Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 15:20:18 Player: Arioch Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (181) 905 Value Destroyed (8611) 8611 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (1675) 1675 TOTAL SCORE: 19751 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 342 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 416 Friendly Fire -786 Cogmind --------- Core Integrity 0/1300 Matter 153/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Phase Shifter Improved Force Field Mobile Refinery Mk. CCLXVII Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Energy Well Advanced Weight Redist. System Advanced Signal Interpreter Improved Weapon Cycler Antimissile System > --- WEAPON ----------- Quantum Rifle Precision Phase Gun Heavy Neutron Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Antimatter Reactor Enhanced Flexi-carbon Leg Myomer Leg Linear Gravjet Impulse Thruster Array Power Amplifier Advanced Cooling System Improved Melee Analysis Suite Precision Energy Filter Improved Phase Shifter Graphene Brace Improved Force Field Advanced Component Analysis Suite Advanced Corruption Screen Mobile Refinery Mk. CCLXVII Vortex Rifle Vortex Rifle Quantum Rifle Quantum Rifle Vortex Cannon Vortex Cannon Nova Cannon Advanced Datajack GAL Module [Rating: 160] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Myomer Leg Treads Armored Medium Treads Leg Myomer Leg Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Hardcell Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . Utility 6 | . . . 1 . . . 1 . . . . . 2 1 . . 1 . . . . . Weapon 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 Parts Attached 301 | 6 6 4 4 1 9 4 10 15 2 4 2 4 31 31 7 2 37 10 6 23 10 73 Power 33 | 1 1 1 . . 1 1 2 2 . . . 1 1 3 . . 3 1 1 2 2 10 Engine 7 | 1 1 1 . . 1 1 1 . . . . 1 . . . . . . . . . . Core 14 | . . . . . . . 1 2 . . . . 1 3 . . 1 1 1 2 1 1 Reactor 12 | . . . . . . . . . . . . . . . . . 2 . . . 1 9 Propulsion 62 | 2 2 2 1 . 2 1 1 5 . . . 1 7 8 2 1 7 . 1 4 2 13 Treads 5 | . . . . . . . 1 1 . . . . . . . . 1 . . 1 . 1 Leg 53 | 2 . 2 1 . 2 1 . 4 . . . 1 7 8 2 1 5 . . 3 2 12 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . 2 . . . . . . . . . . . . . . . 1 . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | 1 2 . 2 . 4 2 3 2 1 3 2 1 14 14 3 . 21 8 2 8 2 25 Device 92 | . 1 . 1 . 1 1 1 2 1 3 2 1 10 9 3 . 16 8 2 7 1 22 Storage 13 | 1 . . 1 . 3 . 2 . . . . . 1 1 . . 1 . . . 1 2 Processor 8 | . 1 . . . . 1 . . . . . . 3 . . . 2 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . . . . . . . . . . 4 . . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 1 1 1 1 2 . 4 6 1 1 . 1 9 6 2 1 6 1 2 9 4 25 Energy Gun 24 | 2 . 1 . . . . 2 . 1 1 . . 1 . . . 2 . . 4 1 9 Energy Cannon 19 | . . . . . . . . 1 . . . 1 2 . 2 . 1 . . 3 1 8 Ballistic Gun 26 | . 1 . 1 1 2 . 2 4 . . . . 4 6 . . 2 . . . 1 2 Ballistic Cannon 14 | . . . . . . . . 1 . . . . 1 . . 1 1 1 1 2 1 5 Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 22 | . . . . . 1 . . . . . 1 . 3 1 . . 5 1 . 6 . 4 Parts Lost 70 | . . 2 . 2 . . 5 1 . 1 . 4 3 3 3 . 5 6 . 2 5 28 Power 7 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 4 Propulsion 27 | . . 1 . 1 . . 1 . . . . . 3 1 2 . 4 3 . 1 1 9 Utility 9 | . . . . . . . . . . . . 1 . 1 . . 1 1 . 1 1 3 Weapon 27 | . . . . 1 . . 3 1 . 1 . 3 . 1 1 . . 2 . . 2 12 Highest Loss Streak 11 | . . 2 . 2 . . 5 1 . 1 . 3 3 2 2 . 2 4 . 1 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 97 100 60 53 96 86 95 99 100 99 98 81 99 99 100 96 98 87 87 99 93 Engine 1 | . 14 12 11 7 7 11 2 2 . . . 3 4 . . . . . . . . . Core 2 | . . . . . . . 4 4 7 7 7 3 1 5 5 5 1 . 5 5 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 3 4 . . 3 7 Treads 2 | . . . . . . . 1 2 . . . . . . . . 1 5 5 5 5 1 Leg 22 | . 26 12 33 17 16 29 22 25 30 30 30 30 16 28 28 29 25 19 10 10 25 23 Hover 1 | . . 14 . . . . . . . . . . . . . . . 4 4 4 . . Device 18 | . 10 . 11 7 7 16 8 14 15 15 14 14 13 13 17 17 20 21 26 25 26 21 Storage 6 | . 