Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 17:28:42 Player: Kiwi Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1501) 1501 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3966 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Improved Medium Armor Plating Shield Generator Arc Projector Arc Projector Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Armored Treads Armored Treads Armored Treads Medium Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Arc Projector Arc Projector Small Laser Light Assault Rifle [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 57 | 7 2 5 16 27 Power 10 | 1 . . 3 6 Engine 9 | 1 . . 2 6 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 3 . 1 5 11 Treads 17 | 2 . 1 5 9 Leg 2 | . . . . 2 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 4 4 6 Device 5 | . . 1 3 1 Storage 4 | 1 2 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . . 2 1 4 Artifact . | . . . . . Weapon 10 | 2 . . 4 4 Energy Gun 6 | 1 . . 2 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 32 | . . . 11 21 Power 7 | . . . 2 5 Propulsion 14 | . . . 4 10 Utility 8 | . . . 3 5 Weapon 3 | . . . 2 1 Highest Loss Streak 20 | . . . 5 20 To Critical Strikes 1 | . . . . 1 Average Backups 17 | 4 10 16 18 19 Power 2 | . 1 2 4 2 Propulsion 5 | 3 4 6 6 5 Utility 4 | . 1 2 3 6 Weapon 4 | . 3 4 4 4 Tool/Special . | . . . . . Unused Backups 21 | . 1 3 1 16 Power 3 | . . . . 3 Propulsion 7 | . . 2 1 4 Utility 7 | . 1 1 . 5 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 99 98 96 Engine 11 | . 14 11 3 14 Core 1 | . . . 4 . Treads 28 | . 28 22 35 29 Device 10 | . . 10 16 10 Storage 15 | . 26 22 15 10 Processor 3 | . . . . 6 Protection 6 | . . 11 3 6 Energy Gun 10 | . 14 11 9 10 Ballistic Gun 6 | . 14 11 8 1 Peak Build Rating 49 | 6 8 11 21 49 Average Rating 25 | 4 7 10 16 40 On Entrance 9 | . 6 8 11 21 Avg Prop Armor Cover (%) 12 | 12 . . . . Naked Turns . | . . . . . Heaviest Build 84 | 14 32 56 56 84 Greatest Support 112 | 40 40 40 80 112 Greatest Overweight (x) 3 | 1 . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 19 | 6 14 19 20 20 Most Carried 20 | 6 15 20 20 20 Average Carried 17 | 4 10 16 18 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 6 15 19 20 9 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1109 | 235 143 156 300 275 Remotely . | . . . . . Salvage Created 1653 | . 143 203 783 524 Parts 76 | . 9 17 35 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 3 4 16 9 Guns 27 | . 3 4 16 4 Cannons 4 | . . . . 4 Classes Destroyed 6 | . 1 1 2 2 Watcher 1 | . . . . 1 Grunt 16 | . 3 2 9 2 Brawler 3 | . . . 1 2 Duelist 1 | . . . 1 . Sentry 10 | . . 2 5 3 Programmer 2 | . . . . 2 Best Kill Streak 3 | . 1 3 3 2 Combat Bots Only 3 | . 1 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 725 | . 8 31 146 540 Missed 275 | . 2 15 43 215 Hits 450 | . 6 16 103 325 Melee 1 | . . . 1 . Projectile 449 | . 6 16 102 325 AOE 2 | . . . . 2 Critical Strikes 10 | . . . 2 8 Damage Taken 6562 | . 74 294 1459 4735 Core 972 | . . 78 188 706 Absorbed by Shields 134 | . . . 134 . Core Remaining (%) 86 | 100 100 80 65 . Volleys Fired 149 | . 7 9 95 38 Largest 2 | . 2 2 2 2 Hottest 132 | . 60 60 85 132 Shots Fired 284 | . 14 18 177 75 Gun 271 | . 14 18 177 62 Cannon 13 | . . . . 13 Launcher . | . . . . . Special . | . . . . . Kinetic 127 | . 7 9 95 16 Thermal 136 | . . . 77 59 Explosive . | . . . . . Electromagnetic 21 | . 7 9 5 . Robot Hit Streak 26 | . 8 6 26 17 Robot Miss Streak 3 | . 2 2 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 218 | . 10 13 139 56 Core Hits 86 | . 7 7 51 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 1 5 4 Burn 7 | . . . 5 2 Blast 2 | . . . . 2 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3142 | . 146 166 1695 1135 Guns 2840 | . 133 166 1693 848 Cannons 280 | . . . . 280 Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . 13 . 2 7 Kinetic 1132 | . 55 64 710 303 Thermal 1769 | . . . 944 825 Explosive . | . . . . . Electromagnetic 219 | . 78 102 39 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . 3 . 14 Average Corruption 3 | . . 