Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 18:16:43 Player: Syanka Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (487) 2435 Value Destroyed (22734) 22734 Prototype IDs (101) 2020 Alien Tech Used (3) 600 Bonus (14850) 14850 TOTAL SCORE: 54139 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6598 Follower Combat Kills 969 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 288 Win 3000 Friendly Fire -1205 Cogmind --------- Core Integrity 1375/1600 Matter 285/300 Energy 2329/2350 System Corruption 3% Temperature Cool (24) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Assembled Flux Generator Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Enhanced Optical Array Assembled Combat Suite Experimental Targeting Computer Advanced Cloaking Device Assembled Alloy Armor System Mapper GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (20) --- Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Armored Huge Wheel Advanced Cryofiber Web Advanced Cloaking Device Drone Bay (2/2) Advanced Drone Bay (2/2) GOLEM Unit Heavy Neutron Cannon Enhanced Nova Cannon Hypervelocity Railgun Fusion Bomb Launcher Vibroblade Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Enhanced Optical Array Assembled Combat Suite Experimental Targeting Computer Advanced Cloaking Device Assembled Alloy Armor System Mapper GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Leg Centrium Leg Armored Huge Wheel Structural Scanner Advanced Cloaking Device Drone Bay GOLEM Unit Quantum Rifle Heavy Neutron Cannon Enhanced Nova Cannon Hypervelocity Railgun Fusion Bomb Launcher Vibroblade [Rating: 230] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware System Mapper Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Utility 12 | . . . 2 . . . . . 2 . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 515 | 12 19 14 54 13 2 1 33 21 25 12 21 10 2 6 59 1 22 1 2 . 1 9 2 5 11 3 9 1 2 5 8 22 63 29 15 Power 22 | 2 1 2 1 . . . 1 . 1 1 2 . . . 7 . . . . . . . . . 1 . . . . . . . 1 1 1 Engine 13 | 2 1 2 1 . . . 1 . 1 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . 1 1 1 Propulsion 97 | 6 3 1 10 . . . 11 3 5 3 1 . . . 9 . 6 . . . . 1 . . 2 . 5 . . . 2 3 11 14 1 Treads 63 | 2 3 1 10 . . . 11 3 4 3 1 . . . 4 . . . . . . 1 . . . . 2 . . . . 2 11 4 1 Leg 27 | . . . . . . . . . . . . . . . 4 . 6 . . . . . . . 2 . 3 . . . 2 1 . 9 . Wheel 6 | 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 226 | 2 2 1 17 5 2 1 5 8 10 5 6 5 1 2 22 . 13 . . . 1 8 1 5 8 3 4 1 2 5 4 17 38 9 13 Device 157 | 1 1 1 12 5 1 1 4 5 7 3 3 4 . 2 10 . 4 . . . . 6 1 5 5 3 3 1 2 2 3 13 33 5 11 Storage 12 | 1 1 . 2 . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . 1 . 1 2 . . Processor 9 | . . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . 1 . . . . 1 . 1 . 1 1 Hackware 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . 1 . . . . Protection 43 | . . . 3 . 1 . 1 3 3 1 1 . 1 . 11 . 4 . . . 1 1 . . 2 . . . . 1 . 2 3 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 170 | 2 13 10 26 8 . . 16 10 9 3 12 5 1 4 21 1 3 1 2 . . . 1 . . . . . . . 2 2 13 5 . Energy Gun 43 | . 2 4 9 2 . . 2 1 3 . 3 . . 1 10 . 2 . . . . . . . . . . . . . . . 1 3 . Energy Cannon 45 | . . . 2 1 . . 7 4 2 3 5 2 1 3 8 . . . . . . . . . . . . . . . . . 5 2 . Ballistic Gun 25 | 2 6 2 4 . . . 7 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 7 | . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 24 | . 2 . 4 . . . . 2 . . . 1 . . 1 1 1 1 2 . . . 1 . . . . . . . 2 1 5 . . Special Weapon 19 | . 3 2 7 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 2 . . . 1 . 1 . 1 . . . 8 . 2 . . . . . . . 7 . 1 1 . 4 . . 2 1 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 57 | . . . . . . . 1 . 1 2 . . . . 9 1 3 . . . . 3 2 . . . . . 1 . . 7 21 1 5 Power 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . Propulsion 12 | . . . . . . . 1 . 1 . . . . . 3 . 2 . . . . . . . . . . . . . . . 4 1 . Utility 28 | . . . . . . . . . . 1 . . . . 4 . . . . . . 2 2 . . . . . 1 . . 4 9 . 5 Weapon 13 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . . . . 3 6 . . Highest Loss Streak 12 | . . . . . . . 1 . 1 2 . . . . 5 1 1 . . . . 3 1 . . . . . 1 . . 3 12 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 84 | . 100 99 99 100 88 88 89 96 97 60 61 75 75 73 83 92 83 85 85 80 85 83 82 80 82 87 85 82 83 85 89 81 77 75 77 Engine 4 | . 14 14 10 11 11 11 8 9 7 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 7 7 Treads 14 | . 27 28 21 22 22 22 36 36 29 16 15 15 15 15 7 . . . . . . 3 5 5 3 . 1 . . . . 7 12 5 8 Leg 6 | . . . . . . . . . . . . . . . 11 30 24 26 26 26 26 15 11 11 14 23 21 20 20 20 24 7 . 11 . Device 16 | . 14 14 21 22 11 11 8 14 26 10 8 22 15 15 14 15 8 6 6 6 6 17 27 27 22 16 21 20 21 18 12 25 23 18 20 Storage 9 | . 14 14 11 11 11 11 9 9 7 1 6 7 7 7 9 15 13 13 13 13 12 11 11 11 11 11 10 10 10 10 10 9 9 8 10 Processor 2 | . . . . . . . . . . 5 . . . . 6 7 5 6 6 6 6 4 . . 1 5 5 5 5 6 10 . . 2 5 Hackware 2 | . . . . . . . . . . . . . . . . . 8 13 13 13 13 5 . . . . 4 5 5 5 7 4 4 4 3 Protection 7 | . . . 11 11 11 11 9 10 7 7 7 7 14 15 9 . 1 . . . . 4 5 5 9 11 5 5 3 5 5 7 7 5 4 Energy Gun 3 | . 8 17 9 13 11 11 2 . 4 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 4 1 11 11 8 8 6 10 11 11 14 12 10 15 12 12 12 7 13 11 11 11 9 11 10 10 13 15 14 12 12 8 10 Ballistic Gun 1 | . 12 1 4 . . . 7 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 230 | 7 10 16 29 24 28 30 36 37 48 82 86 70 69 73 111 110 130 119 119 119 119 147 145 145 150 147 164 151 168 167 179 202 193 208 230 Average Rating 89 | 5 9 10 22 21 27 28 31 34 43 72 75 69 68 68 90 109 120 118 118 110 118 139 143 141 137 146 155 150 157 161 168 186 177 181 212 On Entrance 95 | . 7 10 16 22 24 28 30 35 37 46 71 69 69 69 71 110 110 119 119 119 119 119 144 143 117 147 147 151 151 160 166 170 186 132 187 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 15 30 37 105 103 117 117 118 119 131 130 160 137 155 155 155 123 154 112 112 112 112 125 122 132 126 117 117 115 130 131 129 152 160 171 174 Greatest Support 260 | 20 40 40 43 40 40 40 80 80 80 140 140 140 140 140 140 90 100 100 100 100 100 100 75 75 120 120 140 140 140 140 160 170 185 180 260 Greatest Overweight (x) 51 | 1 . . 