Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 17:43:21 Player: Alvin Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2709) 2709 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5539 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 13% Temperature Cool (66) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Transport Network Coupler Improved Melee Analysis Suite Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Salvage Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Treads Improved Medium Armor Plating Flak Gun Improved Light Cannon Shock Bomb Launcher Katana Great Axe [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 83 | 6 8 15 17 37 Power 11 | 1 1 2 2 5 Engine 1 | 1 . . . . Core 10 | . 1 2 2 5 Reactor . | . . . . . Propulsion 29 | 2 3 5 8 11 Treads 18 | . . 5 8 5 Leg 8 | 2 3 . . 3 Wheel 1 | . . . . 1 Hover 2 | . . . . 2 Flight . | . . . . . Utility 15 | 1 2 2 3 7 Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor 4 | . . . 2 2 Hackware 1 | . . . . 1 Protection 6 | . . 1 1 4 Artifact . | . . . . . Weapon 28 | 2 2 6 4 14 Energy Gun 5 | 1 . 2 1 1 Energy Cannon 4 | . . 1 . 3 Ballistic Gun 9 | 1 2 3 . 3 Ballistic Cannon 3 | . . . 1 2 Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 5 | . . . 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 . 2 Parts Lost 37 | . 1 7 1 28 Power 7 | . . 2 . 5 Propulsion 10 | . . 1 . 9 Utility 9 | . . 1 1 7 Weapon 11 | . 1 3 . 7 Highest Loss Streak 8 | . 1 3 1 8 Average Slot Usage (%) 91 | . 94 91 96 88 Engine 1 | . 10 . . . Core 7 | . 3 10 9 6 Treads 20 | . . 31 33 14 Leg 6 | . 28 5 . 4 Device 2 | . 10 5 . . Storage 9 | . 14 11 9 7 Processor 12 | . . . 17 20 Hackware 2 | . . . . 5 Protection 6 | . . 4 9 8 Energy Gun 2 | . 9 2 5 . Ballistic Gun 10 | . 17 17 7 5 Ballistic Cannon 1 | . . . 1 2 Slashing Weapon 2 | . . . 3 3 Naked Turns . | . . . . . Heaviest Build 33 | 13 18 22 24 33 Greatest Support 94 | 20 20 83 88 94 Greatest Overweight (x) 4 | . . 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 Most Carried 8 | 6 6 8 8 8 Average Carried 7 | 3 5 7 7 7 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 6 6 8 8 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2031 | 229 232 467 286 817 Remotely . | . . . . . Salvage Created 3574 | . 273 1170 799 1332 Parts 186 | . 10 65 45 66 Haulers Intercepted 5 | . . 3 . 2 Recyclers Shooed 7 | . . 4 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 6 21 14 26 Melee 15 | . . . 5 10 Guns 41 | . 6 16 8 11 Cannons 10 | . . 5 1 4 Classes Destroyed 13 | . 1 7 3 2 Worker 4 | . . 1 1 2 Tunneler 2 | . . . 1 1 Hauler 5 | . . 3 . 2 Recycler 4 | . . 2 . 2 Operator 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 20 | . . 9 . 11 Grunt 25 | . 6 6 8 5 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 13 | . . 6 4 3 Hunter 1 | . . . 1 . Programmer 5 | . . . . 5 Best Kill Streak 5 | . 3 5 4 5 Combat Bots Only 5 | . 3 4 3 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6795 | . 417 1115 962 4301 Core 934 | . 88 67 77 702 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 64 83 86 . Volleys Fired 222 | . 33 74 31 84 Largest 2 | . 2 2 2 2 Hottest 138 | . 60 113 108 138 Shots Fired 410 | . 56 146 54 154 Gun 307 | . 56 126 49 76 Cannon 95 | . . 20 5 70 Launcher 3 | . . . . 3 Special 5 | . . . . 5 Kinetic 307 | . 42 111 42 112 Thermal 59 | . . 20 12 27 Explosive . | . . . . . Electromagnetic 39 | . 14 15 . 10 Robot Hit Streak 41 | . 21 41 13 8 Robot Miss Streak 10 | . 3 4 2 10 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 341 | . 48 104 63 126 Core Hits 136 | . 14 46 27 49 Critical Hits 5 | . . 4 . 1 Critical Kills 3 | . . 3 . . Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks 65 | . . . 25 40 Impact . | . . . . . Slashing 65 | . . . 25 40 Piercing . | . . . . . Sneak Attacks 7 | . . . 3 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7872 | . 652 1679 1637 3904 Guns 3858 | . 612 1338 628 1280 Cannons 1331 | . . 266 42 1023 Explosions 422 | . 40 75 . 307 Melee 2261 | . . . 967 1294 Ramming . | . . . . . Kinetic 3868 | . 480 1124 459 1805 Thermal 938 | . 40 341 211 346 Explosive . | . . . . . Electromagnetic 805 | . 132 214 . 459 Impact . | . . . . . Slashing 2261 | . . . 967 1294 Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Effects 65 | . . . . 65 Message Errors 7 | . . . . 7 Matter Fused 9 | . . . . 9 Heat Flow Errors 7 | . . . . 7 Energy Discharges 10 | . . . . 10 Parts Rejected 4 | . . . . 4 Data Loss (minor) 9 | . . . . 9 Data Loss (major) 1 | . . . . 1 Misdirections 4 | . . . . 4 Targeting Errors 14 | . . . . 14 Overload Shots . | . . . . . Overflow Damage 218 | . 10 3 102 103 Projectiles 12 | . . 1 . 11 Explosions 12 | . 10 2 . . Melee 194 | . . . 102 92 Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary 1 | . . . . 