Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 07:00:40 Player: the cat Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (325) 1625 Value Destroyed (14373) 14373 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (4321) 4321 TOTAL SCORE: 27439 Bonus ------- High Alert Combat Kills 3594 Follower Combat Kills 127 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 228/300 Energy 90/100 System Corruption 8% Temperature Cool (9) Movement Treading (190) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Weapon Cycler Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- High-powered Shotgun Coil Gun > --- INVENTORY (22) --- Advanced Coolant Injector High-capacity Matter Pod (0) Structural Scanner Neutron Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Weapon Cycler Experimental Utility Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator Railgun > --- INVENTORY -------- Light Fission Core Reinforced Fission Core Light Antimatter Reactor Armored Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Heavy Treads Improved Heavy Treads Improved Heavy Treads High-capacity Matter Pod Structural Scanner Hardened Heavy Armor Plating Transdimensional Reconstructor Integrated Dissipator Neutron Cannon Coil Gun KE Penetrator Railgun Railgun Hardcell Cannon Long-range Missile Launcher [Rating: 118] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . . 4 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 8 | . . 2 . . 2 1 . . . . 1 . . . . 2 Weapon 2 | . . . . . . 1 . . . . 1 . . . . . Parts Attached 281 | 6 20 19 13 3 23 45 3 8 7 11 63 4 1 7 6 42 Power 23 | 1 3 4 2 . 2 . 1 . . 2 5 . . . 1 2 Engine 11 | 1 1 4 2 . 1 . . . . . 2 . . . . . Core 5 | . 2 . . . 1 . . . . . 1 . . . . 1 Reactor 7 | . . . . . . . 1 . . 2 2 . . . 1 1 Propulsion 52 | 2 3 1 6 . 7 11 . 4 . 3 5 . . 1 . 9 Treads 49 | 1 2 1 5 . 7 11 . 4 . 3 5 . . 1 . 9 Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | 1 1 . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 108 | 1 3 7 2 3 8 17 . 4 6 2 35 1 . 3 2 14 Device 27 | . . 1 . 1 1 . . . 2 1 14 1 . 1 1 4 Storage 13 | 1 3 2 . . . 4 . . . . 3 . . . . . Processor 9 | . . . . . 4 1 . 1 . . 1 . . . . 2 Hackware 5 | . . . . . . 2 . . . . 2 . . . . 1 Protection 54 | . . 4 2 2 3 10 . 3 4 1 15 . . 2 1 7 Artifact . | . . . . . . . . . . . . . . . . . Weapon 98 | 2 11 7 3 . 6 17 2 . 1 4 18 3 1 3 3 17 Energy Gun 8 | 2 5 . . . . 1 . . . . . . . . . . Energy Cannon 7 | . . . . . . 2 . . . . 2 1 . 1 . 1 Ballistic Gun 77 | . 4 7 3 . 6 13 2 . 1 3 15 2 1 2 3 15 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . 1 . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 11 | . . 1 . . 2 1 . . 1 . 3 . . 1 . 2 Parts Lost 102 | . 8 8 3 . 9 10 2 6 . 5 10 1 1 4 4 31 Power 8 | . 1 2 . . . . 1 . . . . . . . 1 3 Propulsion 27 | . 3 . 1 . 2 7 . 2 . 3 2 . . 1 . 6 Utility 25 | . . 2 1 . 5 2 . 3 . . 4 . . 1 1 6 Weapon 42 | . 4 4 1 . 2 1 1 1 . 2 4 1 1 2 2 16 Highest Loss Streak 16 | . 3 3 2 . 4 3 1 3 . 2 3 1 1 4 3 16 Average Slot Usage (%) 89 | . 85 95 99 100 93 96 79 82 95 97 85 81 82 79 81 82 Engine 2 | . 7 10 11 11 6 . . . . . . . . . . . Core 2 | . 6 . . . . 6 . . . . . 5 5 5 2 . Reactor 2 | . . . . . . . 5 6 6 6 3 . . . 2 4 Treads 17 | . 12 11 20 22 29 23 13 15 26 25 12 11 11 11 11 10 Wheel 1 | . 11 11 1 . . . . . . . . . . . . . Device 2 | . . 2 . 4 . . . . . 1 2 5 5 4 5 8 Storage 23 | . 18 33 31 22 15 23 26 26 26 26 23 23 23 23 23 20 Processor 2 | . . . . . 7 5 . 1 6 6 3 . . . . . Hackware 1 | . . . . . . 1 . . . . 2 5 5 5 5 9 Protection 10 | . . 3 12 17 16 14 13 13 12 11 9 5 5 5 5 7 Ballistic Gun 19 | . 6 21 21 22 14 18 19 19 15 17 22 22 23 19 22 18 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 126 | 9 41 58 59 57 66 117 109 109 94 97 125 121 117 122 124 126 Greatest Support 150 | 16 20 16 43 43 83 140 140 140 108 108 140 140 140 140 140 150 Greatest Overweight (x) 3 | . 2 3 3 1 1 1 . . . . 1 . . . . 1 Average Overweight (x) . | . . 