Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 23:05:23 Player: Mozco Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (136) 680 Value Destroyed (4271) 4271 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 9145 Bonus ------- Follower Combat Kills 272 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 86/290 System Corruption 25% Temperature Warning (336) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (20) --- Improved Deuterium Engine Compact Battery (200) Transmission Jammer Reaction Control System Hardened Medium Armor Plating Force Field Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Corruption Screen Mobile Refinery Mk. CCLXVII Heavy Rocket Launcher Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Structural Scanner Energy Filter > --- WEAPON ----------- Makeshift Laser Wave Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Compact Battery Transmission Jammer Reaction Control System Hardened Medium Armor Plating Force Field Makeshift Hacking Suite Makeshift System Shield Corruption Screen Mobile Refinery Mk. CCLXVII Shock Rifle Shock Rifle Heavy Particle Gun Heavy Rocket Launcher Self-destruct Interrupter Self-destruct Interrupter [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . 2 . . . . Utility 2 | . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 127 | 7 12 22 3 . . 17 32 4 8 3 19 Power 14 | 1 1 3 . . . 1 1 1 1 1 4 Engine 11 | 1 1 3 . . . 1 1 . 1 . 3 Core 3 | . . . . . . . . 1 . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 46 | 2 6 6 1 . . 4 15 1 3 . 8 Treads . | . . . . . . . . . . . . Leg 46 | 2 6 6 1 . . 4 15 1 3 . 8 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 3 5 2 . . 5 9 1 2 2 1 Device 15 | 1 2 1 2 . . 1 5 . . 2 1 Storage 5 | 1 1 2 . . . . 1 . . . . Processor 2 | . . . . . . . 1 . 1 . . Hackware 2 | . . . . . . 2 . . . . . Protection 8 | . . 2 . . . 2 2 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 2 8 . . . 7 7 1 2 . 6 Energy Gun 25 | 2 2 2 . . . 4 7 1 1 . 6 Energy Cannon 2 | . . 1 . . . 1 . . . . . Ballistic Gun 7 | . . 5 . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . 3 1 . . 1 . Corrupted Parts 6 | . 1 . . . . . . . . . 5 System Corruption 21 | . 1 . . . . . . . . . 20 Parts Lost 65 | . 8 10 . . . 1 10 8 6 . 22 Power 9 | . 1 2 . . . 1 1 2 . . 2 Propulsion 28 | . 3 4 . . . . 5 3 4 . 9 Utility 10 | . 2 . . . . . 1 1 2 . 4 Weapon 18 | . 2 4 . . . . 3 2 . . 7 Highest Loss Streak 12 | . 6 6 . . . 1 4 4 4 . 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 15 | 1 6 12 15 15 15 16 19 17 18 17 16 Power . | . . . 1 1 1 . . . . 1 1 Propulsion 1 | . 1 1 1 1 1 2 2 2 . . 1 Utility 8 | . 2 7 8 8 8 7 8 10 13 11 10 Weapon 4 | . 2 3 5 5 5 6 7 4 4 5 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . . 9 . . . 4 3 . . 2 8 Power 1 | . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 14 | . . 4 . . . . . . . 2 8 Weapon 11 | . . 5 . . . 4 2 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 92 100 100 100 97 98 78 65 84 92 Engine 7 | . 13 9 11 11 11 8 7 1 5 7 4 Leg 35 | . 27 39 44 44 44 36 45 37 18 30 39 Device 9 | . 12 7 11 11 11 12 9 7 5 8 20 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 Processor 1 | . . . . . . . 1 1 2 7 1 Hackware 1 | . . . . . . 10 5 . . . . Protection 3 | . . 3 . . . 2 5 7 6 5 . Energy Gun 12 | . 27 4 11 11 11 4 14 14 13 14 14 Energy Cannon 2 | . . 5 11 11 11 6 . . . . . Ballistic Gun 2 | . . 11 . . . 6 . . . . . Peak Build Rating 57 | 7 9 19 19 19 19 34 46 47 39 42 57 Average Rating 29 | 4 7 14 17 19 19 28 40 36 31 39 49 On Entrance 23 | . 7 7 17 19 19 19 32 46 36 39 41 Avg Prop Armor Cover (%) 3 | . . 4 . . . . 