Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.18 @ 02:00:07 Player: Iddmeister Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (3695) 3695 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1320) 1320 TOTAL SCORE: 10835 Bonus ------- Follower Combat Kills 120 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 89/300 Energy 85/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Transmission Jammer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Particle Charger Wave Gun HERF Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Backup Power VII Backup Power VII > --- PROPULSION ------- Improved Treads Advanced Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Matter Compressor Kinecellerator Advanced Transmission Jammer ECM Suite Cloaking Device System Shield > --- WEAPON ----------- Wave Gun HERF Cannon Gauss Rifle Heavy Gauss Cannon > --- INVENTORY -------- Makeshift Trap Scanner Advanced Sensor Array Improved Powered Armor Graphene Brace Variable Charge Gun Backup Laser VII Heavy Missile Launcher Micro-nuke Launcher Advanced Datajack Improved Remote Datajack [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Hypervelocity Mass Driver Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Slots Evolved 13 | . 1 . 2 2 2 . 2 . 2 . . 2 Power 3 | . . . 1 . . . 1 . 1 . . . Propulsion 2 | . . . . 1 . . . . . . . 1 Utility 6 | . 1 . 1 1 1 . 1 . 1 . . . Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 87 | 8 1 . 7 7 2 1 5 7 11 7 6 25 Power 18 | 1 . . 3 . . . 2 2 . 4 2 4 Engine 3 | 1 . . 1 . . . . . . 1 . . Core 13 | . . . 2 . . . 2 2 . 3 2 2 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 14 | 2 . . 1 2 . . 2 . 3 . 2 2 Treads 14 | 2 . . 1 2 . . 2 . 3 . 2 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 2 1 . 2 3 1 . 1 3 4 1 1 10 Device 12 | 1 . . . 1 1 . . . 2 . 1 6 Storage 2 | 1 . . . . . . . 1 . . . . Processor 6 | . . . 2 1 . . 1 . 1 . . 1 Hackware 4 | . . . . . . . . . 1 1 . 2 Protection 5 | . 1 . . 1 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 26 | 3 . . 1 2 1 1 . 2 4 2 1 9 Energy Gun 10 | 1 . . 1 . 1 . . . 2 . . 5 Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 6 | 2 . . . 1 . . . . 1 1 1 . Ballistic Cannon 2 | . . . . . . . . 1 . . . 1 Launcher 5 | . . . . 1 . 1 . 1 . 1 . 1 Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 44 | . . . . . . 2 . 6 . 7 2 27 Power 13 | . . . . . . . . 1 . 5 1 6 Propulsion 5 | . . . . . . . . . . . . 5 Utility 14 | . . . . . . 1 . 3 . 2 1 7 Weapon 12 | . . . . . . 1 . 2 . . . 9 Highest Loss Streak 11 | . . . . . . 2 . 3 . 3 2 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 3 5 5 9 9 8 8 7 9 7 7 9 8 Power . | . 1 1 1 2 2 2 1 1 . . . . Propulsion 1 | . . . . . . . 1 2 2 2 1 . Utility 3 | 1 3 3 4 4 4 4 2 2 3 2 3 2 Weapon 2 | . 1 1 2 3 2 2 1 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . . 1 3 . . . . 1 . . . 6 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . 1 3 . . . . 1 . . . 3 Weapon 1 | . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 92 100 99 98 96 95 94 92 89 83 82 83 Engine 2 | . 12 12 4 . . . . . . 1 5 . Core 14 | . . . 15 16 14 14 18 18 22 12 15 11 Treads 17 | . 23 25 20 24 21 21 18 18 16 16 12 14 Device 13 | . 12 12 10 8 10 14 16 13 9 11 14 19 Storage 9 | . 12 12 10 8 7 7 6 9 11 11 11 8 Processor 5 | . . . 9 15 14 11 10 10 5 1 . . Hackware 2 | . . . . . . . . . 1 6 5 6 Protection 5 | . 6 12 10 7 7 7 6 6 5 5 . . Energy Gun 4 | . 12 12 12 8 14 7 4 1 3 3 . 4 Ballistic Gun 3 | . 12 12 7 5 . . . . 2 1 5 3 Ballistic Cannon 3 | . . . . . . . . 4 4 3 5 4 Launcher 3 | . . . . 2 7 11 12 7 2 3 . 1 Special Weapon 1 | . . . . . . . . . 1 3 4 2 Peak Build Rating 103 | 7 8 8 18 30 32 34 44 49 75 70 71 103 Average Rating 51 | 3 7 8 16 28 31 31 40 46 64 63 65 85 On Entrance 32 | . 