14 14 11 7 5 16 18 7 7 7 7 7 6 5 5 5 5 5 5 5 8 8 Processor 8 | . . 14 11 7 . . 9 7 7 7 7 7 10 14 11 11 10 10 10 10 5 4 Protection 1 | . . . . . . . . . . . . . . 5 5 5 4 4 . . . . Energy Gun 6 | . 22 14 11 2 . . 5 2 1 9 15 14 7 2 . . 4 5 5 12 9 7 Energy Cannon 3 | . . . . . . . . 4 7 4 . 1 10 . . 5 5 5 5 2 . 5 Ballistic Gun 7 | . 5 14 11 11 15 22 13 15 12 7 7 6 6 20 21 11 5 4 . . 4 . Ballistic Cannon 3 | . . . . . . . . 5 7 7 7 5 . . . 5 5 4 9 3 5 5 Naked Turns 245 | . . . . 54 58 . . . . . . . . . . . . . . . . 133 Heaviest Build 159 | 13 14 14 22 22 18 18 24 35 37 37 34 42 71 89 93 92 101 106 102 102 98 159 Greatest Support 175 | 20 20 20 30 30 60 75 75 98 78 78 78 83 83 92 77 77 122 50 27 145 145 175 Greatest Overweight (x) 35 | 2 1 1 . 1 . . . . . . . . 1 1 1 1 3 35 3 3 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 . 2 3 1 . . Largest Inventory Capacity 25 | 8 8 8 10 10 8 8 8 8 8 8 8 8 20 20 20 20 20 20 20 20 20 25 Average Capacity 16 | 7 8 8 9 8 5 8 8 8 8 8 8 8 8 20 20 20 20 20 20 20 20 21 Most Carried 25 | 4 8 8 8 8 5 8 7 8 8 8 8 8 19 20 20 20 20 20 20 20 20 25 Average Carried 15 | 3 5 7 7 6 2 6 5 7 8 7 7 7 7 19 19 19 19 19 19 18 18 19 Final Capacity 20 | 8 8 8 10 5 8 8 8 8 8 8 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 8 8 5 5 7 7 8 8 8 8 8 19 20 19 20 20 19 19 20 20 4 Class Distribution -------------------- 46% | Scavenger-Skirmisher 25% | Scavenger-Gunner 18% | Skirmisher 4% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Matter Collected 10194 | 260 46 178 17 53 336 236 27 360 190 145 26 163 2469 1177 341 98 864 713 219 235 508 1533 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8387 | . 241 86 17 48 . 54 120 389 103 134 . 200 963 1507 315 90 1381 389 89 138 395 1728 Parts 373 | . 21 1 6 . . 1 5 22 6 5 . 6 50 65 12 1 67 13 5 1 14 72 Haulers Intercepted 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . Recyclers Shooed 9 | . . . . . . . . 1 . . . . 5 1 . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . 5 . 5 . . 12 . . 13 5 . 12 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Combat Hostiles Destroyed 136 | . 7 2 . 3 . 1 3 9 4 3 . 4 10 16 5 . 16 12 2 2 8 29 Guns 65 | . 7 2 . 3 . 1 2 5 1 2 . 1 5 16 5 . 2 4 . 1 5 3 Cannons 64 | . . . . . . . . 4 3 1 . 3 4 . . . 11 8 2 . 3 25 AOE 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . . Classes Destroyed 20 | . 3 . . 1 . 1 2 2 . . . 1 4 2 1 . . . . 2 . 1 Worker 12 | . . . . . . . . . . . . . 6 3 . . 2 . . . . 1 Builder 8 | . . . . . . . . 1 . . . . 2 2 . . 2 . . . . 1 Tunneler 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Hauler 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . Recycler 7 | . . . . . . . . . . . . . 3 2 . . 1 . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Watcher 12 | . 2 . 1 . . . . . . . . . 1 3 . . 1 . . . . 4 Swarmer 22 | . 3 . . . . . . 2 . . . . 5 . 1 . . 8 . . . 3 Grunt 42 | . 4 2 . . . . 1 6 . 3 . 3 3 6 2 . 2 4 . . 1 5 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 13 | . . . . . . . 1 . . . . . . 3 1 . 2 . . . 1 5 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 16 | . . . . . . 1 1 . . . . . . 3 . . 4 . . 1 4 2 Programmer 31 | . . . . . . . . . . . . . 2 4 . . 8 . 2 . 2 13 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | . 4 1 1 3 . 1 3 3 4 2 . 2 4 7 2 . 5 5 2 2 2 6 Combat Bots Only 6 | . 3 1 . 3 . 1 2 3 4 2 . 2 3 4 2 . 2 5 2 2 2 6 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 1 1 1 . 1 2 2 1 1 3 2 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Hostile Shots Fired 1390 | . 40 21 22 72 . 16 76 51 14 27 . 82 43 102 54 . 103 92 10 31 119 415 Missed 478 | . 17 7 8 32 . 7 16 10 2 10 . 31 8 37 19 . 32 31 3 11 40 157 Damage Taken 16911 | . 212 161 130 478 . 148 1015 642 183 273 . 901 603 1368 635 . 1616 1085 144 551 1168 5598 Core 3125 | . 31 30 10 238 . 42 115 113 48 42 . 176 85 142 68 . 310 149 . 102 110 1314 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 212 | . . . . . . . . . . . 22 . . . . . . . . 190 . . Core Remaining (%) 67 | 100 . 75 . . . 27 79 . . . . 45 90 . . 