Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.19 @ 21:59:00 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (136) 680 Value Destroyed (5295) 5295 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (1822) 1822 TOTAL SCORE: 16037 Bonus ------- High Alert Combat Kills 222 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 1057/1150 Matter 224/300 Energy 83/510 System Corruption 6% Temperature Cool (0) Movement Treading (162) Location -4/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Fission Core > --- PROPULSION (5) --- Improved Treads Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Makeshift Transmission Jammer Force Field > --- WEAPON (3) ------- KE Penetrator KE Penetrator Makeshift Axe > --- INVENTORY (26) --- Heavy Antimatter Reactor Advanced Heat Sink Large Storage Unit Superbattery (2000) High-capacity Matter Pod (200) Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Experimental Weapon Shielding Layered Medium Armor Plating Focal Shield Improved Thermal Shield Advanced Thermal Shield Advanced Shield Generator Improved Force Field Improved Force Field Dynamic Insulation System System Restoration Module Long-range Tractor Beam Improved Field Recycling Unit (53) Coil Gun Railgun Railgun Railgun Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Superbattery Experimental Optical Array Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Focal Shield Force Field > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Heavy Antimatter Reactor Improved Treads Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Long-range Terrain Scanner Makeshift Transmission Jammer Experimental Weapon Shielding Layered Medium Armor Plating Improved Thermal Shield Advanced Thermal Shield Advanced Shield Generator Improved Force Field Improved Force Field Dynamic Insulation System System Restoration Module Improved Field Recycling Unit Railgun Railgun Railgun Proton Missile Launcher Improved Proton Missile Launcher Makeshift Axe [Rating: 104] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Weapon Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . Utility 7 | . . . . . 2 . 1 . . . . 2 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 300 | 7 18 2 1 1 14 2 26 20 10 . 5 53 37 28 18 8 12 35 . 3 Power 13 | 1 1 . . 1 1 1 1 . 1 . . 1 2 1 . 2 . . . . Engine 10 | 1 1 . . 1 1 1 1 . 1 . . 1 2 . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 36 | 2 4 . . . 1 . 4 5 . . . 7 6 . . 1 . 6 . . Treads 36 | 2 4 . . . 1 . 4 5 . . . 7 6 . . 1 . 6 . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 133 | 2 3 2 1 . 5 . 9 11 4 . 4 19 16 12 11 5 5 22 . 2 Device 65 | 1 1 1 . . 1 . 3 8 2 . 2 6 5 8 7 2 2 15 . 1 Storage 15 | 1 1 . 1 . 2 . 1 . . . . 2 4 . . . 1 2 . . Processor 11 | . . . . . 2 . 2 2 1 . . . . . 1 . 1 1 . 1 Hackware 4 | . . . . . . . . . . . . 1 1 . . 1 . 1 . . Protection 38 | . 1 1 . . . . 3 1 1 . 2 10 6 4 3 2 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 10 . . . 7 1 12 4 5 . 1 26 13 15 7 . 7 7 . 1 Energy Gun 25 | . 3 . . . 1 . 3 1 1 . . 7 4 1 2 . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 45 | 2 4 . . . 3 1 5 3 2 . 1 5 4 6 2 . 2 5 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . 1 . 2 . . 7 3 4 2 . 2 . . . Special Weapon 5 | . 2 . . . 3 . . . . . . . . . . . . . . . Impact Weapon 9 | . 1 . . . . . 