Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:21:00 Player: Fazzonamite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1295) 1295 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 5355 Bonus ------- Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Launcher Guidance Computer > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Carbon-fiber Leg Medium Storage Unit Launcher Guidance Computer Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Launcher Guidance Computer > --- WEAPON ----------- Gatling Laser Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Compact Wheel Medium Storage Unit Structural Scanner Launcher Guidance Computer Hardened Light Armor Plating Medium Reactive Plating Small Laser Improved Grenade Launcher Makeshift Axe [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . . 1 . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 69 | 7 9 7 11 7 7 12 3 . 6 Power 4 | 1 1 . . 1 . . 1 . . Engine 3 | 1 1 . . 1 . . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 2 1 2 2 3 1 . 1 Treads 1 | . . . . . . 1 . . . Leg 5 | . . 1 1 . . 2 1 . . Wheel 8 | 2 . 1 . 2 2 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 2 2 5 1 4 4 . . 2 Device 11 | 1 1 2 2 1 1 2 . . 1 Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . 1 . 1 2 . . . Hackware . | . . . . . . . . . . Protection 5 | . . . 2 . 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 29 | 2 6 3 5 3 1 5 1 . 3 Energy Gun 6 | 1 1 1 1 . . . 1 . 1 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 7 | 1 3 1 . 1 . 1 . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 6 | . . . 4 . . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . 2 1 . 1 1 . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 32 | . . 2 5 . 4 5 1 . 15 Power 3 | . . . 1 . 1 . . . 1 Propulsion 14 | . . 2 2 . 2 3 . . 5 Utility 6 | . . . . . 1 1 . . 4 Weapon 9 | . . . 2 . . 1 1 . 5 Highest Loss Streak 8 | . . 2 4 . 3 4 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 100 96 87 72 70 74 97 100 53 Engine 6 | . 14 14 10 11 3 . . . . Core 1 | . . . . . . . 6 7 . Treads 1 | . . . . . . 3 7 7 . Leg 9 | . . 2 13 11 3 8 21 23 5 Wheel 11 | . 28 22 10 . 20 9 . . 4 Device 9 | . 14 14 6 11 2 14 7 7 4 Storage 9 | . 14 14 11 11 9 7 7 7 5 Processor 11 | . . . 11 11 14 10 23 23 16 Protection 1 | . . . 5 . 6 3 . . . Energy Gun 7 | . 14 14 6 . . . 6 7 11 Ballistic Gun 6 | . 12 13 5 6 . 1 7 7 . Launcher 3 | . . . 8 6 . 2 7 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 13 20 21 25 20 17 29 30 30 16 Greatest Support 42 | 26 26 26 20 20 30 32 42 42 16 Greatest Overweight (x) 6 | 3 . 6 2 1 1 6 . . 2 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 8 Most Carried 10 | 8 10 10 10 8 9 9 10 10 10 Average Carried 7 | 4 9 9 8 6 7 6 7 10 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 8 6 9 7 10 10 4 Class Distribution -------------------- 54% | Mutant 18% | Scavenger-Mutant 16% | Scavenger-Skirmisher 5% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Matter Collected 1343 | 186 142 185 162 56 181 78 254 . 99 Remotely . | . . . . . . . . . . Salvage Created 1345 | 27 142 195 445 51 181 44 148 . 112 Parts 92 | 3 21 6 38 6 9 . 7 . 2 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 5 . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 35 | . 6 4 12 . 3 2 5 . 3 Melee 4 | . . . . . 3 . . . 1 Guns 15 | . 6 4 . . . . 3 . 2 Cannons 2 | . . . . . . 2 . . . AOE 14 | . . . 12 . . . 2 . . Classes Destroyed 10 | 1 3 1 3 . . 1 . . 1 Worker 6 | . . . 1 3 2 . . . . Builder 2 | . 1 . 1 . . . . . . Tunneler 2 | 1 . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 11 | . 6 . 3 . . . 2 . . Grunt 17 | . . 4 6 . 3 . 2 . 2 Sentry 5 | . . . 3 . . 1 1 . . Hunter 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 7 | 1 3 2 7 2 3 1 2 . 1 Combat Bots Only 4 | . 3 2 4 . 2 1 2 . 1 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Hostile Shots Fired 385 | . 20 27 59 . 44 59 81 . 95 Missed 108 | . 5 5 17 . 10 19 32 . 20 Damage Taken 4132 | . 110 314 571 . 585 446 427 . 1679 Core 1034 | . 15 44 135 . 123 35 64 . 618 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 . 76 . 66 77 . . . . Volleys Fired 117 | 8 15 24 28 . . 16 12 . 14 Largest 3 | 2 2 2 2 . . 2 3 . 3 Hottest 144 | 60 70 85 98 . . 111 144 . 144 Shots Fired 212 | 16 30 44 47 . . 17 25 . 33 Gun 153 | 16 30 44 20 . . . 15 . 28 Cannon 25 | . . . . . . 17 8 . . Launcher 34 | . . . 27 . . . 2 . 5 Special . | . . . . . . . . . . Kinetic 92 | 8 15 20 8 . . 16 20 . 5 Thermal 85 | 8 15 24 12 . . . 3 . 23 Explosive 18 | . . . 11 . . . 2 . 5 Electromagnetic 17 | . . . 16 . . 1 . . . Robot Hit Streak 13 | 4 5 10 9 . . 13 8 . 