Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.06 @ 06:58:43 Player: Jefffff Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (157) 785 Value Destroyed (4444) 4444 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (622) 622 TOTAL SCORE: 11751 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 304 Met Zhirov 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 600/600 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Energy Well Machine Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Gatling Laser Plasma Rifle Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Machine Analyzer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer System Shield > --- WEAPON ----------- Wave Gun Enhanced Gauss Cannon Shock Maul > --- INVENTORY -------- Fission Core Antimatter Reactor Light Antimatter Reactor Titanium Leg Gatling Laser Plasma Rifle Gauss Cannon Magnetic Acceleration Cannon Remote Datajack Great Maul [Rating: 74] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Shock Maul Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . Utility 7 | . . 2 . . 2 . . 1 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 121 | 1 3 26 26 17 5 2 6 4 9 2 15 5 . Power 19 | . . 2 7 4 1 1 1 . . 1 1 1 . Engine 13 | . . 1 7 3 1 . . . . . 1 . . Core 2 | . . 1 . 1 . . . . . . . . . Reactor 4 | . . . . . . 1 1 . . 1 . 1 . Propulsion 38 | . 2 8 9 6 . . 3 . 4 1 5 . . Treads 12 | . . . 4 1 . . . . 3 1 3 . . Leg 13 | . . 1 1 5 . . 3 . 1 . 2 . . Wheel 11 | . 2 5 4 . . . . . . . . . . Hover 2 | . . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 31 | . 1 7 3 2 4 1 . 1 3 . 5 4 . Device 6 | . . 1 . . 1 1 . . . . 3 . . Storage 4 | . 1 . 1 . . . . . . . . 2 . Processor 13 | . . 2 2 2 2 . . . 3 . 2 . . Hackware 3 | . . . . . 1 . . 1 . . . 1 . Protection 5 | . . 4 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 1 . 9 7 5 . . 2 3 2 . 4 . . Energy Gun 8 | . . 3 3 . . . . . 1 . 1 . . Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 9 | 1 . 4 1 3 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 2 2 1 . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . . 3 1 . . . 1 . . 1 . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . . 1 . . Unidentified Prototypes 10 | . . 1 3 . . . . . . . . 6 . Parts Lost 40 | . . 6 2 . . . 4 1 1 1 16 . 9 Power 3 | . . . 1 . . . . . . . 1 . 1 Propulsion 17 | . . 6 1 . . . 2 . 1 . 6 . 1 Utility 14 | . . . . . . . . 1 . 1 6 . 6 Weapon 6 | . . . . . . . 2 . . . 3 . 1 Highest Loss Streak 9 | . . 1 2 . . . 2 1 1 1 9 . 5 To Critical Strikes 2 | . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 87 | . 90 86 98 99 100 100 95 91 92 98 48 58 46 Engine 5 | . 14 7 10 8 7 1 . . . . 2 3 . Reactor 2 | . . . . . . 5 7 6 5 5 . 1 3 Treads 6 | . . . 5 10 . . . . 3 21 5 5 3 Leg 8 | . 21 . 3 16 23 23 18 20 11 1 2 . . Wheel 3 | . 5 13 11 . . . . . . . . . . Device 3 | . . 5 . . 7 7 7 6 5 5 2 9 5 Storage 8 | . 19 11 11 9 7 7 7 6 5 5 5 9 6 Processor 23 | . . 11 32 26 27 23 23 20 35 33 12 17 11 Hackware 2 | . . . . . 2 7 7 12 5 5 . 1 5 Protection 1 | . . 9 . . . . . . . . . 1 2 Energy Gun 3 | . 14 8 6 . . . . . 2 5 3 . . Ballistic Gun 5 | . 14 9 5 17 15 15 4 . . . . . . Ballistic Cannon 2 | . . . . . . . 10 13 7 5 . . . Impact Weapon 6 | . . . 10 9 7 7 7 5 5 5 4 5 3 Peak Build Rating 74 | 6 7 23 25 36 45 48 48 53 73 74 72 66 66 Average Rating 38 | 6 6 12 20 32 42 47 45 51 63 73 36 50 45 On Entrance 39 | 6 6 7 23 25 36 45 47 46 50 73 72 52 66 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 14 24 25 24 29 30 37 39 42 44 45 45 43 35 Greatest Support 120 | 20 32 32 46 69 45 45 50 47 90 120 120 27 27 Greatest Overweight (x) 7 | . 1 6 2 1 . . 1 . 1 . 7 1 2 Average Overweight (x) . | . . 1 . . . . . . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 10 10 10 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 8 Average Carried 9 | 4 5 9 9 9 9 9 9 9 8 9 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 8 5 Class Distribution -------------------- 37% | Mutant 33% | Hacker-Mutant 17% | Scavenger-Mutant 9% | Derelict-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Matter Collected 3069 | 158 136 536 314 636 94 62 294 31 181 366 246 . 15 Remotely . | . . . . . . . . . . . . . . Salvage Created 5634 | . 211 1343 1034 1307 189 . 292 85 155 165 853 . . Parts 319 | . 15 82 64 74 16 . 25 6 7 9 21 . . Haulers Intercepted 10 | . . 3 4 2 . . 1 . . . . . . Recyclers Shooed 3 | . . 1 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 1 22 . . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 105 | . 5 22 18 19 3 . 8 4 6 5 15 . . Melee 1 | . . . . . . . . . . . 1 . . Guns 73 | . 5 21 17 19 3 . 1 . . 2 5 . . Cannons 22 | . . . . . . . 7 4 5 3 3 . . AOE 3 | . . 1 . . . . . . . . 2 . . Classes Destroyed 16 | . 4 6 2 1 1 . . . . 1 1 . . Worker 10 | . 2 4 3 1 . . . . . . . . . Builder 5 | . . 3 1 1 . . . . . . . . . Tunneler 4 | . . 2 . 1 . . . 1 . . . . . Hauler 10 | . . 3 4 2 . . 1 . . . . . . Recycler 8 | . 1 1 2 4 . . . . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . Operator 7 | . . . 2 . 1 . 3 1 . . . . . Watcher 6 | . . 3 2 . . . 1 . . . . . . Swarmer 29 | . 3 3 6 4 . . 4 3 5 . 1 . . Grunt 41 | . 2 15 5 12 . . 1 . . . 6 . . Brawler 3 | . . 1 . . . . . . . . 2 . . Duelist 4 | . . . . . . . . . . . 4 . . Sentry 18 | . . 3 7 2 1 . 2 . 1 . 2 . . Hunter 2 | . . . . 1 . . . 1 . . . . . Programmer 4 | . . . . . 2 . 1 . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . Wasp 3 | . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 8 8 7 7 1 . 4 2 5 4 7 . . Combat Bots Only 7 | . 3 5 5 5 1 . 4 2 5 4 7 . . Max Kills in Single Turn 2 | . 1 2 1 2 1 . 1 1 2 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 796 | . 11 122 63 103 33 . 142 45 19 30 151 . 77 Missed 229 | . 2 26 12 26 12 . 49 12 7 10 54 . 19 Damage Taken 7263 | . 48 910 591 827 141 . 607 284 167 288 1929 . 1471 Core 1403 | . 5 175 104 56 12 . 36 35 . 9 415 . 556 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 185 | . . 39 12 . . . . . . . . . 134 Ignored by Resistances 2051 | . 18 274 172 245 47 . 208 84 48 81 525 . 349 Regen/Repaired (Parts) 286 | . . 92 85 . . . . 109 . . . . . Core Remaining (%) 84 | 100 98 . 30 89 . . 93 95 . . . . . Volleys Fired 361 | . 18 98 62 74 9 . 33 15 9 18 25 . . Largest 2 | . 2 2 2 2 2 . 2 2 2 2 2 . . Hottest 138 | . 70 90 106 50 50 . 83 101 138 138 138 . . Shots Fired 651 | . 35 185 73 148 18 . 65 30 14 37 45 1 . Gun 533 | . 35 184 73 148 18 . 26 . 6 18 25 . . Cannon 117 | . . . . . . . 39 30 8 19 20 1 . Launcher 1 | . . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 445 | . 18 111 18 148 18 . 65 30 8 19 10 . . Thermal 195 | . 17 73 55 . . . . . 6 18 25 1 . Explosive 1 | . . 1 . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . 10 . . Robot Hit Streak 51 | . 7 22 46 51 11 . 35 13 26 39 28 . . Robot Miss Streak 4 | . 4 3 2 1 1 . 1 1 . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 . 4 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . . Shots Hit Robots 560 | . 20 147 72 125 15 . 56 24 14 31 56 . . Core Hits 264 | . 10 59 71 54 9 . 23 8 6 6 18 . . Critical Kills 2 | . 1 . 1 . . . . . . . . . . Critical Parts Destroyed 13 | . . 1 4 1 1 . . . 1 . 5 . . Critical Strikes 34 | . 1 4 7 1 1 . 2 2 5 3 8 . . Burn 6 | . . 3 2 . . . . . 1 . . . . Destroy 4 | . 1 1 . 1 1 . . . . . . . . Blast 12 | . . . . . . . 2 2 3 3 2 . . Smash 12 | . . . 5 . . . . . 1 . 6 . . Melee Attacks 46 | . . . 15 . . . . 5 1 . 17 . 8 Impact 38 | . . . 15 . . . . 5 1 . 9 . 8 Slashing . | . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . 8 . . Sneak Attacks 9 | . . . 7 . . . . 1 . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10901 | . 256 2014 1893 1899 283 . 1197 568 459 876 1435 . 21 Guns 6804 | . 256 1899 1006 1899 283 . 342 . 141 430 548 . . Cannons 2419 | . . . . . . . 855 462 252 446 404 . . Explosions 115 | . . 115 . . . . . . . . . . . Melee 1540 | . . . 887 . . . . 106 66 . 481 . . Ramming 23 | . . . . . . . . . . . 2 . 21 Kinetic 6369 | . 143 1159 229 1899 283 . 1197 462 252 446 299 . . Thermal 2666 | . 113 740 777 . . . . . 141 430 465 . . Explosive 115 | . . 115 . . . . . . . . . . . Electromagnetic 188 | . . . . . . . . . . . 188 . . Impact 1525 | . . . 887 . . . . 106 66 . 466 . . Slashing . | . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . 15 . . Highest Corruption 18 | . . . 1 . 1 1 1 . . 2 18 14 17 Average Corruption 6 | . . . 1 . 1 1 1 . . 1 13 14 14 Corruption Purged 4 | . . . . . . . . . . . 4 . . Corruption Blocked 3 | . . . . . . . . . . . . . 3 Effects 109 | . . . 6 . 1 1 8 . . 14 51 17 11 Message Errors 32 | . . . 4 . . . 3 . . 2 14 7 2 Matter Fused 24 | . . . . . 1 1 1 . . 6 11 2 2 Heat Flow Errors 10 | . . . 2 . . . 1 . . 1 3 3 . Energy Discharges 11 | . . . . . . . . . . 1 7 2 1 Parts Fused 2 | . . . . . . . . . . 1 1 . . Data Loss (minor) 18 | . . . . . . . 2 . . 1 10 1 4 Data Loss (major) 2 | . . . . . . . . . . . 2 . . Misfires 3 | . . . . . . . . . . 1 1 1 . Alerts 4 | . . . . . . . 1 . . 1 1 1 . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 973 | . . . 623 . . . . 19 70 50 211 . . Projectiles 73 | . . . . . . . . 19 4 50 . . . Explosions . | . . . . . . . . . . . . . . Melee 900 | . . . 623 . . . . . 66 . 211 . . Knockbacks 21 | . . . . . . . 6 5 4 1 5 . . Impact 3 | . . . . . . . . . . . 3 . . Kinetic 16 | . . . . . . . 6 5 2 1 2 . . Secondary 2 | . . . . . . . . . 2 . . . . Self-Inflicted Damage 62 | . . 22 34 . . . . . . . . . 6 Shots 2 | . . 1 1 . . . . . . . . . . Rammed 13 | . . . . . . . . . . . 1 . 12 Targets Rammed 13 | . . . . . . . . . . . 1 . 12 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 260 | . 63 174 260 14 . . 179 . 46 152 243 232 245 Average Temperature 52 | . 22 34 92 4 . . 102 . 23 28 59 102 136 Received Heat Transfer 2621 | . . 507 219 396 24 . 108 . 18 54 591 . 704 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 2 . . . . . 1 . 4 . . Combat Hostiles 6 | . . . 1 . . . . . 1 . 4 . . Parts Fried 15 | . . . 9 . . . . . . . 6 . . Impact Corruptions 20 | . . . 10 . . . . . 3 . 7 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . . 2 1 . . . . . 1 1 4 . . Heat Transferred 5724 | . 333 2382 1381 . . . . . 296 629 703 . . Parts Sabotaged 3 | . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Peak Influence 438 | . 219 422 438 415 236 28 221 172 217 . . . . Initial 161 | . . 6 105 3 161 28 16 31 72 . . . . Average 134 | . 59 207 147 197 128 28 71 63 174 . . . . Maximum Alert Level 2 | . 1 2 2 2 1 . 1 . 1 . . . . Low Security (%) 68 | 100 86 42 63 46 76 100 93 100 46 . . . . Level 1 27 | . 13 43 34 39 23 . 6 . 53 . . . . Level 2 4 | . . 13 2 14 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . 4 2 3 3 . 4 1 . . 1 . . Investigation 4 | . . 2 1 1 . . . . . . . . . Extermination 4 | . . . . . 2 . 2 . . . . . . Reinforcement 9 | . . 2 1 2 1 . 2 1 . . . . . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . 1 3 2 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 156 | . 11 33 26 25 4 . 13 7 7 5 24 . 1 Peak Tracking Total 12 | . 5 6 6 5 1 . 4 4 5 4 12 . 1 Tactical Retreats 8 | . 1 . 1 1 . . . 2 1 . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 11 | . . 1 8 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 7 | . . . 