3 . . . . 5 . . . . . . . . Slashing Weapon 13 | . . . . . . . . . . . . 2 2 4 1 . 1 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 . . . . 1 . . . 4 . . . 1 Parts Lost 23 | . 4 . . . . . . 5 . . 1 5 4 1 1 . . . . 2 Power 3 | . . . . . . . . . . . . 1 1 1 . . . . . . Propulsion 5 | . 1 . . . . . . 2 . . . 2 . . . . . . . . Utility 9 | . 1 . . . . . . 2 . . . 1 2 . 1 . . . . 2 Weapon 6 | . 2 . . . . . . 1 . . 1 1 1 . . . . . . . Highest Loss Streak 3 | . 1 . . . . . . 3 . . 1 3 3 1 1 . . . . 2 Average Slot Usage (%) 99 | . 99 100 100 100 99 100 98 98 100 100 99 99 99 99 100 98 100 96 94 94 Engine 8 | . 14 14 14 14 9 9 7 7 7 7 7 5 10 5 5 5 5 5 5 5 Core 1 | . . . . . . . . . . . . . . 4 5 5 5 5 5 5 Treads 25 | . 27 28 28 28 27 27 29 29 30 30 30 25 23 23 23 23 23 23 21 21 Device 9 | . 13 12 14 14 9 9 4 6 6 7 5 4 5 9 10 9 10 12 15 15 Storage 16 | . 14 14 14 14 17 18 15 15 15 15 15 20 17 17 17 17 17 15 15 15 Processor 10 | . . . . . 9 9 14 14 15 15 15 13 11 11 11 11 11 15 15 15 Protection 2 | . . 1 . . . . 2 . . . 1 7 7 5 5 5 4 . . . Energy Gun 6 | . 12 14 14 14 18 18 15 3 4 7 7 7 3 . 1 . . . . . Ballistic Gun 10 | . 9 14 14 14 6 8 4 19 15 15 14 7 8 10 10 11 10 12 15 10 Impact Weapon 1 | . 5 . . . . . 2 . . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 3 4 3 5 4 2 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 27 26 42 40 47 49 71 70 79 69 71 113 111 125 121 115 125 137 132 132 Greatest Support 153 | 40 40 40 40 40 60 60 88 108 106 106 106 106 115 115 115 115 115 153 153 153 Greatest Overweight (x) 1 | . . . 1 . . . 1 . . . . 1 1 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 10 10 12 12 16 16 18 18 18 18 18 26 26 24 24 24 24 26 26 26 Average Capacity 19 | 5 7 10 10 12 15 16 17 18 18 18 18 24 24 24 24 24 24 25 26 26 Most Carried 26 | 3 9 10 11 12 13 14 18 18 17 15 16 26 25 24 24 24 24 26 26 26 Average Carried 17 | 1 5 9 10 11 12 13 17 15 15 15 15 21 23 23 23 23 24 24 25 25 Final Capacity 26 | 6 10 10 12 12 16 16 18 18 18 18 18 26 24 24 24 24 24 26 26 26 Final Carried 26 | 3 9 10 11 12 13 14 18 15 15 15 15 26 24 24 24 24 24 26 26 26 Class Distribution -------------------- 30% | Hauler-Assassin 19% | Mutant 14% | Scavenger-Skirmisher 13% | Skirmisher 12% | Hauler-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -5/Upper Caves Hauler-Assassin | -5/Upper Caves Hauler-Assassin | -5/Zhirov Hauler-Assassin | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Waste Hauler-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 5213 | 322 291 25 . 27 50 60 369 427 197 . 115 576 1004 397 312 . 275 766 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6900 | 174 558 91 . 41 50 60 447 381 197 . 256 875 1246 449 409 . 434 1232 . . Parts 370 | 9 38 3 . 10 3 3 20 15 10 . 7 46 73 20 14 . 18 81 . . Haulers Intercepted 4 | . 2 . . . . . . . . . . 1 . . . . . 1 . . Recyclers Shooed 7 | . 2 . . 1 . . . . . . . . 3 . . . . 1 . . Parts Field Recycled 9 | . . . . . . . . . . . . . . . 2 . 7 . . . Retrieved Matter 73 | . . . . . . . . . . . . . . . 30 . 43 . . . Parts Self-Destructed 34 | . . . . . . . . 11 1 . 3 . . 8 5 . 6 . . . Prevented 42 | . . . . . . . . . 9 . 3 . . 10 9 . 11 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 88 | . 10 2 . . . 1 7 7 2 . 4 10 13 8 6 . 5 13 . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Guns 65 | . 