Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.17 @ 22:54:49 Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (247) 1235 Value Destroyed (8319) 8319 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3092) 3092 TOTAL SCORE: 18306 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 460 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 862 Friendly Fire -46 Cogmind --------- Core Integrity 856/1000 Matter 291/300 Energy 310/310 System Corruption 0% Temperature Cool (56) Movement Treading (160) Location -5/Warlord Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Core Analyzer Improved Armor Integrity Analyzer Layered Heavy Armor Plating Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Armored Medium Treads Energy Well (500) Compact Matter Pod (150) Layered Heavy Armor Plating Long-range Tractor Beam Phasing AFG Dirty Datajack Power Sword Signal Generator Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Core Analyzer Improved Armor Integrity Analyzer Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Dispersion Rifle Autogun Gauss Rifle Plasma Flamer > --- INVENTORY -------- Heavy Treads Advanced Heat Sink Energy Well Compact Matter Pod Layered Heavy Armor Plating Long-range Tractor Beam Phasing AFG Dispersion Rifle Dirty Datajack Power Sword [Rating: 81] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Cooled Pulse Rifle Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 6 | . . 1 . 1 . 2 . . . . 2 . . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 203 | 6 2 15 26 29 31 50 9 3 2 4 1 4 16 5 Power 12 | 1 . 1 4 2 3 . . . . . . . . 1 Engine 11 | 1 . 1 4 1 3 . . . . . . . . 1 Core 1 | . . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 53 | 2 . 4 8 8 9 16 1 . . 1 . 2 1 1 Treads 24 | . . . 1 5 1 11 1 . . 1 . 2 1 1 Leg 17 | 2 . . 1 1 8 5 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 11 | . . 4 6 1 . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . Utility 42 | 1 2 3 3 5 4 17 . . 2 . 1 1 2 1 Device 15 | . . . 2 1 . 9 . . 1 . 1 . 1 . Storage 7 | 1 2 1 1 1 1 . . . . . . . . . Processor 5 | . . 2 . . 1 1 . . . . . 1 . . Hackware 2 | . . . . 1 1 . . . . . . . . . Protection 13 | . . . . 2 1 7 . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 96 | 2 . 7 11 14 15 17 8 3 . 3 . 1 13 2 Energy Gun 25 | 2 . 5 3 3 4 1 3 2 . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 36 | . . . . 4 10 10 2 . . 3 . 1 6 . Ballistic Cannon 3 | . . . . . . 3 . . . . . . . . Launcher 15 | . . 2 2 2 . 2 1 1 . . . . 5 . Special Weapon 5 | . . . 3 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 3 4 1 1 2 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 3 2 . . 1 . . . . . Parts Lost 39 | . . 1 11 14 3 2 . 1 . . . . 2 5 Power 3 | . . . 2 1 . . . . . . . . . . Propulsion 14 | . . . 4 5 2 1 . . . . . . . 2 Utility 4 | . . . 1 2 1 . . . . . . . . . Weapon 18 | . . 1 4 6 . 1 . 1 . . . . 2 3 Highest Loss Streak 9 | . . 1 9 9 2 1 . 1 . . . . 2 5 Average Slot Usage (%) 93 | . 94 82 94 91 99 94 92 92 93 93 88 90 93 93 Engine 6 | . 14 11 10 7 6 6 6 6 6 6 5 5 5 5 Treads 20 | . . . 2 26 15 19 26 26 26 26 23 23 23 22 Leg 4 | . 28 9 8 . 14 5 . . . . . . . . Hover 1 | . . 18 19 2 . . . . . . . . . . Device 2 | . . . 9 3 . 2 . . . . 5 5 5 5 Storage 6 | . 23 11 11 9 7 6 6 6 6 6 5 5 5 5 Processor 12 | . . 10 12 9 7 12 13 13 13 13 11 13 17 17 Hackware 5 | . . . . 6 7 6 6 6 6 6 5 5 5 5 Protection 5 | . . . . 6 7 5 6 6 6 6 5 5 4 5 Energy Gun 3 | . 28 18 1 2 1 1 5 5 6 3 . . 1 4 Ballistic Gun 18 | . . . . 