13 Robot Miss Streak 4 | 2 4 3 2 . . 1 3 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 181 | 11 15 32 33 4 22 13 18 . 33 Core Hits 84 | 2 8 10 28 . 5 4 10 . 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 1 1 . . 4 3 1 . 2 Burn 2 | . 1 1 . . . . . . . Blast 4 | . . . . . . 3 1 . . Sever 2 | . . . . . . . . . 2 Impale 4 | . . . . . 4 . . . . Melee Attacks 51 | . 4 3 . 4 27 1 . . 12 Impact 8 | . 4 3 . . . 1 . . . Slashing 12 | . . . . . . . . . 12 Piercing 31 | . . . . 4 27 . . . . Sneak Attacks 7 | . . . . 4 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4693 | 122 193 426 1244 233 706 316 509 . 944 Guns 1648 | 122 193 426 157 . . . 205 . 545 Cannons 479 | . . . . . . 316 163 . . Explosions 1432 | . . . 1084 . . . 141 . 207 Melee 1131 | . . . . 233 706 . . . 192 Ramming 3 | . . . 3 . . . . . . Kinetic 1089 | 54 80 159 77 . . 316 323 . 80 Thermal 1209 | 68 113 267 251 . . . 45 . 465 Explosive 845 | . . . 497 . . . 141 . 207 Electromagnetic 416 | . . . 416 . . . . . . Impact . | . . . . . . . . . . Slashing 192 | . . . . . . . . . 192 Piercing 939 | . . . . 233 706 . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 305 | . . . 16 98 191 . . . . Projectiles . | . . . . . . . . . . Explosions 16 | . . . 16 . . . . . . Melee 289 | . . . . 98 191 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 52 | . . . 52 . . . . . . Shots 6 | . . . 6 . . . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 429 | 20 27 429 87 . . 9 108 . 269 Average Temperature 77 | 15 11 144 26 . . 6 48 . 116 Received Heat Transfer 1200 | . . 222 258 . 306 24 54 . 336 Effects 3 | . . 3 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 2919 | 150 407 777 485 . . . 100 . 1000 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Peak Influence 381 | 5 232 92 381 105 105 57 . . . Initial 90 | . 3 12 . 90 40 42 . . . Average 69 | . 72 31 129 91 79 33 . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . Low Security (%) 93 | 100 95 100 71 100 100 100 . . . Level 1 6 | . 4 . 28 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . 3 . . 2 . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . . . 3 . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 63 | . 9 6 16 . 13 3 4 . 12 Peak Tracking Total 8 | . 3 2 6 . 7 2 2 . 8 Tactical Retreats 2 | . 2 . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Machines Accessed 10 | . 1 . 3 . 1 1 2 2 . Terminals 6 | . 1 . 3 . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 2 . 4 . 1 2 2 20 . Successful 28 | . 1 . 3 . . 2 2 20 . Failed 3 | . 1 . 1 . 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 9 | . 2 . 4 . 1 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . 1 . 3 . . 2 2 20 . Record 2 | . . . . . . 1 1 . . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . 6 . Robot Analysis 2 | . . . 2 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 15 Total Damage 415 | . . . . . . . . . 415 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Robot Analysis Total 2 | . . . 2 . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Turns Passed 3216 | 116 426 444 435 272 233 284 561 101 344 Spaces Moved 2157 | 61 354 318 205 104 182 149 407 83 294 Core 99 | 21 . 1 . . . 1 . . 76 Treads 22 | . . . . . . 22 . . . Legs 691 | . . 10 46 102 . 26 407 83 17 Wheels 1345 | 40 354 307 159 2 182 100 . . 201 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 95 80 80 80 123 123 50 Average Speed 108 | 116 90 98 129 187 80 110 123 123 89 Slowest Speed 350 | 200 90 350 260 190 95 350 125 123 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 47 46 21 33 18 2 57 70 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug 3 | . 2 1 . . . . . . . Terrain Destroyed 117 | . 2 1 80 . . 2 14 . 18 Melee 3 | . 2 1 . . . . . . . Projectile 4 | . . . . . . 2 2 . . AOE 110 | . . . 80 . . . 12 . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Total 2757 | 91 424 399 325 177 236 248 443 82 332 Wait 295 | 4 23 46 78 57 11 62 12 . 2 Move 2148 | 60 353 317 204 103 181 148 406 82 294 Hop . | . . . . . . . . . . Pick Up 56 | 12 12 1 2 3 8 8 8 . 2 Fast Attach 1 | . . 1 . . . . . . . Attach 40 | 7 . 1 4 6 4 9 3 . 6 Detach 1 | . . . . 1 . . . . . Swap 28 | . 9 5 7 1 3 3 . . . Drop 19 | . 8 1 1 2 2 1 2 . 2 Fire 117 | 8 15 24 28 . . 16 12 . 14 Melee 51 | . 4 3 . 4 27 1 . . 