Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 16:11:33 Player: Fusha Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (192) 960 Value Destroyed (6790) 6790 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 13520 Bonus ------- High Alert Combat Kills 330 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Heat Sink Railgun Lance Peak State ------------ > --- POWER ------------ Neutrino Core Improved Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery Structural Scanner Terrain Scanner Makeshift Terrain Scan Processor Improved Target Analyzer Core Analyzer Recoil Nullifier Powered Armor Powered Armor > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Makeshift Sword > --- INVENTORY -------- Improved Deuterium Engine Myomer Leg Improved Heat Sink Variable Charge Gun Phase Gun [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Improved Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . Utility 8 | . . 2 . 1 . . 2 2 . . 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 292 | 6 15 15 41 63 6 6 25 34 30 . 51 Power 30 | 1 4 2 3 5 . 1 3 2 2 . 7 Engine 15 | 1 3 2 . 3 . . 2 1 1 . 2 Core 11 | . 1 . 3 2 . 1 1 . 1 . 2 Reactor 4 | . . . . . . . . 1 . . 3 Propulsion 73 | 2 2 3 12 13 . 2 5 7 12 . 15 Treads 8 | . . . . . . . 5 2 1 . . Leg 35 | . . . 8 13 . 2 . . 10 . 2 Wheel 24 | 2 2 3 4 . . . . . . . 13 Hover 6 | . . . . . . . . 5 1 . . Flight . | . . . . . . . . . . . . Utility 94 | 1 5 4 8 13 2 1 12 18 12 . 18 Device 56 | . 4 . 2 7 1 1 7 15 9 . 10 Storage 10 | 1 . 1 1 1 . . 1 . 2 . 3 Processor 11 | . 1 . 1 1 1 . 1 2 1 . 3 Hackware 1 | . . . . . . . 1 . . . . Protection 16 | . . 3 4 4 . . 2 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 95 | 2 4 6 18 32 4 2 5 7 4 . 11 Energy Gun 23 | . 1 2 6 7 . 1 2 . . . 4 Energy Cannon 8 | . . 2 . 1 . 1 2 2 . . . Ballistic Gun 19 | 2 3 1 6 3 . . 1 1 . . 2 Ballistic Cannon 19 | . . . 2 11 . . . 1 3 . 2 Launcher 11 | . . 1 4 4 2 . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 12 | . . . . 6 2 . . 3 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 3 . . . . . . 1 Parts Lost 71 | . . . 3 15 . 2 1 11 7 . 32 Power 8 | . . . . 1 . . . 1 1 . 5 Propulsion 27 | . . . 2 6 . 2 1 4 2 . 10 Utility 27 | . . . 1 4 . . . 5 4 . 13 Weapon 9 | . . . . 4 . . . 1 . . 4 Highest Loss Streak 13 | . . . 1 7 . 1 1 8 5 . 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 94 95 100 96 97 92 96 94 90 Engine 4 | . 7 9 3 1 7 5 5 3 2 5 1 Core 2 | . 6 1 5 5 . 1 . . . . 2 Reactor 1 | . . . . . . . . . 2 . 5 Treads 3 | . . . . . . . 13 16 . . . Leg 14 | . . . 5 28 30 27 10 . 9 23 11 Wheel 5 | . 28 22 26 . . . . . . . 7 Hover 1 | . . . . . . . . 3 12 . . Device 15 | . 12 11 8 11 5 6 12 23 30 29 19 Storage 7 | . 14 13 9 7 7 7 6 4 3 5 7 Processor 11 | . 1 . 6 9 16 15 18 14 11 11 13 Protection 5 | . . 19 10 4 7 7 5 4 2 . 4 Energy Gun 2 | . 2 6 7 2 . . 6 2 . . 1 Energy Cannon 2 | . . 10 . 1 6 . 4 7 . . . Ballistic Gun 3 | . 24 4 5 6 . . 1 . . . . Ballistic Cannon 4 | . . . 3 7 7 6 . . 10 11 7 Slashing Weapon 3 | . . . . 3 1 7 6 3 5 5 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 13 14 27 34 49 43 42 57 70 45 35 77 Greatest Support 88 | 26 26 32 60 48 43 48 58 88 65 45 70 Greatest Overweight (x) 8 | . . . 1 1 . 1 1 5 1 . 