Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.18 @ 19:21:42 // Winter2019/RPGLIKE Player: BW-032 Result: Destroyed by Annihilator 10g with Micro-nuke Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (250) 1250 Value Destroyed (19439) 19439 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (17655) 17655 TOTAL SCORE: 49284 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3363 Follower Combat Kills 7351 Entered Garrisons 2200 Used RIF Installer 5500 Hacked Protovariant 500 Friendly Fire -2259 Cogmind --------- Core Integrity 0/1150 Matter 116/350 Energy 865/865 System Corruption 2% Temperature Cool (223) Movement Hovering (50) Location -1/Access Parts ------- > --- POWER (3) -------- Compact Particle Reactor Cooled Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (5) --- Aerolev Unit Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY (9) ------ Advanced Cryofiber Web Experimental Signal Interpreter Improved Hacking Suite System Mapper Improved System Shield Relay Coupler [NC] (113) Relay Coupler [C] (116) Relay Coupler [Sentry] (84) Relay Coupler [Demolisher] (9) > --- WEAPON (5) ------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack > --- INVENTORY (6) ---- Improved Stasis Canceller Improved Remote Force Field Relay Coupler [Sentry] (104) Relay Coupler [Specialist] (98) Relay Coupler [Specialist] (112) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Cooled Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Aerolev Unit Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Signal Interpreter Improved Remote Force Field Improved Hacking Suite System Mapper Improved System Shield Relay Coupler [NC] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Demolisher] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack > --- INVENTORY -------- Advanced Cryofiber Web Improved Stasis Canceller Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] [Rating: 153] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Hacking Suite Device Improved Heat Sink Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Weapon Improved Proton Missile Launcher Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Slots Evolved 18 | 2 . 4 4 . 1 2 . . 1 . . . . . . . . 2 . 1 . . . . 1 . Power 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . Utility 8 | 1 . 2 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . Weapon 4 | 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | 6 6 14 19 . 8 6 3 4 8 4 9 9 . 4 . 4 3 4 2 7 8 . 5 1 7 4 Power 18 | 1 . 1 5 . 2 . . . 1 . 1 . . . . . 1 1 . 1 2 . . . 2 . Engine 10 | 1 . 1 5 . 2 . . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . 2 . Propulsion 22 | 1 1 3 7 . . 1 . . 2 . 3 . . . . . 2 . . 2 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . 1 3 6 . . 1 . . 2 . 3 . . . . . 2 . . 2 . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 72 | 2 3 5 4 . 4 3 3 4 4 4 1 7 . 4 . 3 . 3 . 2 4 . 5 . 5 2 Device 19 | 1 2 3 1 . 1 2 1 . 1 . . 3 . . . . . 1 . . . . . . 2 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | 1 1 2 2 . 2 . 1 . . . 1 . . . . . . . . . . . . . . . Hackware 43 | . . . 1 . 1 1 1 4 3 4 . 4 . 4 . 3 . 2 . 2 4 . 5 . 3 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 5 3 . 2 2 . . 1 . 4 2 . . . 1 . . 2 2 2 . . 1 . 2 Energy Gun 16 | 2 2 4 2 . 1 . . . 1 . 1 2 . . . . . . . . . . . 1 . . Energy Cannon 9 | . . . 1 . 1 . . . . . 2 . . . . 1 . . 1 2 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Special Weapon 4 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 97 96 100 99 99 97 100 94 93 94 99 100 100 100 100 100 99 97 98 100 100 100 100 99 100 Engine 6 | . 16 10 13 14 13 12 11 11 11 11 6 5 5 5 5 5 3 . . . . . . . . . Core 1 | . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 7 10 12 14 14 14 14 12 13 Hover 20 | . 3 20 22 21 20 21 23 23 16 16 19 22 22 22 22 22 22 20 20 19 23 23 23 23 22 22 Device 7 | . 16 22 16 14 14 18 11 5 3 5 5 5 5 1 . . . 2 5 4 . . . . 3 4 Processor 6 | . 16 10 11 14 10 5 7 7 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Hackware 22 | . . . 6 7 9 12 11 19 27 26 24 26 27 31 33 33 33 31 27 29 32 33 33 33 31 31 Energy Gun 11 | . 33 32 23 21 20 13 11 11 11 11 11 11 11 11 11 6 5 5 5 4 4 4 4 4 4 4 Energy Cannon 6 | . . . 1 7 6 5 5 5 5 5 5 5 5 5 5 9 11 10 10 9 9 9 9 9 9 9 Launcher 3 | . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Special Weapon 3 | . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 10 17 21 34 34 50 58 55 54 52 51 55 48 48 48 47 52 55 69 69 88 92 92 92 92 125 123 Greatest Support 110 | 10 10 28 43 43 48 59 59 59 65 65 74 74 74 74 74 74 76 76 76 110 110 110 110 110 110 110 Greatest Overweight (x) 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 1 3 3 3 3 3 3 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 4 | . 1 1 1 1 3 3 3 3 3 3 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | . 1 1 1 3 3 3 3 3 3 4 5 5 5 6 6 6 6 6 5 5 5 4 6 6 6 6 Average Carried 3 | . . . . 1 2 2 2 2 2 3 4 5 5 5 6 5 5 5 5 4 4 4 5 6 5 5 Final Capacity 6 | 1 1 1 1 3 3 3 3 3 3 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . 1 1 1 3 3 3 2 3 3 4 5 5 5 6 6 6 6 5 5 5 4 4 6 6 6 5 Class Distribution -------------------- 25% | Commander-Scout 22% | Wizard-Scout 13% | Hacker-Gunner 8% | Wizard-Mutant 8% | Hacker-Scout 5% | Hacker-Mutant 3% | Mutant 3% | Wizard-Gunner Dominant Class ---------------- Mutant | -10/Materials Hacker-Scout | -9/Materials Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Scout | -7/Factory Wizard-Mutant | -7/Garrison Wizard-Mutant | -6/Factory Wizard-Scout | -6/Garrison Wizard-Scout | -5/Factory Wizard-Scout | -5/Garrison Wizard-Scout | -5/Factory Commander-Scout | -5/Garrison Commander-Scout | -4/Factory Commander-Scout | -4/Garrison Commander-Scout | -4/Factory Commander-Scout | -4/Garrison Commander-Scout | -3/Research Wizard-Scout | -3/Garrison Commander-Scout | -3/Testing Commander-Scout | -2/Research Wizard-Scout | -2/Garrison Commander-Scout | -1/Access Wizard-Bomber | -1/Garrison Wizard-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Matter Collected 4212 | 260 . 