1 Self-Inflicted Damage 12 | . . 12 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 500 | . 45 72 117 500 Average Temperature 78 | . 24 17 48 96 Received Heat Transfer 1758 | . 234 276 387 861 Effects 7 | . . . . 7 Shutdowns 1 | . . . . 1 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1556 | . 50 581 407 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 336 | . 120 316 336 285 Initial 91 | . . 37 76 91 Average 147 | . 49 164 165 162 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 75 | 100 100 71 73 71 Level 1 24 | . . 28 26 28 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 3 4 3 6 Investigation 4 | . 1 1 2 . Extermination 4 | . . . . 4 Reinforcement 7 | . 2 3 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 12 | . . 3 4 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 14 32 25 52 Peak Tracking Total 9 | . 3 8 5 9 Tactical Retreats 19 | . 4 2 4 9 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 1 . 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 1 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 1 2 2 2 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 22 | . 1 6 10 5 Successful 17 | . . 5 10 2 Failed 5 | . 1 1 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations 12 | . . 4 4 4 Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 3 4 1 Scan Component 5 | . . 2 2 1 Repair 3 | . . 1 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 120 | . . 44 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . . . 4 Non-combat 3 | . . . . 3 Combat 1 | . . . . 1 Robot Hacks Applied 4 | . . . . 4 parse_system 2 | . . . . 2 no_distress 1 | . . . . 1 find_recycling 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4300 | 119 444 1063 816 1858 Spaces Moved 2189 | 71 270 485 355 1008 Core 20 | 4 . . . 16 Treads 1349 | . . 424 355 570 Legs 710 | 67 270 61 . 312 Wheels 64 | . . . . 64 Hover 46 | . . . . 46 Flight . | . . . . . Fastest Speed 50 | 50 120 120 145 110 Average Speed 141 | 116 120 155 150 138 Slowest Speed 250 | 120 120 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 35 63 32 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . 3 3 . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 6 | . 3 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2898 | 107 335 651 544 1261 Wait 243 | 19 19 51 90 64 Move 2185 | 70 269 484 354 1008 Hop . | . . . . . Pick Up 60 | 12 1 16 10 21 Fast Attach 20 | . 2 3 6 9 Attach 35 | 6 1 8 1 19 Detach 1 | . . 1 . . Swap 29 | . 5 5 10 9 Drop 38 | . 5 9 17 7 Fire 222 | . 33 74 31 84 Melee 65 | . . . 25 40 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 13) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x2 750 | -9/Materials | Lost 3 parts (1p1n1w) 1130 | -9/Materials | Lost 3 parts (1p1u1w) 1197 | -9/Materials | Discovered new exit (range 7) 1274 | -9/Materials | Repaired Broken Imp. Treads? 1523 | -9/Materials | Discovered new exit (range 15) 1627 | -9/Materials | Entered another Materials area 1627 | -8/Materials | Evolved 2 slots: Utility x2 2350 | -8/Materials | Discovered new exit (range 16) 2436 | -8/Materials | Repaired Adv. Treads 2443 | -8/Materials | Entered Factory 2443 | -7/Factory | Evolved 2 slots: Utility x2 2689 | -7/Factory | Lost 4 parts (1p1n1u1w) 3025 | -7/Factory | Lost 3 parts (2n1u) 3058 | -7/Factory | Discovered new exit (range 14) 3076 | -7/Factory | Identified exit to Lower Caves 3796 | -7/Factory | System corruption reached 10% 3852 | -7/Factory | Lost 4 parts (1p2n1w) 4214 | -7/Factory | Core integrity fell below 50% 4245 | -7/Factory | Garrison activated, responded to threat 4285 | -7/Factory | Core integrity fell below 20% 4301 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04265_ Carbon-fiber Leg fried. 04265_ K-01 Serf collects debris. 04269_ Lgt. Nuclear Core destroyed. 04270_ K-01 Serf collects debris. 04273_ Titanium Leg destroyed. 04273_ Imp. EM Pulse Cannon destroyed. 04273_ System corrupted: Aluminum Leg stumbles. 04274_ K-01 Serf collects debris. 04276_ Aluminum Leg destroyed. 04277_ K-01 Serf collects debris. 04279_ Imp. EM Pulse Cannon destroyed. 04298_ System corrupted: Heat flow error (+120). 04298_ Triggered Proton Bomb Trap. 04298_ A bubble of electromagnetic force engulfs the area. 04298_ System Shield destroyed. 04298_ Target Analyzer destroyed. 04298_ Proton Bomb Trap short circuited. 04298_ A bubble of electromagnetic force engulfs the area. 04298_ Neutrino Reactor explodes. 04298_ Door malfunctions. 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Signal Interpreter | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftTitaniumBoregun Manual? 0 Play Time 01:02:40 Cumulative 24.3 hours Start 2020.09.17 @ 15:48:53 End 2020.09.17 @ 17:43:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 903447e9-8c33-4df1-a9bc-a970fa3b6a49