Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.04 @ 17:33:18 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (3079) 3079 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 8678 Bonus ------- High Alert Combat Kills 129 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 798/850 Matter 270/300 Energy 279/280 System Corruption 0% Temperature Cool (3) Movement Hovering (42) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (8) ------ Small Storage Unit Machine Analyzer Seismic Detector Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Heavy Hammer > --- INVENTORY (8) ---- Flying Fortress v7 Weight Redist. System Advanced Weight Redist. System Improved Light Armor Plating Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Seismic Detector Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Heavy Hammer > --- INVENTORY -------- Flying Fortress v7 Weight Redist. System Improved Light Armor Plating Improved Assault Rifle [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . Utility 6 | . . . 1 . . . 2 2 1 . Weapon . | . . . . . . . . . . . Parts Attached 88 | 7 15 2 27 . . 2 14 17 4 . Power 7 | 1 2 . 3 . . . . 1 . . Engine 7 | 1 2 . 3 . . . . 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 3 2 2 6 . . . 8 4 1 . Treads 16 | 2 . 2 5 . . . 7 . . . Leg 4 | 1 2 . 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . 1 4 1 . Flight . | . . . . . . . . . . . Utility 31 | 1 4 . 10 . . . 5 8 3 . Device 5 | . 1 . 1 . . . 1 2 . . Storage 5 | 1 2 . 1 . . . . 1 . . Processor 2 | . . . 1 . . . . . 1 . Hackware 4 | . . . . . . . . 3 1 . Protection 15 | . 1 . 7 . . . 4 2 1 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 7 . 8 . . 2 1 4 . . Energy Gun 3 | 1 . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 1 7 . 5 . . 1 1 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . . . 1 1 . . Parts Lost 9 | . 1 . 4 . . . 2 . 1 1 Power . | . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . 1 Utility 5 | . . . 2 . . . 2 . 1 . Weapon 2 | . . . 2 . . . . . . . Highest Loss Streak 1 | . 1 . 1 . . . 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 100 100 89 99 96 93 Engine 11 | . 14 14 11 11 11 11 9 7 6 6 Treads 22 | . 7 17 30 33 33 33 26 . . . Leg 6 | . 19 10 2 . . . . . . . Hover 1 | . . . . . . . . 23 23 26 Device 4 | . 12 . . . . . 2 15 8 6 Storage 11 | . 14 14 11 11 11 11 9 7 6 6 Processor 6 | . . . 10 11 11 11 9 . 3 6 Hackware 1 | . . . . . . . . 22 24 20 Protection 9 | . 1 14 10 11 11 11 15 7 6 6 Ballistic Gun 21 | . 27 28 20 22 22 21 17 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 11 38 38 61 61 61 61 76 22 21 21 Greatest Support 60 | 40 40 40 60 60 60 60 60 24 32 32 Greatest Overweight (x) 23 | . 1 1 1 1 1 1 23 . . . Average Overweight (x) . | . . . . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 8 8 Average Capacity 15 | 7 11 15 15 20 20 20 20 9 8 8 Most Carried 20 | 6 15 15 17 20 20 20 20 20 8 8 Average Carried 14 | 4 9 14 14 18 19 20 19 8 7 8 Final Capacity 20 | 8 15 15 20 20 20 20 20 8 8 8 Final Carried 20 | 6 15 15 17 20 20 20 20 8 8 8 Class Distribution -------------------- 92% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Matter Collected 2698 | 306 545 19 948 71 . 77 522 210 . . Remotely . | . . . . . . . . . . . Salvage Created 4423 | 106 918 19 1827 . . 165 1178 210 . . Parts 286 | 5 57 4 135 . . 13 66 6 . . Haulers Intercepted 11 | . 2 . 5 . . . 3 1 . . Recyclers Shooed 9 | 1 1 . 4 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 76 | . 14 2 35 . . 7 18 . . . Guns 71 | . 14 2 32 . . 5 18 . . . AOE 5 | . . . 3 . . 2 . . . . Classes Destroyed 13 | 2 5 1 4 . . 1 . . . . Worker 9 | . 1 . 4 . . 2 1 1 . . Builder 6 | . . . 3 . . . 1 2 . . Tunneler 4 | 3 . 1 . . . . . . . . Hauler 11 | . 2 . 5 . . . 3 1 . . Recycler 5 | 1 1 . . . . . 2 1 . . Mechanic 1 | . . . 1 . . . . . . . Operator 7 | . 4 . 3 . . . . . . . Watcher 7 | . 3 . 2 . . . 1 1 . . Swarmer 12 | . . 2 3 . . 4 3 . . . Grunt 49 | . 14 . 23 . . 2 10 . . . Brawler 3 | . . . . . . 