7 8 8 17 29 32 30 44 49 67 61 71 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 19 22 22 29 35 40 44 51 61 70 79 79 100 Greatest Support 123 | 40 40 40 40 64 64 64 74 74 86 86 93 123 Greatest Overweight (x) 12 | 4 1 . . 1 . . . . 1 . . 12 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 6 7 10 10 9 10 9 10 10 10 10 10 Average Carried 8 | 3 5 5 9 9 8 8 7 9 7 7 9 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 5 7 10 10 8 8 9 9 7 8 10 4 Class Distribution -------------------- 41% | Hacker-Mutant 20% | Hacker-Tank 16% | Hacker-Skirmisher 12% | Scavenger-Tank 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Matter Collected 2838 | 261 162 7 97 116 . 108 52 196 325 647 241 626 Remotely . | . . . . . . . . . . . . . Salvage Created 3893 | . 30 75 438 437 . 351 . 24 405 716 127 1290 Parts 193 | . 1 1 28 23 . 9 . 1 29 30 5 66 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Combat Hostiles Destroyed 57 | . . 2 7 6 . 2 . . 4 15 3 18 Guns 18 | . . . 7 2 . . . . 1 2 2 4 Cannons 15 | . . . . . . . . . 1 8 1 5 AOE 21 | . . 2 . 4 . . . . 1 5 . 9 Classes Destroyed 15 | . 1 1 2 2 . 1 . . 3 2 . 3 Worker 2 | . . . . . . . . . 2 . . . Builder 5 | . . . . . . . . . . . . 5 Tunneler 2 | . . . 1 . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . . . . Recycler 4 | . . . . . . . . . . . . 4 Mechanic 1 | . . . . . . . . . . . . 1 Watcher 11 | . 1 . 3 3 . . . . 3 . . 1 Swarmer 14 | . . . . 3 . . . . . 5 2 4 Grunt 16 | . . 2 4 1 . . . . . 5 . 4 Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 10 | . . . 3 2 . . . . 2 2 1 . Specialist 2 | . . . . . . 2 . . . . . . Hunter 5 | . . . . . . . . . 1 2 . 2 Programmer 9 | . . . . . . . . . 1 . . 8 Best Kill Streak 9 | . 1 2 3 6 . 2 . . 4 9 3 8 Combat Bots Only 9 | . . 2 2 5 . 2 . . 2 9 3 5 Max Kills in Single Turn 7 | . 1 1 1 2 . 1 . . 2 3 1 7 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 . . . . 1 3 . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Hostile Shots Fired 764 | . . 7 35 32 . 28 . . 19 126 32 485 Missed 261 | . . . 11 14 . 11 . . 7 33 10 175 Hits 503 | . . 7 24 18 . 17 . . 12 93 22 310 Projectile 503 | . . 7 24 18 . 17 . . 12 93 22 310 AOE 4 | . . . . . . . . . 1 . . 3 Critical Strikes 17 | . . . . . . 1 . . . 2 1 13 Part Disruptions 3 | . . . . . . . . . . . . 3 Damage Taken 6575 | . . 71 196 107 . 271 . 608 192 918 217 3995 Core 1339 | . . 22 20 . . . . . 25 70 44 1158 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 3789 | . . 43 122 76 . 162 . 55 136 719 171 2305 Regen/Repaired (Parts) 127 | . . . . . . . . . . . . 127 Core Remaining (%) 96 | 100 . 91 95 100 . 100 . 100 . . 86 . Volleys Fired 186 | . 3 7 30 23 . 3 . 19 19 27 11 44 Largest 4 | . 2 2 2 2 . 3 . 2 3 3 2 4 Hottest 281 | . 60 60 85 73 . 112 . 86 281 134 79 248 Shots Fired 351 | . 6 14 57 39 . 8 . 24 30 49 21 103 Gun 205 | . 6 14 57 34 . 3 . . 14 18 10 49 Cannon 81 | . . . . . . . . 3 9 20 10 39 Launcher 53 | . . . . 5 . 5 . 21 3 8 . 11 Special 12 | . . . . . . . . . 4 3 1 4 Kinetic 156 | . 3 7 24 11 . . . 3 11 30 20 47 Thermal 36 | . . . . . . . . . 12 8 . 16 Explosive 31 | . . . . . . . . 17 . 3 . 11 Electromagnetic 116 | . 3 7 33 28 . 8 . 4 3 5 . 25 Robot Hit Streak 32 | . 5 19 20 17 . 8 . 5 13 26 10 32 Robot Miss Streak 4 | . . . 2 3 . 1 . . 2 3 4 2 Penetration Max 2 | . . . . . . . . . . 1 . 2 Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 246 | . 5 14 43 23 . 7 . 3 22 32 14 83 Core Hits 161 | . 1 5 21 16 . 1 . 7 18 30 6 56 Critical Kills 14 | . . . . . . . . . 3 7 1 3 Critical Parts Destroyed 11 | . . . . . . . . . 2 2 1 6 Critical Strikes 33 | . . . . . . . . . 7 9 3 14 Burn 3 | . . . . . . . . . 2 . . 1 Destroy 26 | . . . . . . . . . 5 9 3 9 Blast 4 | . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8733 | . 82 215 642 439 . 235 . 184 736 1230 236 4734 Guns 2642 | . 82 133 558 309 . 22 . . 230 255 117 936 Cannons 1776 | . . . . . . . . 23 108 346 119 1180 Explosions 4307 | . . 82 84 130 . 