3 4 6 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 14 30 36 36 35 35 60 67 71 64 64 68 Greatest Support 108 | 20 20 43 40 40 40 50 83 70 65 65 108 Greatest Overweight (x) 5 | . 2 1 . . . 1 2 1 5 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 15 18 20 20 20 20 20 Most Carried 20 | 3 10 15 15 15 15 20 20 20 20 20 20 Average Carried 16 | 1 6 12 15 15 15 16 19 17 18 19 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 2 7 15 15 15 15 20 20 20 19 20 14 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2282 | 260 87 573 100 . . 314 401 40 190 50 267 Remotely . | . . . . . . . . . . . . Salvage Created 5657 | 85 943 1317 141 . 88 685 1358 128 433 . 479 Parts 288 | 8 40 82 9 . 11 28 70 6 11 . 23 Haulers Intercepted 12 | . 2 5 . . . 3 2 . . . . Recyclers Shooed 5 | . 2 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 4 13 . 14 Prevented 18 | . . . . . . . . . . . 18 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 99 | . 18 22 2 . 3 7 22 4 12 . 9 Guns 66 | . 14 14 . . 3 3 15 4 7 . 6 Cannons 11 | . . 7 1 . . 3 . . . . . AOE 13 | . 4 1 . . . . 3 . 5 . . Classes Destroyed 17 | 2 6 2 1 . . 1 1 1 1 . 2 Worker 5 | . 1 3 . . 1 . . . . . . Builder 2 | . . . 1 . 1 . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . Hauler 12 | . 2 5 . . . 3 2 . . . . Recycler 6 | 1 1 2 . . . 1 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 4 | . 1 2 . . . . 1 . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 5 | . 1 2 . . . 2 . . . . . Swarmer 20 | . 3 5 . . 3 . . 4 3 . 2 Grunt 51 | . 15 11 2 . . 4 11 . 5 . 3 Brawler 1 | . . . . . . . . . 1 . . Duelist 5 | . . 1 . . . . . . 2 . 2 Sentry 10 | . . 5 . . . 1 3 . 1 . . Hunter 4 | . . . . . . 2 2 . . . . Programmer 7 | . . . . . . . 6 . . . 1 Samaritan 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | 2 5 4 3 . 5 5 6 4 3 . 2 Combat Bots Only 6 | . 3 4 2 . 3 3 6 4 3 . 2 Max Kills in Single Turn 3 | 1 3 2 1 . 1 1 2 1 3 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . 2 1 . . . . 2 . 3 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 819 | . 108 134 7 . 6 26 230 117 56 . 135 Missed 265 | . 27 37 4 . . 8 91 40 24 . 34 Hits 554 | . 81 97 3 . 6 18 139 77 32 . 101 Melee 31 | . . 10 . . . . . . 4 . 17 Projectile 523 | . 81 87 3 . 6 18 139 77 28 . 84 Critical Strikes 25 | . . 5 . . . . 3 1 3 . 13 Part Disruptions 2 | . . . . . . . 2 . . . . Damage Taken 8620 | . 919 1402 47 . 45 345 2054 1100 510 . 2198 Core 1162 | . 199 208 15 . . 33 177 83 28 . 419 Absorbed by Shields 32 | . . . . . . . 32 . . . . Regen/Repaired (Parts) 298 | . . 166 . . . . . . . 132 . Core Remaining (%) 64 | 100 20 . . . 44 94 . . . . . Volleys Fired 418 | 3 77 94 9 . 8 36 89 21 21 3 57 Largest 2 | 2 2 2 2 . 2 2 2 2 2 1 2 Hottest 135 | 80 100 115 113 . 113 113 110 135 135 55 131 Shots Fired 764 | 6 140 173 14 . 16 72 170 40 34 4 95 Gun 667 | 6 140 137 5 . 8 38 170 40 28 4 91 Cannon 87 | . . 36 9 . 8 34 . . . . . Launcher 10 | . . . . . . . . . 6 . 4 Special . | . . . . . . . . . . . . Kinetic 125 | . . 96 . . . 29 . . . . . Thermal 447 | 3 102 75 9 . 8 35 88 39 27 3 58 Explosive 10 | . . . . . . . . . 6 . 4 Electromagnetic 182 | 3 38 2 5 . 8 8 82 1 1 1 33 Robot Hit Streak 28 | 3 8 9 3 . 3 9 28 15 12 5 10 Robot Miss Streak 6 | 2 5 6 3 . 6 3 4 3 3 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 5 1 . . . . 3 . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 . . Shots Hit Robots 483 | 3 87 94 7 . 6 46 120 31 23 1 65 Core Hits 233 | 3 38 44 3 . 6 21 49 14 30 . 25 Critical Kills 3 | . . 1 1 . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . Critical Strikes 19 | . . 5 1 . . 2 6 1 1 . 