Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 15:40:19 Player: Spoodle Result: Destroyed by AP7-3 with Heavy Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (494) 2470 Value Destroyed (19844) 19844 Prototype IDs (71) 1420 Alien Tech Used (7) 1400 Bonus (12107) 12107 TOTAL SCORE: 45741 Bonus ------- High Alert Combat Kills 2562 Follower Combat Kills 2035 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Friendly Fire -90 Cogmind --------- Core Integrity 0/1300 Matter 159/300 Energy 4/100 System Corruption 49% Temperature Cool (9) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Heat Sink Experimental Salvage Targeting Computer Partition Strike Chip Advanced Target Analyzer Core Analyzer Experimental Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Heat Sink Experimental Heat Sink Core Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Terrain Scan Processor Partition Strike Chip Advanced Target Analyzer Core Analyzer Experimental Weapon Shielding Centrium Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Precision Phase Gun > --- INVENTORY -------- Micro Antimatter Reactor Enhanced Flexi-carbon Leg Heavy Shield Leg Advanced Energy Well Advanced Terrain Scanner Experimental Terrain Scan Processor Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Supercharged TR Gamma Rifle Precision Phase Gun Neutron Cannon Core Cannon Railgun Heavy Proton Missile Launcher Mini Grenade Launcher Advanced Remote Datajack [Rating: 170] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Overtuned Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Slots Evolved 14 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Utility 9 | . . . 2 . 1 . . . 4 . . . . 1 . . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 316 | 7 15 6 29 1 26 11 3 9 9 3 . 1 . 36 11 14 11 2 20 16 23 1 15 8 39 Power 23 | 1 2 . 3 . 1 . . . . 1 . . . 1 1 1 . . 2 3 3 . . 1 3 Engine 9 | 1 2 . 3 . 1 . . . . 1 . . . 1 . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . . 2 . 3 . . 1 3 Propulsion 88 | 2 7 1 8 . 13 5 3 3 1 . . . . 8 2 1 4 1 8 6 5 . 4 . 6 Treads 57 | . 7 1 8 . 12 4 3 3 1 . . . . 7 2 1 . 1 . 5 2 . . . . Leg 24 | 2 . . . . . . . . . . . . . 1 . . 4 . 4 . 3 . 4 . 6 Wheel 5 | . . . . . . . . . . . . . . . . . . . 4 1 . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 128 | 2 4 1 10 1 6 3 . 2 7 2 . . . 19 8 7 5 1 7 4 9 1 8 5 16 Device 68 | 1 2 1 6 1 1 1 . 1 4 1 . . . 10 3 3 3 . 3 4 4 1 7 3 8 Storage 10 | 1 2 . . . . . . 1 1 1 . . . . . 1 . . 1 . 1 . 1 . . Processor 14 | . . . 1 . 1 . . . 1 . . . . 2 1 . . . 3 . . . . 1 4 Hackware 9 | . . . . . 1 . . . . . . . . 5 1 1 . 1 . . . . . . . Protection 27 | . . . 3 . 3 2 . . 1 . . . . 2 3 2 2 . . . 4 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 2 4 8 . 6 3 . 4 1 . . 1 . 8 . 5 2 . 3 3 6 . 3 2 14 Energy Gun 21 | 1 1 2 . . . . . 2 1 . . . . 2 . . . . 2 . 1 . . . 9 Energy Cannon 9 | . . . 1 . . . . . . . . . . . . 2 1 . . . 2 . 2 1 . Ballistic Gun 21 | 1 1 . 4 . 5 2 . 1 . . . . . . . . . . . 1 2 . . . 4 Ballistic Cannon 10 | . . . 2 . . . . . . . . . . 4 . 2 1 . 1 . . . . . . Launcher 4 | . . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . . Special Weapon 7 | . . 1 . . . . . . . . . . . . . 1 . . . 2 1 . 1 . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 1 2 1 . . . . . . . 2 . 2 . . 1 . 7 . 1 2 9 Corrupted Parts 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 3 System Corruption 17 | . . . . . . . . . 1 . . . . . . . . 7 . . . . . . 9 Parts Lost 90 | . 7 5 4 . 3 4 . . . . . . . 5 5 6 4 3 13 . . . 2 5 24 Power 11 | . 2 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 3 Propulsion 25 | . 3 1 1 . 2 1 . . . . . . . . 2 1 1 2 4 . . . . . 7 Utility 45 | . 1 1 2 . 1 2 . . . . . . . 4 3 5 3 1 8 . . . 2 2 10 Weapon 9 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 4 Highest Loss Streak 11 | . 4 2 2 . 3 2 . . . . . . . 2 4 2 3 2 8 . . . 2 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 9 13 14 14 13 13 14 13 15 20 23 24 24 18 18 19 18 18 16 17 16 17 18 19 17 Power 1 | . . . . 1 1 1 1 1 1 2 1 1 1 . 1 2 2 2 1 2 1 1 1 . . Propulsion 3 | 1 3 4 4 3 3 6 8 5 3 3 3 3 3 1 . . . 1 1 2 1 1 3 4 1 Utility 7 | . 1 4 4 6 4 2 2 3 6 11 15 16 16 10 10 9 8 7 7 6 8 10 9 6 4 Weapon 4 | . 5 4 4 4 4 3 3 3 4 4 4 4 4 5 6 7 5 5 5 5 5 5 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 9 . 7 1 4 1 1 5 2 1 1 . 1 4 4 2 3 . 1 4 4 . 1 2 6 Power 11 | . 2 . . . . . . . 1 . 1 . . . 2 . 2 . . 1 1 . . . 1 Propulsion 16 | . 4 . 3 . 1 . 1 3 1 . . . . . . . . . . 2 1 . . . . Utility 21 | . 1 . . 1 2 . . 1 . 1 . . 1 3 2 2 1 . . 1 2 . . 1 2 Weapon 14 | . 2 . 4 . 1 1 . 1 . . . . . 1 . . . . 1 . . . 1 . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 89 | . 98 89 94 99 99 99 100 95 92 86 80 74 80 82 85 86 84 77 85 91 79 89 84 79 88 Engine 5 | . 13 4 8 11 9 9 9 9 6 6 6 6 6 5 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 5 7 6 7 10 9 7 6 Treads 17 | . 26 27 22 22 26 26 27 27 20 20 20 20 20 17 15 17 9 . 6 6 4 . . . . Leg 2 | . 1 . . . . . . . . . . . . . . . 10 16 8 1 1 10 12 14 17 Device 17 | . 13 13 17 22 14 9 9 12 25 29 26 26 26 20 7 13 16 23 22 26 22 21 18 21 21 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 Processor 7 | . . . 2 . 2 . . . 5 6 6 6 6 8 14 17 12 11 16 15 15 15 14 13 17 Hackware 4 | . . . . . 5 9 9 9 6 1 . . . 8 12 5 1 . 3 . . . . . . Protection 6 | . . . 11 10 13 17 18 11 5 1 . . . . 9 7 7 1 . 3 7 10 9 6 4 Energy Gun 4 | . 14 24 5 . . . . 6 9 8 13 2 8 1 1 . . . 2 4 1 . . . 9 Ballistic Gun 5 | . 13 1 10 22 17 17 18 11 2 2 . . . . . . . . . . 1 . . . 1 Ballistic Cannon 3 | . . . 5 . . . . . . . . . . 8 9 10 9 10 7 4 2 5 2 . . Peak Build Rating 170 | 7 10 11 23 33 39 36 32 45 75 83 80 79 80 107 103 101 101 77 110 104 129 125 143 160 170 Average Rating 71 | 5 8 10 18 22 32 33 32 35 70 79 79 75 78 96 91 92 87 68 86 94 116 124 135 140 151 On Entrance 68 | . 7 10 11 22 23 36 32 32 45 75 79 77 79 78 99 91 101 81 72 89 104 125 125 142 148 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 13 28 30 43 41 44 45 45 45 69 105 72 70 70 102 108 108 100 98 94 110 123 116 126 127 105 Greatest Support 146 | 20 40 43 43 43 69 66 66 73 72 70 50 50 50 140 140 125 125 78 116 70 140 20 146 146 146 Greatest Overweight (x) 6 | . . . . . . 1 . . . 2 1 1 1 1 . . 2 2 3 5 6 5 5 . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . . . . . 