Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 19:24:03 Player: Smie Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (581) 581 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2481 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 35/100 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Armored Wheel > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Ion Engine Wheel Improved Terrain Scan Processor ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Signal Interpreter Improved Signal Interpreter Seismic Detector Light Armor Plating > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Wheel Improved Terrain Scan Processor ECM Suite Spread Laser Improved Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 31 | 6 3 2 10 10 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 3 2 Treads . | . . . . . Leg 5 | 2 . 1 1 1 Wheel 1 | . . . . 1 Hover . | . . . . . Flight 2 | . . . 2 . Utility 9 | 1 1 . 4 3 Device 3 | . 1 . 1 1 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 10 | 2 1 1 2 4 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . 1 1 System Corruption 5 | . . . 1 4 Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 94 100 82 62 Engine 11 | . 14 14 11 5 Leg 19 | . 28 28 19 . Flight 2 | . . . 1 10 Device 6 | . 8 14 1 13 Storage 9 | . 14 14 9 . Processor 5 | . . . 6 16 Protection 5 | . . . 9 5 Energy Gun 7 | . . 12 11 4 Ballistic Gun 14 | . 28 15 11 3 Naked Turns . | . . . . . Heaviest Build 20 | 13 15 14 20 14 Greatest Support 26 | 20 20 20 26 14 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 7 5 Most Carried 8 | 6 8 8 8 5 Average Carried 6 | 3 7 7 7 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 6 8 8 5 4 Class Distribution -------------------- 58% | Mutant 28% | Scavenger-Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 602 | 260 75 35 163 69 Remotely . | . . . . . Salvage Created 459 | . 125 . 71 263 Parts 32 | . 12 . 3 17 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 16 | . 5 . 1 10 Melee 1 | . . . . 1 Guns 7 | . 5 . 1 1 AOE 8 | . . . . 8 Classes Destroyed 8 | . 2 . 1 5 Worker 1 | . . . . 1 Hauler 1 | . . . 1 . Watcher 2 | . . . . 2 Swarmer 4 | . 3 . 1 . Cutter 2 | . . . . 2 Grunt 8 | . 2 . . 6 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 11 | . 3 . 1 11 Combat Bots Only 8 | . 3 . 1 8 Max Kills in Single Turn 3 | . 1 . 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1361 | . 227 . 161 973 Core 592 | . 8 . 34 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 81 | . . . 81 . Core Remaining (%) 95 | 100 . 96 91 . Volleys Fired 49 | . 22 . 9 18 Largest 2 | . 2 . 2 2 Hottest 63 | . 40 . 63 60 Shots Fired 87 | . 44 . 18 25 Gun 79 | . 44 . 18 17 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 63 | . 44 . 9 10 Thermal . | . . . . . Explosive 8 | . . . . 8 Electromagnetic 16 | . . . 9 7 Robot Hit Streak 11 | . 11 . 3 7 Robot Miss Streak 3 | . 3 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 59 | . 30 . 7 22 Core Hits 34 | . 9 . 3 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 7 | . . . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2177 | . 304 . 101 1772 Guns 522 | . 304 . 101 117 Cannons . | . . . . . Explosions 1436 | . . . . 1436 Melee 219 | . . . . 219 Ramming . | . . . . . Kinetic 413 | . 304 . 69 40 Thermal 91 | . . . . 91 Explosive 1345 | . . . . 1345 Electromagnetic 109 | . . . 32 77 Impact 219 | . . . . 219 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 1 11 Average Corruption 3 | . . . 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 1 4 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . 1 . Energy Discharges 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 49 | . . . . 49 Projectiles . | . . . . . Explosions 49 | . . . . 49 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 149 | . . . . 149 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 98 | . 12 . 24 98 Average Temperature 23 | . 8 . 8 44 Received Heat Transfer 447 | . 60 . 54 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 369 | . 178 69 87 369 Initial 69 | . . 69 26 36 Average 65 | . 69 69 35 165 Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 66 Level 1 5 | . . . . 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 10 . 12 20 Peak Tracking Total 11 | . 4 . 4 11 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 2 1 3 2 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 6 1 5 3 Successful 8 | . 3 1 4 . Failed 7 | . 3 . 1 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 9 | . 5 . 3 1 Terminals 12 | . 6 . 3 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 1 2 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Level Access Points 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1164 | 60 308 92 521 183 Spaces Moved 987 | 41 187 69 423 267 Core 57 | 5 . . . 