Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 15:31:42 Player: Kinga Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (136) 680 Value Destroyed (5106) 5106 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (936) 936 TOTAL SCORE: 14662 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 1414 Aligned with FarCom 300 Friendly Fire -987 Cogmind --------- Core Integrity 0/1450 Matter 187/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Walking (110) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (12) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Graphene Brace Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Machine Gun KE Penetrator > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Subatomic Replicator Core Cannon Vibroblade Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Experimental Transmission Jammer Layered Light Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Phase Gun Field Lobotomy Kit > --- INVENTORY -------- Combat Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Heat Sink Experimental Cooling System Experimental Matter Compressor Enhanced Quantum Rifle Compact HERF Cannon Compact HERF Cannon Latent Energy Streamer Enhanced Nova Cannon Long-range Missile Launcher Fusion Bomb Launcher Vibroblade [Rating: 163] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Airjet Treads Light Treads Leg Centrium Leg Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Slots Evolved 16 | . . . . . 4 2 . 2 2 2 . . 2 2 . Power 2 | . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . . . . 2 2 . . . . . . Utility 10 | . . . . . 4 2 . . . 1 . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 235 | 6 . 2 4 . 45 3 6 28 20 2 3 13 27 38 38 Power 26 | 1 . . 1 . 2 . . 2 . 1 . 1 5 8 5 Engine 8 | 1 . . 1 . 2 . . 1 . 1 . . 2 . . Core 3 | . . . . . . . . 1 . . . . 2 . . Reactor 15 | . . . . . . . . . . . . 1 1 8 5 Propulsion 67 | 2 . . . . 7 2 2 5 14 . 3 4 9 13 6 Treads 7 | 2 . . . . 2 2 . . . . . . . . 1 Leg 13 | . . . . . . . . 1 . . . . . 7 5 Wheel . | . . . . . . . . . . . . . . . . Hover 35 | . . . . . 5 . 2 4 8 . 3 4 9 . . Flight 12 | . . . . . . . . . 6 . . . . 6 . Utility 82 | 1 . 2 . . 25 1 1 13 3 1 . 4 9 10 12 Device 36 | . . . . . 8 1 1 7 1 1 . 1 5 6 5 Storage 7 | 1 . 1 . . 4 . . 1 . . . . . . . Processor 20 | . . 1 . . 5 . . 1 . . . 3 4 1 5 Hackware 7 | . . . . . 1 . . 3 . . . . . 1 2 Protection 12 | . . . . . 7 . . 1 2 . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 . . 3 . 11 . 3 8 3 . . 4 4 7 15 Energy Gun 15 | . . . . . 5 . 1 2 1 . . 2 . 3 1 Energy Cannon 16 | . . . 1 . 1 . 1 5 2 . . . 1 2 3 Ballistic Gun 19 | 2 . . 1 . 5 . 1 . . . . . . 1 9 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 . . . Special Weapon 3 | . . . 1 . . . . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . 3 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . 5 . 2 10 2 . . 2 3 1 2 Corrupted Parts 6 | . . . . . 1 . . . . . 1 . . . 4 System Corruption 23 | . . . . . 4 . . . . . 2 . . . 17 Parts Lost 93 | . . . . . 13 . . 3 4 . . 2 12 26 33 Power 16 | . . . . . 1 . . 1 . . . . 2 6 6 Propulsion 34 | . . . . . 5 . . 2 3 . . 2 5 9 8 Utility 28 | . . . . . 5 . . . . . . . 3 9 11 Weapon 15 | . . . . . 2 . . . 1 . . . 2 2 8 Highest Loss Streak 17 | . . . . . 6 . . 3 2 . . 