Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 20:20:13 Player: Mogmind Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2415) 2415 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5195 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Light Ion Engine Medium Storage Unit High-powered Tractor Beam Heavy Particle Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Recalibrator > --- WEAPON ----------- Ion Cannon Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heavy Ion Engine Wheel Medium Storage Unit Large Storage Unit Compact Battery High-capacity Matter Pod High-powered Tractor Beam Field Laser Heavy Laser Heavy Particle Cannon Heavy Assault Rifle Mini Grenade Launcher Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 . 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 69 | 6 6 7 22 28 Power 6 | 1 1 . 2 2 Engine 3 | 1 1 . 1 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 23 | 2 2 2 8 9 Treads 7 | . 2 1 . 4 Leg 15 | 2 . 1 8 4 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 1 6 7 Device 7 | . . . 4 3 Storage 4 | 1 1 . . 2 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . 1 1 1 2 Artifact . | . . . . . Weapon 23 | 2 1 4 6 10 Energy Gun 8 | 1 1 2 2 2 Energy Cannon 5 | . . 1 2 2 Ballistic Gun 5 | 1 . . 2 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 15 | . 1 . 1 13 Power 1 | . 1 . . . Propulsion 10 | . . . . 10 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . 1 . 1 7 To Critical Strikes . | . . . . . Average Backups 14 | 4 11 13 14 14 Power 3 | . . 1 3 3 Propulsion 2 | 3 5 3 3 . Utility 4 | . 3 5 4 4 Weapon 3 | . . 2 2 5 Tool/Special . | . . . . . Unused Backups 16 | . 2 1 4 9 Power 5 | . . . 2 3 Propulsion 2 | . 1 1 . . Utility 3 | . . . . 3 Weapon 6 | . 1 . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 97 99 99 96 Engine 3 | . 13 11 2 . Core 5 | . . . 6 6 Treads 8 | . 19 11 2 12 Leg 30 | . 8 32 33 30 Device 6 | . . . 8 9 Storage 9 | . 14 11 9 6 Protection 8 | . 12 11 9 4 Energy Gun 5 | . 14 11 3 4 Energy Cannon 8 | . . 7 9 8 Ballistic Gun 9 | . 14 1 14 3 Peak Build Rating 37 | 6 9 14 30 37 Average Rating 23 | 3 8 12 23 34 On Entrance 11 | . 6 9 14 30 Avg Prop Armor Cover (%) 10 | . . 11 12 8 Naked Turns 1 | . . . . 1 Heaviest Build 50 | 10 28 33 50 50 Greatest Support 88 | 20 40 30 47 88 Greatest Overweight (x) 3 | 3 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 14 Most Carried 15 | 8 15 15 15 15 Average Carried 14 | 4 11 13 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 13 15 15 5 Class Distribution -------------------- 64% | Scavenger-Tank 23% | Mutant 7% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1744 | 231 295 124 478 616 Remotely . | . . . . . Salvage Created 2662 | . 310 279 849 1224 Parts 136 | . 14 19 50 53 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 12 5 21 24 Melee 3 | . . . . 3 Guns 33 | . 12 3 13 5 Cannons 15 | . . . 8 7 AOE 11 | . . 2 . 9 Classes Destroyed 13 | . 2 4 3 4 Worker 5 | . . . 2 3 Builder 5 | . . 1 . 4 Hauler 2 | . . 2 . . Recycler 3 | . . . 1 2 Mechanic 1 | . . . . 1 Watcher 2 | . . 1 1 . Swarmer 16 | . 3 3 10 . Grunt 35 | . 9 . 8 18 Brawler 1 | . . . . 1 Sentry 5 | . . 2 1 2 Specialist 2 | . . . 2 . Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | . 6 4 5 7 Combat Bots Only 6 | . 6 3 4 5 Max Kills in Single Turn 4 | . 1 2 2 4 Gunslinging . | . . . . . Exploded 3 | . . 1 . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 446 | . 40 19 114 273 Missed 136 | . 8 4 32 92 Hits 310 | . 32 15 82 181 Melee 1 | . . . . 1 Projectile 309 | . 32 15 82 180 Critical Strikes 13 | . . 1 1 11 Damage Taken 4517 | . 346 208 992 2971 Core 865 | . 53 21 90 701 Absorbed by Shields . | . . . . . Redirected to Shielding 21 | . 21 . . . Regen/Repaired (Parts) 82 | . . . . 82 Core Remaining (%) 88 | 100 78 94 83 . Volleys Fired 147 | . 25 11 43 68 Largest 3 | . 2 2 3 3 Hottest 204 | . 85 101 204 204 Shots Fired 325 | . 50 19 112 144 Gun 178 | . 50 11 73 44 Cannon 130 | . . 8 39 83 Launcher 11 | . . . . 11 Special 6 | . . . . 6 Kinetic 118 | . 25 . 54 39 Thermal 157 | . 25 3 50 79 Explosive 11 | . . . . 11 Electromagnetic 33 | . . 16 8 9 Robot Hit Streak 13 | . 10 5 13 10 Robot Miss Streak 4 | . 4 3 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 230 | . 40 19 72 99 Core Hits 154 | . 42 12 41 59 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 2 4 Burn 2 | . . . 1 1 Blast 3 | . . . . 3 Corrupt 1 | . . . 1 . Melee Attacks 19 | . . 4 2 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks 8 | . . 4 2 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6126 | . 476 327 1453 3870 Guns 2091 | . 476 123 874 618 Cannons 2072 | . . 117 579 1376 Explosions 1644 | . . 87 . 1557 Melee 312 | . . . . 312 Ramming 7 | . . . . 7 Kinetic 1553 | . 121 . 684 748 Thermal 2865 | . 355 131 655 1724 Explosive 992 | . . . . 992 Electromagnetic 397 | . . 196 114 87 Impact . | . . . . . Slashing 312 | . . . . 312 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 204 | . . 10 . 194 Projectiles 15 | . . 10 . 5 Explosions 115 | . . . . 115 Melee 74 | . . . . 