2 1 1 . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 16 20 20 16 16 28 28 28 28 28 34 28 28 28 28 28 Average Capacity 24 | 5 8 20 19 16 16 25 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 4 12 20 20 16 16 28 28 28 22 25 28 28 28 28 23 28 Average Carried 21 | 2 5 17 19 16 14 24 26 25 20 23 27 27 27 24 21 22 Final Capacity 28 | 6 16 20 16 16 16 28 28 28 28 28 28 28 28 28 28 22 Final Carried 28 | 4 11 20 16 16 13 28 26 20 20 23 28 28 28 22 21 5 Class Distribution -------------------- 31% | Hauler-Tank 24% | Scavenger-Tank 14% | Scavenger-Mutant 11% | Hauler-Mutant 7% | Mutant 4% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Hauler-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 12463 | 214 336 479 348 139 900 2522 492 576 46 489 2908 230 146 . 881 1757 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 17789 | . 457 1023 535 . 1637 3040 613 1105 . 732 4322 382 170 . 1062 2711 Parts 753 | . 26 70 31 . 70 127 12 42 . 32 154 13 6 . 55 115 Haulers Intercepted 15 | . 1 4 2 . 2 4 . . . . 2 . . . . . Recyclers Shooed 9 | . . . . . 1 3 . . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 152 | . . . . . . . 12 41 . 27 . 13 6 . 53 . Prevented 7 | . . . . . . . . 1 . 6 . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 267 | . 13 21 11 . 22 43 10 20 . 12 52 6 3 . 16 38 Melee 2 | . . . . . . . . . . . 2 . . . . . Guns 253 | . 10 20 11 . 22 39 10 20 . 12 50 6 3 . 16 34 Cannons 3 | . 3 . . . . . . . . . . . . . . . AOE 9 | . . 1 . . . 4 . . . . . . . . . 4 Classes Destroyed 18 | . 3 3 . . 6 2 . 1 . 1 . 1 . . . 1 Worker 12 | . . . . . . 4 . . . . 3 . . . . 5 Builder 8 | . . 1 . . 1 3 . . . . 1 . . . . 2 Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 15 | . 1 4 2 . 2 4 . . . . 2 . . . . . Recycler 15 | . . . . . 4 2 . . . . 8 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 1 . . . . . . . . . . Watcher 4 | . . 1 . . . 1 . . . . 1 . . . . 1 Swarmer 38 | . 3 7 3 . 4 4 . 2 . 2 4 . . . 4 5 Saboteur 3 | . . . . . . . . 1 . . 2 . . . . . Grunt 123 | . 10 8 3 . 9 20 5 11 . 3 27 5 . . 5 17 Brawler 13 | . . . . . 2 2 1 1 . 2 3 . . . 1 1 Duelist 9 | . . . . . 1 3 1 2 . 2 . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 36 | . . 6 5 . 2 8 1 2 . 1 7 . . . 1 3 Hunter 23 | . . . . . 2 . 1 1 . . 3 . 3 . 4 9 Programmer 18 | . . . . . 2 6 1 . . 1 6 . . . . 2 Behemoth 3 | . . . . . . . . . . . . 1 . . 1 1 Best Kill Streak 13 | . 3 4 4 . 5 6 3 10 . 6 11 5 2 . 4 13 Combat Bots Only 10 | . 3 4 4 . 5 4 3 10 . 6 5 5 2 . 4 9 Max Kills in Single Turn 4 | . 1 1 1 . 1 4 1 2 . 2 2 1 1 . 2 2 Gunslinging 1 | . . . . . . . . 1 . . 1 . . . . . Exploded 2 | . . 1 . . . 2 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Damage Taken 30497 | . 1021 1524 770 68 1672 3745 902 2035 . 811 4097 617 385 1162 1836 9852 Core 2504 | . 171 195 132 . 132 231 33 89 . 47 251 . 21 25 85 1092 Absorbed by Shields 28 | . . . . 12 16 . . . . . . . . . . . Reduced by Siege Mode 1131 | . . . . . . 5 19 98 . . 325 32 5 35 89 523 Core Remaining (%) 57 | 100 31 . . 18 81 . . . . 52 . . . . 61 . Volleys Fired 836 | . 58 94 38 3 82 164 28 32 . 31 135 14 8 10 39 100 Largest 4 | . 2 2 2 2 2 3 3 3 . 3 4 4 4 4 4 4 Hottest 138 | . 90 43 46 46 56 138 84 84 . 96 109 90 93 106 134 134 Shots Fired 2364 | . 114 187 75 6 164 444 84 90 . 90 507 53 32 31 154 333 Gun 2314 | . 95 187 75 6 164 428 84 90 . 88 505 52 32 28 154 326 Cannon 40 | . 19 . . . . 14 . . . . 2 1 . 3 . 1 Launcher 10 | . . . . . . 2 . . . 2 . . . . . 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 2248 | . 37 187 75 6 164 420 84 90 . 88 505 52 32 28 154 326 Thermal 106 | . 77 . . . . 22 . . . . 2 1 . 3 . 1 Explosive 10 | . . . . . . 2 . . . 2 . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | . 11 17 13 1 22 30 22 28 . 28 46 27 15 16 22 30 Robot Miss Streak 8 | . 3 5 2 2 3 8 5 5 . 4 4 1 1 2 2 4 Penetration Max 2 | . . . . . . 1 . . . . 1 . . . 1 2 Secondary Targets 42 | . 1 2 . . 1 3 2 10 . 