6 1 . . . . . . . . . Max in Single Turn 2 | . . . 2 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 32 | . 1 3 11 1 2 . 2 2 . 1 . 9 . Terminals 14 | . 1 1 10 . 1 . . 1 . . . . . Fabricators 2 | . . . . . 1 . 1 . . . . . . Repair Stations 3 | . . 1 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 129 | . 2 19 42 2 2 . 6 7 . 1 . 48 . Successful 107 | . 1 19 27 1 2 . 2 6 . 1 . 48 . Failed 22 | . 1 . 15 1 . . 4 1 . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 2 3 19 . 1 . . 4 . . . . . Terminals 49 | . 2 3 38 . 1 . . 5 . . . . . Fabricators 3 | . . . . . 1 . 2 . . . . . . Repair Stations 10 | . . 4 4 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 18 | . . 12 . 2 . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 63 | . . . 11 . . . . 3 . 1 . 48 . Record 37 | . . . 1 . . . . . . . . 36 . Part Schematic 5 | . . . 1 . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . . . . . 1 . . . 4 . Open Door 4 | . . . 3 . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 10 | . . 4 4 . . . . 2 . . . . . Scan Component 5 | . . 2 2 . . . . 1 . . . . . Repair 5 | . . 2 2 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 14 | . . 12 . 1 . . 1 . . . . . . Insert Component 8 | . . 6 . 1 . . 1 . . . . . . Analyze 6 | . . 6 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 3 12 . 1 . . 1 . . . . . Terminals 18 | . 1 3 12 . 1 . . 1 . . . . . Track 4 | . . 1 3 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 11 | . 1 1 7 . 1 . . 1 . . . . . Operators 2 | . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 18 | . 1 2 9 1 2 . 2 1 . . . . . Full Trace Events 2 | . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 6 1 . . . . . . . . 4 . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . Parts Repaired 5 | . . 2 2 . . . . 1 . . . . . Time 196 | . . 58 58 . . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 6 . 1 . . 1 . . . . . . Part Schematics Acquired 6 | . . 6 . . . . . . . . . . . Parts Damaged 2 | . . 1 . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total Allies 14 | . . . 10 . . . . . . . 4 . . Largest Group 10 | . . . 10 2 . . . . . . 2 1 1 Highest-Rated Group 88 | . . . 88 16 . . . . . . 58 29 29 Highest-Rated Ally 30 | . . . 16 8 . . . . . . 30 29 29 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 91 | . . . 55 5 . . . . . . 28 . 3 Total Damage 1047 | . . . 528 57 . . . . . . 442 . 20 Kills 12 | . . . 9 . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Turns Passed 11224 | 5 464 955 2527 779 689 155 763 796 293 1739 1359 485 215 Spaces Moved 6000 | 1 294 381 1301 391 538 125 444 489 153 1045 523 189 126 Core 228 | . . 14 . . . . . . . . 158 . 56 Treads 2156 | . . . 357 92 . . . . 38 1045 365 189 70 Legs 2224 | 1 197 16 . 299 538 125 444 489 115 . . . . Wheels 1280 | . 97 299 884 . . . . . . . . . . Hover 112 | . . 52 60 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 90 85 120 120 120 120 126 126 160 160 250 50 Average Speed 145 | 120 135 118 119 129 120 120 136 126 164 160 231 250 141 Slowest Speed 400 | 120 190 350 240 240 120 120 200 126 200 160 400 250 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 2 41 32 95 36 16 74 14 17 4 99 67 62 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . . . . . 2 2 . . Spaces Dug 14 | . . . . . . . . 6 . . . . 8 Terrain Destroyed 63 | . . 9 19 . . . . 12 . 9 5 1 8 Melee 12 | . . . . . . . . 4 . . . . 8 Projectile 23 | . . . . . . . . 8 . 9 5 1 . AOE 28 | . . 9 19 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total 7836 | 6 326 702 2186 527 570 132 539 631 177 1081 611 202 146 Wait 1088 | . . 164 701 18 8 . 53 114 2 12 15 1 . Move 5988 | . 293 380 1300 390 538 124 443 488 152 1044 522 188 126 Hop . | . . . . . . . . . . . . . . Pick Up 65 | 1 9 16 11 9 5 2 2 2 2 2 4 . . Fast Attach 57 | . 