4 2 2 2 1 1 12 1 1 . 1 51 40 1 1 1 1 37 1 2 2 2 2 . 1 . . . . 2 1 6 6 Average Overweight (x) . | . . . 1 2 2 2 1 1 1 . . . 1 1 1 1 . . . 3 1 1 1 1 1 . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 7 13 15 22 25 25 25 25 25 25 8 22 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 3 11 14 21 23 24 24 24 24 24 8 21 24 24 24 22 24 20 19 19 20 20 19 19 19 19 20 19 20 20 19 19 19 19 17 17 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 15 14 23 25 25 25 25 25 25 5 22 25 24 25 25 24 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 17 13 19 19 Class Distribution -------------------- 29% | Mutant 28% | Scavenger-Mutant 25% | Hacker-Golem 15% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Hacker-Golem | -6/Factory Hacker-Golem | -6/Lower Caves Hacker-Golem | -6/Lower Caves Hacker-Golem | -6/Data Miner Hacker-Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Zhirov Hacker-Golem | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Golem | -3/Armory Hacker-Golem | -2/Research Hacker-Golem | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Matter Collected 8107 | 446 411 153 793 120 30 10 552 532 434 271 222 126 73 69 843 . 220 122 79 . 109 90 65 20 146 30 . 110 6 . 304 294 784 418 225 Remotely 300 | . . . . . . . 135 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26982 | 250 505 232 1976 178 . 223 675 837 977 1391 1322 46 480 . 1643 69 976 62 157 . 50 1190 213 72 159 374 299 85 80 . 716 3572 4544 192 3437 Parts 1276 | 19 52 21 131 13 . 8 33 59 37 21 61 2 12 . 55 6 51 3 4 . 4 59 11 4 4 17 10 1 4 . 40 172 204 6 152 Haulers Intercepted 16 | . 2 . 6 . . . 4 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 9 | . 1 . 2 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . . . . . 3 12 . . 6 . 1 1 . 4 . 18 4 . 25 . 1 4 . 28 . . . . Prevented 4 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Combat Hostiles Destroyed 414 | . 10 4 35 6 . 1 6 21 12 5 19 3 5 . 56 4 12 4 6 . 1 17 8 1 2 5 4 . 1 . 18 50 61 2 35 Guns 62 | . 6 4 22 6 . . 5 7 4 . 4 . . . 2 . . . . . . . . . . . . . . . . . . 2 . Cannons 245 | . . . 3 . . 1 1 7 7 3 12 2 5 . 8 2 12 . 1 . 1 16 4 1 2 5 4 . 1 . 8 47 57 . 35 AOE 92 | . 4 . 10 . . . . 7 . . . 1 . . 38 2 . 4 5 . . . 4 . . . . . . . 10 3 4 . . Classes Destroyed 26 | 3 6 1 4 . . 1 . 1 1 1 . . . . 4 . . . . . . 1 . . . . . . . . 1 1 1 . . Worker 12 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . 3 Builder 22 | . 5 4 . 2 . . . . 3 . 1 . . . . . 4 . . . . 1 . . . . . . . . . . . . 2 Tunneler 9 | 4 . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 16 | . 2 . 6 . . . 4 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recycler 19 | 1 1 . 5 . . 2 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . . Operator 8 | . 1 . 3 . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 21 | . 2 . 5 . . . 1 1 4 . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . 2 Swarmer 61 | . 8 3 10 3 . . . 6 . . 1 3 . . . 4 . 4 3 . . . 6 . . . . . . . 10 . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Grunt 143 | . 2 . 15 3 . . 4 8 4 . 6 . 3 . . . 7 . 2 . . 9 1 . 1 5 3 . . . 2 25 27 . 16 Brawler 10 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 3 . 2 Duelist 14 | . . . 2 . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . 1 4 4 . . Sentry 34 | . . . 7 . . . 2 4 1 . 2 . . . . . 2 . . . . 2 1 1 . . . . 1 . . . 5 2 4 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 2 Hunter 19 | . . . . . . 1 . 1 1 . 3 . . . . . 1 . . . 1 2 . . . . . . . . 4 2 1 . 2 Programmer 53 | . . . . . . . . 1 4 . 5 . 1 . . . 2 . . . . 3 . . . . 1 . . . . 11 18 . 7 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 41 | 3 5 3 7 3 . 3 3 4 6 2 4 3 4 . 41 4 4 4 3 . 1 4 4 1 1 3 4 . 1 . 8 8 10 2 11 Combat Bots Only 39 | . 5 3 7 3 . 1 3 4 2 2 3 3 4 . 39 4 4 4 3 . 1 3 4 1 1 3 4 . 1 . 8 8 8 2 8 Max Kills in Single Turn 7 | 1 2 1 5 2 . 1 1 3 2 1 1 1 1 . 7 2 1 4 3 . 1 2 4 1 1 1 1 . 1 . 5 3 3 1 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 . 4 . . . . 3 . . . 1 . . 7 2 . 4 3 . . . 4 . . . . . . . 5 2 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Hostile Shots Fired 2511 | . 44 12 94 44 . 6 37 118 167 7 155 19 33 . 186 11 46 9 11 . 3 92 23 2 7 31 46 . 29 . 104 335 672 10 158 Missed 723 | . 12 1 29 5 . . 9 30 59 . 36 2 10 . 48 2 24 3 3 . 1 28 7 2 4 19 9 . 9 . 43 99 174 3 52 Damage Taken 31541 | . 246 93 747 405 . 55 614 1272 981 459 1617 219 295 . 3241 132 473 145 150 . 35 1417 221 . 59 172 444 . 296 . 957 4307 10006 190 2293 Core 2264 | . 27 10 146 110 . 10 48 135 51 . 43 . . . 399 55 45 34 14 . . 185 14 . . . 14 . . . 40 281 510 28 65 Absorbed by Shields 1352 | . . . . . . . . 96 274 13 28 43 47 . 60 . . . . . . . . . 26 34 173 . . . . . 558 . . Reduced by Siege Mode 2363 | . . . . . . . . . . . 53 26 28 . 160 . . . . . . 117 . . . . . . . . . 659 958 . 362 Redirected to Shielding 311 | . . . . . . . . 60 . . . . . . 186 . 6 . . . . . . . 9 50 . . . . . . . . . Ignored by Resistances 3070 | . . . . . . . . . . . 197 . . . 145 . . . . . . 225 47 . 20 43 130 . 58 . 199 618 937 . 451 Regen/Repaired (Parts) 149 | . . . . . . . 130 . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 85 . . . 33 . 66 . . . . . . . 21 . . . . 89 . . . . 80 . . . . 95 . 39 98 85 Volleys Fired 1621 | 21 72 34 107 38 . 6 98 93 106 45 92 42 23 7 121 5 48 12 4 . 2 79 11 1 25 19 26 3 4 . 20 147 189 15 106 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 1 2 1 2 2 2 . 2 2 2 2 2 2 2 2 3 . 3 3 3 3 3 Hottest 282 | 40 145 145 150 122 . 136 136 103 149 160 180 123 180 90 133 33 50 50 75 . 50 50 50 50 50 50 50 50 75 . 75 75 211 282 75 Shots Fired 2931 | 42 104 42 192 53 . 12 148 160 173 62 173 52 35 7 212 5 84 23 5 . 4 138 20 2 49 38 52 6 11 . 49 325 344 33 276 Gun 646 | 42 73 31 136 32 . 6 75 79 61 . 37 . . . 56 . . . . . . . . . . . . . . . . . . 18 . Cannon 2163 | . . 2 38 4 . 6 73 79 111 62 136 51 35 7 132 4 84 22 2 . 4 138 19 2 49 38 52 6 11 . 46 323 336 15 276 Launcher 57 | . 