4 8 . . . 3 8 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . 1 1 . . . 1 1 Shots Hit Robots 1841 | . 84 124 54 2 135 349 76 87 . 79 399 34 28 25 122 243 Core Hits 1134 | . 28 48 22 1 98 248 71 113 . 89 208 16 9 5 47 131 Critical Hits 61 | . . 4 1 . . 5 . . . 1 19 2 1 . 17 11 Critical Kills 19 | . . 1 . . . . . . . . 10 1 . . 4 3 Critical Parts Destroyed 38 | . . 3 1 . . 5 . . . 1 9 1 1 . 10 7 Melee Attacks 3 | . . . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 36384 | . 1011 1390 794 18 2142 7485 1291 1754 . 1646 8204 616 280 484 2244 7025 Guns 33498 | . 843 1233 794 14 2142 6487 1291 1754 . 1646 8204 616 280 484 2244 5466 Cannons 168 | . 168 . . . . . . . . . . . . . . . Explosions 2714 | . . 157 . . . 998 . . . . . . . . . 1559 Melee . | . . . . . . . . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . . . . . . . . Kinetic 32825 | . 350 1233 794 14 2142 6307 1291 1754 . 1646 8204 616 280 484 2244 5466 Thermal 1740 | . 661 157 . . . 922 . . . . . . . . . . Explosive 1815 | . . . . . . 256 . . . . . . . . . 1559 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 6 7 7 7 7 1 4 . . 2 2 8 Average Corruption 3 | . . . . . 3 4 7 7 7 1 2 . . 1 2 5 Corruption Purged 7 | . . . . . . . . . . . 7 . . . . . Effects 214 | . . . . . 17 52 25 32 1 2 40 . . 1 9 35 Message Errors 48 | . . . . . 6 13 4 7 . 2 9 . . . 5 2 Matter Fused 36 | . . . . . 2 11 3 9 . . 7 . . . . 4 Heat Flow Errors 21 | . . . . . 2 3 4 1 1 . 5 . . . . 5 Energy Discharges 20 | . . . . . 3 6 3 1 . . 4 . . . . 3 Parts Rejected 4 | . . . . . . 2 1 . . . . . . . . 1 Data Loss (minor) 24 | . . . . . 3 8 2 1 . . 5 . . . . 5 Data Loss (major) 3 | . . . . . . 1 . 1 . . . . . . . 1 Misfires 5 | . . . . . . 1 1 1 . . . . . . . 2 Targeting Errors 47 | . . . . . 1 5 6 10 . . 9 . . 1 4 11 Weapon Failures 6 | . . . . . . 2 1 1 . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 271 | . 10 26 . . . 185 . . . . . . . . . 50 Projectiles 10 | . 10 . . . . . . . . . . . . . . . Explosions 261 | . . 26 . . . 185 . . . . . . . . . 50 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 5 | . 5 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . 184 . . . 67 . . . . . . . . . . Shots 3 | . . 2 . . . 1 . . . . . . . . . . Rammed 2 | . . . . 1 . . . . . . . . . 1 . . Targets Rammed 2 | . . . . 1 . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 352 48 52 . 253 301 258 189 257 15 228 170 114 241 396 372 Average Temperature 66 | . 104 12 23 . 26 78 78 23 130 5 50 63 56 113 147 72 Received Heat Transfer 5981 | . 528 450 327 4 244 852 234 597 . 150 705 126 . 72 162 1530 Effects 11 | . 2 . . . . 7 . . . . . . . 1 1 . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 4 | . 1 . . . . 3 . . . . . . . . . . Interference 5 | . . . . . . 4 . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 52 | . . . . . . 2 3 2 . . 18 3 2 1 8 13 Total Turns 816 | . . . . . . 14 34 35 . . 309 50 16 20 115 223 Longest Duration 37 | . . . . . . 11 18 30 . . 37 23 12 20 20 37 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 2497 | . 1547 100 . . . 850 . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . 5 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1369 | . 247 452 498 220 1169 1369 . . . . 1103 . . . . 869 Initial 916 | . . 42 117 82 916 565 . . . . 18 . . . . 75 Average 579 | . 111 224 309 117 991 922 . . . . 468 . . . . 442 Maximum Alert Level 4 | . 1 2 2 1 4 4 . . . . 4 . . . . 3 Low Security (%) 24 | 100 80 39 13 98 . . . . . . 31 . . . . 5 Level 1 18 | . 19 58 67 1 . . . . . . 21 . . . . 33 Level 2 13 | . . 1 18 . . 17 . . . . 15 . . . . 54 Level 3 34 | . . . . . 75 62 . . . . 30 . . . . 7 Level 4 8 | . . . . . 24 20 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 2 2 . 8 16 . 1 . 1 9 . . . . 10 Investigation 12 | . 1 . 1 . 3 4 . . . . 1 . . . . 2 Extermination 11 | . . . . . 2 4 . . . . 3 . . . . 2 Reinforcement 14 | . 1 2 . . 2 4 . . . . 3 . . . . 2 Assault 9 | . . . . . 