1 10 12 7 1 . 2 1 3 1 12 7 . Attach 23 | . 2 8 . 2 2 . 2 1 3 . 3 . . Detach 2 | . . 2 . . . . . . . . . . . Swap 43 | 1 . 8 14 8 2 2 2 2 3 1 . . . Drop 96 | 4 3 16 28 19 5 4 2 3 2 3 1 6 . Fire 361 | . 18 98 62 74 9 . 33 15 9 18 25 . . Melee 46 | . . . 15 . . . . 5 1 . 17 . 8 Ram 12 | . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . Escape Stasis 40 | . . . 40 . . . . . . . . . . Rewire 14 | . . . 3 . . . . . . . 11 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 7) 268 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 936 | -9/Materials | Discovered new exit (range 12) 1303 | -9/Materials | Repaired Hvy. Assault Rifle 1331 | -9/Materials | Repaired Med. Laser 1414 | -9/Materials | Discovered new exit (range 9) 1425 | -9/Materials | Entered Storage 1439 | -9/Storage | Core integrity fell below 50% 2587 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2658 | -9/Storage | Repaired Spread Laser 2672 | -9/Storage | Lost 3 allies 2685 | -9/Storage | Repaired Wheel 2862 | -9/Storage | Build established: Commander-Mutant 3218 | -9/Storage | Build established: Mutant 3337 | -9/Storage | Discovered new exit (range 16) 3342 | -9/Storage | Met 01-MTF 3575 | -9/Storage | Discovered new exit (range 3) 3952 | -9/Storage | Entered Materials 3952 | -8/Materials | Accompanied by 3 allies (01-MTF) 3952 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3955 | -8/Materials | 01-MTF left 4572 | -8/Materials | Build established: Scavenger-Mutant 4728 | -8/Materials | Discovered new exit (range 4) 4731 | -8/Materials | Entered Factory 4731 | -7/Factory | Evolved 2 slots: Utility x2 5420 | -7/Factory | Sucked down chute 5420 | -7/Factory | Entered Waste 5420 | -7/Waste | The area was eerily silent 5514 | -7/Waste | Discovered new exit (range 12) 5575 | -7/Waste | Entered Factory 5642 | -7/Factory | Discovered new exit (range 8) 5786 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 6091 | -7/Factory | Build established: Hacker-Mutant 6328 | -7/Factory | Discovered new exit (range 8) 6338 | -7/Factory | Entered another Factory area 6338 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6607 | -6/Factory | Repaired Shock Maul 6778 | -6/Factory | Identified exit to Lower Caves 6876 | -6/Factory | Spotted B-75 Beast 7115 | -6/Factory | Discovered new exit (range 16) 7134 | -6/Factory | Entered another Factory area 7134 | -5/Factory | Evolved 2 slots: Utility x2 7405 | -5/Factory | Discovered new exit (range 13) 7427 | -5/Factory | Entered Upper Caves 7671 | -5/Upper Caves | Identified exit to Upper Caves 7867 | -5/Upper Caves | Found DCF Scrap (11 items) 8767 | -5/Upper Caves | Ambushed by wild Derelicts 9166 | -5/Upper Caves | Entered another Upper Caves area 9275 | -5/Upper Caves | Discovered new exit (range 11) 9279 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9385 | -5/Upper Caves | Destroyed 7 combat bots 9395 | -5/Upper Caves | Lost 9 parts (1p3n3u2w) 9429 | -5/Upper Caves | System corruption reached 10% 9462 | -5/Upper Caves | Lost 5 parts (2n2u1w) 9623 | -5/Upper Caves | Build established: Mutant 9741 | -5/Upper Caves | Learned Factory non-interactive machine intel 9809 | -5/Upper Caves | Found DCF Scrap (13 items) 10115 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10119 | -5/Upper Caves | Build established: Derelict-Mutant 10330 | -5/Upper Caves | Discovered new exit (range 8) 10525 | -5/Upper Caves | Entered Zhirov 10525 | -5/Zhirov | Accompanied by 1 ally 10525 | -5/Zhirov | Discovered new exit (range 3) 10571 | -5/Zhirov | Met Zhirov 10621 | -5/Zhirov | Learned location of Quarantine (-3) 10621 | -5/Zhirov | Learned location of Testing (-2) 10621 | -5/Zhirov | Learned location of Command (-1) 