Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.28 @ 20:08:12 Player: Stryker Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (469) 2345 Value Destroyed (21559) 21559 Prototype IDs (68) 1360 Alien Tech Used (4) 800 Bonus (7317) 7317 TOTAL SCORE: 43881 Bonus ------- High Alert Combat Kills 1830 Follower Combat Kills 1726 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Friendly Fire -339 Cogmind --------- Core Integrity 932/1600 Matter 490/500 Energy 177/180 System Corruption 22% Temperature Cool (1) Movement Treading (360) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (5) --- Medium Treads > --- UTILITY (14) ----- High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (19) --- Light Antimatter Reactor Light Antimatter Reactor Medium Treads Advanced Heat Sink Improved Shock Absorption System Heavy Laser Quantum Rifle Railgun Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Transmission Jammer SHELL Armor Improved Shock Absorption System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Railgun Railgun Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Armored Medium Treads Armored Heavy Treads Biometal Heavy Treads High-capacity Matter Pod Heavy Regenerative Plating EM Dispersion Field Antimissile System Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Core Cannon Railgun Railgun Helical Railgun Mini Smartbomb Launcher [Rating: 213] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . 2 . 2 . 1 Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Parts Attached 696 | 3 16 9 27 4 2 10 37 21 42 4 3 1 16 22 42 6 4 41 69 14 10 7 14 69 39 21 40 38 20 45 Power 42 | . 5 1 5 . . . 3 1 3 . . . . 2 5 1 . 3 1 . . 1 . 2 2 . . 1 1 5 Engine 22 | . 4 1 5 . . . 2 . 3 . . . . 1 4 . . 1 . . . . . 1 . . . . . . Core 4 | . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . 1 1 . 2 1 . . 1 . 1 2 . . 1 1 5 Propulsion 111 | 2 4 2 11 2 . . 9 7 6 1 . . 1 2 9 3 2 11 11 . . . . 8 6 3 1 2 2 6 Treads 100 | 1 3 1 11 2 . . 9 7 6 1 . . 1 2 7 3 2 7 10 . . . . 7 6 3 1 2 2 6 Leg 8 | . . . . . . . . . . . . . . . 2 . . 4 1 . . . . 1 . . . . . . Wheel 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 322 | 1 1 5 8 2 2 6 14 3 16 3 2 1 9 12 14 2 1 16 30 7 7 3 13 35 18 10 25 24 12 20 Device 204 | 1 . 2 . 2 . 2 5 1 8 3 1 1 7 8 6 . . 7 22 5 6 1 10 27 14 7 18 19 8 13 Storage 28 | . 1 3 5 . 2 1 2 . 1 . . . . . 1 . . . . . . . . . . . 1 3 2 6 Processor 7 | . . . . . . . . . 2 . . . . . . . . 2 1 . . . . . . . 1 . 1 . Hackware 11 | . . . . . . . . . 1 . . . . 2 . . . 1 1 . . . . 1 2 2 1 . . . Protection 72 | . . . 3 . . 3 7 2 4 . 1 . 2 2 7 2 1 6 6 2 1 2 3 7 2 1 4 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 221 | . 6 1 3 . . 4 11 10 17 . 1 . 6 6 14 . 1 11 27 7 3 3 1 24 13 8 14 11 5 14 Energy Gun 73 | . 2 . 1 . . 2 4 5 8 . . . 2 1 4 . . 4 12 2 . 1 1 8 1 2 4 3 . 6 Energy Cannon 23 | . 3 . . . . . 2 . 1 . . . . . 1 . . . . . . . . 1 3 1 3 5 2 1 Ballistic Gun 73 | . 1 1 2 . . . 3 2 5 . . . 1 2 4 . 1 4 8 1 2 2 . 9 7 3 6 2 1 6 Ballistic Cannon 6 | . . . . . . . 1 2 . . . . . . 1 . . . 1 . . . . . . . 1 . . . Launcher 16 | . . . . . . 2 . . . . 1 . . 1 3 . . 1 . 3 1 . . 2 . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . . . 1 1 3 . . . 3 2 1 . . 2 6 1 . . . 4 2 1 . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 1 . . . . 1 1 . . . . . 2 2 . 2 3 . . 4 . . . 2 7 1 2 2 Parts Lost 117 | . 1 2 . 1 . 1 11 2 4 1 1 . . 2 13 . 1 11 9 . . . . 17 2 . . 5 2 31 Power 9 | . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 4 Propulsion 44 | . . 1 . . . . 4 1 2 1 1 . . 2 8 . . 6 5 . . . . 5 . . . 1 . 7 Utility 27 | . . . . 1 . 1 2 1 1 . . . . . 2 . 1 2 1 . . . . 4 . . . 3 1 7 Weapon 37 | . 1 . . . . . 5 . 1 . . . . . 2 . . 2 3 . . . . 7 2 . . 1 . 13 Highest Loss Streak 14 | . 1 2 . 1 . 1 5 1 3 1 1 . . 2 8 . 1 4 2 . . . . 5 2 . . 2 2 14 Average Slot Usage (%) 94 | . 99 99 99 99 100 100 98 99 99 100 92 92 93 99 96 95 92 94 96 94 94 77 94 93 89 88 85 81 77 80 Engine 4 | . 13 14 11 11 11 11 5 7 6 7 7 7 7 5 5 1 . 1 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 6 4 2 5 5 5 5 4 5 4 4 4 4 3 Treads 24 | . 13 14 32 33 33 33 35 35 37 38 30 30 31 32 26 26 26 24 19 23 23 23 23 20 14 14 14 13 12 11 Device 10 | . 14 13 11 10 11 10 9 9 11 7 7 7 11 10 3 . . 6 8 8 10 7 9 8 10 15 9 12 16 18 Storage 7 | . 14 14 11 11 11 12 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 7 Processor 3 | . . . . . . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 Hackware 12 | . . . . . . . . . 6 7 7 7 7 19 20 20 13 19 22 23 23 23 23 22 19 20 23 19 17 13 Protection 6 | . . . 11 11 11 10 17 17 8 7 7 7 3 2 8 12 18 5 2 2 . 2 1 4 5 4 4 4 4 3 Energy Gun 5 | . 2 . 9 11 11 7 4 9 5 7 7 7 3 . 7 6 6 4 5 6 5 . 5 2 4 6 3 . . 3 Energy Cannon 1 | . 10 14 1 . . . 4 . 1 7 . . . . 1 . . . . . . . . . 3 2 3 2 4 1 Ballistic Gun 8 | . 14 14 11 11 11 11 9 1 5 . . . 1 8 2 6 6 7 8 8 10 1 11 14 11 7 9 13 4 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 12 32 34 37 38 57 67 74 75 82 69 76 70 71 70 77 80 89 92 76 76 78 81 85 94 96 97 121 145 127 134 Greatest Support 180 | 20 16 40 63 63 60 60 86 89 108 106 104 84 104 112 122 140 143 143 151 143 143 143 143 153 178 180 180 178 150 177 Greatest Overweight (x) 22 | . 22 22 19 . . 7 11 12 7 . . . . 6 13 . . . . . . . . . . . . . 1 2 Average Overweight (x) 1 | . 