Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.15 @ 15:19:37 Player: Blitzeker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1054) 1054 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 5399 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 601/850 Matter 207/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Experimental Sensor Array Energy Filter Transmission Jammer Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Airjet Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Reaction Control System > --- WEAPON ----------- Missile Launcher Great Maul > --- INVENTORY -------- Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Heavy Missile Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Improved Sensor Array Processor Improved Melee Analysis Suite Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . 2 . 1 1 . . . Utility 3 | . . . . . 1 1 . . 1 Weapon . | . . . . . . . . . . Parts Attached 57 | 4 3 . . 6 11 17 . 9 7 Power 5 | . . . . . 1 4 . . . Engine 1 | . . . . . 1 . . . . Core 4 | . . . . . . 4 . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . . . . 5 2 . 3 . Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight 9 | . . . . . 5 1 . 3 . Utility 20 | . 3 . . 2 2 7 . 3 3 Device 14 | . 2 . . 2 2 3 . 2 3 Storage . | . . . . . . . . . . Processor 6 | . 1 . . . . 4 . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 . . . 4 3 4 . 3 4 Energy Gun 1 | . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . . . 1 . . . 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . 1 2 . 2 . Special Weapon 6 | . . . . 2 1 . . . 3 Impact Weapon 3 | . . . . . 1 2 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 2 . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 6 | . . . . . 6 . . . . Parts Lost 19 | . . . . . 2 1 3 11 2 Power 1 | . . . . . . . . 1 . Propulsion 11 | . . . . . 2 . 2 7 . Utility 3 | . . . . . . 1 1 1 . Weapon 4 | . . . . . . . . 2 2 Highest Loss Streak 8 | . . . . . 2 1 2 8 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 74 | . 78 85 66 65 65 95 85 40 32 Engine 2 | . . . . . . 5 . . . Core 1 | . . . . . . 1 7 1 . Leg 7 | . 28 28 22 22 16 3 . . . Hover 3 | . . . . . . 6 7 1 . Flight 17 | . . . . . 10 34 29 4 . Device 11 | . 14 14 11 11 18 12 7 5 6 Processor 15 | . 7 14 11 11 9 16 19 20 20 Ballistic Gun 5 | . 28 28 22 14 2 . . 4 . Impact Weapon 6 | . . . . . 6 11 7 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 19 | 2 3 3 3 3 8 19 19 13 4 Greatest Support 25 | 3 3 3 3 3 19 25 25 14 3 Greatest Overweight (x) 2 | . . . . . 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 4 4 4 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 3 4 Class Distribution -------------------- 54% | Mutant 30% | Sprinter 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 906 | 237 65 . 18 87 104 256 16 123 . Remotely . | . . . . . . . . . . Salvage Created 1549 | 19 98 . 46 195 267 670 157 97 . Parts 65 | 4 8 . 2 19 6 19 . 7 . Haulers Intercepted 9 | . 1 . 1 . 3 4 . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 1 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 22 | . . . . 3 4 9 1 5 . Melee 7 | . . . . . 2 4 . 1 . Guns 3 | . . . . 2 . . . 1 . Cannons 1 | . . . . 1 . . . . . AOE 6 | . . . . . . 4 . 2 . Classes Destroyed 11 | 1 3 . . 2 3 2 . . . Worker 4 | . . . . . 2 2 . . . Builder 3 | . 1 . . 1 . 1 . . . Tunneler 2 | 1 . . . . . 1 . . . Hauler 9 | . 1 . 1 . 3 4 . . . Recycler 1 | . . . . 1 . . . . . Operator 3 | . . . . . 1 2 . . . Watcher 3 | . 1 . . . . 2 . . . Swarmer 8 | . . . . . 3 . . 5 . Grunt 9 | . . . . 3 1 5 . . . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . 3 . . . Thug 1 | . . . . . . . 1 . . Best Kill Streak 5 | 1 1 . 1 1 4 4 1 5 . Combat Bots Only 5 | . . . . 1 3 4 1 5 . Max Kills in Single Turn 2 | 1 1 . 1 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 . Melee 1 | . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Damage Taken 2570 | . . 97 . 23 506 295 228 1064 357 Core 1215 | . . 31 . . 284 47 41 563 249 Absorbed by Shields 18 | . . . . . . 18 . . . Core Remaining (%) 68 | 100 . 87 . 100 48 . . 7 . Volleys Fired 67 | 3 13 3 8 18 6 4 . 6 6 Largest 2 | 2 2 2 2 2 2 1 . 1 1 Hottest 120 | 40 40 40 40 120 120 36 . 39 23 Shots Fired 116 | 6 26 6 16 36 10 4 . 6 6 Gun 99 | 6 26 6 16 33 6 . . 4 2 Cannon . | . . . . . . . . . . Launcher 7 | . . . . . 1 4 . 2 . Special 10 | . . . . 3 3 . . . 4 Kinetic 91 | 6 26 6 16 27 4 . . 4 2 Thermal 14 | . . . . 9 5 . . . . Explosive 7 | . . . . . 1 4 . 2 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 6 | 2 5 1 5 6 2 3 . 1 3 Robot Miss Streak 3 | 1 2 1 2 3 3 . . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 119 | 3 15 2 10 21 19 35 6 5 3 Core Hits 39 | 2 6 . 2 11 3 9 . 6 . Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 10 | . . . . . 5 4 . 1 . Critical Strikes 13 | . . . . . 5 6 1 1 . Smash 13 | . . . . . 