Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 18:19:55 Player: Compilatron Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1745) 1745 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-19) -19 TOTAL SCORE: 4756 Bonus ------- Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 16% Temperature Cool (4) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod (200) ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Advanced EMP Blaster Improved Grenade Launcher > --- INVENTORY -------- Armored Treads High-capacity Matter Pod ECM Suite Hacking Suite Gauss Rifle Advanced Assault Cannon Advanced EMP Blaster [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Advanced EMP Blaster Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 . 2 1 Weapon . | . . . . . . . Parts Attached 35 | 2 3 1 6 3 10 10 Power 4 | . . 1 1 . . 2 Engine 3 | . . 1 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 12 | 2 2 . 1 1 2 4 Treads 4 | 2 . . 1 . 1 . Leg 6 | . 2 . . . . 4 Wheel 2 | . . . . 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 1 . 2 . 5 1 Device 4 | . 1 . 1 . 2 . Storage . | . . . . . . . Processor 3 | . . . . . 3 . Hackware 2 | . . . 1 . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | . . . 2 2 3 3 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . 2 . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . . . . 2 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Corrupted Parts 2 | . . . . . . 2 System Corruption 14 | . . . . . . 14 Parts Lost 17 | . . . 1 2 . 14 Power 3 | . . . . . . 3 Propulsion 5 | . . . . 2 . 3 Utility 3 | . . . . . . 3 Weapon 6 | . . . 1 . . 5 Highest Loss Streak 5 | . . . 1 2 . 5 To Critical Strikes 1 | . . . 1 . . . Average Backups 7 | 6 6 7 7 7 7 7 Power . | 1 1 1 1 1 1 . Propulsion 1 | 4 4 4 2 1 . 1 Utility 2 | . . . 1 3 3 3 Weapon 1 | 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 17 | . 4 . 4 2 4 3 Power 2 | . 1 . 1 . . . Propulsion 4 | . . . 1 1 1 1 Utility 4 | . 1 . . 1 . 2 Weapon 7 | . 2 . 2 . 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 98 100 97 95 99 88 Engine 8 | . 14 14 10 11 9 3 Core 1 | . . . . . . 2 Treads 9 | . 10 . 11 20 18 2 Leg 12 | . 17 28 22 2 . 15 Wheel 5 | . . . . 6 9 6 Device 9 | . 12 14 11 11 9 6 Storage 9 | . 14 14 11 11 9 6 Processor 8 | . . . . . 17 15 Hackware 9 | . . . 10 11 9 11 Energy Gun 5 | . 28 28 7 . 6 . Ballistic Gun 6 | . . . 13 18 5 . Launcher 5 | . . . . 3 5 11 Peak Build Rating 40 | 6 7 10 19 18 32 40 Average Rating 24 | 6 6 9 17 17 27 34 On Entrance 13 | 6 6 7 10 18 18 32 Avg Prop Armor Cover (%) 13 | . . . 11 19 21 8 Naked Turns . | . . . . . . . Heaviest Build 25 | 14 15 19 21 20 25 25 Greatest Support 49 | 40 40 20 20 40 12 49 Greatest Overweight (x) 4 | . . . 1 1 2 4 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 7 Most Carried 8 | 6 7 8 8 8 8 8 Average Carried 7 | 6 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 6 8 7 8 7 5 Class Distribution -------------------- 58% | Mutant 30% | Hacker-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1253 | 200 50 . 142 142 241 478 Remotely . | . . . . . . . Salvage Created 2200 | . 81 . 159 143 494 1323 Parts 125 | . 17 . 9 5 28 66 Haulers Intercepted 3 | . . . . . 1 2 Recyclers Shooed 7 | . . . . . . 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 33 | . 5 . 3 3 7 15 Guns 14 | . 5 . 3 3 2 1 Cannons 1 | . . . . . . 1 AOE 13 | . . . . . 4 9 Classes Destroyed 12 | . 1 . 2 1 3 5 Worker 11 | . . . . . . 11 Builder 2 | . . . . . . 2 Hauler 3 | . . . . . 1 2 Recycler 3 | . . . . . . 3 Mechanic 2 | . . . . . 1 1 Watcher 4 | . . . 1 . 1 2 Swarmer 7 | . 5 . 1 . . 1 Grunt 14 | . . . . 2 5 7 Duelist 2 | . . . . . . 2 Sentry 5 | . . . 2 1 . 2 Hunter 3 | . . . . . 2 1 Programmer 2 | . . . . . . 2 Best Kill Streak 13 | . 3 . 1 1 6 13 Combat Bots Only 5 | . 3 . 1 1 5 3 Max Kills in Single Turn 10 | . 1 . 1 1 3 10 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 372 | . 25 . 27 40 24 256 Missed 137 | . 6 . 6 13 3 109 Hits 235 | . 19 . 21 27 21 147 Melee 1 | . . . . . . 1 Projectile 234 | . 19 . 