3 Burn 12 | . . 3 . . . . 4 1 1 . 3 Meltdown 3 | . . 1 1 . . 1 . . . . . Destroy 2 | . . 1 . . . 1 . . . . . Corrupt 2 | . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10146 | 34 1321 1603 140 . 78 976 2550 767 1212 . 1465 Guns 7473 | 34 1088 1065 35 . 78 367 2261 767 435 . 1343 Cannons 1114 | . . 491 105 . . 518 . . . . . Explosions 1551 | . 232 47 . . . 91 282 . 777 . 122 Melee . | . . . . . . . . . . . . Ramming 8 | . 1 . . . . . 7 . . . . Kinetic 986 | . . 766 . . . 220 . . . . . Thermal 6354 | 22 984 826 105 . . 626 1718 760 415 . 898 Explosive 899 | . . . . . . . . . 777 . 122 Electromagnetic 1899 | 12 336 11 35 . 78 130 825 7 20 . 445 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . 1 . . . . . 1 1 1 1 25 Average Corruption 3 | . 1 . . . . . 1 1 1 1 15 Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked 1 | . . . . . . . 1 . . . . Effects 48 | . . . . . . . 8 8 3 2 27 Message Errors 8 | . . . . . . . 1 4 . 1 2 Matter Fused 11 | . . . . . . . 4 . 1 . 6 Heat Flow Errors 6 | . . . . . . . 2 1 . . 3 Energy Discharges 4 | . . . . . . . . 1 . . 3 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . 2 2 . 5 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . 1 . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 53 | . 17 . . . . 12 . . 2 . 22 Projectiles 7 | . . . . . . 7 . . . . . Explosions 46 | . 17 . . . . 5 . . 2 . 22 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . 63 10 . . . 50 Shots 4 | . . . . . . 2 1 . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . . 1 . . . . Kicked 3 | . 2 . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 397 | 36 384 114 15 . 9 34 234 357 48 24 397 Average Temperature 85 | 18 119 35 5 . 3 10 87 94 13 12 117 Received Heat Transfer 2280 | . 465 408 27 . . 72 438 96 123 . 651 Effects 8 | . 4 . . . . . . . . . 4 Shutdowns 2 | . 1 . . . . . . . . . 1 Interference 5 | . 3 . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 . . . 1 Combat Hostiles 4 | . . . . . . . 3 . . . 1 Parts Fried 8 | . . . . . . 1 7 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . 1 1 . . 1 1 . . . 2 Combat Hostiles 5 | . . . 1 . . 1 1 . . . 2 Parts Melted 22 | . 1 5 1 . . 4 6 . 2 . 3 Heat Transferred 12547 | 50 2101 1961 185 . . 1012 2888 1605 969 . 1776 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 11 | . 4 1 . . . 2 4 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 197 | 10 178 197 70 . 80 75 186 . . . . Initial 70 | . . 61 70 . . 31 8 . . . . Average 87 | . 128 103 22 . 32 29 102 . . . . Influence Increases 3299 | 10 552 752 149 . 95 232 694 120 285 . 410 Destroy 0b10 Robot/C 2160 | . 360 440 100 . 60 140 440 80 240 . 300 Destroy 0b10 Robot/NC 195 | 10 30 70 10 . 10 30 20 . . . 15 Destroy Leader 474 | . 76 124 20 . 10 40 134 10 30 . 30 Allied During Kill 54 | . . . 4 . . . . . . . 50 Successful Hack 71 | . 22 24 . . . 3 22 . . . . Disable Machine 150 | . 45 15 . . 15 15 60 . . . . Destroy Structure 45 | . 19 4 . . . 4 18 . . . . Lose Combat Pursuer 150 | . . 75 15 . . . . 30 15 . 15 Influence Decreases 3299 | 10 406 717 323 7 15 293 580 253 285 . 410 Entered New Map 313 | . . 85 111 7 . 49 11 50 . . . Time Decay 2461 | 10 326 536 192 . 15 234 469 153 275 . 251 Lost Part 425 | . 80 96 . . . 10 100 50 10 . 79 Lost Ally 100 | . . . 20 . . . . . . . 80 Squads Dispatched 16 | . 3 4 . . . . 8 . . . 1 Investigation 6 | . 1 2 . . . . 3 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 6 | . 2 2 . . . . 2 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 6 | . 2 . . . 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 26 41 6 . 3 13 25 6 13 . 22 Peak Tracking Total 8 | . 