Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 19:41:03 Player: star Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (3099) 3099 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 6658 Bonus ------- High Alert Combat Kills 184 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Improved Light Armor Plating Improved Light Armor Plating High-powered Shotgun Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Great Maul > --- INVENTORY -------- Aluminum Leg Compact Battery Large Matter Pod Improved Light Armor Plating Improved Light Armor Plating Heavy Particle Cannon High-powered Shotgun Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 67 | 5 3 2 16 7 . 1 20 13 Power 7 | 1 . . 1 . . 1 3 1 Engine 5 | 1 . . 1 . . . 3 . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 . . 4 3 . . 6 7 Treads . | . . . . . . . . . Leg 8 | . . . 1 . . . . 7 Wheel 12 | 2 . . 3 3 . . 4 . Hover 1 | . . . . . . . 1 . Flight 1 | . . . . . . . 1 . Utility 17 | 1 3 . 3 1 . . 6 3 Device 2 | . . . . . . . 1 1 Storage 3 | 1 2 . . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 10 | . 1 . 2 1 . . 4 2 Artifact . | . . . . . . . . . Weapon 21 | 1 . 2 8 3 . . 5 2 Energy Gun 6 | 1 . . 3 1 . . 1 . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 9 | . . 2 3 2 . . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 . Parts Lost 42 | . . . 6 8 . . 13 15 Power 5 | . . . 1 1 . . 2 1 Propulsion 19 | . . . 2 3 . . 7 7 Utility 12 | . . . 2 1 . . 3 6 Weapon 6 | . . . 1 3 . . 1 1 Highest Loss Streak 9 | . . . 2 7 . . 7 9 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . . 3 7 9 9 9 9 9 Power . | . . . . 1 1 1 . . Propulsion . | . . 1 . . . . . . Utility 2 | . . 1 2 2 3 3 2 3 Weapon 4 | . . . 3 5 5 5 5 5 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . 1 . . 1 2 6 Power 1 | . . . 1 . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . . . 1 4 Weapon 4 | . . . . . . 1 1 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 80 97 96 69 77 82 53 72 Engine 6 | . 14 14 11 7 . . 1 2 Core 1 | . . . . . . 5 . 5 Leg 6 | . . . 10 1 . . . 18 Wheel 19 | . 28 28 31 18 33 33 11 2 Device 1 | . . . . . . . . 5 Storage 10 | . 14 14 11 11 11 11 9 8 Processor 3 | . . . 3 6 . . 2 8 Protection 7 | . 9 14 6 3 11 11 4 5 Energy Gun 3 | . 14 4 2 10 . . 4 . Ballistic Gun 13 | . . 21 19 10 22 22 10 6 Launcher 1 | . . . . . . . . 3 Peak Build Rating 24 | 5 6 7 15 15 13 16 16 24 Average Rating 12 | 3 5 6 12 12 13 14 12 17 On Entrance 9 | . 5 6 7 15 13 13 16 13 Avg Prop Armor Cover (%) 5 | . . . 6 7 . . 4 2 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 12 30 21 29 23 23 28 31 27 Greatest Support 48 | 26 26 26 42 30 30 30 48 45 Greatest Overweight (x) 7 | . 1 . 2 7 . . 5 4 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 9 Most Carried 10 | . 3 5 10 10 9 10 10 10 Average Carried 7 | . . 3 7 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | . 1 5 10 9 9 10 9 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2494 | 229 . 95 766 252 . 61 640 451 Remotely . | . . . . . . . . . Salvage Created 3417 | . . 243 1411 167 . 77 973 546 Parts 193 | . . 16 81 13 . 3 58 22 Haulers Intercepted 7 | . . . 6 . . . 1 . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 86 | . . 5 26 15 . 2 23 15 Melee 3 | . . . . . . . . 3 Guns 42 | . . 5 21 6 . 2 7 1 Cannons 3 | . . . . . . . 3 . AOE 37 | . . . 5 9 . . 13 10 Classes Destroyed 15 | . . 2 7 2 . 1 1 2 Worker 4 | . . . . 1 . . 3 . Builder 4 | . . . 1 1 . . 2 . Tunneler 2 | . . . 2 . . . . . Hauler 7 | . . . 6 . . . 1 . Recycler 5 | . . . 1 . . . 4 . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 22 | . . 3 4 4 . . 9 2 Grunt 33 | . . 2 15 . . 1 8 7 Brawler 2 | . . . . . . 1 . 1 Duelist 2 | . . . 1 . . . . 1 Sentry 13 | . . . 6 . . . 6 1 Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Assembled 11 | . . . . 11 . . . . Best Kill Streak 11 | . . 3 9 11 . 2 11 3 Combat Bots Only 11 | . . 3 4 11 . 2 8 3 Max Kills in Single Turn 4 | . . 1 3 4 . 1 3 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 2 4 . . 