2 9 12 17 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 76 | . 85 85 83 85 81 58 60 79 93 89 89 94 95 86 67 Engine 5 | . 14 14 14 14 7 7 7 5 . 5 5 1 3 . . Reactor 1 | . . . . . . . . . . . . 3 4 8 8 Treads 8 | . 28 28 28 28 12 11 11 . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . 8 11 Hover 8 | . . . . . 5 . 2 25 19 31 31 31 26 2 . Flight 1 | . . . . . . . . . 12 . . . . 9 . Device 11 | . . . . . 8 15 15 13 14 15 15 14 13 15 9 Storage 6 | . 14 14 14 14 8 7 7 6 5 5 5 5 4 3 . Processor 6 | . . . . . 9 . . 2 5 . . 4 16 17 20 Hackware 4 | . . . . . . . . 7 17 15 15 15 10 4 8 Protection 3 | . . . . . 11 . . 2 1 5 5 5 . 2 . Energy Gun 5 | . . . . . 11 7 7 . 3 . . 1 5 2 . Energy Cannon 2 | . . . . . . . . 12 3 5 5 4 . 1 1 Ballistic Gun 5 | . 28 28 26 28 5 7 6 . . . . . . 2 3 Peak Build Rating 163 | 6 6 8 16 13 61 79 86 100 100 95 102 122 135 163 155 Average Rating 72 | 4 6 6 9 13 34 76 80 84 90 94 99 108 126 123 107 On Entrance 59 | . 6 6 6 13 13 42 79 86 89 89 95 102 118 110 92 Naked Turns 2 | . . . . . 2 . . . . . . . . . . Heaviest Build 127 | 11 11 16 18 18 88 118 118 127 50 55 55 66 71 92 60 Greatest Support 154 | 40 40 40 40 40 40 40 40 36 63 54 63 73 80 154 118 Greatest Overweight (x) 39 | . . . . . 3 5 39 3 1 1 . 1 1 3 6 Average Overweight (x) . | . . . . . . 2 3 1 . 1 . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 9 10 10 14 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 4 4 6 10 10 15 15 15 15 15 14 15 15 15 14 5 Average Carried 11 | 2 4 5 7 10 13 9 11 14 14 13 14 14 13 10 4 Final Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 4 6 10 10 14 11 15 15 15 13 15 15 10 5 5 Class Distribution -------------------- 68% | Mutant 13% | Hacker-Mutant 10% | Scavenger-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Matter Collected 3555 | 234 . 20 . . 673 54 203 687 178 . . 250 253 460 543 Remotely 335 | . . . . . 335 . . . . . . . . . . Salvage Created 7008 | . . 20 . . 1975 126 519 1008 412 . . 648 432 930 938 Parts 274 | . . 6 . 4 80 7 24 34 13 . . 17 21 40 28 Haulers Intercepted 20 | . . . . . 6 1 2 4 2 . . 4 . . 1 Recyclers Shooed 6 | . . . . . 4 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Combat Hostiles Destroyed 91 | . . 1 . . 30 1 6 9 7 . . 7 7 13 10 Melee 4 | . . . . . . . . . . . . . . 1 3 Guns 54 | . . 1 . . 28 1 6 . 3 . . . 2 6 7 Cannons 17 | . . . . . . . . 8 3 . . 3 . 3 . AOE 11 | . . . . . . . . 1 . . . 4 5 1 . Classes Destroyed 17 | . . 2 . . 8 . 1 4 . . . . 2 . . Worker 10 | . . . . . 3 2 . 1 . . . 1 3 . . Builder 3 | . . 1 . 1 . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 20 | . . . . . 6 1 2 4 2 . . 4 . . 1 Recycler 3 | . . . . . 2 . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . 1 . 1 Drone 2 | . . . . . . . 1 1 . . . . . . . Watcher 3 | . . . . . 1 . 1 . . . . . . 1 . Swarmer 29 | . . 1 . . 3 . 1 3 6 . . 5 5 5 . Saboteur 1 | . . . . . . . . 1 . . . . . . . Grunt 24 | . . . . . 14 1 . 2 1 . . 1 2 3 . Brawler 2 | . . . . . 2 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 16 | . . . . . 10 . 5 . . . . . . 1 . Specialist 2 | . . . . . . . . 2 . . . . . . . Hunter 9 | . . . . . . . . 2 . . . . . . 7 Programmer 10 | . . . . . . . . 2 . . . 1 . 4 3 Best Kill Streak 7 | . . 1 . 1 7 3 5 4 5 . . 5 7 4 4 Combat Bots Only 5 | . . 