52 Treads . | . . . . . Legs 611 | 36 187 69 319 . Wheels . | . . . . . Hover . | . . . . . Flight 319 | . . . 104 215 Fastest Speed 32 | 50 120 120 32 32 Average Speed 87 | 111 120 120 98 35 Slowest Speed 120 | 120 120 120 120 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . . 4 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 37 16 38 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 98 | . . . . 98 Melee . | . . . . . Projectile . | . . . . . AOE 98 | . . . . 98 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1188 | 52 232 79 511 314 Wait 84 | . 15 4 54 11 Move 969 | 40 186 68 414 261 Hop 6 | . . . 4 2 Pick Up 15 | 6 3 2 4 . Fast Attach 22 | 6 1 . 7 8 Attach 3 | . . 1 1 1 Detach 3 | . . . 2 1 Swap 6 | . 2 1 2 1 Drop 24 | . 3 3 14 4 Fire 49 | . 22 . 9 18 Melee 7 | . . . . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Materials 258 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered Mines 375 | -10/Mines | Met a Derelict shopkeep closing up shop 432 | -10/Mines | Discovered exit to Materials (range 12) 461 | -10/Mines | Entered Materials 461 | -9/Materials | Evolved 2 slots: Utility x2 643 | -9/Materials | Identified exit to Materials 795 | -9/Materials | Repaired Aluminum Leg 911 | -9/Materials | Build established: Scavenger-Mutant 969 | -9/Materials | Discovered new exit (range 13) 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1112 | -8/Materials | Core integrity fell below 50% 1132 | -8/Materials | Destroyed 8 combat bots 1148 | -8/Materials | Core integrity fell below 20% 1151 | -8/Materials | System corruption reached 10% 1165 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 01113_ K-01 Serf collects debris. 01115_ Destroyed Lgt. Nuclear Core. 01116_ U-05 Engineer builds a Wall. 01117_ Imp. Grenade Launcher destroyed. 01117_ Acquired 14 matter. 01119_ U-05 Engineer builds a Wall. 01120_ The unstable cave ceiling collapses. 01125_ K-01 Serf collects debris. 01127_ System corrupted: Energy discharge (-10). 01128_ Acquired Arm. Wheel. 01129_ Critical hit (Burn: +37). 01131_ Acquired Hvy. Mace. 01144_ Imp. Signal Interpreter destroyed. 01144_ System corrupted by crushing effect (+4). 01145_ System corrupted: Substantial component data lost. 01150_ Weight Redist. System destroyed. 01150_ System corrupted by crushing effect (+3). 01158_ Knocked back. 01161_ G-47 Trooper destroyed. 01164_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ########?????????????????????????????????????????? | | !! #?????????????????????????????????????????? | | !! #?????????????????????????????????????????? | | / !! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | !#?????????????????????????????????????????? | | ###/####??????????????##########?????????????????? | | ## #????????????????# #?????????????????? | | #????????????????# #?????????????????? | | ## #????????????????# """#?????????????????? | | ?#####????????????????# """#?????????????????? | | ??????????????????????#= """#?????????????????? | | ??????????????????????# """#?????????????????? | | ??????????????????????# """#?????????????????? | | ??????????????????????# bg #?????????????????? | | ??????????????????????# =@g[ #?????????????????? | | ??????????????????????#####g####?????????????????? | | ???????????????####+#### #?????????????????? | | ??????????????? #?????????????????? | | ??????????????# #?????????????????? | | ??????????????+ #?????????????????? | | ??????????????# ^ #?????????????????? | | ??????????????? #?????????????????? | | ??????????????#####/#### #?????????????????? | | ????????????????? ????### ###?????????????????? | | ????????????????! ???????# #???????????????????? | | ???????????????? ????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | #????????????????????????# #???????????????????? | | #??#####?????????????????# #???????????????????? | | #?? ?????????????????## ##??????????????????? | | #? ?????????????????# #??????????????????? | | #?""" "?????????????????# #??????????????????? | | # """ ""????????######### #??????????????????? | | # """ ""????????# !## #??????????????????? | | / """ ""????????#""" ## #??????????????????? | | # """ ""????????#""" #### #####????????????????? | | # ???????#""" #### ###??????????????? | | ##############??# ]## #??????????????? | | ####### #??# # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefNovaAutogun Manual? 0 Play Time 00:34:13 Cumulative 33.9 hours Start 2022.05.05 @ 18:41:01 End 2022.05.06 @ 19:24:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 8 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 716497ec-b572-46f5-acac-f11272a1bc38