3 3 5 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 20 25 25 25 25 25 20 20 20 20 20 20 20 20 25 20 20 Average Capacity 18 | 7 12 15 15 15 15 15 15 15 17 21 25 25 25 20 20 20 20 20 18 19 20 20 20 20 19 Most Carried 25 | 5 15 15 15 15 15 15 15 15 20 24 25 25 25 22 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 9 13 14 14 14 14 15 14 16 20 24 24 25 19 19 19 19 19 17 18 19 20 19 19 18 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 20 25 25 25 25 20 20 20 20 20 15 20 20 20 20 20 5 Final Carried 25 | 5 15 15 15 15 15 15 15 15 20 24 25 25 23 20 20 20 19 18 15 20 20 20 20 19 5 Class Distribution -------------------- 49% | Mutant 19% | Scrapper 7% | Hacker-Mutant 6% | Scavenger-Scrapper 5% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Mutant | -6/Data Miner Scrapper | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Scrapper | -4/Archives Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Quarantine Scavenger-Tank | -3/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Matter Collected 15346 | 303 285 101 1003 45 1383 936 167 . 500 248 370 . 50 2172 1276 1488 808 235 1308 486 411 132 299 263 1077 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19739 | 133 805 178 1700 . 2112 1275 299 . 1077 233 33 . 44 2232 955 1884 408 205 1893 . 128 510 431 828 2376 Parts 985 | 6 52 17 103 . 120 59 18 . 58 12 . . 1 81 42 88 17 5 71 . 10 22 18 47 138 Haulers Intercepted 22 | . 2 . 6 . 6 3 . . . . . . . 1 . 2 . . 2 . . . . . . Recyclers Shooed 27 | 1 . . 4 . 1 3 1 . . . . . . 5 . 6 . . 5 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 8 3 . 8 . . . 16 8 . . . . . . . Prevented 9 | . . . . . . . . . . . 4 . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Combat Hostiles Destroyed 329 | . 20 9 32 . 38 21 3 . 17 8 . . 1 31 32 34 11 6 21 . 1 3 4 9 28 Guns 154 | . 20 7 20 . 34 18 3 . 15 3 . . . 3 3 . . . 3 . 1 . . . 24 Cannons 97 | . . . 2 . . . . . . . . . . 22 13 21 11 2 9 . . 3 4 9 1 AOE 71 | . . 2 10 . 4 3 . . . 5 . . . 5 16 13 . 4 9 . . . . . . Classes Destroyed 22 | 2 6 1 2 . 1 . . . 2 1 1 . . 2 . 2 . . . . . . . 1 1 Worker 32 | . 3 . 4 . 2 2 . . 4 . . . . 4 . 3 . . 7 . . . 2 . 1 Builder 26 | . . . 2 . 1 . . . 3 . . . . 3 . 7 . . 3 . . . 3 4 . Tunneler 7 | 2 1 . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . Hauler 22 | . 2 . 6 . 6 3 . . . . . . . 1 . 2 . . 2 . . . . . . Recycler 33 | 1 . . 4 . 2 1 2 . 1 . . . . 8 . 5 . . 8 . . . . 1 . Mechanic 10 | . . 1 2 . 1 . . . . . . . . . . 1 . . 1 . . . . 1 3 Operator 14 | . 2 . 1 . . 2 . . 1 . . . . . . . . . . . . 8 . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Watcher 20 | . 3 . 2 . 3 . . . 1 . . . . 2 . 4 . . 2 . 1 . . . 2 Swarmer 61 | . 9 6 10 . 11 . . . 2 . . . . . 8 9 . . 5 . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 136 | . 11 3 14 . 20 12 . . 7 7 . . . 11 14 12 7 2 12 . . . 2 . 2 Brawler 6 | . . . . . . . . . . . . . . 1 1 1 1 1 . . . . . 1 . Duelist 4 | . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 51 | . . . 8 . 6 7 3 . 2 . . . . 6 5 3 1 1 . . . 3 1 . 5 Hunter 12 | . . . . . 1 2 . . 2 . . . . 2 . 1 . 2 . . . . . 2 . Programmer 43 | . . . . . . . . . 3 . . . 1 10 3 4 2 . 4 . . . . 5 11 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hotshot 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 6 4 9 . 9 5 3 . 8 7 . . 1 5 6 15 4 5 15 . 1 5 3 4 6 Combat Bots Only 9 | . 4 3 6 . 8 4 2 . 4 7 . . 1 3 6 9 4 5 7 . 1 3 2 2 4 Max Kills in Single Turn 8 | 1 2 2 3 . 2 1 1 . 3 2 1 . 1 2 4 8 2 2 3 . 1 1 1 3 2 Gunslinging 1 | . 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 . 2 1 . . . 2 . . . 1 4 4 . 2 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Hostile Shots Fired 2161 | . 154 57 169 . 192 98 4 . 102 44 2 . 7 186 124 137 68 41 185 21 35 12 52 200 271 Missed 674 | . 38 19 54 . 61 31 2 . 51 10 2 . 3 56 37 46 17 11 53 10 8 4 19 67 75 Deflected 26 | . . . . . . . . . . . . . . . . . . . 20 . . . . . 6 Hits 1487 | . 116 38 115 . 131 67 2 . 51 34 . . 4 130 87 91 51 30 132 11 27 8 33 133 196 Melee 42 | . . . . . . . . . . 5 . . . . 6 . 3 . . . . . . 8 20 Projectile 1445 | . 116 38 115 . 131 67 2 . 51 29 . . 4 130 81 91 48 30 132 11 27 8 33 125 176 Critical Strikes 96 | . 1 1 2 . 6 2 . . . 3 . . . 7 8 4 3 . 9 . 7 . 3 12 28 Part Disruptions 7 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 3 Damage Taken 28423 | . 1226 414 1465 . 1599 1117 26 . 696 676 . . 79 2653 1779 1978 1119 599 2263 195 741 242 862 3570 5124 Core 2489 | . 166 38 149 . 165 32 . . 39 94 . . . 305 93 44 . 18 132 30 51 . 128 192 813 Absorbed by Shields 1035 | . . . 24 . 352 . . . . . . . . 231 . . . . 271 89 13 . . . 55 Reduced by Siege Mode 127 | . . . . . . . . . . . . . . 65 10 21 20 . . . 11 . . . . Redirected to Shielding 137 | . . . . . . . . . . . . . . . . . . . . . . . . . 137 Ignored by Resistances 940 | . . . . . 70 12 . . . . . . . 23 117 101 . . . . . . . . 617 Regen/Repaired (Parts) 492 | . . . . . 131 41 . . 43 . 42 . . 157 . . . . . . . . 21 57 . Core Remaining (%) 66 | 100 . 18 . 62 . . . 64 . . . . 84 . . . . 54 . . . 81 . . . Volleys Fired 1377 | 11 88 23 128 . 151 96 10 . 65 25 3 . 2 143 78 92 36 13 93 32 12 45 19 79 133 Largest 3 | 2 2 2 2 . 2 2 2 . 2 2 1 . 2 2 2 2 2 2 2 2 2 2 3 3 3 Hottest 415 | 70 76 112 112 . 50 50 50 . 180 140 100 . 160 160 128 94 94 94 160 160 132 170 318 415 318 Shots Fired 2565 | 22 173 37 235 . 301 186 20 . 118 44 4 . 4 240 121 167 72 22 164 39 19 53 35 156 333 Gun 1498 | 22 173 28 162 . 300 181 20 . 118 36 4 . 4 44 13 . . . 53 16 15 . . . 309 Cannon 959 | . . . 61 . . . . . . . . . . 190 94 158 70 18 97 8 1 53 35 151 23 Launcher 77 | . . 3 12 . 1 5 . . . 8 . . . 6 14 8 2 4 14 . . . . . . Special 31 | . . 6 . . . . . . . . . . . . . 1 . . . 15 3 . . 5 1 Kinetic 1503 | 11 88 4 163 . 300 181 20 . 22 19 . . . 190 94 157 66 18 97 8 8 8 7 . 42 Thermal 892 | 11 85 30 60 . . . . . 96 17 4 . 4 8 13 . 4 . 53 16 8 45 28 151 259 Explosive 71 | . . 3 12 . 1 5 . . . 8 . . . 6 14 4 . 4 14 . . . . . . Electromagnetic 74 | . . . . . . . . . . . . . . 36 . 5 2 . . . . . . . 31 Robot Hit Streak 27 | 5 16 5 17 . 27 20 10 . 18 7 5 . 5 16 19 14 10 6 11 15 9 6 9 14 20 Robot Miss Streak 8 | 2 4 4 4 . 6 2 1 . 4 2 1 . . 3 2 4 5 4 4 1 2 2 3 8 6 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . 1 . . . 1 Secondary Targets 20 | . 3 2 2 . 4 4 . . 2 . . . . . . . . . . . 1 . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . 1 . . . . . . . . . . . 1 . . . 1 Shots Hit Robots 1645 | 14 110 16 161 . 199 127 14 2 80 30 2 . 4 167 72 100 43 12 89 23 15 37 22 72 234 Core Hits 885 | 6 46 13 74 . 93 56 7 . 48 25 2 . . 85 68 91 19 15 89 1 6 16 15 25 85 Critical Kills 5 | . . . 1 . 1 1 . . 1 . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 6 | . . . 1 . . 3 . . . 1 . . . . . . . . . . . . . 1 . Critical Strikes 144 | . 5 . 6 . 1 4 . . 8 2 2 . 1 34 11 18 10 2 11 . 1 1 1 1 25 Burn 43 | . 5 . 2 . . . . . 7 1 2 . 1 . . . . . . . 1 . . . 24 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 10 | . . . 2 . 1 4 . . 1 1 . . . . . . . . . . . . . 1 . Blast 89 | . . . 