1 2 . . . Duelist 2 | . . . 2 . . . . . . . Sentry 10 | . . . 7 . . . 3 . . . Best Kill Streak 7 | 4 2 3 7 . . 4 4 3 . . Combat Bots Only 4 | . 2 2 4 . . 4 4 . . . Max Kills in Single Turn 2 | 1 1 1 2 . . 2 1 1 . . Gunslinging 1 | . . . 1 . . 1 . . . . Exploded 1 | . . . 1 . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Damage Taken 4028 | . 574 18 1619 . . 145 961 190 315 206 Core 490 | . 84 . 180 . . 29 106 39 46 6 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 50 | . . . 50 . . . . . . . Regen/Repaired (Parts) 739 | . 241 . 167 . . . 331 . . . Core Remaining (%) 77 | 100 . 66 . . . 47 80 94 . . Volleys Fired 299 | 12 67 2 137 . . 9 72 . . . Largest 2 | 2 2 2 2 . . 2 2 . . . Hottest 73 | 60 46 46 73 . . 46 46 . . . Shots Fired 580 | 24 134 4 258 . . 16 144 . . . Gun 571 | 24 134 4 251 . . 14 144 . . . Cannon . | . . . . . . . . . . . Launcher 9 | . . . 7 . . 2 . . . . Special . | . . . . . . . . . . . Kinetic 536 | 12 134 4 228 . . 14 144 . . . Thermal 35 | 12 . . 23 . . . . . . . Explosive 2 | . . . . . . 2 . . . . Electromagnetic 7 | . . . 7 . . . . . . . Robot Hit Streak 24 | 8 9 3 24 . . 11 19 . . . Robot Miss Streak 4 | 2 4 3 2 . . 2 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 2 1 6 . . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . Shots Hit Robots 442 | 16 80 2 211 . . 12 115 6 . . Core Hits 191 | 5 37 3 85 . . 9 51 1 . . Critical Kills 4 | . . . 3 . . 1 . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . Critical Strikes 9 | . . . 6 . . 1 . 2 . . Burn 2 | . . . 2 . . . . . . . Destroy 5 | . . . 4 . . 1 . . . . Smash 2 | . . . . . . . . 2 . . Melee Attacks 21 | . . . . . . . . 10 11 . Impact 21 | . . . . . . . . 10 11 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7688 | 191 1291 53 3458 7 . 361 1784 543 . . Guns 6686 | 191 1283 40 3260 . . 154 1758 . . . Cannons . | . . . . . . . . . . . Explosions 362 | . . . 157 . . 205 . . . . Melee 543 | . . . . . . . . 543 . . Ramming 97 | . 8 13 41 7 . 2 26 . . . Kinetic 6406 | 124 1283 40 3047 . . 154 1758 . . . Thermal 280 | 67 . . 213 . . . . . . . Explosive 205 | . . . . . . 205 . . . . Electromagnetic 157 | . . . 157 . . . . . . . Impact 543 | . . . . . . . . 543 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 386 | . . . 40 . . . . 346 . . Projectiles . | . . . . . . . . . . . Explosions 40 | . . . 40 . . . . . . . Melee 346 | . . . . . . . . 346 . . Knockbacks 2 | . . . 1 . . . . 1 . . Impact 2 | . . . 1 . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 43 | . . . 9 . . 34 . . . . Shots 3 | . . . 1 . . 2 . . . . Rammed 12 | . 1 1 3 1 . . 6 . . . Targets Rammed 21 | . 5 2 5 1 . 2 6 . . . Kicked 4 | . 4 . . . . . . . . . Crushed 5 | . . 1 2 . . 2 . . . . Highest Temperature 120 | . 7 . 120 . . 3 13 . 5 2 Average Temperature 17 | . 2 . 23 . . 3 3 . 5 2 Received Heat Transfer 1719 | . 330 . 774 . . 18 423 48 90 36 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . 1 . . . . 6 . . Impact Corruptions 10 | . . . . . . . . 10 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 927 | 150 . . 777 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Peak Influence 688 | 20 331 100 688 71 . 182 212 228 145 . Initial 111 | . 13 30 39 71 . . 70 95 111 . Average 173 | 6 152 44 353 71 . 103 84 125 126 . Maximum Alert Level 2 | . 1 . 2 . . . 1 1 . . Low Security (%) 71 | 100 74 100 24 100 . 100 96 89 100 . Level 1 16 | . 25 . 29 . . . 3 10 . . Level 2 12 | . . . 45 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 7 1 8 . . . 2 1 2 . Investigation 13 | . 4 1 5 . . . 2 . 1 . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 3 . 2 . . . . 1 1 . Assault 1 | . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Distress Signals 9 | . 1 . 5 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 35 3 60 . . 7 32 6 3 9 Peak Tracking Total 7 | . 4 1 5 . . 4 7 5 4 6 Tactical Retreats 4 | . . 1 2 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Traps Triggered 7 | . 2 . 2 . . . . 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Disabled 2 | . 