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 409 | . . 30 106 50 . 5 82 136 Missed 112 | . . 10 29 13 . 1 19 40 Hits 297 | . . 20 77 37 . 4 63 96 Melee 13 | . . . . 10 . . . 3 Projectile 284 | . . 20 77 27 . 4 63 93 Critical Strikes 10 | . . 1 2 . . 1 4 2 Damage Taken 4815 | . . 227 1060 713 . 66 1074 1675 Core 945 | . . 49 187 116 . 33 170 390 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 24 | . . . . . . . 24 . Regen/Repaired (Parts) 87 | . . . 87 . . . . . Core Remaining (%) 65 | 100 . 80 . . . 16 . . Volleys Fired 245 | . . 29 94 29 . 6 59 28 Largest 2 | . . 2 2 2 . 2 2 2 Hottest 98 | . . 60 79 90 . 48 98 53 Shots Fired 424 | . . 42 182 49 . 12 102 37 Gun 362 | . . 42 176 41 . 12 73 18 Cannon 13 | . . . . . . . 13 . Launcher 49 | . . . 6 8 . . 16 19 Special . | . . . . . . . . . Kinetic 295 | . . 24 161 23 . 12 57 18 Thermal 34 | . . . 9 . . . 25 . Explosive 49 | . . . 6 8 . . 16 19 Electromagnetic 46 | . . 18 6 18 . . 4 . Robot Hit Streak 16 | . . 5 15 5 . 6 16 6 Robot Miss Streak 6 | . . 5 4 3 . 1 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . Shots Hit Robots 290 | . . 24 121 30 . 10 70 35 Core Hits 179 | . . 13 56 28 . 5 52 25 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 6 | . . . 1 . . . . 5 Critical Strikes 10 | . . 1 2 . . . . 7 Destroy 1 | . . . 1 . . . . . Corrupt 2 | . . 1 1 . . . . . Smash 7 | . . . . . . . . 7 Melee Attacks 33 | . . . . . . . . 33 Impact 33 | . . . . . . . . 33 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7812 | . . 232 2187 960 . 180 2402 1851 Guns 3465 | . . 232 1722 362 . 180 826 143 Cannons 268 | . . . . . . . 268 . Explosions 3364 | . . . 465 598 . . 1308 993 Melee 715 | . . . . . . . . 715 Ramming . | . . . . . . . . . Kinetic 2824 | . . 100 1556 206 . 180 639 143 Thermal 546 | . . . 119 40 . . 387 . Explosive 3324 | . . . 465 558 . . 1308 993 Electromagnetic 403 | . . 132 47 156 . . 68 . Impact 715 | . . . . . . . . 715 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 . . Average Corruption 3 | . . . . 3 4 4 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . 3 1 2 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 1 | . . . . 1 . . . . Heat Flow Errors 2 | . . . . . 1 1 . . Parts Rejected 1 | . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 549 | . . . 39 46 . . 45 419 Projectiles . | . . . . . . . . . Explosions 162 | . . . 39 46 . . 45 32 Melee 387 | . . . . . . . . 387 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 641 | . . . 107 52 . . 213 269 Shots 20 | . . . 3 3 . . 5 9 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 271 | . . 60 99 166 169 271 95 4 Average Temperature 39 | . . 23 21 87 94 116 27 2 Received Heat Transfer 1241 | . . 102 438 80 . 54 387 180 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . . . . . . 4 Impact Corruptions 14 | . . . . . . . . 14 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1012 | . . . 259 50 . . 703 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 3 | . . . 2 1 . . 1 3 Low Security (%) 64 | 100 100 100 55 88 . 100 83 . Level 1 18 | . . . 33 11 . . 16 26 Level 2 14 | . . . 10 . . . . 58 Level 3 2 | . . . . . . . . 14 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 786 | . . 60 417 220 . 55 321 786 Initial 207 | . . . . 151 . . 5 207 Average 183 | . . 13 194 115 . 27 77 517 Influence Increases 2662 | . . 150 792 124 . 65 803 728 Destroy 0b10 Robot/C 1500 | . . 100 520 80 . 40 460 300 Destroy 0b10 Robot/NC 150 | . . 15 55 10 . . 55 15 Destroy Leader 306 | . . 20 132 10 . 10 124 10 Successful Hack 21 | . . . 3 . . . 4 14 Disable Machine 120 | . . . 30 . . . 30 60 Anti-Garrison Action 200 | . . . . . . . . 200 Destroy Structure 290 | . . . 22 24 . . 115 129 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 60 | . . 15 30 . . 15 . . Influence Decreases 1877 | . . 150 403 513 . 50 499 262 Entered New Map 360 | . . . . 238 . . 10 112 Time Decay 1102 | . . 150 343 195 . 50 364 . Lost Part 415 | . . . 60 80 . . 125 150 Squads Dispatched 8 | . . . 3 . . . 5 . Investigation 3 | . . . 2 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 5 | . . . 