11 27 20 19 20 20 22 23 22 19 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 84 | 12 24 26 22 36 65 79 82 82 79 79 80 80 84 81 Greatest Support 126 | 20 20 20 20 80 80 112 106 106 106 106 106 106 106 126 Greatest Overweight (x) 5 | 1 1 1 5 3 3 2 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 8 10 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 7 9 8 9 11 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 8 8 8 10 12 12 12 12 12 12 11 12 12 12 Average Carried 11 | 3 6 7 7 8 10 11 11 11 11 12 11 11 11 11 Final Capacity 12 | 6 10 8 8 10 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 8 8 8 10 12 12 12 11 12 12 11 12 12 10 Class Distribution -------------------- 36% | Scavenger-Gunner 26% | Messiah-Gunner 16% | Gunner 11% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 6624 | 223 57 156 301 434 1774 2097 233 242 20 91 28 215 577 176 Remotely 232 | . . . . . . 232 . . . . . . . . Salvage Created 10374 | . 172 303 935 866 2559 2951 367 338 . 140 . 396 872 475 Parts 543 | . 7 29 66 55 131 140 12 15 . 5 . 17 48 18 Haulers Intercepted 19 | . 2 2 5 3 3 4 . . . . . . . . Recyclers Shooed 6 | . . 1 1 . 2 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 241 | . . . . . . . 13 5 2 5 . 21 42 153 Prevented 34 | . . . . . . . 2 3 . 6 . 3 2 18 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 187 | . 2 15 12 18 38 40 7 9 . 2 . 6 29 9 Melee 11 | . . . 7 2 . . 1 . . . . . . 1 Guns 122 | . 2 2 2 10 38 32 4 6 . 2 . 6 13 5 Cannons 9 | . . . 1 1 . 6 . . . . . . . 1 AOE 43 | . . 13 2 5 . 2 2 3 . . . . 16 . Classes Destroyed 17 | . 2 4 4 . 3 . 1 . . . . . 1 2 Worker 9 | . . . 1 . 1 7 . . . . . . . . Builder 11 | . . . 3 5 1 2 . . . . . . . . Hauler 19 | . 2 2 5 3 3 4 . . . . . . . . Recycler 13 | . . 2 1 1 7 2 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 7 | . . 1 1 1 2 2 . . . . . . . . Swarmer 59 | . . 14 . 7 10 3 2 4 . . . . 19 . Saboteur 2 | . . . . . . . . . . . . . . 2 Grunt 67 | . 2 1 5 7 16 20 2 1 . 1 . 2 7 3 Brawler 6 | . . . 1 1 . . 1 . . . . 1 . 2 Duelist 7 | . . . . . 2 2 . . . . . 2 . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 21 | . . . 6 3 3 5 1 . . 1 . 1 1 . Hunter 6 | . . . . . 1 4 . . . . . . 1 . Programmer 12 | . . . . . 6 6 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . . . . . Butcher 3 | . . . . . . . . 3 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 2 9 11 6 12 7 2 4 . 1 . 5 6 4 Combat Bots Only 11 | . 2 7 7 4 11 6 2 4 . 1 . 5 6 4 Max Kills in Single Turn 4 | . 1 3 1 3 2 4 2 1 . 1 . 2 3 1 Gunslinging 1 | . . . . 1 1 . . . . . . . 1 . Exploded 3 | . . 3 1 2 . 2 2 1 . . . . 3 . Melee 1 | . . . 1 1 . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 9189 | . 81 201 618 1166 1173 2013 125 287 . 449 74 254 1305 1443 Core 816 | . 9 32 192 191 83 124 14 12 . 15 . . 46 98 Absorbed by Shields 154 | . . . . . . . . . . . . . . 154 Core Remaining (%) 78 | 100 96 . 44 65 88 . . . . 80 . . . . Volleys Fired 343 | . 16 24 16 43 70 92 7 14 . 3 1 10 29 18 Largest 4 | . 2 2 2 2 4 4 4 4 . 4 4 4 4 4 Hottest 239 | . 90 130 130 88 109 179 139 139 . 112 112 112 178 239 Shots Fired 1068 | . 32 37 29 73 277 347 25 38 . 11 4 39 93 63 Gun 959 | . 32 27 18 64 277 289 24 35 . 11 4 39 86 53 Cannon 55 | . . . . . . 55 . . . . . . . . Launcher 31 | . . 10 3 4 . 3 1 3 . . . . 7 . Special 23 | . . . 8 5 . . . . . . . . . 10 Kinetic 874 | . . . . 48 277 331 18 33 . 11 4 39 78 35 Thermal 140 | . 32 27 26 19 . . . . . . . . 8 28 Explosive 31 | . . 10 3 4 . 