3 . 8 . . . . 2 . . . 1 . . 24 1 . 1 3 . . . 1 . . . . . . . 3 2 8 . . Special 65 | . 28 9 10 17 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 344 | 42 56 7 46 . . . 62 67 50 . . . . . . . . . . . . . . . . . . . . . . . 14 . . Thermal 2398 | . 28 9 138 53 . 12 86 79 122 61 171 51 35 7 115 4 84 22 2 . 4 138 19 2 49 38 52 6 11 . 46 323 322 33 276 Explosive 57 | . 3 . 8 . . . . 2 . . . 1 . . 24 1 . 1 3 . . . 1 . . . . . . . 3 2 8 . . Electromagnetic 121 | . 17 26 . . . . . 12 . 1 2 . . . 63 . . . . . . . . . . . . . . . . . . . . Phasic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 53 | 7 12 10 17 14 . 14 15 11 23 8 30 6 11 . 11 1 7 . 1 . 3 25 6 3 7 13 14 10 12 . 20 53 41 8 29 Robot Miss Streak 10 | 4 5 2 4 2 . . 6 4 3 6 5 4 2 . 3 2 1 10 . . 1 3 4 . 2 1 2 . . . 2 3 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 1600 | 25 49 22 124 25 . 7 63 90 99 38 109 6 24 . 100 2 39 . 1 . 3 88 9 2 12 25 25 1 2 . 29 177 227 15 162 Core Hits 914 | 8 30 17 72 9 . 4 18 42 33 17 37 3 11 . 126 4 23 9 15 . 1 33 12 2 4 9 7 1 2 . 42 113 128 6 76 Critical Kills 9 | 1 . . . . . . . . 1 3 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | 1 . . 9 3 . 1 2 . 1 3 3 . . . 3 . . . . . . . . . . . . . . . . . . . . Burn 14 | . . . 9 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . 1 3 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 36 | . . . . . . . . . . . 8 22 . . 6 . . . . . . . . . . . . . . . . . . . . Impact 35 | . . . . . . . . . . . 7 22 . . 6 . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67577 | 315 850 331 3367 584 . 193 1279 2470 2552 1478 3171 311 747 . 5838 255 1896 246 543 . 141 4003 655 66 569 1067 1090 51 83 . 2326 10098 12363 428 8211 Guns 8312 | 315 602 325 1946 528 . 80 885 889 920 . 525 . . . 869 . . . . . . . . . . . . . . . . . . 428 . Cannons 48661 | . . . 683 . . 75 356 1011 1546 1345 2381 159 747 . 1475 98 1832 . 38 . 141 3962 375 66 569 1067 1090 51 83 . 1419 9174 10771 . 8147 Explosions 9763 | . 221 . 717 . . . . 570 . 133 . 152 . . 3456 157 . 246 505 . . 16 280 . . . . . . . 907 811 1592 . . Melee 231 | . . . . . . . . . . . 193 . . . 38 . . . . . . . . . . . . . . . . . . . . Ramming 538 | . 3 6 21 8 . 38 38 . 86 . 72 . . . . . 64 . . . . 25 . . . . . . . . . 113 . . 64 Kinetic 3620 | 315 412 82 538 . . . 745 780 314 . . . . . . . . . . . . . . . . . . . . . . . 434 . . Thermal 52249 | . 24 . 2091 576 . 155 496 1225 2152 1447 2848 159 747 . 1452 98 1832 . 38 . 141 3962 375 66 569 1067 1090 51 83 . 1419 9174 10337 428 8147 Explosive 9400 | . 221 . 717 . . . . 356 . . . 152 . . 3456 157 . 246 505 . . . 280 . . . . . . . 907 811 1592 . . Electromagnetic 1341 | . 190 243 . . . . . 109 . 31 58 . . . 694 . . . . . . 16 . . . . . . . . . . . . . Impact 161 | . . . . . . . . . . . 123 . . . 38 . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 198 | . . . . . . . . . . . . . . . 198 . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . 5 . . . . . 1 5 5 5 5 5 5 . . 1 1 1 1 1 1 1 1 1 . . . . . . 5 25 . 3 Average Corruption 3 | . . 5 . . . . . 1 2 5 5 5 5 5 . . 1 1 1 1 1 1 1 1 1 . . . . . . 2 11 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 355 | . . . . . . . . 2 21 26 84 21 17 8 . . 9 11 3 2 5 7 5 7 . . . . . . . 27 84 . 16 Message Errors 94 | . . . . . . . . . 6 7 21 4 5 3 . . 3 1 . 1 1 1 . 4 . . . . . . . 9 21 . 7 Matter Fused 66 | . . . . . . . . 1 4 3 10 3 4 2 . . 3 5 2 . 1 1 . 1 . . . . . . . 7 16 . 3 Heat Flow Errors 45 | . . . . . . . . . 1 3 13 1 4 . . . 2 1 1 . 1 . 1 1 . . . . . . . 1 14 . 1 Energy Discharges 35 | . . . . . . . . . 2 4 10 3 1 2 . . . 2 . . . . 1 . . . . . . . . 2 7 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 51 | . . . . . . . . 1 3 5 13 5 1 1 . . 1 2 . 1 1 3 . . . . . . . . . 4 7 . 3 Data Loss (major) 18 | . . . . . . . . . 1 2 5 1 1 . . . . . . . 1 1 3 1 . . . . . . . 1 1 . . Misfires 15 | . . . . . . . . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . 2 7 . . Alerts 14 | . . . . . . . . . 2 1 4 2 1 . . . . . . . . 1 . . . . . . . . . . 2 . 1 Weapon Failures 14 | . . . . . . . . . 1 1 4 1 . . . . . . . . . . . . . . . . . . . 1 6 . . Overload Shots 26 | . . . . . . . . . . . 14 1 4 7 . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2312 | . 41 . 24 . . . 25 37 76 47 135 29 25 . 250 11 190 5 . . 14 231 26 . . 25 2 . . . . 429 370 . 320 Projectiles 1785 | . 4 . 14 . . . 15 19 67 . 72 3 25 . 58 . 183 . . . 14 231 26 . . 25 2 . . . . 366 352 . 309 Explosions 345 | . 37 . 10 . . . 10 18 . 47 . 26 . . 154 11 . 5 . . . . . . . . . . . . . 9 18 . . Melee 182 | . . . . . . . . . 9 . 63 . . . 38 . 7 . . . . . . . . . . . . . . 54 . . 11 Knockbacks 8 | . . . . . . . . . 3 . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . 1 Impact 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 524 | . . . 6 . . . 174 . . 123 . 23 . . 6 . . 46 24 . . . . . . . . . . . . 11 91 . 20 Shots 13 | . . . 1 . . . 2 . . 2 . 1 . . 1 . . 2 1 . . . . . . . . . . . . 1 2 . . Rammed 44 | . 3 1 3 2 . 5 3 . 6 . 11 . . . . . . . . . . . . . . . . . . . . 7 . . 3 Targets Rammed 55 | . 3 1 3 2 . 5 4 . 7 . 11 . . . . . 4 . . . . 2 . . . . . . . . . 9 . . 4 Kicked 8 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . 2 . . . Crushed 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 446 | . 124 100 232 198 . 240 337 123 212 297 330 178 239 54 6 . 181 245 87 . 192 . 199 167 . . . . . . 6 209 446 174 115 Average Temperature 68 | . 32 22 58 62 . 130 78 39 27 83 103 98 93 22 2 . 74 126 47 . 98 . 110 122 . . . . . . 4 67 91 86 64 Received Heat Transfer 6682 | . 12 . 210 129 . . 234 615 171 . 585 . 147 . 595 . 138 . 27 . . 265 54 . 27 82 105 . 9 . 66 1178 1745 36 252 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 73 | . . . . . . . . . . . 10 1 2 . 11 . . . . . . 4 2 1 . . . . . . . 16 15 1 10 Total Turns 1581 | . . . . . . . . . . . 160 17 34 . 100 . . . . . . 90 15 5 . . . . . . . 443 490 2 225 Longest Duration 111 | . . . . . . . . . . . 35 17 27 . 23 . . . . . . 47 10 5 . . . . . . . 111 71 2 61 Robots Corrupted 8 | . . . . . . . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 2 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 9 | . . . . . . . . . 1 . 3 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . 1 Robots Melted 11 | . . . . . . . . . 2 3 3 . . . 2 . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . 1 2 3 . . . 2 . . . . . . 1 . . . . . . . . . . . . . Parts Melted 78 | . . . 8 2 . . 1 4 12 6 10 1 2 . 8 . . . . . . 4 1 . . . . . . . 2 3 4 3 7 Heat Transferred 42332 | . 50 . 4107 1247 . 333 851 1343 3732 2520 4353 222 951 . 1443 50 975 . 25 . 75 2200 225 50 300 625 625 25 50 . 750 4725 5475 555 4450 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Peak Influence 2115 | 35 274 98 621 291 . 43 201 904 519 51 361 . . . . . 191 . . . . 247 . . . . 476 . . . . 1460 2115 1181 1335 Initial 1110 | . 22 . . 241 . . . 88 474 51 . . . . . . 50 . . . . . . . . . 450 . . . . 576 749 1110 458 Average 319 | 11 55 25 278 105 . 1 58 531 321 12 117 . . . . . 96 . . . . 117 . . . . 407 . . . . 822 1083 964 889 Maximum Alert Level 5 | . 1 . 2 1 . . 1 3 2 . 1 . . . . . . . . . . 1 . . . . 2 . . . . 4 5 4 4 Low Security (%) 59 | 100 99 100 46 77 . 100 99 17 13 100 84 . . . . . 100 . . . . 89 . . . . . . . . . . . . . Level 1 12 | . . . 33 22 . . . 13 66 . 15 . . . . . . . . . . 10 . . . . 35 . . . . 6 . . . Level 2 9 | . . . 20 . . . . 42 19 . . . . . . . . . . . . . . . . . 64 . . . . 36 . . 31 Level 3 12 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . 36 64 71 40 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 24 28 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 2 . 5 1 . . 2 . 4 . 15 . . . . . 6 . . . . 5 . . . . 1 . . . . 12 17 . 17 Investigation 10 | . 1 . 1 1 . . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . 1 . . . Extermination 28 | . . . . . . . . . 4 . 4 . . . . . 3 . . . . 2 . . . . 1 . . . . 4 6 . 4 Reinforcement 22 | . 1 . 3 . . . 2 . . . 4 . . . . . 3 . . . . 1 . . . . . . . . . 2 1 . 5 Assault 18 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 . 2 Garrison 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Construction Impeded 4 | . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Distress Signals 23 | . 1 . 5 . . 1 6 1 3 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 2 Communications Jammed 58 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 48 8 . . Distress Signals 58 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 48 8 . . Times Spotted 625 | . 19 5 59 6 . 1 10 24 29 6 31 3 6 . 62 4 16 6 6 . 1 25 9 1 37 7 8 . 1 . 22 63 109 2 47 Peak Tracking Total 37 | . 6 3 9 3 . 1 3 6 6 3 3 3 4 . 37 4 4 4 3 . 1 3 5 1 11 3 5 . 1 . 9 8 21 2 7 Tactical Retreats 26 | . 2 1 1 . . . . 4 1 . . . . . 1 . . . . . . 1 1 1 . . 1 . 1 . 1 3 2 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Traps Triggered 21 | . 1 . 2 . . . 1 3 2 . 4 . . . . . 6 . . . . 1 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 11 . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Disabled 55 | . 1 . 1 2 . . 5 2 . . 2 . . 3 2 . 3 . . . . 5 . . 2 . 2 2 . . . 7 14 1 1 Max in Single Turn 3 | . 1 . 1 1 . . 3 1 . . 1 . . 1 1 . 1 . . . . 1 . . 1 . 1 1 . . . 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Accessed 94 | . 7 1 7 . 2 . 11 2 2 . 9 1 . . . . 9 3 1 4 . 5 2 . 1 . 5 1 1 5 . 6 3 1 5 Terminals 50 | . 7 1 5 . . . 7 2 2 . 5 . . . . . 6 . . . . 1 1 . . . 3 . . . . 4 2 . 4 Fabricators 7 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 2 1 . . Repair Stations 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . . 3 . . . . . 3 . . . . 1 . . . . . . . . . . . 1 1 Total Hacks 217 | . 14 4 16 . 2 . 28 3 6 . 13 1 . . . . 20 7 1 30 . 11 3 . 5 . 10 1 1 18 . 11 3 2 7 Successful 136 | . 7 2 8 . 2 . 13 1 3 . 2 1 . . . . 9 7 1 30 . 7 3 . 5 . 4 1 1 18 . 6 2 1 2 Failed 80 | . 6 2 8 . . . 15 2 3 . 11 . . . . . 11 . . . . 4 . . . . 6 . . . . 5 1 1 5 Catastrophic 19 | . 3 . 2 . . . 2 . 1 . 5 . . . . . 3 . . . . . . . . . 1 . . . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 14 4 11 . 1 . 18 . 2 . 7 . . . . . 8 . . . . 3 . . 1 . 4 . . . . 3 1 . 2 Terminals 102 | . 14 4 11 . . . 19 3 6 . 7 . . . . . 15 . . . . 2 2 . . . 5 . . . . 7 2 . 5 Fabricators 15 | . . . . . . . . . . . 2 . . . . . . . . . . 8 . . . . . . . . . 4 1 . . Repair Stations 7 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Garrison Access 16 | . . . . . . . 2 . . . 4 . . . . . 5 . . . . 1 . . . . . . . . . . . 2 2 Terminal Hacks 90 | . 2 2 1 . 2 . 2 1 3 . . 1 . . . . 4 7 1 30 . . 3 . 5 . 1 1 1 18 . 2 1 . 2 Record 27 | . . . . . 1 . . . . . . 1 . . . . . 5 . 11 . . 2 . . . . 1 . 6 . . . . . Part Schematic 19 | . 1 . . . . . . . 1 . . . . . . . 1 . . 12 . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 4 . . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . 1 . . 1 . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . . 1 1 . . Network Status 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Insert Component 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 21 | . 5 . 4 . . . 5 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . . Terminals 20 | . 5 . 4 . . . 5 . . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 . . . Botnet 6 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . Skim 14 | . 5 . 3 . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 1 5 . . . 8 1 2 . 8 . . . . . 8 . . . . 3 1 . . . 4 . . . . 6 3 1 5 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . . . 1 . . . . . . . 1 . . 12 . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . . . . . . . . . . . 212 . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 10 . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 2 . Machine Destruction 14 | . . . . . . . . 7 . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 4 . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Total Allies 32 | . . . . . . . . . . 20 . . . 3 . . . . . . . . . . 5 . . . . . . . 4 . . Largest Group 19 | . . . . . . . . . . 19 12 . . 3 3 . . . . . . . . . 5 1 1 . . . . . 4 . . Highest-Rated Group 465 | . . . . . . . . . . 465 302 . . 90 90 . . . . . . . . . 270 65 65 . . . . . 260 . . Highest-Rated Ally 68 | . . . . . . . . . . 