5 6 1 1 . Melee Attacks 77 | . . . . . 20 46 6 5 . Impact 77 | . . . . . 20 46 6 5 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 16 | . . . . . 6 10 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 5 . . . Damage Inflicted 4983 | 22 119 21 106 198 862 2875 409 355 16 Guns 507 | 22 119 18 106 174 23 . . 29 16 Cannons . | . . . . . . . . . . Explosions 551 | . . . . . . 402 . 149 . Melee 3874 | . . . . . 839 2473 409 153 . Ramming 27 | . . 3 . . . . . 24 . Kinetic 442 | 22 119 18 106 132 . . . 29 16 Thermal 89 | . . . . 66 23 . . . . Explosive 551 | . . . . . . 402 . 149 . Electromagnetic . | . . . . . . . . . . Impact 3874 | . . . . . 839 2473 409 153 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 6 8 12 12 . Average Corruption 6 | . . . . . 6 2 9 12 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . . 13 8 24 . Message Errors 14 | . . . . . . 2 3 9 . Matter Fused 9 | . . . . . . 5 2 2 . Heat Flow Errors 3 | . . . . . . . 1 2 . Energy Discharges 8 | . . . . . . 4 1 3 . Data Loss (minor) 5 | . . . . . . 2 . 3 . Data Loss (major) 2 | . . . . . . . 1 1 . Misdirections 4 | . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 1829 | . . . . . 418 1153 166 92 . Projectiles . | . . . . . . . . . . Explosions 29 | . . . . . . . . 29 . Melee 1800 | . . . . . 418 1153 166 63 . Knockbacks 10 | . . . . . 1 6 3 . . Impact 10 | . . . . . 1 6 3 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 84 | . . 1 . . 22 . . 61 . Shots 2 | . . . . . 1 . . 1 . Rammed 8 | . . 1 . . . . . 7 . Targets Rammed 8 | . . 1 . . . . . 7 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 288 | . . . . 14 8 7 288 127 . Average Temperature 72 | . . . . 5 6 5 154 59 . Received Heat Transfer 546 | . . 48 . 12 234 66 90 48 48 Effects 2 | . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 25 | . . . . . 7 18 . . . Impact Corruptions 59 | . . . . . 14 36 6 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | . . . . 150 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 356 | 5 42 76 65 193 319 356 . . 103 Initial 144 | . 3 16 29 25 66 144 . . 44 Average 138 | 1 21 35 51 141 148 179 . . 64 Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 80 | 100 100 100 100 100 83 66 . . 100 Level 1 19 | . . . . . 16 33 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . . 1 5 . . 1 Investigation 1 | . . . . . . 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 4 | . . . . . 1 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 5 | . . . . . 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 2 6 4 2 28 27 15 18 10 Peak Tracking Total 9 | . 1 2 4 1 8 5 9 8 7 Tactical Retreats 23 | . . 2 . . 6 5 5 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 9 | . . . . . . 6 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 3 | . . . . 1 . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 23 | . 3 . 4 . 2 12 . . 2 Terminals 21 | . 2 . 4 . 2 11 . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . 6 . 8 . 4 20 . . 2 Successful 22 | . 3 . 4 . 2 11 . . 2 Failed 18 | . 3 . 4 . 2 9 . . . Catastrophic 2 | . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 . 1 . 2 3 . . . Terminals 37 | . 4 . 8 . 4 19 . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 2 . 4 . 2 11 . . 2 Record 7 | . . . 2 . . 5 . . . Robot Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 3 | . 1 . 1 . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . Locate Traps 3 | . 1 . . . . 1 . . 1 Dispatch Records 1 | . . . . . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 . 2 . 2 11 . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . 2 Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 parse_system 2 | . . . . . . . . . 2 no_distress 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 45 | . . . . 45 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . Total Damage 166 | . . . . 166 . . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 3840 | 39 161 133 81 385 393 1573 235 517 323 Spaces Moved 5226 | 37 202 193 118 364 463 2251 676 616 306 Core 1751 | 37 202 193 118 364 135 . . 396 306 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3475 | . . . . . 328 2251 676 220 . Fastest Speed 25 | 50 50 50 50 50 37 25 25 29 50 Average Speed 44 | 50 50 50 50 50 60 30 27 71 98 Slowest Speed 150 | 50 50 50 50 50 125 37 30 150 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . 6 4 . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 42 46 14 61 37 52 76 69 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . 1 . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . Scrap Searched 8 | . . . . 2 . . 3 3 . Spaces Dug 3 | . . . . . 2 1 . . . Terrain Destroyed 50 | . . . . . 8 11 . 31 . Melee 1 | . . . . . . 1 . . . Projectile 3 | . . . . . 3 . . . . AOE 46 | . . . . . 5 10 . 31 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total 6458 | 51 242 224 127 529 520 3059 711 673 322 Wait 953 | 1 14 28 . 