Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 19:30:13 Player: KN-OKO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (202) 1010 Value Destroyed (10108) 10108 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (6469) 6469 TOTAL SCORE: 27167 Bonus ------- High Alert Combat Kills 1479 Follower Combat Kills 230 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 374 Win 3000 Friendly Fire -214 Cogmind --------- Core Integrity 519/1600 Matter 263/300 Energy 91/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle Vortex Cannon (21) Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Large Storage Unit Microactuators Experimental Actuator Array Improved Heavy Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating Advanced Focal Shield Rainbow Chip > --- WEAPON ----------- Companion Sword Force Lance Plasma Lance > --- INVENTORY -------- Advanced Heavy Siege Treads Heavy Armored Exoskeleton Heavy Shield Leg High-powered Tractor Beam Transdimensional Reconstructor Vortex Cannon Enhanced Nova Cannon KE Penetrator Heavy Shock Bomb Launcher Hellfire Missile Launcher [Rating: 200] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Armored Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Rainbow Chip Protection Centrium Heavy Armor Plating Weapon Companion Sword Energy Gun Autobeam Energy Cannon Heavy Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Slashing Weapon Companion Sword Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 8 . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 2 . . . . . . . . . . . 2 Utility 11 | . . . . . 5 . . . . . . . 2 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 6 8 8 3 5 15 . 15 17 2 3 2 3 7 8 1 12 6 16 31 48 Power 38 | 1 1 1 1 . 2 . 3 4 . 1 1 . 1 . . 3 1 1 7 10 Engine 10 | 1 . 1 1 . 2 . 2 2 . . . . . . . . . . . 1 Core 6 | . 1 . . . . . 1 2 . 1 . . 1 . . . . . . . Reactor 22 | . . . . . . . . . . . 1 . . . . 3 1 1 7 9 Propulsion 62 | 2 . 2 2 . 4 . 4 9 1 . . 2 2 3 . 3 4 4 7 13 Treads 24 | 2 . 1 2 . 1 . 2 5 . . . 1 2 2 . 1 . 1 . 4 Leg 29 | . . . . . 1 . 1 4 1 . . . . . . 2 4 3 7 6 Wheel 9 | . . 1 . . 2 . 1 . . . . 1 . 1 . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 82 | 1 2 1 . 1 9 . 8 4 . 2 1 1 4 5 1 4 1 10 13 14 Device 43 | . . 1 . . 3 . 5 3 . 1 . 1 2 4 . 3 1 5 5 9 Storage 6 | 1 1 . . 1 . . 1 . . . . . . . . . . . . 2 Processor 7 | . 1 . . . 2 . 2 . . . . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 26 | . . . . . 4 . . 1 . 1 1 . 2 1 1 . . 5 8 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 5 4 . 4 . . . . 1 . . . . . . 2 . 1 4 11 Energy Gun 4 | 1 . 2 . . . . . . . . . . . . . . . . . 1 Energy Cannon 7 | . . . . 1 . . . . . . . . . . . . . . 1 5 Ballistic Gun 6 | 1 2 2 . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 7 | . 2 . . 2 . . . . . . . . . . . 1 . . . 2 Launcher 6 | . 1 . . . . . . . 1 . . . . . . . . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 1 . . . . . . 3 . . . . 1 . 4 5 4 Parts Lost 115 | . . 4 . . 18 . 1 11 1 . . 7 4 2 . 1 2 4 14 46 Power 22 | . . 1 . . 3 . 1 2 . . . . 2 . . . 1 . 3 9 Propulsion 36 | . . 1 . . 8 . . 7 1 . . 3 2 2 . . . 1 . 11 Utility 47 | . . 1 . . 7 . . 2 . . . 4 . . . 1 1 3 7 21 Weapon 10 | . . 1 . . . . . . . . . . . . . . . . 4 5 Highest Loss Streak 18 | . . 1 . . 18 . 1 5 1 . . 4 2 2 . 1 2 2 4 16 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Average Backups 12 | 3 9 14 14 17 13 5 8 10 12 12 12 12 12 11 14 14 13 12 11 5 Power . | . 1 . . . . . . 1 2 2 2 2 2 2 2 . . . . . Propulsion 3 | 2 3 3 4 4 2 . 4 3 2 2 3 2 3 1 1 1 1 3 4 1 Utility 3 | . 2 2 3 5 5 2 1 2 3 3 3 3 2 3 6 6 4 1 1 . Weapon 5 | . 2 7 6 6 6 3 2 4 5 5 4 4 4 3 4 4 6 6 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | 1 . 1 2 6 4 . 1 . . . 1 . 1 . . 2 . . 5 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . 2 . . . . . . . . . . . 2 . . 4 1 Utility 5 | . . 1 . 1 1 . 1 . . . . . . . . . . . . 1 Weapon 12 | 1 . . 2 3 3 . . . . . 1 . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 93 98 100 96 52 13 62 85 88 88 87 78 66 81 84 87 89 87 78 52 Engine 4 | . 11 2 14 14 4 . 3 5 . . . . . . . . . . . . Core 2 | . 2 11 . . . . 3 4 11 11 8 5 4 . . . . . . . Reactor 3 | . . . . . . . . . . . 1 5 5 5 5 9 12 12 8 6 Treads 14 | . 28 25 28 28 12 . 8 11 5 5 5 5 10 15 15 15 9 4 . 2 Leg 9 | . . . . . . . 1 14 29 29 29 23 9 5 5 4 20 20 20 11 Wheel 1 | . . 2 . . 1 . 4 3 . . . 1 5 5 5 4 . . . 3 Device 15 | . . 10 14 14 9 . 9 7 11 16 16 13 15 26 31 29 21 24 18 12 Storage 7 | . 14 14 14 14 4 . 4 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 4 | . 8 2 . . 