5 8 3 . 1 3 5 5 4 . 5 Tactical Retreats 10 | . . 5 1 . . . . 2 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 4 | . . 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 12 | . 4 1 . . 1 1 4 . . 1 . Max in Single Turn 1 | . 1 1 . . 1 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 28 | . 3 10 . 1 . 2 11 1 . . . Terminals 18 | . 3 7 . . . 2 6 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 74 | . 9 29 . 1 . 9 25 1 . . . Successful 33 | . 5 17 . 1 . 2 7 1 . . . Failed 39 | . 3 11 . . . 7 18 . . . . Catastrophic 6 | . . 1 . . . 1 4 . . . . Database Lockouts 2 | . 1 1 . . . . . . . . . Manual 43 | . 4 19 . . . 9 11 . . . . Terminals 49 | . 9 17 . . . 9 14 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 10 | . . 10 . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . Scanalyzers 4 | . . 2 . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 4 2 . 1 . . 2 1 . . . Record 1 | . . . . 1 . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . 7 . . . . . . . . . Scan Component 4 | . . 4 . . . . . . . . . Repair 3 | . . 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . Report Inventory 2 | . . . . . . . 2 . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 6 . . . 2 3 . . . . Terminals 8 | . 1 5 . . . 2 . . . . . Track 1 | . . 1 . . . . . . . . . Botnet 6 | . 1 3 . . . 2 . . . . . Operators 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . Reject 1 | . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . 1 . . . . Mask 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 9 . . . 2 11 . . . . Full Trace Events 7 | . 1 1 . . . 2 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . . . Time 78 | . . 78 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 8 | . . . 1 . . . . . . 6 1 Largest Group 6 | . . . 1 . . . . . . 6 6 Highest-Rated Group 144 | . . . 31 . . . . . . 143 144 Highest-Rated Ally 31 | . . . 31 . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 56 | . . . 8 . . . . . . . 48 Total Damage 878 | . . . 126 . . . . . . . 752 Kills 12 | . . . 3 . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 3195 | 6 628 282 . . . . . . 411 1045 823 Structural 2610 | . 49 282 . . . . . . 411 1045 823 Seismic 585 | 6 579 . . . . . . . . . . Robot Analysis Total 3 | . 2 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 1 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 9107 | 86 723 1577 560 172 57 534 1507 870 1133 1045 843 Spaces Moved 5297 | 56 317 824 443 144 27 233 933 410 550 855 505 Core 3 | 3 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 5294 | 53 317 824 443 144 27 233 933 410 550 855 505 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 114 114 115 115 115 Average Speed 135 | 116 150 135 120 120 120 159 122 153 191 115 123 Slowest Speed 540 | 120 260 190 120 120 120 190 262 190 540 115 193 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 4 72 74 75 52 7 26 31 58 69 84 61 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 15 | . . . 1 . . . . . 5 4 5 Spaces Dug 10 | . . . . . . . . . . . 10 Terrain Destroyed 131 | . 19 3 . . . 5 13 . 55 . 36 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . . AOE 130 | . 19 3 . . . 4 13 . 55 . 36 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total 6442 | 68 417 1113 458 143 35 339 1131 608 590 912 628 Wait 369 | . 1 113 . . 1 19 18 161 1 43 12 Move 5286 | 55 316 823 442 143 26 232 932 409 549 854 505 Hop . | . . . . . . . . . . . . Pick Up 95 | 3 9 24 . . . 14 20 7 6 4 8 Fast Attach 57 | 6 2 17 1 . . 5 8 2 3 . 13 Attach 48 | 1 6 5 . . . 4 8 5 5 . 14 Detach 2 | . . 1 . . . . 1 . . . . Swap 78 | . 4 15 3 . . 12 26 . 