2 . . . . . . . . . . 34 11 18 10 2 11 . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 37 | . . . 2 . . 6 . 2 12 10 . . . 4 . . . . . . . . . 1 . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 6 . . 12 10 . . . 4 . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56368 | 182 1356 508 3533 . 3674 2545 272 . 2288 1716 84 . 106 6837 3623 6695 1777 883 5494 308 371 1516 1106 4372 7122 Guns 21177 | 179 1354 219 1775 . 3266 2092 258 . 2034 691 54 . 106 862 130 . . . 979 216 371 . . . 6591 Cannons 21974 | . . . 706 . . . . . . . . . . 4968 1881 3593 1616 409 2357 76 . 1516 990 3470 392 Explosions 12460 | . . 288 991 . 375 435 . . 195 947 . . . 950 1612 2986 161 474 2068 . . . 62 795 121 Melee 210 | . . . . . . . . . 38 78 . . . . . . . . . . . . . 94 . Ramming 547 | 3 2 1 61 . 33 18 14 . 21 . 30 . . 57 . 116 . . 90 16 . . 54 13 18 Kinetic 25188 | 102 470 16 1873 . 3266 2092 258 . 455 416 . . . 4968 1881 3593 1511 409 2357 76 205 194 224 . 822 Thermal 19609 | 77 884 203 608 . . . . . 1656 275 54 . 106 541 130 2226 105 . 979 216 166 1322 828 3586 5647 Explosive 9024 | . . 288 991 . 375 435 . . . 947 . . . 513 1612 521 . 474 2068 . . . . 679 121 Electromagnetic 1790 | . . . . . . . . . 118 . . . . 758 . 239 161 . . . . . . . 514 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . . . . . . 38 78 . . . . . . . . . . . . . 94 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . . . . . 1 1 1 1 1 10 12 4 12 19 10 10 10 10 . 14 49 Average Corruption 7 | . . . . . . . . . 1 1 1 1 1 4 7 2 9 12 7 10 10 7 . 9 27 Corruption Purged 10 | . . . . . . . . . . . . . . . . 5 . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 419 | . . . . . . . . . 2 7 14 1 . 48 43 29 35 4 12 49 23 18 . 35 99 Message Errors 89 | . . . . . . . . . 1 3 3 . . 12 10 5 8 1 6 14 3 3 . 7 13 Matter Fused 85 | . . . . . . . . . . . 3 . . 11 8 8 6 1 1 8 6 6 . 8 19 Heat Flow Errors 53 | . . . . . . . . . . 2 1 . . 10 4 4 6 1 . 3 2 2 . 2 16 Energy Discharges 57 | . . . . . . . . . 1 1 1 . . 5 4 6 3 . 1 8 4 4 . 7 12 Parts Rejected 10 | . . . . . . . . . . . 1 . . . . . 1 1 1 1 . . . 1 4 Parts Fused 8 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . 2 2 Data Loss (minor) 46 | . . . . . . . . . . 1 3 1 . 4 10 2 5 . 1 6 1 3 . 5 4 Data Loss (major) 12 | . . . . . . . . . . . 1 . . 2 1 1 1 . . 1 3 . . . 2 Misfires 19 | . . . . . . . . . . . 1 . . 2 3 1 3 . 1 3 1 . . 1 3 Alerts 10 | . . . . . . . . . . . . . . 1 1 2 1 . . 3 1 . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Weapon Failures 24 | . . . . . . . . . . . . . . 1 2 . 1 . . 1 . . . . 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1391 | . . . 47 . 5 . . . 3 . 17 . . 142 25 326 86 . 123 . . 123 . 494 . Projectiles 878 | . . . 4 . . . . . . . . . . 142 8 44 64 . 110 . . 123 . 383 . Explosions 469 | . . . 43 . 5 . . . . . . . . . 17 282 22 . 13 . . . . 87 . Melee 44 | . . . . . . . . . 3 . 17 . . . . . . . . . . . . 24 . Knockbacks 105 | . . . 8 . 1 . . . . . . . . 44 5 16 8 1 17 2 . . 2 1 . Impact 5 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 1 . Kinetic 94 | . . . 7 . . . . . . . . . . 43 5 13 7 1 16 1 . . 1 . . Secondary 6 | . . . 1 . . . . . . . . . . 1 . 2 1 . 1 . . . . . . Self-Inflicted Damage 1151 | . . 54 50 . 205 73 . . . 36 . . . 97 30 152 26 . 96 8 . . 24 300 . Shots 29 | . . 2 2 . 2 2 . . . 1 . . . 6 1 4 1 . 4 . . . 1 3 . Rammed 46 | . . 2 12 . 5 2 2 . 3 . 2 . . 5 . 8 . . 4 1 . . . . . Targets Rammed 67 | 3 1 2 13 . 6 2 2 . 5 . 2 . . 6 . 8 . . 8 1 . . 5 2 1 Kicked 15 | 3 . . . . . . . . . . . . . . . . . . 4 . . . 5 2 1 Crushed 6 | . 1 . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . . Highest Temperature 324 | 99 166 72 105 . 8 15 . . . 54 101 . . 324 203 221 206 61 13 . 153 . 238 324 110 Average Temperature 44 | 50 33 25 28 . 3 4 . . . 33 53 . . 60 40 88 58 13 6 . 98 . 106 127 23 Received Heat Transfer 6958 | . 423 96 593 . 600 396 9 . 153 243 . . . 464 549 258 300 63 465 22 63 36 865 513 847 Effects 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . 7 3 3 1 . . . 2 . . . . Total Turns 205 | . . . . . . . . . . . . . . 98 25 47 19 . . . 16 . . . . Longest Duration 32 | . . . . . . . . . . . . . . 32 10 17 19 . . . 8 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 Total Turns 145 | . . . . . . . . . . . . . . . . . . . 98 . . . . . 47 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . 45 . . . . . 18 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Parts Fried 17 | . . . . . . . . . . . 2 . . 7 . 1 . . . . . . . . 7 Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . 1 Combat Hostiles 4 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 Parts Melted 57 | . 7 . 2 . . . . . 14 1 . . 1 1 . 2 . . 5 . . 3 1 1 19 Heat Transferred 27235 | 222 2738 518 1702 . . . . . 4350 700 300 . 300 674 185 1350 148 . 1258 259 400 1700 649 1431 8351 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Maximum Alert Level 5 | . . . 2 1 2 2 . . 1 . . . . 2 4 5 . . 3 3 2 1 1 1 2 Low Security (%) 42 | 100 100 100 45 89 33 . 100 . 86 . . . . 50 . . . . . . . 21 98 61 54 Level 1 19 | . . . 24 10 20 69 . . 13 . . . . 32 3 . . . . 16 12 78 1 38 41 Level 2 22 | . . . 30 . 45 30 . . . . . . . 16 14 25 . . 71 62 87 . . . 3 Level 3 8 | . . . . . . . . . . . . . . . 36 37 . . 28 20 . . . . . Level 4 5 | . . . . . . . . . . . . . . . 45 22 . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1747 | 10 133 91 561 218 573 447 166 . 303 . . . . 502 1518 1747 . . 826 997 599 345 221 265 618 Initial 796 | . . 31 20 218 14 238 154 . . . . . . . 340 796 . . 541 377 557 182 54 23 115 Average 364 | 2 50 29 251 130 295 336 40 . 86 . . . . 211 1046 1013 . . 610 593 482 249 85 141 205 Influence Increases 15010 | 15 638 267 1114 . 1266 776 95 . 689 160 45 . 30 1290 1238 1942 355 140 853 1338 281 267 410 631 1170 Destroy 0b10 Robot/C 7300 | . 400 200 640 . 760 420 60 . 340 140 . . 20 620 640 680 220 120 440 520 160 80 160 200 480 Destroy 0b10 Robot/NC 880 | 15 55 5 105 . 75 40 10 . 55 . . . . 100 . 115 . . 120 30 10 40 25 30 50 Destroy Leader 1404 | . 80 30 166 . 188 116 . . 92 20 . . 10 176 30 142 30 20 58 52 . . 30 40 124 Allied During Kill 625 | . . 1 . . . . . . . . . . . . . . . . 10 357 89 84 84 . . Successful Hack 407 | . 25 . 59 . 15 24 25 . 10 . . . . 59 . 18 . . 5 5 . . 46 68 48 Select Force Hacks 180 | . 60 . 60 . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 1320 | . 15 . 15 . 60 45 . . 105 . . . . 135 . 570 . . 60 15 . 45 15 120 120 Anti-Garrison Action 450 | . . . . . . . . . . . . . . . 300 . . . . . . . . . 150 Destroy Structure 1889 | . 3 16 69 . 48 26 . . 57 . . . . 170 178 372 . . 160 344 22 18 50 158 198 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 540 | . . 