7 13 20 21 11 1 . . . . . 1 4 4 4 5 Protection 4 | . . . . . 5 . . . 5 10 11 8 3 11 10 9 9 9 10 2 Energy Gun 2 | . 10 10 14 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 8 . . . . . . . . . . . . . . . 3 Ballistic Gun 2 | . 17 7 14 2 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 10 . 10 . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . 2 3 . 4 5 5 5 5 5 5 5 5 4 4 4 3 1 Peak Build Rating 200 | 6 11 16 17 27 53 14 65 86 93 88 86 85 74 85 84 132 135 183 200 186 Average Rating 78 | 4 7 13 16 21 33 14 47 73 86 82 83 77 68 76 83 101 128 156 181 131 On Entrance 66 | . 6 11 14 17 22 14 14 65 86 88 82 85 64 65 83 84 122 128 183 161 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 158 | 14 31 36 38 64 75 . 50 62 62 80 85 85 64 65 58 111 103 147 158 151 Greatest Support 230 | 40 40 40 40 40 80 3 28 98 88 88 88 88 28 28 28 28 123 156 170 230 Greatest Overweight (x) 5 | . . 2 . 1 5 . 1 1 . . . 2 2 2 2 3 . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 5 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 6 12 15 15 19 16 5 11 15 15 15 15 15 15 15 15 15 15 15 15 8 Most Carried 20 | 6 15 15 15 20 19 5 13 15 15 15 15 15 14 14 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 17 13 5 8 11 14 14 14 14 13 12 14 14 13 14 14 7 Final Capacity 20 | 8 15 15 15 20 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 4 15 15 15 20 5 5 13 15 14 15 15 14 13 14 15 15 12 13 15 3 Class Distribution -------------------- 54% | Mutant 34% | Scavenger-Mutant 6% | Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Gladiator | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 4623 | 215 477 314 54 46 95 . 220 150 95 77 60 26 81 240 . 447 204 214 522 1086 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10696 | . 505 294 153 . 95 . 419 375 194 . 354 289 143 379 . 197 407 640 3624 2628 Parts 543 | . 18 23 7 . 6 . 17 16 7 . 3 13 9 34 . 7 8 29 196 150 Haulers Intercepted 5 | . 2 . . . . . 1 1 . . . . . . . . . . . 1 Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 14 . . . . . . 4 . 3 10 . 11 . . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 170 | . 9 13 1 . 1 . 6 4 8 . . 5 3 20 . 3 4 10 45 38 Melee 69 | . . . . . 1 . 6 4 1 . . 5 3 1 . . 1 10 29 8 Guns 12 | . 6 5 1 . . . . . . . . . . . . . . . . . Cannons 35 | . . 6 . . . . . . . . . . . . . 2 . . . 27 AOE 43 | . 3 2 . . . . . . 7 . . . . 19 . 1 3 . 8 . Classes Destroyed 21 | . 4 2 1 . 2 . 1 2 1 . . 1 1 . . 1 . . 5 . Worker 7 | . . . . . . . . 1 . . . . . . . . . . 3 3 Builder 6 | . . . . . . . . . . . . . . . . . . . 4 2 Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Hauler 5 | . 2 . . . . . 1 1 . . . . . . . . . . . 1 Recycler 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . 2 . Swarmer 46 | . 3 4 . . . . . . 5 . . . 2 19 . . . 4 3 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . Grunt 37 | . 6 . . . . . 3 2 2 . . 1 . . . 2 3 1 7 10 Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . Duelist 5 | . . . . . 1 . . . . . . . . . . . . . 1 3 Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . Sentry 15 | . . . 1 . . . . 1 . . . 1 1 1 . . 1 3 5 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . Hunter 11 | . . . . . . . . 1 . . . . . . . . . 2 6 2 Programmer 39 | . . . . . . . 3 . . . . 2 . . . . . . 18 16 Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 6 1 . 1 . 3 1 5 . . 2 1 5 . 1 3 4 12 8 Combat Bots Only 7 | . 3 4 1 . 1 . 3 1 5 . . 2 1 5 . 1 3 4 7 7 Max Kills in Single Turn 5 | . 3 1 1 . 1 . 1 1 5 . . 1 1 5 . 1 2 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 1 . . . . . . 5 . . . . 5 . 1 2 . 3 . Melee 1 | . . . . . 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2465 | . 38 84 2 . 186 . 65 139 26 . . 139 55 32 . 64 14 97 762 762 Missed 857 | . 14 31 . . 39 . 17 36 13 . . 44 14 11 . 26 7 44 304 257 Deflected 33 | . . . . . . . . . . . . . . . . . . 1 30 2 Hits 1608 | . 24 53 2 . 147 . 48 103 13 . . 95 41 21 . 38 7 53 458 505 Melee 48 | . . . . . 8 . . . . . . . . . . 6 . . 7 27 Projectile 1560 | . 24 53 2 . 139 . 48 103 13 . . 95 41 21 . 32 7 53 451 478 AOE 2 | . . . . . . . . 2 . . . . . . . . . . . . Critical Strikes 86 | . . . . . 11 . 2 5 . . . 3 2 1 . . 1 1 20 40 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 6 | . . . . . . . . . . . . . . . . 1 . . 3 2 Damage Taken 29921 | . 317 680 32 . 2529 . 794 2212 189 . . 1679 822 342 . 851 207 925 7285 11057 Core 3302 | . 94 100 15 . 575 . 204 238 . . . 161 26 9 . 119 24 133 523 1081 Absorbed by Shields 1402 | . . . . . 98 . . . . . . 401 . 85 . 