10 2 . . . 1 7 7 . . 3 7 8 3 3 . 1 13 . . AOE 17 | . . . . . . . . . 2 . 1 2 3 4 2 . 3 . . . Classes Destroyed 16 | 2 4 . . 1 1 1 . 5 . . . . 2 . . . . . . . Worker 10 | . . . . . 1 . . . . . . 7 . . . . . 2 . . Builder 16 | . . . . 2 1 . . . . . . 2 7 . . . . 4 . . Tunneler 7 | 5 2 . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . . . 1 . . . . . 1 . . Recycler 4 | 1 1 . . . . . . . . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher 6 | . 1 . . . . . 1 . . . . 2 1 . . . . 1 . . Swarmer 4 | . 3 . . . . . . . . . . . 1 . . . . . . . Grunt 44 | . 7 2 . . . . 6 2 1 . 4 2 4 6 5 . 4 1 . . Brawler 2 | . . . . . . . . . . . . . 1 1 . . . . . . Duelist 4 | . . . . . . . . 1 . . . 1 1 . 1 . . . . . Sentry 12 | . . . . . . 1 1 . 1 . . 4 1 . . . 1 3 . . Hunter 7 | . . . . . . . . 1 . . . 2 1 1 . . . 2 . . Programmer 13 | . . . . . . . . 1 . . . 1 4 . . . . 7 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 3 4 2 . 1 1 1 3 3 2 . 3 8 10 4 3 . 4 8 . . Combat Bots Only 5 | . 3 2 . . . 1 3 3 2 . 3 2 5 4 3 . 4 5 . . Max Kills in Single Turn 8 | 1 1 1 . 1 1 1 1 1 1 . 1 6 8 2 2 . 3 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . 1 1 3 2 2 . 3 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 7267 | . 717 113 . . . . 569 763 68 . 251 1176 1432 928 311 . 134 551 . 254 Core 510 | . 97 11 . . . . 47 46 . . 17 40 60 60 39 . . 18 . 75 Absorbed by Shields 1154 | . . . . . . . . 144 . . . . . 63 166 . 139 577 . 65 Reduced by Siege Mode 29 | . . . . . . . . . . . . . . . . . . 29 . . Core Remaining (%) 86 | 100 . . . 56 . 100 . . . . 84 95 . . . . 84 . . . Volleys Fired 315 | 26 70 5 . 7 15 1 18 27 5 . 12 32 23 13 14 . 7 39 . 1 Largest 3 | 2 2 2 . 2 3 3 3 3 3 . 3 3 3 3 3 . 3 3 . 1 Hottest 143 | 40 100 65 . 65 113 113 129 118 91 . 96 143 138 137 116 . 137 96 . 33 Shots Fired 787 | 52 132 10 . 14 33 3 54 81 13 . 30 89 66 30 41 . 21 117 . 1 Gun 741 | 52 130 10 . 14 28 3 50 81 9 . 30 80 61 23 37 . 15 117 . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 39 | . . . . . . . 4 . 4 . . 9 5 7 4 . 6 . . . Special 7 | . 2 . . . 5 . . . . . . . . . . . . . . . Kinetic 543 | 52 93 5 . 7 10 1 14 75 6 . 20 41 45 22 26 . 8 117 . 1 Thermal 44 | . 39 . . . 5 . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . 1 2 . . . . . . Electromagnetic 197 | . . 5 . 7 18 2 40 6 7 . 10 48 20 6 15 . 13 . . . Robot Hit Streak 24 | 11 12 9 . 2 7 2 9 24 9 . 13 13 22 16 17 . 10 21 . . Robot Miss Streak 8 | 2 3 . . 5 5 . 4 3 1 . 2 8 4 2 4 . 1 2 . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . . Secondary Targets 6 | . 1 1 . . . . . . . . . . 3 . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 . . . . 1 . . Shots Hit Robots 572 | 34 84 9 . 4 14 2 39 65 9 . 20 66 63 27 28 . 18 90 . . Core Hits 353 | 12 33 3 . 3 2 2 23 38 6 . 9 54 78 23 13 . 13 41 . . Critical Hits 17 | 1 1 . . . . . . . . . . . . 2 2 . . 11 . . Critical Kills 6 | . . . . . . . . . . . . . . . . . . 6 . . Critical Parts Destroyed 11 | 1 1 . . . . . . . . . . . . 2 2 . . 5 . . Melee Attacks 79 | . 16 . . . . . 4 . . . . 22 17 . . . . 16 . 4 Impact 42 | . 16 . . . . . 4 . . . . 22 . . . . . . . . Slashing 37 | . . . . . . . . . . . . . 17 . . . . 16 . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14698 | 304 883 110 . 59 161 26 747 1282 222 . 364 2320 2456 1423 854 . 