79 . . . . 41 . Volleys Fired 476 | . 31 14 5 10 . 8 20 22 9 11 1 15 50 60 17 2 57 24 5 4 32 79 Largest 5 | . 2 2 2 2 . 2 3 4 4 4 1 4 4 4 4 4 4 4 4 4 4 5 Hottest 439 | . 90 85 88 88 . 46 86 164 164 232 48 249 255 159 248 215 285 285 311 252 288 439 Shots Fired 1564 | . 62 28 7 20 . 16 35 76 36 32 1 47 155 234 67 9 187 77 21 16 116 322 Gun 1009 | . 62 28 7 20 . 16 35 44 18 17 . 32 76 234 61 5 97 38 5 12 80 122 Cannon 553 | . . . . . . . . 32 18 15 1 15 77 . 6 4 90 39 16 4 36 200 Launcher 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 882 | . 13 14 5 19 . 16 31 54 27 22 1 27 41 216 61 7 99 39 11 . 64 115 Thermal 624 | . 49 14 2 1 . . . 22 9 10 . 20 112 18 6 2 88 38 10 8 48 167 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . 4 . . . . . 2 . . . . . . . . 2 Entropic 50 | . . . . . . . . . . . . . . . . . . . . 8 4 38 Robot Hit Streak 15 | . 9 6 2 5 . 11 9 11 9 4 . 4 8 13 7 2 10 9 5 8 8 15 Robot Miss Streak 11 | . 3 4 3 3 . 2 4 4 11 2 . 5 5 7 5 1 8 6 4 2 6 5 Penetration Max 2 | . . . . . . . . 1 . . . 1 1 1 . . 1 . . . . 2 Secondary Targets 6 | . . 1 . 1 . . . . . . . . . 4 . . . . . . . . Max Gunslinging Chain 2 | . . 1 . 1 . . . . . . . . . 2 . . . . . . . . Shots Hit Robots 816 | . 35 14 3 11 . 13 21 42 14 16 . 20 68 131 33 3 96 39 8 11 62 176 Core Hits 339 | . 13 4 1 6 . 3 15 18 5 7 . 8 32 55 12 1 46 18 2 7 19 67 Critical Kills 26 | . . . . . . . . . . . . 1 . 4 1 . 2 . 2 . 1 15 Critical Parts Destroyed 30 | . . . . . . . . . . . . 1 2 5 1 . . . 1 1 2 17 Critical Strikes 101 | . 3 . . . . . . 1 2 1 . 4 4 10 4 . 10 3 4 4 6 45 Burn 13 | . 3 . . . . . . . . . . 1 2 1 . . . . . 1 1 4 Meltdown 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Destroy 56 | . . . . . . . . . . . . 2 2 9 4 . . . 3 . 3 33 Blast 19 | . . . . . . . . 1 2 1 . 1 . . . . 8 3 1 . 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . 2 . 7 Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25357 | . 410 154 51 161 . 147 785 1034 363 342 . 515 2114 4208 957 91 3359 1468 261 624 1737 6576 Guns 13411 | . 410 154 51 161 . 147 359 478 108 185 . 287 838 3874 852 59 1360 402 52 301 1032 2301 Cannons 10234 | . . . . . . . . 543 255 157 . 228 963 . 105 32 1820 949 209 133 705 4135 Explosions 1569 | . . . . . . . 421 . . . . . 304 297 . . 169 117 . 190 . 71 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 143 | . . . . . . . 5 13 . . . . 9 37 . . 10 . . . . 69 Kinetic 11898 | . 59 68 51 161 . 147 331 653 258 239 . 260 368 3635 852 59 1555 724 106 . 1012 1360 Thermal 10594 | . 351 86 . . . . 269 368 105 103 . 255 1433 536 105 32 1625 744 155 336 569 3522 Explosive 447 | . . . . . . . 152 . . . . . 295 . . . . . . . . . Electromagnetic 216 | . . . . . . . 28 . . . . . 9 . . . 169 . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 2059 | . . . . . . . . . . . . . . . . . . . . 288 156 1615 Highest Corruption 22 | . . . . . . . 1 . . . . . . 3 3 3 4 4 5 5 1 22 Average Corruption 5 | . . . . . . . 1 . . . . . . 2 3 3 3 4 4 5 1 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . . . . . . . . . . . . 15 . 7 Effects 325 | . . . . . . . 1 . . . . . . 18 33 16 40 58 30 14 12 103 Message Errors 77 | . . . . . . . . . . . . . . 2 13 6 12 13 9 2 2 18 Matter Fused 85 | . . . . . . . . . . . . . . 3 8 5 6 17 10 5 2 29 Heat Flow Errors 33 | . . . . . . . . . . . . . . 3 2 2 8 5 2 1 1 9 Energy Discharges 41 | . . . . . . . . . . . . . . 6 2 2 3 7 2 2 2 15 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 . Data Loss (minor) 39 | . . . . . . . 1 . . . . . . 2 2 . 5 12 3 1 2 11 Data Loss (major) 16 | . . . . . . . . . . . . . . 1 1 . 3 3 2 2 . 4 Misfires 12 | . . . . . . . . . . . . . . . . 1 1 . 2 . 1 7 Alerts 5 | . . . . . . . . . . . . . . 1 2 . 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . . . . . . . . 1 . 1 1 . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 676 | . . . . . . . 50 24 17 . . . 32 110 . 22 176 85 2 . 71 87 Projectiles 498 | . . . . . . . . 24 17 . . . 32 . . 22 176 85 2 . 71 69 Explosions 178 | . . . . . . . 50 . . . . . . 