Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 00:13:43 Player: Zish Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1070) 1070 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4515 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 495/550 Matter 270/300 Energy 138/250 System Corruption 0% Temperature Critical (527) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Advanced Treads Advanced Treads VTOL Module Flying Fortress v7 Improved Heat Sink Particle Charger Hacking Suite Beam Cannon Gauss Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Advanced Treads Advanced Treads VTOL Module Flying Fortress v7 Improved Heat Sink Particle Charger Hacking Suite Beam Cannon Gauss Rifle Grenade Launcher Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 23 | 8 7 . 2 . . 1 5 Power 3 | 2 1 . . . . . . Engine 3 | 2 1 . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 6 | 2 . . 1 . . 1 2 Treads 6 | 2 . . 1 . . 1 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | 1 2 . 1 . . . 2 Device 2 | . . . 1 . . . 1 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . 1 . . . . . 1 Artifact . | . . . . . . . . Weapon 8 | 3 4 . . . . . 1 Energy Gun 2 | 2 . . . . . . . Energy Cannon 3 | . 3 . . . . . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . 1 . 1 . . 1 6 Power 1 | . 1 . . . . . . Propulsion 4 | . . . . . . 1 3 Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . 1 . 1 . . 1 6 To Critical Strikes 1 | . . . . . . . 1 Average Backups 10 | . 8 13 12 14 14 14 15 Power 1 | . 1 2 2 2 2 2 2 Propulsion 5 | . 4 6 6 7 7 7 7 Utility 1 | . . 2 1 2 2 2 2 Weapon 2 | . 1 3 3 3 3 3 4 Tool/Special . | . . . . . . . . Unused Backups 12 | . . . . . . . 12 Power 2 | . . . . . . . 2 Propulsion 7 | . . . . . . . 7 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 98 100 92 88 88 87 85 Engine 12 | . 13 14 11 11 11 11 9 Treads 30 | . 28 28 33 33 33 32 34 Device 4 | . . . 10 11 11 11 13 Storage 12 | . 14 14 11 11 11 11 9 Protection 8 | . 13 14 4 . . . 1 Energy Gun 3 | . 5 . . . . . . Energy Cannon 18 | . 16 28 22 22 22 22 17 Ballistic Gun 3 | . 5 . . . . . . Peak Build Rating 25 | 6 8 8 12 11 15 15 25 Average Rating 10 | 4 7 8 11 11 12 14 18 On Entrance 9 | . 6 8 8 11 11 15 15 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 55 | 13 52 52 53 52 52 52 55 Greatest Support 80 | 40 40 40 60 60 60 60 80 Greatest Overweight (x) 1 | . 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 20 20 Most Carried 20 | 1 13 13 14 14 18 18 20 Average Carried 11 | . 8 13 12 14 15 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 18 | 1 13 13 14 14 18 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 438 | 282 126 . 20 . . 10 . Remotely . | . . . . . . . . Salvage Created 1531 | 88 816 . 229 56 . 130 212 Parts 96 | 2 52 . 15 4 . 14 9 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 16 . 7 3 . 8 4 Guns 11 | . 11 . . . . . . Cannons 20 | . 5 . 7 3 . 3 2 AOE 6 | . . . . . . 4 2 Classes Destroyed 10 | 1 6 . 1 . . 1 1 Worker 2 | . 1 . . . . . 1 Hauler 2 | . 2 . . . . . . Recycler 5 | 1 4 . . . . . . Operator 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 20 | . 7 . 3 3 . 7 . Grunt 14 | . 9 . 3 . . . 2 Brawler 1 | . . . . . . . 1 Sentry 2 | . . . 1 . . . 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | 1 5 . 4 3 . 4 5 Combat Bots Only 4 | . 3 . 4 3 . 4 4 Max Kills in Single Turn 4 | 1 1 . 1 1 . 4 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 163 | . 58 . 28 2 . 19 56 Missed 33 | . 10 . 6 . . 7 10 Hits 130 | . 48 . 22 2 . 12 46 Projectile 130 | . 48 . 22 2 . 12 46 Critical Strikes 5 | . . . 1 . . . 4 Damage Taken 1778 | . 508 . 248 23 . 287 712 Core 184 | . 69 . 10 6 . 44 55 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . 43 . 7 . . . . Core Remaining (%) 85 | 100 . 72 . . . 85 . Volleys Fired 111 | 2 63 . 