35 31 . . 31 31 . . . . . . . . . 68 65 65 . . . . . 65 . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 5 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . Ally Attacks 283 | . . . . . . . . . . 90 77 . . . 35 . . . . . . . . 1 30 . . . . . . . 50 . . Total Damage 5827 | . . . . . . . . . . 1489 1070 . . . 423 . . . . . . . . . 1476 . . . . . . . 1369 . . Kills 29 | . . . . . . . . . . 3 7 . . . 5 . . . . . . . . . 10 . . . . . . . 4 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Robot Analysis Total 8 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . . . . 1 1 . 1 . 3 1 . 1 . 3 . . 1 . 1 3 . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 9 . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 7 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Turns Passed 51943 | 170 2406 2136 2749 1741 827 1328 3055 1589 2093 817 3608 735 679 2400 5474 363 2408 1094 759 280 614 1579 749 833 1590 588 568 482 531 207 323 2152 2088 1393 1535 Spaces Moved 20729 | 103 757 835 752 485 257 398 1089 503 675 396 1356 330 254 889 2184 191 1149 557 377 95 313 536 292 359 807 411 291 376 410 154 193 732 754 804 665 Core 46 | 3 . . . . . . . . . . . . . 3 31 . . . . 9 . . . . . . . . . . . . . . . Treads 12034 | 4 686 835 752 485 257 398 1089 503 634 396 1356 330 254 886 1327 . . . . . . 1 1 9 . . . . . . . 493 754 216 368 Legs 7931 | . . . . . . . . . . . . . . . 826 191 1149 557 377 86 313 535 291 350 807 411 291 376 410 154 193 239 . 375 . Wheels 718 | 96 71 . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . 213 297 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 320 320 320 240 242 242 160 160 160 240 240 160 185 135 135 135 135 185 180 210 180 125 125 125 125 125 125 124 124 145 108 145 Average Speed 198 | 82 152 160 284 320 320 320 240 242 243 165 222 160 240 247 208 185 184 181 184 294 185 185 210 211 174 125 148 125 125 125 124 161 153 156 153 Slowest Speed 2600 | 160 160 160 480 320 320 320 242 242 320 242 240 160 240 2600 2050 185 185 185 185 1900 185 270 270 270 210 125 176 125 125 125 125 210 225 270 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 6 95 99 70 95 62 90 79 57 20 96 37 42 39 85 87 44 31 70 60 76 71 13 44 62 81 66 11 60 66 62 38 24 44 34 25 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 15 | . 4 . . 1 1 . 1 . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 1 3 . . . . . Known Exits Taken 14 | . . 1 . . . . 1 . . . . 1 . . . 1 1 1 . . . 1 1 1 . . 1 1 . . 1 1 1 . . Unknown Exits Taken 18 | 1 1 . 1 1 1 1 . . . . 1 . 1 1 1 . . . 1 1 1 . . . 1 1 . . 1 1 . . . 1 . Scrap Searched 38 | . . 2 . 1 . 1 . . . . . 9 . 1 . . . 2 3 . 4 . 3 2 . 4 . 1 3 . 2 . . . . Spaces Dug 449 | . 17 6 9 6 . 1 30 4 12 14 14 46 . . 5 . 20 8 . . . 19 2 . 21 4 16 1 6 . . 53 82 9 44 Terrain Destroyed 1310 | . 43 9 68 16 . 3 107 7 16 31 28 52 6 1 26 5 39 62 86 . 1 36 41 . 29 13 23 2 9 . 121 138 202 12 78 Melee 24 | . . . . . . . . . . . 5 19 . . . . . . . . . . . . . . . . . . . . . . . Projectile 669 | . 22 9 19 16 . 3 57 . 16 2 23 22 6 1 26 1 39 18 1 . 1 36 8 . 29 13 23 2 9 . 16 94 67 12 78 AOE 617 | . 21 . 49 . . . 50 7 . 29 . 11 . . . 4 . 44 85 . . . 33 . . . . . . . 105 44 135 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Total 28594 | 141 1847 1576 1155 563 265 431 1405 728 951 491 1747 445 289 1085 2911 196 1361 617 431 96 345 994 411 433 944 448 379 382 421 169 233 1423 1391 922 968 Wait 4694 | . 969 675 175 11 . 20 131 69 109 18 207 32 11 152 393 . 80 42 45 . 27 355 106 64 20 13 32 . 2 . 4 474 289 17 152 Move 20695 | 102 756 834 751 484 256 397 1089 502 675 395 1355 329 253 888 2183 190 1148 556 376 94 312 535 291 358 806 410 290 375 409 153 192 731 753 803 664 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 316 | 4 15 6 31 4 3 1 22 17 10 4 30 3 . 15 60 . 13 2 . . . 5 . . 6 . 5 . . 4 . 9 23 17 7 Fast Attach 159 | 8 2 2 4 . . . 7 . 7 7 10 7 . 2 18 . 11 . . . 1 2 . . 8 2 7 2 2 3 5 8 17 16 1 Attach 80 | 1 . 1 4 . 1 . 3 2 3 1 6 . 1 2 14 . 2 . . . . 1 . 3 . . . . . 1 . 5 13 10 6 Detach 130 | 2 . . . . . . . . 2 3 2 . . 1 11 . 9 2 4 2 2 3 1 5 5 . 4 1 2 . 5 15 19 20 10 Swap 279 | 3 17 11 46 13 1 1 23 19 15 4 5 3 1 2 27 1 9 1 2 . . 6 2 2 3 1 2 . . 2 3 9 33 3 9 Drop 417 | . 13 12 34 3 4 1 28 19 17 14 21 7 . 16 78 . 27 2 . . 1 6 . . 11 3 13 1 2 6 4 16 28 21 9 Fire 1621 | 21 72 34 107 38 . 6 98 93 106 45 92 42 23 7 121 5 48 12 4 . 2 79 11 1 25 19 26 3 4 . 20 147 189 15 106 Melee 36 | . . . . . . . . . . . 8 22 . . 6 . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 8 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . 2 . . . Crush 46 | . 3 1 3 2 . 5 4 . 7 . 11 . . . . . . . . . . . . . . . . . . . . 7 . . 3 Escape Stasis 14 | . . . . . . . . 4 . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Rewire 87 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . 27 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . 8 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Fac / Sto) -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / [*Qua]) -3/Armory (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Discovered new exit (range 13) 810 | -10/Materials | Learned location of 1 exit from Storage 848 | -10/Materials | Identified exit to Subcaves 878 | -10/Materials | Learned location of Mines (-8) 909 | -10/Materials | Learned location of 2 exits from Subcaves 910 | -10/Materials | Learned Storage emergency access door positions 921 | -10/Materials | Central database locked down 940 | -10/Materials | Learned Storage stockpile data 1014 | -10/Materials | Discovered new exit (range 7) 1142 | -10/Materials | Discovered new exit (range 3) 1218 | -10/Materials | Discovered new exit (range 14) 2577 | -10/Materials | Entered Mines 2578 | -10/Mines | Identified exit to Materials 2853 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3036 | -10/Mines | Assembled infested the area 3041 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3414 | -10/Mines | Discovered exit to Subcaves (range 9) 4297 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4713 | -10/Mines | Entered Materials 