110 . . . . . . . 18 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 39 | . . . . . . . . 3 2 2 . 2 2 . . . 8 7 . . 4 9 Impact 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Kinetic 37 | . . . . . . . . 3 2 2 . 2 1 . . . 8 7 . . 4 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . . . 65 . . . . . . 106 . . 55 . . . . 2 Shots 5 | . . . . . . . 1 . . . . . . 2 . . 2 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 13 | . . . . . . . 2 3 . . . . 1 2 . . 1 . . . . 4 Kicked 12 | . . . . . . . 2 3 . . . . 1 2 . . 1 . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 810 | . 226 285 . . . . 155 420 287 435 . 521 366 187 263 183 763 810 87 12 207 628 Average Temperature 140 | . 101 106 . . . . 95 170 146 223 . 199 129 39 64 91 223 319 31 7 63 172 Received Heat Transfer 2723 | . 60 75 9 6 . . 450 306 18 153 . 270 147 234 87 . . 207 . 63 27 611 Effects 40 | . 2 1 . . . . . 3 . 2 . 4 2 . . . 10 12 . . . 4 Shutdowns 6 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . 3 Energy Bleed 9 | . 2 1 . . . . . 1 . 1 . . 2 . . . 1 . . . . 1 Interference 5 | . . . . . . . . . . . . 3 . . . . . 2 . . . . Matter Decay 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . Short Circuit 6 | . . . . . . . . 1 . . . . . . . . 2 3 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Parts Melted 21 | . 2 . . . . . . . . . . . 3 1 1 . 7 1 . 2 . 4 Heat Transferred 13089 | . 1187 222 . . . . 150 555 148 148 . 481 2155 694 150 50 2238 493 74 396 851 3097 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Peak Influence 702 | . 224 309 164 78 . 30 180 204 . . . . 349 702 . . 315 . . . . 655 Initial 144 | . . 87 120 63 . . 11 81 . . . . 12 144 . . . . . . . 20 Average 170 | . 120 207 132 41 . 21 46 76 . . . . 122 258 . . 142 . . . . 240 Maximum Alert Level 3 | . 1 1 . . . . . 1 . . . . 1 3 . . 1 . . . . 2 Low Security (%) 63 | 100 88 45 100 100 . 100 100 96 . . . . 72 39 . . 61 . . . . 51 Level 1 28 | . 11 54 . . . . . 3 . . . . 27 38 . . 38 . . . . 29 Level 2 6 | . . . . . . . . . . . . . . 10 . . . . . . . 18 Level 3 1 | . . . . . . . . . . . . . . 11 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . . . . 4 . . . 1 3 5 . . 9 . . . . 11 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . . . . . . . . 2 2 . . 4 . . . . 5 Reinforcement 16 | . 2 . . . . . . 4 . . . . 1 2 . . 5 . . . . 2 Assault 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Distress Signals 16 | . 1 . 2 . . . 2 1 . . . . . 2 . . 2 . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 14 9 9 17 . 1 12 14 4 3 . 11 23 30 8 . 21 16 2 20 8 80 Peak Tracking Total 17 | . 4 3 7 12 . 1 6 4 4 3 . 8 4 6 3 . 3 5 2 7 2 17 Tactical Retreats 20 | . . . . 3 . . 2 2 . . . . . . 3 . . 4 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Traps Triggered 7 | . . . . . . . 1 2 . . . . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . 1 . . . . . . . . . . . . 1 . . 11 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Machines Disabled 33 | . . . . . . . 2 1 . . . . 7 15 . . 3 4 . . . 1 Max in Single Turn 9 | . . . . . . . 2 1 . . . . 1 9 . . 2 1 . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Machines Accessed 38 | . 3 . 1 . . . 6 2 . 1 . . 4 4 . . 3 2 . 6 . 6 Terminals 20 | . 3 . 1 . . . 6 1 . . . . 1 2 . . 2 1 . . . 3 Fabricators 3 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Total Hacks 78 | . 7 . 1 . . . 14 4 . 1 . . 6 6 . . 8 4 . 16 . 11 Successful 41 | . 1 . . . . . 7 1 . 1 . . 1 3 . . 3 4 . 16 . 4 Failed 37 | . 6 . 1 . . . 7 3 . . . . 5 3 . . 5 . . . . 7 Catastrophic 6 | . . . . . . . . 1 . . . . 3 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 7 . 1 . 1 . 7 2 . . 1 . 1 3 . . 2 . . 1 . 9 Terminals 41 | . 7 . 1 . . . 14 2 . . . . 1 3 . . 6 3 . . . 4 Fabricators 3 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . . 3 . . . . . . . . 6 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . 2 . . 2 . . . . . Terminal Hacks 29 | . . . . . . . 5 . . 1 . . . 1 . . 2 4 . 16 . . Record 21 | . . . . . . . . . . . . . . . . . 2 4 . 