205 190 . 70 142 57 147 260 159 143 201 37 121 24 184 37 130 5 305 194 . 468 36 358 479 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10730 | 113 141 1163 1372 282 365 1271 212 821 747 887 670 164 34 36 72 118 106 25 50 315 303 . 440 40 120 863 Parts 509 | 3 3 65 77 24 18 52 2 39 34 39 22 3 . 3 4 8 4 6 6 20 21 . 20 . 15 21 Haulers Intercepted 13 | . . 4 4 . . . 1 . 1 . 2 . . . . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Combat Hostiles Destroyed 175 | . 2 22 21 11 7 25 2 18 7 16 5 2 . 1 . 5 2 4 . 2 . . 5 . 3 15 Guns 101 | . 2 20 18 6 4 16 . 10 3 6 3 2 . . . 4 1 4 . . . . . . . 2 Cannons 46 | . . . 2 5 3 4 . 3 3 7 1 . . 1 . 1 1 . . 2 . . 5 . 3 5 AOE 20 | . . . . . . 3 2 4 . 3 1 . . . . . . . . . . . . . . 7 Classes Destroyed 19 | 2 1 9 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . 3 Worker 5 | . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 Builder 6 | . . 1 2 . . . . . 1 1 . . . . . . . . . . 1 . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 13 | . . 4 4 . . . 1 . 1 . 2 . . . . . . . . . 1 . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Carrier 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 13 | . . 1 4 . 2 . 1 . 2 . . . . . . . . . . . 3 . . . . . Watcher 26 | . . 5 4 . 1 1 1 . 2 . 4 . 1 . 2 . . . 1 . 2 . . 1 . 1 Swarmer 41 | . . 6 3 3 . 11 . 2 2 . 1 . . 1 . 5 . 4 . . 2 . . . 1 . Grunt 79 | . 2 8 8 6 2 5 2 15 6 14 1 2 . . . . . . . 1 . . . . . 7 Brawler 6 | . . 2 . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Duelist 6 | . . 1 2 . 1 1 . . . 1 . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 25 | . . 5 7 . 3 5 . . 1 . 1 . . . . . 1 . . 1 . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . 1 2 . . . . 1 1 . . . . . . . . . 1 . . 3 . . . Programmer 7 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 2 Behemoth 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 12 | 3 2 12 6 5 4 9 5 6 4 9 7 1 1 1 2 5 1 4 1 1 3 . 2 1 2 11 Combat Bots Only 10 | . 2 10 5 5 4 9 2 6 3 9 3 1 . 1 . 5 1 4 . 1 . . 2 . 2 10 Max Kills in Single Turn 4 | 1 1 2 3 2 1 3 2 3 3 3 2 1 1 1 1 1 1 1 1 1 3 . 1 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 2 3 . 1 1 . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Damage Taken 7012 | . 97 306 376 100 188 340 13 438 639 341 153 313 74 176 . 195 68 206 82 284 122 40 619 147 37 1658 Core 5567 | . 81 239 299 77 145 256 9 358 505 270 139 245 58 135 . 151 53 160 67 225 101 31 499 125 26 1313 Absorbed by Shields 408 | . . 32 100 . . 144 . . . . . . . . . . . . . . . . . . 34 98 Redirected to Core 4778 | . 51 176 218 77 121 237 9 278 457 227 46 218 58 135 . 151 53 160 52 200 69 31 427 75 26 1226 Core Remaining (%) 95 | 100 87 96 . 98 . . . 100 . 98 . . . 94 . . . 93 . . 93 . 100 . . . Volleys Fired 1072 | 5 17 57 59 67 15 85 11 68 54 68 28 39 6 39 4 51 8 41 11 71 27 3 114 20 43 61 Largest 4 | 2 2 3 4 4 4 4 4 4 4 4 4 4 3 3 3 4 3 4 3 4 4 3 4 3 4 4 Hottest 383 | 100 112 168 255 255 287 287 274 274 274 274 296 300 257 257 257 317 274 317 274 371 371 328 371 328 377 383 Shots Fired 1995 | 10 34 169 183 118 60 159 26 126 101 122 66 71 11 47 10 70 21 59 15 107 55 5 155 28 63 104 Gun 1198 | 10 34 168 175 101 45 114 14 79 45 79 36 36 6 27 6 39 6 28 3 47 14 1 47 4 18 16 Cannon 411 | . . . 8 17 15 33 7 25 22 23 18 15 3 6 4 10 14 18 6 34 24 2 50 9 16 32 Launcher 83 | . . 1 . . . 12 2 12 5 9 3 9 . . . 3 . 1 . 4 5 . 2 . 4 11 Special 303 | . . . . . . . 3 10 29 11 9 11 2 14 . 18 1 12 6 22 12 2 56 15 25 45 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1551 | 10 34 168 183 118 60 147 21 104 67 102 54 36 6 27 6 42 13 36 6 78 38 3 97 13 34 48 Explosive 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 11 Electromagnetic 129 | . . . . . . 12 2 12 5 9 3 24 3 6 4 10 7 11 3 7 5 . 2 . 4 . Robot Hit Streak 61 | 5 12 23 31 26 22 23 15 61 21 29 21 19 18 5 5 18 11 21 26 24 24 3 45 35 21 28 Robot Miss Streak 6 | 1 1 5 2 3 2 2 1 2 3 2 2 1 1 6 1 2 1 2 1 1 3 . 1 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . . 7 6 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1203 | 6 25 116 134 34 42 75 15 77 76 61 46 33 10 17 5 29 17 30 13 61 39 2 91 22 45 82 Core Hits 458 | 4 5 39 51 17 21 52 6 48 24 35 19 7 1 2 3 7 4 8 3 19 15 1 12 2 8 45 Critical Hits 24 | . . . . . . . . . 2 3 4 . 2 1 1 2 . 3 1 1 3 . 1 . . . Critical Kills 9 | . . . . . . . . . 1 1 3 . . . 1 1 . 1 . 1 . . . . . . Critical Parts Destroyed 14 | . . . . . . . . . 1 2 1 . 1 1 . 1 . 2 1 . 3 . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32782 | 123 275 1704 2623 885 1194 2767 673 2905 2700 2359 1425 730 289 124 179 363 454 606 243 1824 1489 46 2002 368 859 3573 Guns 15434 | 123 275 1704 2495 655 909 1574 292 1241 860 971 818 408 124 93 123 288 125 280 94 484 208 . 520 64 215 491 Cannons 9968 | . . . 128 230 285 674 121 642 547 579 286 210 87 31 56 57 329 308 149 1138 682 . 1332 304 616 1177 Explosions 7366 | . . . . . . 519 260 1022 1293 809 321 112 78 . . 18 . 18 . 202 585 46 150 . 28 1905 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 26390 | 123 275 1704 2623 885 1194 2399 413 1977 2425 1771 1236 408 202 93 123 288 359 447 139 1569 890 . 1980 368 831 1668 Explosive 2367 | . . . . . . . 212 . . . . . . . . . . . . . 204 46 . . . 1905 Electromagnetic 4011 | . . . . . . 368 48 928 275 588 189 322 87 31 56 75 95 159 104 255 381 . 22 . 28 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 . . . . . . . 1 1 1 . . . . 2 . . 2 Average Corruption 1 | . . . . . . . . 1 . . . . . . . 1 1 1 . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . 5 . . . . . . . . 2 2 . . . . 7 . . 1 Message Errors 5 | . . . . . . . . 1 . . . . . . . . 2 1 . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Targeting Errors 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Weapon Failures 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 929 | . . . 