5 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 2 6 44 17 . 3 25 20 Peak Tracking Total 7 | . 2 3 6 4 . 3 5 7 Tactical Retreats 6 | . . 1 2 2 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 8 | . . . 2 . . . 1 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 10 | . . . 2 . . . 2 6 Max in Single Turn 1 | . . . 1 . . . 1 1 Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 7 | . . . 1 . 1 . 3 2 Terminals 2 | . . . . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 17 | . . . 2 . 1 . 10 4 Successful 10 | . . . 2 . 1 . 6 1 Failed 7 | . . . . . . . 4 3 Catastrophic 3 | . . . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . . . . . . . . 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 4 | . . . . . . . 4 . Scanalyzers 5 | . . . . . . . 5 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 2 | . . . . . 1 . . 1 Record 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 4 | . . . . . . . 4 . Insert Component 2 | . . . . . . . 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 1 . . . 2 2 Full Trace Events 3 | . . . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 Machine Destruction 7 | . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 568 | . . . 327 241 . . . . T.N.C. 568 | . . . 327 241 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 4349 | 53 49 665 1008 408 102 123 1093 848 Spaces Moved 2852 | 49 47 616 640 209 128 118 543 502 Core 144 | 3 . . . 7 . . 133 1 Treads . | . . . . . . . . . Legs 400 | . . . 1 . . . . 399 Wheels 2306 | 46 47 616 639 202 128 118 408 102 Hover 1 | . . . . . . . 1 . Flight 1 | . . . . . . . 1 . Fastest Speed 50 | 50 90 90 86 80 80 80 80 90 Average Speed 106 | 88 90 90 91 101 80 80 147 120 Slowest Speed 400 | 100 105 90 260 400 80 80 300 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 15 95 59 40 49 29 36 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 5 | . . . . . . . . 5 Terrain Destroyed 261 | . . . 24 36 . . 118 83 Melee 5 | . . . . . . . . 5 Projectile 1 | . . . . . . . 1 . AOE 255 | . . . 24 36 . . 117 78 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3655 | 55 53 689 883 352 127 134 728 634 Wait 354 | 2 . 37 113 99 . 5 85 13 Move 2843 | 48 46 615 639 208 127 117 543 500 Hop . | . . . . . . . . . Pick Up 35 | . 1 5 12 3 . 3 6 5 Fast Attach 35 | 5 2 . 3 4 . 1 12 8 Attach 14 | . . 2 4 4 . . 3 1 Detach 4 | . 1 1 . . . . 2 . Swap 46 | . 1 . 12 5 . . 11 17 Drop 22 | . 2 . 6 . . 2 7 5 Fire 245 | . . 29 94 29 . 6 59 28 Melee 33 | . . . . . . . . 33 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 11) 103 | -10/Materials | Entered Mines 229 | -10/Mines | Learned location of Storage (-7) 287 | -10/Mines | Discovered new exit (range 9) 308 | -10/Mines | Build established: Mutant 414 | -10/Mines | Discovered new exit (range 4) 473 | -10/Mines | Learned location of 1 exit from Materials 768 | -10/Mines | Entered Materials 768 | -9/Materials | Evolved 2 slots: Propulsion x2 768 | -9/Materials | Discovered new exit (range 7) 769 | -9/Materials | Identified exit to Materials 1160 | -9/Materials | Repaired Lgt. Armor Plating 1227 | -9/Materials | Discovered new exit (range 14) 1413 | -9/Materials | Discovered exit to Materials (range 16) 1776 | -9/Materials | Entered Mines 1780 | -9/Mines | Discovered exit to Materials (range 6) 1789 | -9/Mines | Met a Derelict bent on vengeance 1852 | -9/Mines | Assembled infested the area 1941 | -9/Mines | Core integrity fell below 50% 2110 | -9/Mines | Destroyed 11 combat bots 2115 | -9/Mines | Lost 7 parts (1p2n1u3w) 2181 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2181 | -9/Mines | Discovered new exit (range 5) 2184 | -9/Mines | Entered Exiles 2197 | -9/Exiles | Discovered new exit (range 15) 2204 | -9/Exiles | Met 8R-AWN 2217 | -9/Exiles | Met EX-HEX 2249 | -9/Exiles | Met EX-DEC 2253 | -9/Exiles | Learned location of Zion (-7) 2277 | -9/Exiles | Discovered new exit (range 12) 2286 | -9/Exiles | Entered Mines 2326 | -8/Mines | Core integrity fell below 20% 2403 | -8/Mines | Discovered exit