Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 18:29:28

Player: RD-BNK(r)

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (1)             500
Regions Visited (4)        800
Robots Destroyed (52)      260
Value Destroyed (1068)     1068
Prototype IDs (7)          140
Alien Tech Used (0)        0
Bonus (50)                 50
              TOTAL SCORE: 2818

 Bonus
-------
High Alert Combat Kills    11
Follower Combat Kills      39

 Cogmind 
---------
Core Integrity             0/400
Matter                     116/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (480) Ox4
Location                   -9/Mines

 Parts 
-------
>           --- POWER (1) --------
                (None)
>           --- PROPULSION (4) ---
      Light Treads
>           --- UTILITY (2) ------
            Huge Storage Unit
            Sensor Drone Bay (19/20)
>           --- WEAPON (2) -------
                (None)
>           --- INVENTORY (25) ---
   Improved Deuterium Engine
            Wheel
   Improved Flight Unit
   Improved Flight Unit
   Improved Flight Unit
   Improved Flight Unit
   Improved Flight Unit
   Improved Flight Unit
     Medium Storage Unit
            Weight Redist. System
            Structural Scanner
            Hacking Suite
   Improved EM Shotgun
   Improved EM Shotgun
   Improved EM Shotgun
  Precision Beam Rifle
            Slug Cannon
            Rocket Launcher
            Rocket Launcher
   Improved Datajack
            Plasma Cutter

 Peak State 
------------
>           --- POWER ------------
   Improved Ion Engine
>           --- PROPULSION -------
   Improved Treads
   Improved Treads
   Improved Treads
   Improved Treads
>           --- UTILITY ----------
            Huge Storage Unit
            Sensor Drone Bay
>           --- WEAPON -----------
   Improved EM Shotgun
            Slug Cannon
>           --- INVENTORY --------
   Improved Deuterium Engine
      Light Treads
      Light Treads
   Improved Treads
   Improved Treads
            Wheel
   Improved Flight Unit
   Improved Flight Unit
   Improved Flight Unit
   Improved Flight Unit
   Improved Flight Unit
   Improved Flight Unit
     Medium Storage Unit
            Weight Redist. System
            Structural Scanner
            Hacking Suite
   Improved EM Shotgun
   Improved EM Shotgun
  Precision Beam Rifle
   Improved Assault Rifle
   Improved Assault Rifle
            Rocket Launcher
            Rocket Launcher
   Improved Datajack
            Plasma Cutter
[Rating: 32]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Aluminum Leg
Utility                    Sensor Drone Bay
  Device                   Sensor Drone Bay
  Storage                  Huge Storage Unit
Weapon                     Improved Assault Rifle
  Energy Gun               Improved EM Shotgun
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Slug Cannon
  Launcher                 Grenade Launcher
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Slots Evolved              2    | .   .   .   2   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               2    | .   .   .   2   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             47   | 3   9   2   22  11  
  Power                    2    | .   1   .   1   .   
    Engine                 2    | .   1   .   1   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               16   | 2   4   .   6   4   
    Treads                 16   | 2   4   .   6   4   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  7    | 1   1   1   2   2   
    Device                 5    | 1   .   1   1   2   
    Storage                2    | .   1   .   1   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   22   | .   3   1   13  5   
    Energy Gun             3    | .   .   .   3   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          12   | .   2   .   8   2   
    Ballistic Cannon       2    | .   .   .   1   1   
    Launcher               4    | .   1   1   .   2   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   1   .   
  Unidentified Prototypes  4    | .   .   1   3   .   
Parts Lost                 14   | .   3   .   1   10  
  Power                    3    | .   1   .   1   1   
  Propulsion               8    | .   1   .   .   7   
  Utility                  1    | .   1   .   .   .   
  Weapon                   2    | .   .   .   .   2   
  Highest Loss Streak      10   | .   2   .   1   10  
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     96   | .   85  94  99  96  
  Engine                   11   | .   14  14  10  10  
  Treads                   38   | .   27  28  44  42  
  Device                   9    | .   1   9   10  11  
  Storage                  11   | .   14  14  11  11  
  Energy Gun               5    | .   .   .   8   10  
  Ballistic Gun            15   | .   27  14  13  10  
  Launcher                 2    | .   .   13  .   .   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             111  | 13  27  43  108 111 
  Greatest Support         92   | 40  40  40  92  92  
  Greatest Overweight (x)  4    | .   1   1   1   4   
  Average Overweight (x)   .    | .   .   .   .   1   
Largest Inventory Capacity 25   | 8   15  15  25  25  
  Average Capacity         20   | 8   11  15  24  25  
  Most Carried             25   | 6   10  11  25  25  
  Average Carried          18   | 4   7   10  22  24  
  Final Capacity           25   | 8   15  15  25  25  
  Final Carried            25   | 4   10  11  25  21  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials
 Mutant | -9/Mines