3 1 3 . . . . 7 . Electromagnetic 23 | . . . . 2 . 13 6 2 . . . . . . Robot Hit Streak 53 | . 14 11 17 43 48 37 38 53 . 12 6 26 24 37 Robot Miss Streak 6 | . 2 4 3 2 6 4 2 2 . 1 2 1 4 1 Penetration Max 1 | . . . . . . 1 . . . . . . 1 1 Secondary Targets 19 | . . . 2 1 10 1 . . . . . . 5 . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . . . 1 . Shots Hit Robots 891 | . 26 23 58 69 226 274 21 31 . 8 4 29 73 49 Core Hits 803 | . 8 33 43 45 227 227 25 44 . 10 1 33 83 24 Critical Hits 7 | . . . 1 . . 3 . . . . . . 1 2 Critical Kills 3 | . . . . . . 2 . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . 1 . . . . . . 1 1 Melee Attacks 52 | . . . 38 7 1 2 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 52 | . . . 38 7 1 2 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 11 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . 2 . . . . . . . . . . . Damage Inflicted 22579 | . 300 1269 2261 1782 4106 6745 610 1086 . 172 66 747 2436 999 Guns 15338 | . 300 223 209 934 4025 5142 415 760 . 172 66 747 1427 918 Cannons 979 | . . . . . . 979 . . . . . . . . Explosions 3880 | . . 1046 263 672 73 405 86 326 . . . . 1009 . Melee 2088 | . . . 1734 111 . 134 109 . . . . . . . Ramming 132 | . . . . 33 8 85 . . . . . . . 6 Kinetic 14520 | . . . . 685 4025 5893 305 717 . 172 66 747 1321 589 Thermal 1677 | . 300 223 264 266 . 114 . . . . . . 106 404 Explosive 3744 | . . 1046 263 650 73 291 86 326 . . . . 1009 . Electromagnetic 418 | . . . . 37 . 228 110 43 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2088 | . . . 1734 111 . 134 109 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 2 2 2 2 . . . . . Average Corruption 2 | . . . . . 2 1 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 44 | . . . . . 33 . 4 7 . . . . . . Message Errors 8 | . . . . . 6 . 1 1 . . . . . . Matter Fused 6 | . . . . . 6 . . . . . . . . . Heat Flow Errors 6 | . . . . . 2 . 1 3 . . . . . . Energy Discharges 8 | . . . . . 7 . . 1 . . . . . . Data Loss (minor) 7 | . . . . . 3 . 2 2 . . . . . . Targeting Errors 6 | . . . . . 6 . . . . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 446 | . . 36 203 82 . 113 . . . . . . 12 . Projectiles 46 | . . . . . . 46 . . . . . . . . Explosions 151 | . . 36 21 82 . . . . . . . . 12 . Melee 249 | . . . 182 . . 67 . . . . . . . . Knockbacks 9 | . . . . . . 9 . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 8 | . . . . . . 8 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . 22 57 98 58 11 . 8 . . . . 41 . Shots 13 | . . 1 3 4 2 1 . 1 . . . . 1 . Rammed 18 | . . . . 5 2 10 . . . . . . . 1 Targets Rammed 21 | . . . . 7 2 11 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . . 2 . 1 . . . . . . . . Highest Temperature 378 | . 264 340 376 207 267 378 225 162 . 39 . 11 78 354 Average Temperature 93 | . 85 105 202 59 78 99 76 74 . 19 . 5 30 131 Received Heat Transfer 2866 | . 60 18 276 522 453 471 79 27 . 18 12 77 288 565 Effects 10 | . . 1 2 3 1 3 . . . . . . . . Shutdowns 2 | . . 1 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . Interference 5 | . . . 1 3 1 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 2 . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Melted 4 | . . . . . . . . . . . . . 1 3 Heat Transferred 3455 | . 793 429 460 679 . 100 . . . . . . 148 846 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 590 | . 82 558 499 217 590 345 . . . . 92 . . . Average Influence 178 | . 33 213 306 94 250 154 . . . . 69 . . . Maximum Alert Level 2 | . . 