1 1 . 1 . 1 2 . . . . 3 Garrison 5 | . . . 1 . . 3 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . 2 2 . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 17 | . 1 5 2 . 1 1 . . . . 4 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 421 | . 25 34 16 27 35 70 11 22 . 14 78 6 3 3 17 60 Peak Tracking Total 12 | . 5 5 6 5 4 6 3 11 . 8 6 5 2 3 4 12 Tactical Retreats 34 | . 6 4 4 . 2 5 . 1 . . 9 . . . 1 2 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 14 | . 2 1 1 . 2 4 . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 31 | . 3 5 . 4 1 8 . . . . 6 1 . . . 3 Max in Single Turn 5 | . 1 5 . 1 1 5 . . . . 2 1 . . . 1 Garrison Access 5 | . . . 1 . . 2 . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 68 | . 7 10 8 4 9 11 1 . . . 10 . . 5 . 3 Terminals 43 | . 7 9 7 3 6 6 . . . . 4 . . . . 1 Fabricators 5 | . . . . . 1 1 . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 1 1 . . . . 2 . . . . 1 Scanalyzers 3 | . . 1 . . 1 1 . . . . . . . . . . Garrison Access 5 | . . . 1 . . 2 . . . . 1 . . . . 1 Total Hacks 188 | . 18 29 24 11 25 32 1 . . . 25 . . 15 . 8 Successful 114 | . 10 19 10 8 17 15 1 . . . 16 . . 15 . 3 Failed 74 | . 8 10 14 3 8 17 . . . . 9 . . . . 5 Catastrophic 12 | . 2 1 2 . . 4 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 118 | . 17 20 19 10 16 19 . . 1 . 11 . . . . 5 Terminals 121 | . 18 26 22 7 17 19 . . . . 9 . . . . 3 Fabricators 17 | . . . . . 1 7 . . . . 9 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . . 4 3 2 . . . . 5 . . . . 3 Scanalyzers 8 | . . 3 . . 4 1 . . . . . . . . . . Garrison Access 9 | . . . 2 . . 3 . . . . 2 . . . . 2 Terminal Hacks 53 | . 5 13 5 2 5 5 1 . . . 2 . . 15 . . Record 4 | . . . . . . 1 . . . . . . . 3 . . Part Schematic 6 | . . . . . . 1 . . . . 1 . . 4 . . Robot Analysis 8 | . 2 2 . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . 4 . . Open Door 3 | . . . 2 . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 1 . . 1 . . . . . . . . . . Terminal Index 4 | . 1 1 . 1 1 . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . 1 . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . . . Locate Traps 6 | . . 3 . . 1 2 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . . . . 6 . . . . . Load Schematic 4 | . . . . . . 1 . . . . 3 . . . . . Build 4 | . . . . . . 1 . . . . 3 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 . 1 . . . . 2 . . . . 1 Report Inventory 5 | . . . . 1 . 1 . . . . 2 . . . . 1 Scanalyzer 8 | . . 3 . . 4 1 . . . . . . . . . . Insert Component 5 | . . 2 . . 2 1 . . . . . . . . . . Analyze 3 | . . 1 . . 2 . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 2 . . . . 1 . . . . . Seal Access 4 | . . . 1 . . 2 . . . . 1 . . . . . Unauthorized Hacks 35 | . 5 3 4 5 7 4 . . . . 5 . . . . 2 Terminals 25 | . 5 3 4 2 5 2 . . . . 3 . . . . 1 Botnet 25 | . 5 3 4 2 5 2 . . . . 3 . . . . 1 Fabricators 2 | . . . . . 1 1 . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 3 1 1 . . . . 2 . . . . 1 Reject 1 | . . . . 1 . . . . . . . . . . . . Recyclers 5 | . . . . 1 1 1 . . . . 1 . . . . 1 Mask 2 | . . . . 1 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 10 6 3 8 9 . . . . 8 . . . . 3 Full Trace Events 8 | . . . . . 1 4 . . . . 1 . . . . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . . 1 1 . . . . 1 . . 4 . . Parts Built 8 | . . . . . . 2 . . . . 6 . . . . . Matter 848 | . . . . . . 212 . . . . 636 . . . . . Time 371 | . . . . . . 106 . . . . 265 . . . . . Total Part Build Rating 48 | . . . . . . 12 . . . . 36 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Robots Rewired 11 | . . . . 8 . 1 . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 11 | . . . . 8 . 1 . . . 2 . . . . . . Largest Group 8 | . . . . 8 4 1 . . . 2 . . . . . . Highest-Rated Group 150 | . . . . 150 73 32 . . . 60 . . . . . . Highest-Rated Ally 34 | . . . . 34 34 32 . . . 30 . . . . . . Total Orders 3 | . . . . 1 . . . . . 1 1 . . . . . EXPLORE 3 | . . . . 