18 . . 8 32 6 411 38 15 . . . 1 4 49 . . . 105 . 134 16 24 68 Projectiles 409 | . . . 18 . . 8 4 . 42 . 13 . . . 1 4 49 . . . 48 . 134 16 24 48 Explosions 520 | . . . . . . . 28 6 369 38 2 . . . . . . . . . 57 . . . . 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . . . . . . 6 22 125 61 . 95 . . . 77 . . . 14 71 . 97 . 4 . Shots 19 | . . . . . . . 1 2 2 2 . 3 . . . 3 . . . 1 1 . 3 . 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 596 | . 14 487 126 208 282 339 154 393 357 357 285 152 70 245 127 280 259 378 67 288 596 129 412 168 351 223 Average Temperature 116 | . 6 155 33 73 102 133 61 136 111 107 87 64 29 53 70 125 107 183 47 104 175 74 145 70 145 86 Received Heat Transfer 1681 | . 96 152 291 45 78 136 9 150 162 189 21 81 9 18 . 9 9 30 . 18 . 9 102 9 . 58 Effects 17 | . . 2 . . . 1 . 1 1 1 . . . . . 1 2 1 . . 7 . . . . . Shutdowns 7 | . . 1 . . . . . . . . . . . . . . . . . . 6 . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Interference 4 | . . . . . . . . . 1 . . . . . . . 2 1 . . . . . . . . Damage (minor) 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . 1 2 . . 4 . . . . . . . 3 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . 2 1 . . 2 . 1 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles 8 | . . 2 1 . . 2 . 1 1 . . . . . . . . . . . . . . . . 1 Parts Melted 78 | . 2 17 9 4 2 13 2 3 3 5 8 . . . . . . 1 . 2 . . 4 . 2 1 Heat Transferred 33678 | 333 740 4070 4958 1295 1658 3129 571 2744 2403 2054 1727 570 198 111 148 333 333 405 148 1251 720 . 1617 296 590 1276 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 1 . 2 . 2 1 . 1 . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Peak Influence 2161 | 15 132 584 880 1099 830 1333 835 1286 1063 1472 783 933 537 513 325 1045 537 746 457 351 252 210 594 352 550 2161 Average Influence 568 | 5 91 356 530 785 615 784 713 850 820 1214 372 536 472 414 292 748 514 604 421 251 81 44 356 326 417 1726 Maximum Alert Level 5 | . . 2 3 3 3 4 3 4 3 4 3 3 2 2 1 3 2 3 2 1 1 1 2 1 2 5 Low Security (%) 14 | 100 100 8 . . . . . . . . 28 15 . . . . . . . 27 84 81 39 . . . Level 1 21 | . . 59 21 . . . . . . . 20 20 . 48 100 14 . 7 24 72 15 18 5 100 47 . Level 2 35 | . . 32 64 32 71 57 38 39 35 5 38 21 100 51 . 23 100 54 75 . . . 55 . 52 . Level 3 18 | . . . 14 67 28 17 61 41 64 22 12 43 . . . 62 . 38 . . . . . . . . Level 4 6 | . . . . . . 25 . 19 . 71 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 61 | . 1 2 4 . 2 . 2 . 7 . 2 . 2 . . . 2 . 1 . 5 4 . 3 . 24 Investigation 6 | . 1 1 . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Reinforcement 18 | . . 1 4 . 1 . . . 3 . . . . . . . . . 1 . 4 . . 2 . 2 Assault 25 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 21 Garrison 10 | . . . . . 1 . 1 . . . . . 2 . . . 1 . . . . 3 . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 111 | . . . . . . . . . . . . . . 9 . 6 2 10 3 14 2 . 12 8 8 37 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Distress Signals 8 | . . 2 2 . . . . . . . 1 . . . . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 551 | . 4 33 34 11 10 27 5 27 29 31 19 22 4 19 1 26 5 22 12 21 20 2 43 18 21 85 Peak Tracking Total 28 | . 2 6 7 4 4 6 2 5 4 10 5 6 3 5 1 7 2 5 3 5 4 1 6 5 5 28 Tactical Retreats 8 | . . 2 2 . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Traps Triggered 57 | . . 1 1 2 3 4 . 3 2 4 . 5 . 4 . 5 . 4 . 6 . . 8 . 4 1 Indirectly 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . 1 . . . . . . . . 2 . . . . . . . . . 6 . . . . . Reused 3 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Machines Disabled 122 | . . . 4 6 3 8 2 3 10 7 1 13 . 7 . 11 . 6 . 10 7 4 10 1 8 1 Max in Single Turn 5 | . . . 1 2 1 1 1 1 5 1 1 1 . 1 . 1 . 2 . 1 2 2 2 1 2 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Relay 37 | . . . . 2 . 3 . 3 . 4 . 3 . 4 . 4 . 2 . 5 . . 4 . 3 . Phase Generator 8 | . . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Machines Accessed 63 | . 5 10 7 . 2 . 3 . 8 . 9 . 2 . 2 . 2 . 3 . 6 2 . 2 . . Terminals 43 | . 4 10 5 . . . 2 . 5 . 6 . 1 . 1 . 1 . 1 . 5 1 . 1 . . Fabricators 6 | . . . . . 1 . . . 1 . 2 . . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . Total Hacks 309 | . 14 64 37 . 3 . 18 . 33 . 57 . 9 . 7 . 9 . 8 . 35 9 . 6 . . Successful 242 | . 10 42 29 . 3 . 8 . 24 . 52 . 8 . 5 . 9 . 6 . 34 7 . 5 . . Failed 67 | . 4 22 8 . . . 10 . 9 . 5 . 1 . 2 . . . 2 . 1 2 . 1 . . Catastrophic 5 | . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 10 43 18 . 1 . 3 . 12 . 25 . 6 . 2 . 3 . 4 . 13 8 . 2 . . Terminals 260 | . 13 64 30 . . . 14 . 24 . 50 . 6 . 5 . 6 . 4 . 33 7 . 4 . . Fabricators 14 | . . . . . 1 . . . 4 . 5 . . . . . . . 2 . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 27 | . . . 3 . 2 . 4 . 2 . 2 . 3 . 2 . 3 . 2 . . 2 . 2 . . Terminal Hacks 119 | . 4 21 14 . . . 4 . 10 . 31 . 1 . 2 . 5 . 1 . 20 3 . 3 . . Record 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematic 11 | . . . 1 . . . . . . . 7 . . . . . . . . . 3 . . . . . Robot Schematic 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . 5 2 . . . 1 . 1 . 2 . . . . . 1 . . . 2 . . 1 . . Level Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Emergency Access Points 6 | . 1 3 . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 6 | . . . 1 . . . . . 1 . 1 . . . 1 . 1 . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . Locate Traps 13 | . 1 3 2 . . . 1 . . . 3 . . . . . 1 . 1 . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Dispatch Records 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 5 | . . 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Zone Layout 20 | . 1 5 2 . . . 1 . 4 . 2 . 1 . 1 . 1 . . . 2 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 13 | . . . . . 1 . . . 3 . 5 . . . . . . . 2 . 2 . . . . . Load Schematic 5 | . . . . . . . . . 1 . 2 . . . . . . . 1 . 1 . . . . . Build 8 | . . . . . 1 . . . 2 . 3 . . . . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . 2 . 1 . 2 . 1 . 1 . 2 . 1 . 2 . 1 . . 1 . 1 . . Unlock Access 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . Coupler Status 4 | . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Unauthorized Hacks 191 | . 13 48 18 . 2 . 5 . 17 . 31 . 11 . 4 . 4 . 6 . 24 6 . 2 . . Terminals 77 | . 5 21 9 . . . 1 . 6 . 14 . 4 . 1 . 1 . 1 . 12 2 . . . . Track 21 | . 1 6 2 . . . . . 2 . 4 . 1 . . . . . . . 4 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 35 | . 3 10 5 . . . 1 . 1 . 6 . 1 . 1 . 1 . 1 . 5 . . . . . Disrupt 13 | . . 4 1 . . . . . 1 . 3 . 1 . . . . . . . 2 1 . . . . Operators 7 | . 1 1 1 . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 10 5 . 1 . 3 . 6 . 8 . 2 . 2 . 1 . 1 . 5 2 . 2 . . Full Trace Events 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Robots Built 12 | . . . . . . . . . 6 . 3 . . . . . . . . . 3 . . . . . Matter 1008 | . . . . . . . . . 438 . 285 . . . . . . . . . 285 . . . . . Time 318 | . . . . . . . . . 116 . 152 . . . . . . . . . 50 . . . . . Total Robot Build Rating 48 | . . . . . . . . . 18 . 15 . . . . . . . . . 15 . . . . . Part Schematics Acquired 14 | . . . 3 . . . . . 1 . 7 . . . . . . . . . 3 . . . . . Parts Built 5 | . . . . . 2 . . . . . 2 . . . . . . . 1 . . . . . . . Matter 972 | . . . . . 190 . . . . . 497 . . . . . . . 285 . . . . . . . Time 236 | . . . . . 31 . . . . . 129 . . . . . . . 76 . . . . . . . Total Part Build Rating 26 | . . . . . 10 . . . . . 11 . . . . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Used RIF Installer 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . Coupler Efficiency 3 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Crosswire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 234 | . . . . . . . 2 9 21 9 8 12 2 16 . 18 . 12 7 18 11 2 30 10 17 30 Non-combat 11 | . . . . . . . 1 . 6 . . . . . . . . . . . 1 . . . . 3 Combat 223 | . . . . . . . 1 9 15 9 8 12 2 16 . 18 . 12 7 18 10 2 30 10 17 27 Autooverrided 22 | . . . . . . . . . . 1 1 1 . 3 . . . 1 2 2 . . 2 1 3 5 Autoassimilated 17 | . . . . . . . . . . . . . . . . . . . . 3 2 . 3 . 1 8 Robot Hacks Applied 201 | . . . . . . . 2 9 21 8 7 11 2 14 . 18 . 11 5 14 10 2 26 9 14 18 parse_system 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . 1 . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_shortcuts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . overload_power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . reboot_system 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . go_dormant 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . overwrite_iff 17 | . . . . . . . . 1 2 2 1 1 . 1 . 1 . . . 1 . . 4 1 . 2 streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_low 10 | . . . . . . . . . 5 . . . . . . . . . . . 2 . . . . 3 formatsys_high 156 | . . . . . . . 1 8 9 5 5 10 2 12 . 15 . 11 5 11 7 2 19 8 13 13 Relay Couplers Released 68 | . . . . 4 . 6 . 5 1 7 . 6 . 8 . 7 . 4 . 6 . . 7 . 6 1 Machine Destruction 68 | . . . . 4 . 6 . 5 1 7 . 6 . 8 . 7 . 4 . 6 . . 7 . 6 1 Attached 38 | . . . . . . 1 1 4 2 4 . 4 . 4 . 3 . 2 . 2 2 . 5 . 3 1 Crosswired 10 | . . . . . . . . . . . . . . . . . . 5 . 1 . . 4 . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Allies Hacked 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 7 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Total Allies 248 | . . . . . . . 3 9 23 8 10 12 3 16 . 16 1 12 7 17 14 3 37 10 17 30 Largest Group 31 | . . . . . . . 3 10 15 11 9 11 14 24 17 29 27 28 31 26 27 29 25 28 31 21 Highest-Rated Group 1786 | . . . . . . . 68 236 321 210 256 398 525 858 659 1297 1221 1311 1428 1232 1269 1414 1393 1619 1786 1104 Highest-Rated Ally 69 | . . . . . . . 26 32 41 41 41 49 49 49 49 56 56 58 58 64 64 64 69 69 69 69 Total Orders 57 | . . . . . . . . 2 . 1 4 3 . 7 . 3 1 . 3 . . 33 . . . . STAY 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . . GOTO 29 | . . . . . . . . 1 . . 1 1 . 6 . 3 1 . 3 . . 13 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 1254 | . . . . . . . . 46 69 59 70 66 15 45 . 68 36 85 21 107 26 12 122 78 119 210 Total Damage 40705 | . . . . . . . . 1150 1280 1040 1360 1492 263 896 . 2049 1368 3516 484 3531 550 444 3377 1835 4998 11072 Kills 210 | . . . . . . . . 8 10 11 10 14 1 10 . 15 3 14 3 19 2 . 14 12 13 51 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Turns Passed 12392 | 76 339 747 763 431 355 766 263 582 739 685 697 347 81 454 90 427 332 422 206 1001 351 287 796 219 555 381 Spaces Moved 12438 | 50 220 858 895 483 507 694 433 576 748 656 938 407 111 443 105 462 225 366 204 759 426 176 846 220 417 213 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 204 | 39 165 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12223 | . 55 858 895 483 507 694 433 576 748 656 938 407 111 443 105 462 225 366 204 759 426 176 846 220 417 213 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 56 48 48 48 45 45 45 45 48 45 45 45 45 45 45 45 45 45 45 50 50 50 50 50 50 Average Speed 55 | 104 120 56 50 48 52 68 45 45 47 48 46 45 45 45 45 45 45 45 45 76 50 50 50 50 92 113 Slowest Speed 150 | 120 150 120 56 48 108 108 45 45 48 48 48 45 45 45 45 45 45 45 45 112 50 50 50 50 114 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 29 73 80 89 15 92 14 74 22 98 24 73 3 80 4 97 8 63 6 74 54 5 95 9 88 11 Regions Visited 26 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . . . 1 . . . . . . . . 4 . . 18 . 1 . Terrain Destroyed 1103 | . . 9 8 71 6 20 16 13 68 65 11 206 9 . 1 76 3 80 2 8 41 68 165 1 92 64 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 97 | . . . 8 . 6 7 3 4 6 1 11 . 1 . 1 . 3 2 2 8 7 . 19 1 3 4 AOE 1006 | . . 9 . 71 . 13 13 9 62 64 . 206 8 . . 76 . 78 . . 34 68 146 . 89 60 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Total 16473 | 60 259 991 1071 589 558 849 479 792 1057 928 1150 517 133 664 139 630 439 579 307 1098 526 371 1115 313 548 311 Wait 2044 | . 