17 5 . 10 14 Largest 2 | 2 2 . 2 2 . 2 2 Hottest 120 | 70 120 . 120 120 . 120 120 Shots Fired 219 | 4 126 . 34 10 . 20 25 Gun 104 | 4 100 . . . . . . Cannon 114 | . 26 . 34 10 . 20 24 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 53 | 2 51 . . . . . . Thermal 165 | 2 75 . 34 10 . 20 24 Explosive 1 | . . . . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 4 11 . 8 2 . 4 4 Robot Miss Streak 4 | . 3 . 3 1 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 135 | 4 80 . 23 5 . 11 12 Core Hits 72 | 2 38 . 9 3 . 8 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | 1 2 . . . . . . Burn 3 | 1 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2193 | 42 897 . 399 86 . 378 391 Guns 714 | 42 672 . . . . . . Cannons 1191 | . 225 . 399 86 . 212 269 Explosions 288 | . . . . . . 166 122 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 311 | 16 295 . . . . . . Thermal 1760 | 26 602 . 399 86 . 378 269 Explosive 122 | . . . . . . . 122 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . . . 12 . Projectiles . | . . . . . . . . Explosions 12 | . . . . . . 12 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 179 | . . . . . . 139 40 Shots 5 | . . . . . . 4 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 527 | 40 175 . 54 45 . 57 527 Average Temperature 51 | 20 43 . 24 23 . 26 175 Received Heat Transfer 615 | . 162 . 84 . . . 369 Effects 3 | . . . . . . . 3 Shutdowns 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 11 | 1 2 . 5 . . 2 1 Heat Transferred 4122 | 148 1739 . 851 185 . 644 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 . 74 100 Level 1 3 | . . . . . . 25 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 232 | 5 133 5 102 101 . 232 103 Initial 39 | . . 5 . 31 . . 39 Average 55 | . 36 2 56 72 . 162 14 Influence Increases 1222 | 5 495 . 172 70 . 342 138 Destroy 0b10 Robot/C 760 | . 320 . 140 60 . 160 80 Destroy 0b10 Robot/NC 55 | 5 45 . . . . . 5 Destroy Leader 176 | . 76 . 30 10 . 30 30 Trap Triggered on 0b10 10 | . 10 . . . . . . Successful Hack 12 | . 12 . . . . . . Disable Machine 120 | . . . . . . 120 . Destroy Structure 44 | . 2 . 2 . . 32 8 Lose Combat Pursuer 45 | . 30 . . . . . 15 Influence Decreases 1149 | 5 480 15 90 101 51 240 167 Entered New Map 175 | . . 10 . 51 51 . 63 Time Decay 913 | 5 479 5 80 50 . 230 64 Lost Part 61 | . 1 . 10 . . 10 40 Squads Dispatched 6 | . 3 . 2 . . . 1 Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 27 . 7 3 . 5 13 Peak Tracking Total 9 | . 5 . 4 3 . 3 9 Tactical Retreats 2 | . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . 3 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . . . . . . 8 . Max in Single Turn 8 | . . . . . . 8 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 3 . . . 2 . . Terminals 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 9 . . . 5 . . Successful 8 | . 3 . . . 5 . . Failed 6 | . 6 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 9 . . . 1 . . Terminals 9 | . 9 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . . . 5 . . Record 4 | . . . . . 4 . . Prototype ID Bank 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 3 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3506 | 90 1985 44 205 113 353 488 228 Spaces Moved 1613 | 49 790 19 76 62 221 286 110 Core 4 | 4 . . . . . . . Treads 1609 | 45 790 19 76 62 221 286 110 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 Average Speed 190 | 151 220 240 160 160 160 160 160 Slowest Speed 240 | 160 240 240 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 73 6 8 25 61 69 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 42 | . . . . . . 34 8 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 42 | . . . . . . 34 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1839 | 58 917 18 126 66 221 297 136 Wait 64 | . 31 . 