1 . . 5 1 3 3 5 . . 5 5 3 4 Max Kills in Single Turn 6 | . . 1 . 1 2 3 1 1 1 . . 4 6 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 5 | . . . . . . . . 1 . . . 4 5 1 . Melee 1 | . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Hostile Shots Fired 1246 | . . 1 . . 225 7 173 78 61 . . 33 85 241 342 Missed 391 | . . . . . 55 3 69 30 20 . . 14 31 75 94 Damage Taken 15816 | . . 6 . . 2548 113 1075 970 673 . . 441 1219 4085 4686 Core 2300 | . . . . . 522 . 52 36 117 . . 23 95 713 742 Absorbed by Shields 303 | . . . . . . . . . 24 . . . . . 279 Ignored by Resistances 48 | . . . . . . . . . 48 . . . . . . Core Remaining (%) 83 | 100 . . . 100 5 . 92 95 88 . . 98 92 . . Volleys Fired 379 | . . 1 . . 102 10 40 37 25 . . 50 15 46 53 Largest 2 | . . 2 . . 2 2 2 2 2 . . 2 2 2 2 Hottest 160 | . . 40 . . 110 75 95 105 123 . . 160 160 153 105 Shots Fired 660 | . . 2 . . 201 19 73 67 40 . . 53 27 88 90 Gun 508 | . . 2 . . 201 19 72 . 23 . . 4 26 71 90 Cannon 146 | . . . . . . . 1 63 17 . . 48 1 16 . Launcher 1 | . . . . . . . . . . . . 1 . . . Special 5 | . . . . . . . . 4 . . . . . 1 . Kinetic 207 | . . 2 . . 44 10 33 . . . . . . 34 84 Thermal 393 | . . . . . 149 . 12 62 40 . . 52 26 52 . Explosive 1 | . . . . . . . . . . . . 1 . . . Electromagnetic 54 | . . . . . 8 9 28 1 . . . . 1 1 6 Robot Hit Streak 28 | . . 1 . . 11 3 25 11 4 . . 16 9 20 28 Robot Miss Streak 6 | . . . . . 6 3 3 2 3 . . 3 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . . 6 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 537 | . . 1 . . 150 17 55 51 24 . . 34 17 80 108 Core Hits 232 | . . 2 . 1 71 5 30 19 11 . . 17 15 25 36 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . 2 5 Critical Strikes 28 | . . . . . 6 . 1 1 1 . . . . 5 14 Burn 9 | . . . . . 6 . 1 . 1 . . . . 1 . Meltdown 1 | . . . . . . . . 1 . . . . . . . Destroy 7 | . . . . . . . . . . . . . . 2 5 Sever 11 | . . . . . . . . . . . . . . 2 9 Melee Attacks 55 | . . . . . . . . . . . . . 1 18 36 Impact . | . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . . 1 18 36 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17006 | . . 20 . 3 2954 402 1323 2158 843 . . 1574 1381 3214 3134 Guns 8709 | . . 10 . . 2939 266 1158 . 471 . . 18 445 1594 1808 Cannons 3790 | . . . . . . . . 1752 353 . . 1144 6 535 . Explosions 2299 | . . . . . . 133 138 406 . . . 412 680 530 . Melee 1983 | . . . . . . . . . . . . . 152 516 1315 Ramming 225 | . . 10 . 3 15 3 27 . 19 . . . 98 39 11 Kinetic 3706 | . . 10 . . 695 146 525 . . . . . . 667 1663 Thermal 8453 | . . . . . 2125 133 147 1745 824 . . 1259 762 1458 . Explosive 315 | . . . . . . . . . . . . 315 . . . Electromagnetic 2324 | . . . . . 119 120 624 413 . . . . 369 534 145 Impact . | . . . . . . . . . . . . . . . . Slashing 1983 | . . . . . . . . . . . . . 152 516 1315 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 9 . 3 6 . . 10 17 8 11 31 Average Corruption 8 | . . . . . 7 . 3 5 . . 10 12 6 8 12 Corruption Purged 8 | . . . . . . . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 97 | . . . . . 2 . 8 5 . . 1 19 5 28 29 Message Errors 17 | . . . . . . . 2 . . . . 3 1 3 8 Matter Fused 13 | . . . . . 1 . . . . . . 3 2 4 3 Heat Flow Errors 17 | . . . . . 1 . 2 1 . . . 3 1 5 4 Energy Discharges 12 | . . . . . . . 2 . . . . 