2 2 1 2 1 . . . . . . . . Low Security (%) 64 | 100 100 63 15 95 48 67 . . . . 100 . . . Level 1 20 | . . 14 55 4 5 32 . . . . . . . . Level 2 14 | . . 22 28 . 45 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 1 1 8 10 . . . . . . . . Investigation 3 | . 1 . 1 . . 1 . . . . . . . . Extermination 7 | . . . . . 3 4 . . . . . . . . Reinforcement 10 | . . 1 . 1 3 5 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 16 | . . 1 1 5 4 3 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 324 | . 3 25 20 39 63 58 10 9 . 4 2 9 33 49 Peak Tracking Total 20 | . 2 6 4 8 6 8 3 4 . 2 2 7 5 20 Tactical Retreats 13 | . . . . 4 2 1 1 . . . . 1 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 8 | . 1 . 2 . 2 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . 1 . . . . . 22 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 18 | . . 5 2 2 2 5 1 . . . 1 . . . Max in Single Turn 2 | . . 2 1 2 2 1 1 . . . . . . . Garrison Access 4 | . . . . . 3 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 57 | . 3 7 6 5 9 17 1 . 1 . . . 2 6 Terminals 34 | . 3 6 6 4 3 12 . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 4 | . . . . 1 2 1 . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 3 1 . . . . . . . . Total Hacks 133 | . 7 18 19 15 22 37 1 . 6 . . . 2 6 Successful 91 | . 6 14 8 10 13 25 1 . 6 . . . 2 6 Failed 42 | . 1 4 11 5 9 12 . . . . . . . . Catastrophic 3 | . 1 . 1 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 4 12 9 8 5 21 . . . . . . . . Terminals 91 | . 7 16 19 13 9 27 . . . . . . . . Fabricators 5 | . . . . . . 5 . . . . . . . . Repair Stations 12 | . . . . 2 8 2 . . . . . . . . Recycling Units 3 | . . 2 . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . Garrison Access 5 | . . . . . 4 1 . . . . . . . . Terminal Hacks 43 | . 3 7 5 4 3 6 1 . 6 . . . 2 6 Record 5 | . . . . . . . . . . . . . . 5 Part Schematic 6 | . . . . . . . . . 6 . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . Prototype ID Bank 5 | . 1 2 . 1 . 1 . . . . . . . . Open Door 5 | . . . 1 . . . 1 . . . . . 2 1 Terminal Index 2 | . . . . 1 . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . Locate Traps 10 | . 1 3 1 1 1 3 . . . . . . . . Recall Reinforcements 2 | . . 1 . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . Repair Station Hacks 10 | . . . . 2 6 2 . . . . . . . . Scan Component 5 | . . . . 1 3 1 . . . . . . . . Repair 5 | . . . . 1 3 1 . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . 3 1 . . . . . . . . Seal Access 4 | . . . . . 3 1 . . . . . . . . Unauthorized Hacks 60 | . 6 12 8 9 3 22 . . . . . . . . Terminals 25 | . 3 5 3 4 1 9 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 23 | . 3 5 2 3 1 9 . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Siphon 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 6 5 5 5 15 . . . . . . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . 6 . . . . . Parts Built 4 | . . . . . . 4 . . . . . . . . Matter 336 | . . . . . . 336 . . . . . . . . Time 126 | . . . . . . 126 . . . . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . . . Parts Repaired 5 | . . . . 1 3 1 . . . . . . . . Time 177 | . . . . 32 101 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . Robots Rewired 11 | . . . . . . . 4 . . . . 2 . 5 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total Allies 16 | . . . 1 . . . 4 . 4 . . 2 . 5 Largest Group 5 | . . . 1 1 . . 4 1 4 4 2 2 2 5 Highest-Rated Group 242 | . . . 10 10 . . 106 26 147 147 73 73 60 242 Highest-Rated Ally 60 | . . . 