to Materials (range 8) 2409 | -8/Mines | Entered Materials 2409 | -8/Materials | Evolved 2 slots: Utility x2 2424 | -8/Materials | Build established: Scavenger-Mutant 2678 | -8/Materials | Lost 7 parts (1p3n2u1w) 2770 | -8/Materials | Build established: Mutant 3290 | -8/Materials | Garrison activated, responded to threat 3316 | -8/Materials | Discovered new exit (range 7) 3358 | -8/Materials | Lost 3 parts (2n1u) 3362 | -8/Materials | Destroyed 8 combat bots 3415 | -8/Materials | Garrison activated, responded to threat 3502 | -8/Materials | Identified exit to Garrison 3502 | -8/Materials | Entered Garrison 3551 | -8/Garrison | Triggered checkpoint 3726 | -8/Garrison | Triggered checkpoint 3803 | -8/Garrison | Garrison Relay disabled 3873 | -8/Garrison | Discovered new exit (range 9) 3974 | -8/Garrison | Triggered checkpoint 3982 | -8/Garrison | Garrison Relay disabled 4002 | -8/Garrison | Build established: Scavenger-Mutant 4047 | -8/Garrison | Lost 4 parts (3n1w) 4191 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4224 | -8/Garrison | Triggered checkpoint 4304 | -8/Garrison | Core integrity fell below 50% 4338 | -8/Garrison | Core integrity fell below 20% 4350 | -8/Garrison | Destroyed self with Rocket Launcher Last Messages --------------- 04313_ Targeting Computer destroyed. 04316_ Acquired Hrd. Medium Armor Plating. 04322_ C-45 Heavy ARC bursts open, deploying its payload. 04322_ S-10 Pest unfolds itself. 04328_ Hrd. Medium Armor Plating destroyed. 04332_ X-57 Shotgunner suffers critical hit (Smash). 04332_ Destroyed VSS Leg. 04332_ X-57 Shotgunner system corrupted by crushing effect. 04333_ X-57 Shotgunner system terminally corrupted. 04335_ Med. Storage Unit destroyed. 04335_ S-10 Pest suffers critical hit (Smash). 04335_ Destroyed Flight Unit. 04335_ S-10 Pest system corrupted by crushing effect. 04335_ Flight Unit fried. 04335_ S-10 Pest destroyed. 04342_ Y-45 Defender suffers critical hit (Smash). 04342_ Destroyed Lgt. Treads. 04342_ Y-45 Defender system corrupted by crushing effect. 04348_ VSS Leg destroyed. 04350_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????+???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????+???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????+?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????+?????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????+??+????+????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????+???????????????? | | ?????????????????????# ##????? ????????????????? | | ?????????????????????+? *#??? ?????????????????? | | ????????????????????????#[##? #??/???????????????? | | ????????????????????????#%[ [ #??????????????????? | | ????????????????????????#%Y +???+??????????????? | | ????????????????????????#@ # #??????????+???????? | | ????????????????????????#s#?? #??????????????????? | | ????????????????????????#x#? #??????????????????? | | ????????????#############s## #?????????????+????? | | ????????????# !&! #??????????????????? | | ????????????# #??????????????????? | | ????????????# ##+####### #####??????????????????? | | ????????????# #???????## #??????????????????????? | | ????????????# #???????#" #??????????????????????? | | ????????????# #???????#T #??????????????????????? | | ????????????# +??#????#""#??????????????????????? | | ????????????# #? #????####??????????????????????? | | ??????+?????# #? #??????????????????????????????? | | ?######""""## ## #??????????????????????????????? | | ## # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | ## ## ## # #??????????????????????????????? | | ## # ## # #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????#######?????????? | | ## # ###??????????????# # #?????????? | | # ## ##???????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 3% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightCobblerCharger Manual? 0 Play Time 00:33:33 Cumulative 234.0 hours Start 2026.07.21 @ 11:32:53 End 2026.08.01 @ 19:41:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b161293-883a-4102-a48c-702c25ab9523