15 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . 2 . . . . . . 1 . . 1 . . . . 2 Terminals 6 | . 1 . . . . . 2 . . . . . . 1 . . 1 . . . . 1 Botnet 6 | . 1 . . . . . 2 . . . . . . 1 . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 23 | . 2 . 1 . . . 4 2 . . . . 3 3 . . 2 1 . . . 5 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 9 . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Total Allies 7 | . . 4 . . . . . . . . . . 1 1 . . . . . . . 1 Largest Group 4 | . . 4 2 1 . . . . . . . . 1 1 . . . . . . . 1 Highest-Rated Group 116 | . . 71 47 16 . . . . . . . . 99 29 . . . . . . . 116 Highest-Rated Ally 116 | . . 31 31 16 . . . . . . . . 99 29 . . . . . . . 116 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . 30 3 5 . . . . . . . . 8 6 . . . . . . . 5 Total Damage 1394 | . . 366 29 48 . . . . . . . . 503 78 . . . . . . . 370 Kills 17 | . . 8 1 1 . . . . . . . . 6 . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . 3 3 1 2 . . 1 1 . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Turns Passed 23737 | 49 257 367 241 143 232 198 259 921 592 459 934 584 1876 1535 1723 864 2222 2287 1117 2197 1726 2954 Spaces Moved 13234 | 37 130 345 184 147 292 156 195 723 485 358 803 460 1013 740 867 454 908 700 247 921 1260 1809 Core 498 | 16 . . . 108 114 . . . . . . . . . . . . 6 . . . 254 Treads 486 | . . . . . . . . . . . . . . . . . . 52 247 187 . . Legs 12022 | 21 120 127 184 39 178 156 195 723 485 358 803 460 1013 740 867 454 908 642 . 734 1260 1555 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 228 | . 10 218 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 56 56 120 50 50 90 45 90 115 115 115 115 105 108 187 188 112 260 410 113 116 50 Average Speed 150 | 98 116 83 120 75 74 97 91 104 115 115 115 115 127 144 187 188 186 283 410 227 119 121 Slowest Speed 1800 | 190 190 120 120 190 90 100 100 115 115 115 115 115 180 188 188 188 330 1800 410 410 120 250 Overloaded Moves 17 | . . . . . . . 17 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 26 61 20 41 69 34 20 22 82 57 83 73 23 17 97 49 14 87 45 85 96 35 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 5 | . . 1 . . . . . . 1 1 1 . . . . . . 1 . . . . Known Exits Taken 19 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 3 . . . 3 . . 11 3 3 3 . . 2 1 . 3 3 . 2 . Spaces Dug 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . Terrain Destroyed 435 | . . . . . . . 36 9 2 7 . 4 21 118 30 13 59 30 7 12 31 56 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 308 | . . . . . . . . 9 2 7 . 4 7 78 30 13 59 14 7 1 31 46 AOE 127 | . . . . . . . 36 . . . . . 14 40 . . . 16 . 11 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Res Total 16258 | 46 176 402 198 159 304 185 241 843 499 382 813 483 1514 1099 934 461 1361 959 341 1029 1405 2424 Wait 1811 | . 1 30 . . . 12 13 59 . 5 3 1 368 207 35 2 294 202 82 38 91 368 Move 13212 | 36 129 344 183 146 291 155 194 722 484 357 802 459 1012 739 866 453 907 699 246 920 1259 1809 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 4 3 5 3 . 3 3 1 6 1 1 1 1 22 15 4 1 19 8 . 12 5 28 Fast Attach 117 | 6 5 1 . . 5 1 5 11 1 1 2 . 11 9 1 . 21 4 2 12 2 17 Attach 113 | . 1 2 2 1 4 2 3 . . 1 . 1 11 10 6 1 8 7 2 9 6 36 Detach 69 | . 3 . . . 1 1 1 2 . . 1 . 10 7 2 1 8 4 2 9 3 14 Swap 72 | . . 1 2 . . 1 2 4 1 2 . 3 9 12 . 1 8 . 2 2 2 20 Drop 207 | . 3 5 3 1 . 2 . 14 3 4 3 3 20 23 2 . 38 10 . 22 4 47 Fire 476 | . 31 14 5 10 . 8 20 22 9 11 1 15 50 60 17 2 57 24 5 4 32 79 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 12 | . . . . . . . 2 3 . . . . 1 2 . . 1 . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . 1 . . . . . . . . . 15 1 . . 1 . 