2 . 4 4 Parts Rejected 4 | . . . . . . . . . . . 1 2 . . 1 Parts Fused 3 | . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 10 | . . . . . . . 1 2 . . . 1 1 3 2 Data Loss (major) 7 | . . . . . . . 1 . . . . . . 2 4 Misfires 3 | . . . . . . . . . . . . . . 2 1 Alerts 5 | . . . . . . . . 1 . . . 1 . 3 . Misdirections 2 | . . . . . . . . . . . . 2 . . . Weapon Failures 4 | . . . . . . . . 1 . . . . . 1 2 Overload Shots 2 | . . . . . . . . 1 . . . 1 . . . Overflow Damage 426 | . . . . . . . 12 128 . . . 69 87 92 38 Projectiles 176 | . . . . . . . . 128 . . . 9 . 39 . Explosions 99 | . . . . . . . 12 . . . . 60 19 8 . Melee 151 | . . . . . . . . . . . . . 68 45 38 Knockbacks 1 | . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . . . . . 1 . 97 100 9 . . 78 49 104 . Shots 5 | . . . . . . . 1 1 . . . 2 . 1 . Rammed 17 | . . 3 . 2 7 1 2 . 1 . . . 1 . . Targets Rammed 23 | . . 4 . 3 7 1 2 . 1 . . . 1 3 1 Kicked 4 | . . . . . . . . . . . . . . 3 1 Crushed 2 | . . 1 . 1 . . . . . . . . . . . Highest Temperature 412 | . . . . . 412 . 220 210 166 . . 235 217 255 228 Average Temperature 82 | . . . . . 104 . 79 73 58 . . 94 47 61 105 Received Heat Transfer 2337 | . . . . . 1315 24 180 136 108 . . 12 247 315 . Effects 3 | . . . . . 3 . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 . . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Fried 12 | . . . . . . . 1 6 . . . . 2 3 . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . Robots Melted 7 | . . . . . 2 . . 2 2 . . 1 . . . Combat Hostiles 3 | . . . . . 2 . . . 1 . . . . . . Parts Melted 29 | . . . . . 13 . 1 5 3 . . 6 1 . . Heat Transferred 13203 | . . . . . 4625 100 296 2525 1500 . . 1787 779 1591 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . 1 . . Latent Energy Used 786 | . . . . . . . 186 200 . . . . 200 200 . LE Corruption 12 | . . . . . . . 3 3 . . . . 3 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Peak Influence 557 | . . 55 . 5 557 246 432 408 434 212 104 451 489 553 306 Initial 272 | . . . . . 1 240 111 102 144 212 74 72 140 272 240 Average 218 | . . 27 . . 234 109 284 226 304 212 89 247 254 421 181 Maximum Alert Level 2 | . . . . . 2 1 2 2 2 1 . 2 2 2 1 Low Security (%) 45 | 100 100 100 . 100 53 73 12 44 17 . 100 24 35 . 46 Level 1 41 | . . . . . 26 26 81 53 70 100 . 68 49 34 53 Level 2 12 | . . . . . 20 . 6 1 12 . . 6 14 65 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . . . 9 7 5 3 2 . . . 1 3 1 Investigation 2 | . . . . . 1 . . . . . . . 1 . . Extermination 9 | . . . . . . 3 1 1 . . . . . 3 1 Reinforcement 10 | . . . . . 2 4 1 1 2 . . . . . . Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 9 | . . . . . 6 . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Distress Signals 11 | . . . . . 3 . 4 . 1 . . . 1 1 1 Communications Jammed 30 | . . . . . . . . . . . . . . 30 . Distress Signals 30 | . . . . . . . . . . . . . . 30 . Times Spotted 230 | . . 3 . . 54 18 13 31 20 . 6 14 25 29 17 Peak Tracking Total 16 | . . 3 . . 6 3 4 13 11 . 6 5 16 7 4 Tactical Retreats 19 | . . 1 . . 3 . . 1 3 . . . 4 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Traps Triggered 10 | . . . . . 3 . . 1 1 1 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Machines Disabled 14 | . . . . . . . 1 5 . . . 5 . 