1 . . . . . 1 1 . . . . . Ally Attacks 107 | . . . . 88 12 4 . . . 3 . . . . . . Total Damage 1941 | . . . . 1263 376 157 . . . 145 . . . . . . Kills 29 | . . . . 23 5 . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 8 | . 2 2 . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . . . . . . 2 1 2 1 . 1 1 . 1 . Drone Launches 6 | . . . . 2 . . . . . 2 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 20265 | 65 908 1364 538 829 1949 3466 625 840 1569 765 3247 653 605 709 963 1170 Spaces Moved 10262 | 53 560 713 193 368 991 1655 307 452 998 394 1510 356 357 412 484 459 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 8959 | . 57 . 159 368 991 1655 307 452 998 394 1510 356 357 412 484 459 Legs . | . . . . . . . . . . . . . . . . . Wheels 1300 | 50 503 713 34 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 130 180 160 156 160 155 156 156 160 160 160 160 160 160 Average Speed 156 | 97 111 127 171 180 160 162 160 159 156 159 162 160 160 160 160 160 Slowest Speed 190 | 100 160 130 180 180 180 180 160 160 156 160 180 160 160 160 160 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 93 72 54 99 27 46 51 57 86 77 43 53 57 99 69 10 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . 2 . 2 . . . . . . . Known Exits Taken 9 | . 1 1 1 . 1 1 . . 1 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 . . . 1 . . 1 1 . . 1 . 1 1 . . Scrap Searched 14 | . . . . . . . 2 3 2 2 . 1 2 . 2 . Spaces Dug 46 | . . . . . . 6 . . . 38 2 . . . . . Terrain Destroyed 286 | . . 43 . . . 48 . . . 38 6 2 1 3 22 123 Melee . | . . . . . . . . . . . . . . . . . Projectile 87 | . . . . . . 11 . . . . 6 2 1 3 22 42 AOE 199 | . . 43 . . . 37 . . . 38 . . . . . 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 12903 | 63 725 1007 333 527 1204 2118 378 503 1010 465 2025 412 379 448 588 718 Wait 973 | . 65 144 64 19 62 157 40 8 . . 213 38 13 11 57 82 Move 10246 | 52 559 712 192 367 990 1654 306 451 997 393 1509 355 356 411 483 459 Hop . | . . . . . . . . . . . . . . . . . Pick Up 224 | 5 16 26 9 . 24 52 1 3 2 11 48 1 1 3 3 19 Fast Attach 77 | 5 7 3 5 1 6 14 . . 3 . 20 . . 2 . 11 Attach 135 | 1 8 13 4 . 14 20 3 8 2 6 20 1 1 4 4 26 Detach 11 | . . 1 2 . . 2 . . . 1 3 . . . . 2 Swap 71 | . 5 3 4 2 3 11 . . 2 5 23 3 . 1 2 7 Drop 174 | . 7 11 15 1 23 41 . 1 4 3 51 . . 5 . 12 Fire 836 | . 58 94 38 3 82 164 28 32 . 31 135 14 8 10 39 100 Melee 3 | . . . . . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 151 | . . . . 133 . 3 . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: [*Mat x3] / Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 66 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 8) 324 | -10/Materials | Build established: Mutant 420 | -10/Materials | Core integrity fell below 50% 447 | -10/Materials | Lost 3 parts (1n2w) 726 | -10/Materials | Identified exit to Materials 837 | -10/Materials | Discovered new exit (range 14) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Utility x2 1007 | -9/Materials | Discovered new exit (range 15) 1259 | -9/Materials | Build established: Hauler-Mutant 1339 | -9/Materials | Identified exit to Mines 1339 | -9/Materials | Identified exit to Storage 1574 | -9/Materials | Discovered new exit (range 4) 1948 | -9/Materials | Discovered new exit (range 15) 1997 | -9/Materials | Discovered new exit (range 16) 2156 | -9/Materials | Lost 3 parts (1p2w) 2338 | -9/Materials | Entered Storage 2364 | -9/Storage | Core integrity fell below 50% 2451 | -9/Storage | Garrison activated, responded to threat 2678 | -9/Storage | Identified exit to Recycling 2768 | -9/Storage | Core integrity fell below 20% 2870 | -9/Storage | Used back door to open Recycling access 2876 | -9/Storage | Entered Recycling 2908 | -9/Recycling | Spotter reported a threat 2915 | -9/Recycling | Spotter reported a threat 2916 | -9/Recycling | Spotter reported a threat 2935 | -9/Recycling | Spotter reported a threat 2943 | -9/Recycling | Spotter reported a threat 2961 | -9/Recycling | Spotter reported a threat 2968 | -9/Recycling | Spotter reported a threat 2969 | -9/Recycling | Spotter reported a threat 2996 | -9/Recycling | Spotter reported a threat 2999 | -9/Recycling | Discovered new exit (range 29) 3004 | -9/Recycling | Spotter reported a threat 3007 | -9/Recycling | Spotter reported a threat 3017 | -9/Recycling | Spotter reported a threat 3055 | -9/Recycling | Spotter reported a threat 3055 | -9/Recycling | Spotter reported a threat 3056 | -9/Recycling | Spotter reported a threat 3057 | -9/Recycling | Spotter reported a threat 3060 | -9/Recycling | Spotter reported a threat 3067 | -9/Recycling | Spotter reported a threat 3097 | -9/Recycling | Build established: Mutant 3098 | -9/Recycling | Spotter reported a threat 3103 | -9/Recycling | Spotter reported a threat 3108 | -9/Recycling | Spotter reported a threat 3110 | -9/Recycling | Spotter reported a threat 3113 | -9/Recycling | Spotter reported a threat 3118 | -9/Recycling | Spotter reported a threat 3120 | -9/Recycling | Spotter reported a threat 3151 | -9/Recycling | Spotter reported a threat 3156 | -9/Recycling | Spotter reported a threat 3158 | -9/Recycling | Spotter reported a threat 3161 | -9/Recycling | Spotter reported a threat 3166 | -9/Recycling | Spotter reported a threat 3173 | -9/Recycling | Spotter reported a threat 3173 | -9/Recycling | Spotter reported a threat 3221 | -9/Recycling | Spotter reported a threat 3226 | -9/Recycling | Spotter reported a threat 3238 | -9/Recycling | Spotter reported a threat 3239 | -9/Recycling | Spotter reported a threat 3267 | -9/Recycling | Spotter reported a threat 3277 | -9/Recycling | Spotter reported a threat 3330 | -9/Recycling | Spotter reported a threat 3330 | -9/Recycling | Spotter reported a threat 3348 | -9/Recycling | Spotter reported a threat 3360 | -9/Recycling | Spotter reported a threat 3400 | -9/Recycling | Spotter reported a threat 3403 | -9/Recycling | Spotter reported a threat 3429 | -9/Recycling | Spotter reported a threat 3446 | -9/Recycling | Spotter reported a threat 3453 | -9/Recycling | Spotter reported a threat 3457 | -9/Recycling | Spotter reported a threat 3475 | -9/Recycling | Build established: Commander-Mutant 3492 | -9/Recycling | Spotter reported a threat 3531 | -9/Recycling | Spotter reported a threat 3535 | -9/Recycling | Spotter reported a threat 3553 | -9/Recycling | Spotter reported a threat 3577 | -9/Recycling | Spotter reported a threat 3578 | -9/Recycling | Spotter reported a threat 3600 | -9/Recycling | Spotter reported a threat 3628 | -9/Recycling | Spotter reported a threat 3629 | -9/Recycling | Spotter reported a threat 3631 | -9/Recycling | Spotter reported a threat 3684 | -9/Recycling | Spotter reported a threat 3705 | -9/Recycling | Entered Factory 3705 | -7/Factory | Accompanied by 4 allies 3705 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4212 | -7/Factory | Build established: Scavenger-Mutant 4524 | -7/Factory | Discovered new exit (range 4) 4905 | -7/Factory | First assault squad dispatched 5042 | -7/Factory | Lost 4 parts (2n2u) 5652 | -7/Factory | Identified exit to Factory 5654 | -7/Factory | Entered another Factory area 5654 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5952 | -6/Factory | Build established: Scavenger-Gunner 6082 | -6/Factory | Lost 3 parts (3n) 6263 | -6/Factory | Build established: Hauler-Tank 6695 | -6/Factory | Build established: Scavenger-Tank 6798 | -6/Factory | Discovered new exit (range 10) 7002 | -6/Factory | Garrison activated, responded to threat 7069 | -6/Factory | Lost 3 parts (2n1w) 7311 | -6/Factory | Discovered new exit (range 16) 7392 | -6/Factory | Build established: Hauler-Tank 7478 | -6/Factory | Identified exit to Factory 7550 | -6/Factory | Spotted B-75 Beast 7878 | -6/Factory | Garrison activated, responded to threat 7957 | -6/Factory | Identified exit to Lower Caves 