29 . . . 4 Move 1606 | 48 789 18 75 61 220 285 110 Hop . | . . . . . . . . Pick Up 24 | . 17 . 3 . 1 1 2 Fast Attach 9 | 6 1 . . . . . 2 Attach 9 | . 3 . 2 . . 1 3 Detach 3 | . 2 . . . . . 1 Swap 6 | 2 4 . . . . . . Drop 7 | . 7 . . . . . . Fire 111 | 2 63 . 17 5 . 10 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 5) 1111 | -10/Materials | Discovered new exit (range 16) 1202 | -10/Materials | Discovered new exit (range 5) 1816 | -10/Materials | Discovered new exit (range 7) 2076 | -10/Materials | Entered Mines 2100 | -10/Mines | Discovered new exit (range 3) 2120 | -10/Mines | Entered Materials 2120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2202 | -9/Materials | Discovered new exit (range 16) 2289 | -9/Materials | Met 8R-AWN 2325 | -9/Materials | Entered Mines 2328 | -9/Mines | Followed 8R-AWN into the Mines 2392 | -9/Mines | Met a Derelict bent on vengeance 2432 | -9/Mines | Discovered new exit (range 5) 2438 | -9/Mines | Entered Exiles 2459 | -9/Exiles | Discovered new exit (range 15) 2478 | -9/Exiles | Welcomed by 8R-AWN 2504 | -9/Exiles | Met EX-HEX 2547 | -9/Exiles | Met EX-BIN 2570 | -9/Exiles | Aligned with FarCom system 2571 | -9/Exiles | Given EX-Vault access code 2614 | -9/Exiles | Opened EX-Vault 2624 | -9/Exiles | Found Flying Fortress v7 2654 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2711 | -9/Exiles | Met EX-DEC 2724 | -9/Exiles | Learned location of Zion (-6) 2769 | -9/Exiles | Discovered new exit (range 14) 2791 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2791 | -9/Exiles | Entered Mines 3264 | -8/Mines | Discovered new exit (range 6) 3279 | -8/Mines | Entered Materials 3279 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3507 | -8/Materials | Self-destructed Last Messages --------------- 03495_ K-01 Serf collects debris. 03497_ Heat Sink melted. 03497_ Y-45 Defender destroyed. 03498_ R-06 Scavenger collects Aluminum Leg. 03498_ K-01 Serf collects debris. 03500_ B-36 Bruiser destroyed. 03500_ G-47 Trooper destroyed. 03500_ K-01 Serf destroyed. 03501_ Imp. Heat Sink destroyed. 03502_ Grenade Launcher broken. 03502_ Overheating: Short circuit. 03503_ K-01 Serf collects debris. 03503_ R-06 Scavenger collects Aluminum Leg. 03505_ Power failure, Ion Engine shutdown. 03506_ Overheating: System interference. 03506_ Beam Cannon temporarily disabled. 03506_ Beam Cannon destroyed. 03506_ Critical hit (Destroy). 03506_ Lgt. Treads destroyed. 03507_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# """"" # | | ???????????????????????????????????????# """"" # | | ???????????????????????????????????????# """"" # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ?????????????????????????????###################+# | | ?????????????????????????????? | | ???????????????????????######????????# | | ???????????????????????# # # ##?????# | | ???????????????????????# !![[==#?????# ######### | | ???????????????????????# @![[==#?????# #???????? | | ????????????#??????????# !%*r #?????# #???????? | | ???????????? ####### %Y% r####### +???????? | | ???????????w [= [g g% #???????? | | ??????????? % % gk #???????? | | ??????????? #???????? | | ???????????? ###+######+########## #???????? | | ?????????????##?????????# # # #???????? | | ????????????????????????# """ # # #???????? | | ????????????????????????# """ + + #???????? | | ????????????????????????# """ # # #???????? | | ????????????????????????# # # #???????? | | ????????????????????????# "T" ######## #???????? | | ????????????????????????# """ #??????##+##???????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed LargeSuspensionTearclaws Manual? 0 Play Time 00:16:39 Cumulative 43.7 hours Start 2026.07.11 @ 23:58:03 End 2026.07.12 @ 00:13:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee1c476b-6ec0-493d-a6a4-0e8d84f2f8df