Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 13:53:34 Player: DizzyWaters Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1606) 1606 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6026 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 653/850 Matter 88/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Huge Storage Unit Weight Redist. System Improved Sensor Array Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- Ion Cannon Flak Gun Axe > --- INVENTORY (25) --- Advanced Treads Armored Leg Armored Leg Armored Leg Armored Leg Armored Huge Wheel Large Storage Unit System Shield System Guard System Guard Recalibrator Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Power Amplifier Large Storage Unit Improved Terrain Scan Processor Improved Targeting Computer Insulated Plating Recalibrator > --- WEAPON ----------- Ion Cannon Flak Gun Flak Gun > --- INVENTORY -------- Advanced Treads Armored Leg Armored Leg Armored Leg Armored Leg Armored Huge Wheel Weight Redist. System Improved Sensor Array System Shield Authchip [Propulsion] System Guard System Guard Axe [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Insulated Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 1 . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 67 | 6 13 2 1 . 20 3 13 9 Power 7 | 1 2 . 1 . 2 . . 1 Engine 6 | 1 2 . 1 . 2 . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 6 . . . 7 . 3 4 Treads 4 | . . . . . 4 . . . Leg 8 | . 2 . . . 2 . . 4 Wheel 6 | 2 . . . . 1 . 3 . Hover 2 | . 2 . . . . . . . Flight 2 | . 2 . . . . . . . Utility 20 | 1 3 1 . . 4 3 4 4 Device 9 | . 1 . . . 2 2 2 2 Storage 4 | 1 1 1 . . . . . 1 Processor 3 | . 1 . . . 1 1 . . Hackware 2 | . . . . . 1 . . 1 Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 18 | 2 2 1 . . 7 . 6 . Energy Gun 4 | 2 . . . . 2 . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 5 | . 1 1 . . 1 . 2 . Ballistic Cannon 2 | . 1 . . . 1 . . . Launcher 4 | . . . . . 2 . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . 4 . . . 8 . 6 5 Power 4 | . 1 . . . 1 . . 2 Propulsion 4 | . 1 . . . 3 . . . Utility 5 | . . . . . 1 . 2 2 Weapon 10 | . 2 . . . 3 . 4 1 Highest Loss Streak 7 | . 2 . . . 7 . 3 4 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 4 8 11 13 13 14 13 12 Power 2 | . . . 3 4 3 1 1 . Propulsion 1 | . 1 3 1 1 . 1 3 5 Utility 3 | . 1 2 3 4 5 8 6 5 Weapon 3 | 1 2 2 4 4 3 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 22 | . . . . . 8 . 6 8 Power 7 | . . . . . 6 . 1 . Propulsion 6 | . . . . . . . 1 5 Utility 8 | . . . . . 2 . 3 3 Weapon 1 | . . . . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 92 100 100 100 84 92 81 90 Engine 11 | . 13 14 14 14 8 7 7 4 Treads 4 | . . . . . 18 30 2 . Leg 19 | . 11 28 28 28 6 . . 25 Wheel 1 | . 3 . . . . . 13 . Device 11 | . 4 14 14 14 9 11 8 8 Storage 11 | . 14 14 14 14 9 7 7 6 Processor 4 | . 3 . . . 8 15 15 13 Energy Gun 4 | . 15 3 . . 9 7 1 . Ballistic Gun 9 | . 10 10 14 14 2 . 6 12 Ballistic Cannon 8 | . 2 14 14 14 3 7 2 . Peak Build Rating 56 | 6 8 11 12 12 26 33 48 56 Average Rating 17 | 3 6 9 11 12 20 31 43 50 On Entrance 17 | . 6 7 11 12 12 26 32 48 Avg Prop Armor Cover (%) 9 | . . . . . 9 . 7 . Naked Turns . | . . . . . . . . . Heaviest Build 112 | 12 29 29 29 29 39 43 69 112 Greatest Support 86 | 26 26 20 20 20 82 82 82 86 Greatest Overweight (x) 10 | . 6 1 1 1 10 . 1 1 Average Overweight (x) . | . 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 15 25 Average Capacity 15 | 7 14 15 15 15 15 15 15 18 Most Carried 15 | 4 8 12 12 15 15 15 15 15 Average Carried 11 | 2 4 8 11 13 13 14 13 13 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 Final Carried 15 | 1 7 12 12 15 15 14 14 12 Class Distribution -------------------- 73% | Mutant 18% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1417 | 240 175 96 . 72 392 . 309 133 Remotely . | . . . . . . . . . Salvage Created 1794 | . 326 89 . 20 711 . 515 133 Parts 106 | . 26 6 . 4 43 . 25 2 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 48 | . 