1 2 Max in Single Turn 4 | . . . . . . . 1 1 . . . 4 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Machines Accessed 30 | . . . . . 5 1 1 2 6 . . 8 5 . 2 Terminals 19 | . . . . . 5 . 1 1 5 . . 3 2 . 2 Fabricators 6 | . . . . . . 1 . . 1 . . 2 2 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . 1 . . . 2 1 . . Total Hacks 67 | . . . . . 14 2 1 3 11 . . 14 15 . 7 Successful 19 | . . . . . 3 1 1 1 4 . . 3 3 . 3 Failed 48 | . . . . . 11 1 . 2 7 . . 11 12 . 4 Catastrophic 17 | . . . . . 2 1 . 2 2 . . 6 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . . . 1 . 8 . . 2 3 . . 2 4 . 5 Terminals 49 | . . . . . 14 . 1 2 10 . . 7 8 . 7 Fabricators 11 | . . . . . . 2 . . 1 . . 3 5 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . 1 . . . 3 2 . . Terminal Hacks 14 | . . . . . 3 . 1 1 3 . . 2 1 . 3 Record 1 | . . . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . . . 1 . . . . . . . 1 . 1 Zone Layout 2 | . . . . . . . . . . . . 1 . . 1 Fabricator Hacks 4 | . . . . . . 1 . . 1 . . 1 1 . . Network Status 4 | . . . . . . 1 . . 1 . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 5 1 . 2 2 . . 7 5 . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Total Allies 6 | . . . . . . . . 4 . . . . 1 1 . Largest Group 2 | . . . . . . . . 2 . . . . . 1 . Highest-Rated Group 178 | . . . . . . . . 84 . . . . . 178 . Highest-Rated Ally 178 | . . . . . . . . 43 . . . . . 178 . Total Orders 10 | . . . . . 5 1 4 . . . . . . . . RETURN 10 | . . . . . 5 1 4 . . . . . . . . Ally Attacks 421 | . . . . . 36 183 104 89 . . . . . 9 . Total Damage 7855 | . . . . . 603 2447 1260 2635 . . . . . 910 . Kills 53 | . . . . . 7 19 10 16 . . . . . 1 . Allies Corrupted 2 | . . . . . . 1 . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 4 . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 56 | . . . . . 21 19 16 . . . . . . . . Drone Recoveries 26 | . . . . . 20 2 4 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Turns Passed 9291 | 77 45 286 387 43 2087 1687 862 1219 322 33 22 444 280 757 740 Spaces Moved 5446 | 42 29 170 236 24 927 417 196 719 520 31 73 765 561 361 375 Core 23 | 2 . . . . 16 . 2 . . . . . . . 3 Treads 1557 | 40 29 170 236 24 508 388 162 . . . . . . . . Legs 616 | . . . . . . . . 6 . . . . . 238 372 Wheels . | . . . . . . . . . . . . . . . . Hover 2912 | . . . . . 403 29 32 713 228 31 73 765 561 77 . Flight 338 | . . . . . . . . . 292 . . . . 46 . Fastest Speed 20 | 50 160 160 160 160 46 171 330 98 20 100 20 27 23 41 110 Average Speed 134 | 154 160 160 160 160 171 382 361 144 31 100 23 38 29 137 116 Slowest Speed 2000 | 160 160 160 160 160 320 570 2000 218 116 100 28 121 129 360 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 9 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 15 37 61 15 72 22 58 25 22 2 89 31 23 9 33 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 179 | . . . . . . 1 10 44 9 . . 33 18 63 1 Melee . | . . . . . . . . . . . . . . . . Projectile 38 | . . . . . . . . 8 9 . . 10 5 6 . AOE 140 | . . . . . . 1 10 36 . . . 23 13 57 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Was Fac Res Res Qua Total 6587 | 51 28 180 247 27 1212 493 273 824 628 34 75 859 640 493 523 Wait 292 | . . . . 1 93 52 22 18 41 . . 15 22 21 7 Move 5416 | 41 28 169 235 23 926 416 195 718 503 31 72 764 560 360 375 Hop 8 | . . . . . . . . . 