3 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 4 . 16 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 5 | . . 2 . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 3 | . . . . 3 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 1 . 1 1 Targets Rammed 3 | . 1 . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 253 | . 27 253 50 237 Average Temperature 41 | . 12 132 14 65 Received Heat Transfer 1071 | . 45 75 741 210 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . . 3 5 Heat Transferred 4477 | . . . 2738 1739 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 138 | . 45 72 138 51 Initial 28 | . . 14 . 28 Average 24 | . 7 13 75 10 Influence Increases 932 | . 95 110 446 281 Destroy 0b10 Robot/C 640 | . 60 80 320 180 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 192 | . 20 30 80 62 Destroy Structure 5 | . . . 1 4 Lose Combat Pursuer 90 | . 15 . 45 30 Influence Decreases 932 | . 60 145 384 343 Entered New Map 55 | . . 21 . 34 Time Decay 736 | . 60 124 294 258 Lost Part 141 | . . . 90 51 Squads Dispatched 15 | . 1 1 8 5 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 7 | . 1 1 3 2 Assault . | . . . . . Garrison 5 | . . . 5 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 6 4 24 32 Peak Tracking Total 10 | . 2 3 6 10 Tactical Retreats 6 | . 1 . 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 452 | . . . 388 64 Sensors 452 | . . . 388 64 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3489 | 88 373 630 742 1656 Spaces Moved 1688 | 61 203 245 265 914 Core 21 | 21 . . . . Treads 1651 | 34 203 245 265 904 Legs 10 | . . . . 10 Wheels 6 | 6 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 170 | 115 160 236 160 161 Slowest Speed 330 | 160 160 240 240 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 29 28 24 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2047 | 76 239 281 421 1030 Wait 52 | . 12 7 16 17 Move 1684 | 60 202 244 264 914 Hop . | . . . . . Pick Up 60 | 8 12 10 18 12 Fast Attach 10 | 5 1 . . 4 Attach 33 | 1 1 2 15 14 Detach 1 | . . . 1 . Swap 18 | 1 . 3 5 9 Drop 37 | 1 3 6 6 21 Fire 149 | . 7 9 95 38 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Utility x2 1039 | -9/Materials | Discovered new exit (range 10) 1092 | -9/Materials | Entered another Materials area 1092 | -8/Materials | Evolved 2 slots: Propulsion x2 1163 | -8/Materials | Garrison activated, responded to threat 1428 | -8/Materials | Build established: Scavenger-Mutant 1437 | -8/Materials | Lost 3 parts (1n2u) 1663 | -8/Materials | Garrison activated, responded to threat 1763 | -8/Materials | Discovered new exit (range 5) 1796 | -8/Materials | Lost 5 parts (1p3n1w) 1834 | -8/Materials | Entered Factory 1834 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2426 | -7/Factory | Build established: Mutant 3343 | -7/Factory | Cargo convoy interrupted 3389 | -7/Factory | System corruption reached 10% 3423 | -7/Factory | Core integrity fell below 50% 3454 | -7/Factory | Core integrity fell below 20% 3490 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- uncontrollably. 03473_ U-05 Engineer lays Concrete. 03473_ M-28 Smith repairs X-67 Chaingunner Flexi-carbon Leg. 03475_ X-57 Shotgunner heat damages Hrd. Medium Armor Plating, VSS Leg. 03475_ U-05 Engineer lays Concrete. 03475_ M-28 Smith repairs X-67 Chaingunner Minigun. 03475_ X-57 Shotgunner overheating. 03476_ X-57 Shotgunner heat damages core (-6). 03476_ U-05 Engineer builds a Wall. 03476_ X-57 Shotgunner overheating. 03477_ X-57 Shotgunner heat short circuits Shotgun. 03484_ System corrupted: Substantial component data lost. 03485_ Aluminum Leg destroyed. 03487_ M-28 Smith fits Backup Propulsion III on X-57 Shotgunner. 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"""? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 465 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Jackpot Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed InsulationSuspensionThruster Manual? 0 Play Time 00:36:27 Cumulative 13.9 hours Start 2026.01.17 @ 16:42:03 End 2026.01.17 @ 17:28:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcb3babf-5ff6-4a74-ac3d-475927bbddb9