10 10 . . 31 26 39 39 37 37 30 60 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . 25 . . 10 7 8 11 31 Total Damage 2358 | . . . . . . . 354 . . 264 231 430 247 832 Kills 15 | . . . . . . . 2 . . 2 3 2 2 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 2 1 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 16468 | 72 292 356 717 1277 2060 3393 841 840 2754 773 88 517 1053 1435 Spaces Moved 9056 | 48 172 229 405 629 1102 1665 466 489 1703 460 50 257 574 807 Core 11 | 2 . . 9 . . . . . . . . . . . Treads 7479 | . . . 49 526 568 1530 466 489 1703 460 50 257 574 807 Legs 976 | 46 172 89 . . 534 135 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 590 | . . 140 347 103 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 52 52 56 127 127 160 160 160 160 162 162 162 160 Average Speed 155 | 118 122 110 122 156 145 162 160 160 160 160 162 162 162 162 Slowest Speed 300 | 150 150 150 300 260 220 180 160 160 160 162 162 162 162 189 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 33 34 55 42 33 52 62 77 93 76 3 59 76 84 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . 2 1 . . 1 . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . 5 2 2 . . 2 . . Spaces Dug 10 | . . . 1 7 1 1 . . . . . . . . Terrain Destroyed 292 | . . 48 18 31 11 47 9 35 . . . . 93 . Melee 6 | . . . 1 3 1 1 . . . . . . . . Projectile 14 | . . . . . . 12 . . . . . . 2 . AOE 272 | . . 48 17 28 10 34 9 35 . . . . 91 . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total 10642 | 60 224 294 530 825 1393 2134 538 517 1733 489 55 333 627 890 Wait 590 | . 23 9 22 78 135 228 28 12 24 19 4 . 4 4 Move 9042 | 47 171 228 404 628 1101 1664 465 488 1702 459 49 256 573 807 Hop . | . . . . . . . . . . . . . . . Pick Up 111 | 7 6 8 16 19 15 29 1 . 2 . . 2 3 3 Fast Attach 82 | 5 1 4 10 12 15 26 3 . 1 1 . 1 1 2 Attach 38 | 1 . 2 8 7 3 9 . 1 1 . 1 1 2 2 Detach 2 | . . . . . 1 . . . 1 . . . . . Swap 83 | . 1 9 8 10 13 15 6 2 . 3 . 2 13 1 Drop 147 | . 6 10 11 14 27 58 5 . 2 4 . 2 2 6 Fire 343 | . 16 24 16 43 70 92 7 14 . 3 1 10 29 18 Melee 49 | . . . 35 7 1 2 4 . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 21 | . . . . 7 2 11 . . . . . . . 1 Escape Stasis 10 | . . . . . 10 . . . . . . . . . Rewire 124 | . . . . . . . 19 . . . . 59 . 46 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 3) 340 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Destroyed 7 combat bots 647 | -9/Materials | Discovered new exit (range 17) 716 | -9/Materials | Discovered new exit (range 11) 721 | -9/Materials | Entered Storage 848 | -9/Storage | Lost 9 parts (1p3n1u4w) 852 | -9/Storage | Destroyed 7 combat bots 907 | -9/Storage | Core integrity fell below 50% 1389 | -9/Storage | Build established: Scavenger-Mutant 1415 | -9/Storage | Discovered new exit (range 16) 1438 | -9/Storage | Entered Materials 1438 | -8/Materials | Accompanied by 1 ally 1438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1669 | -8/Materials | Lost 9 parts (1p3n1u4w) 1716 | -8/Materials | Lost 3 parts (2n1w) 2028 | -8/Materials | Repaired Med. Armor Plating 2689 | -8/Materials | Discovered new exit (range 10) 2715 | -8/Materials | Entered Factory 2715 | -7/Factory | Evolved 2 slots: Weapon x2 3030 | -7/Factory | Build established: Scavenger-Tank 3300 | -7/Factory | Repaired Lgt. Treads 3402 | -7/Factory | Build established: Scavenger-Gunner 3710 | -7/Factory | Garrison activated, responded to threat 3782 | -7/Factory | Destroyed 11 combat bots 4051 | -7/Factory | Build established: Gunner 4531 | -7/Factory | Repaired Flak Gun 4576 | -7/Factory | Repaired Flak Gun 4687 | -7/Factory | Discovered new exit (range 11) 4775 | -7/Factory | Entered another Factory area 4775 | -6/Factory | Evolved 2 slots: Utility x2 5697 | -6/Factory | Build established: Scavenger-Gunner 5799 | -6/Factory | Fabricated Med. Treads (x2) 6824 | -6/Factory | Fabricated Med. Treads? 