15 . . 45 105 . . 30 . 45 . . 30 90 45 105 . . 15 . . . 15 . Influence Decreases 14505 | 15 555 296 607 523 739 945 491 . 422 427 45 . 30 803 207 1719 1071 306 942 1111 822 576 515 467 871 Entered New Map 4460 | . . 52 34 343 24 327 242 . . 100 . . . . 147 722 645 196 318 393 440 274 93 19 91 Time Decay 7820 | 15 485 184 533 180 535 428 249 . 422 327 45 . 30 468 . 607 386 80 434 538 302 302 342 398 530 Lost Part 890 | . 70 40 40 . 30 40 . . . . . . . 50 50 60 40 30 130 . . . 20 50 240 Lost Ally 585 | . . 20 . . . . . . . . . . . 135 10 30 . . 60 180 80 . 60 . 10 Purge Threat 750 | . . . . . 150 150 . . . . . . . 150 . 300 . . . . . . . . . Squads Dispatched 93 | . 5 1 3 . 6 4 . . 11 . . . . 21 . 12 . . 6 5 . . 10 4 5 Investigation 33 | . 3 . 2 . 4 . . . 6 . . . . 6 . 2 . . 3 3 . . 4 . . Extermination 18 | . . . . . . . . . 3 . . . . 5 . 3 . . 2 . . . . 3 2 Reinforcement 26 | . 2 . 1 . 1 1 . . 2 . . . . 7 . 2 . . 1 1 . . 6 1 1 Assault 9 | . . 1 . . 1 . . . . . . . . . . 4 . . . 1 . . . . 2 Garrison 7 | . . . . . . 3 . . . . . . . 3 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . 3 . 2 . . . 2 . . . . 1 Construction Impeded 7 | . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 1 1 1 Haulers Reinforced 7 | . . . . . . . . . . . . . . 3 . . . . 1 . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Distress Signals 41 | . 1 . 5 . 2 3 . . 1 . . . . 3 . 2 . . 3 1 2 . 12 2 4 Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . 37 . . . . . . Distress Signals 37 | . . . . . . . . . . . . . . . . . . . 37 . . . . . . Times Spotted 549 | . 31 14 52 . 62 29 1 . 23 11 6 . 2 46 33 45 18 6 31 24 11 26 18 19 41 Peak Tracking Total 8 | . 7 3 7 . 8 5 1 . 4 4 4 . 1 5 6 7 7 5 6 6 5 1 5 5 5 Tactical Retreats 30 | . . 1 . . 1 4 . . 2 3 2 . . 2 4 3 6 . . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Traps Triggered 12 | . 4 . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Machines Disabled 101 | . 1 . 1 . 4 3 . . 7 2 . . . 9 5 38 . . 4 5 . 3 1 8 10 Max in Single Turn 21 | . 1 . 1 . 2 1 . . 4 1 . . . 4 2 21 . . 1 1 . 1 1 2 2 Garrison Access 5 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 1 Garrison Relay 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Machines Accessed 123 | . 8 . 10 2 13 6 5 3 11 1 1 3 . 13 1 10 . . 8 5 . . 8 7 8 Terminals 68 | . 6 . 8 1 10 5 5 . 4 . . . . 4 1 5 . . 2 4 . . 3 4 6 Fabricators 10 | . . . . . . . . . 2 . . . . 4 . 1 . . 2 . . . 1 . . Repair Stations 6 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . 2 1 . Recycling Units 22 | . 2 . 2 . 2 . . . 5 . . . . 3 . 2 . . 3 1 . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 6 | . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . 1 1 Total Hacks 315 | . 19 . 31 2 40 17 21 5 17 1 1 25 . 42 3 20 . . 16 12 . . 18 13 12 Successful 192 | . 11 . 24 1 19 13 13 5 7 1 1 25 . 26 1 12 . . 11 2 . . 10 7 3 Failed 122 | . 8 . 7 1 20 4 8 . 10 . . . . 16 2 8 . . 5 10 . . 8 6 9 Catastrophic 26 | . . . . 1 4 . . . 2 . . . . 5 1 . . . 1 2 . . 3 1 6 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 169 | . 14 . 17 2 27 10 11 . 9 . . . . 20 2 7 . . 11 9 1 . 14 5 10 Terminals 193 | . 17 . 29 1 34 15 21 . 6 . . . . 14 3 11 . . 3 10 . . 10 9 10 Fabricators 34 | . . . . . . . . . 4 . . . . 16 . 3 . . 9 . . . 2 . . Repair Stations 11 | . . . . . 2 2 . . . . . . . 2 . . . . . . . . 3 2 . Recycling Units 29 | . 2 . 2 . 4 . . . 7 . . . . 4 . 2 . . 3 2 . . 3 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 13 | . . . . . . . . . . . . . . 6 . 4 . . 1 . . . . 1 1 Terminal Hacks 84 | . 2 . 13 1 6 7 7 5 . 1 1 25 . 5 1 3 . . . . . . 3 4 . Record 10 | . . . . . . . . 4 . . . 6 . . . . . . . . . . . . . Part Schematic 16 | . . . 2 . 1 . 2 . . . . 11 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . 3 . . 2 2 . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . 1 1 1 . . . . . . 2 . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 1 . . . . . . . 1 . 2 . . . . . . . . . Locate Traps 5 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 2 . . . . 7 . 1 . . 3 . . . 1 . . Network Status 4 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . . Load Schematic 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Build 5 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . Repair Station Hacks 6 | . . . . . 2 2 . . . . . . . 2 . . . . . . . . . . . Scan Component 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Repair 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . 1 . 4 . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . Coupler Status 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 81 | . 9 . 11 . 11 4 6 . 5 . . . . 11 . 4 . . 7 2 . . 6 2 3 Terminals 45 | . 7 . 9 . 9 4 6 . . . . . . 1 . 1 . . . 1 . . 3 1 3 Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 16 | . 1 . 2 . 3 2 1 . . . . . . 1 . . . . . 1 . . 2 1 2 Operators 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 Skim 23 | . 5 . 5 . 6 2 5 . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . 4 . 1 . . 4 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Haulers 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Recompile 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 21 | . 2 . 2 . 2 . . . 5 . . . . 2 . 2 . . 3 1 . . 2 . . Tunnel 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . Fedlink 13 | . . . . . . . . . 5 . . . . 2 . 2 . . 2 . . . 2 . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 89 | . 6 . 8 1 11 5 5 . 7 . . . . 9 1 8 . . 4 4 . . 6 6 8 Full Trace Events 5 | . . . . . 1 . . . 1 . . . . 2 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 1 . . . . 5 . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . 1 . 2 . . . . 11 . . . . . . . . . . . 5 . Parts Built 6 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 408 | . . . . . . . . . 25 . . . . 116 . . . . 267 . . . . . . Total Part Build Rating 40 | . . . . . . . . . 1 . . . . 14 . . . . 25 . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Time 113 | . . . . . 32 25 . . . . . . . 56 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . parse_system 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . Relay Couplers Released 25 | . . . . . . . . . . . . . . 3 17 3 . . . . . . . 2 . Machine Destruction 22 | . . . . . . . . . . . . . . . 17 3 . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Attached 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Total Allies 27 | . . 1 . . . . . . . . . . . . . 1 . . 8 11 5 . . . 1 Largest Group 15 | . . 1 . . . . . . . . . . . . . 1 . . 5 15 6 3 3 . 1 Highest-Rated Group 838 | . . 31 . . . . . . . . . . . . . 10 . . 235 838 526 281 281 . 25 Highest-Rated Ally 159 | . . 31 . . . . . . . . . . . . . 