Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 02:54:18 Player: Wasdx Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (701) 701 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2691 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 161/300 Energy 261/265 System Corruption 1% Temperature Cool (11) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- Beam Rifle Assault Cannon > --- INVENTORY (5) ---- EM Shotgun Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Advanced ECM Suite Recalibrator > --- WEAPON ----------- Gauss Rifle Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg EM Shotgun Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Advanced ECM Suite Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 39 | 4 16 5 9 5 Power 6 | 1 2 1 1 1 Engine 6 | 1 2 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 4 1 2 2 Treads 2 | . . . . 2 Leg 9 | 2 4 1 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 1 . 3 . Device 2 | . . . 2 . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 1 9 3 3 2 Energy Gun 3 | . 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 3 2 1 . Ballistic Cannon 4 | . 2 . 1 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 2 . 1 . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 2 8 2 Power 1 | . 1 . . . Propulsion 5 | . . 1 4 . Utility 3 | . . . 1 2 Weapon 4 | . . 1 3 . Highest Loss Streak 6 | . 1 2 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 73 | . 79 85 57 38 Engine 10 | . 13 10 4 2 Leg 23 | . 27 32 13 . Device 2 | . . . 12 8 Processor 10 | . 11 11 9 9 Energy Gun 1 | . 1 . . 3 Ballistic Gun 11 | . 16 11 4 . Ballistic Cannon 9 | . 7 21 5 4 Launcher 1 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 20 | 6 9 12 20 18 Greatest Support 40 | 20 20 30 20 40 Greatest Overweight (x) 3 | . 2 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 4 5 4 2 Class Distribution -------------------- 66% | Mutant 22% | Scavenger-Gunner 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 791 | 211 265 69 38 208 Remotely . | . . . . . Salvage Created 750 | . 390 127 178 55 Parts 52 | . 22 12 15 3 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 20 | . 11 6 2 1 Guns 8 | . 8 . . . Cannons 6 | . 3 2 . 1 AOE 6 | . . 4 2 . Classes Destroyed 9 | . 4 2 3 . Worker 2 | . . 1 1 . Builder 4 | . 1 . 3 . Hauler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 7 | . 3 4 . . Grunt 8 | . 8 . . . Sentry 4 | . . 2 1 1 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 4 5 7 1 Combat Bots Only 5 | . 4 5 2 1 Max Kills in Single Turn 4 | . 1 4 2 1 Gunslinging . | . . . . . Exploded 4 | . . 4 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 251 | . 74 12 141 24 Missed 79 | . 26 4 44 5 Damage Taken 2469 | . 539 266 1455 209 Core 670 | . 120 . 475 75 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 136 | . 69 35 32 . Core Remaining (%) 84 | 100 52 100 . . Volleys Fired 77 | . 56 6 13 2 Largest 3 | . 2 3 3 2 Hottest 102 | . 70 93 102 100 Shots Fired 163 | . 109 17 34 3 Gun 107 | . 89 5 12 1 Cannon 46 | . 20 12 12 2 Launcher 10 | . . . 10 . Special . | . . . . . Kinetic 142 | . 99 17 24 2 Thermal 11 | . 10 . . 1 Explosive 10 | . . . 10 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 3 5 1 Robot Miss Streak 8 | . 3 3 8 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 103 | . 72 6 24 1 Core Hits 55 | . 26 6 22 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 6 . . . Destroy 2 | . 2 . . . Blast 4 | . 4 . . . Melee Attacks 5 | . 2 . 3 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1984 | . 709 454 779 42 Guns 673 | . 506 23 129 15 Cannons 467 | . 193 105 142 27 Explosions 834 | . . 326 508 . Melee . | . . . . . Ramming 10 | . 10 . . . Kinetic 1087 | . 661 128 271 27 Thermal 379 | . 38 326 . 15 Explosive 508 | . . . 508 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 192 | . . 152 40 . Projectiles 5 | . . . 5 . Explosions 187 | . . 152 35 . Melee . | . . . . . Knockbacks 8 | . 4 . 4 . Impact . | . . . . . Kinetic 7 | . 3 . 4 . Secondary 1 | . 1 . . . Self-Inflicted Damage 285 | . . 188 97 . Shots 5 | . . 2 3 . Rammed . | . . . . . Targets Rammed 4 | . 4 . . . Kicked 4 | . 4 . . . Crushed . | . . . . . Highest Temperature 102 | . 102 72 51 24 Average Temperature 23 | . 25 21 17 12 Received Heat Transfer 798 | . 273 21 486 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 348 | . 