772 2715 . . Guns 9603 | 304 869 110 . 59 161 26 515 1282 100 . 227 878 1220 520 523 . 241 2568 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 4711 | . . . . . . . 232 . 122 . 137 1377 1078 903 331 . 531 . . . Melee 322 | . 14 . . . . . . . . . . 27 143 . . . . 138 . . Ramming 62 | . . . . . . . . . . . . 38 15 . . . . 9 . . Kinetic 7451 | 304 501 30 . 27 32 . 168 1267 60 . 117 434 924 498 371 . 150 2568 . . Thermal 2016 | . 368 . . . . . 38 . . . 137 932 156 223 . . 162 . . . Explosive 745 | . . . . . . . . . . . . . 382 363 . . . . . . Electromagnetic 4102 | . . 80 . 32 129 26 541 15 162 . 110 889 836 339 483 . 460 . . . Impact 41 | . 14 . . . . . . . . . . 27 . . . . . . . . Slashing 281 | . . . . . . . . . . . . . 143 . . . . 138 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 1 1 1 1 . 1 1 . . . 2 1 6 Average Corruption 1 | . . . . . . . 1 1 1 1 1 . 1 1 . . . 1 1 1 Corruption Purged 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Effects 19 | . . . . . . . . 4 . . 2 . 6 1 . . . 4 1 1 Message Errors 10 | . . . . . . . . 3 . . 1 . 4 1 . . . 1 . . Energy Discharges 6 | . . . . . . . . 1 . . 1 . 1 . . . . 2 . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 365 | . . . . . . . . . . . 8 211 84 . . . . 62 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 241 | . . . . . . . . . . . 8 198 35 . . . . . . . Melee 124 | . . . . . . . . . . . . 13 49 . . . . 62 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 521 | . . . . . . . 34 . . . 78 253 . 156 . . . . . . Shots 15 | . . . . . . . 4 . . . 1 5 . 5 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 1 1 . . . . . . . Highest Temperature 416 | . 416 150 . 60 60 33 393 81 27 . 77 218 282 289 354 . 209 72 . . Average Temperature 85 | . 85 79 . 24 21 19 128 26 11 . 32 60 102 134 172 . 100 21 . . Received Heat Transfer 1431 | . 330 66 . . . . 243 78 36 . 57 177 75 283 48 . 26 12 . . Effects 11 | . 5 . . . . . 5 . . . . . . . 1 . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . Interference 5 | . 2 . . . . . 3 . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 2 . . Total Turns 40 | . . . . . . . . . . . . . . . . . . 40 . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . 27 . . Robots Corrupted 5 | . . . . . . . . . . . . 1 1 1 1 . 1 . . . Combat Hostiles 5 | . . . . . . . . . . . . 1 1 1 1 . 1 . . . Parts Fried 25 | . . . . . . . 5 . . . . 8 5 2 2 . 3 . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2166 | . 866 . . . . . 50 . . . 100 650 250 150 . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 1 . . . 2 2 2 2 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 759 | 30 234 50 . 10 58 35 218 . . . . 614 454 . . . . 759 257 187 Initial 245 | . 19 . . . . . 18 . . . . 40 245 . . . . 12 242 179 Average 132 | 15 69 44 . 3 32 16 58 . . . . 182 214 . . . . 217 247 182 Maximum Alert Level 3 | . 1 . . . . . 1 . . . . 2 2 . . . . 3 1 . Low Security (%) 75 | 100 98 100 . 100 100 100 98 . . . . 66 33 . . . . 65 . 100 Level 1 16 | . 1 . . . . . 1 . . . . 25 60 . . . . 1 100 . Level 2 7 | . . . . . . . . . . . . 8 6 . . . . 29 . . Level 3 . | . . . . . . . . . . . . . . . . . . 2 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 2 . 2 . . . . 5 5 . . . . 5 . . Investigation 5 | . . . . . . . 1 . . . . 2 1 . . . . 1 . . Extermination 7 | . . . . . . . 1 . . . . 2 1 . . . . 