21 27 21 146 Critical Strikes 3 | . . . 1 . . 2 Part Disruptions 1 | . . . . . . 1 Damage Taken 3071 | . 147 11 222 361 377 1953 Core 909 | . 40 . 47 44 77 701 Absorbed by Shields 17 | . . . . . . 17 Core Remaining (%) 86 | 100 . 84 . 77 86 . Volleys Fired 119 | . 10 . 15 16 25 53 Largest 2 | . 2 . 2 2 2 2 Hottest 81 | . 80 . 80 48 81 76 Shots Fired 183 | . 20 . 28 32 30 73 Gun 111 | . 20 . 28 32 19 12 Cannon 16 | . . . . . . 16 Launcher 56 | . . . . . 11 45 Special . | . . . . . . . Kinetic 92 | . . . 18 32 14 28 Thermal . | . . . . . . . Explosive 7 | . . . . . . 7 Electromagnetic 84 | . 20 . 10 . 16 38 Robot Hit Streak 11 | . 2 . 7 11 6 8 Robot Miss Streak 4 | . 4 . 4 3 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 98 | . 7 . 17 21 13 40 Core Hits 77 | . 5 . 7 6 15 44 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 1 1 Destroy 1 | . . . . . 1 . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4651 | . 112 . 329 365 773 3072 Guns 1008 | . 112 . 329 365 121 81 Cannons 377 | . . . . . . 377 Explosions 3245 | . . . . . 652 2593 Melee . | . . . . . . . Ramming 21 | . . . . . . 21 Kinetic 1083 | . . . 222 365 38 458 Thermal 955 | . . . . . 141 814 Explosive 154 | . . . . . . 154 Electromagnetic 2438 | . 112 . 107 . 594 1625 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . . 16 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 271 | . . . . . 24 247 Projectiles 1 | . . . . . . 1 Explosions 270 | . . . . . 24 246 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 342 | . . . . . 31 311 Shots 13 | . . . . . 2 11 Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 187 | . 54 . 40 40 40 187 Average Temperature 18 | . 22 . 12 10 12 29 Received Heat Transfer 568 | . . . 42 195 54 277 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . 1 4 Combat Hostiles 5 | . . . . . 1 4 Parts Fried 12 | . . . . . 4 8 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 750 | . . . . . 100 650 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . . . . 4 5 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 90 | 100 100 100 100 100 100 75 Level 1 9 | . . . . . . 24 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 399 | . 145 52 30 35 167 399 Initial 67 | . . 52 8 . . 67 Average 62 | . 23 38 5 6 31 129 Influence Increases 1435 | . 170 . 91 85 259 830 Destroy 0b10 Robot/C 660 | . 100 . 60 60 140 300 Destroy 0b10 Robot/NC 125 | . . . 5 . 15 105 Destroy Leader 154 | . 20 . 22 10 34 68 Successful Hack 9 | . 5 . 4 . . . Disable Machine 330 | . 15 . . . 60 255 Destroy Structure 82 | . . . . . 10 72 Lose Combat Pursuer 75 | . 30 . . 15 . 30 Influence Decreases 1096 | . 35 113 113 85 110 640 Entered New Map 179 | . . 83 14 . . 82 Time Decay 757 | . 35 30 89 75 110 418 Lost Part 160 | . . . 10 10 . 140 Squads Dispatched 9 | . 1 . . . 2 6 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 10 . 16 5 11 29 Peak Tracking Total 6 | . 4 . 3 3 4 6 Tactical Retreats 6 | . 1 . . 1 2 2 ECM-based Alert Blocks 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 5 | . . . 2 . 1 2 Indirectly 2 | . . . . . 1 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 22 | . 1 . . . 4 17 Max in Single Turn 12 | . 1 . . . 1 12 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 9 | . 1 1 3 . 1 3 Terminals 5 | . 1 . 2 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 18 | . 3 1 6 . 1 7 Successful 8 | . 1 1 3 . . 3 Failed 9 | . 2 . 2 . 1 4 Catastrophic 1 | . . . . . . 1 Database Lockouts 1 | . . . 1 . . . Manual 12 | . 3 . 4 . 1 4 Terminals 11 | . 3 . 4 . 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 2 . . 3 Garrison Access 1 | . . . . . . 1 Terminal Hacks 1 | . . 1 . . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 1 . . 2 Retrieve Study 3 | . . . 1 . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . 2 . . 1 Terminals 4 | . 1 . 2 . . 1 Botnet 4 | . 1 . 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 . 1 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 2619 | . 188 70 485 409 401 1066 Optics 1467 | . . . . . 401 1066 Sensors 2045 | . . . 