8 . . . . . . Pick Up 64 | 4 . 2 1 . 19 4 4 6 5 . . 7 5 3 4 Fast Attach 141 | 6 . 2 3 . 33 2 4 16 9 . 1 6 9 19 31 Attach 51 | . . . . . 9 1 . 8 5 2 . 3 10 7 6 Detach 19 | . . . 2 . . . . 4 3 . . 2 3 3 2 Swap 44 | . . . 1 . 3 . 2 4 6 . 2 4 8 12 2 Drop 81 | . . 2 5 . 20 7 4 13 8 1 . 8 6 1 6 Fire 379 | . . 1 . . 102 10 40 37 25 . . 50 15 46 53 Melee 55 | . . . . . . . . . . . . . 1 18 36 Ram 2 | . . . . . 1 . . . . . . . 1 . . Kick 4 | . . . . . . . . . . . . . . 3 1 Crush 16 | . . 4 . 3 6 1 2 . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Waste -4/Factory -3/Research -2/Research -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 14) 123 | -10/Materials | Entered Mines 302 | -10/Mines | Learned location of Storage (-7) 309 | -10/Mines | Build established: Mutant 401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 403 | -10/Mines | Discovered new exit (range 5) 409 | -10/Mines | Entered Exiles 446 | -10/Exiles | Met 8R-AWN 475 | -10/Exiles | Met EX-HEX 523 | -10/Exiles | Met EX-BIN 544 | -10/Exiles | Aligned with FarCom system 545 | -10/Exiles | Given EX-Vault access code 582 | -10/Exiles | Opened EX-Vault 591 | -10/Exiles | Found Prototype Energy Cannon 591 | -10/Exiles | Identified Latent Energy Streamer 599 | -10/Exiles | Found Prototype Special Weapon 599 | -10/Exiles | Identified Field Lobotomy Kit 606 | -10/Exiles | Found Prototype Device 658 | -10/Exiles | Exiles lab attacked by MAIN.C 778 | -10/Exiles | Discovered new exit (range 14) 796 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Field Lobotomy Kit, Army-in-a-Box 796 | -10/Exiles | Entered Mines 833 | -9/Mines | Discovered new exit (range 4) 837 | -9/Mines | Received a Mining Laser from a helpful Derelict 839 | -9/Mines | Entered Materials 839 | -8/Materials | Evolved 4 slots: Utility x4 842 | -8/Materials | Identified Army-in-a-Box 1843 | -8/Materials | Garrison activated, responded to threat 2173 | -8/Materials | Lost 4 parts (1n3u) 2224 | -8/Materials | Garrison activated, responded to threat 2251 | -8/Materials | Core integrity fell below 50% 2263 | -8/Materials | Released all parts (5) 2293 | -8/Materials | Lost 6 parts (1p2n1u2w) 2473 | -8/Materials | Core integrity fell below 20% 2920 | -8/Materials | Discovered new exit (range 4) 2926 | -8/Materials | Entered Factory 2926 | -7/Factory | Evolved 2 slots: Utility x2 2928 | -7/Factory | FarCom data flow suspended 3529 | -7/Factory | Lost 3 allies 4521 | -7/Factory | Lost 4 allies 4532 | -7/Factory | Discovered new exit (range 17) 4613 | -7/Factory | Entered Storage 4613 | -7/Storage | Accompanied by 3 allies 4675 | -7/Storage | Garrison activated, responded to threat 5411 | -7/Storage | Discovered new exit (range 17) 5475 | -7/Storage | Entered Factory 5475 | -6/Factory | Accompanied by 8 allies 5475 | -6/Factory | Evolved 2 slots: Propulsion x2 5889 | -6/Factory | Lost 4 allies 6485 | -6/Factory | Identified exit to Factory 6531 | -6/Factory | Build established: Hacker-Mutant 6588 | -6/Factory | Cargo convoy interrupted 6592 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 6595 | -6/Factory | Assimilated X-72 Disruptor with FLK Orb 6598 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 6601 | -6/Factory | Assimilated