3 . . Reinforcement 6 | . 1 . . . 2 . . . . . . 1 2 . . . . . . . Assault 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 5 | . 3 . . . 1 . . . . . . . 1 . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . 2 . . Times Spotted 141 | . 25 2 . . 8 1 11 8 3 . 4 13 22 8 6 . 5 21 4 . Peak Tracking Total 7 | . 5 2 . . 4 1 4 3 2 . 3 3 7 4 3 . 4 5 4 . Tactical Retreats 6 | . . . . . . . 2 . . . . 1 . . 1 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 4 | . . . . . . . . . . . . . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 18 | . . . . . . . 1 . . . 1 10 1 . . . . 5 . . Max in Single Turn 10 | . . . . . . . 1 . . . 1 10 1 . . . . 4 . . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 43 | . 7 . 1 . 4 . 1 . 1 2 . 10 4 . 2 4 . 6 . 1 Terminals 23 | . 7 . . . 3 . 1 . . . . 4 4 . . . . 4 . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 2 . . . . . . . 1 Total Hacks 122 | . 23 . 1 . 8 . 3 . 1 14 . 21 18 . 2 16 . 14 . 1 Successful 82 | . 14 . 1 . 5 . . . 1 14 . 13 8 . 2 16 . 7 . 1 Failed 39 | . 8 . . . 3 . 3 . . . . 8 10 . . . . 7 . . Catastrophic 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 48 | . 17 . 1 . 4 . . . . . . 10 10 . . . . 6 . . Terminals 69 | . 23 . . . 7 . 3 . . . . 9 18 . . . . 9 . . Fabricators 7 | . . . . . . . . . . . . 5 . . . . . 2 . . Repair Stations 5 | . . . . . . . . . . . . 2 . . . . . 3 . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 2 . . . . . . . 1 Terminal Hacks 52 | . 10 . 1 . 1 . . . 1 14 . 2 5 . 2 16 . . . . Record 4 | . . . . . . . . . . . . . . . . 4 . . . . Part Schematic 11 | . 1 . . . . . . . . 6 . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . 1 . . . . . . . . 3 . . . . . 4 . . . . Open Door 3 | . . . . . . . . . 1 . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . 1 2 . . . . . . . Locate Traps 5 | . 3 . . . . . . . . . . . 2 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 4 . . . . . 2 . . Load Schematic 3 | . . . . . . . . . . . . 2 . . . . . 1 . . Build 3 | . . . . . . . . . . . . 2 . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Repair 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 2 . . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Unauthorized Hacks 16 | . 4 . . . 3 . . . . . . 3 3 . . . . 3 . . Terminals 14 | . 4 . . . 3 . . . . . . 1 3 . . . . 3 . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . . . 3 . . . . . . 1 2 . . . . 2 . . Operators 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . . . 2 . 1 . . . . 6 4 . . . . 5 . . Full Trace Events 5 | . . . . . . . 1 . . . . 2 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . . 6 . . . . . 4 . . . . Parts Built 3 | . . . . . . . . . . . . 2 . . . . . 1 . . Matter 705 | . . . . . . . . . . . . 387 . . . . . 318 . . Time 261 | . . . . . . . . . . . . 177 . . . . . 84 . . Total Part Build Rating 12 | . . . . . . . . . . . . 6 . . . . . 6 . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Time 38 | . . . . . . . . . . . . 16 . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . 1 1 1 1 1 . . . . . 1 . . . . . . . . . Highest-Rated Group 94 | . 10 10 10 10 10 . . . . . 94 . . . . . . . . . Highest-Rated Ally 94 | . 10 10 10 10 10 . . . . . 94 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 . . . . . . . . . Total Damage 221 | . . . . . . . . . . . 