309 409 283 1044 Terrain 434 | . 188 70 176 . . . ECM 118 | . . . . . 118 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2636 | 3 202 70 485 409 401 1066 Spaces Moved 1914 | 1 126 55 329 311 312 780 Core 55 | . . . . . . 55 Treads 99 | 1 41 . . 57 . . Legs 1052 | . 85 55 329 7 . 576 Wheels 708 | . . . . 247 312 149 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 160 120 120 120 95 95 50 Average Speed 114 | 160 133 120 127 109 98 114 Slowest Speed 250 | 160 160 120 190 190 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 1 28 11 29 65 27 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 102 | . . . . . 9 93 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 101 | . . . . . 9 92 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2184 | 2 139 61 371 353 378 880 Wait 48 | . . 1 9 14 10 14 Move 1908 | . 125 54 328 310 311 780 Hop . | . . . . . . . Pick Up 36 | . 1 3 8 5 9 10 Fast Attach 4 | . . . . 1 2 1 Attach 19 | . 1 . 5 2 2 9 Detach . | . . . . . . . Swap 20 | 2 2 1 2 1 9 3 Drop 23 | . . 2 4 4 10 3 Fire 119 | . 10 . 15 16 25 53 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 11) 206 | -10/Materials | Entered Mines 210 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 267 | -10/Mines | Discovered new exit (range 8) 276 | -10/Mines | Entered Materials 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 476 | -9/Materials | Central database locked down 649 | -9/Materials | Discovered new exit (range 9) 761 | -9/Materials | Entered Mines 907 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1023 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1031 | -9/Mines | Discovered new exit (range 14) 1038 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1170 | -9/Mines | Entered Materials 1170 | -8/Materials | Evolved 2 slots: Utility x2 1523 | -8/Materials | Discovered new exit (range 8) 1563 | -8/Materials | Identified exit to Factory 1571 | -8/Materials | Entered Factory 1571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -7/Factory | Build established: Hacker-Skirmisher 2427 | -7/Factory | Lost 4 parts (1n2u1w) 2458 | -7/Factory | System corruption reached 10% 2608 | -7/Factory | Core integrity fell below 50% 2626 | -7/Factory | Core integrity fell below 20% 2631 | -7/Factory | Discovered new exit (range 20) 2637 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Core. 02605_ Acquired 31 matter. 02606_ Slammed into Y-54 Guardian. 02608_ Acquired 18 matter. 02609_ R-06 Scavenger collects Transport Network Coupler. 02611_ Slammed into R-06 Scavenger. 02612_ R-06 Scavenger collects Terrain Scanner. 02613_ Slammed into R-06 Scavenger. 02615_ Imp. Sensor Array destroyed. 02616_ R-06 Scavenger collects Lgt. Ion Engine. 02626_ =KTT%JAVBM0QA|D M UM,I 02631_ EXIT=FOUND 02634_ Triggered Stasis Trap. 02634_ A bubble of rippling energy engulfs the area. 02634_ Field strength at 94. 02635_ Field strength at 84. 02636_ Field strength at 78. 02637_ Field strength at 72. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????#####?????????????????????? | | ?????????????+#? ?????????????????????? | | ?????????????? ? ?????????######??????? | | ??????????????? 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S"#??# """ | | ???????????#""" # #??!! #??# """ | | ???????????#""" # # ]!! #????""" | | ???????????#""" ] + / !! ] [#???? | | ???????????# #### # #????### | | ???????????##########??# #?############## # | | ???????????????????????# #???# | | ???????????????????????# #???# | | ???????????????????????# ##??# | | ???????????????????????# ??# ] | | ???????????????????????# ?# | | ???????????????????????+ # "T" !! | | ???????????????????????# + !! = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Grenade Launcher | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed ThrowingProjectionRail Manual? 0 Play Time 00:29:01 Cumulative 62.4 hours Start 2025.12.26 @ 17:53:40 End 2025.12.26 @ 18:19:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 70 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57c159b7-ba3e-4ccf-a47d-4d4c67a3d984