4713 | -9/Materials | Evolved 2 slots: Utility x2 5038 | -9/Materials | Build established: Scavenger-Mutant 5180 | -9/Materials | Discovered new exit (range 15) 5338 | -9/Materials | Discovered new exit (range 13) 5772 | -9/Materials | Build established: Mutant 6526 | -9/Materials | Destroyed 7 combat bots 7113 | -9/Materials | First assault squad dispatched 7121 | -9/Materials | Discovered new exit (range 8) 7462 | -9/Materials | Entered Mines 7741 | -9/Mines | Core integrity fell below 50% 8176 | -9/Mines | Discovered new exit (range 3) 8217 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8217 | -9/Mines | Discovered new exit (range 5) 8259 | -9/Mines | Discovered new exit (range 4) 8394 | -9/Mines | Met a Derelict shopkeep closing up shop 9203 | -9/Mines | Entered Exiles 9252 | -9/Exiles | Discovered new exit (range 15) 9290 | -9/Exiles | Met 8R-AWN 9335 | -9/Exiles | Met EX-HEX 9466 | -9/Exiles | Met EX-BIN 9501 | -9/Exiles | Aligned with FarCom system 9504 | -9/Exiles | Given EX-Vault access code 9578 | -9/Exiles | Opened EX-Vault 9597 | -9/Exiles | Found YOLO Cannon 9659 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9755 | -9/Exiles | Met EX-DEC 9768 | -9/Exiles | Learned location of Zion (-7) 9989 | -9/Exiles | Discovered new exit (range 15) 10030 | -9/Exiles | Left Exiles lab with YOLO Cannon 10030 | -9/Exiles | Entered Mines 10370 | -8/Mines | Discovered new exit (range 10) 11358 | -8/Mines | Entered Materials 11358 | -8/Materials | Evolved 2 slots: Propulsion x2 11514 | -8/Materials | Repaired Adv. Beam Rifle 12207 | -8/Materials | Met 7R-MNS 13507 | -8/Materials | Build established: Scavenger-Mutant 13717 | -8/Materials | Repaired Cld. Ion Engine 13735 | -8/Materials | Discovered new exit (range 5) 13978 | -8/Materials | Learned location of 1 exit from Extension 14030 | -8/Materials | Learned Factory terminal intel 14071 | -8/Materials | Learned location of 2 exits from Lower Caves 14104 | -8/Materials | Learned 4 Factory zone layouts 14129 | -8/Materials | Identified exit to Factory 14142 | -8/Materials | Learned 2 Storage zone layouts 14196 | -8/Materials | Learned 2 Lower Caves zone layouts 14238 | -8/Materials | Learned Factory emergency access door positions 14413 | -8/Materials | Identified exit to Garrison 14413 | -8/Materials | Entered Garrison 14551 | -8/Garrison | Build established: Mutant 14631 | -8/Garrison | Triggered checkpoint 14689 | -8/Garrison | Garrison Relay disabled 14717 | -8/Garrison | Triggered checkpoint 14853 | -8/Garrison | Triggered checkpoint 14877 | -8/Garrison | Triggered checkpoint 15179 | -8/Garrison | Triggered checkpoint 15206 | -8/Garrison | Garrison Relay disabled 15278 | -8/Garrison | Discovered exit to Factory (range 4) 15679 | -8/Garrison | Triggered checkpoint 16002 | -8/Garrison | Entered Factory 16002 | -7/Factory | Evolved 2 slots: Utility x2 16003 | -7/Factory | Identified exit to Storage 16004 | -7/Factory | Identified exit to Factory 16006 | -7/Factory | Loaded intel: 26 terminal locations 16310 | -7/Factory | Build established: Scavenger-Mutant 17139 | -7/Factory | Cargo convoy interrupted 18095 | -7/Factory | Sucked down chute 18095 | -7/Factory | Entered Waste 18096 | -7/Waste | Met a frightened Derelict 18128 | -7/Waste | Spotted C-40 Crusher 18160 | -7/Waste | Destroyed C-40 Crusher 18180 | -7/Waste | Spotted C-40 Crusher 18186 | -7/Waste | Destroyed C-40 Crusher 18189 | -7/Waste | Spotted C-40 Crusher 18195 | -7/Waste | Spotted C-40 Crusher 18207 | -7/Waste | Destroyed C-40 Crusher 18214 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18223 | -7/Waste | Spotted C-40 Crusher 18226 | -7/Waste | Crushed by Compactor (1 part destroyed) 18229 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18233 | -7/Waste | Destroyed C-40 Crusher 18244 | -7/Waste | Destroyed C-40 Crusher 18259 | -7/Waste | Found Damper Plating 18286 | -7/Waste | Warlord forces began an assault 18434 | -7/Waste | Spotted C-40 Crusher 18446 | -7/Waste | Allies destroyed C-40 Crusher 18472 | -7/Waste | Lost 5 allies 18516 | -7/Waste | Discovered new exit (range 16) 18912 | -7/Waste | Entered Factory 18912 | -7/Factory | Accompanied by 12 allies 19102 | -7/Factory | Lost 6 allies 19544 | -7/Factory | Discovered exit to Factory (range 5) 19989 | -7/Factory | Found Prototype Launcher 21388 | -7/Factory | Discovered exit to Factory (range 10) 21606 | -7/Factory | Discovered exit to Factory (range 9) 21828 | -7/Factory | Garrison activated, responded to threat 22268 | -7/Factory | Discovered new exit (range 12) 22520 | -7/Factory | Entered Lower Caves 22521 | -7/Lower Caves | Identified exit to Lower Caves 22526 | -7/Lower Caves | Met a Warlord Commander 22527 | -7/Lower Caves | Learned location of Warlord (-5) 22528 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 22531 | -7/Lower Caves | Found Encrypted Comm Array 23255 | -7/Lower Caves | Entered another Lower Caves area 23696 | -7/Lower Caves | Discovered new exit (range 14) 23758 | -7/Lower Caves | Learned Factory garrison access intel 23934 | -7/Lower Caves | Entered Zion 24084 | -7/Zion | Gained Derelict followers 24192 | -7/Zion | Discovered new exit (range 15) 24284 | -7/Zion | System corruption cleaned by Quarantine Array 24922 | -7/Zion | Found Unknown Piercing Weapon 25048 | -7/Zion | Rebuked by Imprinter 25815 | -7/Zion | Identified Rocket Array 25842 | -7/Zion | Identified CR-A16's Pointy Stick 25874 | -7/Zion | Found Prototype Processor 25877 | -7/Zion | Found Prototype Processor 25881 | -7/Zion | Found Prototype Hackware 25884 | -7/Zion | Found Prototype Processor 25887 | -7/Zion | Found Prototype Processor 25891 | -7/Zion | Found Prototype Processor 25892 | -7/Zion | Identified Exp. Terrain Scan Processor 25900 | -7/Zion | Identified Exp. System Shield 26010 | -7/Zion | Identified Exp. Target Analyzer 26039 | -7/Zion | Identified Exp. Signal Interpreter (x2) 26062 | -7/Zion | Identified Exp. Core Analyzer 26094 | -7/Zion | Build established: Mutant 26301 | -7/Zion | Discovered new exit (range 4) 26301 