7370 | -6/Factory | Repaired Med. Treads 7488 | -6/Factory | Build established: Gunner 8091 | -6/Factory | Discovered new exit (range 15) 8168 | -6/Factory | Entered Lower Caves 8259 | -6/Lower Caves | Encountered a Warlord checkpoint 8397 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8436 | -6/Lower Caves | Build established: Scavenger-Gunner 8499 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8858 | -6/Lower Caves | Learned location of 1 exit from Factory 8915 | -6/Lower Caves | Learned Factory emergency access door positions 8962 | -6/Lower Caves | Discovered new exit (range 5) 9009 | -6/Lower Caves | Entered another Lower Caves area 9009 | -6/Lower Caves | Accompanied by 1 ally 9017 | -6/Lower Caves | Discovered new exit (range 5) 9368 | -6/Lower Caves | Learned Factory garrison access intel 9370 | -6/Lower Caves | Ambushed by wild Derelicts 9806 | -6/Lower Caves | Discovered new exit (range 6) 9849 | -6/Lower Caves | Entered Zion 9871 | -6/Zion | Given A8's code to call for help 9989 | -6/Zion | Discovered new exit (range 9) 10086 | -6/Zion | System corruption cleaned by Quarantine Array 11787 | -6/Zion | Visited the Megawrench Repair Shop 11787 | -6/Zion | Megawrench repaired 10 parts 12049 | -6/Zion | Imprinted 12051 | -6/Zion | Declared Zion's savior 12338 | -6/Zion | Build established: Messiah-Gunner 12567 | -6/Zion | Found Prototype Device 12585 | -6/Zion | Identified Phasing AFG 12603 | -6/Zion | Entered Proximity Caves 12603 | -5/Proximity Caves | Accompanied by 4 allies 12702 | -5/Proximity Caves | Learned 4 Factory zone layouts 13213 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13359 | -5/Proximity Caves | Discovered new exit (range 8) 13376 | -5/Proximity Caves | Entered Factory 13376 | -5/Factory | Accompanied by 2 allies 13376 | -5/Factory | Evolved 2 slots: Utility x2 13377 | -5/Factory | Identified exit to Factory 13380 | -5/Factory | Loaded intel: 4 garrison access locations 13412 | -5/Factory | Discovered new exit (range 21) 13464 | -5/Factory | Entered Upper Caves 13464 | -5/Upper Caves | Accompanied by 2 allies 13478 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13753 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13956 | -5/Upper Caves | Discovered new exit (range 16) 13981 | -5/Upper Caves | Entered another Upper Caves area 13981 | -5/Upper Caves | Accompanied by 2 allies 13983 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14299 | -5/Upper Caves | Spotted B-75 Beast 14435 | -5/Upper Caves | Destroyed B-75 Beast 15008 | -5/Upper Caves | Discovered new exit (range 10) 15015 | -5/Upper Caves | Learned location of Armory (-3) 15034 | -5/Upper Caves | Entered Warlord 15150 | -5/Warlord | Discovered new exit (range 15) 15480 | -5/Warlord | Warlord's base attacked by MAIN.C 15830 | -5/Warlord | Warlord forces counterattacked 15859 | -5/Warlord | Found Signal Generator 16035 | -5/Warlord | Rebuked by Warlord 16469 | -5/Warlord | Self-destructed Last Messages --------------- 16409_ Destroyed Flexi-carbon Leg. 16409_ Slug penetrates G-67 Veteran. 