3 5 10 Drop 83 | . . 21 3 . . 17 28 3 2 3 6 Fire 418 | 3 77 94 9 . 8 36 89 21 21 3 57 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . 2 . . . . . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Central database locked down 183 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 688 | -10/Materials | Core integrity fell below 50% 732 | -10/Materials | Lost 6 parts (3n2u1w) 775 | -10/Materials | Discovered new exit (range 8) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x2 854 | -9/Materials | Repaired Aluminum Leg? 895 | -9/Materials | Repaired Aluminum Leg 922 | -9/Materials | Repaired Aluminum Leg 1124 | -9/Materials | Lost 6 parts (1p3n2w) 1363 | -9/Materials | Discovered new exit (range 11) 1421 | -9/Materials | Build established: Scavenger-Mutant 1482 | -9/Materials | Discovered new exit (range 15) 1858 | -9/Materials | Discovered new exit (range 12) 1923 | -9/Materials | Discovered new exit (range 12) 2127 | -9/Materials | Discovered new exit (range 16) 2177 | -9/Materials | Central database locked down 2301 | -9/Materials | Core integrity fell below 50% 2387 | -9/Materials | Entered Mines 2389 | -9/Mines | Met a Derelict bent on vengeance 2390 | -9/Mines | Received a Mining Laser from a helpful Derelict 2527 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2530 | -9/Mines | Learned location of Recycling (-9) 2736 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2760 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2942 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2942 | -9/Mines | Discovered new exit (range 5) 2947 | -9/Mines | Entered Exiles 2975 | -9/Exiles | Met 8R-AWN 2997 | -9/Exiles | Met EX-HEX 3043 | -9/Exiles | Met EX-DEC 3051 | -9/Exiles | Learned location of Zion (-7) 3107 | -9/Exiles | Discovered new exit (range 12) 3119 | -9/Exiles | Entered Mines 3158 | -8/Mines | Discovered new exit (range 8) 3176 | -8/Mines | Entered Materials 3176 | -8/Materials | Evolved 2 slots: Utility x2 3572 | -8/Materials | Discovered new exit (range 5) 3710 | -8/Materials | Entered Factory 3710 | -7/Factory | Evolved 2 slots: Propulsion x2 4008 | -7/Factory | Identified exit to Lower Caves 4459 | -7/Factory | Lost 3 parts (2n1w) 5074 | -7/Factory | Lost 4 parts (1p2n1w) 5217 | -7/Factory | Entered Lower Caves 5231 | -7/Lower Caves | Learned Factory emergency access door positions 5331 | -7/Lower Caves | Spotted B-75 Beast 5413 | -7/Lower Caves | Lost 4 parts (1p1u2w) 5520 | -7/Lower Caves | Lost 4 parts (1p3n) 5879 | -7/Lower Caves | Discovered new exit (range 9) 6087 | -7/Lower Caves | Entered another Lower Caves area 6089 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6129 | -7/Lower Caves | Lost 4 parts (3n1u) 6388 | -7/Lower Caves | Build established: Mutant 6521 | -7/Lower Caves | Learned Factory trap positions 7121 | -7/Lower Caves | Encountered a Warlord checkpoint 7167 | -7/Lower Caves | Discovered new exit (range 15) 7220 | -7/Lower Caves | Entered Zion 7287 | -7/Zion | System corruption cleaned by Quarantine Array 7436 | -7/Zion | Gained Derelict followers 7856 | -7/Zion | Learned 4 Factory zone layouts 8033 | -7/Zion | Found Prototype Device 8048 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8155 | -7/Zion | Gained Derelict followers 8192 | -7/Zion | Discovered new exit (range 12) 8265 | -7/Zion | Entered Proximity Caves 8265 | -6/Proximity Caves | Accompanied by 6 allies 8268 | -6/Proximity Caves | Spotter reported a threat 8370 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8529 | -6/Proximity Caves | Lost 4 allies 8593 | -6/Proximity Caves | Core integrity fell below 50% 8652 | -6/Proximity Caves | Spotted B-75 Beast 8788 | -6/Proximity Caves | System corruption reached 10% 8792 | -6/Proximity Caves | Lost 7 parts (1p2n4w) 8828 | -6/Proximity Caves | Build established: Scavenger-Mutant 8903 | -6/Proximity Caves | Learned Factory trap positions 9089 | -6/Proximity Caves | Core integrity fell below 20% 9108 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09087_ Flexi-carbon Leg destroyed. 