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 5 5 10 Average Capacity 9 | 6 8 8 9 10 10 10 13 13 5 5 6 Most Carried 15 | 6 8 8 10 10 10 10 14 15 5 4 8 Average Carried 7 | 2 6 7 8 7 9 9 10 11 3 4 4 Final Capacity 15 | 8 8 8 10 10 10 10 15 5 5 5 5 Final Carried 14 | 4 8 8 8 10 10 7 14 5 4 4 4 Class Distribution -------------------- 30% | Mutant 29% | Scavenger-Mutant 20% | Scavenger-Assassin 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 6238 | 204 460 199 724 1396 308 225 342 317 803 26 1234 Remotely . | . . . . . . . . . . . . Salvage Created 8454 | . 487 316 1509 1613 193 482 462 925 685 66 1716 Parts 374 | . 34 20 74 76 13 25 18 30 17 1 66 Haulers Intercepted 11 | . 2 . 4 2 . . 1 . . . 2 Recyclers Shooed 7 | . 1 . 2 . . . 2 . . . 2 Parts Field Recycled 11 | . . . . . . . . 11 . . . Retrieved Matter 101 | . . . . . . . . 101 . . . Parts Self-Destructed 31 | . . . . . 6 15 . . 7 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 122 | . 8 7 18 34 6 14 1 10 11 . 13 Melee 26 | . . . . 8 . 3 1 9 3 . 2 Guns 23 | . 8 2 7 5 . . . . . . 1 Cannons 40 | . . 1 2 15 1 4 . 1 8 . 8 AOE 29 | . . 4 6 6 5 7 . . . . 1 Classes Destroyed 17 | . 4 3 3 3 1 1 . . 2 . . Worker 13 | . . 1 3 5 . . . . . . 4 Builder 5 | . . . 2 1 . . . 1 . . 1 Tunneler 1 | . . . 1 . . . . . . . . Hauler 11 | . 2 . 4 2 . . 1 . . . 2 Recycler 19 | . . . 4 4 . . 2 2 . . 7 Mechanic 2 | . . . . 2 . . . . . . . Operator 2 | . 1 . . . . . . . . . 1 Watcher 15 | . 2 2 2 4 . . 2 1 . . 2 Swarmer 21 | . . 4 . 7 6 3 . . 1 . . Grunt 60 | . 8 . 14 20 . 9 . 5 2 . 2 Duelist 3 | . . . . . . 2 . . 1 . . Sentry 11 | . . 3 4 2 . . . 1 . . 1 Hunter 4 | . . . . 2 . . . . . . 2 Programmer 16 | . . . . 3 . . 1 4 . . 8 Decomposer 6 | . . . . . 2 . . . . 4 . Packrat 1 | . . . . . . . . . 1 . . Samaritan 2 | . . . . . 1 1 . . . . . Thug 3 | . . . . . . . . . 3 . . Savage 1 | . . . . . . . . . 1 . . Butcher 4 | . . . . . . . . . 4 . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | . 4 5 5 10 6 4 2 5 4 . 5 Combat Bots Only 6 | . 3 4 4 4 6 4 1 5 4 . 2 Max Kills in Single Turn 4 | . 1 4 2 2 3 3 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 2 2 3 3 . . . . 1 Melee 1 | . . . . 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 930 | . 35 19 83 237 13 73 42 106 42 2 278 Missed 277 | . 12 6 23 60 5 28 18 24 15 1 85 Damage Taken 12177 | . 276 201 954 2708 125 601 357 1822 781 21 4331 Core 1991 | . 22 . 95 280 . 60 73 201 105 . 1155 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 50 | . . . . . . . . . . . 50 Regen/Repaired (Parts) 460 | . . . 84 94 . . 136 146 . . . Core Remaining (%) 83 | 100 91 100 82 . . 51 91 . . 69 . Volleys Fired 350 | . 49 20 74 79 4 15 4 10 29 . 66 Largest 3 | . 2 2 2 3 2 2 2 3 2 . 2 Hottest 313 | . 60 121 126 191 116 81 143 200 114 . 313 Shots Fired 691 | . 98 35 110 207 6 19 8 24 57 . 127 Gun 315 | . 98 15 72 90 . . 4 7 . . 29 Cannon 332 | . . 17 14 110 3 13 4 17 57 . 97 Launcher 43 | . . 3 24 7 3 6 . . . . . Special 1 | . . . . . . . . . . . 1 Kinetic 497 | . 95 4 46 171 2 12 . 5 57 . 105 Thermal 117 | . . 3 36 28 1 1 8 19 . . 21 Explosive 21 | . . . 5 7 3 6 . . . . . Electromagnetic 55 | . 3 28 23 1 . . . . . . . Robot Hit Streak 25 | . 11 13 25 24 2 6 8 7 5 . 8 Robot Miss Streak 8 | . 3 5 4 8 2 3 1 5 5 . 5 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 577 | . 66 24 78 158 5 20 19 65 37 4 101 Core Hits 336 | . 30 15 58 101 9 22 13 25 22 2 39 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 47 | . . 1 1 11 . 2 . 8 8 . 16 Burn 1 | . . . 1 . . . . . . . . Blast 25 | . . . . 3 . 1 . . 6 . 15 Corrupt 1 | . . 1 . . . . . . . . . Sever 20 | . . . . 8 . 1 . 8 2 . 1 Melee Attacks 233 | . . . . 47 3 12 33 74 16 4 44 Impact . | . . . . . . . . . . . . Slashing 212 | . . . . 