1 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 50 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Entered Mines 310 | -10/Mines | Met a Derelict bent on vengeance 349 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 362 | -10/Mines | Received a Mining Laser from a helpful Derelict 452 | -10/Mines | Found a hidden stash of uninstalled traps 593 | -10/Mines | Build established: Scavenger-Mutant 629 | -10/Mines | Discovered new exit (range 12) 641 | -10/Mines | Identified exit to Materials 674 | -10/Mines | Entered Materials 674 | -9/Materials | Accompanied by 2 allies 674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Discovered new exit (range 15) 914 | -9/Materials | Identified exit to Mines 915 | -9/Materials | Entered Mines 915 | -9/Mines | Accompanied by 1 ally 916 | -9/Mines | Assembled infested the area 1004 | -9/Mines | Released all parts (8) 1051 | -9/Mines | Core integrity fell below 50% 1056 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1056 | -9/Mines | Discovered new exit (range 5) 1058 | -9/Mines | Entered Exiles 1071 | -9/Exiles | Met 8R-AWN 1079 | -9/Exiles | Met EX-HEX 1094 | -9/Exiles | Met EX-BIN 1101 | -9/Exiles | Aligned with FarCom system 1102 | -9/Exiles | Given EX-Vault access code 1113 | -9/Exiles | Opened EX-Vault 1116 | -9/Exiles | Found Prototype Leg 1116 | -9/Exiles | Identified Potential Leg 1118 | -9/Exiles | Found Potential Leg 1143 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1168 | -9/Exiles | Met EX-DEC 1280 | -9/Exiles | Discovered new exit (range 14) 1290 | -9/Exiles | Left Exiles lab with Potential Leg 1290 | -9/Exiles | Entered Mines 1298 | -8/Mines | Build established: Mutant 1472 | -8/Mines | Discovered new exit (range 15) 1487 | -8/Mines | Identified exit to Materials 1488 | -8/Mines | Entered Materials 1488 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1665 | -8/Materials | Lost 5 parts (1p1n3w) 1726 | -8/Materials | Discovered new exit (range 9) 1733 | -8/Materials | Identified exit to Factory 1747 | -8/Materials | Entered Factory 1747 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2258 | -7/Factory | Discovered new exit (range 15) 2273 | -7/Factory | Identified exit to Lower Caves 2306 | -7/Factory | Build established: Skirmisher 2568 | -7/Factory | Discovered exit to Lower Caves (range 4) 2668 | -7/Factory | Entered Lower Caves 2696 | -7/Lower Caves | Ambushed by wild Derelicts 2897 | -7/Lower Caves | Encountered a Warlord checkpoint 3078 | -7/Lower Caves | Learned Factory garrison access intel 3091 | -7/Lower Caves | Learned 4 Factory zone layouts 3234 | -7/Lower Caves | Discovered new exit (range 13) 3251 | -7/Lower Caves | Identified exit to Lower Caves 3260 | -7/Lower Caves | Entered another Lower Caves area 3264 | -7/Lower Caves | Identified exit to Zion 3293 | -7/Lower Caves | Learned Factory emergency access door positions 3324 | -7/Lower Caves | Discovered new exit (range 16) 3340 | -7/Lower Caves | Identified exit to Factory 3361 | -7/Lower Caves | Found Prototype Device 3672 | -7/Lower Caves | Learned location of Zion (-7) 3719 | -7/Lower Caves | Entered Zion 3755 | -7/Zion | Discovered new exit (range 16) 3771 | -7/Zion | Identified exit to Proximity Caves 3995 | -7/Zion | Learned Factory terminal intel 4172 | -7/Zion | Found GAL Module 4254 | -7/Zion | Rebuked by Imprinter 4407 | -7/Zion | Found Prototype Device 4407 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4653 | -7/Zion | Entered Proximity Caves 5195 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5222 | -6/Proximity Caves | Core integrity fell below 50% 5237 | -6/Proximity Caves | Entered Factory 5237 | -6/Factory | Evolved 2 slots: Utility x2 5237 | -6/Factory | Identified Heart of Steel 5238 | -6/Factory | Identified exit to Factory 5240 | -6/Factory | Loaded intel: 26 terminal locations 5240 | -6/Factory | Lost 3 parts (1u2w) 5241 | -6/Factory | Loaded intel: 4 garrison access locations 5414 | -6/Factory | Lost 3 parts (3n) 6417 | -6/Factory | Heart of Steel transformed into Warbot 6647 | -6/Factory | Build established: Scavenger-Skirmisher 7063 | -6/Factory | Discovered exit to Factory (range 7) 7113 | -6/Factory | Entered another Factory area 7113 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7648 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 7862 | -5/Factory | Fabricated Hvy. Treads? 