213 . 161 398 629 . 2610 Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . 8 Kinetic 2470 | . 18 36 128 140 . . . 23 136 455 236 1298 Thermal 1898 | . . 82 84 . . . . . 202 146 . 1384 Explosive 1966 | . . . . . . . . 117 . 306 . 1543 Electromagnetic 2391 | . 64 97 430 299 . 235 . 44 398 323 . 501 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 6 . 1 1 20 Average Corruption 2 | . . . . . . . . 2 . 1 1 4 Corruption Purged 2 | . . . . . . . . . . . 1 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 45 | . . . . . . . . 24 . 5 2 14 Message Errors 10 | . . . . . . . . 9 . . . 1 Matter Fused 10 | . . . . . . . . 3 . 2 . 5 Heat Flow Errors 6 | . . . . . . . . 3 . 1 1 1 Energy Discharges 5 | . . . . . . . . 2 . 1 . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 3 . . 1 2 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 4 | . . . . . . . . 4 . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . 1 . . . Overflow Damage 283 | . . . 39 . . . . 2 11 4 . 227 Projectiles 55 | . . . . . . . . 2 . 1 . 52 Explosions 228 | . . . 39 . . . . . 11 3 . 175 Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . 5 . 7 Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 5 . 7 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . 3 . . . 53 . 43 . 122 Shots 15 | . . . . 1 . . . 6 . 5 . 3 Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 681 | . 20 160 275 159 . 6 . 257 681 420 457 620 Average Temperature 117 | . 15 83 102 53 . 4 . 34 177 162 231 173 Received Heat Transfer 884 | . . 63 150 27 . . . . 42 222 63 317 Effects 73 | . . . 1 . . . . . 36 6 9 21 Shutdowns 29 | . . . . . . . . . 12 3 2 12 Energy Bleed 10 | . . . 1 . . . . . 7 1 1 . Interference 10 | . . . . . . . . . 7 . . 3 Matter Decay 3 | . . . . . . . . . 2 . . 1 Short Circuit 5 | . . . . . . . . . 3 . . 2 Damage (minor) 6 | . . . . . . . . . 2 2 . 2 Damage (major) 9 | . . . . . . . . . 3 . 6 . Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Robots Corrupted 3 | . . . . . . 2 . . 1 . . . Combat Hostiles 3 | . . . . . . 2 . . 1 . . . Parts Fried 11 | . . 1 1 . . 6 . . 1 1 . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 2 1 . 1 Heat Transferred 2325 | . . 150 100 . . . . . 598 222 . 1255 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 2 1 . . . . 1 1 . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Maximum Alert Level 4 | . . . . . . . . 4 2 . . 1 Low Security (%) 56 | 100 100 100 100 100 100 100 100 26 1 . . 81 Level 1 20 | . . . . . . . . 24 71 . . 18 Level 2 9 | . . . . . . . . 15 27 . . . Level 3 8 | . . . . . . . . 20 . . . . Level 4 5 | . . . . . . . . 12 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1355 | . 18 49 60 136 19 63 16 1355 528 . . 269 Initial 528 | . . . . 13 19 9 16 . 528 . . . Average 270 | . . 4 29 33 19 27 2 525 330 . . 107 Influence Increases 3448 | . 25 64 249 211 . 54 2 1415 205 350 60 813 Destroy 0b10 Robot/C 1200 | . . 40 140 120 . 40 . . 120 320 60 360 Destroy 0b10 Robot/NC 135 | . 5 . 20 20 . . . 5 25 . . 60 Destroy Leader 274 | . 2 10 56 38 . 10 . . 46 30 . 82 Allied During Kill 2 | . . . . . . . . . 2 . . . Successful Hack 95 | . 18 . . 5 . . 2 10 . . . 60 Disable Machine 104 | . . 4 . 24 . 4 . 4 4 . . 64 Anti-Garrison Action 1350 | . . . . . . . . 1350 . . . . Destroy Structure 243 | . . 10 3 4 . . . 46 8 . . 172 Partial Spotted 30 | . . . 15 . . . . . . . . 15 Lose Combat Pursuer 15 | . . . 15 . . . . . . . . . Influence Decreases 3448 | . 25 64 204 195 42 30 45 60 1362 548 60 813 Entered New Map 1042 | . . . . 32 42 10 27 . 827 104 . . Time Decay 2028 | . 25 64 204 163 . . 18 . 495 400 50 609 Lost Part 338 | . . . . . . 20 . 60 . 44 10 204 Lost Ally 40 | . . . . . . . . . 40 . . . Squads Dispatched 12 | . . . 1 . . 1 . . 6 . . 4 Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . 2 . . 3 Reinforcement 4 | . . . 1 . . 1 . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Distress Signals 5 | . . . 2 1 . . . . 1 . . 1 Communications Jammed 16 | . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . 16 Times Spotted 115 | . 1 2 13 11 . 4 . . 14 25 4 41 Peak Tracking Total 10 | . 1 2 4 4 . 2 . . 4 10 3 10 Tactical Retreats 12 | . . . 1 . . 2 . . . 6 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Traps Triggered 7 | . 3 . . 1 . 2 . 1 . . . . Indirectly 2 | . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Machines Disabled 28 | . . 1 . 6 . 1 . 2 1 1 . 16 Max in Single Turn 11 | . . 1 . 2 . 1 . 1 1 1 . 11 Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Machines Accessed 14 | . 2 . . 1 1 . 1 1 2 . . 6 Terminals 8 | . 2 . . 1 1 . . 1 . . . 3 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 27 | . 2 . . 2 1 . 1 1 5 . . 15 Successful 20 | . 1 . . 2 1 . 1 1 5 . . 9 Failed 7 | . 1 . . . . . . . . . . 6 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 2 . . 1 . . . . . . . 1 Terminals 11 | . 2 . . 2 1 . . 1 . . . 5 Fabricators 3 | . . . . . . . . . . . . 3 Repair Stations 7 | . . . . . . . . . . . . 7 Recycling Units 3 | . . . . . . . . . 3 . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 9 | . 1 . . 2 1 . . 1 . . . 4 Record 1 | . . . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . . . . . . 2 Emergency Access Points 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Garrison Status 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . . 2 Recycling Unit Hacks 3 | . . . . . . . . . 3 . . . Recycle Component 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . . 1 1 . . . 1 . . 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 Time 43 | . . . . . . . . . . . . 43 Parts Recycled 1 | . . . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 141 | . . . . . . . . . 141 . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 7 | . . . . . . . . . 3 3 1 . Non-combat 1 | . . . . . . . . . 1 . . . Combat 6 | . . . . . . . . . 2 3 1 . Robot Hacks Applied 7 | . . . . . . . . . 3 3 1 . find_chute 1 | . . . . . . . . . 1 . . . broadcast_data 1 | . . . . . . . . . . 1 . . disrupt_area 1 | . . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . 1 . . . formatsys_high 3 | . . . . . . . . . 1 2 . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . Attached 2 | . . . . . . . . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Total Allies 5 | . . . . . . . . 2 1 2 . . Largest Group 2 | . . . . . . . . 2 2 1 . . Highest-Rated Group 64 | . . . . . . . . 64 64 49 . . Highest-Rated Ally 49 | . . . . . . . . 32 49 49 . . Total Orders 1 | . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . 1 . . Ally Attacks 19 | . . . . . . . . . 13 6 . . Total Damage 658 | . . . . . . . . . 433 225 . . Kills 3 | . . . . . . . . . 2 1 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Active Infowar (turns) 7733 | 36 343 436 319 425 16 89 128 2456 661 1071 635 1118 Optics 105 | . . . . . . . . . . . . 105 Sensors 213 | . . . . . . . . . 50 . . 163 Terrain 1570 | . . . . 402 16 89 128 935 . . . . Structural 3192 | 36 343 436 319 24 . . 103 1931 . . . . Cloaking 269 | . . . . . . . . . . . . 269 Jamming 802 | . . . . . . . . . . . . 802 ECM 6004 | . . . . . 15 89 128 2456 661 1071 635 949 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Turns Passed 7871 | 98 343 436 319 425 16 89 128 2456 661 1071 635 1194 Spaces Moved 4399 | 45 185 259 133 229 10 41 76 1567 356 620 372 506 Core 40 | 24 . . . . . . . . . . . 16 Treads 4359 | 21 185 259 133 229 10 41 76 1567 356 620 372 490 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 150 150 150 150 155 155 50 Average Speed 159 | 176 169 160 160 151 150 150 150 150 165 158 158 185 Slowest Speed 650 | 250 240 160 160 240 150 150 150 150 240 160 160 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . 7 . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . Exploration Rate (%) 36 | 5 41 57 15 31 . 43 3 81 11 82 55 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . . 3 1 . Spaces Dug 105 | . . . . . . . . 82 . 10 . 13 Terrain Destroyed 234 | . . 11 3 3 . . . 86 1 40 . 90 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . . . . . 2 1 2 . 3 AOE 226 | . . 11 3 3 . . . 84 . 38 . 87 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Upp Upp Fac Total 4969 | 63 210 269 187 271 11 62 88 1653 403 663 401 688 Wait 78 | . 14 . . 4 . 6 . . . . . 54 Move 4386 | 44 184 258 132 228 9 40 75 1565 355 619 371 506 Hop . | . . . . . . . . . . . . . Pick Up 89 | 11 5 3 10 1 . 3 5 8 9 6 7 21 Fast Attach 14 | . . . . 6 . . . 1 . 1 1 5 Attach 56 | 7 4 . 2 2 2 . 4 3 6 5 3 18 Detach 2 | . . . . 1 . . . . . . . 1 Swap 54 | 1 . . 7 2 . 1 4 6 8 4 3 18 Drop 51 | . . 1 6 4 . 3 . 7 6 1 5 18 Fire 186 | . 3 7 30 23 . 3 . 19 19 27 11 44 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 3 Escape Stasis 7 | . . . . . . 6 . 1 . . . . Rewire 43 | . . . . . . . . 43 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Identified exit to Materials 38 | -11/Scrapyard | Discovered exit to Materials (range 16) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Utility x1 100 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Hacker-Mutant 424 | -10/Materials | Identified exit to Mines 424 | -10/Materials | Discovered exit to Mines (range 12) 442 | -10/Materials | Entered Mines 662 | -10/Mines | Identified exit to Materials 662 | -10/Mines | Discovered exit to Materials (range 15) 696 | -10/Mines | Learned Materials non-interactive machine intel 878 | -10/Mines | Entered Materials 878 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 879 | -9/Materials | Loaded intel: 46 non-interactive machine locations 1139 | -9/Materials | Identified exit to Materials 1139 | -9/Materials | Discovered exit to Materials (range 10) 1197 | -9/Materials | Entered another Materials area 1197 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1579 | -8/Materials | Identified exit to Factory 1579 | -8/Materials | Discovered exit to Factory (range 16) 1622 | -8/Materials | Entered Factory 1622 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1638 | -7/Factory | Identified exit to DSF 1638 | -7/Factory | Entered DSF 1670 | -7/DSF | Additional patrols routed to DSF 1695 | -7/DSF | Identified exit to Factory 1695 | -7/DSF | Discovered exit to Factory (range 15) 1727 | -7/DSF | Entered Factory 1727 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1790 | -6/Factory | Identified exit to Garrison 1855 | -6/Factory | Entered Garrison 1855 | -6/Garrison | Discovered recently destroyed garrison 2020 | -6/Garrison | Build established: Hacker-Skirmisher 2104 | -6/Garrison | Identified exit to Factory 2104 | -6/Garrison | Discovered exit to Factory (range 14) 2237 | -6/Garrison | Discovered exit to Factory (range 10) 2790 | -6/Garrison | Crushed by falling debris 2821 | -6/Garrison | Lost 3 parts (1p1u1w) 2855 | -6/Garrison | Discovered exit to Factory (range 14) 3089 | -6/Garrison | Build established: Hacker-Mutant 3786 | -6/Garrison | Crushed by falling debris 3817 | -6/Garrison | Lost 3 parts (2u1w) 4083 | -6/Garrison | Installed Relay Interface Framework 4311 | -6/Garrison | Entered Factory 4311 | -5/Factory | Accompanied by 2 allies 4311 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4723 | -5/Factory | Garrison activated, responded to threat 4880 | -5/Factory | Build established: Hacker-Tank 4953 | -5/Factory | Identified exit to Upper Caves 4953 | -5/Factory | Discovered exit to Upper Caves (range 15) 4972 | -5/Factory | Entered Upper Caves 4973 | -5/Upper Caves | Encountered a Warlord checkpoint 5197 | -5/Upper Caves | Spotted B-75 Beast 5263 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5296 | -5/Upper Caves | Lost 3 parts (2p1u) 5664 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5711 | -5/Upper Caves | Destroyed 9 combat bots 6017 | -5/Upper Caves | Identified exit to Upper Caves 6017 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 6043 | -5/Upper Caves | Entered another Upper Caves area 6046 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6173 | -5/Upper Caves | Learned 4 Factory zone layouts 6407 | -5/Upper Caves | Build established: Scavenger-Tank 6629 | -5/Upper Caves | Encountered a Warlord checkpoint 6659 | -5/Upper Caves | Identified exit to Factory 6659 | -5/Upper Caves | Discovered exit to Factory (range 10) 6678 | -5/Upper Caves | Entered Factory 6678 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6679 | -4/Factory | Identified exit to Armory 6680 | -4/Factory | Identified exit to Research 6748 | -4/Factory | Repaired Matter Compressor 6951 | -4/Factory | Identified exit to DSF 6990 | -4/Factory | Found Imp. Powered Armor 7081 | -4/Factory | Repaired Imp. Remote Datajack 7427 | -4/Factory | Build established: Hacker-Gunner 7626 | -4/Factory | Lost 10 parts (3p3n1u3w) 7755 | -4/Factory | Cargo convoy interrupted 7794 | -4/Factory | System corruption reached 10% 7838 | -4/Factory | Core integrity fell below 50% 7868 | -4/Factory | Core integrity fell below 20% 7872 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. M-36 Artificer repairs P-70 Sage. U-05 Engineer lays Concrete. Penetrated by Slug. Lrn. Proton Cannon destroyed. Penetrated by Slug. System corrupted: Substantial component data lost. Penetrated by Slug. U-05 Engineer lays Concrete. P-70 Sage resets M-36 Artificer, system corruption cleaned. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Penetrated by Slug. P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????# %% % ? | | ??????????????# ###########% ## ## # ? | | ??????????????# #???## ! ? | | ??????????????# #??## ?? | | ??????????#???# #??# # ?? | | ?????????## ??# #??### """ ??? | | ?????????# ?# #???# """ # ??? | | ?????????# # #???# """? # ???? | | ?????????# # ####### #? ???? | | ?????????# # #???????? | | ?????????# # ##### # # ####????????? | | ??????????# ### #???# ## ###???????????? | | ??????????????# #???# ###### ### ????????????? | | ??????????????# #???# #?????###?? ???????????? | | ?????????????## #???# ########???? ??????????? | | ?????????????## #???# ??????????? | | ?????????????## #??##+###########??? ??????????? | | ????????????#"#/#??# #??? ????????????? | | ??????????? ??# h #????????????????? | | ????????? ?# hm #????????????????? | | ??????? ?# p ! #????????????????? | | ????? # x !! #????????????????? | | ??? ! # p #????????????????? | | ? + = / / [ #????????????????? | | # !% # =%* #????????????????? | | ?# "% # ! @= #????????????????? | | ??# " # %s #????????????????? | | ??################## * ! #????????????????? | | ???????????????????# %pu #????????????????? | | ???????????????????#######;;;;###????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? A ?????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ??????????????????????????? ####??????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 60 Energy Capacity 510 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Armor Coverage 225 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 46 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 34 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Matter Compressor | 13% | -4/Factory Imp. Remote Datajack | 27% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Total Silence Challenges ------------ None Game ------ Seed SurgeGuidedRefractor Manual? 0 Play Time 01:44:54 Cumulative 15.0 hours Start 2025.06.07 @ 23:59:49 End 2025.06.18 @ 02:00:07 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 6 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a7d9bf7-6059-434c-8d3f-f83579f3572e