8104 | -6/Factory | First assault squad dispatched 8386 | -6/Factory | Fabricated Hvy. Treads (x2) 9019 | -6/Factory | Found Faulty Exp. Targeting Computer 9120 | -6/Factory | Entered Lower Caves 9214 | -6/Lower Caves | Encountered a Warlord checkpoint 9293 | -6/Lower Caves | Build established: Scavenger-Tank 9454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9678 | -6/Lower Caves | Discovered new exit (range 11) 9745 | -6/Lower Caves | Entered another Lower Caves area 9747 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9781 | -6/Lower Caves | Build established: Hauler-Tank 9942 | -6/Lower Caves | Learned Factory emergency access door positions 10004 | -6/Lower Caves | Spotted B-75 Beast 10352 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10430 | -6/Lower Caves | Destroyed 10 combat bots 10435 | -6/Lower Caves | Lost 3 parts (1n2u) 10501 | -6/Lower Caves | Lost 3 parts (1n1u1w) 10571 | -6/Lower Caves | Discovered new exit (range 8) 10585 | -6/Lower Caves | Entered Zion 10620 | -6/Zion | Identified exit to Proximity Caves 10631 | -6/Zion | Learned Factory emergency access door positions 10657 | -6/Zion | System corruption cleaned by Quarantine Array 10760 | -6/Zion | Build established: Scavenger-Mutant 10806 | -6/Zion | Found Prototype Device 10806 | -6/Zion | Identified Bomb Factory No. 2 11317 | -6/Zion | Received a visual enhancement algorithm 11783 | -6/Zion | Learned location of Warlord (-4) 11819 | -6/Zion | Given A8's code to call for help 11862 | -6/Zion | Build established: Scavenger-Tank 12154 | -6/Zion | Entered Proximity Caves 12167 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12919 | -5/Proximity Caves | Entered Factory 12919 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13504 | -5/Factory | Fabricated Hvy. Treads? 13657 | -5/Factory | Fabricated Hvy. Treads? 14167 | -5/Factory | Discovered new exit (range 17) 14365 | -5/Factory | Identified exit to Factory 14719 | -5/Factory | First assault squad dispatched 15185 | -5/Factory | Lost 3 parts (1n2u) 15592 | -5/Factory | Discovered new exit (range 7) 15594 | -5/Factory | Build established: Hauler-Tank 15800 | -5/Factory | Fabricated Hvy. Treads (x2) 16166 | -5/Factory | Entered Upper Caves 16267 | -5/Upper Caves | Spotted B-75 Beast 16354 | -5/Upper Caves | Destroyed B-75 Beast 16493 | -5/Upper Caves | Identified exit to Upper Caves 16819 | -5/Upper Caves | Entered another Upper Caves area 17141 | -5/Upper Caves | Learned Factory emergency access door positions 17408 | -5/Upper Caves | Discovered new exit (range 9) 17424 | -5/Upper Caves | Entered Zhirov 17424 | -5/Zhirov | Discovered new exit (range 3) 17453 | -5/Zhirov | Met Zhirov 17508 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17564 | -5/Zhirov | Found Alien Artifact 17583 | -5/Zhirov | Found Alien Artifact 17662 | -5/Zhirov | Attacked by Zhirov 17685 | -5/Zhirov | Zhirov warped through subspace 17692 | -5/Zhirov | Zhirov detonated his lab 17692 | -5/Zhirov | Cloak Generator disabled 17723 | -5/Zhirov | Lost 4 parts (1n1u2w) 18133 | -5/Zhirov | Entered Proximity Caves 18256 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18425 | -4/Proximity Caves | Lost 3 parts (1u2w) 18546 | -4/Proximity Caves | Spotted B-86 Titan 18566 | -4/Proximity Caves | Destroyed B-86 Titan 18872 | -4/Proximity Caves | Build established: Scavenger-Tank 19054 | -4/Proximity Caves | Discovered exit to Factory (range 15) 19096 | -4/Proximity Caves | Entered Factory 19096 | -4/Factory | Evolved 2 slots: Utility x2 19272 | -4/Factory | Discovered new exit (range 9) 19285 | -4/Factory | Identified exit to Upper Caves 19645 | -4/Factory | Spotted B-86 Titan 19666 | -4/Factory | Destroyed B-86 Titan 19976 | -4/Factory | Lost 4 parts (1n1u2w) 19999 | -4/Factory | Destroyed 9 combat bots 20044 | -4/Factory | Identified Transdimensional Reconstructor 20044 | -4/Factory | Warped through subspace 20048 | -4/Factory | Identified Integrated Dissipator 20048 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+20) 20074 | -4/Factory | Lost 3 parts (1u2w) 20096 | -4/Factory | First assault squad dispatched 20116 | -4/Factory | Lost 4 parts (1p1n1u1w) 20153 | -4/Factory | Core integrity fell below 50% 20192 | -4/Factory | Core integrity fell below 20% 20225 | -4/Factory | Destroyed 8 combat bots 20266 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 20249_ U-05 Engineer destroyed. 