304 75 85 120 234 Reduced by Siege Mode 133 | . . . . . . . . . . . . . . . . . . . . 133 Redirected to Shielding 230 | . . . . . . . . . . . . . 11 4 . 44 10 . 101 60 Ignored by Resistances 1530 | . . . . . . . . . . . . . . . . 23 . 46 1020 441 Regen/Repaired (Parts) 98 | . . . . . . . . . . . . . . . . 98 . . . . Core Remaining (%) 55 | 100 . . . 16 . . 8 . . . . 60 . . . . 84 89 58 32 Volleys Fired 258 | 4 45 38 1 . . . . . 2 . . . 1 4 . 17 4 . 16 126 Largest 2 | 1 2 2 1 . . . . . 1 . . . 1 1 . 1 1 . 1 2 Hottest 240 | 20 70 60 30 . . . . . 50 . . . 90 50 . 51 51 . 120 240 Shots Fired 394 | 4 89 73 3 . . . . . 2 . . . 1 4 . 17 4 . 16 181 Gun 132 | 4 88 31 3 . . . . . . . . . . . . . . . . 6 Cannon 228 | . . 34 . . . . . . . . . . 1 . . 15 2 . 1 175 Launcher 34 | . 1 8 . . . . . . 2 . . . . 4 . 2 2 . 15 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 164 | 4 56 45 1 . . . . . . . . . . . . 15 2 . . 41 Thermal 191 | . 32 20 2 . . . . . . . . . 1 . . . . . 1 135 Explosive 20 | . 1 8 . . . . . . 2 . . . . 4 . 2 2 . 1 . Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . 14 . Entropic 5 | . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 21 | 3 12 13 3 . . . . . 1 . . . . 1 . 4 2 . 3 21 Robot Miss Streak 15 | 1 3 3 3 . . . . . 6 . . . . 15 . 8 5 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Autonomous 22 | . . 20 2 . . . . . . . . . . . . . . . . . Shots Hit Robots 671 | 3 65 47 2 . 7 . 29 34 3 . 4 22 17 7 . 26 7 41 164 193 Core Hits 403 | 1 26 34 4 . 2 . 8 11 20 . 2 5 5 35 . 62 15 16 91 66 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 3 2 . . . . 2 . . . . . . . . 6 . . 10 7 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . Blast 11 | . . 2 . . . . . . . . . . . . . 6 . . . 3 Impale 8 | . . . . . . . . . . . . . . . . . . . 8 . Melee Attacks 607 | . . . . . 15 . 42 42 1 . 5 31 28 6 . 20 15 66 240 96 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 541 | . . . . . 15 . 42 42 1 . 5 31 28 6 . 20 15 62 178 96 Piercing 66 | . . . . . . . . . . . . . . . . . . 4 62 . Sneak Attacks 29 | . . . . . 1 . 4 3 . . . 1 1 . . 1 . 1 10 7 Combat Hostiles 6 | . . . . . . . . . . . . 1 . . . . . . 5 . Follow-up Attacks 68 | . . . . . . . 1 1 . . . 3 . . . . . 6 53 4 Martial Strikes 38 | . . . . . . . . . . . . . . . . . . 3 27 8 Damage Inflicted 31683 | 34 913 902 73 4 282 . 1215 1531 735 . 350 882 688 1121 . 2528 833 1749 9303 8540 Guns 1309 | 34 779 297 31 . . . . . . . . . . . . . . . . 168 Cannons 6495 | . . 394 . . . . . . . . . . . . . 481 . . . 5620 Explosions 6744 | . 128 211 . . . . . . 693 . . . . 981 . 1549 451 . 2731 . Melee 17060 | . . . . . 282 . 1215 1526 42 . 350 882 688 140 . 498 382 1749 6564 2742 Ramming 75 | . 6 . 42 4 . . . 5 . . . . . . . . . . 8 10 Kinetic 2782 | 34 480 479 . . . . . . . . . . . . . 481 . . . 1308 Thermal 5463 | . 299 212 31 . . . . . . . . . . . . . . . 441 4480 Explosive 4461 | . 128 211 . . . . . . 693 . . . . 981 . 1549 451 . 448 . Electromagnetic 1842 | . . . . . . . . . . . . . . . . . . . 1842 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 15008 | . . . . . 282 . 1215 1526 42 . 350 882 688 140 . 498 382 1701 4560 2742 Piercing 2052 | . . . . . . . . . . . . . . . . . . 48 2004 . Highest Corruption 34 | . . . . . 2 16 16 3 2 2 2 7 . . . 1 1 . 34 22 Average Corruption 9 | . . . . . 1 6 10 2 2 2 2 4 . . . 1 1 . 19 16 Corruption Purged 21 | . . . . . 2 . 18 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 195 | . . . . . . 1 11 3 7 1 1 14 . . . 4 7 . 68 78 Message Errors 47 | . . . . . . 1 2 2 2 . . 5 . . . 1 2 . 15 17 Matter Fused 49 | . . . . . . . 3 1 2 . 1 3 . . . 2 3 . 15 19 Heat Flow Errors 18 | . . . . . . . 1 . 2 . . . . . . 1 . . 7 7 Energy Discharges 32 | . . . . . . . 5 . . 1 . 1 . . . . 1 . 14 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 19 | . . . . . . . . . . . . 3 . . . . . . 9 7 Data Loss (major) 8 | . . . . . . . . . 1 . . 1 . . . . . . 2 4 Misfires 2 | . . . . . . . . . . . . . . . . . . . . 2 Alerts 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . 3 3 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1901 | . . . . . 41 . 112 64 . . 110 101 69 35 . 70 213 35 624 427 Projectiles 165 | . . . . . . . . . . . . . . . . . . . . 165 Explosions 65 | . . . . . . . . . . . . . . 35 . . . . 30 . Melee 1671 | . . . . . 41 . 112 64 . . 110 101 69 . . 70 213 35 594 262 Knockbacks 16 | . . 5 1 . . . . . . . . . . . . 4 . . . 6 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic 13 | . . 5 . . . . . . . . . . . . . 3 . . . 5 Secondary 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 431 | . . . . . . . . . 