 Resources                      | -11  -10  -10  -9   -9   
-----------                Run  | Yrd  Mat  Min  Mat  Min  
Matter Collected           1124 | 238  222  20   644  .    
  Remotely                 .    | .    .    .    .    .    
Salvage Created            1806 | 58   302  .    1394 52   
  Parts                    121  | 9    27   .    85   .    
Haulers Intercepted        6    | .    .    .    6    .    
Recyclers Shooed           3    | .    1    .    2    .    
Parts Field Recycled       .    | .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Combat Hostiles Destroyed  49   | .   9   .   23  17  
  Guns                     30   | .   5   .   23  2   
  AOE                      19   | .   4   .   .   15  
Classes Destroyed          10   | 1   5   .   3   1   
  Builder                  3    | .   1   .   1   1   
  Tunneler                 4    | 4   .   .   .   .   
  Hauler                   6    | .   .   .   6   .   
  Recycler                 2    | .   1   .   1   .   
  Operator                 2    | .   .   .   2   .   
  Watcher                  3    | .   1   .   2   .   
  Swarmer                  12   | .   6   .   6   .   
  Grunt                    12   | .   3   .   9   .   
  Sentry                   8    | .   .   .   8   .   
  Assembled                17   | .   .   .   .   17  
Best Kill Streak           18   | 2   3   .   4   18  
  Combat Bots Only         17   | .   3   .   4   17  
Max Kills in Single Turn   6    | 1   3   .   2   6   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 5    | .   3   .   .   5   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   
--------                   Run  | Yrd  Mat  Min  Mat  Min  
Hostile Shots Fired        229  | .    60   1    107  61   
  Missed                   60   | .    13   1    34   12   
Damage Taken               3166 | .    600  .    907  1659 
  Core                     532  | .    89   .    70   373  
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         82   | 100  .    64   .    .    
Volleys Fired              198  | 19   61   .    108  10   
  Largest                  2    | 2    2    .    2    2    
  Hottest                  84   | 40   50   .    84   66   
Shots Fired                382  | 38   121  .    206  17   
  Gun                      365  | 38   120  .    201  6    
  Cannon                   8    | .    .    .    5    3    
  Launcher                 9    | .    1    .    .    8    
  Special                  .    | .    .    .    .    .    
  Kinetic                  313  | 38   120  .    146  9    
  Thermal                  22   | .    .    .    22   .    
  Explosive                9    | .    1    .    .    8    
  Electromagnetic          38   | .    .    .    38   .    
  Robot Hit Streak         16   | 6    13   .    16   3    
  Robot Miss Streak        5    | 3    4    .    5    2    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        4    | .    2    .    1    1    
    Max Gunslinging Chain  1    | .    1    .    1    1    
Shots Hit Robots           253  | 23   78   .    145  7    
  Core Hits                121  | 7    27   .    51   36   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         3    | .    .    .    3    .    
    Burn                   3    | .    .    .    3    .    
Melee Attacks              1    | .    .    .    1    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            1    | .    .    .    1    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           4579 | 180  755  .    2396 1248 
  Guns                     3103 | 180  617  .    2244 62   
  Cannons                  .    | .    .    .    .    .    
  Explosions               1396 | .    131  .    79   1186 
  Melee                    .    | .    .    .    .    .    
  Ramming                  80   | .    7    .    73   .    
  Kinetic                  2257 | 180  617  .    1398 62   
  Thermal                  382  | .    .    .    382  .    
  Explosive                1317 | .    131  .    .    1186 
  Electromagnetic          543  | .    .    .    543  .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            57   | .    .    .    .    57   
  Projectiles              .    | .    .    .    .    .    
  Explosions               57   | .    .    .    .    57   
  Melee                    .    | .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      97   | .    .    .    .    97   
  Shots                    3    | .    .    .    .    3    
  Rammed                   8    | .    3    .    5    .    
Targets Rammed             9    | .    4    .    5    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  1    | .    1    .    .    .    
Highest Temperature        81   | .    22   .    81   8    
  Average Temperature      22   | .    10   .    26   4    
  Received Heat Transfer   492  | .    186  .    306  .    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           1    | .    .    .    1    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              4    | .    .    .    4    .    
  Impact Corruptions       1    | .    .    .    1    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             1    | .    .    .    1    .    
  Heat Transferred         988  | .    .    .    988  .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      2    | .    .    .    2    .    