15 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 7 14 14 24 14 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 Average Capacity 18 | 7 13 14 14 14 17 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 Most Carried 19 | 7 14 14 14 14 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 Average Carried 17 | 6 13 13 13 13 15 18 18 18 18 18 19 19 18 18 18 18 18 18 18 18 19 18 19 17 18 18 18 17 18 16 Final Capacity 19 | 7 14 14 14 14 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 Final Carried 19 | 7 14 14 14 14 19 19 19 19 19 19 19 19 18 18 19 19 19 18 19 19 19 19 19 19 19 19 19 19 19 9 Class Distribution -------------------- 27% | Mutant 18% | Scavenger-Mutant 15% | Hacker-Mutant 14% | Hacker-Skirmisher 6% | Hacker-Assassin 5% | Wizard-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Skirmisher | -4/Armory Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Hacker-Assassin | -2/Quarantine Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Matter Collected 16590 | 258 439 185 414 76 20 202 766 432 682 49 94 . 249 155 957 74 123 1170 1405 364 233 . 572 1896 1042 150 947 1377 396 1863 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26703 | 78 367 204 1018 20 . 311 2272 1072 1339 46 79 . 306 155 1210 . 517 2018 2734 222 136 . 444 2700 1386 248 1511 2707 396 3207 Parts 1172 | 5 27 11 53 . . 10 128 60 53 1 4 . 10 14 46 . 15 68 106 5 3 . 25 126 51 14 69 99 15 154 Haulers Intercepted 13 | . 1 . 2 . . . 1 1 1 . . . . . 2 . . 2 2 . . . . . . . . 1 . . Recyclers Shooed 18 | . . . . . . . . 1 . . . . . . 3 . . . 3 . . . . 2 . . 1 5 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 1 1 . . . . . . . . 4 3 . 21 . . . . . . . Prevented 15 | . . . . . . . . . . . 1 . 9 . . . . . . 1 . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Combat Hostiles Destroyed 365 | . 11 8 15 2 . 10 44 21 16 1 3 . 5 3 12 . 3 27 33 6 3 . 6 36 19 6 15 24 4 32 Guns 269 | . 7 3 12 2 . 6 32 11 13 . . . 3 2 7 . 3 26 27 3 1 . 6 33 10 2 10 19 3 28 Cannons 46 | . 4 5 . . . . 9 9 2 1 . . . . 1 . . . 2 . . . . 1 6 . 2 . 1 3 AOE 36 | . . . 2 . . 4 2 1 . . 3 . 1 . 4 . . 1 1 3 2 . . 2 1 4 . 5 . . Classes Destroyed 20 | 2 3 . 3 2 . 2 3 . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . 1 Worker 20 | . . . . . . . 4 . . . . . . . 1 . . 2 4 . . . . 2 . . . 5 . 2 Builder 19 | . . . . . . . 1 . . . . . . . . . . . 6 . . . . 1 . 1 . 4 . 6 Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 13 | . 1 . 2 . . . 1 1 1 . . . . . 2 . . 2 2 . . . . . . . . 1 . . Recycler 20 | 1 . . 2 . . 1 2 . 4 . . . . . 3 . . . 1 . . . . 1 . . 2 2 . 1 Operator 12 | . . . 1 . . . 1 . . . . . . . 1 . 7 2 . . . . . . . . . . . . Watcher 16 | . . . 1 . . . 2 . 1 . . . . . . . . 3 2 . . . . 1 2 1 . 2 . 1 Swarmer 51 | . 6 6 . . . 6 13 . . . 3 . . . 4 . . . 1 1 . . . 4 . 5 . . . 2 Grunt 153 | . 5 2 10 . . 2 21 10 6 1 . . 4 . 2 . . 21 10 1 2 . 3 13 7 . 4 15 . 14 Brawler 8 | . . . . . . 1 . 2 . . . . . . . . . . 1 2 . . . 1 . . . . . 1 Duelist 6 | . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . . 1 . . . . 1 Protector 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 62 | . . . 5 . . . 9 7 5 . . . . 1 3 . 3 3 7 1 1 . 1 4 2 1 3 2 . 4 Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 26 | . . . . . . 1 . . 2 . . . . . . . . 2 5 1 . . . 4 2 . 2 . 2 5 Programmer 47 | . . . . . . . . . 4 . . . . 2 . . . 1 8 . . . 2 10 6 . 6 6 2 . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 4 5 3 1 . 3 12 5 4 1 3 . 3 1 4 . 3 7 10 5 3 . 3 11 9 6 4 14 2 12 Combat Bots Only 10 | . 4 5 3 1 . 3 8 5 3 1 3 . 3 1 3 . 2 5 6 5 3 . 3 6 9 5 4 7 2 10 Max Kills in Single Turn 5 | 1 1 1 1 1 . 2 2 1 2 1 2 . 1 1 3 . 1 1 3 2 1 . 1 2 2 3 1 5 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Exploded 3 | . . . 1 . . 2 1 1 . . 2 . 1 . 3 . . 1 1 2 1 . . 2 1 3 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Damage Taken 43222 | . 447 307 717 198 . 343 2755 1020 2031 29 48 . 142 373 2015 155 334 3557 3549 149 52 . 448 4919 2290 229 1935 4573 1103 9504 Core 3372 | . 90 49 45 . . 67 178 144 117 . . . 10 20 183 25 . 381 537 . . . 32 352 257 27 104 206 6 542 Absorbed by Shields 1021 | . . . . 52 . . . . 127 . . . 51 80 200 . . 169 4 . 19 . 164 155 . . . . . . Reduced by Siege Mode 1376 | . . . . . . . . . . . . . . . . . . 108 73 . . . 18 210 209 . 170 209 58 321 Core Remaining (%) 62 | 100 . 44 . . . 72 . 41 . . . . 81 . . . . 28 . . . . 43 . 47 . 89 . 85 58 Volleys Fired 1254 | 7 34 15 51 9 . 17 121 54 76 1 2 . 13 16 62 7 40 115 86 12 3 . 14 89 52 24 75 101 38 120 Largest 5 | 2 2 2 2 2 . 2 2 2 2 2 1 . 2 2 2 2 2 2 3 3 3 . 3 4 4 4 4 4 2 5 Hottest 314 | 40 76 76 89 68 . 68 108 105 119 119 36 . 78 88 170 88 88 114 174 179 128 . 144 219 277 222 314 228 155 311 Shots Fired 2916 | 14 63 30 100 18 . 32 225 105 150 2 2 . 17 28 118 12 51 216 250 21 6 . 42 296 158 39 163 252 63 443 Gun 2485 | 14 43 15 97 18 . 28 176 67 132 1 . . 8 27 85 12 51 216 238 13 4 . 42 290 121 20 127 223 28 389 Cannon 396 | . 20 15 3 . . . 49 38 18 1 . . . . 30 . . . 12 . . . . 4 37 16 36 28 35 54 Launcher 35 | . . . . . . 4 . . . . 2 . 9 1 3 . . . . 8 2 . . 2 . 3 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1715 | 14 34 15 51 9 . 15 133 52 68 . . . 4 21 19 6 12 139 165 6 3 . 28 225 94 11 83 186 28 294 Thermal 462 | . . . . . . . . 5 17 . . . . . 53 . . 56 21 2 . . 5 50 36 21 41 28 35 92 Explosive 23 | . . . . . . 4 . . . . . . . 1 2 . . . . 8 2 . . 2 . 3 . 1 . . Electromagnetic 716 | . 29 15 49 9 . 13 92 48 65 2 2 . 13 6 44 6 39 21 64 5 1 . 9 19 28 4 39 37 . 57 Robot Hit Streak 49 | 4 13 9 17 10 . 11 38 25 18 7 . . 11 9 16 3 10 49 27 27 29 . 35 36 40 22 42 41 40 32 Robot Miss Streak 8 | 2 6 2 3 2 . 4 4 2 3 . . . 2 3 5 2 1 4 8 . . . 1 4 3 1 2 2 4 4 Penetration Max 3 | . . . . . . . . . 1 . . . . . . 1 1 1 1 . . . . 1 1 1 1 3 1 2 Secondary Targets 52 | . 1 . 1 . . 2 4 . 1 . . . . . 1 . . 9 5 . . . 1 12 2 . 2 7 . 4 Max Gunslinging Chain 2 | . 1 . 1 . . 1 1 . 1 . . . . . 1 . . 1 1 . . . 1 2 1 . 1 1 . 1 Shots Hit Robots 2256 | 8 34 21 81 15 . 22 179 96 121 2 . . 13 22 90 7 42 181 204 11 2 . 37 223 113 22 117 201 49 343 Core Hits 1038 | 3 17 11 37 6 . 18 98 52 45 1 3 . 12 10 41 2 23 71 104 12 8 . 14 101 45 15 44 103 14 128 Critical Hits 64 | . . 1 . . . . 3 1 . . . . . . . . . 8 9 1 . . . 