10 27 63 11 2 2 32 110 227 137 159 30 16 139 29 70 196 117 86 154 52 191 78 62 43 1 Move 12413 | 49 219 857 895 482 507 693 432 575 747 654 937 406 110 442 104 461 224 365 203 758 425 175 845 219 416 213 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 46 | . 1 2 2 2 1 2 . 4 1 4 . 2 . 6 . 3 1 4 . 3 1 . 5 . 2 . Fast Attach 90 | 6 4 12 14 . 7 5 1 . 2 1 8 7 . . . 2 3 1 2 5 5 . . 1 3 1 Attach 17 | . . 1 1 . . 1 . 1 3 1 . . . 1 . 1 . 2 . 2 . . 1 . 2 . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 38 | . 2 1 4 . 1 . 2 3 3 2 1 2 . 3 . 1 . 1 . . 3 . 4 . 2 3 Drop 106 | . 6 11 16 . 8 5 1 2 4 2 7 8 . 5 . 4 4 3 2 6 5 . 1 1 3 2 Fire 1072 | 5 17 57 59 67 15 85 11 68 54 68 28 39 6 39 4 51 8 41 11 71 27 3 114 20 43 61 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 277 | . . . . 20 10 39 . . . 26 . 10 . 9 . 14 . 29 . 65 . . 15 . 27 13 Rewire 69 | . . . . . . . . 1 2 2 . 1 1 7 . 8 . 7 3 8 5 2 11 4 3 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 300 | . . 23 17 7 7 17 . 28 14 31 10 12 . 13 2 15 3 9 . 26 2 . 41 6 4 13 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Tes x3) -3/Testing -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Com / Gar) -1/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Upgraded with Utility slot (x1) 14 | -11/Scrapyard | Upgraded with Weapon slot (x1) 77 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Discovered new exit (range 4) 332 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered another Materials area 418 | -9/Materials | Reached level 2 418 | -9/Materials | Reached level 3 421 | -9/Materials | Upgraded with Propulsion slot (x1) 421 | -9/Materials | Upgraded with Weapon slot (x1) 464 | -9/Materials | Reached level 4 470 | -9/Materials | Upgraded with Utility slot (x1) 519 | -9/Materials | Destroyed 10 combat bots 534 | -9/Materials | Identified exit to Mines 808 | -9/Materials | Build established: Hacker-Scout 905 | -9/Materials | Discovered new exit (range 16) 934 | -9/Materials | Identified exit to Materials 944 | -9/Materials | Reached level 5 951 | -9/Materials | Upgraded with Utility slot (x1) 1163 | -9/Materials | Entered another Materials area 1165 | -8/Materials | Reached level 6 1165 | -8/Materials | Reached level 7 1166 | -8/Materials | Upgraded with Power slot (x1) 1166 | -8/Materials | Upgraded with Propulsion slot (x1) 1363 | -8/Materials | Reached level 8 1367 | -8/Materials | Upgraded with Utility slot (x1) 1531 | -8/Materials | Discovered new exit (range 16) 1539 | -8/Materials | Identified exit to Factory 1592 | -8/Materials | Build established: Hacker-Gunner 1724 | -8/Materials | Reached level 9 1734 | -8/Materials | Upgraded with Weapon slot (x1) 1799 | -8/Materials | Discovered new exit (range 14) 1860 | -8/Materials | Discovered new exit (range 7) 1870 | -8/Materials | Identified exit to Storage 1926 | -8/Materials | Identified exit to Garrison 1926 | -8/Materials | Entered Garrison 1972 | -8/Garrison | Triggered checkpoint 2005 | -8/Garrison | Discovered exit to Factory (range 11) 2054 | -8/Garrison | Reached level 10 2129 | -8/Garrison | Triggered checkpoint 2153 | -8/Garrison | Garrison Relay disabled 2180 | -8/Garrison | Discovered exit to Factory (range 14) 2192 | -8/Garrison | Installed Relay Interface Framework 2218 | -8/Garrison | Triggered checkpoint 2271 | -8/Garrison | Reached level 11 2275 | -8/Garrison | Triggered checkpoint 2288 | -8/Garrison | Garrison Relay disabled 2321 | -8/Garrison | Phase Generator disabled 2325 | -8/Garrison | Discovered exit to Factory (range 14) 2357 | -8/Garrison | Entered Factory 2359 | -7/Factory | Reached level 12 2398 | -7/Factory | Fabricated Phase Cannon? 2574 | -7/Factory | Discovered new exit (range 6) 2583 | -7/Factory | Identified exit to Factory 2630 | -7/Factory | Garrison activated, responded to threat 2642 | -7/Factory | Reached level 13 2649 | -7/Factory | Upgraded with Utility slot (x1) 2712 | -7/Factory | Identified exit to Garrison 2712 | -7/Factory | Entered Garrison 2794 | -7/Garrison | Triggered checkpoint 2961 | -7/Garrison | Discovered new exit (range 13) 2979 | -7/Garrison | Identified exit to Factory 2987 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3017 | -7/Garrison | Reached level 14 3017 | -7/Garrison | Triggered checkpoint 3062 | -7/Garrison | Upgraded with Propulsion slot (x1) 3082 | -7/Garrison | Triggered checkpoint 3152 | -7/Garrison | Garrison Relay disabled 3182 | -7/Garrison | Triggered checkpoint 3274 | -7/Garrison | Triggered checkpoint 3277 | -7/Garrison | Reached level 15 3291 | -7/Garrison | Upgraded with Weapon slot (x1) 3299 | -7/Garrison | Garrison Relay disabled 3306 | -7/Garrison | Destroyed 9 combat bots 3333 | -7/Garrison | Discovered exit to Factory (range 8) 3373 | -7/Garrison | Phase Generator disabled 3404 | -7/Garrison | Triggered checkpoint 3416 | -7/Garrison | Triggered checkpoint 3450 | -7/Garrison | Garrison Relay disabled 3474 | -7/Garrison | Discovered exit to Factory (range 9) 3478 | -7/Garrison | Entered Factory 3561 | -7/Factory | Garrison activated, responded to threat 3598 | -7/Factory | Identified exit to Garrison 3741 | -7/Factory | Entered Garrison 3741 | -7/Garrison | Accompanied by 3 allies 3786 | -7/Garrison | Spotted B-75 Beast 3801 | -7/Garrison | Triggered checkpoint 3802 | -7/Garrison | Destroyed B-75 Beast 3869 | -7/Garrison | Garrison Relay disabled 3869 | -7/Garrison | Reached level 16 3952 | -7/Garrison | Triggered checkpoint 3965 | -7/Garrison | Triggered checkpoint 3984 | -7/Garrison | Triggered checkpoint 3989 | -7/Garrison | Triggered checkpoint 4077 | -7/Garrison | Triggered checkpoint 4097 | -7/Garrison | Garrison Relay disabled 4111 | -7/Garrison | Discovered exit to Factory (range 12) 4121 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4276 | -7/Garrison | Discovered exit to Factory (range 16) 4282 | -7/Garrison | Triggered checkpoint 4282 | -7/Garrison | Garrison Relay disabled 4323 | -7/Garrison | Entered Factory 4323 | -6/Factory | Accompanied by 4 allies 4325 | -6/Factory | Reached level 17 4588 | -6/Factory | Reached level 18 4589 | -6/Factory | Upgraded with Utility slot (x1) 4631 | -6/Factory | Fabricated G-47 Trooper? 