1 . 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Accessed 25 | . 7 1 7 . 2 . 5 2 1 . Terminals 16 | . 6 . 6 . . . 3 . 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . 1 . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 82 | . 35 1 24 . 2 . 14 4 2 . Successful 39 | . 15 1 9 . 2 . 6 4 2 . Failed 43 | . 20 . 15 . . . 8 . . . Catastrophic 9 | . 3 . 5 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 24 . 13 . 1 . 1 2 2 . Terminals 59 | . 28 . 21 . . . 8 . 2 . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 16 | . 7 . 3 . . . 6 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 22 | . 8 1 7 . 2 . 2 . 2 . Record 1 | . . . . . 1 . . . . . Part Schematic 3 | . 3 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 4 | . . . 3 . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . Zone Layout 3 | . 1 . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 12 | . 6 . 2 . . . 4 . . . Scan Component 6 | . 3 . 1 . . . 2 . . . Repair 6 | . 3 . 1 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . . . . 2 . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . Fabnet 1 | . . . . . . . . 1 . . Haulers 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 6 . 7 . . . 4 1 1 . Full Trace Events 10 | . 5 . 3 . . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 3 . 1 . . . 2 . . . Time 198 | . 90 . 38 . . . 70 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Total Allies 15 | . . 3 . . . . . . 12 . Largest Group 4 | . . 3 . . . . . . 4 . Highest-Rated Group 90 | . . 40 . . . . . . 90 . Highest-Rated Ally 31 | . . 16 . . . . . . 31 . Total Orders 1 | . . 1 . . . . . . . . STAY 1 | . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Turns Passed 7405 | 138 1904 389 1758 322 706 236 1596 191 111 54 Spaces Moved 3533 | 59 924 214 695 131 290 79 505 308 187 141 Core 7 | 6 . . . . . . 1 . . . Treads 2130 | 52 239 140 695 131 290 79 504 . . . Legs 760 | 1 685 74 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 636 | . . . . . . . . 308 187 141 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 120 165 163 243 243 243 243 42 38 38 Average Speed 167 | 148 164 173 174 243 243 243 245 42 39 38 Slowest Speed 1200 | 160 190 190 245 243 243 243 1200 42 42 42 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 5 89 49 62 20 70 23 39 12 8 37 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . 3 . 1 . . . . Spaces Dug 8 | . . . . . . . . 4 4 . Terrain Destroyed 27 | . . . 6 . . 13 . 4 4 . Melee 8 | . . . . . . . . 4 4 . Projectile . | . . . . . . . . . . . AOE 19 | . . . 6 . . 13 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Total 4424 | 83 1181 226 984 134 294 104 717 358 202 141 Wait 339 | . 134 4 90 . . 13 96 2 . . Move 3523 | 58 923 213 694 130 289 78 504 307 186 141 Hop . | . . . . . . . . . . . Pick Up 51 | 5 19 1 9 3 1 . 9 3 1 . Fast Attach 36 | 7 6 1 11 . . . 6 5 . . Attach 20 | . . . 4 . . . 2 12 2 . Detach 9 | 1 1 . 2 . . . . 5 . . Swap 32 | . 9 1 12 . . 2 6 . 2 . Drop 73 | . 17 2 20 . 4 . 16 14 . . Fire 299 | 12 67 2 137 . . 9 72 . . . Melee 21 | . . . . . . . . 10 11 . Ram . | . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . Crush 17 | . 1 2 5 1 . 2 6 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 16) 1035 | -10/Materials | Repaired Hvy. Assault Rifle 1069 | -10/Materials | Repaired Hvy. Assault Rifle 1096 | -10/Materials | Repaired Lgt. Treads 1267 | -10/Materials | Discovered new exit (range 8) 1359 | -10/Materials | Discovered new exit (range 8) 2043 | -10/Materials | Entered Mines 2049 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2076 | -10/Mines | Learned 2 Materials zone layouts 2153 | -10/Mines | Met a Derelict shopkeep closing up shop 2417 | -10/Mines | Discovered new exit (range 10) 2432 | -10/Mines | Entered Materials 2432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2959 | -9/Materials | Discovered new exit (range 16) 3407 | -9/Materials | Repaired Arm. Treads 3632 | -9/Materials | First assault squad dispatched 