8 3 . 3 19 . 12 3 Melee 2 | . . . . . . . 1 1 Guns 20 | . 6 1 . 1 6 . 4 2 Cannons 13 | . 2 2 . 2 4 . 3 . AOE 13 | . . . . . 9 . 4 . Classes Destroyed 12 | . 5 . . . 5 . 2 . Worker 4 | . 2 . . . 2 . . . Builder 1 | . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . Recycler 3 | . 1 1 . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 2 | . 2 . . . . . . . Swarmer 26 | . 6 3 . 3 7 . 7 . Grunt 13 | . 2 . . . 6 . 2 3 Sentry 4 | . . . . . 4 . . . Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . 2 . . . Heavy 1 | . . . . . . . 1 . Best Kill Streak 9 | . 5 3 . 2 9 . 5 3 Combat Bots Only 8 | . 3 3 . 2 8 . 5 3 Max Kills in Single Turn 3 | . 1 2 . 1 3 . 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . 1 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 378 | . 75 19 . 10 95 . 99 80 Missed 104 | . 19 5 . 4 29 . 31 16 Hits 274 | . 56 14 . 6 66 . 68 64 Projectile 274 | . 56 14 . 6 66 . 68 64 Critical Strikes 14 | . 1 . . . 5 . 4 4 Damage Taken 4046 | . 468 117 . 49 827 . 1450 1135 Core 784 | . 47 22 . . 166 . 352 197 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 308 | . . . . . . . 308 . Core Remaining (%) 72 | 100 . . . 72 69 . 49 . Volleys Fired 123 | . 32 5 . 5 45 . 30 6 Largest 3 | . 2 2 . 2 2 . 3 2 Hottest 132 | . 90 54 . 54 132 . 129 88 Shots Fired 236 | . 60 10 . 10 79 . 66 11 Gun 140 | . 56 5 . 5 45 . 19 10 Cannon 66 | . 4 5 . 5 23 . 28 1 Launcher 30 | . . . . . 11 . 19 . Special . | . . . . . . . . . Kinetic 113 | . 22 10 . 10 33 . 28 10 Thermal 86 | . 31 . . . 35 . 19 1 Explosive 21 | . . . . . 11 . 10 . Electromagnetic 16 | . 7 . . . . . 9 . Robot Hit Streak 17 | . 8 2 . 2 17 . 8 9 Robot Miss Streak 8 | . 4 8 . 8 5 . 7 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 145 | . 31 4 . 4 45 . 42 19 Core Hits 130 | . 16 4 . 3 49 . 39 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 1 1 . . . . . 3 Burn 1 | . 1 . . . . . . . Blast 1 | . . 1 . . . . . . Sever 3 | . . . . . . . . 3 Melee Attacks 22 | . . . . . 4 . 5 13 Impact . | . . . . . . . . . Slashing 18 | . . . . . . . 5 13 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4224 | . 429 102 . 112 1389 . 1633 559 Guns 1435 | . 363 48 . 51 490 . 262 221 Cannons 822 | . 56 50 . 58 249 . 409 . Explosions 1499 | . . . . . 644 . 855 . Melee 423 | . . . . . . . 107 316 Ramming 45 | . 10 4 . 3 6 . . 22 Kinetic 1346 | . 197 98 . 109 298 . 423 221 Thermal 943 | . 211 . . . 441 . 291 . Explosive 1023 | . . . . . 644 . 379 . Electromagnetic 444 | . 11 . . . . . 433 . Impact . | . . . . . . . . . Slashing 423 | . . . . . . . 107 316 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . . 7 . 14 25 Projectiles . | . . . . . . . . . Explosions 10 | . . . . . 7 . 3 . Melee 36 | . . . . . . . 11 25 Knockbacks 5 | . 1 . . 1 2 . 1 . Impact . | . . . . . . . . . Kinetic 5 | . 1 . . 1 2 . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 122 | . . . . . 43 . 79 . Shots 6 | . . . . . 2 . 4 . Rammed 1 | . . . . . 1 . . . Targets Rammed 10 | . 1 2 . 1 1 . . 5 Kicked 9 | . 1 2 . 1 . . . 5 Crushed . | . . . . . . . . . Highest Temperature 1530 | . 240 . . . 99 . 1530 5 Average Temperature 181 | . 88 . . . 34 . 421 4 Received Heat Transfer 861 | . 60 . . . 225 . 153 423 Effects 21 | . . . . . . . 21 . Shutdowns 5 | . . . . . . . 5 . Energy Bleed 3 | . . . . . . . 3 . Interference 4 | . . . . . . . 4 . Matter Decay 3 | . . . . . . . 3 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 3 | . . . . . . . 3 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 2048 | . 703 . . . 888 . 457 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . 1 1 Low Security (%) 92 | 100 100 100 . 100 92 100 41 93 Level 1 7 | . . . . . 7 . 58 6 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 388 | . 60 70 . 65 220 63 388 203 Initial 203 | . . . . . . 63 12 203 Average 71 | . 17 4 . 21 126 41 224 125 Influence Increases 1551 | . 241 75 . 85 647 5 428 70 Destroy 0b10 Robot/C 960 | . 160 60 . 60 380 . 