221 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . . 1 . . . 1 1 . 1 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 10711 | 154 1285 91 405 509 402 144 778 574 307 119 353 1215 946 470 602 224 446 1313 247 127 Spaces Moved 5499 | 49 632 45 243 305 180 86 406 283 168 74 191 561 469 231 324 129 243 666 150 64 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads 5494 | 44 632 45 243 305 180 86 406 283 168 74 191 561 469 231 324 129 243 666 150 64 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 162 162 162 160 160 162 162 162 162 162 162 162 Average Speed 161 | 148 160 160 165 160 160 160 161 162 162 162 162 164 161 164 162 162 163 162 162 162 Slowest Speed 182 | 160 160 160 180 160 160 160 180 163 162 162 162 180 182 182 182 162 182 162 162 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 4 88 14 69 70 23 27 13 58 32 73 44 21 18 54 68 57 42 22 79 3 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . . . 1 3 . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 1 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 . 1 . . . 1 1 1 1 . . . Scrap Searched 12 | . . . . 1 . . . 2 . . . . . 4 3 . 2 . . . Spaces Dug 74 | . 14 . . . 5 . 4 . . . . 17 14 . . . . 14 . 6 Terrain Destroyed 214 | . 14 . . . 5 . 6 . . . 26 59 31 39 3 . 3 22 . 6 Melee 65 | . 12 . . . . . 4 . . . . 17 14 . . . . 14 . 4 Projectile 20 | . 2 . . . 5 . . . . . . . . . 3 . . 8 . 2 AOE 129 | . . . . . . . 2 . . . 26 42 17 39 . . 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Total 6490 | 86 764 54 247 313 255 90 480 332 190 73 209 739 573 286 360 144 270 789 155 81 Wait 111 | . 7 2 . . 38 1 1 . . . 1 26 2 . . . 9 13 4 7 Move 5479 | 48 631 44 242 304 179 84 405 282 167 73 190 560 468 230 323 128 242 666 149 64 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 104 | 5 11 1 2 1 6 1 11 1 4 . 1 28 13 5 3 . . 9 1 1 Fast Attach 42 | 5 6 . . . 1 1 5 3 . . . 5 1 4 . 6 . 5 . . Attach 54 | 2 5 . . . 4 . 3 6 3 . 1 10 9 2 1 2 . 5 . 1 Detach 14 | . 2 . . . . . 3 2 1 . . 1 . 2 . 3 . . . . Swap 205 | . 7 2 1 1 9 1 18 11 7 . 4 38 27 22 17 1 12 25 . 2 Drop 84 | . 9 . 2 . 3 1 12 . 3 . . 16 12 8 2 4 . 10 1 1 Fire 315 | 26 70 5 . 7 15 1 18 27 5 . 12 32 23 13 14 . 7 39 . 1 Melee 79 | . 16 . . . . . 4 . . . . 22 17 . . . . 16 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 13) 659 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Central database locked down 1052 | -10/Materials | Discovered new exit (range 13) 1440 | -10/Materials | Entered Mines 1440 | -10/Mines | Accompanied by 1 ally 1521 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1522 | -10/Mines | Discovered new exit (range 5) 1526 | -10/Mines | Met a Derelict bent on vengeance 1531 | -10/Mines | Entered Exiles 1531 | -10/Exiles | Accompanied by 1 ally 1571 | -10/Exiles | Met 8R-AWN 1599 | -10/Exiles | Met EX-HEX 1642 | -10/Exiles | Met EX-BIN 1659 | -10/Exiles | Aligned with FarCom system 1661 | -10/Exiles | Given EX-Vault access code 1698 | -10/Exiles | Opened EX-Vault 1710 | -10/Exiles | Found Superbattery 1744 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1846 | -10/Exiles | Met EX-DEC 1921 | -10/Exiles | Discovered new exit (range 10) 1936 | -10/Exiles | Left Exiles lab with Superbattery 1936 | -10/Exiles | Entered Mines 1936 | -9/Mines | Accompanied by 1 ally 2242 | -9/Mines | Build