4178 | -9/Materials | Discovered new exit (range 5) 4190 | -9/Materials | Entered Mines 4409 | -9/Mines | Learned location of Storage (-7) 4451 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4454 | -9/Mines | Discovered new exit (range 5) 4512 | -9/Mines | Entered Exiles 4551 | -9/Exiles | Discovered new exit (range 15) 4578 | -9/Exiles | Met 8R-AWN 4615 | -9/Exiles | Met EX-HEX 4738 | -9/Exiles | Met EX-DEC 4787 | -9/Exiles | Learned location of Zion (-7) 4833 | -9/Exiles | Met EX-BIN 4872 | -9/Exiles | Aligned with FarCom system 4875 | -9/Exiles | Given EX-Vault access code 4930 | -9/Exiles | Opened EX-Vault 4949 | -9/Exiles | Found Flying Fortress v7 5004 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5198 | -9/Exiles | Discovered new exit (range 10) 5218 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5218 | -9/Exiles | Entered Mines 5223 | -8/Mines | Core integrity fell below 50% 5434 | -8/Mines | Discovered new exit (range 9) 5454 | -8/Mines | Entered Materials 5454 | -8/Materials | Evolved 2 slots: Utility x2 5930 | -8/Materials | Repaired Imp. Assault Rifle 6828 | -8/Materials | Repaired Arm. Treads 7023 | -8/Materials | Discovered new exit (range 4) 7050 | -8/Materials | Entered Factory 7050 | -7/Factory | Evolved 2 slots: Utility x2 7238 | -7/Factory | Discovered new exit (range 6) 7241 | -7/Factory | Entered another Factory area 7241 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7302 | -6/Factory | Identified exit to Lower Caves 7352 | -6/Factory | Entered Lower Caves 7357 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7361 | -6/Lower Caves | Build established: Hacker-Mutant 7406 | -6/Lower Caves | Self-destructed Last Messages --------------- (80,72) Lower Caves (64,163) Lower Caves Map updated. >>Index(Terminals) Found 26 terminals. Downloaded coordinate data. 07310_ Triggered Alarm Trap. 07310_ An alarm sounds. 07310_ ALERT: Alarm triggered, dispatching investigation squad. 07315_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 07332_ Hacking Suite destroyed. 07347_ >> Machine Analyzer network decryption results: 07347_ DSF Access x1 07347_ Terminal x3 LOCATION=LOWER CAVES GOAL=ESCAPE 07353_ ZA-VR1(k) breaks down the debris. 07357_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07406_ Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ????????????????? ???? | | ??????????????????????? #?????????????? ???? | | ??????????????????????? ##???????????? ???? | | ???????????????????????# #####???????# ???? | | ???????????????????????# #####???? ???? | | ???????????????????????# ##??? ???? | | ???????????????????????# #???? ???? | | ???????????????????????# #???? #??? | | ???????????????????????# #????# #??? | | ???????????????????????# #????# ##?? | | ???????????????????????# ??????# ### | | ???????????????????????# #????????? | | ????????????????????????# #####?????# | | ????????????????????????# s #####?# | | ??????????????????????###@ sss ### | | ?????????????????????## ###### ### | | ????????????????????## ##????## ## | | ????????????????????# #######??????## | | ????????????????????# ####?????????????# ## | | ????????????????????##?????????????????## ### | | ????????????????????????????????????????######?# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????##?## | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# #### | | ?????????????????????????????????????????# ???? | | ?????????????????????????????????????????# ???? | | ?????????????????????????????????????????## ????? | | ??????????????????????????????????????????# ????? | | ??????????????????????????????????????????# ?????? | | ??????????????????????????????????????????#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataPoweredRouter Manual? 0 Play Time 00:39:10 Cumulative 457.0 hours Start 2022.02.04 @ 16:45:28 End 2022.02.04 @ 17:33:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 237 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 01566c9c-7dae-426a-9ee2-352083ed6ea7