52 . . . . 66 . 175 . . 134 4 Shots 15 | . . . . . . . . . 2 . . . . 4 . 6 . . 3 . Rammed 16 | . 2 . 8 1 . . . 1 . . . . . . . . . . . 4 Targets Rammed 21 | . 3 . 10 1 . . . 1 . . . . . . . . . . 2 4 Kicked 2 | . . . . . . . . . . . . . . . . . . . 2 . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 126 6 75 . 8 . 258 12 256 . . 342 . . . 219 . . 277 367 Average Temperature 74 | . 29 2 51 . 5 . 147 5 103 . . 180 . . . 117 . . 106 91 Received Heat Transfer 4477 | . 135 204 9 . 870 . 135 888 36 . . 559 207 27 . 78 27 144 402 756 Effects 3 | . . . . . . . . . . . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 3 Total Turns 101 | . . . . . . . . . . . . . . . . . . . . 101 Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . 51 Martial Activations 20 | . . . . . . . . . . . . . . . . . . 1 15 4 Total Turns 579 | . . . . . . . . . . . . . . . . . . 51 439 89 Longest Duration 81 | . . . . . . . . . . . . . . . . . . 51 81 45 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . 1 . . . . . 2 2 Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . . . . 2 2 Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . 6 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . 6 . Parts Fried 18 | . . . . . . . . . . . . . . . . . . . 18 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 3 2 . . . . . . . . . . . . . 1 . . . 7 Heat Transferred 5961 | . 1110 800 100 . . . . . . . . . . . . . . . 500 3451 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . . . . . . . . . . . . 2 . . . . 3 3 3 Low Security (%) 46 | 100 100 . 100 . 100 100 100 100 . . . . . . . . . . 6 . Level 1 13 | . . . . . . . . . . . . . . . . . . . 63 . Level 2 29 | . . . . . . . . . . . . . 100 . . . . 66 17 81 Level 3 9 | . . . . . . . . . . . . . . . . . . 33 12 18 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 911 | . 85 . 59 . 96 26 82 38 . . . . 511 . . . . 900 866 911 Initial 900 | . . . . . . 26 . 24 . . . . 462 . . . . 900 294 517 Average 293 | . 25 . 10 . 17 7 20 5 . . . . 477 . . . . 685 376 608 Influence Increases 6901 | . 253 150 214 . 161 . 182 128 195 . 15 125 621 440 . 178 125 1234 1445 1435 Destroy 0b10 Robot/C 3360 | . 180 120 20 . 20 . 120 80 160 . . 80 80 400 . 140 100 200 900 760 Destroy 0b10 Robot/NC 190 | . 20 . 10 . 5 . 5 10 . . 15 5 5 . . 5 15 5 60 30 Destroy Leader 604 | . 44 . . . 10 . 42 12 20 . . 10 20 40 . . 10 50 214 132 Allied During Kill 35 | . . . . . . . . . . . . . 2 . . 33 . . . . Successful Hack 147 | . 4 . 4 . . . . 24 . . . . . . . . . 48 43 24 Select Force Hacks 230 | . . . 180 . 50 . . . . . . . . . . . . . . . Disable Machine 75 | . . . . . . . . . . . . . . . . . . . . 75 Destroy Structure 355 | . 5 . . . 1 . . 2 . . . . 4 . . . . 16 138 189 Advance Influence 1350 | . . . . . . . . . . . . . 450 . . . . 900 . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 540 | . . 30 . . 75 . . . 15 . . 30 60 . . . . 15 90 225 Influence Decreases 6035 | . 253 150 214 . 85 76 132 178 140 55 15 105 168 490 261 340 125 710 1106 1432 Entered New Map 1090 | . . . . . . 50 . 26 . 11 . . 8 176 81 162 . . 230 346 Time Decay 3515 | . 253 130 214 . 45 20 122 132 140 44 15 85 100 294 180 94 125 350 586 586 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . 300 . . Lost Part 814 | . . 20 . . 40 . 10 20 . . . 20 40 20 . 4 . 40 140 460 Lost Ally 166 | . . . . . . 6 . . . . . . 20 . . 80 . 20 . 40 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 35 | . 1 . . . 2 . 2 2 . . . . 1 . . . 1 1 15 10 Investigation 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . Extermination 14 | . . . . . . . 1 1 . . . . . . . . . 1 6 5 Reinforcement 8 | . 1 . . . 1 . 1 . . . . . . . . . . . 5 . Assault 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 Garrison 6 | . . . . . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 9 | . . . . . . . . . . . . . . . . . 1 . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 19 17 1 2 10 6 11 8 9 . . 8 13 18 . 35 12 11 69 64 Peak Tracking Total 10 | . 3 6 . 2 8 6 3 5 5 . . 4 5 5 . 10 3 4 8 9 Tactical Retreats 20 | . . 1 . . 1 . . . 1 . . 1 2 . . . . 1 5 8 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . 1 1 . . 1 . . 1 . . . . 1 . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 4 | . . . . . . . . . . . . . . . . . 4 . . . Exploded 4 | . . . . . . . . . . . . . . . . . 4 . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 7 | . . 1 . . . . . . . . 1 . . . . . . . . 5 Max in Single Turn 1 | . . 1 . . . . . . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 57 | . 3 1 12 2 1 . 1 11 . . 