 Alert                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Peak Influence             416  | 20  172 58  416 162 
  Initial                  162  | .   13  3   .   162 
  Average                  120  | 9   76  11  174 68  
Maximum Alert Level        2    | .   .   .   2   .   
  Low Security (%)         74   | 100 100 100 54  100 
  Level 1                  24   | .   .   .   43  .   
  Level 2                  1    | .   .   .   2   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          5    | .   1   .   4   .   
  Investigation            3    | .   .   .   3   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            2    | .   1   .   1   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  
---------                  Run  | Yrd Mat Min Mat Min 
Distress Signals           6    | .   1   .   5   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              93   | .   18  3   49  23  
  Peak Tracking Total      8    | .   4   3   4   8   
  Tactical Retreats        1    | .   .   .   1   .   

 Traps                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Traps Triggered            3    | .   2   .   1   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  
----------                 Run  | Yrd Mat Min Mat Min 
Machines Disabled          2    | .   .   .   2   .   
  Max in Single Turn       1    | .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  
---------                  Run  | Yrd Mat Min Mat Min 
Machines Accessed          19   | .   7   1   10  1   
  Terminals                16   | .   6   .   10  .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                45   | .   23  1   20  1   
  Successful               21   | .   12  1   7   1   
  Failed                   24   | .   11  .   13  .   
    Catastrophic           2    | .   1   .   1   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   31   | .   18  .   13  .   
  Terminals                41   | .   21  .   20  .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             13   | .   6   1   5   1   
  Prototype ID Bank        1    | .   1   .   .   .   
  Open Door                2    | .   .   1   .   1   
  Branch Access Points     1    | .   1   .   .   .   
  Terminal Index           2    | .   1   .   1   .   
  Locate Traps             3    | .   2   .   1   .   
  Transport Status         1    | .   .   .   1   .   
  Recall Investigation     1    | .   .   .   1   .   
  Hauler Manifests         2    | .   1   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   .   
  Report Inventory         1    | .   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         7    | .   5   .   2   .   
  Terminals                6    | .   4   .   2   .   
    Botnet                 3    | .   2   .   1   .   
    Operators              3    | .   2   .   1   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
    Recyclers              1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         15   | .   5   .   10  .   
  Full Trace Events        2    | .   .   .   2   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  
------------               Run  | Yrd Mat Min Mat Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              1    | .   .   .   1   .   
  Non-combat               1    | .   .   .   1   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   1   .   
  parse_system             1    | .   .   .   1   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  
--------                   Run  | Yrd Mat Min Mat Min 
Total Allies               3    | .   .   3   .   .   
  Largest Group            3    | .   .   3   3   .   
  Highest-Rated Group      40   | .   .   40  40  .   
  Highest-Rated Ally       16   | .   .   16  16  .   
Total Orders               72   | .   .   6   51  15  
  STAY                     20   | .   .   1   12  7   
  ROAM                     1    | .   .   .   1   .   
  FOLLOW                   14   | .   .   2   11  1   
  EXPLORE                  14   | .   .   1   11  2   
  RETURN                   23   | .   .   2   16  5   
Ally Attacks               35   | .   .   14  21  .   
  Total Damage             298  | .   .   146 152 .   
  Kills                    3    | .   .   2   1   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  
-------                    Run  | Yrd Mat Min Mat Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    5    | .   .   3   .   2   
Drone Launches             49   | .   .   5   29  15  
  Drone Recoveries         48   | .   .   3   30  15  