X-67 Chaingunner with FLK Orb 6642 | -6/Factory | Found Prototype Device 6642 | -6/Factory | Identified Adv. EM Disruption Field 6651 | -6/Factory | Lost 3 parts (1p2n) 6660 | -6/Factory | Lost 4 allies 6669 | -6/Factory | Found Prototype Device 6669 | -6/Factory | Identified Exp. Thermal Shield 6694 | -6/Factory | Entered another Factory area 6694 | -5/Factory | Evolved 2 slots: Propulsion x2 6946 | -5/Factory | Identified exit to Factory 7008 | -5/Factory | Identified exit to Upper Caves 7016 | -5/Factory | Entered another Factory area 7016 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7047 | -4/Factory | Spotted B-86 Titan 7049 | -4/Factory | Sucked down chute 7049 | -4/Factory | Entered Waste 7056 | -4/Waste | Spotted C-40 Crusher 7056 | -4/Waste | Spotted C-40 Crusher 7060 | -4/Waste | Spotted C-40 Crusher 7060 | -4/Waste | Spotted C-40 Crusher 7062 | -4/Waste | Spotted C-40 Crusher 7063 | -4/Waste | Discovered new exit (range 16) 7063 | -4/Waste | Spotted C-40 Crusher 7064 | -4/Waste | EMP discharged 7065 | -4/Waste | System corruption reached 10% 7071 | -4/Waste | Entered Factory 7440 | -4/Factory | Build established: Hacker-Sprinter 7448 | -4/Factory | Found Prototype Launcher 7448 | -4/Factory | Identified Com. Tesla Bomb Launcher 7509 | -4/Factory | Discovered new exit (range 15) 7515 | -4/Factory | Identified exit to Research 7515 | -4/Factory | Entered Research 7515 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7532 | -3/Research | Spotted B-86 Titan 7636 | -3/Research | Found Prototype Processor 7636 | -3/Research | Identified Exp. Targeting Computer 7637 | -3/Research | Found Exp. Targeting Computer 7759 | -3/Research | Lost 9 parts (5n2u2w) 7791 | -3/Research | Discovered new exit (range 9) 7794 | -3/Research | Identified exit to Research 7795 | -3/Research | Entered another Research area 7795 | -2/Research | Evolved 2 slots: Utility x2 7900 | -2/Research | Lost 12 parts (2p5n5u) 8029 | -2/Research | Found Fusion Bomb Launcher 8206 | -2/Research | Build established: Scavenger-Mutant 8255 | -2/Research | Found Prototype Device 8255 | -2/Research | Identified Exp. Transmission Jammer 8337 | -2/Research | System corruption reached 10% 8483 | -2/Research | Assimilated H-81 Overseer with FLK Orb 8491 | -2/Research | Spotted B-90 Cyclops 8500 | -2/Research | Spotted B-90 Cyclops 8534 | -2/Research | Discovered new exit (range 16) 8551 | -2/Research | Identified exit to Quarantine 8552 | -2/Research | Entered Quarantine 8582 | -2/Quarantine | Lost 10 parts (2p3n3u2w) 8622 | -2/Quarantine | Found Alien Energy Cannon 8622 | -2/Quarantine | Identified Core Cannon 8705 | -2/Quarantine | Found Alien Artifact 8749 | -2/Quarantine | Discovered new exit (range 16) 8775 | -2/Quarantine | Identified exit to Access 8817 | -2/Quarantine | Core integrity fell below 50% 8918 | -2/Quarantine | Build established: Hacker-Mutant 8947 | -2/Quarantine | Lost 17 parts (4p4n7u2w) 9136 | -2/Quarantine | Identified Subatomic Replicator 9147 | -2/Quarantine | Core integrity fell below 20% 9182 | -2/Quarantine | Lost 6 parts (2n2u2w) 9238 | -2/Quarantine | Build established: Scavenger-Mutant 9283 | -2/Quarantine | System corruption reached 30% 9292 | -2/Quarantine | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 09273_ Slug penetrates Wall. 09277_ Penetrated by Slug. 09277_ Hvy. Machine Gun destroyed. 