4 . 2 . 1 1 . 4 9 5 Terminals 26 | . 3 . 6 . . . 1 4 . . . . . . . . . 4 4 4 Fabricators 8 | . . . . . 1 . . 5 . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 6 . . . . 2 . . . . 2 . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . Total Hacks 110 | . 8 4 19 4 2 . 2 18 . . 17 . 4 . 1 1 . 8 14 8 Successful 60 | . 3 4 11 4 1 . . 5 . . 17 . 1 . 1 1 . 3 7 2 Failed 50 | . 5 . 8 . 1 . 2 13 . . . . 3 . . . . 5 7 6 Catastrophic 15 | . . . 1 . . . 1 5 . . . . . . . . . . 4 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 8 . 19 . 2 . . 6 . . . . 4 . . . . 3 5 . Terminals 49 | . 8 . 11 . . . 2 6 . . . . . . . . . 8 8 6 Fabricators 13 | . . . . . 2 . . 8 . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . . . 8 . . . . 4 . . . . 4 . . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 32 | . . 4 . 4 . . . . . . 17 . . . 1 1 . 1 3 1 Record 12 | . . 4 . 3 . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . 4 . . . . . . 1 . . Open Door 3 | . . . . 1 . . . . . . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 3 . . . . . . . . . . 1 . Network Status 3 | . . . . . . . . 2 . . . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 22 | . 3 . 11 . 1 . . 2 . . . . 1 . . . . 2 2 . Terminals 13 | . 3 . 5 . . . . 1 . . . . . . . . . 2 2 . Botnet 7 | . 2 . . . . . . 1 . . . . . . . . . 2 2 . Skim 6 | . 1 . 5 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . Overload 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 6 . . . . 1 . . . . 1 . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 4 . 1 . 1 8 . . . . 1 . . . . 4 7 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . 46 . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . 1 . . 4 2 . . 2 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 10 | . . . . . . 1 . . . . . . 1 . . 4 2 . . 2 Largest Group 4 | . . . . . . 1 . . . . . . 1 . . 4 2 1 . 1 Highest-Rated Group 198 | . . . . . . 31 . . . . . . 49 . . 198 94 47 . 63 Highest-Rated Ally 63 | . . . . . . 31 . . . . . . 49 . . 50 47 47 . 63 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . 6 . . . . . . 1 . . 40 8 6 . 3 Total Damage 1852 | . . . . . . 85 . . . . . . 23 . . 1272 200 157 . 115 Kills 8 | . . . . . . . . . . . . . 1 . . 5 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 2 | . . . . . . . . . . . . . . . . . . . 2 . ECM 2 | . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 2 2 . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 16322 | 90 848 1087 1277 2728 261 118 485 769 375 408 191 498 211 643 369 690 824 792 1838 1820 Spaces Moved 9549 | 44 413 615 533 1164 179 156 366 527 306 353 150 361 116 458 288 360 591 525 1043 1001 Core 583 | 4 . . . . 96 156 154 . . . . . . . . . . . . 173 Treads 2834 | 40 413 475 533 1164 49 . . 5 . . . . . . . . . . . 155 Legs 3817 | . . . . . . . 21 233 306 353 150 259 . . . . 591 525 1043 336 Wheels 2315 | . . 140 . . 34 . 191 289 . . . 102 116 458 288 360 . . . 337 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 160 165 50 50 50 114 114 114 114 114 115 115 115 115 117 116 116 50 Average Speed 137 | 150 160 153 163 231 96 50 88 115 114 114 114 116 119 129 127 127 117 119 128 113 Slowest Speed 300 | 160 160 240 165 255 165 50 120 165 114 114 114 187 130 130 130 145 118 232 236 300 Overloaded Moves 87 | . . . . . . . . . . . . . . . . . . 8 70 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 4 66 28 96 81 7 96 10 14 63 45 60 60 4 71 57 56 58 12 34 31 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 15 | . . 1 8 1 . . . . 1 . 3 . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 17 | . . 2 . 4 . . . . 3 3 . 1 . 3 . . 1 . . . Spaces Dug 137 | . . 5 . . 1 . . 1 . . . 1 2 68 . 1 8 8 12 30 Terrain Destroyed 527 | . 5 25 . . 1 . . 1 66 . . 1 2 156 . 75 71 8 50 66 Melee 33 | . . . . . 1 . . 1 . . . 1 1 2 . 1 6 8 11 1 Projectile 49 | . . 1 . . . . . . . . . . 1 . . 4 2 . 1 40 AOE 445 | . 5 24 . . . . . . 66 . . . . 154 . 70 63 . 38 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 11885 | 63 512 701 936 1200 248 195 464 631 327 358 165 409 176 497 292 566 707 669 1369 1400 Wait 883 | 1 26 28 381 . 20 40 22 25 14 . . 17 12 8 . 69 21 42 72 85 Move 9530 | 43 412 614 532 1164 179 155 365 526 305 352 149 360 115 457 287 359 590 524 1042 1000 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 122 | 7 11 4 3 16 4 . 12 14 . 1 1 1 3 3 2 8 4 9 11 8 Fast Attach 122 | 5 3 2 . 1 5 . 13 4 . 2 5 2 4 4 . 3 4 8 23 34 Attach 87 | 1 . 4 . 1 15 . 5 12 3 . . 1 4 6 . 7 4 4 4 16 Detach 43 | . 2 1 . 1 3 . 4 2 2 2 . . 2 5 . 4 4 . 2 9 Swap 60 | . 6 7 3 3 . . . 2 . 1 . . . 