraptown | Visited Curators Association 3763 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3781 | -8/Scraptown | Found DCF Scrap (26 items) 3847 | -8/Scraptown | Visited Scrapoid Pod Storage 3889 | -8/Scraptown | Visited Scrapoid Research Area 3931 | -8/Scraptown | Visited Science Guys 3985 | -8/Scraptown | Visited Supply Room 4257 | -8/Scraptown | Found Scrap Suit 4281 | -8/Scraptown | Discovered new exit (range 3) 4305 | -8/Scraptown | Entered Factory 4305 | -6/Factory | Accompanied by 14 allies 4305 | -6/Factory | Evolved 8 slots: Propulsion x6, Utility x2 4636 | -6/Factory | Discovered new exit (range 10) 4768 | -6/Factory | Lost 9 allies 5418 | -6/Factory | Lost 4 parts (2n1u1w) 5533 | -6/Factory | Discovered new exit (range 13) 5576 | -6/Factory | Build established: Mutant 5660 | -6/Factory | Entered another Factory area 5660 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5885 | -5/Factory | Spotted B-75 Beast 5929 | -5/Factory | Lost 5 parts (1p3n1u) 5960 | -5/Factory | Search patrols dispatched 6000 | -5/Factory | Discovered new exit (range 16) 6017 | -5/Factory | Entered another Factory area 6017 | -4/Factory | Evolved 2 slots: Utility x2 6086 | -4/Factory | Repaired Field Propulsion Drive 6118 | -4/Factory | Spotted B-86 Titan 6142 | -4/Factory | Identified exit to Upper Caves 6251 | -4/Factory | Entered Upper Caves 6316 | -4/Upper Caves | Spotted B-86 Titan 6330 | -4/Upper Caves | Discovered new exit (range 10) 6333 | -4/Upper Caves | Learned location of 1 exit from Research 6339 | -4/Upper Caves | Build established: Hacker-Sprinter 6340 | -4/Upper Caves | Learned 8 Research zone layouts 6354 | -4/Upper Caves | Entered another Upper Caves area 6429 | -4/Upper Caves | Discovered new exit (range 11) 6435 | -4/Upper Caves | Entered Warlord 6485 | -4/Warlord | Rebuked by Warlord 6510 | -4/Warlord | Warlord's base attacked by MAIN.C 6515 | -4/Warlord | Found Prototype Special Weapon 6515 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 6542 | -4/Warlord | Found Prototype Energy Gun 6542 | -4/Warlord | Identified Vortex Rail 6545 | -4/Warlord | Found Prototype Energy Gun 6545 | -4/Warlord | Identified Vortex Rifle 6550 | -4/Warlord | Found Vortex Rail 6818 | -4/Warlord | Opened side exit 6835 | -4/Warlord | Lost 15 allies 6860 | -4/Warlord | Warlord forces counterattacked 6889 | -4/Warlord | Spotted Striker 6891 | -4/Warlord | Discovered new exit (range 8) 6893 | -4/Warlord | Entered Proximity Caves 6916 | -3/Proximity Caves | Spotted B-86 Titan 7028 | -3/Proximity Caves | Discovered new exit (range 15) 7033 | -3/Proximity Caves | Entered Research 7033 | -3/Research | Evolved 2 slots: Utility x2 7034 | -3/Research | Identified exit to Testing 7045 | -3/Research | Found Prototype Device 7045 | -3/Research | Identified Exp. Focal Shield 7079 | -3/Research | Identified exit to Armory 7123 | -3/Research | Repaired Nuclear Pulse Array 7270 | -3/Research | Lost 6 parts (1p2n2u1w) 7283 | -3/Research | Search patrols dispatched 7407 | -3/Research | Crushed by falling debris 7438 | -3/Research | Lost 4 parts (1n2u1w) 7438 | -3/Research | Spotted B-86 Titan 7478 | -3/Research | Entered Testing 7493 | -3/Testing | Lost 5 parts (1p1n3u) 7556 | -3/Testing | Found Prototype Processor 7556 | -3/Testing | Identified Exp. Signal Interpreter 7589 | -3/Testing | Found Prototype Hackware 7589 | -3/Testing | Identified System Mapper 7614 | -3/Testing | Found Prototype Processor 7614 | -3/Testing | Identified Spectral Analyzer 7640 | -3/Testing | Spotted PH-DW1M0HWMO4 7671 | -3/Testing | Core integrity fell below 50% 7736 | -3/Testing | Lost 9 parts (1p5n1u2w) 7740 | -3/Testing | Discovered new exit (range 20) 7745 | -3/Testing | Identified exit to Research 7751 | -3/Testing | Found Prototype Device 7751 | -3/Testing | Identified Exp. Hardlight Generator 7755 | -3/Testing | Entered Research 7755 | -2/Research | Evolved 2 slots: Propulsion x2 7815 | -2/Research | Destroyed 9 combat bots 7816 | -2/Research | Lost 3 parts (1p1n1u) 7832 | -2/Research | Spotted B-90 Cyclops 7925 | -2/Research | Lost 6 parts (1p3n2w) 7987 | -2/Research | Spotted B-90 Cyclops 8078 | -2/Research | Core integrity fell below 50% 8099 | -2/Research | Found Unknown Launcher 8099 | -2/Research | Identified Gamma Bomb Array 8160 | -2/Research | Build established: Hacker-Mutant 8215 | -2/Research | Spotted B-90 Cyclops 8255 | -2/Research | Search patrols dispatched 8256 | -2/Research | Discovered new exit (range 8) 8259 | -2/Research | Entered Quarantine 8278 | -2/Quarantine | Lost 4 parts (2n2u) 8341 | -2/Quarantine | Identified exit to Access 8353 | -2/Quarantine | Found Alien Artifact 8364 | -2/Quarantine | Entered Access 8364 | -1/Access | Accompanied by 1 ally 8364 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8557 | -1/Access | Fabricated Imp. Diametric Drive? 8603 | -1/Access | Found Prototype Device 8603 | -1/Access | Identified Exp. EM Disruption Field 8945 | -1/Access | Discovered new exit (range 6) 8946 | -1/Access | Identified exit to Surface 8947 | -1/Access | Identified Terrabomb 8947 | -1/Access | Used Terrabomb 8948 | *** | Escaped! Last Messages --------------- 08905_ Acquired Adv. Heat Sink. 08910_ U-05 Engineer lays Concrete. 08911_ System corrupted: Matter fused (-5). 08911_ Acquired 48 matter. 08912_ U-05 Engineer lays Concrete. 08912_ Dropped Quantum Reactor. 08913_ U-05 Engineer lays Concrete. 08914_ The unstable cave ceiling collapses. 08914_ U-05 Engineer lays Concrete. 08914_ Acquired 49 matter. 08944_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08945_ The Access Shell folds into the floor. 08945_ EXIT=FOUND 08946_ EXIT=IDENTIFIED: SURFACE 08946_ Discarded Adv. Signal Interpreter. 08947_ Identified Terrabomb. 08947_ Terrabomb activated. 08948_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ??????????## ???????????????????????????###??????? | | ?????????## ????????????????????????# ??????? | | ????????##;;""??????????????????????? ; ???????? | | ??????###; "????????????????????? ; ???????? | | ????? 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" ; ; ; ; ; ;;;;;;#????? | | ?? ; ; ; "" ; ;;A #??? | | ? ; ; ; "@ ; ; #??? | | ???#;;;;;;; ; ; ; ; ;;;;;;#???? | | ?####;;;;;; ; ; ; ; ;;;;;#????? | | ?# ; ; ; ; ; ; ?? | | ?# ; ; ;; ;;; ;w ?? | | ?# ; ; ; ;; ; " ??? | | ?# + ; ;;"" ;;; ; """???? | | ?# ; ; ;"" ; ; ; """????? | | ?# ; ; ;"" ; ; ; "?????? | | ?# + ; ;T ; ; ; ????? | | ?# ; ; ;"" ; ; ; ????? | | ?# ; ; ;"" ; ; ; ????? | | ########;;; ;;;;;;;"" ;;; ;;#+##????? | | R ????? | | ????? | | ####+#####;+;;""##"";;;;;;;;;;;;;;;;;;;###+??????? | | ????#[ #? ; ?????????? | | ????# #?? ;;;;;;;;;;; # ????????? | | ????# " #? ; ;### ????????? | | ????# """ #? ; ##?????????????? | | ????# """ #?;;;;;; #??????????????? | | ????# " #? # ???????????????? | | ????# ] #?#####? ?????????????????? | | ? ????# #??????? ????????????????????? | | ? ????#####+#####??????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 53 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 800 Resistance: EM 15 Core Shielding 30 Power Shielding 90 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Q-thruster | -3/Research | Scanalyzed Imp. Diametric Drive | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Diametric Drive | x1 | -1/Access Alien Tech Used ----------------- Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateRefinerySuperbattery Manual? 0 Play Time 03:04:52 Cumulative 121.8 hours Start 2025.02.22 @ 13:51:16 End 2025.02.22 @ 18:04:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb86ceff-cbfc-4171-9c52-57b0ef97a4fc