16409_ G-67 Veteran shuts down. 16410_ G-67 Veteran heat damages Lgt. Antimatter Reactor. 16410_ G-67 Veteran critical meltdown. 16413_ Acquired 8 matter. 16450_ Imp. Medium Treads destroyed. 16456_ Plasma Flamer destroyed. 16456_ Dropped Arm. Treads. 16459_ Acquired 10 matter. 16459_ Dispersion Rifle destroyed. 16460_ Gauss Rifle destroyed. 16464_ Acquired Arm. Medium Treads. 16466_ Med. Treads destroyed. 16468_ Autogun blown off. 16468_ Dispersion Rifle blown off. 16468_ E-15 Imp destroyed. 16468_ Spk. Medium Treads blown off. 16468_ Spk. Medium Treads crushed and broken. 16468_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ###### ### ## #?????????????????????????????? | | #????# #?# #######?????????????????????????????? | | #????# ###+#######???????????????????####??????? | | #????# # #??????????????????## ##?????? | | #????#^%%# #?????????????????## #?????? | | ##???# # #?????????????????# #?????? | | ##### # #?????????????????# ##?????# | | # #?????????????????# #?????# | | + #?????????????????# ##????# | | # #?????????????????## #????# | | #####] # #??????????????????### ##???# | | ##???# ########+##????????????????????## #???? | | ?????# #?????????????????????## #???# | | ?????# #??????????????????????# ##### | | ?????# ##?????????????????????# | | ###########"#+## % #?????????????????????## ### | | #??? ????# ##????#""#??????????????## | | #? ?????#!% #?????#""#???????????????### | | ## ???????# #?????#""#?????????????????# | | ##????????# ##????#""#?????????????????## | | #?????????# %# #???#""#??????????????????## | | *] #???#+##### gg;#####""#####???????????????## | | #???# ## gg =#*%=""= "############?????# | | ! #???# ## % !!%[%""[== """""""""#?????? | | %######### #g% %!%%%%!""%%% "" """"""""#?####? | | ==%=%!= ==% g=%! %!]%!@%%=%% % =/!gg== ### ## | | %!*%[%%!%= g!%! %%=%%%%*!%! % %g*%!%/%%% | | !%%%*!*%%*% gg= % %=*/%==s!%]% %%%% %g/%g/%[! | | %!==/%[*%! %g% = *[[/|=%=%!% * g %%#### | | [%!%%%%!! # % !%= =!!!"" """ """"!"""#??## | | =*!%%*!! # == = #* %"" """"""""""""#???# | | %!%[![%% # !%]!! # "" "############???# | | %=/=%[[ % ####=!%#######""#####?????????????## | | %*!= #?# ]=#?????#""#????????????????## | | #"###"#######?## #????#""#????????????????# # | | ^ #??????# ##????#""#???????????????## ## | | "" #??????#% #?????#""#???????????????# #? | | "" #??????# #??????""????????????????# #? | | """ #??????# #????????????????????????# ##? | | """ #??????# ????????????????????????# #?? | | "" #??????+ #???????????????????????## ##? | | "" #??????# ??????????????????????## ## | | #??????### #??????????????????????# # | | #????????# #??????????????????##### ## | | +########????????? ?????????????????## # #### | | ## #????????? #?????????????????# #?## | | ## #????????? #?????????????????# ##?# | | ## #????????? ??????????????????# ## #?## | | ## #????????? ??????????????????###### #??# | | # #????????? ??????????????????????# ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 30 Evasion (%) 54 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Med. Treads | -6/Factory | Scanalyzed Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -6/Factory Med. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactNeutrinoFalx Manual? 0 Play Time 02:50:45 Cumulative 110.8 hours Start 2019.11.17 @ 18:50:47 End 2019.11.17 @ 22:54:49 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 17 Adventurer 23 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d0ace4-7e34-41cb-8cbd-344ccf229784