2 1 5 3 6 17 4 Drop 137 | 2 4 3 6 14 7 . 2 4 . . 5 . 2 2 2 10 8 20 30 16 Fire 258 | 4 45 38 1 . . . . . 2 . . . 1 4 . 17 4 . 16 126 Melee 490 | . . . . . 15 . 41 41 1 . 5 28 28 6 . 20 15 56 150 84 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . . . . . . . . . . . . . 2 . Crush 15 | . 3 . 10 . . . . 1 . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 129 | . . . . . . . . . . . . . 5 . . 64 46 . . 14 Trap 4 | . . . . . . . . . . . . . . . . . 4 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Discovered new exit (range 8) 939 | -10/Materials | Entered Subcaves 1078 | -10/Subcaves | Visited Clippyterm 1083 | -10/Subcaves | Learned Factory fabricator intel 1151 | -10/Subcaves | Core integrity fell below 50% 1175 | -10/Subcaves | Discovered new exit (range 15) 1464 | -10/Subcaves | Disturbed a concealed Subdweller 1794 | -10/Subcaves | Learned location of Storage (-8) 1813 | -10/Subcaves | A Subdweller sparked back to life 1813 | -10/Subcaves | A Subdweller sparked back to life 1813 | -10/Subcaves | A Subdweller sparked back to life 1845 | -10/Subcaves | Found Prototype Processor 2026 | -10/Subcaves | Entered Recycling 2121 | -8/Recycling | Core integrity fell below 20% 2257 | -8/Recycling | Discovered new exit (range 7) 2883 | -8/Recycling | Scanned before Scraplab entrance 2897 | -8/Recycling | Learned 2 Storage zone layouts 2906 | -8/Recycling | Entered Scraplab 2963 | -8/Recycling | Learned Storage terminal intel 3019 | -8/Recycling | Learned Factory stockpile data 3067 | -8/Recycling | Learned 4 Factory zone layouts 3156 | -8/Recycling | Identified exit to Scraptown 3214 | -8/Recycling | Learned Factory fabricator intel 3303 | -8/Recycling | Entered Scraptown 3799 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3804 | -8/Scraptown | Learned Research stockpile data 4102 | -8/Scraptown | Visited Comm Corps 4207 | -8/Scraptown | Visited IN-MT5's Study 4306 | -8/Scraptown | Visited Fellowship of the Rings 4365 | -8/Scraptown | Visited SPCMW 4390 | -8/Scraptown | Visited Shadow of the Wyrm 4446 | -8/Scraptown | Visited Cyclists 4485 | -8/Scraptown | Visited Scrapoid Research Area 4579 | -8/Scraptown | Visited UFD Registry 4579 | -8/Scraptown | Registered with UFD as "Beambay" 4691 | -8/Scraptown | Entered Cyclist Reading Room 4872 | -8/Scraptown | Visited Observation Area 4908 | -8/Scraptown | Visited Scrapoid Pod Storage 4944 | -8/Scraptown | Visited LU-1G1's Boring Crew 5260 | -8/Scraptown | Visited Junk Cannon Lab 5298 | -8/Scraptown | Visited Supply Room 5398 | -8/Scraptown | Visited A0-MCA Data Center 5414 | -8/Scraptown | Given a B- rating by A0-MCA 5419 | -8/Scraptown | Found A0-MCA's Component Scanner 5473 | -8/Scraptown | Visited Sword Containment 5567 | -8/Scraptown | Visited Derelict Rescue Squad 5610 | -8/Scraptown | Visited Chapter 10 5656 | -8/Scraptown | Visited Curators Association 5888 | -8/Scraptown | Met Optimus 5888 | -8/Scraptown | Accepted into 0bPrime 5993 | -8/Scraptown | Civil war broke out across Scraptown 6026 | -8/Scraptown | Discovered new exit (range 3) 6031 | -8/Scraptown | Entered Factory 6031 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 6032 | -6/Factory | Identified exit to Lower Caves 6035 | -6/Factory | Loaded intel: 6 fabricator locations 6036 | -6/Factory | Identified Rainbow Chip 6193 | -6/Factory | Core integrity fell below 50% 6265 | -6/Factory | Lost 18 parts (3p8n7u) 6292 | -6/Factory | Sucked down chute 6292 | -6/Factory | Entered Waste 6293 | -6/Waste | Met a frightened Derelict 6307 | -6/Waste | EMP discharged 6309 | -6/Waste | Spotted C-40 Crusher 6330 | -6/Waste | Spotted C-40 Crusher 6350 | -6/Waste | Spotted C-40 Crusher 6372 | -6/Waste | Spotted C-40 Crusher 6374 | -6/Waste | Spotted C-40 Crusher 6388 | -6/Waste | Spotted C-40 Crusher 6405 | -6/Waste | Discovered new exit (range 12) 6407 | -6/Waste | EMP discharged 6407 | -6/Waste | System corruption reached 10% 6410 | -6/Waste | Entered Factory 6411 | -6/Factory | Loaded intel: 6 fabricator locations 6521 | -6/Factory | Core integrity fell below 20% 6862 | -6/Factory | Discovered new exit (range 7) 6883 | -6/Factory | Found Scatter Rocket Array 6895 | -6/Factory | Entered another Factory area 6895 | -5/Factory | Evolved 2 slots: Propulsion x2 7165 | -5/Factory | Lost 3 parts (1p2n) 7229 | -5/Factory | Lost 5 parts (1p3n1u) 7245 | -5/Factory | Loaded intel: 8 recycling unit locations 7451 | -5/Factory | Fabricated Quantum Reactor? 