10674 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10714 | -5/Zhirov | Found Alien Artifact 10714 | -5/Zhirov | Identified Transdimensional Reconstructor 10714 | -5/Zhirov | Warped through subspace 10783 | -5/Zhirov | Found Alien Artifact 10783 | -5/Zhirov | Identified Integrated Dissipator 10783 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11010 | -5/Zhirov | Entered Proximity Caves 11010 | -4/Proximity Caves | Accompanied by 1 ally 11010 | -4/Proximity Caves | Spotted B-86 Titan 11067 | -4/Proximity Caves | Crushed by falling debris 11071 | -4/Proximity Caves | Core integrity fell below 50% 11122 | -4/Proximity Caves | Learned 4 Research zone layouts 11159 | -4/Proximity Caves | Build established: Hacker-Mutant 11216 | -4/Proximity Caves | Core integrity fell below 20% 11219 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 11225 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 11182_ Slug penetrates Wall. 11183_ System corrupted: Component data lost. 11188_ Adv. Targeting Computer destroyed. 11188_ Penetrated by Slug. 11190_ Acquired 2 matter. 11203_ I L MRH4SSOVMM09OQM/K=KBXF5T 11204_ Slug penetrates Wall. 11209_ Knocked back. 11210_ Acquired 7 matter. 11211_ Slammed into B-86 Titan. 11212_ Destabilizing: System corrupted (+2). 11213_ Slammed into B-86 Titan. 11214_ B-86 Titan activates siege mode. 11215_ Slammed into B-86 Titan. 11215_ Destabilizing: Core damaged (-50). 11216_ Slammed into B-86 Titan. 11220_ Imp. Transmission Jammer destroyed. 11220_ Slammed into B-86 Titan. 11221_ Destabilizing: System corrupted (+1). 11223_ Slammed into B-86 Titan. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????####??#### #????????????????????????? | | ????????????# ##?# #???????????????????????## | | ????????????# ##?# #?????????????#????????## | | ????????##?### #?## #???????????? #???????## | | ???????## ##"# #??; ##???????????#"#???##### | | ???????# ## ##### #????????##### ##??# "#" | | ???????# "; ##????####"## #??#""" | | ???????# % ##???# #????# | | ???????# ### % % ##### ##???##" | | ???????# #??## ###"; BB## % ####?### | | ???????##????# #?####@BB %% #???# | | ?????????????# #???#;##; ;; ##### | | ????????????# #???###?### #### % # | | ????????????# ##?????????###?## % ## | | ????????????# #??????????????# ""## #? | | ????????????## #?????????????## #"### ## | | ?????????????## ?????????????# ## | | ??????????????# #????????????# ## | | ??????????????# ##??????????? ## ## | | ??????????????# ##????????? ### ## | | ??????????????####???????? ??## ## | | ?????????????????????????? ??## ### ### | | ???????????????????????#### ### ## #??## | | ????????????????????? # #???? | | ????????????????????? ##### ##???? | | ?????????????????????? ##??###"##??? | | ??????????????????????? ##??## ##?? | | ???????????????????????? ## #???## ### | | ????????????????????????? #? #????## #% | | ?????????????????????????? " #?? #?????## # | | ??????????????????????????? " ##??? #####?# ## | | ????????????????????????????# #?????# ## ### | | ???????????????????????????## #????## #"#??# | | ??????????????????????????## ###### %"#### | | ??????????????????????????# *| | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 795 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 15 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 28 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Airjet | -9/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed FluxSniperTrident Manual? 0 Play Time 01:09:37 Cumulative 122.2 hours Start 2024.08.06 @ 05:51:07 End 2024.08.06 @ 06:58:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 169 Rogue 0 Adventurer 169 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95792bf8-41c9-4f8d-ba99-26d9d1cdf4bf