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 26334 | -7/Zion | Entered Deep Caves 26334 | -7/Deep Caves | Accompanied by 3 allies 26465 | -7/Deep Caves | Build established: Scavenger-Mutant 26718 | -7/Deep Caves | Attacked by Z-Imprinter 26740 | -7/Deep Caves | Destroyed Z-Imprinter 27108 | -7/Deep Caves | Z-Facility disabled 27391 | -7/Deep Caves | Found Prototype Protection 27391 | -7/Deep Caves | Identified Zio. Weapon Casing 27408 | -7/Deep Caves | Found Zio. Weapon Casing 28005 | -7/Deep Caves | Discovered new exit (range 6) 28769 | -7/Deep Caves | Found Zio. Weapon Casing 29094 | -7/Deep Caves | Spotted AG-10671 29127 | -7/Deep Caves | Destroyed AG-10671 29194 | -7/Deep Caves | Triggered Deep Caves wall 29212 | -7/Deep Caves | Spotted AS-79118 29225 | -7/Deep Caves | Destroyed AS-79118 29247 | -7/Deep Caves | Spotted AS-14622 29250 | -7/Deep Caves | Lost 5 parts (1p1n3u) 29259 | -7/Deep Caves | Destroyed AS-14622 29284 | -7/Deep Caves | Destroyed 39 combat bots 29361 | -7/Deep Caves | Spotted AG-58729 29366 | -7/Deep Caves | Core integrity fell below 50% 29383 | -7/Deep Caves | Destroyed AG-58729 29481 | -7/Deep Caves | Build established: Mutant 29854 | -7/Deep Caves | Exposed GOLEM chamber 29860 | -7/Deep Caves | Found Unknown Device 29862 | -7/Deep Caves | Identified GOLEM Unit 30189 | -7/Deep Caves | Found GOLEM Unit 30197 | -7/Deep Caves | Found GOLEM Unit 30205 | -7/Deep Caves | Found GOLEM Unit 30421 | -7/Deep Caves | Found Gui. Plasma Cannon 30442 | -7/Deep Caves | Build established: Golem 30684 | -7/Deep Caves | Found Zio. Weapon Casing 31808 | -7/Deep Caves | Entered Proximity Caves 32171 | -6/Proximity Caves | Entered Factory 32171 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 32172 | -6/Factory | Loaded intel: 4 garrison access locations 32432 | -6/Factory | Identified exit to Garrison 32856 | -6/Factory | Discovered new exit (range 6) 32997 | -6/Factory | Discovered new exit (range 8) 33323 | -6/Factory | Build established: Hacker-Golem 34043 | -6/Factory | Discovered new exit (range 8) 34130 | -6/Factory | Identified exit to Lower Caves 34380 | -6/Factory | Found Prototype Launcher 34380 | -6/Factory | Identified Scatter Rocket Array 34579 | -6/Factory | Entered Lower Caves 34712 | -6/Lower Caves | Learned 8 Factory zone layouts 34862 | -6/Lower Caves | Learned Factory emergency access door positions 35280 | -6/Lower Caves | Identified exit to Lower Caves 35332 | -6/Lower Caves | Learned Research trap positions 35332 | -6/Lower Caves | Learned Factory security intel 35673 | -6/Lower Caves | Entered another Lower Caves area 35683 | -6/Lower Caves | Discovered new exit (range 12) 35748 | -6/Lower Caves | Encountered a Warlord checkpoint 35781 | -6/Lower Caves | Learned location of 1 exit from Factory 36388 | -6/Lower Caves | Discovered new exit (range 11) 36432 | -6/Lower Caves | Entered Data Miner 36432 | -6/Data Miner | Discovered new exit (range 7) 36456 | -6/Data Miner | Met Data Miner 36506 | -6/Data Miner | Learned location of Section 7 (-3) 36506 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 36522 | -6/Data Miner | Received God Mode back door access code from Data Miner 36712 | -6/Data Miner | Entered Proximity Caves 36975 | -5/Proximity Caves | Learned Factory garrison access intel 37200 | -5/Proximity Caves | Discovered new exit (range 4) 37326 | -5/Proximity Caves | Entered Factory 37326 | -5/Factory | Evolved 2 slots: Utility x2 37327 | -5/Factory | Identified exit to Extension 37328 | -5/Factory | Identified exit to Upper Caves 37332 | -5/Factory | Loaded intel: 4 garrison access locations 37850 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x1) 37886 | -5/Factory | Build established: Golem 38084 | -5/Factory | Discovered exit to Upper Caves (range 6) 38364 | -5/Factory | Cargo convoy interrupted 38650 | -5/Factory | Fabricated Combat Drone Bay (x1) 38753 | -5/Factory | Lost 3 parts (2u1w) 38905 | -5/Factory | Entered Upper Caves 38926 | -5/Upper Caves | Identified exit to Upper Caves 39038 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 39188 | -5/Upper Caves | Encountered a Warlord checkpoint 39349 | -5/Upper Caves | Learned location of Armory (-3) 39654 | -5/Upper Caves | Entered another Upper Caves area 39655 | -5/Upper Caves | Identified exit to Warlord 39717 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40487 | -5/Upper Caves | Entered Warlord 40574 | -5/Warlord | System corruption cleaned by Quarantine Array 41500 | -5/Warlord | Met Warlord 41525 | -5/Warlord | Warlord's base attacked by MAIN.C 41532 | -5/Warlord | Opened Warlord's prototype stash 41541 | -5/Warlord | Found Prototype Reactor 41541 | -5/Warlord | Identified Vortex Chain Reactor 41551 | -5/Warlord | Found Prototype Hackware 41574 | -5/Warlord | Found Prototype Device 41574 | -5/Warlord | Identified System Purifier 41581 | -5/Warlord | Found Prototype Processor 41581 | -5/Warlord | Identified Exp. Targeting Computer 41730 | -5/Warlord | Found Prototype Device 41730 | -5/Warlord | Identified Minesniffer Drone Bay 41869 | -5/Warlord | Lost 4 allies 41875 | -5/Warlord | Warlord forces counterattacked 41898 | -5/Warlord | Spotted Striker 41904 | -5/Warlord | Allies destroyed Striker 41974 | -5/Warlord | Spotted Executioner 41996 | -5/Warlord | Spotted Executioner 42012 | -5/Warlord | Found Exp. Core Analyzer 42036 | -5/Warlord | Spotted Executioner 42038 | -5/Warlord | Discovered new exit (range 14) 42077 | -5/Warlord | Entered Proximity Caves 42077 | -4/Proximity Caves | Accompanied by 1 ally 42079 | -4/Proximity Caves | Spotter reported a threat 42080 | -4/Proximity Caves | Spotter reported a threat 42084 | -4/Proximity Caves | Lost 14 allies 42132 | -4/Proximity Caves | Spotter reported a threat 42575 | -4/Proximity Caves | Learned Research machine intel 42606 | -4/Proximity Caves | Discovered new exit (range 11) 42665 | -4/Proximity Caves | Entered Factory 42665 | -4/Factory | Accompanied by 1 ally 42665 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 42743 | -4/Factory | Identified System Mapper 42895 | -4/Factory | Discovered new exit (range 14) 42915 | -4/Factory | Search patrols dispatched 43010 | -4/Factory | Found Quantum Capacitor 43050 | -4/Factory | Build established: Hacker-Golem 43113 | -4/Factory | Discovered new exit (range 4) 43186 | -4/Factory | Identified exit to Upper Caves 43233 | -4/Factory | Entered Upper Caves 43471 | -4/Upper Caves | Identified exit to Upper Caves 43516 | -4/Upper Caves | Found Alien Artifact 43516 | -4/Upper Caves | Identified Core Expander 43516 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 43715 | -4/Upper Caves | Entered another Upper Caves area 43788 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 43802 | -4/Upper Caves | Spotted B-86 Titan 44090 | -4/Upper Caves | Discovered new exit (range 9) 44246 | -4/Upper Caves | Entered Zhirov 44246 | -4/Zhirov | Discovered new exit (range 3) 44269 | -4/Zhirov | Met Zhirov 44293 | -4/Zhirov | Learned location of Quarantine (-3) 44293 | -4/Zhirov | Learned location of Testing (-2) 44293 | -4/Zhirov | Learned location of Command (-1) 44316 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 44342 | -4/Zhirov | Found Alien Artifact 44357 | -4/Zhirov | Identified Integrated Reactor 44357 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 44367 | -4/Zhirov | Found Alien Artifact 44453 | -4/Zhirov | Entered Proximity Caves 44454 | -3/Proximity Caves | Identified exit to Research 44470 | -3/Proximity Caves | Spotter reported a threat 44471 | -3/Proximity Caves | Spotter reported a threat 44509 | -3/Proximity Caves | Destroyed 8 combat bots 44674 | -3/Proximity Caves | Spotted B-86 Titan 44776 | -3/Proximity Caves | Entered Research 44776 | -3/Research | Evolved 2 slots: Utility x2 44777 | -3/Research | Identified exit to Armory 44778 | -3/Research | Loaded intel: 73 trap records 44779 | -3/Research | Loaded intel: 111 machine locations 45026 | -3/Research | Search patrols dispatched 45605 | -3/Research | Destroyed 8 combat bots 45817 | -3/Research | First assault squad dispatched 45860 | -3/Research | Discovered new exit (range 10) 46487 | -3/Research | Lost 3 parts (1u2w) 46928 | -3/Research | Entered Armory 47068 | -3/Armory | Found Fusion Bomb Launcher 47071 | -3/Armory | Found Fusion Bomb Launcher 47217 | -3/Armory | Identified exit to Research 47281 | -3/Armory | Energy Cycler disabled 47281 | -3/Armory | P-80 Master assimilated allied Archangel 8a 47303 | -3/Armory | Lost 3 allies 47336 | -3/Armory | System corruption reached 10% 47428 | -3/Armory | First assault squad dispatched 48144 | -3/Armory | Found Adv. Force Booster 48385 | -3/Armory | Spotted B-86 Titan 48579 | -3/Armory | Destroyed B-86 Titan 48797 | -3/Armory | Destroyed 7 combat bots 48821 | -3/Armory | High security lockdown imminent 48889 | -3/Armory | Lost 6 parts (1n4u1w) 48901 | -3/Armory | High security lockdown engaged 48987 | -3/Armory | Destroyed 8 combat bots 48992 | -3/Armory | Core integrity fell below 50% 49016 | -3/Armory | Entered Research 49016 | -2/Research | Warlord forces began assault on 0b10 49016 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 49022 | -2/Research | Lost 12 parts (2p2n4u4w) 49126 | -2/Research | Research machine network offline 49388 | -2/Research | Spotted B-90 Cyclops 49484 | -2/Research | Borebot progress halted 49706 | -2/Research | Discovered new exit (range 21) 49852 | -2/Research | Borebot progress halted 50067 | -2/Research | Found Exp. Targeting Computer 50409 | -2/Research | Entered Access 50409 | -1/Access | Evolved 2 slots: Utility x2 50439 | -1/Access | Garrison activated, responded to threat 50707 | -1/Access | Lost 3 allies 50807 | -1/Access | Destroyed 8 combat bots 50848 | -1/Access | Garrison activated, responded to threat 50912 | -1/Access | Identified Transdimensional Reconstructor 50912 | -1/Access | Warped through subspace 51012 | -1/Access | Destroyed 7 combat bots 51159 | -1/Access | First assault squad dispatched 51780 | -1/Access | Identified exit to Surface 51944 | *** | Escaped! Last Messages --------------- 51898_ Structural Scanner destroyed. 51899_ GOLEM Unit beginning Asb. Nanovents integration. 51899_ G-73 Enforcer destroyed. 51900_ Asb. Nanovents integration complete. 51901_ Activated siege mode. 51905_ G-73 Enforcer destroyed. 51909_ ALERT: Rogue bot located, Programmers report to Access Zone 3R. 51909_ G-73 Enforcer destroyed. 51917_ Ended siege mode. 51923_ Destroyed Unknown Engine. 51923_ E-15 Imp destroyed. 51928_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 51933_ The Access Shell folds into the floor. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ????????????????????????????????####/#######?????? | | ????????????????????????????????## = # ?????? | | ????????????????????????????????## # ?????? | | ????????????????????????????????## """ # ?????? | | ????????????????????????????????## """ # ?????? | | ????????????????????????????????## R" # ?????? | | ????????????????????????????????## """ # ?????? | | ????????????????????????????????## "" # ?????? | | ????????????????????????????????## # ?????? | | ???????????# ????################# # ? | | ?????????? # "#################"###+##+#########? | | ?????????? # % [%%%*[ | | ??????????## =%![*%= | | ??????????#####+##### ""#####+!"########### | | ??????????? ### ""### ##### | | ???????????????????## ""##????????????????? | | ???????????????????## T##????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 75 Energy Capacity 2350 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Datajack | -7/Factory | Hacked Adv. Shield Generator | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x1 | -5/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- 40k Club 50k Club More Power To You Ultimate Loadout Victory By Combat Challenges ------------ None Game ------ Seed SpikedCloakRifle Manual? 0 Play Time 07:32:11 Cumulative 179.6 hours Start 2024.10.13 @ 01:16:18 End 2024.10.15 @ 18:16:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 88 Adventurer 13 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 38beb473-3052-4773-bf00-23dee40f307b