09279_ Acquired KE Penetrator. 09280_ Penetrated by Slug. 09280_ Slug penetrates Wall. 09281_ System corrupted: Heat flow error (+147). 09282_ Acquired Corrupted Hvy. Machine Gun. 09282_ Integrated Corrupted Hvy. Machine Gun (+3). 09282_ Corrupted Hvy. Machine Gun temporarily disabled. 09283_ Penetrated by Slug. 09283_ Slug penetrates H-88 Terminator. 09286_ Penetrated by Slug. 09286_ Slug penetrates Wall. 09287_ Slug penetrates H-88 Terminator. 09289_ Penetrated by Slug. 09289_ Mic. Antimatter Reactor destroyed. 09289_ Slug penetrates H-88 Terminator. 09292_ Penetrated by Slug. 09292_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????????????? | | ???##########????????????????? #??????????????? | | ???# """S""" #??????????????"? #??????????????? | | ???# """ """ #???????????# "R" #??????????????? | | ???# #???????????# " " #??""??????????? | | ???#] """ #???????????# #?"""??????????? | | ???# """" #???????????# """ # ""???????????? | | ???# """" #???????????# """ / ?????????????? | | ???# """ #???????????# """ #??????????????? | | ???# [ #????????????? #??????????????? | | ########+####################+######+#######?????? | | ????? | | ^ ????? | | """ % ^ ????? | | """ % ????? | | """ ########+#####"T############ ######?????? | | #????? #""#???????????? #??????????? | | #??? """ """ ####????????????? #??????????? | | #??# "&" "&" #?????????????????#??????????? | | #??# """ """ #????????????????????????????? | | " #??? ""T"" #????????????????????????????? | | " ####????? #??#####?????????????????????? | | " #?????????? #### #?????????????????????? | | #???????????? ## # #?????????????????????? | | ####????????###+###;%@=########??????????????? | | #????????# %=h=%%%; ! #??????????????? | | #????????# #####[# #??????????????? | | #????????# ##??# # """" #??????????????? | | #????????# #???# + """" #??????????????? | | ### #????????# #???### """" #??????????????? | | ??# #????????# #?????# """" #??????????????? | | ??# ########## ####??########??????????????? | | ??# #????????????????????????? | | ??# < #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??####+#############+####????????????????????????? | | ???? ?????????? ??????????????????????????? | | ??# ""???????# ????????????????????????? | | ??# ""???????# #???????????????????????? | | ??# """??????# "" #???????????????????????? | | ??# ??????# """ #???????????????????????? | | ??# "" "" ??????# "T #???????????????????????? | | ??# ""S"????????# """ #???????????????????????? | | ??# """"????????# ?"" ! #???????????????????????? | | ??# ? ????????# ??? #???????????????????????? | | ??##?###?????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 59 Energy Capacity 605 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 44 Melee Accuracy 6 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Subatomic Replicator Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed EnhancedMediumLog Manual? 0 Play Time 01:43:46 Cumulative 90.9 hours Start 2024.09.23 @ 13:48:31 End 2024.09.23 @ 15:31:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 100 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85f50d52-57bd-45da-80b0-69bbc8d6d990