 Exploration                    | -11  -10  -10  -9   -9   
-------------              Run  | Yrd  Mat  Min  Mat  Min  
Turns Passed               7593 | 116  1216 1059 4243 959  
Spaces Moved               2687 | 26   630  489  1300 242  
  Core                     .    | .    .    .    .    .    
  Treads                   2687 | 26   630  489  1300 242  
  Legs                     .    | .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            160  | 160  160  160  160  240  
  Average Speed            212  | 160  160  203  236  245  
  Slowest Speed            480  | 160  240  240  240  480  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       77   | 3    91   99   100  96   
  Regions Visited          4
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        3    | .    1    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    .    
Scrap Searched             1    | .    .    .    .    1    
Spaces Dug                 5    | .    .    .    3    2    
Terrain Destroyed          95   | .    12   .    9    74   
  Melee                    .    | .    .    .    .    .    
  Projectile               5    | .    .    .    3    2    
  AOE                      90   | .    12   .    6    72   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   
---------                  Run  | Yrd  Mat  Min  Mat  Min  
Total                      4204 | 70   733  554  2259 588  
  Wait                     1197 | 21   22   63   770  321  
  Move                     2683 | 25   629  488  1299 242  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  39   | .    7    1    29   2    
  Fast Attach              13   | 1    6    1    5    .    
  Attach                   10   | .    1    .    5    4    
  Detach                   3    | .    .    .    3    .    
  Swap                     24   | 2    2    1    12   7    
  Drop                     27   | 2    1    .    22   2    
  Fire                     198  | 19   61   .    108  10   
  Melee                    1    | .    .    .    1    .    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    9    | .    4    .    5    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / [*Sub])
-9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2)
-9/Mines (discovered 2 exits: *Mat / [*Exi])