10 . . 47 159 159 96 96 . 25 Total Orders 112 | . . . . . . . . . . . . . 1 56 5 15 . . . 10 20 1 3 . 1 STAY 11 | . . . . . . . . . . . . . . . . 3 . . . 5 2 . . . 1 ROAM 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . FOLLOW 9 | . . . . . . . . . . . . . . . . . . . . 5 4 . . . . AID 12 | . . . . . . . . . . . . . . . . . . . . . 9 1 2 . . EXPLORE 41 | . . . . . . . . . . . . . . 29 4 8 . . . . . . . . . RETURN 33 | . . . . . . . . . . . . . 1 27 1 4 . . . . . . . . . Ally Attacks 325 | . . 3 . . . . . . . . . . 1 15 . . . . 15 176 61 28 26 . . Total Damage 10180 | . . 42 . . . . . . . . . . . . . . . . 266 6056 2026 880 910 . . Kills 51 | . . 1 . . . . . . . . . . . . . . . . 2 35 8 1 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Active Infowar (turns) 18019 | 26 195 . 664 364 306 . . . 1429 1200 1331 144 578 2974 1591 1966 659 178 944 1523 109 . 547 574 717 Optics 12076 | . . . . . . . . . 1429 1200 1331 144 578 2974 1591 1966 230 . 632 . . . . . 1 Sensors 284 | . . . . . . . . . . . . . . . . . . . 284 . . . . . . IFF 4471 | . . . . . . . . . . 620 1324 144 571 1812 . . . . . . . . . . . Terrain 6807 | . . . 370 364 306 . . . . . . . . 1290 . . 429 178 547 1523 109 . 468 569 654 Seismic 1317 | 26 195 . . . . . . . . . . . . 40 9 793 . . . . . . 254 . . Machine Analysis 294 | . . . 294 . . . . . . . . . . . . . . . . . . . . . . Cloaking 1627 | . . . . . . . . . . . . . . 750 6 332 . . . . . . 38 370 131 Jamming 493 | . . . . . . . . . . . . . . 16 . . . . 477 . . . . . . Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 2 . . . . . 1 2 . 2 . . . 3 . . . . . . . . Drone Launches 57 | . . . . . . . . . . . . . 2 44 4 7 . . . . . . . . . Drone Recoveries 34 | . . . . . . . . . . . . . 1 26 3 4 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Turns Passed 31198 | 106 1605 563 1538 368 2132 1040 897 3475 1481 1200 1331 144 578 2974 1591 1966 911 178 1071 1523 660 660 771 944 1491 Spaces Moved 15716 | 48 794 277 637 225 990 411 339 2232 840 667 777 88 345 1317 761 936 419 70 462 959 287 172 487 519 657 Core 11 | 5 . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 12146 | . 756 277 637 225 990 411 339 2232 840 667 777 88 345 1317 761 936 241 10 243 3 51 . . . . Legs 1974 | 43 38 . . . . . . . . . . . . . . . 178 60 148 . 5 . 332 519 651 Wheels 1585 | . . . . . . . . . . . . . . . . . . . 71 956 231 172 155 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 141 141 150 160 160 160 157 170 170 170 163 108 108 110 120 120 126 50 Average Speed 154 | 112 158 160 160 160 160 183 160 153 146 159 160 160 160 169 170 170 181 193 148 130 131 120 124 126 126 Slowest Speed 330 | 120 160 160 160 160 160 240 160 160 150 190 160 160 160 242 170 170 260 260 330 240 250 120 126 126 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Potential Cave-ins 17 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 57 | 4 97 66 56 65 86 63 74 92 26 77 90 75 64 58 83 43 64 11 11 66 56 77 14 58 29 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 17 | . 4 . 4 . 3 . 2 . 1 . . 1 2 . . . . . . . . . . . . Known Exits Taken 17 | . . 1 1 1 1 1 1 1 1 . . . 1 1 . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . . . . . . . . 1 1 1 . . . . 1 . . . . . . 1 . Scrap Searched 17 | . . 1 . 1 . . . 4 . 2 4 . 3 . . . 2 . . . . . . . . Spaces Dug 139 | . . 18 26 . . 1 . . 17 9 . . . 13 2 29 . . 3 5 . . 1 5 10 Terrain Destroyed 1065 | . . 32 79 . 44 29 . . 62 49 1 . . 97 122 211 36 40 74 10 3 6 8 83 79 Melee 24 | . . . 1 . . 1 . . 9 9 . . . 4 . . . . . . . . . . . Projectile 377 | . . 5 . . . . . . 16 19 1 . . 54 14 59 36 11 45 10 3 6 5 45 48 AOE 664 | . . 27 78 . 44 28 . . 37 21 . . . 39 108 152 . 29 29 . . . 3 38 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac Upp Upp Fac Ext Cet Arc Res Qua Frg Total 20351 | 75 992 345 913 234 1283 569 682 2276 1001 759 861 92 369 1807 939 1156 513 95 699 1211 563 595 625 677 1020 Wait 1991 | . 47 33 48 . 64 22 326 5 33 29 70 . 17 199 56 61 27 1 63 152 191 375 61 17 94 Move 15687 | 47 793 276 636 224 989 410 338 2231 839 666 776 87 344 1315 759 935 418 69 461 956 286 171 486 518 657 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 244 | 7 27 3 18 1 14 6 . 9 11 8 3 1 1 25 12 14 5 1 11 17 11 . 14 9 16 Fast Attach 146 | 5 7 1 8 3 5 1 . 5 1 1 1 1 . 15 5 3 6 2 11 7 18 2 3 8 27 Attach 116 | 2 6 3 5 . 5 4 . 1 4 3 . 1 . 17 6 9 4 4 8 . 6 . 3 7 18 Detach 25 | . . . . . 1 1 . 1 . 2 . . . 6 . 1 2 2 1 . 1 . . 2 5 Swap 344 | . 6 4 26 1 24 14 3 4 24 8 4 . 3 43 12 20 7 3 29 21 10 . 20 24 34 Drop 309 | . 17 . 29 5 24 7 3 18 7 7 2 2 2 34 11 13 8 . 9 24 28 2 14 10 33 Fire 1377 | 11 88 23 128 . 151 96 10 . 65 25 3 . 2 143 78 92 36 13 93 32 12 45 19 79 133 Melee 37 | . . . 2 . . 6 . 2 12 10 . . . 4 . . . . . . . . . 1 . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 15 | 3 . . . . . . . . . . . . . . . . . . 4 . . . 5 2 1 Crush 51 | . 1 2 13 . 6 2 2 . 5 . 2 . . 6 . 8 . . 4 . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / [*Hub]) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 3 exits: [*Res] / [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 341 | -10/Materials | Lost 4 parts (1p2n1w) 628 | -10/Materials | Discovered new exit (range 13) 677 | -10/Materials | Core integrity fell below 50% 704 | -10/Materials | Lost 3 parts (1p1n1u) 804 | -10/Materials | Discovered new exit (range 13) 926 | -10/Materials | Discovered new exit (range 15) 1113 | -10/Materials | Discovered new exit (range 3) 1201 | -10/Materials | Identified exit to Subcaves 1246 | -10/Materials | Learned 4 Recycling zone layouts 1325 | -10/Materials | Learned location of 2 exits from Materials 1352 | -10/Materials | Learned location of Mines (-9) 1712 | -10/Materials | Entered Mines 1713 | -10/Mines | Identified exit to Materials 1831 | -10/Mines | Core integrity fell below 20% 1891 | -10/Mines | Met a Derelict testing a Signal Generator 1977 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2012 | -10/Mines | Discovered exit to Subcaves (range 9) 2275 | -10/Mines | Entered Materials 2275 | -9/Materials | Evolved 2 slots: Utility x2 2276 | -9/Materials | Identified exit to Materials 2768 | -9/Materials | Discovered new exit (range 14) 2857 | -9/Materials | Discovered new exit (range 12) 3302 | -9/Materials | Learned location of 2 exits from Materials 3510 | -9/Materials | Learned 2 Storage zone layouts 3560 | -9/Materials | Learned Storage stockpile data 3607 | -9/Materials | Identified exit to Mines 3668 | -9/Materials | Learned Storage emergency access door positions 3718 | -9/Materials | Learned 4 Recycling zone layouts 3777 | -9/Materials | Learned location of 1 exit from Storage 3813 | -9/Materials | Entered Mines 3819 | -9/Mines | Found the Drone Emporium 3826 | -9/Mines | Found Prototype Device 3826 | -9/Mines | Identified Bomb Drone Bay 3881 | -9/Mines | Learned Materials terminal intel 4052 | -9/Mines | Learned Materials interactive machine intel 4106 | -9/Mines | Discovered exit to Materials (range 8) 4181 | -9/Mines | Entered Materials 4181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4181 | -8/Materials | Discovered new exit (range 14) 4182 | -8/Materials | Identified exit to Factory 4183 | -8/Materials | Loaded intel: 19 interactive machine locations 4184 | -8/Materials | Loaded intel: 12 terminal locations 4924 | -8/Materials | Destroyed 7 combat bots 5206 | -8/Materials | Lost 3 parts (2n1u) 5216 | -8/Materials | Destroyed 8 combat bots 5267 | -8/Materials | Repaired Imp. Treads 5401 | -8/Materials | Identified exit to Storage 5507 | -8/Materials | Learned location of Lower Caves (-6) 5563 | -8/Materials | Learned 4 Factory zone layouts 5575 | -8/Materials | Learned location of 2 exits from Factory 5579 | -8/Materials | Learned 4 Factory zone layouts 5580 | -8/Materials | Learned location of 1 exit from Extension 5581 | -8/Materials | Central database locked down 5585 | -8/Materials | Learned location of 3 exits from Factory 5598 | -8/Materials | Learned location of 1 exit from Storage 5621 | -8/Materials | Learned Factory emergency access door positions 6181 | -8/Materials | First assault squad dispatched 6313 | -8/Materials | Entered Storage 6314 | -8/Storage | Identified exit to Recycling 6785 | -8/Storage | Garrison activated, responded to threat 7090 | -8/Storage | Repaired Adv. Heat Sink 7190 | -8/Storage | Used back door to open Recycling access 7353 | -8/Storage | Entered Recycling 7354 | -8/Recycling | Identified exit to Factory 7354 | -8/Recycling | Identified exit to Scraptown 7884 | -8/Recycling | Scanned before Scraplab entrance 7906 | -8/Recycling | Entered Scraplab 7959 | -8/Recycling | Learned location of Zion (-7) 8009 | -8/Recycling | Learned Factory trap positions 8081 | -8/Recycling | Learned location of 1 exit from Storage 8100 | -8/Recycling | Learned location of 3 exits from Factory 8111 | -8/Recycling | Learned location of Storage (-8) 8130 | -8/Recycling | Learned 2 Storage zone layouts 8158 | -8/Recycling | Learned Factory machine intel 8197 | -8/Recycling | Learned Factory trap positions 8250 | -8/Recycling | Entered Scraptown 8335 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8639 | -8/Scraptown | Discovered exit to Factory (range 13) 8682 | -8/Scraptown | Visited The Evicted 8718 | -8/Scraptown | Visited TADAMA 8751 | -8/Scraptown | Visited Fellowship of the Rings 9193 | -8/Scraptown | Visited Red Mages 9220 | -8/Scraptown | Visited Spacefarers 9310 | -8/Scraptown | Visited Junk Repository 9364 | -8/Scraptown | Visited UFD Registry 9364 | -8/Scraptown | Registered with UFD as "Flaktorch" 9466 | -8/Scraptown | Visited Abandonware Association 9495 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9534 | -8/Scraptown | Visited Science Testing Area 9591 | -8/Scraptown | Discovered exit to Factory (range 3) 9641 | -8/Scraptown | Visited Modified Component R&D 9793 | -8/Scraptown | Visited Scrapoid Pod Storage 10054 | -8/Scraptown | Visited Infowarlord's Domain 10067 | -8/Scraptown | Found Spectral Analyzer 10151 | -8/Scraptown | Visited Junk Repository 10190 | -8/Scraptown | Visited Sword Containment 10280 | -8/Scraptown | Visited Scrap Suit Storage 10507 | -8/Scraptown | Found Scrap Suit 10809 | -8/Scraptown | Build established: Scrapper 11010 | -8/Scraptown | Visited Science Guys 11628 | -8/Scraptown | Met Optimus 11628 | -8/Scraptown | Accepted into 0bPrime 11725 | -8/Scraptown | Entered Factory 11725 | -6/Factory | Evolved 4 slots: Utility x4 11726 | -6/Factory | Identified exit to Factory 11726 | -6/Factory | Identified exit to Lower Caves 11728 | -6/Factory | Loaded intel: 113 trap records 11730 | -6/Factory | Loaded intel: 292 machine locations 11831 | -6/Factory | Loaded intel: 8 recycling unit locations 11984 | -6/Factory | Learned location of Protoforge (-3) 12365 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 13206 | -6/Factory | Entered Lower Caves 13509 | -6/Lower Caves | Destroyed 7 combat bots 13873 | -6/Lower Caves | Learned Factory garrison access intel 14210 | -6/Lower Caves | Encountered a Warlord checkpoint 14321 | -6/Lower Caves | Discovered new exit (range 5) 14406 | -6/Lower Caves | Entered another Lower Caves area 14813 | -6/Lower Caves | Encountered a Warlord checkpoint 14892 | -6/Lower Caves | Learned Factory emergency access door positions 15488 | -6/Lower Caves | Learned Factory stockpile data 15678 | -6/Lower Caves | Discovered new exit (range 9) 15737 | -6/Lower Caves | Entered Data Miner 15737 | -6/Data Miner | Discovered new exit (range 6) 15771 | -6/Data Miner | Met Data Miner 15816 | -6/Data Miner | Learned location of Section 7 (-3) 15816 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15843 | -6/Data Miner | Received God Mode back door access code from Data Miner 15881 | -6/Data Miner | Entered Proximity Caves 16152 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16292 | -5/Proximity Caves | Discovered exit to Factory (range 8) 16318 | -5/Proximity Caves | Learned location of Armory (-3) 16459 | -5/Proximity Caves | Entered Factory 16459 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16460 | -5/Factory | Identified exit to Factory 16461 | -5/Factory | Loaded intel: 96 trap records 16464 | -5/Factory | Loaded intel: 4 garrison access locations 17362 | -5/Factory | Loaded intel: 8 recycling unit locations 17544 | -5/Factory | Discovered exit to Factory (range 17) 17650 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 17887 | -5/Factory | Discovered new exit (range 9) 17995 | -5/Factory | Incoming investigation squad redirected 18037 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 18090 | -5/Factory | Incoming investigation squad redirected 18261 | -5/Factory | Incoming investigation squad redirected 18309 | -5/Factory | Spotted B-75 Beast 18338 | -5/Factory | Destroyed B-75 Beast 18489 | -5/Factory | Lost 3 allies 18754 | -5/Factory | Build established: Hacker-Mutant 18798 | -5/Factory | Discovered exit to Factory (range 84) 18826 | -5/Factory | Identified exit to Upper Caves 18977 | -5/Factory | Garrison activated, responded to threat 18991 | -5/Factory | System corruption reached 10% 19293 | -5/Factory | Identified exit to Garrison 19298 | -5/Factory | Repaired Enh. Gauss Cannon? 