74 Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 200 | . . 47 . 153 Shots 8 | . . 2 . 6 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 424 | . 306 117 424 399 Average Temperature 145 | . 151 41 170 140 Received Heat Transfer 1764 | . 162 45 324 1233 Effects 12 | . . . 6 6 Shutdowns 2 | . . . . 2 Interference 9 | . . . 5 4 Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 3985 | . 455 155 1184 2191 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 89 | 100 93 100 100 67 Level 1 10 | . 6 . . 32 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 349 | . 220 93 176 349 Initial 92 | . . 92 10 76 Average 100 | . 56 50 68 184 Influence Increases 1835 | . 290 172 593 780 Destroy 0b10 Robot/C 1240 | . 240 100 420 480 Destroy 0b10 Robot/NC 90 | . . 20 20 50 Destroy Leader 268 | . 50 36 82 100 Successful Hack 36 | . . 9 . 27 Disable Machine 30 | . . . . 30 Destroy Structure 81 | . . 7 11 63 Lose Combat Pursuer 90 | . . . 60 30 Influence Decreases 1561 | . 70 366 451 674 Entered New Map 236 | . . 128 16 92 Time Decay 1175 | . 60 238 425 452 Lost Part 150 | . 10 . 10 130 Squads Dispatched 17 | . 5 . 3 9 Investigation 5 | . 1 . 1 3 Extermination 2 | . . . . 2 Reinforcement 10 | . 4 . 2 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 4 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 13 7 37 41 Peak Tracking Total 7 | . 3 3 6 7 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . . 3 3 8 Terminals 9 | . . 3 3 3 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . . 3 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . . 9 8 22 Successful 15 | . . 5 3 7 Failed 23 | . . 4 4 15 Catastrophic 6 | . . . 1 5 Database Lockouts 1 | . . . 1 . Manual 6 | . . . 5 1 Terminals 25 | . . 9 8 8 Fabricators 2 | . . . . 2 Repair Stations 11 | . . . . 11 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 5 3 1 Robot Analysis 2 | . . . 2 . Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Alert Level 1 | . . 1 . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Investigation Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 5 | . . . . 5 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . . 3 3 8 Full Trace Events 3 | . . . 1 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 52 | . . . . 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 6 | . . 2 1 3 Non-combat 6 | . . 2 1 3 Combat . | . . . . . Robot Hacks Applied 6 | . . 2 1 3 parse_system 1 | . . . 1 . no_distress 3 | . . 2 . 1 find_recycling 1 | . . . . 1 check_alert 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 302 | . . . 302 . Structural 302 | . . . 302 . Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3538 | 64 279 504 1571 1120 Spaces Moved 1344 | 45 128 227 398 546 Core 41 | 26 . . . 15 Treads 408 | . 74 109 99 126 Legs 895 | 19 54 118 299 405 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 112 50 Average Speed 158 | 107 143 185 199 124 Slowest Speed 240 | 200 160 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 23 23 37 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 92 | . . 6 9 77 Melee 3 | . . . . 3 Projectile 16 | . . . 9 7 AOE 73 | . . 6 . 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2456 | 58 180 290 1093 835 Wait 753 | . 6 22 587 138 Move 1340 | 44 127 226 397 546 Hop . | . . . . . Pick Up 40 | 8 11 6 11 4 Fast Attach 37 | 4 2 4 8 19 Attach 12 | 2 1 2 3 4 Detach 6 | . . 2 1 3 Swap 40 | . 3 6 15 16 Drop 55 | . 5 7 26 17 Fire 147 | . 25 11 43 68 Melee 19 | . . 4 2 13 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 289 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x2 776 | -9/Materials | Discovered new exit (range 4) 788 | -9/Materials | Discovered new exit (range 16) 848 | -9/Materials | Entered another Materials area 848 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1002 | -8/Materials | Central database locked down 1236 | -8/Materials | Build established: Scavenger-Tank 2362 | -8/Materials | Discovered new exit (range 14) 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Evolved 2 slots: Propulsion x2 2461 | -7/Factory | Repaired Aluminum Leg 2488 | -7/Factory | Repaired Aluminum Leg 2968 | -7/Factory | Discovered new exit (range 8) 3226 | -7/Factory | Lost 3 parts (3n) 3518 | -7/Factory | Released all parts (6) 3521 | -7/Factory | Core integrity fell below 50% 3534 | -7/Factory | Core integrity fell below 20% 3539 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 03530_ K-01 Serf collects debris. 03530_ Penetrated by Slug. 03531_ R-06 Scavenger collects Remote Datajack. 03531_ K-01 Serf collects debris. 03534_ Penetrated by Slug. 03535_ R-06 Scavenger collects Imp. EM Pulse Cannon. 03535_ K-01 Serf collects debris. 03535_ Sneak attack on U-05 Engineer. 03535_ Destroyed Welding Torch. 03535_ Destroyed Wheel. 03535_ U-05 Engineer destroyed. 03535_ K-01 Serf collects debris. 03536_ U-05 Engineer builds a Wall. 03537_ U-05 Engineer destroyed. 03537_ K-01 Serf collects debris. 03538_ R-06 Scavenger collects Mic. Nuclear Core. 03538_ K-01 Serf collects debris. 03539_ K-01 Serf destroyed. 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