12 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 13) 117 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Entered Mines 942 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 953 | -10/Mines | Discovered new exit (range 5) 987 | -10/Mines | Entered Materials 987 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1410 | -9/Materials | Discovered new exit (range 7) 1422 | -9/Materials | Entered Mines 1432 | -9/Mines | Lost 4 parts (1p2n1w) 1576 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1590 | -9/Mines | Learned location of 1 exit from Materials 1662 | -9/Mines | Discovered new exit (range 14) 1694 | -9/Mines | Entered Materials 1694 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1695 | -8/Materials | Identified exit to Factory 1835 | -8/Materials | Lost 3 parts (1p2n) 1918 | -8/Materials | Discovered exit to Factory (range 12) 1927 | -8/Materials | Entered Factory 1927 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2085 | -7/Factory | Lost 4 parts (3n1u) 2182 | -7/Factory | Discovered new exit (range 15) 2202 | -7/Factory | Identified exit to Lower Caves 2211 | -7/Factory | Entered Lower Caves 2213 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2433 | -7/Lower Caves | Encountered a Warlord checkpoint 2634 | -7/Lower Caves | Learned Factory emergency access door positions 2650 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2710 | -7/Lower Caves | Discovered new exit (range 15) 2768 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2768 | -7/Lower Caves | Identified exit to Lower Caves 2771 | -7/Lower Caves | Identified exit to Data Miner 2772 | -7/Lower Caves | Entered Data Miner 2772 | -7/Data Miner | Discovered new exit (range 6) 2777 | -7/Data Miner | Identified exit to Proximity Caves 2796 | -7/Data Miner | Met Data Miner 2844 | -7/Data Miner | Received God Mode back door access code from Data Miner 2873 | -7/Data Miner | Entered Proximity Caves 2873 | -6/Proximity Caves | Spotted B-75 Beast 2899 | -6/Proximity Caves | Destroyed B-75 Beast 2922 | -6/Proximity Caves | Lost 8 parts (1p3n1u3w) 3111 | -6/Proximity Caves | Learned location of 1 exit from Factory 3123 | -6/Proximity Caves | Escorted by Enhanced Grunt 3141 | -6/Proximity Caves | Core integrity fell below 50% 3172 | -6/Proximity Caves | Core integrity fell below 20% 3176 | -6/Proximity Caves | Build established: Mutant 3176 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 3217 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03121_ Carbon-fiber Leg destroyed. 03123_ Enhanced Grunt: "Protecting LRC-V3." 03141_ Med. Storage Unit destroyed. 03141_ Structural Scanner destroyed. 03142_ G-50 Soldier destroyed. 03143_ Com. Wheel destroyed. 03143_ Critical hit (Burn: +37). 03144_ Sml. Laser destroyed. 03145_ Gatling Laser destroyed. 03149_ Acquired Hrd. Light Armor Plating. 03151_ S-27 Virus heat damages VTOL Module. 03152_ Dropped Hrd. Light Armor Plating. 03158_ S-27 Virus destroyed. 03162_ Enhanced Grunt destroyed. 03163_ G-50 Soldier Carbon-fiber Leg severed. 03177_ G-50 Soldier destroyed. 03177_ Mak. Light Armor Plating destroyed. 03178_ Acquired 36 matter. 03180_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ?????????????????????? | | ?????????????????????### ???????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? ##?????????????????? | | ????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????# ????????????????????? | | ?????????????????????## ????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? s !?????????????????????? | | ??????????????????????? s !??????????????????????? | | ???????????????????????#s ??????####????????????? | | ???????????????????????# s#?????#######??????????? | | ???????????????????????#s@#?##### ####??????????? | | ???????????????????????# ### ##??????????? | | ?????????????? ???????# s# ##?????????? | | ????????????? ???????# !%! ##????????? | | ????????????? ##????# ##???????? | | ????????????? ##????# #???????? | | ????????????? ######## ## #???????? | | ?????????????? ######### ### #???????? | | ????????????? #### #### ## #### ##### ??? | | ?????????????## ### ######"# #### # ##### ??? | | ?????????????## ### ###"## ### # ??? | | ????#####???### ### [ % # ??? | | ??? #####???### #### !=% !% "### # ??? | | ?? ### ###??## #### #!####" % #### #???? | | ?#### ####### ##### ## ##### #### ###?? | | #### ###### #### ## ##### "" #### ### | | ### #### #### ## #### #### # | | ## ## ###### #### #### # | | ## ## ###### #### #### " " # | | ### ### ## #### ### "" """ | | # ##### ##### ### "" """" | | ## ################# ### " "" | | ########?######?###### #### #### | | #######?????????????### ###########?# # | | ????????????????????#########?????????############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerSeismicNullifier Manual? 0 Play Time 01:03:42 Cumulative 29.1 hours Start 2024.04.20 @ 19:11:17 End 2024.04.20 @ 20:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6739cf87-9f45-4c13-b673-fe51b7fc8810