Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.22 @ 20:33:40 Player: Disco Biscuit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (142) 142 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1087 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 260/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (93) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Core Shielding Power Shielding > --- WEAPON (2) ------- EM Pulse Gun Grenade Launcher > --- INVENTORY (4) ---- Ion Engine Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Core Shielding Power Shielding > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Medium Laser Medium Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Core Shielding Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 9 | 5 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 90 | . 91 88 Engine 13 | . 14 11 Wheel 29 | . 28 33 Protection 20 | . 20 22 Energy Gun 17 | . 19 11 Launcher 9 | . 8 11 Naked Turns . | . . . Heaviest Build 12 | 9 12 12 Greatest Support 42 | 26 26 42 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 3 Average Carried 2 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 320 | 216 52 52 Remotely . | . . . Salvage Created 142 | . 84 58 Parts 10 | . 9 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 6 2 Guns 3 | . 3 . AOE 5 | . 3 2 Classes Destroyed 3 | . 2 1 Worker 1 | . 1 . Swarmer 6 | . 6 . Grunt 2 | . . 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 126 | . 71 55 Core 9 | . 9 . Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 8 | . 5 3 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 15 | . 9 6 Gun 8 | . 5 3 Cannon . | . . . Launcher 7 | . 4 3 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 7 | . 4 3 Electromagnetic 8 | . 5 3 Robot Hit Streak 12 | . 6 12 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 12 | . 6 6 Core Hits 13 | . 8 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 487 | . 325 162 Guns 97 | . 58 39 Cannons . | . . . Explosions 390 | . 267 123 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 83 | . 83 . Explosive 307 | . 184 123 Electromagnetic 97 | . 58 39 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 30 | . 30 . Projectiles . | . . . Explosions 30 | . 30 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 24 Average Temperature 14 | . 14 15 Received Heat Transfer 33 | . . 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 166 | . 166 124 Initial 59 | . . 59 Average 66 | . 68 86 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 5 9 Peak Tracking Total 8 | . 3 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 19 2 Successful 13 | . 11 2 Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 16 1 Terminals 21 | . 19 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 2 | . 2 . Locate Traps 1 | . . 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 5 1 Terminals 6 | . 5 1 Track 1 | . 1 . Botnet 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 368 | 36 249 83 Spaces Moved 323 | 31 226 66 Core 10 | 10 . . Treads . | . . . Legs . | . . . Wheels 313 | 21 226 66 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 93 Average Speed 89 | 77 90 93 Slowest Speed 93 | 90 90 93 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 49 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 52 | . 28 24 Melee . | . . . Projectile . | . . . AOE 52 | . 28 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 384 | 42 261 81 Wait 35 | . 24 11 Move 321 | 30 225 66 Hop . | . . . Pick Up 11 | 7 4 . Fast Attach . | . . . Attach 8 | 5 2 1 Detach . | . . . Swap 1 | . 1 . Drop . | . . . Fire 8 | . 5 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 17) 187 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Identified exit to Materials 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 369 | -9/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Traps(Locate) Found 4 traps in 1 array: 4x Blade Trap Map updated. 00303_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00323_ G-34 Mercenary destroyed. 00326_ G-47 Trooper destroyed. 00327_ The unstable cave ceiling collapses. 00331_ U-05 Engineer lays Concrete. 00333_ Acquired 19 matter. 00334_ U-05 Engineer lays Concrete. 00336_ Acquired 33 matter. 00337_ U-05 Engineer builds a Wall. 00341_ U-05 Engineer lays Concrete. 00367_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????g???????????????????????? | | ???????????????????### ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????#???????# #??????????????????????? | | ?????????### ####### #??????????????????????? | | ?????????? #??????????????????????? | | ??????????? ^ +??????????????????????? | | ???????????? #??????????????????????? | | ?????????????""" #??????????????????????? | | ?????????????""""^ #??????????????????????? | | ?????????????"""" #??????????????????????? | | ?????????? """"" @#???????##?????????????? | | ?????????# """ ######## ##????????????? | | ?????????# k ## ==]#????????????? | | ?????????# ## =]]#????????????? | | ????????# ^ ^ # =] #????????????? | | ????????# # #????????????? | | ????????+ sss + #????????????? | | ????????#s ""T"" # #????????????? | | ????????? """"" t # #????????????? | | ??????????#/######## # ""T"" #????????????? | | ??????????# # # """"" #????????????? | | ??????????#""" """ + ##########????????????? | | ???????????"R """ # #?????????????????????? | | ??????????#""" """ # #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????# """ # #?????????????????????? | | ??????????# """ # ###???????????????????? | | ??????????# """ # #???????????????????? | | ??????????# # ##???????????????????? | | ??????????######## ! #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# # #???????????????????? | | ????????????###### ###???????????????????? | | ????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 277 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullWeaponTriangulator Manual? 0 Play Time 00:05:45 Cumulative 23.4 hours Start 2021.10.21 @ 16:47:25 End 2021.10.22 @ 20:33:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 84 Rogue 60 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dafc802-c841-412d-bc81-22c0ec8d8f5d