20251_ System corrupted: Hpw. Shotgun targeting data glitched. 20251_ G-67 Veteran destroyed. 20251_ C-30 ARC bursts open, deploying its payload. 20251_ G-73 Enforcer unfolds itself. 20251_ G-67 Veteran unfolds itself. 20251_ M-36 Artificer unfolds itself. 20252_ Acquired 57 matter. 20252_ K-01 Serf collects debris. 20253_ U-05 Engineer lays Concrete. 20254_ Hpw. Shotgun destroyed. 20255_ U-05 Engineer lays Concrete. 20256_ K-01 Serf collects debris. 20256_ U-05 Engineer lays Concrete. 20257_ Lgt. Antimatter Reactor destroyed. 20258_ U-05 Engineer lays Concrete. 20259_ K-01 Serf collects debris. 20259_ Acquired Coil Gun. 20259_ U-05 Engineer lays Concrete. 20262_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ^ ?????????????? | | ?????????????? | | = ??????????????? | | ##########+########## #??????????????????? | | ???????? ?????????# % #??????????????????? | | ?????? ?????????## ???????????????????? | | ????? * ??????????## "= %%# #???????????????????? | | ????# ??????????## "%% ###??????????????????? | | ????# ???????????# " # ???????????????????? | | ????#????????????# # % # #???????????????????? | | ?????????????????# #%%* #???????????????????? | | ?????????????????# #%g #??????"?????????????? | | ?????????????????# gg #?????""""???????????? | | ?????????????????# g ##???? """"???????????? | | ??????????????????# %= * ##### ????????????? | | ??????????????????# *%==%# ! ??????????????? | | ?????????############ !=%!###### ####????######### | | ????????? # ==!=#= "##### | | ???????? #!*%*%#% " + [ | | ???????? # = !=#== ######"" !!! | | ???????? ; *=[%u* " #???"" !!! | | ???????????""" """ + = =!#! "#??##?T %!! | | ????????????"" """ #u |= #! "# #?" * | | ???????# """ """ # = !# " #?? | | ?????????? # %* # "# #??? ? | | ????????????"" """ ; = @# ##? ####+###?? | | ???????????""" """ ; #""""###"#??? #?? | | ???????+ """ """ ;####+#""" ### #??? ### | | ???????# #???? # #?# #???? | | ????????? # ###########?? ##### #???? | | ?????????# ]#??" + #????? | | ?????????# """ = #??" ##### #?????# | | ?????????# """ ! #??? #??## ##????# | | ######???# """ = ! [+??? !#### ###### | | #???# !=!= *!#???#"## " ] ! [ | | !#???#######+########??#?#### ##### ##### | | ###### %* [%*! #######?## ##???# # | | +* ===[ =! #??# #????# + | | ######* ! |[ ##### #?## ##???#### # | | #???##! =#######%[ #???# ### ####???# # | | ##"###???## [## ?#= #???# #???# # | | #####* = # ! # #???# ### *## #???#+##### | | % # # #???# #?#####??####??????? | | > " + # #???# #????????? #??????? | | # # #####+#####?????# #??????? | | ! ##### # # # #?????# #??????? | | ## ###???####"####### + #?????# #?###### | | #=#????????###?????# # #?????# #?# | | # ????????????? # ####### ### | | ####???????????######### + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Power Shielding 90 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed Hvy. Treads | -6/Factory | Hacked Biometal Medium Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -6/Factory Hvy. Treads | x2 | -5/Factory Hvy. Treads | x2 | -5/Factory Hvy. Treads | x2 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed GlidesysAntimatterTerrabomb Manual? 0 Play Time 03:18:24 Cumulative 84.0 hours Start 2021.06.05 @ 03:36:54 End 2021.06.05 @ 07:00:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 2 Adventurer 16 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 52 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3818a456-fb45-4ddc-b5d1-2ccfb09196e5