Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 10:03:03 // AFD2020/Player2 Player: aoemica Result: Destroyed by exploding Plasma Injector Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (166) 166 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 804 Bonus ------- Follower Combat Kills 211 Friendly Fire -18 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Light Treads Seismic Detector Particle Gun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Seismic Detector Particle Gun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 6 | . 3 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 1 | . 1 . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 100 Engine 14 | . 14 14 Treads 21 | . 15 28 Leg 6 | . 12 . Device 13 | . 12 14 Storage 14 | . 14 14 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 19 | 13 14 19 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 8 10 Average Capacity 8 | . 8 9 Most Carried 9 | . 8 9 Average Carried 7 | . 6 8 Final Capacity 10 | 8 8 10 Final Carried 9 | 6 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 349 | 200 97 52 Remotely . | . . . Salvage Created 219 | . 195 24 Parts 20 | . 12 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . 3 3 Guns 3 | . 3 . AOE 3 | . . 3 Classes Destroyed 5 | . 3 2 Builder 1 | . 1 . Tunneler 1 | . . 1 Hauler 1 | . 1 . Swarmer 3 | . . 3 Grunt 3 | . 3 . Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 33 | . 22 11 Missed 14 | . 9 5 Damage Taken 283 | . 167 116 Core 97 | . 33 64 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 22 | . 18 4 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 43 | . 36 7 Gun 42 | . 36 6 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 42 | . 36 6 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 5 | . 5 2 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 18 4 Core Hits 15 | . 10 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 356 | . 193 163 Guns 231 | . 189 42 Cannons . | . . . Explosions 118 | . . 118 Melee . | . . . Ramming 7 | . 4 3 Kinetic 231 | . 189 42 Thermal . | . . . Explosive 118 | . . 118 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed 1 | . . 1 Highest Temperature 21 | . 21 . Average Temperature 13 | . 13 . Received Heat Transfer 129 | . 93 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 235 | . 235 234 Initial 13 | . . 13 Average 135 | . 149 121 Maximum Alert Level 1 | . 1 1 Low Security (%) 54 | . 46 62 Level 1 45 | . 53 37 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 8 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . . 2 Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . 1 2 Largest Group 3 | . 1 3 Highest-Rated Group 103 | . 58 103 Highest-Rated Ally 58 | . 58 58 Total Orders . | . . . Ally Attacks 41 | . 29 12 Total Damage 650 | . 335 315 Kills 11 | . 5 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 859 | . 419 440 Spaces Moved 511 | 1 249 261 Core . | . . . Treads 396 | . 135 261 Legs 115 | 1 114 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 150 | 120 141 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 2 60 66 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 10 | . . 10 Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 562 | . 286 276 Wait 6 | . 1 5 Move 509 | . 248 261 Hop . | . . . Pick Up 9 | . 8 1 Fast Attach 1 | . 1 . Attach 2 | . 2 . Detach 1 | . 1 . Swap 3 | . . 3 Drop 7 | . 6 1 Fire 22 | . 18 4 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Core integrity fell below 50% 231 | -10/Materials | Discovered new exit (range 6) 241 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 449 | -10/Mines | Met a Derelict bent on vengeance 460 | -10/Mines | Learned location of 1 exit from Materials 518 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 593 | -10/Mines | Learned Materials emergency access door positions 836 | -10/Mines | Discovered new exit (range 6) 860 | -10/Mines | Destroyed by exploding Plasma Injector Last Messages --------------- is never enough." 00550_ Pulverizer disabled. 00552_ S-10 Pest destroyed. 00593_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00654_ S-10 Pest destroyed. 00666_ Acquired 10 matter. 00669_ Acquired 9 matter. 00701_ K-01 Serf collects debris. 00768_ Crushed T-07 Excavator. 00768_ T-07 Excavator destroyed. 00769_ Acquired 2 matter. 00771_ Acquired Seismic Detector. 00836_ EXIT=FOUND 00851_ G-34 Mercenary destroyed. 00856_ Acquired 21 matter. 00860_ Plasma Injector explodes. 00860_ G-47 Trooper destroyed. 00860_ 52-458(g) destroyed. 00860_ 4I-S2W(z) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ??###????????????????????????????? | | ## ##???????????????#######?????? | | #???????????????# !;?????? | | #???????????????# =%;?????? | | # #???????????????# =%;?????? | | ## ##???????????????# @;?????? | | ??###????????????????#=%=@%;#####? | | ?????????????????????# ! = #? | | ?????????????????????# < #### #? | | ?????????????????????### ##??# #? | | ???????????????????????# #???# #? | | ???????????????????????# #???# #? | | ???????????????????????# #???# #? | | ??????????????????????? ##### #? | | ???????????????????????##### #? | | ?????????????????????###### #? | | ?????????????????????# #? | | ?????????????????????# #? | | ??????????????? ##### #? | | ???????????????? ?##### #? | | ?????????????????####???# #? | | ????????????????????????# #######? | | ##??????????############# #??????? | | ##?????????# #??????? | | ##????????# ############??????? | | ##???????# #?????????????????? | | #????#### #?????????????????? | | ###### # #?????????????????? | | #?????????????????? | | #### #?????????????????? | | #### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | . 13 . Parts Lost 4 | . 4 . Damage Taken 429 | . 353 76 Core 161 | . 108 53 Player 2/Cogmind (%) 62 | . 76 45 Absorbed by Shields . | . . . Damage Inflicted 385 | . 335 50 Player 2/Cogmind (%) 51 | . 63 23 Combat Hostiles Destroyed 5 | . 4 1 Player 2/Cogmind (%) 45 | . 57 25 Game ------ Seed AutogunAnalysisPendant Manual? 0 Play Time 00:09:28 Cumulative 988.6 hours Start 2024.05.10 @ 09:43:09 End 2024.05.10 @ 10:03:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 447 Rogue 446 Adventurer 1 Explorer 0 Win Type - Total 155 Types 42/13/25/4/2/1/63/3/2 Lore% 96 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c78b2f77-5262-424e-b578-a58e8f2c844b