12 9 . 1 3 . 16 Critical Kills 17 | . . 1 . . . . . . . . . . . . . . . 1 3 1 . . . 5 1 . . 2 . 3 Critical Parts Destroyed 41 | . . . . . . . 3 1 . . . . . . . . . 7 6 . . . . 5 8 . 1 . . 10 Melee Attacks 76 | . . . . . . . 1 1 7 . . . 6 4 2 . . 2 9 1 . . . 19 6 7 . . 7 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . 1 1 7 . . . 6 4 2 . . 2 9 1 . . . 19 6 7 . . 7 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63031 | 66 543 472 1445 173 . 642 3938 1843 2608 52 125 . 603 491 2876 189 1166 4579 6071 1111 282 . 1000 6181 3965 1134 3225 6894 2115 9242 Guns 46280 | 66 293 86 1189 173 . 286 2021 1085 2088 20 . . 149 452 1675 189 1166 4417 5212 188 20 . 1000 5646 2456 454 2601 5163 594 7591 Cannons 8594 | . 221 302 64 . . . 1149 635 374 32 . . . . 706 . . . 309 . . . . 118 942 124 624 588 937 1469 Explosions 7192 | . 29 84 175 . . 355 715 123 85 . 125 . 454 39 434 . . 113 514 923 262 . . 385 567 556 . 1140 . 114 Melee 644 | . . . . . . . . . 42 . . . . . 40 . . . . . . . . . . . . . 562 . Ramming 321 | . . . 17 . . 1 53 . 19 . . . . . 21 . . 49 36 . . . . 32 . . . 3 22 68 Kinetic 32261 | 66 151 86 459 48 . 99 1378 826 1167 . . . 78 356 254 109 192 2686 3713 113 . . 667 4581 1735 225 1823 5107 594 5748 Thermal 14031 | . 29 84 175 . . . 715 223 400 . . . 28 . 1462 . . 1336 1025 24 . . 145 786 1480 271 737 1728 937 2446 Explosive 2738 | . . . . . . 355 . . . . . . . 39 256 . . . . 923 262 . . 347 . 556 . . . . Electromagnetic 13036 | . 363 302 794 125 . 187 1792 794 980 52 125 . 497 96 843 80 974 508 1297 51 20 . 188 435 750 82 665 56 . 980 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 644 | . . . . . . . . . 42 . . . . . 40 . . . . . . . . . . . . . 562 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 1 4 4 4 4 4 3 4 4 4 4 9 9 9 9 13 9 9 . 3 6 7 22 Average Corruption 5 | . . . . . . . . 1 2 4 4 4 4 1 3 4 4 4 6 9 9 9 9 5 9 . 2 4 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 447 | . . . . . . . . . 13 11 16 4 22 4 33 5 6 31 55 22 24 9 30 58 46 . 5 13 18 22 Message Errors 121 | . . . . . . . . . 6 3 4 . 9 1 5 3 1 11 12 5 8 5 13 9 13 . 1 4 5 3 Matter Fused 110 | . . . . . . . . . 2 3 7 1 3 1 9 1 3 7 10 6 5 1 8 14 11 . 3 5 4 6 Heat Flow Errors 63 | . . . . . . . . . 3 . 2 2 1 1 5 . . 6 9 3 4 1 2 11 4 . . 1 4 4 Energy Discharges 52 | . . . . . . . . . . 1 2 . 5 . 4 . 1 2 7 2 3 . 4 10 4 . . 2 2 3 Parts Rejected 6 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . 1 Data Loss (minor) 50 | . . . . . . . . . . 4 1 1 4 1 8 . . 5 9 2 1 . 3 4 6 . 1 . . . Data Loss (major) 17 | . . . . . . . . . . . . . . . . . . . 3 3 2 2 . 2 3 . . . 2 . Misfires 8 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . 2 1 . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 17 | . . . . . . . . . . . . . . . 2 1 1 . 2 . . . . 4 4 . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 978 | . . . 9 . . . 48 . 14 . 2 . . . 2 . . . 54 77 . . . 9 28 30 12 48 488 157 Projectiles 271 | . . . . . . . 22 . 5 . . . . . 2 . . . . . . . . 3 . 1 12 41 123 62 Explosions 322 | . . . 9 . . . 26 . 2 . 2 . . . . . . . 54 77 . . . . 28 29 . 7 . 88 Melee 385 | . . . . . . . . . 7 . . . . . . . . . . . . . . 6 . . . . 365 7 Knockbacks 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 535 | . 37 49 36 . . . 194 73 . . . . 39 . . . . . 53 . . . . . 54 . . . . . Shots 14 | . 1 1 1 . . . 5 2 . . . . 2 . . . . . 1 . . . . . 1 . . . . . Rammed 33 | . . . 2 . . 1 6 . 7 . . . . . 2 . . 2 3 . . . . 1 . . . 1 2 6 Targets Rammed 39 | . . . 2 . . 1 7 . 7 . . . . . 3 . . 4 4 . . . . 2 . . . 1 2 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . 1 . . . . . . . 1 . . 2 1 . . . . 1 . . . . . . Highest Temperature 544 | . 81 161 93 54 . 231 412 45 271 . 170 130 80 166 372 99 510 404 544 169 226 130 477 374 446 256 468 380 197 311 Average Temperature 98 | . 29 63 25 22 . 107 127 16 50 . 91 73 22 42 76 49 147 126 82 38 77 71 130 120 124 69 121 110 100 100 Received Heat Transfer 7784 | . 99 99 285 6 . 63 954 396 426 18 . . 18 6 483 9 54 1282 450 18 12 . 44 701 402 27 300 747 . 885 Effects 38 | . . . . . . . 11 . . . . . . . 3 . 6 . 4 . . . 1 2 5 1 4 1 . . Shutdowns 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . . Energy Bleed 10 | . . . . . . . 2 . . . . . . . 2 . . . 1 . . . . 1 1 1 1 1 . . Interference 10 | . . . . . . . 5 . . . . . . . . . . . . . . . . . 3 . 2 . . . Matter Decay 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations 53 | . . . . . . . . . . . . . . . . . 1 5 7 . . . 3 10 5 . 5 8 2 7 Total Turns 1383 | . . . . . . . . . . . . . . . . . 5 141 119 . . . 46 233 155 . 158 219 58 249 Longest Duration 101 | . . . . . . . . . . . . . . . . . 5 41 38 . . . 21 65 59 . 47 51 42 101 Robots Corrupted 18 | . . . 1 . . . 1 . 1 . . . 1 1 2 . 2 1 3 . . . . . 2 . 3 . . . Combat Hostiles 13 | . . . 1 . . . 1 . 1 . . . 1 1 . . . . 3 . . . . . 2 . 3 . . . Parts Fried 74 | . 2 2 4 . . . 9 1 4 1 2 . 3 2 3 . 19 . 7 . . . . 2 4 . 5 . . 4 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . 2 . . . . . 3 . . . . . 4 . . 3 5 . . . . 3 2 1 1 3 . . Heat Transferred 15721 | . 50 100 200 . . . 738 285 581 . . . 50 . 2395 . . 2013 1240 37 . . 185 1110 1399 296 629 1144 777 2492 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 35 | . 1 1 2 . . . 8 3 2 . 1 . 1 . . . . 1 4 . . . . 2 4 . . 4 . 1 Missiles Intercepted 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Peak Influence 751 | 10 206 237 485 121 . 145 693 574 503 . . . . 119 357 110 178 501 445 . . . . 751 717 261 718 653 441 682 Initial 367 | . 6 37 14 111 . . . 213 259 . . . . 63 30 29 44 62 212 . . . . 12 367 140 67 184 345 204 Average 263 | 6 87 134 251 60 . 86 426 356 320 . . . . 52 172 86 143 254 163 . . . . 305 553 167 255 370 350 397 Maximum Alert Level 3 | . 1 1 2 . . . 2 2 2 . . . . . 