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 3)
  117 | -11/Scrapyard | Entered Materials
  117 | -10/Materials | Discovered new exit (range 7)
  243 | -10/Materials | Discovered new exit (range 12)
  315 | -10/Materials | Build established: Mutant
  747 | -10/Materials | Discovered new exit (range 8)
  973 | -10/Materials | Discovered new exit (range 15)
 1207 | -10/Materials | Discovered new exit (range 15)
 1320 | -10/Materials | Identified exit to Mines
 1333 | -10/Materials | Entered Mines
 1445 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1541 | -10/Mines     | Discovered new exit (range 7)
 1663 | -10/Mines     | Discovered new exit (range 10)
 1671 | -10/Mines     | Learned Materials garrison access intel
 1688 | -10/Mines     | Found the Drone Emporium
 1695 | -10/Mines     | Found Prototype Device
 1695 | -10/Mines     | Identified Sensor Drone Bay
 1710 | -10/Mines     | Identified exit to Materials
 2129 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 2176 | -10/Mines     | Learned Materials stockpile data
 2244 | -10/Mines     | Discovered new exit (range 56)
 2392 | -10/Mines     | Entered Materials
 2392 | -9/Materials  | Accompanied by 5 allies
 2392 | -9/Materials  | Evolved 2 slots: Propulsion x2
 2393 | -9/Materials  | Identified exit to Mines
 2525 | -9/Materials  | Lost 3 allies
 3531 | -9/Materials  | Discovered new exit (range 3)
 3552 | -9/Materials  | Identified exit to Materials
 4595 | -9/Materials  | Discovered exit to Materials (range 9)
 4858 | -9/Materials  | Discovered new exit (range 6)
 5010 | -9/Materials  | Identified exit to Storage
 5071 | -9/Materials  | Discovered exit to Materials (range 38)
 5152 | -9/Materials  | Discovered exit to Storage (range 99)
 6635 | -9/Materials  | Entered Mines
 6635 | -9/Mines      | Accompanied by 1 ally
 6653 | -9/Mines      | Discovered exit to Materials (range 27)
 6920 | -9/Mines      | Learned Materials stockpile data
 7029 | -9/Mines      | Met a Derelict who couldn't figure out how to use a Trap Extractor
 7274 | -9/Mines      | Learned Materials terminal intel
 7348 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
 7508 | -9/Mines      | Assembled infested the area
 7549 | -9/Mines      | Core integrity fell below 50%
 7565 | -9/Mines      | Destroyed 17 combat bots
 7578 | -9/Mines      | Core integrity fell below 20%
 7586 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
 7586 | -9/Mines      | Discovered new exit (range 6)
 7594 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
07548_ Imp. Treads destroyed.
07550_ Sensor Drone released from Sensor Drone Bay.
07550_ The unstable cave ceiling collapses. <x2>
07550_ Sensor Drone retrieved by Sensor Drone Bay.
07550_ Sensor Drone destroyed.
07552_ Imp. Assault Rifle destroyed.
07556_ The unstable cave ceiling collapses. <x2>
07556_ Imp. Treads destroyed. <x2>
07559_ The unstable cave ceiling collapses. <x5>
07565_ Imp. Treads destroyed.
07568_ The unstable cave ceiling collapses. <x3>
07573_ Imp. Treads destroyed.
07574_ as-79503 destroyed.
07576_ Imp. Assault Rifle destroyed.
07577_ The unstable cave ceiling collapses. <x6>
07581_ Lgt. Treads destroyed.
07583_ The unstable cave ceiling collapses. <x3>
07586_ "No threat detected, you may enter."
07586_ EXIT=FOUND
07587_ The unstable cave ceiling collapses. <x6>

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????##        ####      " |
| ??????????????????????????????#     ####         " |
| ??????????????????????????????#    ##??# ## ###  " |
| ??????????????????????????????#    #??## ## #?##   |
| ??????????????????????????????#    #?##  ## ###### |
| ??????????????????????????????#    ###        ##?# |
| ??????????????????????????????##  ###!         #?? |
| ?????????????????????????????###   !%          #?? |
| ?????????#####?????????????##  #   ###         #?? |
| ?????????#   ##??????????###       #?##       ##?? |
| ?????????#    #?????????####    %  ####       #??? |
| #??###???#    #????######   *       ##  ##   ##??? |
| #### ##??#     #########           ##  #######???? |
|  ##   #???      # ###    #         ##  ##????????? |
|       #####                        ##   ###??????? |
|                  #        #     #####     ##?????? |
|                   !%            #???#      ##????? |
|     ######              ##   # ##???##      ##???? |
|   ###????#             d       #?????####    ###?? |
|  ##??????#                 #  ##????????##     ##? |
|  #??????#       #            ##??????????##     ## |
|  #?????# "     #     # d     ##???????????##       |
|  ##????#                      #???????????##       |
|   ##???#      ### #           #??????????##        |
|    ##??########## ##          #??????????#         |
|     ##??????????# ###    @   ##?????????#      ### |
|      ###????????# #?#         #????????#      ##?# |
|        ########## #?#         #???????#       #??# |
|                   #?##       ##???????#       #??? |
| #      ############??##< # ###????????##     ##??? |
| ########??????????????###?##???????????##  ##????? |
| ????????????????????????????????????????###??????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           4

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Exterminator

 Challenges 
------------
None

 Game 
------
Seed              NavigationNavigationFragment
  Manual?         0
Play Time         01:10:52
  Cumulative      62.6 hours
  Start           2024.04.17 @ 14:46:29
  End             2024.04.17 @ 18:29:28
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          93
  Rogue           93
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          33
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/X11Bold
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c058a3c2-7ca2-4d88-9ce5-30f27f66bf8f