19433 | -5/Factory | Entered Garrison 19449 | -5/Garrison | Triggered checkpoint 19696 | -5/Garrison | Triggered checkpoint 19727 | -5/Garrison | Triggered checkpoint 19729 | -5/Garrison | Triggered checkpoint 19781 | -5/Garrison | Lost 4 parts (2n2u) 19827 | -5/Garrison | Discovered new exit (range 10) 19837 | -5/Garrison | Triggered checkpoint 20013 | -5/Garrison | Phase Generator disabled 20219 | -5/Garrison | Discovered new exit (range 8) 20293 | -5/Garrison | Triggered checkpoint 20391 | -5/Garrison | Triggered checkpoint 20510 | -5/Garrison | Installed Relay Interface Framework 20581 | -5/Garrison | Garrison Relay disabled 20590 | -5/Garrison | Garrison Relay disabled 20768 | -5/Garrison | Garrison Relay disabled 20879 | -5/Garrison | Spotted B-75 Beast 20885 | -5/Garrison | Triggered checkpoint 20891 | -5/Garrison | Garrison Relay disabled 21024 | -5/Garrison | Entered Factory 21072 | -5/Factory | Build established: Mutant 21324 | -5/Factory | Discovered exit to Upper Caves (range 52) 21561 | -5/Factory | Garrison activated, responded to threat 22050 | -5/Factory | Discovered exit to Factory (range 25) 22190 | -5/Factory | Loaded intel: 8 recycling unit locations 22224 | -5/Factory | First assault squad dispatched 22288 | -5/Factory | Destroyed 9 combat bots 22294 | -5/Factory | Discovered exit to Factory (range 20) 22549 | -5/Factory | Incoming assault squad redirected 22840 | -5/Factory | Incoming assault squad redirected 22990 | -5/Factory | Entered Upper Caves 23021 | -5/Upper Caves | Learned Factory interactive machine intel 23204 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23253 | -5/Upper Caves | Lost 3 parts (3u) 23288 | -5/Upper Caves | Learned location of 1 exit from Factory 23838 | -5/Upper Caves | Discovered new exit (range 10) 23901 | -5/Upper Caves | Entered another Upper Caves area 24026 | -5/Upper Caves | Discovered exit to Factory (range 14) 24032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24079 | -5/Upper Caves | Entered Factory 24079 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24080 | -4/Factory | Identified exit to Research 24081 | -4/Factory | Loaded intel: 56 interactive machine locations 24261 | -4/Factory | Fabricated Imp. Thunder Leg (x2) 24588 | -4/Factory | Fabricated Hvy. Shield Leg (x1) 24680 | -4/Factory | Loaded intel: 8 recycling unit locations 24896 | -4/Factory | Found Exp. Terrain Scan Processor 24900 | -4/Factory | Found Exp. Terrain Scan Processor 24909 | -4/Factory | Destroyed 7 combat bots 24909 | -4/Factory | Lost 5 parts (2n3u) 24913 | -4/Factory | Crushed by falling debris 24913 | -4/Factory | System corruption reached 10% 24999 | -4/Factory | Lost 8 parts (1p2n5u) 25076 | -4/Factory | Discovered new exit (range 12) 25108 | -4/Factory | Scrapoids reinforcements arrived? 25111 | -4/Factory | Identified exit to Extension 25150 | -4/Factory | Entered Extension 25150 | -4/Extension | Accompanied by 5 allies 25209 | -4/Extension | Scraphulk reinforcements arrived? 25305 | -4/Extension | Build established: Scavenger-Mutant 25337 | -4/Extension | Incoming investigation squad redirected 25471 | -4/Extension | Rescued A7 25967 | -4/Extension | Build established: Commander-Mutant 26009 | -4/Extension | Rescued a captive Derelict 26033 | -4/Extension | Found Scrap Suit 26066 | -4/Extension | Incoming investigation squad redirected 26348 | -4/Extension | Spotted B-86 Titan 26361 | -4/Extension | Allies destroyed B-86 Titan 26362 | -4/Extension | Found Scrap Suit 26380 | -4/Extension | Spotted B-86 Titan 26397 | -4/Extension | Discovered exit to Research (range 14) 26399 | -4/Extension | Allies destroyed B-86 Titan 26439 | -4/Extension | Lost 5 allies 26565 | -4/Extension | Discovered new exit (range 15) 26582 | -4/Extension | Identified exit to Cetus 26646 | -4/Extension | Build established: Scavenger-Mutant 26650 | -4/Extension | First assault squad dispatched 26673 | -4/Extension | Entered Cetus 26673 | -4/Cetus | Accompanied by 3 allies (A7) 26678 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 26697 | -4/Cetus | Lost 4 allies 26706 | -4/Cetus | Spotted Cetus Guard 26706 | -4/Cetus | Spotted Cetus Guard 26708 | -4/Cetus | Spotted Cetus Guard 26709 | -4/Cetus | Spotted Cetus Guard 26709 | -4/Cetus | Allies destroyed Cetus Guard 26720 | -4/Cetus | Allies destroyed Cetus Guard 26725 | -4/Cetus | Destroyed Cetus Guard 26728 | -4/Cetus | Allies destroyed Cetus Guard 26791 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26942 | -4/Cetus | Started Cetus Manufacturing Module 26967 | -4/Cetus | Manufactured an Enhanced Grunt 26992 | -4/Cetus | Manufactured an Enhanced Grunt 27017 | -4/Cetus | Manufactured an Enhanced Grunt 27042 | -4/Cetus | Manufactured an Enhanced Grunt 27067 | -4/Cetus | Manufactured an Enhanced Grunt 27128 | -4/Cetus | Discovered new exit (range 15) 27217 | -4/Cetus | Spotted Cetus Guard 27217 | -4/Cetus | Spotted Cetus Guard 27224 | -4/Cetus | Spotted Cetus Guard 27225 | -4/Cetus | Spotted Cetus Guard 27232 | -4/Cetus | Allies destroyed Cetus Guard 27238 | -4/Cetus | Allies destroyed Cetus Guard 27244 | -4/Cetus | Allies destroyed Cetus Guard 27255 | -4/Cetus | Allies destroyed Cetus Guard 27267 | -4/Cetus | Discovered exit to Research (range 16) 27274 | -4/Cetus | Met Revision 17 27321 | -4/Cetus | Identified exit to Archives 27333 | -4/Cetus | Entered Archives 27333 | -4/Archives | Accompanied by 3 allies 27393 | -4/Archives | Build established: Scavenger-Scrapper 27413 | -4/Archives | Discovered new exit (range 15) 27424 | -4/Archives | Discovered exit to Research (range 15) 27993 | -4/Archives | Entered Research 27993 | -3/Research | Accompanied by 3 allies 27993 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 27994 | -3/Research | Identified exit to Armory 28053 | -3/Research | Identified exit to Quarantine 28117 | -3/Research | Loaded intel: 4 recycling unit locations 28193 | -3/Research | Revision forces began assault on 0b10 28210 | -3/Research | Found Prototype Device 28239 | -3/Research | Spotted B-86 Titan 28246 | -3/Research | Met up with Revision 17++ 28299 | -3/Research | Identified Exp. Thermal Shield 28303 | -3/Research | Found Exp. Thermal Shield 28550 | -3/Research | Spotted B-90 Cyclops 28565 | -3/Research | Destroyed B-90 Cyclops 28693 | -3/Research | Research terminal network offline 28764 | -3/Research | Entered Quarantine 28974 | -3/Quarantine | Found Alien Artifact 28993 | -3/Quarantine | Identified Core Reset Matrix 28993 | -3/Quarantine | Used Core Reset Matrix 28997 | -3/Quarantine | Detected hypermatrix surge 28997 | -3/Quarantine | Sensed 13 artifacts in vicinity 29022 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 29025 | -3/Quarantine | Found Transdimensional Reconstructor 29033 | -3/Quarantine | Found