8559 | -5/Factory | Discovered new exit (range 15) 8613 | -5/Factory | Identified exit to Upper Caves 8648 | -5/Factory | First assault squad dispatched 8648 | -5/Factory | Entered Upper Caves 9653 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10147 | -5/Upper Caves | Spotted B-75 Beast 10283 | -5/Upper Caves | Destroyed B-75 Beast 10347 | -5/Upper Caves | Discovered new exit (range 6) 10358 | -5/Upper Caves | Learned Factory terminal intel 10369 | -5/Upper Caves | Identified exit to Upper Caves 10371 | -5/Upper Caves | Entered another Upper Caves area 10381 | -5/Upper Caves | Discovered new exit (range 7) 10390 | -5/Upper Caves | Identified exit to Factory 10865 | -5/Upper Caves | Learned 4 Factory zone layouts 11235 | -5/Upper Caves | Entered Factory 11235 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11236 | -4/Factory | Identified exit to Extension 11238 | -4/Factory | Loaded intel: 27 terminal locations 11610 | -4/Factory | Discovered new exit (range 15) 11644 | -4/Factory | Identified exit to Research 13012 | -4/Factory | Build established: Scavenger-Gunner 13097 | -4/Factory | Discovered new exit (range 15) 13123 | -4/Factory | Identified exit to Upper Caves 13336 | -4/Factory | Cargo convoy interrupted 13457 | -4/Factory | Entered Upper Caves 13842 | -4/Upper Caves | Build established: Scavenger-Skirmisher 13881 | -4/Upper Caves | Learned Research emergency access door positions 14078 | -4/Upper Caves | Found Alien Artifact 14078 | -4/Upper Caves | Identified Dimensional Node Initializer 14078 | -4/Upper Caves | Initialized slip node 15312 | -4/Upper Caves | Attracted the attention of an 0b10 base 15655 | -4/Upper Caves | Learned location of Armory (-3) 15655 | -4/Upper Caves | Discovered new exit (range 5) 15713 | -4/Upper Caves | Lost 4 parts (2n2w) 15737 | -4/Upper Caves | Build established: Scavenger-Gunner 15740 | -4/Upper Caves | Identified exit to Upper Caves 15744 | -4/Upper Caves | Entered another Upper Caves area 15978 | -4/Upper Caves | Learned Research stockpile data 16714 | -4/Upper Caves | Discovered new exit (range 10) 16747 | -4/Upper Caves | Identified exit to Warlord 16861 | -4/Upper Caves | Entered Warlord 17023 | -4/Warlord | Discovered new exit (range 9) 17052 | -4/Warlord | Identified exit to Proximity Caves 17437 | -4/Warlord | System corruption cleaned by Quarantine Array 17794 | -4/Warlord | Build established: Scavenger-Mutant 18099 | -4/Warlord | Build established: Scavenger-Gunner 18161 | -4/Warlord | Warlord's base attacked by MAIN.C 18205 | -4/Warlord | Found Prototype Device 18205 | -4/Warlord | Identified Minesniffer Drone Bay 18403 | -4/Warlord | Found Prototype Energy Cannon 18403 | -4/Warlord | Identified Vortex Cannon 18412 | -4/Warlord | Found Prototype Energy Gun 18412 | -4/Warlord | Identified Vortex Rifle 18417 | -4/Warlord | Found Vortex Cannon 18428 | -4/Warlord | Found Vortex Rifle 18511 | -4/Warlord | Warlord forces counterattacked 18722 | -4/Warlord | Met Warlord 18823 | -4/Warlord | Spotted Executioner 18835 | -4/Warlord | Destroyed Executioner 18836 | -4/Warlord | Warlord base infiltrated, sounded retreat 18859 | -4/Warlord | Spotted Executioner 18882 | -4/Warlord | Lost 4 allies 18969 | -4/Warlord | Found Prototype Device 18986 | -4/Warlord | Spotted Striker 18993 | -4/Warlord | Spotted Striker 19042 | -4/Warlord | Lost 15 allies 19058 | -4/Warlord | Entered Proximity Caves 19060 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19326 | -3/Proximity Caves | Core integrity fell below 50% 19353 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 19572 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20714 | -3/Proximity Caves | Discovered exit to Research (range 3) 20784 | -3/Proximity Caves | Entered Research 20784 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 20787 | -3/Research | Identified Exp. Thermal Shield 21071 | -3/Research | Build established: Scavenger-Skirmisher 21839 | -3/Research | System corruption reached 10% 21964 | -3/Research | Spotted B-86 Titan 22028 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 