240 60 Destroy 0b10 Robot/NC 85 | . 25 5 . . 35 . 20 . Destroy Leader 196 | . 34 10 . 10 92 . 40 10 Successful Hack 37 | . 7 . . . 25 5 . . Disable Machine 105 | . 15 . . . 60 . 30 . Destroy Structure 78 | . . . . . 55 . 23 . Lose Combat Pursuer 90 | . . . . 15 . . 75 . Influence Decreases 1488 | . 239 77 . 85 507 127 58 395 Entered New Map 270 | . . 2 . . . 77 6 185 Time Decay 996 | . 199 75 . 85 427 50 . 160 Lost Part 222 | . 40 . . . 80 . 52 50 Squads Dispatched 9 | . 2 . . . 3 . 2 2 Investigation 4 | . 2 . . . 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . 2 . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 4 | . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 11 3 . 4 33 . 17 8 Peak Tracking Total 9 | . 4 3 . 3 9 . 5 3 Tactical Retreats 5 | . . . . 1 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 4 | . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 7 | . 1 . . . 4 . 2 . Max in Single Turn 1 | . 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 16 | . 3 . 4 . 7 1 . 1 Terminals 8 | . 3 . . . 4 1 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 7 . 4 . 20 1 . 1 Successful 25 | . 5 . 4 . 14 1 . 1 Failed 8 | . 2 . . . 6 . . . Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 5 . . . . . Terminals 16 | . 7 . . . 8 1 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . . . 11 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 5 . 4 . 6 1 . . Record 5 | . 1 . 4 . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 2 | . 1 . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Surveillance Status 1 | . . . . . 1 . . . Zone Layout 4 | . 3 . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Retrieve Study 5 | . . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . . . 4 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 1 | . . . . . . . . 1 Authchips 1 | . . . . . . . . 1 Time 152 | . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . 5 Part Studies Acquired 4 | . . . . . 4 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . Non-combat 2 | . . . . . 2 . . . Combat . | . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . parse_system 2 | . . . . . 2 . . . no_distress 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 4436 | . 352 1243 1608 305 633 71 132 92 Optics 160 | . 160 . . . . . . . Sensors 4276 | . 192 1243 1608 305 633 71 132 92 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 5826 | 49 636 1243 1608 305 1181 105 366 333 Spaces Moved 2913 | 45 271 640 844 151 539 61 191 171 Core 22 | 11 . . . . 11 . . . Treads 412 | . . . . . 340 61 11 . Legs 2084 | . 123 640 844 151 155 . . 171 Wheels 286 | 34 39 . . . 33 . 180 . Hover 77 | . 77 . . . . . . . Flight 32 | . 32 . . . . . . . Fastest Speed 50 | 50 90 190 190 190 115 156 100 130 Average Speed 176 | 80 186 190 190 190 175 156 109 140 Slowest Speed 550 | 90 525 190 190 190 550 156 156 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 36 94 93 32 38 2 72 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 6 | . . . . . 6 . . . Terrain Destroyed 111 | . . . . . 84 . 27 . Melee . | . . . . . . . . . Projectile 4 | . . . . . 4 . . . AOE 107 | . . . . . 80 . 27 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 3347 | 57 341 654 850 159 703 71 287 225 Wait 67 | . 1 . . . 51 . 6 9 Move 2905 | 44 270 639 843 150 538 60 190 171 Hop . | . . . . . . . . . Pick Up 92 | 7 17 5 3 3 28 4 19 6 Fast Attach . | . . . . . . . . . Attach 46 | 6 8 . . . 12 1 10 9 Detach . | . . . . . . . . . Swap 31 | . 7 3 1 . 8 3 5 4 Drop 43 | . 5 . 3 . 16 3 14 2 Fire 123 | . 32 5 . 5 45 . 30 6 Melee 22 | . . . . . 4 . 5 13 Ram . | . . . . . . . . . Kick 9 | . 1 2 . 1 . . . 5 Crush 1 | . . . . . 1 . . . Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 12) 686 | -10/Materials | Entered Mines 753 | -10/Mines | Discovered new exit (range 9) 1017 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1109 | -10/Mines | Discovered new exit (range 10) 1251 | -10/Mines | Escorted by a lone wolf Derelict 1808 | -10/Mines | Learned Materials emergency access door positions 1816 | -10/Mines | Discovered new exit (range 9) 1855 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1917 | -10/Mines | Discovered new exit (range 5) 1929 | -10/Mines | Entered Exiles 1929 | -10/Exiles | Found Exiles lab abandoned 1929 | -10/Exiles | Accompanied by 1 ally 1987 | -10/Exiles | Discovered new exit (range 15) 2595 | -10/Exiles | Discovered new exit (range 15) 3537 | -10/Exiles | Entered Mines 3652 | -9/Mines | Discovered new exit (range 9) 3825 | -9/Mines | Discovered new exit (range 8) 3842 | -9/Mines | Entered Materials 3842 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4074 | -8/Materials | Destroyed 8 combat bots 4081 | -8/Materials | Lost 7 parts (1p2n1u3w) 4546 | -8/Materials | Build established: Scavenger-Mutant 4949 | -8/Materials | Discovered new exit (range 15) 5023 | -8/Materials | Entered Factory 5023 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5127 | -7/Factory | Identified exit to DSF 5128 | -7/Factory | Entered DSF 5166 | -7/DSF | Additional patrols routed to DSF 5254 | -7/DSF | Lost 3 parts (3w) 5340 | -7/DSF | Discovered new exit (range 15) 5363 | -7/DSF | Sterilization system engaged 5383 | -7/DSF | Ambient heat levels rising (+10) 5398 | -7/DSF | Ambient heat levels rising (+10) 5413 | -7/DSF | Ambient heat levels rising (+10) 5428 | -7/DSF | Ambient heat levels rising (+10) 5443 | -7/DSF | Ambient heat levels rising (+10) 5458 | -7/DSF | Ambient heat levels rising (+10) 5473 | -7/DSF | Ambient heat levels rising (+10) 5488 | -7/DSF | Ambient heat levels rising (+10) 5488 | -7/DSF | Core integrity fell below 50% 5494 | -7/DSF | Entered Factory 5494 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5596 | -6/Factory | Build established: Gunner 5784 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5827 | -6/Factory | Self-destructed Last Messages --------------- 05769_ Destroyed Adv. Heat Sink. 05772_ Power Amplifier destroyed. 05775_ G-50 Soldier Hvy. Laser severed. 05778_ G-50 Soldier destroyed. 05779_ Acquired 57 matter. 05783_ G-50 Soldier destroyed. 05783_ Switching to secondary target: G-50 Soldier. 05784_ >> FABRICATOR: Completed Cld. Cesium-ion Thruster? 05789_ Flak Gun destroyed. 05792_ G-50 Soldier destroyed. 05798_ Acquired 32 matter. 05800_ Penetrated by Slug. 05808_ Acquired 44 matter. 05812_ Slug penetrates Wall. 05812_ Lgt. Nuclear Core destroyed. 05812_ Slug penetrates Wall. 05820_ Penetrated by Slug. 05822_ Slug penetrates Wall. 05823_ Penetrated by Slug. 05827_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ????????????????????] ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ! ?????????????????????? ? | | ????????????????????? ????????????????????? | | ##########??????????? ??????????????????? ?? | | # !! #####??????? ?????????????????? #??? | | # ! ##T ##########+################## #??? | | # # """" #??? | | # # = ""F" #??? | | # # = #??? | | # """ + #??? | | # """ # #??? | | # """ # ######## h #??? | | # + #??????# @ h [ """ #??? | | ############+########?# """ #??? | | ????# ###+#;#### """ #??? | | ????# """"""""" #= = =#?# #### | | ????# #="""" #?# | | ????# """"""""" #[""R" #?# | | ????# # "" " #?# | | ????# """"""""" # #?# == | | ????# # = #?# =! #########? | | ????# """"""""" ########?# #????????? | | ???????? #????????# #????????? | | ??????? #????????############????????? | | ???????##############????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 26 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Pulse Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- Ion Engine | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Official Business Challenges ------------ None Game ------ Seed AssembledRestorationMembrane Manual? 0 Play Time 00:52:31 Cumulative 32.5 hours Start 2026.07.04 @ 02:15:57 End 2026.07.04 @ 13:53:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 8 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4241aab4-7a6e-42dd-b35e-60f23b2d872e