7505 | -5/Factory | Build established: Scavenger-Mutant 7641 | -5/Factory | Discovered new exit (range 4) 7664 | -5/Factory | Entered Upper Caves 7768 | -5/Upper Caves | Learned location of Armory (-3) 7949 | -5/Upper Caves | Spotted B-75 Beast 7988 | -5/Upper Caves | Learned 8 Factory zone layouts 8024 | -5/Upper Caves | Discovered new exit (range 14) 8039 | -5/Upper Caves | Entered another Upper Caves area 8068 | -5/Upper Caves | Found DCF Scrap (11 items) 8301 | -5/Upper Caves | Learned Factory terminal intel 8318 | -5/Upper Caves | Learned Factory emergency access door positions 8423 | -5/Upper Caves | Discovered new exit (range 13) 8447 | -5/Upper Caves | Entered Zhirov 8447 | -5/Zhirov | Discovered new exit (range 3) 8468 | -5/Zhirov | Met Zhirov 8493 | -5/Zhirov | Learned location of Quarantine (-2) 8493 | -5/Zhirov | Learned location of Testing (-3) 8500 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8519 | -5/Zhirov | Found Alien Artifact 8519 | -5/Zhirov | Identified Integrated Dissipator 8519 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8536 | -5/Zhirov | Found Alien Artifact 8638 | -5/Zhirov | Entered Proximity Caves 8641 | -4/Proximity Caves | Spotter reported a threat 8881 | -4/Proximity Caves | Spotter reported a threat 8916 | -4/Proximity Caves | Spotted B-86 Titan 8934 | -4/Proximity Caves | Spotter reported a threat 9008 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9051 | -4/Proximity Caves | Learned Research garrison access intel 9057 | -4/Proximity Caves | Lost 4 parts (1n3u) 9124 | -4/Proximity Caves | Discovered new exit (range 12) 9136 | -4/Proximity Caves | Entered Factory 9136 | -4/Factory | Evolved 2 slots: Utility x2 9139 | -4/Factory | Loaded intel: 25 terminal locations 9163 | -4/Factory | Loaded intel: 8 recycling unit locations 9163 | -4/Factory | Learned location of Protoforge (-2) 9218 | -4/Factory | Discovered new exit (range 7) 9347 | -4/Factory | Entered Upper Caves 9357 | -4/Upper Caves | Learned Research stockpile data 9373 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9972 | -4/Upper Caves | Discovered new exit (range 5) 9984 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 9990 | -4/Upper Caves | Entered another Upper Caves area 10068 | -4/Upper Caves | Encountered a Warlord checkpoint 10324 | -4/Upper Caves | Discovered new exit (range 8) 10359 | -4/Upper Caves | Entered Warlord 10493 | -4/Warlord | Warlord's base attacked by MAIN.C 10508 | -4/Warlord | Found Prototype Energy Cannon 10819 | -4/Warlord | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 10843 | -4/Warlord | Warlord forces counterattacked 10848 | -4/Warlord | Spotted Striker 10924 | -4/Warlord | Spotted Striker 10931 | -4/Warlord | Spotted Striker 10932 | -4/Warlord | Lost 13 allies 10937 | -4/Warlord | P-80 Master assimilated allied ZE-QAD(M) 10966 | -4/Warlord | P-70 Sage assimilated allied 31-D6C(g) 10984 | -4/Warlord | Spotted Striker 11008 | -4/Warlord | Spotted B-90 Cyclops 11014 | -4/Warlord | Spotted B-86 Titan 11034 | -4/Warlord | Discovered new exit (range 11) 11049 | -4/Warlord | Entered Proximity Caves 11050 | -3/Proximity Caves | Identified exit to Research 11077 | -3/Proximity Caves | Lost 18 allies 11218 | -3/Proximity Caves | Spotter reported a threat 11288 | -3/Proximity Caves | Spotter reported a threat 11449 | -3/Proximity Caves | Spotter reported a threat 11460 | -3/Proximity Caves | Encountered a Derelict sapper outpost 11539 | -3/Proximity Caves | Spotter reported a threat 11607 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 11722 | -3/Proximity Caves | Spotter reported a threat 11743 | -3/Proximity Caves | Spotter reported a threat 11816 | -3/Proximity Caves | Spotter reported a threat 11873 | -3/Proximity Caves | Entered Research 11873 | -3/Research | Accompanied by 1 ally 11873 | -3/Research | Evolved 2 slots: Utility x2 11875 | -3/Research | Loaded intel: 3 garrison access locations 11972 | -3/Research | Discovered new exit (range 3) 12123 | -3/Research | Search patrols dispatched 12373 | -3/Research | Search patrols dispatched 12414 | -3/Research | Found Prototype Protection 12414 | -3/Research | Identified Centrium Heavy Armor Plating 12417 | -3/Research | Found Centrium Heavy Armor Plating 12665 | -3/Research | Entered another Research area 12665 | -2/Research | Evolved 2 slots: Utility x2 12677 | -2/Research | Build established: Scavenger-Gladiator 12799 | -2/Research | Identified exit to Quarantine 13047 | -2/Research | Destroyed 7 combat bots 13123 | -2/Research | System corruption reached 10% 13318 | -2/Research | Found Prototype Device 13318 | -2/Research | Identified