4693 | -6/Factory | Discovered new exit (range 17) 4936 | -6/Factory | Identified exit to Factory 4962 | -6/Factory | Fabricated G-47 Trooper? 5023 | -6/Factory | First assault squad dispatched 5041 | -6/Factory | Identified exit to Garrison 5062 | -6/Factory | Entered Garrison 5062 | -6/Garrison | Accompanied by 11 allies 5064 | -6/Garrison | Reached level 19 5090 | -6/Garrison | Triggered checkpoint 5132 | -6/Garrison | Garrison Relay disabled 5190 | -6/Garrison | Triggered checkpoint 5192 | -6/Garrison | Triggered checkpoint 5211 | -6/Garrison | Triggered checkpoint 5249 | -6/Garrison | Triggered checkpoint 5250 | -6/Garrison | Destroyed 9 combat bots 5310 | -6/Garrison | Triggered checkpoint 5333 | -6/Garrison | Garrison Relay disabled 5358 | -6/Garrison | Build established: Wizard-Scout 5365 | -6/Garrison | Discovered exit to Factory (range 9) 5375 | -6/Garrison | Phase Generator disabled 5375 | -6/Garrison | Reached level 20 5482 | -6/Garrison | Discovered exit to Factory (range 14) 5491 | -6/Garrison | Expanded RIF knowledge: Autooverride 5524 | -6/Garrison | Triggered checkpoint 5543 | -6/Garrison | Garrison Relay disabled 5642 | -6/Garrison | Triggered checkpoint 5658 | -6/Garrison | Garrison Relay disabled 5704 | -6/Garrison | Discovered exit to Factory (range 12) 5747 | -6/Garrison | Entered Factory 5747 | -5/Factory | Accompanied by 5 allies 5829 | -5/Factory | Discovered new exit (range 11) 5835 | -5/Factory | Identified exit to Upper Caves 5882 | -5/Factory | Reached level 21 6006 | -5/Factory | Fabricated G-50 Soldier? 6301 | -5/Factory | Discovered new exit (range 32) 6302 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 6335 | -5/Factory | Identified exit to Garrison 6347 | -5/Factory | Identified exit to Factory 6357 | -5/Factory | Fabricated Lrn. Proton Cannon? 6444 | -5/Factory | Entered Garrison 6444 | -5/Garrison | Accompanied by 6 allies 6447 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 6447 | -5/Garrison | Reached level 22 6465 | -5/Garrison | Phase Generator disabled 6477 | -5/Garrison | Triggered checkpoint 6497 | -5/Garrison | Garrison Relay disabled 6526 | -5/Garrison | Triggered checkpoint 6530 | -5/Garrison | Spotted B-75 Beast 6551 | -5/Garrison | Allies destroyed B-75 Beast 6556 | -5/Garrison | Triggered checkpoint 6556 | -5/Garrison | Triggered checkpoint 6565 | -5/Garrison | Triggered checkpoint 6593 | -5/Garrison | Triggered checkpoint 6614 | -5/Garrison | Garrison Relay disabled 6624 | -5/Garrison | Discovered new exit (range 11) 6628 | -5/Garrison | Identified exit to Factory 6713 | -5/Garrison | Discovered exit to Factory (range 21) 6726 | -5/Garrison | Triggered checkpoint 6728 | -5/Garrison | Garrison Relay disabled 6791 | -5/Garrison | Entered Factory 6791 | -5/Factory | Accompanied by 12 allies 6827 | -5/Factory | Identified exit to Garrison 6872 | -5/Factory | Entered Garrison 6872 | -5/Garrison | Accompanied by 15 allies 6875 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 6875 | -5/Garrison | Reached level 23 6894 | -5/Garrison | Triggered checkpoint 6904 | -5/Garrison | Garrison Relay disabled 6936 | -5/Garrison | Triggered checkpoint 6939 | -5/Garrison | Triggered checkpoint 6946 | -5/Garrison | Triggered checkpoint 6982 | -5/Garrison | Discovered exit to Factory (range 10) 6995 | -5/Garrison | Triggered checkpoint 7011 | -5/Garrison | Garrison Relay disabled 7089 | -5/Garrison | Triggered checkpoint 7121 | -5/Garrison | Triggered checkpoint 7127 | -5/Garrison | Garrison Relay disabled 7200 | -5/Garrison | Triggered checkpoint 7206 | -5/Garrison | Garrison Relay disabled 7225 | -5/Garrison | Discovered exit to Factory (range 13) 7287 | -5/Garrison | Build established: Commander-Scout 7326 | -5/Garrison | Entered Factory 7326 | -4/Factory | Accompanied by 17 allies 7384 | -4/Factory | Identified exit to Garrison 7416 | -4/Factory | Entered Garrison 7416 | -4/Garrison | Accompanied by 16 allies 7416 | -4/Garrison | Reached level 24 7424 | -4/Garrison | Triggered checkpoint 7433 | -4/Garrison | Garrison Relay disabled 7475 | -4/Garrison | Spotted B-86 Titan 7490 | -4/Garrison | Triggered checkpoint 7494 | -4/Garrison | Triggered checkpoint 7496 | -4/Garrison | Triggered checkpoint 7497 | -4/Garrison | Triggered checkpoint 7499 | -4/Garrison | Allies destroyed B-86 Titan 7548 | -4/Garrison | Garrison Relay disabled 7551 | -4/Garrison | Triggered checkpoint 7577 | -4/Garrison | Phase Generator disabled 7580 | -4/Garrison | Reached level 25 7588 | -4/Garrison | Discovered new exit (range 5) 7592 | -4/Garrison | Identified exit to Factory 7634 | -4/Garrison | Garrison Relay disabled 7641 | -4/Garrison | Triggered checkpoint 7661 | -4/Garrison | Discovered exit to Factory (range 11) 7711 | -4/Garrison | Triggered checkpoint 7722 | -4/Garrison | Garrison Relay disabled 7747 | -4/Garrison | Triggered checkpoint 7758 | -4/Garrison | Discovered exit to Factory (range 17) 7773 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 7843 | -4/Garrison | Entered Factory 7843 | -4/Factory | Accompanied by 27 allies 7950 | -4/Factory | Identified exit to Garrison 8055 | -4/Factory | Spotted B-86 Titan 8073 | -4/Factory | Destroyed B-86 Titan 8127 | -4/Factory | Garrison activated, responded to threat 8175 | -4/Factory | Entered Garrison 8175 | -4/Garrison | Accompanied by 21 allies 8246 | -4/Garrison | Triggered checkpoint 8259 | -4/Garrison | Spotted B-86 Titan 8276 | -4/Garrison | Triggered checkpoint 8280 | -4/Garrison | Triggered checkpoint 8280 | -4/Garrison | Allies destroyed B-86 Titan 8296 | -4/Garrison | Triggered checkpoint 8318 | -4/Garrison | Triggered checkpoint 8335 | -4/Garrison | Garrison Relay disabled 8356 | -4/Garrison | Discovered new exit (range 10) 8360 | -4/Garrison | Identified exit to Research 8363 | -4/Garrison | Expanded RIF knowledge: Crosswire 8363 | -4/Garrison | Reached level 26 8363 | -4/Garrison | Upgraded with Power slot (x1) 8363 | -4/Garrison | Upgraded with Utility slot (x1) 8422 | -4/Garrison | Phase Generator disabled 8430 | -4/Garrison | Triggered checkpoint 8460 | -4/Garrison | Garrison Relay disabled 8496 | -4/Garrison | Discovered exit to Research (range 16) 8597 | -4/Garrison | Entered Research 8597 | -3/Research | Accompanied by 24 allies 8599 | -3/Research | Reached level 27 8716 | -3/Research | Identified exit to Garrison 8747 | -3/Research | Fabricated Cld. Aerolev Unit? 8803 | -3/Research | Entered Garrison 8803 | -3/Garrison | Accompanied by 25 allies 8806 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 8822 | -3/Garrison | Garrison Relay disabled 8823 | -3/Garrison | Triggered checkpoint 8872 | -3/Garrison | Triggered checkpoint 8874 | -3/Garrison | Garrison Relay disabled 8946 | -3/Garrison | Spotted B-86 Titan 8950 | -3/Garrison | Triggered checkpoint 8956 | -3/Garrison | Triggered checkpoint 8962 | -3/Garrison | Triggered checkpoint 8965 | -3/Garrison | Allies destroyed B-86 Titan 8980 | -3/Garrison | Triggered checkpoint 9028 | -3/Garrison | Discovered new exit (range 17) 9044 | -3/Garrison | Triggered checkpoint 9051 | -3/Garrison | Garrison Relay disabled 9137 | -3/Garrison | Triggered checkpoint 9154 | -3/Garrison | Garrison Relay disabled 9293 | -3/Garrison | Discovered new exit (range 13) 9461 | -3/Garrison | Discovered new exit (range 11) 9484 | -3/Garrison | Triggered checkpoint 9501 | -3/Garrison | Garrison Relay disabled 9501 | -3/Garrison | Reached level 28 9516 | -3/Garrison | Upgraded with Propulsion slot (x1) 9533 | -3/Garrison | Identified exit to Testing 9804 | -3/Garrison | Entered Testing 9804 | -3/Testing | Accompanied by 16 allies 9857 | -3/Testing | Found Prototype Hackware 9857 | -3/Testing | Identified System Mapper 9882 | -3/Testing | Protovariant out of control (PY-2KPCFFKDJC) 9882 | -3/Testing | Unleashed a protovariant (PY-2KPCFFKDJC) 9960 | -3/Testing | Spotted Striker 9995 | -3/Testing | Spotted PY-2KPCFFKDJC 9998 | -3/Testing | Discovered new exit (range 13) 10080 | -3/Testing | Fabricated G-50 Soldier? 10080 | -3/Testing | Identified exit to Research 10155 | -3/Testing | Entered Research 10155 | -2/Research | Accompanied by 26 allies 10157 | -2/Research | Reached level 29 10184 | -2/Research | Identified exit to Garrison 10380 | -2/Research | Reached level 30 10442 | -2/Research | Entered Garrison 10442 | -2/Garrison | Accompanied by 16 allies 10462 | -2/Garrison | Triggered checkpoint 10483 | -2/Garrison | Garrison Relay disabled 10517 | -2/Garrison | Triggered checkpoint 10524 | -2/Garrison | Triggered checkpoint 10528 | -2/Garrison | Spotted B-90 Cyclops 10542 | -2/Garrison | Triggered checkpoint 10545 | -2/Garrison | Allies destroyed B-90 Cyclops 10564 | -2/Garrison | Triggered checkpoint 10679 | -2/Garrison | Discovered new exit (range 8) 10683 | -2/Garrison | Identified exit to Access 10686 | -2/Garrison | Expanded RIF knowledge: Autooverride 10722 | -2/Garrison | Triggered checkpoint 10738 | -2/Garrison | Garrison Relay disabled 10748 | -2/Garrison | Build established: Wizard-Scout 10757 | -2/Garrison | Phase Generator disabled 10797 | -2/Garrison | Reached level 31 10826 | -2/Garrison | Triggered checkpoint 10847 | -2/Garrison | Discovered exit to Access (range 17) 10860 | -2/Garrison | Triggered checkpoint 10887 | -2/Garrison | Garrison Relay disabled 10905 | -2/Garrison | Triggered checkpoint 10964 | -2/Garrison | Triggered checkpoint 11063 | -2/Garrison | Discovered exit to Access (range 7) 11076 | -2/Garrison | Triggered checkpoint 11093 | -2/Garrison | Garrison Relay disabled 11238 | -2/Garrison | Entered Access 11238 | -1/Access | Accompanied by 25 allies 11240 | -1/Access | Reached level 32 11250 | -1/Access | Identified exit to Command 11252 | -1/Access | Build established: Commander-Scout 11352 | -1/Access | Garrison activated, responded to threat 11385 | -1/Access | Identified exit to Garrison 11457 | -1/Access | Entered Garrison 11457 | -1/Garrison | Accompanied by 23 allies 11457 | -1/Garrison | Reached level 33 11462 | -1/Garrison | Phase Generator disabled 11465 | -1/Garrison | Upgraded with Utility slot (x1) 11542 | -1/Garrison | Triggered checkpoint 11552 | -1/Garrison | Garrison Relay disabled 11577 | -1/Garrison | Garrison Relay disabled 11594 | -1/Garrison | Triggered checkpoint 11600 | -1/Garrison | Spotted B-99 Colossus 11610 | -1/Garrison | Triggered checkpoint 11620 | -1/Garrison | Destroyed B-99 Colossus 11651 | -1/Garrison | Triggered checkpoint 11657 | -1/Garrison | Triggered checkpoint 11690 | -1/Garrison | Discovered new exit (range 15) 11730 | -1/Garrison | Identified exit to Access 11806 | -1/Garrison | Discovered exit to Access (range 18) 11818 | -1/Garrison | Triggered checkpoint 11870 | -1/Garrison | Garrison Relay disabled 11957 | -1/Garrison | Discovered exit to Access (range 18) 11983 | -1/Garrison | Expanded RIF knowledge: Autoassimilate 12012 | -1/Garrison | Entered Access 12012 | -1/Access | Accompanied by 17 allies 12015 | -1/Access | Reached level 34 12015 | -1/Access | Maximum security lockdown engaged 12202 | -1/Access | Garrison activated, responded to threat 12218 | -1/Access | Spotted Executioner 12219 | -1/Access | Spotted Striker 12222 | -1/Access | Allies destroyed Striker 12229 | -1/Access | Destroyed Executioner 12235 | -1/Access | P-80 Master assimilated allied Warden 10e 12284 | -1/Access | Spotted Executioner 12290 | -1/Access | Reached level 35 12292 | -1/Access | Destroyed Executioner 12302 | -1/Access | Spotted B-99 Colossus 12357 | -1/Access | P-80 Master assimilated allied Annihilator 10e 12369 | -1/Access | Core integrity fell below 50% 12377 | -1/Access | Core integrity fell below 20% 12393 | -1/Access | Destroyed by Annihilator 10g with Micro-nuke Launcher Last Messages --------------- Chain reaction triggered in Lgt. Antimatter Reactor. Swordsman 10b destroyed. The unstable cave ceiling collapses. G-73 Enforcer destroyed. The unstable cave ceiling collapses. System corrupted: Enh. Nova Cannon targeting data glitched. G-73 Enforcer destroyed. The unstable cave ceiling collapses. RIF automatically installing new Champion 10b system data, ETC: 6. The unstable cave ceiling collapses. B-74 Champion sneak attacks. The unstable cave ceiling collapses. Destroyed Wheel. M-36 Artificer destroyed. Destroyed Phase Gun. G-73 Enforcer destroyed. I-47 Archangel destroyed. B-74 Champion destroyed. G-73 Enforcer destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????