1 . . 2 2 . . . . 3 3 1 3 2 2 2 Low Security (%) 42 | 100 96 51 32 100 . 100 17 6 15 . . . . 100 64 100 100 37 52 . . . . 29 . 66 60 42 . 7 Level 1 33 | . 3 48 61 . . . 15 50 63 . . . . . 35 . . 39 45 . . . . 46 11 33 24 11 67 36 Level 2 22 | . . . 6 . . . 67 43 21 . . . . . . . . 23 1 . . . . 17 88 . 5 46 32 56 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 8 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 4 . 2 . . . 8 3 8 . . . . . 3 . . 12 9 . . . . 9 4 2 4 5 3 16 Investigation 11 | . 3 . 1 . . . . . 3 . . . . . . . . 1 . . . . . 1 . . . . 1 1 Extermination 26 | . . . . . . . . . 3 . . . . . . . . 2 4 . . . . 5 3 1 2 2 1 3 Reinforcement 34 | . 1 . 1 . . . 4 1 2 . . . . . 3 . . 7 5 . . . . 1 1 1 2 2 1 2 Assault 8 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 2 . . . 1 . 2 Garrison 13 | . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . 8 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . 1 . 1 . . . . . . . . 1 3 . . . . 1 . 1 2 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Distress Signals 33 | . 1 . 3 . . . 5 2 1 . . . . . 1 1 . 5 1 . . . . 1 2 . 1 3 . 6 Communications Jammed 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 62 . 14 Distress Signals 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 62 . 14 Times Spotted 626 | . 26 8 33 4 . 13 67 38 38 1 3 . 7 3 38 5 24 50 41 7 2 . 6 46 28 6 20 30 5 77 Peak Tracking Total 12 | . 4 3 5 2 . 3 6 11 4 1 3 . 4 1 7 5 2 7 4 5 2 . 3 7 6 2 7 9 2 12 Tactical Retreats 44 | . 5 1 . . . . 11 4 1 . . . 2 . 4 . . 10 . . . . . 2 . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Traps Triggered 20 | . 5 . 1 . . . . 2 . . . . 1 . . . . 2 2 . . . . . 3 2 2 . . . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Machines Disabled 41 | . 1 . 2 . . . 3 3 1 . . . . . 1 1 2 3 3 . . . . 6 5 . 6 2 2 . Max in Single Turn 1 | . 1 . 1 . . . 1 1 1 . . . . . 1 1 1 1 1 . . . . 1 1 . 1 1 1 . Garrison Access 11 | . . . . . . . . 1 . . . . . . . . . 1 2 . . . . 3 . 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Machines Accessed 140 | . 5 . 8 . 1 . 9 10 16 . 1 4 . 3 2 2 . 6 14 . 1 7 . 15 4 6 12 5 4 5 Terminals 89 | . 5 . 7 . . . 6 9 10 . 1 . . 1 2 2 . 5 10 . . . . 9 2 3 8 3 2 4 Fabricators 13 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 2 2 . 2 1 . . Repair Stations 8 | . . . 1 . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Access 14 | . . . . . . . 1 1 2 . . . . . . . . 1 2 . . . . 3 . 1 1 1 . 1 Total Hacks 480 | . 17 . 35 . 4 . 35 36 47 . 1 26 . 15 5 4 . 20 54 . 1 20 . 61 18 15 31 17 8 10 Successful 329 | . 12 . 21 . 4 . 22 17 20 . 1 26 . 9 2 2 . 13 34 . 1 20 . 48 13 12 27 11 7 7 Failed 150 | . 5 . 14 . . . 13 19 27 . . . . 6 3 2 . 7 19 . . . . 13 5 3 4 6 1 3 Catastrophic 18 | . 1 . 1 . . . 1 4 6 . . . . 1 . . . . 2 . . . . 2 . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 207 | . 12 . 24 . . . 8 17 23 . 1 . . 3 3 . . 13 31 . . . . 32 5 6 15 11 2 1 Terminals 321 | . 17 . 33 . . . 21 33 32 . 1 . . 7 5 4 . 19 41 . . . . 43 8 10 22 12 4 9 Fabricators 46 | . . . . . . . . . 5 . . . . 8 . . . . 3 . . . . 12 10 . 6 2 . . Repair Stations 35 | . . . 2 . . . 12 . 5 . . . . . . . . . 8 . . . . 3 . 2 . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . Garrison Access 22 | . . . . . . . 2 3 5 . . . . . . . . 1 2 . . . . 3 . 1 1 3 . 1 Terminal Hacks 183 | . 8 . 13 . 4 . 9 10 6 . 1 26 . 2 1 2 . 8 15 . 1 20 . 24 2 5 13 5 3 5 Record 26 | . . . . . 4 . . . . . 1 11 . . . 1 . . . . . 8 . . . . . . 1 . Part Schematic 26 | . 2 . 2 . . . . . 2 . . 6 . . . . . . 3 . . 4 . 5 . 1 . 1 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . 1 . 1 . . . . Prototype ID Bank 22 | . 5 . 3 . . . 2 . 1 . . 3 . . . . . . 2 . . 4 . 1 . . 1 . . . Open Door 6 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 Level Access Points 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . 1 Branch Access Points 9 | . . . 1 . . . 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . 1 . 1 . . Terminal Index 7 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 1 1 1 . Fabricator Index 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Alert Level 8 | . . . 3 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Unreport Threat 21 | . . . 1 . . . 3 2 . . . . . . 1 . . 1 4 . . . . 4 2 . 2 . . 1 Locate Traps 17 | . . . 2 . . . 1 2 2 . . . . 1 . . . 1 1 . . . . 4 . 1 2 . . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 13 | . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . 2 . . 4 . . 2 Fabricator Hacks 35 | . . . . . . . . . 5 . . . . 6 . . . . 2 . . . . 8 7 . 5 2 . . Load Schematic 16 | . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 3 3 . 3 1 . . Build 19 | . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 5 4 . 2 1 . . Repair Station Hacks 31 | . . . 2 . . . 11 . 4 . . . . . . . . . 8 . . . . 2 . 2 . . 2 . Scan Component 16 | . . . 1 . . . 6 . 2 . . . . . . . . . 4 . . . . 1 . 1 . . 1 . Repair 15 | . . . 1 . . . 5 . 2 . . . . . . . . . 4 . . . . 1 . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access Hacks 11 | . . . . . . . . 1 . . . . . . . . . 1 2 . . . . 3 . 1 1 1 . 1 Seal Access 11 | . . . . . . . . 1 . . . . . . . . . 1 2 . . . . 3 . 1 1 1 . 1 Unauthorized Hacks 64 | . 4 . 6 . . . 2 6 5 . . . . 1 1 . . 4 7 . . . . 11 4 2 6 3 1 1 Terminals 57 | . 4 . 6 . . . 2 6 5 . . . . 1 1 . . 4 6 . . . . 7 2 2 6 3 1 1 Track 27 | . 2 . 4 . . . . 4 2 . . . . . . . . 2 4 . . . . 3 1 . 4 1 . . Assimilate 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Botnet 27 | . 2 . 2 . . . 2 2 2 . . . . 1 1 . . 2 2 . . . . 2 1 2 2 2 1 1 Fabricators 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 2 . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Used 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 99 | . 4 . 7 . . . 9 8 13 . . . . 3 2 1 . 