47 3 12 33 74 16 4 23 Piercing 21 | . . . . . . . . . . . 21 Sneak Attacks 45 | . . . . 7 3 2 5 4 6 4 14 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20760 | . 697 515 2676 5934 467 1274 813 2361 1501 292 4230 Guns 3595 | . 697 104 944 1039 . . 124 144 . . 543 Cannons 5429 | . . 271 179 1541 21 286 83 256 820 . 1972 Explosions 4197 | . . 140 1553 1633 222 549 . . . . 100 Melee 7539 | . . . . 1721 224 439 606 1961 681 292 1615 Ramming . | . . . . . . . . . . . . Kinetic 6728 | . 685 27 564 2155 . 286 . 70 820 . 2121 Thermal 2771 | . . 73 523 1123 21 . 207 330 . . 494 Explosive 2143 | . . . 563 809 222 549 . . . . . Electromagnetic 1579 | . 12 415 1026 126 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 6868 | . . . . 1721 224 439 606 1961 681 292 944 Piercing 671 | . . . . . . . . . . . 671 Highest Corruption 15 | . . . . 7 7 7 1 15 15 15 6 Average Corruption 7 | . . . . 5 7 7 1 8 15 15 1 Corruption Purged 7 | . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . Effects 213 | . . . . 47 43 18 . 21 61 8 15 Message Errors 48 | . . . . 8 8 7 . 8 11 1 5 Matter Fused 51 | . . . . 10 10 5 . 3 20 2 1 Heat Flow Errors 29 | . . . . 6 7 1 . 5 5 2 3 Energy Discharges 20 | . . . . 6 4 1 . 2 4 2 1 Parts Fused 3 | . . . . 1 2 . . . . . . Data Loss (minor) 30 | . . . . 9 6 2 . 1 7 . 5 Data Loss (major) 11 | . . . . 2 3 1 . 1 3 1 . Misfires 7 | . . . . . 1 1 . . 5 . . Alerts 6 | . . . . . 2 . . 1 3 . . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 6 | . . . . 5 . . . . 1 . . Overload Shots 1 | . . . . . . . . . . . 1 Overflow Damage 1202 | . . 28 12 437 . 17 82 154 108 125 239 Projectiles 221 | . . 25 12 39 . 10 . 27 . . 108 Explosions 219 | . . 3 . 209 . 7 . . . . . Melee 762 | . . . . 189 . . 82 127 108 125 131 Knockbacks 40 | . . . 2 14 . 4 . . 2 . 18 Impact . | . . . . . . . . . . . . Kinetic 39 | . . . 2 14 . 4 . . 2 . 17 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 290 | . . 7 36 247 . . . . . . . Shots 11 | . . 1 4 6 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 473 | . 36 210 348 473 255 263 180 310 430 186 431 Average Temperature 112 | . 8 64 151 120 111 85 91 107 129 77 121 Received Heat Transfer 2310 | . 153 36 450 906 . 123 . 162 90 . 390 Effects 23 | . . 1 3 5 . . . 1 4 . 9 Shutdowns 3 | . . . . 1 . . . . 1 . 1 Energy Bleed 5 | . . 1 . . . . . . 1 . 3 Interference 13 | . . . 3 3 . . . 1 2 . 4 Matter Decay 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . Parts Fried 10 | . . 5 5 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 8 | . . . 6 . . . . 1 1 . . Heat Transferred 3843 | . . 80 1158 1306 37 . 253 391 . . 618 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 919 | . 202 200 529 919 . . 249 213 . . 273 Initial 240 | . . 21 43 240 . . 196 . . . . Average 189 | . 100 105 220 424 . . 86 61 . . 124 Maximum Alert Level 3 | . 1 1 2 3 . . 1 1 . . 1 Low Security (%) 66 | 100 88 78 53 17 . . 96 96 . . 75 Level 1 22 | . 11 21 33 41 . . 3 3 . . 24 Level 2 7 | . . . 13 22 . . . . . . . Level 3 4 | . . . . 17 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 5 9 . . 3 3 . . 4 Investigation 3 | . 2 . 1 . . . . . . . . Extermination 10 | . . . . 2 . . 2 3 . . 3 Reinforcement 11 | . 1 . 3 5 . . 1 . . . 1 Assault 2 | . . . . 2 . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 10 | . 1 1 4 1 . . . 1 . . 2 Communications Jammed 6 | . . . . 1 . . . 5 . . . Distress Signals 6 | . . . . 1 . . . 5 . . . Times Spotted 199 | . 16 9 30 47 5 14 10 17 15 1 35 Peak Tracking Total 9 | . 