########????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# ########## | | ??????????????????#########??????# ## * | | ??????????????????# ???????# ## | | ??????????????????# ??????# ## | | ??????????????????# ! ""??????# ""## | | ??????????????????# """#??#### ""## | | ??????????????????# R"#?## # ""## | | ??????????????????# """??# ! "# | | ????#??????##+###+# ""??# # "" # ! | | ???## ##### # ??## #!# % %"" # | | ??? ???# !# =! "" | | ??? # ###### %*[ !% | | ?? # ] %=%!# | | ?? !! *!=[ ## # | | ?# !! # * ]= | | ?# ! = = %! | | ?# % ! *%= | | ? ! p%% %b %*%|% | | ? % %!%g]% =% | | ?? ### # = | | ?? ???????# # | | ??????????### # ### | | ???????????# d @ | | ??????# d | | ??????# ## #### | | ??????# # #???????? | | ??????? % #???????? | | ???????## = # ###???????? | | ??????? ###?????????? | | ???????? ## ##???????????? | | ???????? ## ##??????????????? [ | | ????????? # #??????????????????###### | | ????????? #????????????????????????? | | ????????? # # ##?????????????????????????? | | ?????????? ####???????????????????????????? | | ?????????? R#####???????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 50 Energy Generation 66 Energy Capacity 865 Matter Stores 350 Matter Capacity 350 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 310 Base Temperature (-) 200 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 56 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Particle Charging 15 Offensive Hacking 77 Defensive Hacking 32 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Hacked Imp. Particle Charger | -6/Factory | Scanalyzed Enh. Force Lance | -5/Factory | Hacked Adv. Cryofiber Web | -5/Factory | Hacked Hvy. Neutron Cannon | -5/Factory | Hacked Cld. Aerolev Unit | -5/Factory | Hacked Exp. Heat Sink | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Centrium Leg | -3/Testing | Hacked Nova Cannon | -3/Testing | Hacked Enh. Nova Cannon | -3/Testing | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked M-22 Extractor | -5/Factory | Hacked G-50 Soldier | -5/Factory | Hacked Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded G-47 Trooper | x3 | -6/Factory G-47 Trooper | x3 | -6/Factory G-50 Soldier | x3 | -5/Factory | Preloaded Exp. Signal Interpreter | x1 | -5/Factory Lrn. Proton Cannon | x1 | -5/Factory Cld. Aerolev Unit | x1 | -3/Research G-50 Soldier | x3 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Pwned War Machine Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Tes Res Gar Acc Gar Acc Levels Raised 34 | . . 4 4 2 2 2 . 1 2 2 1 1 . 1 . 2 . 1 1 1 . 2 1 1 1 2 XP Earned 55400 | 4000 400 6550 5820 2776 2767 3444 425 1551 3159 1914 2281 1667 167 423 1151 2129 279 742 1479 1477 820 2208 1738 2566 1558 1909 XP Spent 54915 | 3985 . 5990 6000 2920 3050 3000 . 1400 3150 2970 1505 1475 . 1500 . 1390 . 3100 1505 1400 . 3150 1390 . 3100 2935 Upgrades 108 | 13 . 22 12 7 3 3 . 2 3 7 4 3 . 1 . 2 . 2 2 1 . 9 2 . 3 7 Power Slot 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion Slot 4 | . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . Utility Slot 8 | 1 . 2 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . Weapon Slot 4 | 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core Integrity 11 | 1 . 2 . 2 . . . . . . 3 . . . . . . . 1 . . 1 . . . 1 Heat Dissipation 17 | 3 . 1 2 . . . . . . 1 . . . . . 1 . . . . . 4 1 . . 4 Energy Generation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Storage 4 | . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . Matter Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mass Support 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . . . 2 . . . . . 1 1 . . 1 . . . . . . . . . . . . Sight Range 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Sensor Range 9 | . . 7 . . . . . . . . . 2 . . . . . . . . . . . . . . Terrain Scan Density 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . Hack Attack % 7 | . . 1 1 . . . . 2 . . . 1 . . . 1 . . 1 . . . . . . . Hack Defense % 4 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . KI Resistance % 4 | . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . 1 TH Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . TH Damage % 4 | 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 3039 | . . 245 313 220 154 164 . 404 150 404 75 . . . . 17 65 50 . 269 32 . 121 . 110 246 Integrity Restored 5778 | . . 373 328 126 119 346 . 563 327 641 180 264 . 259 . 292 55 138 . 493 32 . 776 96 86 284 Core 4410 | . . 296 290 101 94 316 . 367 304 462 148 198 . 187 . 204 43 107 . 355 32 . 599 83 67 157 Parts 1368 | . . 77 38 25 25 30 . 196 23 179 32 66 . 72 . 88 12 31 . 138 . . 177 13 19 127 Protomatter Decayed 5914 | . . 93 198 175 93 21 . 314 132 378 234 40 . 168 . 237 118 338 . 985 293 . 369 265 959 504 Game ------ Seed RiotUtilityBeamcaster Manual? 0 Play Time 04:23:06 Cumulative 201.0 hours Start 2020.02.17 @ 21:40:09 End 2020.02.18 @ 19:21:42 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 49 Adventurer 14 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0 Lore% 60 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 626a3db1-8297-4cb2-8436-2b717275e6a5