Exp. ECM Suite 13326 | -2/Research | Found Prototype Device 13326 | -2/Research | Identified Exp. Actuator Array 13737 | -2/Research | Found Prototype Launcher 13737 | -2/Research | Identified Hellfire Missile Launcher 13743 | -2/Research | Found Hellfire Missile Launcher 13860 | -2/Research | Found Hvy. Reflective Plating 14010 | -2/Research | Build established: Gladiator 14051 | -2/Research | Spotted B-90 Cyclops 14180 | -2/Research | Identified Transdimensional Reconstructor 14180 | -2/Research | Warped through subspace 14218 | -2/Research | System corruption reached 30% 14226 | -2/Research | Garrison activated, responded to threat 14265 | -2/Research | Spotted B-90 Cyclops 14303 | -2/Research | Lost 4 parts (2u2w) 14396 | -2/Research | Found Imp. Powered Armor 14400 | -2/Research | Found Imp. Powered Armor 14415 | -2/Research | First assault squad dispatched 14481 | -2/Research | Discovered new exit (range 7) 14503 | -2/Research | Entered Access 14503 | -1/Access | Evolved 2 slots: Propulsion x2 14562 | -1/Access | Build established: Mutant 14563 | -1/Access | Found Adv. Powered Armor 14874 | -1/Access | System corruption reached 10% 14903 | -1/Access | Lost 8 parts (1p1n6u) 15043 | -1/Access | Lost 6 parts (1p2n2u1w) 15094 | -1/Access | Spotted B-99 Colossus 15181 | -1/Access | Lost 9 parts (2p3n4u) 15253 | -1/Access | First assault squad dispatched 15573 | -1/Access | Build established: Scavenger-Mutant 15685 | -1/Access | Found Gamma Bomb Array 15745 | -1/Access | Garrison activated, responded to threat 15940 | -1/Access | Build established: Mutant 16051 | -1/Access | Destroyed 7 combat bots 16169 | -1/Access | Core integrity fell below 50% 16216 | -1/Access | Lost 16 parts (4p3n6u3w) 16243 | -1/Access | Spotted B-99 Colossus 16302 | -1/Access | Identified Vortex Cannon 16319 | -1/Access | Discovered new exit (range 4) 16323 | *** | Escaped! Last Messages --------------- 16224_ Penetrated by Slug. 16229_ System corrupted: Heat flow error (+248). 16229_ Connecting with Terminal... 16231_ Acquired Adv. Heavy Siege Treads. 16235_ Slug penetrates Terminal. 16235_ Penetrated by Slug. 16240_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5L. 16249_ System corrupted: Matter fused (-7). 16264_ TNE90|IL1EDK1UJQK=1 16295_ Slug penetrates Wall. 16299_ System corrupted: Component data lost. 16302_ Identified Vortex Cannon. 16309_ Sealed Barrier breached. 16309_ Drone sends a signal. 16316_ System corrupted: Substantial component data lost. 16319_ Main Access Shell breached. 16319_ EXIT=FOUND Map ----- +----------------------------------------------------+ | # #?# #????????????????????????????????? | | ?# #?#[ #????????????????????????????????? | | ?# #?# "" #????????????????????????????????? | | ?# #?# """ #????????????????????????????????? | | ?# #?#] "F #????????????????????????????????? | | ?# #?# """ #????????????????????????????????? | | ?# #?# """ #????????????????????????????????? | | ?# #?# """ #????????????????????????????????? | | ?# #?# ? #????????????????????????????????? | | ## ### ? #????????????????????????????????? | | # ##########+#####################????????????? | | # "" ????????????? | | # T" ????????????? | | # ##########+##### ""#?????????????????? | | ######???????? ???# ""#?????????????????? | | ?????????????? ???# ""#?????????????????? | | ????????????? ""??# T#?????????????????? | | ????????????? ""??# ""#?????????????????? | | ????????????" ""#?# ""#?????????????????? | | ????????????"" G#?# ""#?????????????????? | | ??????????? " ""??""""" """"""?????????????????? | | ??????????? "???# #?????????????????? | | ???????????? "???# #?????????????????? | | ???????????? ????# "" """ #?????????????????? | | ??????????? ????# " "? #?????????????????? | | ???????????? ????# ?" @" "??#?????????????????? | | ???????????? ????#??" "" "????????????????????? | | ?????????????###???????" "????????????????????? | | ???????????????????????""""""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 101 Energy Capacity 840 Matter Stores 479 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Power Amplification 60 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 8 Force Boost 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionConstructCanceller Manual? 0 Play Time 02:03:32 Cumulative 489.8 hours Start 2025.05.25 @ 17:22:02 End 2025.05.25 @ 19:30:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type 0 Total 45 Types 39/0/4/2/0/0/0/0/0/0 Lore% 82 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 047069c8-c0ba-44f3-af97-acb8b5cec47c