3 4 5 6 3 4 4 5 6 1 9 Tactical Retreats 17 | . . . 5 2 . 2 1 1 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 14 | . 3 1 1 6 . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . Triggered 3 | . . . . . . . . . 1 2 . Most Traps Carried 2 | . . . . . 2 2 2 2 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 31 | . . . . 24 . . . 1 . . 6 Max in Single Turn 4 | . . . . 4 . . . 1 . . 4 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 35 | . 7 4 7 9 . . 4 1 1 . 2 Terminals 17 | . 6 2 4 4 . . 1 . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 4 | . . . 1 1 . . 1 1 . . . Recycling Units 10 | . 1 2 2 2 . . 2 . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Total Hacks 89 | . 20 7 21 19 . . 5 10 1 . 6 Successful 45 | . 7 5 15 8 . . 3 4 1 . 2 Failed 44 | . 13 2 6 11 . . 2 6 . . 4 Catastrophic 7 | . 2 . . 3 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 8 . 8 2 . . 1 . . . . Terminals 48 | . 17 4 14 12 . . 1 . . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 18 | . . . 4 2 . . 2 10 . . . Recycling Units 17 | . 3 3 3 2 . . 2 . . . 4 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . Terminal Hacks 23 | . 7 3 9 3 . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 2 | . . . . 2 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 6 | . 2 1 3 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . Zone Layout 4 | . 1 1 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 12 | . . . 4 2 . . 2 4 . . . Scan Component 6 | . . . 2 1 . . 1 2 . . . Repair 6 | . . . 2 1 . . 1 2 . . . Recycling Unit Hacks 8 | . . 2 2 2 . . 1 . . . 1 Retrieve Components 8 | . . 2 2 2 . . 1 . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 6 2 5 5 . . 3 1 . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 111 | . . . . . . . . . . . 111 Total Part Build Rating 9 | . . . . . . . . . . . 9 Parts Repaired 6 | . . . 2 1 . . 1 2 . . . Time 228 | . . . 52 38 . . 44 94 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 30 | . . 6 12 10 . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . 3 . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 13599 | 64 816 601 1089 2509 1225 755 1371 1692 1331 200 1946 Spaces Moved 8642 | 53 663 461 649 1423 983 492 683 991 1016 161 1067 Core 134 | 6 . . . . . . . 5 . . 123 Treads 1058 | . . . . . . . 442 616 . . . Legs 4364 | . . . 89 1423 983 492 241 . 478 161 497 Wheels 2178 | 47 663 461 560 . . . . . . . 447 Hover 908 | . . . . . . . . 370 538 . . Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 80 80 95 105 120 120 120 48 50 120 50 Average Speed 115 | 86 86 99 101 121 120 137 159 121 86 120 125 Slowest Speed 450 | 100 90 100 190 190 120 190 240 300 190 120 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 5 77 30 33 39 89 71 18 11 79 27 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . . . . 3 . . . 1 . . Spaces Dug 51 | . . . . 3 . 2 19 18 4 . 5 Terrain Destroyed 415 | . . 3 22 135 18 49 19 23 50 . 96 Melee 45 | . . . . 3 . 2 19 17 . . 4 Projectile 125 | . . . 2 17 3 4 . 6 50 . 43 AOE 245 | . . 3 20 115 15 43 . . . . 49 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total 11292 | 72 819 565 972 1976 1017 538 904 1370 1398 164 1497 Wait 1412 | . 69 50 162 300 15 9 127 216 268 . 196 Move 8631 | 52 662 460 648 1422 982 491 682 990 1015 160 1067 Hop . | . . . . . . . . . . . . Pick Up 213 | 12 16 11 23 40 4 . 22 24 17 . 44 Fast Attach 17 | . . . 4 3 . 1 . 4 4 . 1 Attach 126 | 6 4 3 13 24 . 3 10 19 14 . 30 Detach 16 | . . . 1 5 . 1 . . 7 . 2 Swap 149 | . 