Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 19:57:05 Player: Reverend Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1634) 1634 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 3190 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 0/400 Matter 126/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer Weapon Shielding > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Improved Ion Engine Cooled Ion Engine Aluminum Leg Beam Rifle Particle Cannon Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Treads Beam Rifle Particle Cannon Heavy Assault Rifle Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Integration Mediator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 50 | 6 5 29 10 Power 6 | 1 . 3 2 Engine 6 | 1 . 3 2 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 1 13 2 Treads 6 | . . 5 1 Leg 12 | 2 1 8 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 4 2 Device 4 | . . 3 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 2 3 9 4 Energy Gun 6 | 2 2 1 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 3 | . . 1 2 Ballistic Cannon 3 | . 1 2 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 14 | . 1 8 5 Power 2 | . . 2 . Propulsion 5 | . . 2 3 Utility . | . . . . Weapon 7 | . 1 4 2 Highest Loss Streak 2 | . 1 2 2 Average Slot Usage (%) 88 | . 84 91 87 Engine 10 | . 14 8 11 Treads 2 | . . 3 3 Leg 19 | . 27 18 15 Device 6 | . . 10 4 Storage 11 | . 14 11 11 Processor 8 | . . 10 11 Protection 1 | . . . 6 Energy Gun 7 | . 20 5 3 Energy Cannon 2 | . . 4 . Ballistic Gun 3 | . . 1 10 Ballistic Cannon 9 | . 7 15 . Launcher 3 | . . . 11 Naked Turns . | . . . . Heaviest Build 27 | 13 18 27 24 Greatest Support 40 | 20 20 40 23 Greatest Overweight (x) 5 | 4 1 2 5 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 6 7 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 4 8 7 8 Class Distribution -------------------- 81% | Mutant 11% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1287 | 61 140 583 503 Remotely . | . . . . Salvage Created 1503 | . 160 702 641 Parts 109 | . 16 50 43 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 41 | . 5 19 17 Melee 1 | . . 1 . Guns 6 | . 1 3 2 Cannons 18 | . 4 13 1 AOE 16 | . . 2 14 Classes Destroyed 9 | . 3 4 2 Worker 7 | . . 1 6 Hauler 3 | . . . 3 Recycler 2 | . . . 2 Operator 1 | . . 1 . Watcher 7 | . 2 3 2 Swarmer 9 | . 3 3 3 Grunt 22 | . 2 8 12 Duelist 2 | . . 2 . Sentry 8 | . . 6 2 Best Kill Streak 15 | . 3 5 15 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2618 | . 309 1333 976 Core 457 | . 45 175 237 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 166 | 1 25 72 68 Largest 3 | 2 2 3 2 Hottest 138 | 80 80 138 79 Shots Fired 237 | 2 48 113 74 Gun 70 | 2 25 15 28 Cannon 121 | . 23 96 2 Launcher 46 | . . 2 44 Special . | . . . . Kinetic 121 | . 23 79 19 Thermal 28 | . . 17 11 Explosive 46 | . . 2 44 Electromagnetic 42 | 2 25 15 . Robot Hit Streak 11 | 1 3 11 8 Robot Miss Streak 10 | 1 10 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 122 | 1 15 75 31 Core Hits 102 | 1 9 35 57 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 4 | . . 4 . Impact 4 | . . 4 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4329 | 24 337 1631 2337 Guns 649 | 24 139 225 261 Cannons 1465 | . 198 1226 41 Explosions 2141 | . . 106 2035 Melee 56 | . . 56 . Ramming 18 | . . 18 . Kinetic 1340 | . 198 1017 125 Thermal 428 | . . 251 177 Explosive 2099 | . . 64 2035 Electromagnetic 388 | 24 139 225 . Impact 56 | . . 56 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 168 | . . 60 108 Projectiles 56 | . . 44 12 Explosions 112 | . . 16 96 Melee . | . . . . Knockbacks 15 | . 1 14 . Impact 1 | . . 1 . Kinetic 14 | . 1 13 . Secondary . | . . . . Self-Inflicted Damage 287 | . . 42 245 Shots 12 | . . 1 11 Rammed 5 | . . 3 2 Targets Rammed 5 | . . 3 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | 3 93 150 8 Average Temperature 35 | 2 32 39 3 Received Heat Transfer 684 | . 