09087_ Critical hit (Burn: +37). 09088_ Structural Scanner destroyed. 09088_ Hpw. Shock Rifle destroyed. 09089_ Critical hit (Burn: +37). 09094_ Power failure, Lgt. Angular Momentum Engine shutdown. 09095_ Critical hit (Burn: +37). 09097_ Overheating: System interference. 09097_ Hvy. Particle Gun temporarily disabled. 09097_ Adv. Heat Sink temporarily disabled. 09099_ Flexi-carbon Leg destroyed. 09099_ Carbon-fiber Leg destroyed. 09100_ Overheating: Hcp. Storage Unit damaged (-269). 09101_ Carbon-fiber Leg severed. 09103_ System corrupted: Heat flow error (+145). 09103_ Lgt. Angular Momentum Engine destroyed. 09103_ Hvy. Particle Gun destroyed. 09103_ Energy Filter destroyed. 09103_ Carbon-fiber Leg destroyed. 09105_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????###????????????????????????????????????????? | | ?????? ####????####??????????????????????????????? | | ?? ###???#######?????? ?????????????????????? | | ?? ### #???## #### ???# ?###???????????????? | | ? ### ????## ###??? ###?????????????? | | ? ## ###??? ###?? #?????????????? | | # ###??? ###?? ????????????? | | # ##???# #### g g ????????????? | | ##???## #### ???????????? | | ## ##???## ## ???????????? | | #### ###??## ??????????? | | ##### ####?## ??????????? | | #### ###?### ### ??????????? | | #### ###### # ?????????? | | ##### ##### ?????????? | | ##?## ??????????? | | ##?## ##??????????????? | | ##?## ####### l@ ###?????????????? | | ###?### ###### ##?????????????? | | ###### ####### # # ##?????????????? | | ###### ############### ##?????????????? | | ### ############### ###????????????? | | ### ##?????????????? ##????????????? | | ##??????????????? ##????????????? | | ##??????????????? ##????????????? | | #"" ###??????????????????????????????? | | ### ###??????????????????????????????? | | ## ###???????????????????????????????? | | ## ####???????????????????????????????? | | ##### ####????????????????????????????????? | | ###### ####?????????????????????????????????? | | ##?#### ###??????????????????????????????????? | | ##??### ###???????????????????????????????????? | | ?????### ####???????????????????????????????????? | | ?????### "###???????????????????????????????????? | | ??????## ####????#####?????????????????????????? | | ??????### ###???#######????????????????????????? | | ??????### ######## ########???????????????????? | | ??????## % ####### ########??????????????????? | | ?????### ## ### ####?????????????????? | | ?????### ###### ####????????????????? | | ?????## % %###### ###????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Evasion (%) 63 Target Analysis 5 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. ECM Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Gravmag System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 53% | -9/Materials Aluminum Leg | 56% | -9/Materials Aluminum Leg | 72% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcArmorTurretformer Manual? 0 Play Time 01:01:19 Cumulative 389.7 hours Start 2025.12.07 @ 22:05:42 End 2025.12.07 @ 23:05:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 396 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d79d948d-331f-4923-813b-eba13143c36b