5 11 . . . . 9 4 4 6 5 4 4 Full Trace Events 7 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . 1 . . . . 1 1 Feedback Events 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 2 . 2 . . . . . 2 . . 6 . . . . . . 3 . . 4 . 5 . 1 1 1 . . Parts Built 19 | . . . . . . . . . 6 . . . . 2 . . . . 1 . . . . 3 3 . 3 1 . . Matter 3978 | . . . . . . . . . 504 . . . . 603 . . . . 285 . . . . 1011 573 . 618 384 . . Time 1464 | . . . . . . . . . 221 . . . . 245 . . . . 152 . . . . 456 215 . 107 68 . . Total Part Build Rating 102 | . . . . . . . . . 24 . . . . 11 . . . . 5 . . . . 17 15 . 22 8 . . Parts Repaired 15 | . . . 1 . . . 5 . 2 . . . . . . . . . 4 . . . . 1 . 1 . . 1 . Time 722 | . . . 32 . . . 172 . 76 . . . . . . . . . 328 . . . . 36 . 54 . . 24 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Total Allies 33 | . . 3 . 2 . . . 12 . . . . 1 . 14 . . . . . . . . 1 . . . . . . Largest Group 10 | . . 3 3 2 1 . . 10 7 . . . 1 . 5 4 2 . . . . . . 1 . . . . . . Highest-Rated Group 173 | . . 40 40 41 31 . . 173 125 . . . 95 . 161 124 63 . . . . . . 26 . . . . . . Highest-Rated Ally 156 | . . 16 16 31 31 . . 31 29 . . . 95 . 156 37 32 . . . . . . 26 . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 324 | . . . 58 3 . . . 51 50 . . . 6 . 111 23 22 . . . . . . . . . . . . . Total Damage 5981 | . . . 706 63 . . . 792 723 . . . 244 . 2650 394 409 . . . . . . . . . . . . . Kills 52 | . . . 12 2 . . . 7 6 . . . . . 19 5 1 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Robot Analysis Total 7 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . 1 . 1 . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . . . . 3 . 1 . . . . . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Turns Passed 31610 | 93 1074 713 1383 803 466 803 1795 1151 2312 769 895 121 1015 727 1675 215 271 1306 2503 571 754 269 831 2287 1223 896 1373 1278 722 1316 Spaces Moved 15685 | 63 604 431 698 395 287 451 738 549 1264 474 583 79 518 390 855 112 95 536 1183 311 444 155 450 964 482 487 668 579 332 508 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14552 | . . 15 648 395 287 451 738 549 1264 474 583 79 518 390 855 112 95 536 1183 311 444 155 450 964 482 487 668 579 332 508 Legs 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1118 | 48 604 416 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 140 157 160 160 160 160 145 148 151 152 152 152 152 152 160 160 160 160 162 162 162 162 160 145 145 145 145 145 145 Average Speed 155 | 104 148 149 159 160 160 160 161 155 149 152 152 152 152 153 156 160 160 160 160 162 162 162 162 162 158 145 146 145 150 150 Slowest Speed 360 | 120 152 160 220 160 160 204 213 215 199 154 154 152 154 192 217 160 160 160 163 162 162 162 162 165 163 153 150 150 245 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 89 86 73 72 68 92 59 82 38 61 81 69 70 8 84 70 77 39 36 58 64 62 72 21 31 15 65 20 30 21 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 8 | . . . . 2 1 . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 2 . 1 . . . . 2 . . . . . . . . 2 4 . 2 . . . . . . . Spaces Dug 113 | . . . . . . . 1 . 4 . . . 6 4 1 . . 2 9 1 . . . 19 3 15 17 12 10 9 Terrain Destroyed 724 | . 3 8 14 . . 29 37 19 14 . 2 . 7 26 35 . . 13 43 66 39 . 12 93 52 43 27 77 15 50 Melee 58 | . . . . . . . 1 . 4 . . . 6 4 1 . . 2 9 1 . . . 19 1 2 . . 4 4 Projectile 223 | . . . 2 . . . . 8 2 . . . . . 4 . . 9 12 1 1 . 12 38 9 13 27 30 11 44 AOE 443 | . 3 8 12 . . 29 36 11 8 . 2 . 1 22 30 . . 2 22 64 38 . . 36 42 28 . 47 . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Acc Total 20367 | 79 727 469 884 548 295 493 1114 753 1518 518 591 79 709 478 1056 137 166 765 1578 353 478 174 515 1441 825 630 931 822 477 764 Wait 2027 | . 42 7 58 138 . 10 158 95 87 39 . . 157 30 41 1 18 46 177 12 9 . 36 265 205 77 115 82 64 58 Move 15654 | 62 603 430 697 394 286 450 737 548 1263 473 582 78 517 389 854 111 94 535 1182 310 443 154 449 963 481 486 667 578 331 507 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 279 | 4 15 4 16 1 5 3 30 10 16 1 2 . . 9 21 3 4 13 25 2 6 3 1 25 16 3 7 11 4 19 Fast Attach 126 | 1 8 1 5 1 . . 6 5 7 . . . . 2 10 3 . 10 12 . . 7 . 4 10 12 11 4 4 3 Attach 142 | . 2 2 3 1 . 1 14 1 8 1 . . 1 3 6 1 1 13 11 . . 1 . 20 7 3 3 8 7 24 Detach 29 | . . . . . . . 1 . 1 . . . . 1 . 2 . 1 1 . . . . 2 4 3 6 2 4 1 Swap 430 | 2 6 6 19 2 2 9 17 15 27 3 3 1 15 17 26 2 3 18 46 14 10 . 14 45 22 6 26 26 9 19 Drop 297 | 3 17 4 33 2 2 2 22 24 19 . 2 . . 7 17 7 6 8 25 2 7 9 1 7 22 9 21 9 7 3 Fire 1254 | 7 34 15 51 9 . 17 121 54 76 1 2 . 13 16 62 7 40 115 86 12 3 . 14 89 52 24 75 101 38 120 Melee 76 | . . . . . . . 1 1 7 . . . 6 4 2 . . 2 9 1 . . . 19 6 7 . . 7 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . . . 2 . . 1 7 . 7 . . . . . 3 . . 4 4 . . . . 2 . . . 1 2 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 94 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Discovered new exit (range 7) 915 | -10/Materials | Discovered new exit (range 11) 1015 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Entered Mines 1258 | -10/Mines | Found a hidden stash of uninstalled traps 1312 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1315 | -10/Mines | Found Prototype Device 1316 | -10/Mines | Identified Exp. Sensor Array 1371 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1409 | -10/Mines | Core integrity fell below 50% 1478 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1480 | -10/Mines | Learned location of 1 exit from Materials 1554 | -10/Mines | Discovered new exit (range 5) 1806 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1821 | -10/Mines | Discovered new exit (range 14) 1881 | -10/Mines | Entered Materials 1881 | -9/Materials | Accompanied by 3 allies 1881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -9/Materials | Identified exit to Materials 2004 | -9/Materials | Discovered new exit (range 15) 2308 | -9/Materials | Repaired Hvy. Assault Rifle 2661 | -9/Materials | Discovered exit to Materials (range 16) 2662 | -9/Materials | Identified exit to Mines 3264 | -9/Materials | Entered Mines 3305 | -9/Mines | Learned location of Storage (-8) 3323 | -9/Mines | Assembled infested the area 3329 | -9/Mines | Build established: Scavenger-Mutant 3580 | -9/Mines | Learned 2 Materials zone layouts 3669 | -9/Mines | Discovered exit to Materials (range 11) 3738 | -9/Mines | Learned 8 Materials zone layouts 4060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4060 | -9/Mines | Discovered new exit (range 5) 4067 | -9/Mines | Entered Exiles 4067 | -9/Exiles | Accompanied by 1 ally 4097 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4104 | -9/Exiles | Met 8R-AWN 4133 | -9/Exiles | Met EX-HEX 4279 | -9/Exiles | Met EX-DEC 4285 | -9/Exiles | Learned location of Zion (-6) 4366 | -9/Exiles | Visited The Gauntlet 4520 | -9/Exiles | Discovered new exit (range 10) 4533 | -9/Exiles | Entered Mines 5314 | -8/Mines | Discovered exit to Materials (range 14) 5336 | -8/Mines | Entered Materials 5336 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5337 | -8/Materials | Identified exit to Factory 5650 | -8/Materials | Identified exit to Storage 5731 | -8/Materials | Garrison activated, responded to threat 5947 | -8/Materials | Destroyed 7 combat bots 6136 | -8/Materials | First assault squad dispatched 6137 | -8/Materials | Destroyed 8 combat bots 6248 | -8/Materials | Lost 5 parts (2n2u1w) 6407 | -8/Materials | Repaired Reactive Plating? 6433 | -8/Materials | Repaired Imp. Treads? 6490 | -8/Materials | Repaired Hrd. Medium Armor Plating? 6547 | -8/Materials | Repaired Adv. Terrain Scanner 6581 | -8/Materials | Repaired Lgt. Treads 7003 | -8/Materials | Build established: Mutant 7131 | -8/Materials | Entered Storage 7416 | -8/Storage | Met a pair of Derelict thieves 7574 | -8/Storage | Core integrity fell below 50% 7805 | -8/Storage | Build established: Scavenger-Mutant 8083 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8282 | -8/Storage | Entered Factory 8282 | -7/Factory | Accompanied by 7 allies 8282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8385 | -7/Factory | Build established: Commander-Mutant 8538 | -7/Factory | Discovered new exit (range 5) 8560 | -7/Factory | Fabricated Centrium Wheel? 8727 | -7/Factory | Repaired Hrd. Medium Armor Plating? 8771 | -7/Factory | Repaired Hrd. Medium Armor Plating 8879 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 9271 | -7/Factory | Build established: Mutant 9695 | -7/Factory | Identified exit to Lower Caves 10284 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 10520 | -7/Factory | Lost 3 parts (2n1w) 10594 | -7/Factory | Entered Lower Caves 10820 | -7/Lower Caves | Encountered a Warlord checkpoint 11187 | -7/Lower Caves | Discovered new exit (range 5) 11192 | -7/Lower Caves | Identified exit to Lower Caves 11363 | -7/Lower Caves | Entered another Lower Caves area 11391 | -7/Lower Caves | Discovered new exit (range 12) 11393 | -7/Lower Caves | Learned location of 1 exit from Factory 11412 | -7/Lower Caves | Identified exit to Factory 11474 | -7/Lower Caves | Encountered a Warlord checkpoint 11781 | -7/Lower Caves | Learned 8 Factory zone layouts 11783 | -7/Lower Caves | Learned Factory terminal intel 12231 | -7/Lower Caves | Discovered new exit (range 7) 12238 | -7/Lower Caves | Identified exit to Data Miner 12258 | -7/Lower Caves | Entered Data Miner 12258 | -7/Data Miner | Discovered new exit (range 6) 12287 | -7/Data Miner | Met Data Miner 12316 | -7/Data Miner | Learned location of Section 7 (-2) 12316 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12341 | -7/Data Miner | Received God Mode back door access code from Data Miner 12376 | -7/Data Miner | Identified exit to Proximity Caves 12379 | -7/Data Miner | Entered Proximity Caves 12904 | -6/Proximity Caves | Escorted by Enhanced Grunt 13216 | -6/Proximity Caves | Spotted B-75 Beast 13380 | -6/Proximity Caves | Learned Factory emergency access door positions 13386 | -6/Proximity Caves | Discovered exit to Factory (range 6) 13394 | -6/Proximity Caves | Entered Factory 13394 | -6/Factory | Evolved 2 slots: Utility x2 13395 | -6/Factory | Identified exit to Factory 13396 | -6/Factory | Identified exit to Extension 13398 | -6/Factory | Loaded intel: 22 terminal locations 13491 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 13649 | -6/Factory | Identified exit to Lower Caves 13700 | -6/Factory | Build established: Hacker-Assassin 13710 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 14121 | -6/Factory | Entered Extension 14251 | -6/Extension | Rescued a captive Derelict 14252 | -6/Extension | Rescued a captive Derelict 14266 | -6/Extension | Build established: Hacker-Mutant 14316 | -6/Extension | Rescued a captive Derelict 14390 | -6/Extension | Rescued a captive Derelict 14392 | -6/Extension | Rescued a captive Derelict 14505 | -6/Extension | Rescued A7 14911 | -6/Extension | Spotted B-75 Beast 14933 | -6/Extension | Destroyed B-75 Beast 14946 | -6/Extension | Disrupted transfer network 14948 | -6/Extension | Spotted B-75 Beast 14990 | -6/Extension | Allies destroyed B-75 Beast 15101 | -6/Extension | Lost 8 parts (1p4n1u2w) 15196 | -6/Extension | Rescued a captive Derelict 15197 | -6/Extension | Rescued a captive Derelict 15528 | -6/Extension | Build established: Scavenger-Mutant 15646 | -6/Extension | Rescued a captive Derelict 15689 | -6/Extension | Rescued a captive Derelict 15753 | -6/Extension | Discovered exit to Factory (range 10) 15755 | -6/Extension | Discovered new exit (range 6) 15763 | -6/Extension | Identified exit to Cetus 15796 | -6/Extension | Entered Cetus 15796 | -6/Cetus | Accompanied by 4 allies 15818 | -6/Cetus | Spotted Cetus Guard 15818 | -6/Cetus | Spotted Cetus Guard 15820 | -6/Cetus | Allies destroyed Cetus Guard 15820 | -6/Cetus | Spotted Cetus Guard 15821 | -6/Cetus | Spotted Cetus Guard 15830 | -6/Cetus | Allies destroyed Cetus Guard 15832 | -6/Cetus | Allies destroyed Cetus Guard 15838 | -6/Cetus | Allies destroyed Cetus Guard 15982 | -6/Cetus | Discovered new exit (range 16) 16007 | -6/Cetus | Identified exit to Archives 16011 | -6/Cetus | Entered Archives 16011 | -6/Archives | Accompanied by 2 allies 16171 | -6/Archives | Discovered exit to Factory (range 15) 16192 | -6/Archives | Discovered new exit (range 16) 16280 | -6/Archives | Identified exit to Hub_04(d) 16282 | -6/Archives | Entered Hub_04(d) 16621 | -6/Hub_04(d) | Incoming investigation squad redirected 16779 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 16848 | -6/Hub_04(d) | Lost 4 parts (1p1n1u1w) 16917 | -6/Hub_04(d) | Found Prototype Launcher 16917 | -6/Hub_04(d) | Identified Scatter Rocket Array 17014 | -6/Hub_04(d) | Core integrity fell below 50% 17221 | -6/Hub_04(d) | Found Exp. Signal Interpreter 17406 | -6/Hub_04(d) | Garrison activated, responded to threat 17588 | -6/Hub_04(d) | Entered Factory 17588 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17759 | -5/Factory | Repaired Centrium Heavy Treads 17877 | -5/Factory | Repaired Centrium Medium Armor Plating 17934 | -5/Factory | Repaired KE Penetrator 17990 | -5/Factory | Repaired KE Penetrator 18008 | -5/Factory | Build established: Hacker-Mutant 18239 | -5/Factory | Identified exit to Upper Caves 18515 | -5/Factory | Build established: Hacker-Skirmisher 19031 | -5/Factory | Discovered new exit (range 15) 19052 | -5/Factory | Identified exit to Factory 19071 | -5/Factory | Central database locked down 19114 | -5/Factory | Fabricated Exp. Sensor Array? 19869 | -5/Factory | Discovered exit to Factory (range 12) 20072 | -5/Factory | Core integrity fell below 50% 20091 | -5/Factory | Entered Upper Caves 20093 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20581 | -5/Upper Caves | Discovered new exit (range 8) 20659 | -5/Upper Caves | Identified exit to Upper Caves 20662 | -5/Upper Caves | Entered another Upper Caves area 20697 | -5/Upper Caves | Discovered exit to Factory (range 5) 20721 | -5/Upper Caves | Build established: Hacker-Mutant 20859 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20948 | -5/Upper Caves | Encountered a Warlord checkpoint 21150 | -5/Upper Caves | Build established: Hacker-Skirmisher 21296 | -5/Upper Caves | Discovered new exit (range 7) 21304 | -5/Upper Caves | Identified exit to Zhirov 21416 | -5/Upper Caves | Entered Zhirov 21416 | -5/Zhirov | Discovered new exit (range 3) 21420 | -5/Zhirov | Identified exit to Proximity Caves 21447 | -5/Zhirov | Met Zhirov 21476 | -5/Zhirov | Learned location of Quarantine (-2) 21476 | -5/Zhirov | Learned location of Testing (-3) 21476 | -5/Zhirov | Learned location of Command (-1) 21505 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21535 | -5/Zhirov | Found Alien Artifact 21535 | -5/Zhirov | Identified Integrated Reactor 21535 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21599 | -5/Zhirov | Found Alien Artifact 21685 | -5/Zhirov | Entered Proximity Caves 22029 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22195 | -4/Proximity Caves | Learned Research stockpile data 22471 | -4/Proximity Caves | Discovered exit to Factory (range 7) 22480 | -4/Proximity Caves | System corruption reached 10% 22516 | -4/Proximity Caves | Entered Factory 22516 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22553 | -4/Factory | Identified exit to Upper Caves 22553 | -4/Factory | Identified exit to Armory 22772 | -4/Factory | Repaired Centrium Medium Armor Plating? 23416 | -4/Factory | Lost 4 parts (2n1u1w) 24009 | -4/Factory | Build established: Hacker-Mutant 24039 | -4/Factory | Fabricated EM Disruption Field? 24131 | -4/Factory | Fabricated Exp. Signal Interpreter? 24227 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 24324 | -4/Factory | Local fabrication network quarantined 24685 | -4/Factory | Lost 5 parts (1p2n1u1w) 24766 | -4/Factory | First assault squad dispatched 24792 | -4/Factory | Incoming assault squad redirected 24803 | -4/Factory | Entered Armory 25230 | -4/Armory | Destroyed 9 combat bots 25344 | -4/Armory | Core integrity fell below 50% 25414 | -4/Armory | Fabricated Hacking Suite? 25520 | -4/Armory | Fabricated Adv. Hacking Suite (x1) 25573 | -4/Armory | Fabricated Adv. Hacking Suite (x1) 25638 | -4/Armory | Build established: Hacker-Skirmisher 26013 | -4/Armory | Discovered new exit (range 9) 26025 | -4/Armory | Identified exit to Research 26026 | -4/Armory | Entered Research 26026 | -3/Research | Evolved 2 slots: Utility x2 26199 | -3/Research | Build established: Hacker-Mutant 26258 | -3/Research | Found Prototype Hackware 26258 | -3/Research | Identified Exp. Hacking Suite 26640 | -3/Research | Repaired Centrium Medium Armor Plating? 