established: Skirmisher 2310 | -9/Mines | Learned location of Storage (-8) 2435 | -9/Mines | Discovered new exit (range 3) 2445 | -9/Mines | Entered Materials 2445 | -8/Materials | Accompanied by 1 ally 2445 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2764 | -8/Materials | Discovered new exit (range 5) 2846 | -8/Materials | Identified exit to Garrison 2847 | -8/Materials | Entered Garrison 2856 | -8/Garrison | Installed Relay Interface Framework 2918 | -8/Garrison | Triggered checkpoint 2975 | -8/Garrison | Discovered new exit (range 8) 2991 | -8/Garrison | Entered Factory 2991 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2992 | -7/Factory | Identified exit to Lower Caves 3257 | -7/Factory | Build established: Scavenger-Skirmisher 3379 | -7/Factory | Discovered exit to Lower Caves (range 17) 3769 | -7/Factory | Entered Lower Caves 3967 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4011 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 4214 | -7/Lower Caves | Spotted B-75 Beast 4245 | -7/Lower Caves | Destroyed B-75 Beast 4274 | -7/Lower Caves | Lost 3 parts (2n1u) 4320 | -7/Lower Caves | Discovered new exit (range 14) 4343 | -7/Lower Caves | Entered another Lower Caves area 4355 | -7/Lower Caves | Learned Factory security intel 4399 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4641 | -7/Lower Caves | Discovered new exit (range 5) 4648 | -7/Lower Caves | Identified exit to Data Miner 4650 | -7/Lower Caves | Entered Data Miner 4650 | -7/Data Miner | Discovered new exit (range 6) 4672 | -7/Data Miner | Met Data Miner 4731 | -7/Data Miner | Received God Mode back door access code from Data Miner 4746 | -7/Data Miner | Build established: Skirmisher 4769 | -7/Data Miner | Entered Proximity Caves 4770 | -6/Proximity Caves | Identified exit to Factory 4820 | -6/Proximity Caves | Learned Factory terminal intel 5109 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5122 | -6/Proximity Caves | Entered Factory 5122 | -6/Factory | Evolved 2 slots: Utility x2 5124 | -6/Factory | Loaded intel: 21 terminal locations 5202 | -6/Factory | Incoming investigation squad redirected 5296 | -6/Factory | Discovered new exit (range 24) 5409 | -6/Factory | Identified exit to Factory 5573 | -6/Factory | Repaired Imp. Medium Treads 5682 | -6/Factory | Fabricated Hcp. Storage Unit? 5964 | -6/Factory | Lost 3 parts (1n1u1w) 6237 | -6/Factory | Local fabrication network quarantined 6316 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6337 | -6/Factory | Entered another Factory area 6337 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6637 | -5/Factory | First assault squad dispatched 6642 | -5/Factory | Lost 3 parts (1p2u) 6717 | -5/Factory | Identified exit to Upper Caves 7208 | -5/Factory | Build established: Hauler-Assassin 7283 | -5/Factory | Entered Upper Caves 7392 | -5/Upper Caves | Learned 8 Factory zone layouts 7730 | -5/Upper Caves | Discovered new exit (range 17) 7753 | -5/Upper Caves | Entered another Upper Caves area 7760 | -5/Upper Caves | Learned location of Warlord (-4) 7787 | -5/Upper Caves | Discovered new exit (range 8) 8275 | -5/Upper Caves | Discovered new exit (range 16) 8355 | -5/Upper Caves | Entered Zhirov 8355 | -5/Zhirov | Discovered new exit (range 3) 8385 | -5/Zhirov | Met Zhirov 8426 | -5/Zhirov | Found Alien Artifact 8426 | -5/Zhirov | Identified Integrated Reactor 8426 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8525 | -5/Zhirov | Learned location of Quarantine (-3) 8525 | -5/Zhirov | Learned location of Testing (-2) 8525 | -5/Zhirov | Learned location of Command (-1) 8535 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8579 | -5/Zhirov | Entered Proximity Caves 8946 | -4/Proximity Caves | Discovered new exit (range 17) 8961 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9025 | -4/Proximity Caves | Entered Factory 9025 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9026 | -4/Factory | Identified exit to Upper Caves 9467 | -4/Factory | Build established: Hauler-Skirmisher 9514 | -4/Factory | Spotted B-86 Titan 9677 | -4/Factory | Repaired Lrn. Terrain Scanner 9911 | -4/Factory | Fabricated Exp. Optical Array? 9912 | -4/Factory | Local fabrication network quarantined 10275 | -4/Factory | First assault squad dispatched 10290 | -4/Factory | Incoming assault squad redirected 10338 | -4/Factory | Sucked down chute 10338 | -4/Factory | Entered Waste 10395 | -4/Waste | Spotted C-40 Crusher 10395 | -4/Waste | Spotted C-40 Crusher 10405 | -4/Waste | Spotted C-40 Crusher 10498 | -4/Waste | Spotted C-40 Crusher 10503 | -4/Waste | Spotted C-40 Crusher 10555 | -4/Waste | Spotted C-40 Crusher 10564 | -4/Waste | Discovered new exit (range 10) 10578 | -4/Waste | Found Prototype Processor 10585 | -4/Waste | Entered Factory 10585 | -4/Factory | Identified Exp. Melee Analysis Suite 10711 | -4/Factory | Crushed by falling debris 10712 | -4/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 10585_ Receiving FarCom transmissions... 10585_ Identified Exp. Melee Analysis Suite. 10587_ Discarded Exp. Melee Analysis Suite. 10595_ Detecting nearby Garrison Access. 10608_ Acquired Lrn. Tractor Beam. 10629_ Connecting with Garrison Access... 10629_ Current location identified: Factory >>Seal Access door sealed. 10644_ The unstable cave ceiling collapses. 10689_ Slug penetrates Earth. 10702_ U-05 Engineer builds a Wall. 10711_ The unstable cave ceiling collapses. 10711_ Crushed by falling debris. 10711_ Lrn. Terrain Scanner destroyed. 10711_ System corrupted by crushing effect (+1). 10711_ Exp. Optical Array destroyed. 10711_ System corrupted by crushing effect (+4). 10712_ System corrupted: Energy discharge (-22). 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"""" # ########### ### """ | | ???????????#? ? ? ?"?"" ? ? ###########+####### | | ???????????# ??? ?""" #? ? ? ? ? #?##?# | | ??????????????? ? ?? ?# ###### | | ???????????????? ??? ??? # ? ###### | | ??????????????? ? ? ? #? ? # ###### | | ??????????????????????+?## ? ?# """ ""? ###### | | ??????????????????????? ? ? ? ?"" """ ??##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 41 Energy Capacity 2510 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 90 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionShieldFirepult Manual? 0 Play Time 01:55:00 Cumulative 285.5 hours Start 2021.09.19 @ 19:39:42 End 2021.09.19 @ 21:59:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 18 Adventurer 100 Explorer 2 Win Type - Total 18 Types 15/2/0/0/0/0/0/0/1 Lore% 48 Gallery% 76 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f45a4a46-bd64-4fff-930d-df2eace9b077