22362 | -3/Research | Discovered new exit (range 10) 22373 | -3/Research | Identified exit to Armory 22750 | -3/Research | Lost 5 parts (1p1n3w) 23233 | -3/Research | Garrison activated, responded to threat 23272 | -3/Research | Lost 4 parts (2n1u1w) 23288 | -3/Research | Spotted B-86 Titan 23534 | -3/Research | First assault squad dispatched 23592 | -3/Research | Released all parts (11) 23597 | -3/Research | Core integrity fell below 50% 23620 | -3/Research | Lost 11 parts (2p4n1u4w) 23654 | -3/Research | Core integrity fell below 20% 23727 | -3/Research | Cargo convoy interrupted 23727 | -3/Research | Spotted Striker 23738 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- K-01 Serf collects debris. Triggered Gamma Bomb Trap. A bubble of electromagnetic force engulfs the area. K-01 Serf destroyed. System corrupted: Component data lost. K-01 Serf collects debris. W-44 Eye sends out distress signal. Slammed into K-01 Serf. C-30 ARC bursts open, deploying its payload. H-77 Assassin unfolds itself. X-77 Beamer unfolds itself. Striker unfolds itself. P-80 Master unfolds itself. E-15 Imp unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. System corrupted: Matter fused (-10). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????# # #?# #?# | | ?????????????????# # #######+#### | | ?????????????????# # + | | ?????????????????# """^ # ################# | | ?????????????????# """ # ##???????????????? | | ?????????????????# """ + #????????????????? | | ?????????????????# # #????????????????? | | ?????????????????# # #????????????????? | | ?????????????????# # A #????????????????? | | ?????????????????###+######g w #????????????????? | | ???????????????????#p#????# C #????????????????? | | ???????????????????# #????# i#????????????????? | | ???????????????????#p#????# #????????????????? | | ????????????????####K###### h g #????????????????? | | ????????????????# p # #????????????????? | | ????????????????# # #????????????????? | | ????????????????# # " g #????????????????? | | ????????????????# #"%" #????????????????? | | ????????????????# !! = # " #????????????????? | | ????????????????# !! # % #????????????????? | | ????????????????# !! # #????????????????? | | ????????????????# ; #????????????????? | | ????????????????# # ###??????????????? | | ????????????????# """" # # ???????????????? | | ????????????????# """"" ; % # #??????????????? | | ????????????????# """" @# % ##############???? | | ????????????????# """" # !% !!*] #???? | | ????????????????# # *% [!!*] #???? | | ????????????????# # [=%!=!!! #???? | | ????????????????# # [!!%!!!! #???? | | ????????????????###+#+##### %=!####+########### | | ??????????????????# ^ %% # ?????????# | | ??????????????????# # ????????# | | ??????????????????# # ????????# | | ??????????????????# # ?????????# ! | | ??????????????????# ^ ^ ############# | | ??????????????????# ^ !!! + # | | ??????????????????# !!! #### # % | | ??????????????????# !! #??# # | | ??????????????????# #??# """"" # | | ??????????????????# #??# """"" # | | ??????????????????# #??# """"" + | | ??????????????????###" ""# #??# # % | | ????????????????????#"R""# #??#! # % | | ????????????????????#""" # #??#####+##"###+## | | ????????????????????###### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# #####"############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 37 Energy Capacity 890 Matter Stores 600 Matter Capacity 600 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 450 Resistance: TH 30 Point Defense Rating 400 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 57 Target Analysis 8 Recoil Reduction 1 Particle Charging 30 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Charge!!! Ooh, Shiny! Rockin' Loadout Tank Woof! Challenges ------------ None Game ------ Seed HeartCarbideChainsword Manual? 0 Play Time 04:45:14 Cumulative 48.5 hours Start 2024.06.02 @ 17:43:02 End 2024.06.05 @ 15:20:18 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5741c215-1fcc-4200-b54e-5126e4576867