72 318 294 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 753 | . . 383 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 584 | . 147 311 584 Initial 131 | . . 27 131 Average 189 | . 30 127 428 Maximum Alert Level 2 | . . 1 2 Low Security (%) 62 | 100 100 75 10 Level 1 16 | . . 24 15 Level 2 20 | . . . 74 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 2 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 9 | . 2 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 12 35 26 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 15 | . 1 5 9 Max in Single Turn 2 | . 1 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 11 | . 2 5 4 Terminals 10 | . 2 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 3 8 4 Successful 11 | . 1 6 4 Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 3 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 1 4 4 Record 5 | . . 3 2 Alert Level 3 | . 1 . 2 Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3023 | 76 627 1469 851 Spaces Moved 1826 | 42 449 842 493 Core 28 | 27 . . 1 Treads 207 | . . 94 113 Legs 1591 | 15 449 748 379 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 136 120 142 138 Slowest Speed 300 | 250 150 180 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 56 69 70 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 23 | . . . 23 Terrain Destroyed 279 | . . 30 249 Melee . | . . . . Projectile 5 | . . 5 . AOE 274 | . . 25 249 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2130 | 58 489 992 591 Wait 2 | . . 2 . Move 1823 | 41 448 841 493 Hop . | . . . . Pick Up 49 | 10 9 23 7 Fast Attach 6 | . . 5 1 Attach 27 | 6 3 13 5 Detach 1 | . . . 1 Swap 17 | . 2 11 4 Drop 25 | . 2 18 5 Fire 166 | 1 25 72 68 Melee 4 | . . 4 . Ram . | . . . . Kick 3 | . . 2 1 Crush 2 | . . 1 1 Escape Stasis 5 | . . . 5 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 12) 400 | -10/Materials | Discovered new exit (range 15) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 753 | -9/Materials | Discovered new exit (range 16) 869 | -9/Materials | Discovered new exit (range 10) 1202 | -9/Materials | Discovered new exit (range 10) 1775 | -9/Materials | Discovered new exit (range 3) 1994 | -9/Materials | Discovered new exit (range 15) 2173 | -9/Materials | Entered Storage 2272 | -9/Storage | Garrison activated, responded to threat 2294 | -9/Storage | Core integrity fell below 50% 2685 | -9/Storage | Build established: Scavenger-Mutant 2964 | -9/Storage | Garrison activated, responded to threat 3009 | -9/Storage | Core integrity fell below 20% 3017 | -9/Storage | Build established: Mutant 3024 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03002_ U-05 Engineer lays Concrete. 03003_ U-05 Engineer builds a Wall. 03003_ R-06 Scavenger collects Beam Rifle. 03005_ Hvy. Assault Rifle destroyed. 03005_ Destroyed Hvy. Assault Rifle. 03005_ K-01 Serf destroyed. 03005_ U-05 Engineer lays Concrete. 03006_ U-05 Engineer builds a Wall. 03010_ The unstable cave ceiling collapses. 03011_ U-05 Engineer lays Concrete. 03012_ U-05 Engineer builds a Wall. 03012_ Transfer Shaft disabled. 03016_ U-05 Engineer lays Concrete. 03017_ The unstable cave ceiling collapses. 03018_ U-05 Engineer lays Concrete. 03019_ R-06 Scavenger collects Wheel. 03019_ U-05 Engineer lays Concrete. 03020_ U-05 Engineer builds a Door. 03021_ Lgt. Treads destroyed. 03023_ The unstable cave ceiling collapses. 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"??" # "?? #### | | ?????????????????# # ??? ??? # "?? #??? | | ?????????????????#### ###????#????# ??? #??? | | ?????????????????????####???????????? ??? ???? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 259 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionTerrabombFalx Manual? 0 Play Time 00:48:03 Cumulative 5.6 hours Start 2020.11.02 @ 19:09:36 End 2020.11.02 @ 19:57:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca8f2dc0-a642-4892-9b03-5edd6e1178dd