111 200 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 345 | . 207 323 345 185 Initial 137 | . . 31 135 137 Average 106 | . 54 91 266 159 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 83 | 100 97 88 27 100 Level 1 17 | . 2 11 72 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 7 3 . 2 Investigation 11 | . 7 2 . 2 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 20 9 16 9 Peak Tracking Total 9 | . 6 7 8 9 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts 16 | . 16 . . . Triggered 1 | . 1 . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . 1 2 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 19 | . 11 3 2 3 Terminals 14 | . 8 2 1 3 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 36 8 8 9 Successful 34 | . 21 4 4 5 Failed 27 | . 15 4 4 4 Catastrophic 6 | . 4 1 . 1 Database Lockouts . | . . . . . Manual 12 | . 6 . 4 2 Terminals 42 | . 24 4 5 9 Fabricators . | . . . . . Repair Stations 12 | . 5 4 3 . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 13 2 2 5 Record 3 | . 2 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 5 | . 3 . 1 1 Unreport Threat 1 | . 1 . . . Locate Traps 6 | . 3 . 1 2 Security Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 4 2 2 . Scan Component 4 | . 2 1 1 . Repair 4 | . 2 1 1 . Recycling Unit Hacks 4 | . 4 . . . Process 2 | . 2 . . . Retrieve Matter 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 10 3 1 2 Full Trace Events 11 | . 7 2 . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 1 1 . Time 116 | . 52 26 38 . Parts Recycled . | . . . . . Recycled Matter 166 | . 166 . . . Retrieved Matter 166 | . 166 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 . 1 . Non-combat 1 | . 1 . . . Combat 1 | . . . 1 . Robot Hacks Applied 2 | . 1 . 1 . parse_system 2 | . 1 . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1700 | 42 887 338 311 122 Spaces Moved 1047 | 35 464 235 221 92 Core 154 | 13 10 . 62 69 Treads 23 | . . . . 23 Legs 870 | 22 454 235 159 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 116 | 94 120 120 108 114 Slowest Speed 200 | 120 150 120 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 59 25 24 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 98 | . . 30 68 . Melee . | . . . . . Projectile . | . . . . . AOE 98 | . . 30 68 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1388 | 44 697 277 264 106 Wait 164 | . 118 27 14 5 Move 1043 | 34 463 234 220 92 Hop . | . . . . . Pick Up 27 | 6 13 4 2 2 Fast Attach 12 | . 3 2 6 1 Attach 24 | 4 10 3 3 4 Detach . | . . . . . Swap 3 | . 3 . . . Drop 13 | . 9 1 3 . Fire 77 | . 56 6 13 2 Melee 5 | . 2 . 3 . Ram . | . . . . . Kick 4 | . 4 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 16 | . 16 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 433 | -10/Materials | Repaired Lgt. Assault Rifle 462 | -10/Materials | Repaired Lgt. Ion Engine 673 | -10/Materials | Discovered new exit (range 6) 783 | -10/Materials | Discovered new exit (range 16) 928 | -10/Materials | Identified exit to Materials 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 977 | -9/Materials | Repaired Lgt. Ion Engine 1168 | -9/Materials | Discovered new exit (range 7) 1230 | -9/Materials | Build established: Scavenger-Gunner 1267 | -9/Materials | Identified exit to Materials 1268 | -9/Materials | Entered another Materials area 1268 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1471 | -8/Materials | Repaired Lgt. Deuterium Engine? 1480 | -8/Materials | Lost 6 parts (2n1u3w) 1532 | -8/Materials | Discovered new exit (range 16) 1546 | -8/Materials | Core integrity fell below 50% 1573 | -8/Materials | Core integrity fell below 20% 1578 | -8/Materials | Identified exit to Storage 1579 | -8/Materials | Entered Storage 1701 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Dispatching Investigation squad. K-01 Serf collects debris. Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... No tasked reinforcement squads found. Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Explosive Trap Map updated. ALERT: Suspicious activity at Terminal S010. Dispatching Investigation squad. K-01 Serf cleans the Component Storage. K-01 Serf collects debris. K-01 Serf cleans the Component Storage. O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Adv. ECM Suite destroyed. 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