26750 | -3/Research | Identified exit to Testing 26922 | -3/Research | Entered Testing 27089 | -3/Testing | Build established: Wizard-Mutant 27098 | -3/Testing | Found Prototype Ballistic Cannon 27098 | -3/Testing | Identified Perforator 27172 | -3/Testing | Found Prototype Protection 27172 | -3/Testing | Identified SHELL Armor 27178 | -3/Testing | Found Prototype Protection 27179 | -3/Testing | Identified Med. Regenerative Plating 27187 | -3/Testing | Found Prototype Protection 27187 | -3/Testing | Identified Hvy. Regenerative Plating 27535 | -3/Testing | Fabricated Helical Railgun (x1) 27690 | -3/Testing | Found Prototype Energy Gun 27690 | -3/Testing | Identified Hyp. EM Gauss Rifle 27886 | -3/Testing | Fabricated Railgun (x2) 27923 | -3/Testing | Local fabrication network quarantined 28122 | -3/Testing | Identified exit to Research 28178 | -3/Testing | Found Prototype Hackware 28178 | -3/Testing | Identified Exp. System Shield 28295 | -3/Testing | Entered Research 28295 | -2/Research | Evolved 2 slots: Utility x2 28549 | -2/Research | Found Unknown Device 28549 | -2/Research | Identified Antimissile System 28628 | -2/Research | Identified exit to Access 28759 | -2/Research | Identified exit to Quarantine 29033 | -2/Research | Destroyed 7 combat bots 29426 | -2/Research | Fabricated EM Dispersion Field? 29488 | -2/Research | Spotted B-90 Cyclops 29521 | -2/Research | Destroyed B-90 Cyclops 29545 | -2/Research | First assault squad dispatched 29562 | -2/Research | Incoming assault squad redirected 29573 | -2/Research | Entered Quarantine 29638 | -2/Quarantine | Found Alien Slashing Weapon 29638 | -2/Quarantine | Identified Sigix Broadsword 29797 | -2/Quarantine | Found Alien Energy Cannon 29891 | -2/Quarantine | Identified Transdimensional Reconstructor 29903 | -2/Quarantine | Incoming investigation squad redirected 29905 | -2/Quarantine | Repaired Biometal Heavy Treads 29937 | -2/Quarantine | Identified Core Cannon 30074 | -2/Quarantine | Build established: Hacker-Assassin 30207 | -2/Quarantine | Discovered exit to Access (range 8) 30243 | -2/Quarantine | Scanned by Researcher 30295 | -2/Quarantine | Entered Access 30295 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30643 | -1/Access | Identified exit to Surface 30836 | -1/Access | Garrison activated, responded to threat 30891 | -1/Access | Lost 5 parts (1p1n1u2w) 30895 | -1/Access | Destroyed 10 combat bots 30938 | -1/Access | Found Prototype Energy Gun 30985 | -1/Access | Garrison activated, responded to threat 31007 | -1/Access | Identified Enh. Gamma Rifle 31295 | -1/Access | First assault squad dispatched 31316 | -1/Access | Incoming assault squad redirected 31414 | -1/Access | System corruption reached 10% 31418 | -1/Access | Garrison activated, responded to threat 31485 | -1/Access | Warped through subspace 31513 | -1/Access | Lost 4 parts (1n1u2w) 31542 | -1/Access | Spotted B-99 Colossus 31611 | *** | Escaped! Last Messages --------------- Sealed Barrier opened. 31598_ Sigix Broadsword destroyed. 31603_ The Access Shell folds into the floor. 31604_ System corrupted: Med. Treads rejected. 31604_ Terminal disabled. 31604_ Penetrated by Slug. 31604_ Exp. Energy Well destroyed. 31604_ Penetrated by Slug. 31604_ Slug penetrates Reinforced Barrier. 31604_ Slug penetrates Sealed Heavy Doors. 31604_ Slug penetrates Reinforced Barrier. 31604_ Critical hit. 31604_ Med. Treads destroyed. 31609_ B-99 Colossus activates siege mode. 31609_ Railgun destroyed. 31609_ Penetrated by Slug. 31609_ Biometal Heavy Treads destroyed. 31609_ Penetrated by Slug. 31609_ Slug penetrates Sealed Heavy Doors. 31610_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????o?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ????????????????#????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??? ???#???? ??# "" #??????????????????? | | ???????? ?? #?# "@ #??????????????????? | | ???????# ? #?# #??????????????????? | | ???????# ? #?# #????????#?????????? | | ????"??# #?# #??????????????????? | | ???????# ? ### ##?????????????????? | | ???????# ## = ##????????????????? | | ? ???"?# ###" ##?????????????????? | | ??? ???# #?#" #??????????????????? | | ? ??? ?? #?#"" #?? ???????????????? | | ?????????? #?#T h #??????????????????? | | ??????????? k #?#"" g #??????????????????? | | ???????????? ??#"" p #??????????????????? | | ##############/#####""bBB ####???????????????? | | !%* ^!!* g g BBh ???????????? | | = u=%|! h p u ???????????? | | /#######"############################?k??????????? | | ?????????#????????????????????????????????????? | | ! ? ? ?#??????? ?? ????????????????????????????? | | "??????#??????????? ?????????????????????????? | | "" ??????????????????????????????????????????? | | Y" #???#??????""?? ?????????????????????????? | | "" ??????#?????"??? ????????????? ???????????? | | "" ???##?#?????????????????????? ???????????? | | ?#????#?????? ??? ? ?? ???????????????????? | | ????# ???#????? ????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 35 Energy Capacity 790 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 25 Resistance: EX 50 Resistance: EM 75 Core Shielding 40 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 58 Defensive Hacking 28 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Sensor Array | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Adv. Focal Shield | -4/Factory | Hacked Railgun | -4/Factory | Hacked EM Disruption Field | -4/Factory | Hacked Helical Railgun | -3/Research | Hacked Biometal Heavy Treads | -3/Testing | Scanalyzed EM Dispersion Field | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Imp. Signal Interpreter | x2 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory EM Disruption Field | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Hacking Suite | x1 | -4/Armory Adv. Hacking Suite | x1 | -4/Armory Adv. Hacking Suite | x1 | -4/Armory Helical Railgun | x1 | -3/Testing Railgun | x2 | -3/Testing EM Dispersion Field | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Core Cannon Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionIntegrityDerivative Manual? 0 Play Time 08:56:57 Cumulative 985.9 hours Start 2021.01.24 @ 07:11:38 End 2021.01.28 @ 20:08:12 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type 0 Total 35 Types 24/3/5/3/0/0/0/0/0 Lore% 77 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa83c8fa-283b-4e06-aa19-b20e78a61e0b