134 17 702 29 28 . Move 5194 | 36 201 192 117 363 450 2241 675 613 306 Hop 11 | . . . . . 6 4 . 1 . Pick Up 35 | 7 7 . 1 4 4 8 . 2 2 Fast Attach 27 | 1 . . . . 8 11 . 3 4 Attach 21 | 3 3 . . 1 2 4 . 6 2 Detach 4 | . . . . . 1 . . 2 1 Swap 9 | . . . . 5 1 2 . . 1 Drop 30 | . 4 . 1 4 5 15 1 . . Fire 67 | 3 13 3 8 18 6 4 . 6 6 Melee 70 | . . . . . 20 39 6 5 . Ram 8 | . . 1 . . . . . 7 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 29 | . . . . . . 29 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 13) 153 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Entered Mines 229 | -10/Mines | Discovered new exit (range 10) 238 | -10/Mines | Identified exit to Materials 305 | -10/Mines | Build established: Mutant 334 | -10/Mines | Entered Materials 334 | -9/Materials | Evolved 2 slots: Propulsion x2 344 | -9/Materials | Identified exit to Mines 344 | -9/Materials | Identified exit to Storage 415 | -9/Materials | Entered Mines 455 | -9/Mines | Excavation squad dispatched 455 | -9/Mines | A large section of the Mines collapsed 543 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 544 | -9/Mines | Found Prototype Device 566 | -9/Mines | Identified Exp. Sensor Array 705 | -9/Mines | Excavation squad dispatched 710 | -9/Mines | Discovered new exit (range 8) 712 | -9/Mines | Learned location of Storage (-9) 772 | -9/Mines | Identified exit to Materials 800 | -9/Mines | Entered Materials 800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -8/Materials | Identified exit to Factory 1192 | -8/Materials | Core integrity fell below 50% 1193 | -8/Materials | Entered Factory 1193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -7/Factory | Build established: Scout 1689 | -7/Factory | Build established: Mutant 1870 | -7/Factory | Identified exit to Lower Caves 1946 | -7/Factory | Discovered new exit (range 15) 1959 | -7/Factory | Identified exit to Factory 2207 | -7/Factory | Build established: Sprinter 2766 | -7/Factory | Entered Lower Caves 2787 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2787 | -7/Lower Caves | Ambushed by wild Derelicts 2862 | -7/Lower Caves | Learned Factory machine intel 2907 | -7/Lower Caves | System corruption reached 10% 2993 | -7/Lower Caves | Discovered new exit (range 10) 2995 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 3001 | -7/Lower Caves | Entered another Lower Caves area 3069 | -7/Lower Caves | Spotted B-75 Beast 3112 | -7/Lower Caves | Core integrity fell below 50% 3137 | -7/Lower Caves | Core integrity fell below 20% 3140 | -7/Lower Caves | Lost 8 parts (1p5n1u1w) 3176 | -7/Lower Caves | Lost 3 parts (2n1w) 3374 | -7/Lower Caves | Build established: Mutant 3518 | -7/Lower Caves | Entered Factory 3518 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3519 | -6/Factory | Loaded intel: 263 machine locations 3841 | -6/Factory | Self-destructed Last Messages --------------- >>parse_system Reading system data... 03723_ Triggered Blade Trap. 03723_ Massive razor-sharp blades shoot up from within the floor. 03723_ Imp. Sensor Array severed. 03724_ U-05 Engineer lays Concrete. 03724_ Acquired Imp. Sensor Array. 03755_ Connecting with DSF Access... 03806_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03809_ O-16 Technician uses terminal to summon reinforcements. 03809_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 03809_ O-16 Technician locks terminal. 03822_ ALERT: Security rotation in progress. 03832_ Remote Datajack destroyed. 03832_ C-30 ARC bursts open, deploying its payload. 03832_ S-27 Virus unfolds itself. 03833_ K-01 Serf collects debris. 03838_ Autogun destroyed. 03838_ K-01 Serf collects debris. 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"" """??????????? | | """ """ # ??????????# #??? ???"""??????????? | | """ """ # """????????# k #????????????????????? | | """ """ # """????????# #????????????????????? | | # """?######## ####+######## ???????? | | """ """ # ?# h ????? | | """ """ # """ # ###???????????? | | """ """ # """ # #?????????????? | | # """ + #?????????????? | | # # #?????????????? | | # ! # ###+###########?????""""????? | | ###+############ # ??????????????""R""???? | | # ????????????""?""???? | | # #??????????????????? | | # #??????????????????? | | # #??????????????????? | | # #??????????????????? | | ####+########### # #??????????????????? | | #??# # #??????????????????? | | """" """" #??# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 73 Melee Accuracy 12 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipMediumAnalyzer Manual? 0 Play Time 01:47:44 Cumulative 27.6 hours Start 2022.08.15 @ 12:50:47 End 2022.08.15 @ 15:19:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 15 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 19 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a12a0a09-2c7c-41bd-a491-c8e1615c0b57