Dimensional Node Initializer 29036 | -3/Quarantine | Found Dimensional Node Initializer 29045 | -3/Quarantine | Found Transdimensional Reconstructor 29305 | -3/Quarantine | Found Sigix Broadsword 29340 | -3/Quarantine | System corruption reached 10% 29371 | -3/Quarantine | Warped through subspace 29381 | -3/Quarantine | Found Subatomic Replicator 29407 | -3/Quarantine | Discovered new exit (range 15) 29524 | -3/Quarantine | Used Subatomic Replicator to create Supercharged TR 29534 | -3/Quarantine | Found Core Cannon 29605 | -3/Quarantine | Spotted Fortress 29702 | -3/Quarantine | Discovered new exit (range 6) 29702 | -3/Quarantine | Discovered new exit (range 6) 29708 | -3/Quarantine | Entered Protoforge 29709 | -3/Protoforge | Sensed 2 artifacts in vicinity 29764 | -3/Protoforge | Superfortress began startup sequence 30132 | -3/Protoforge | Spotted Hotshot 30135 | -3/Protoforge | Spotted Hotshot 30148 | -3/Protoforge | Destroyed Hotshot 30163 | -3/Protoforge | Destroyed Hotshot 30317 | -3/Protoforge | Spotted Hotshot 30317 | -3/Protoforge | Spotted Hotshot 30346 | -3/Protoforge | Destroyed Hotshot 30369 | -3/Protoforge | Destroyed Hotshot 30443 | -3/Protoforge | Build established: Scavenger-Tank 30478 | -3/Protoforge | Spotted Hotshot 30515 | -3/Protoforge | Destroyed Hotshot 30681 | -3/Protoforge | Spotted Hotshot 30707 | -3/Protoforge | Destroyed Hotshot 30758 | -3/Protoforge | System corruption reached 30% 30768 | -3/Protoforge | Core integrity fell below 50% 31005 | -3/Protoforge | Build established: Scavenger-Gunner 31015 | -3/Protoforge | Found Prototype Device 31015 | -3/Protoforge | Identified Cep. Recoil Nullifier 31029 | -3/Protoforge | Found Prototype Energy Gun 31029 | -3/Protoforge | Identified Cep. Variable Chargecaster 31101 | -3/Protoforge | Found Prototype Ballistic Gun 31101 | -3/Protoforge | Identified Cep. XC Strikerail 31103 | -3/Protoforge | Found Cep. XC Strikerail 31120 | -3/Protoforge | Additional patrols dispatched to research labs 31137 | -3/Protoforge | Spotted Immortal 31140 | -3/Protoforge | Spotted Immortal 31164 | -3/Protoforge | Incoming assault squad redirected 31193 | -3/Protoforge | Warped through subspace 31194 | -3/Protoforge | Warped through subspace 31195 | -3/Protoforge | Initialized slip node 31199 | -3/Protoforge | Core integrity fell below 20% 31199 | -3/Protoforge | Spotted AP7-3 31199 | -3/Protoforge | Spotted AP7-3 31199 | -3/Protoforge | Destroyed by AP7-3 with Heavy Quantum Rifle Last Messages --------------- 31198_ HV Slug penetrates Dimensional Slip Node. 31198_ Knocked back. 31198_ K-01 Serf suffers critical hit (Destroy). 31198_ Penetrated by HV Slug. 31198_ Knocked back. 31198_ Penetrated by HV Slug. 31198_ K-01 Serf suffers critical hit (Destroy). 31198_ HV Slug penetrates Dimensional Slip Node. 31198_ Penetrated by HV Slug. 31198_ Dimensional Slip Node implodes. 31198_ K-01 Serf destroyed. 31198_ FP Insight Station damaged. 31198_ Adv. Target Analyzer destroyed. 31198_ Enh. Flexi-carbon Leg destroyed. 31198_ M-36 Artificer destroyed. 31198_ Penetrated by Plasma Slug. 31198_ K-01 Serf destroyed. 31198_ N-04 Retriever inserts Prc. Phase Gun into Forge Plexus. 31199_ Superfortress assembles P-80 Master. 31199_ N-04 Retriever inserts Corrupted Prc. Phase Gun into Forge Plexus. Map ----- +----------------------------------------------------+ | ########???#?????????????????????????????????????? | | #?######?#?#?#???????????????????????????????????? | | ##### ? ? ##?????????????????????????????????? | | ##### ?##???##????????????????????????????? | | ###?# """ ?####?##????????????????????????????? | | ##### """ ? ?#####??#???????????????????????????? | | #####?"""? "" ?#?###?##??????????????????????????? | | ##### S"" ########## ????????????????????????? | | #####? ? ?"" ######?##??????????????????????????? | | ##### ? #######?##? ???????????????????????? | | ###########?#######?#### ???????????????????? | | ######### ###?### " ?????????????????? | | ######### ####### " " " ??????????????? | | ######### ####### "" ?????????????? | | ######### ########?# "" "? ??????????? | | ######### ########## """"" "" ?????????? | | ########## ########### " ?????????? | | ########## ########### " " "??????????? | | #########" # ### """"" "" ???????? | | # " + ### " "" ???????? | | #"""" # # ### """" "???????? | | #"""" # ########### """" ""??????? | | #"""" # #######7### " ??????? | | #"""" # / "" c ?????? | | # + / !" "?????? | | # # 7/ @ " "" """????? | | # # ####### ### " " """"????? | | # # ########### " """"????? | | ########## # ## "" """""???? | | ####### # """ ## " """"""???? | | # """ ## p[ " """"""???? | | " + """ ## ] """"""???? | | # ## [ """"""???? | | ###+####+## "" "" ## FFF " " """""????? | | ## ## ""R"" ## FFF " """""????? | | ## ## """" ## FFF " ""???????? | | ## ## ## " """"" " ?"???????? | | ## ####+####### "" " "????????? | | ## #### ####### " ????????? | | ## #### ####### ??????????? | | ## #### # ## """"""" "" ????????? | | # # # "## """ " " ????????? | | " # # # "## " " ????????? | | ########## % # "## "" ??????????? | | ##########! + ## "" "" "??????????? | | ##########!= # "## "" "? ? ??????????? | | +############ ! # "## "" ?"???????????????? | | ########+##%# "## " "???????????????? | | ## [ # # ## " ? ??????????????? | | ## # ####### " "?"??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 49 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 70 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 8 Offensive Hacking 26 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 1 Item Schematics ----------------- Imp. Diametric Drive | -3/Quarantine | Archive Shock Maul | -3/Quarantine | Archive Hvy. Proton Missile Launcher | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Cld. Proton Cannon | -3/Quarantine | Archive Robot Schematics ------------------ K-01 Serf | -3/Quarantine | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hvy. Siege Treads | x1 | -5/Factory | Authchip Hvy. Siege Treads | x1 | -5/Factory Imp. Thunder Leg | x2 | -4/Factory | Preloaded Hvy. Shield Leg | x1 | -4/Factory | Preloaded Repaired ---------- Imp. Treads | 15% | -8/Materials Adv. Heat Sink | 18% | -8/Storage Enh. Gauss Cannon | 19% | -5/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Subatomic Replicator Core Cannon Supercharged TR Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateHardenedFrame Manual? 0 Play Time 07:26:52 Cumulative 505.1 hours Start 2025.09.10 @ 11:22:03 End 2025.09.12 @ 15:40:19 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/4/2/0/1/0/1/0/0 Lore% 89 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ad912a1-dc24-4a3c-a7ca-8c8056ff6476