11 12 24 36 6 2 15 11 12 . 20 Drop 139 | 2 8 9 23 20 3 4 6 22 15 . 27 Fire 350 | . 49 20 74 79 4 15 4 10 29 . 66 Melee 233 | . . . . 47 3 12 33 74 16 4 44 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 4) 614 | -10/Materials | Identified exit to Materials 679 | -10/Materials | Identified exit to Mines 865 | -10/Materials | Discovered exit to Materials (range 14) 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Utility x2 1290 | -9/Materials | Discovered new exit (range 7) 1482 | -9/Materials | Entered another Materials area 1482 | -8/Materials | Evolved 2 slots: Propulsion x2 1572 | -8/Materials | Repaired Lgt. Armor Plating 1600 | -8/Materials | Repaired Lgt. Armor Plating 2038 | -8/Materials | Garrison activated, responded to threat 2550 | -8/Materials | Discovered new exit (range 8) 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2719 | -7/Factory | Identified exit to DSF 2805 | -7/Factory | Repaired Hrd. Medium Armor Plating 2882 | -7/Factory | Build established: Scavenger-Gunner 3428 | -7/Factory | Build established: Scavenger-Mutant 4039 | -7/Factory | Build established: Tank 4126 | -7/Factory | Lost 7 parts (2n3u2w) 4171 | -7/Factory | First assault squad dispatched 4351 | -7/Factory | Lost 5 parts (2n1u2w) 4933 | -7/Factory | Found Prototype Launcher 4939 | -7/Factory | Identified Rocket Array 4961 | -7/Factory | Build established: Mutant 4989 | -7/Factory | Discovered new exit (range 6) 5080 | -7/Factory | Entered Lower Caves 5121 | -7/Lower Caves | Learned 12 Factory zone layouts 5295 | -7/Lower Caves | Discovered new exit (range 6) 5347 | -7/Lower Caves | Identified exit to Lower Caves 5375 | -7/Lower Caves | Encountered a Warlord checkpoint 5800 | -7/Lower Caves | Build established: Gunner 5844 | -7/Lower Caves | Learned Factory security intel 6305 | -7/Lower Caves | Entered another Lower Caves area 6651 | -7/Lower Caves | Build established: Scavenger-Mutant 6809 | -7/Lower Caves | Spotted B-75 Beast 7048 | -7/Lower Caves | Discovered new exit (range 13) 7058 | -7/Lower Caves | Identified exit to Factory 7060 | -7/Lower Caves | Entered Factory 7060 | -6/Factory | Evolved 2 slots: Utility x2 7061 | -6/Factory | Identified exit to Factory 7061 | -6/Factory | Identified exit to Lower Caves 7437 | -6/Factory | Build established: Mutant 7838 | -6/Factory | Build established: Scavenger-Mutant 8143 | -6/Factory | Repaired Imp. Medium Armor Plating 8431 | -6/Factory | Entered another Factory area 8431 | -5/Factory | Evolved 2 slots: Utility x2 8506 | -5/Factory | Repaired Imp. Medium Treads 8552 | -5/Factory | Repaired Chainsword 9732 | -5/Factory | Build established: Scavenger-Assassin 9780 | -5/Factory | System corruption reached 10% 9830 | -5/Factory | Lost 8 parts (1p4n2u1w) 10103 | -5/Factory | Discovered new exit (range 5) 10117 | -5/Factory | Discovered new exit (range 14) 10123 | -5/Factory | Entered Upper Caves 10703 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10784 | -5/Upper Caves | Lost 5 parts (1p2n2u) 11292 | -5/Upper Caves | Attacked by a faux Warlord 11425 | -5/Upper Caves | Discovered new exit (range 9) 11437 | -5/Upper Caves | Learned 4 Factory zone layouts 11454 | -5/Upper Caves | Entered another Upper Caves area 11528 | -5/Upper Caves | Discovered new exit (range 4) 11654 | -5/Upper Caves | Entered Factory 11654 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11783 | -4/Factory | Fabricated Imp. Quantum Reactor (x1) 12068 | -4/Factory | Found Powered Armor 12072 | -4/Factory | Found Powered Armor 12392 | -4/Factory | Noticed a derelict Sapper rigging charges 13147 | -4/Factory | Lost 8 parts (2p2n3u1w) 13285 | -4/Factory | Found Prototype Device 13286 | -4/Factory | Identified Adv. EM Disruption Field 13288 | -4/Factory | Found Adv. EM Disruption Field 13397 | -4/Factory | Build established: Scavenger-Mutant 13495 | -4/Factory | Spotted B-86 Titan 13520 | -4/Factory | Core integrity fell below 50% 13565 | -4/Factory | Lost 13 parts (2p4n5u2w) 13569 | -4/Factory | Core integrity fell below 20% 13600 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13527_ Dropped Structural Scanner. 13528_ R-10 Processor collects Lgt. Ion Engine. 13531_ R-10 Processor collects Med. Matter Pod. 13533_ OPC,0H=WIXZ&5CCP 13534_ Point Defense Array destroyed. 13554_ Dropped Imp. Remote Datajack. 13557_ Acquired Railgun. 13561_ Slug penetrates Fusion Modulator. 13563_ Fusion Modulator explodes. 13563_ Scanalyzer disabled. 13563_ P-70 Sage destroyed. 13563_ Slug penetrates P-70 Sage. 13563_ Slug penetrates Wall. 13567_ Dropped Railgun. 13578_ Penetrated by Slug. 13586_ Adv. EM Disruption Field destroyed. 13588_ Slug penetrates Wall. 13588_ Core Analyzer destroyed. 13594_ System corrupted: Component data lost. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ##???????? ??? # | | ! ###????????????# | | #### ###????????????# | | T##????????"????########+############ | | ##???????######?## ##???# | | % ###????????#??#?###% ##???# | | # ##???????#?##?#?### ##???# | | =/ % ##??????#???##?#### ! [*[ ##???# | | # ##????????#?###??## ##???# | | # ##?????###???#?#### [ ##???# | | # ##???????????##??## ##???# | | # ##??????#?#####??## | ##???# | | # ##????#?#?####??### !%= ###??# | | # ##??#???#??#?#??### %= ##???# | | # ###???????####??### = ###??# | | ####### ################### ##???# | | # ###########??##### # ###???# | | # # ##?############# #######??# | | # # # """" ###?#### /! ### ##?#??#??# | | # # # """" ##?#??## ### ##???#???# | | # # # """" ####?### = ### ###??????# | | # # + """" ####?### ### ########## | | ### """" ###?#### ###/########## | | ### # """" ######## ] # # | | ####### # """" #############+# # | | # + @ g u # | | ###+########## # + | | " ""%" # # # # | | " """" + """"""" + # + | | %%"% # """"""" ######### # # | | # """"""" ######### # | | # """""""??##?##### # | | # #####??## # # | | # """"""? ####?#### # # | | # """"""" #####?### # # | | # """"""" ####??### ############## | | # """"""? #??####?# ############## | | ##### ? ???####?# ##?#####?????? | | % ##### ? ###?##?#? ?????? | | % % % ## ############?#???#???#? ? ???????? | | = # ######################## ? ?????? | | [|= ########################## """ "????????? | | ### # ######### """ ""? ?????? | | ## # + !%= """ """ # ??? | | ## # ###### % # ??? | | ##### ###### % """ """ # ??? | | # ###?## """ ?"???????? | | ! #|% ###### """ ??? ?????? | | = +%= %%% ###### ???? ????? | | ![ # ###### ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 800 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 800 Resistance: EM 50 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Quantum Reactor | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() Just Browsing No Signal Part-time Excavator Challenges ------------ None Game ------ Seed SurveybotSpliceAutobeam Manual? 0 Play Time 04:46:04 Cumulative 32.1 hours Start 2024.03.18 @ 10:54:37 End 2024.03.18 @ 16:11:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99ddff18-7617-4433-ba92-882854e44464