Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.31 @ 00:23:42 Player: Runia Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (190) 950 Value Destroyed (6005) 6005 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-1598) -1598 TOTAL SCORE: 10217 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 430 Destroyed Z-Imprinter 1000 Friendly Fire -3142 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 29/100 System Corruption 5% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Coolant Injector Makeshift Hacking Suite > --- WEAPON (3) ------- Molecular Scythe CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [Armor] Phase Cannon Dirty Bomb Trap Sapper Charge Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Zionite Composite Leg I > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Makeshift Ablative Armor Makeshift Hacking Suite > --- WEAPON ----------- Flak Gun Thermoblaster Molecular Scythe > --- INVENTORY -------- Flexi-carbon Leg Improved Thermal Generator High-capacity Matter Pod Improved Utility Shielding Zionite Weapon Casing Makeshift Ablative Armor Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Zionite Phaser-S Improved EM Pulse Cannon Mini Grenade Launcher Thermoblaster CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap Sapper Charge Sapper Charge [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Surveybot 24 Chip Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Zionite Laser-S Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Thermoblaster Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 Utility 5 | . . 1 1 2 . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 186 | . 17 30 21 20 8 2 . 1 3 28 24 32 Power 14 | . 3 3 1 1 . . . . . 4 . 2 Engine 10 | . 3 3 1 1 . . . . . 1 . 1 Core . | . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 3 . 1 Propulsion 35 | . 7 7 7 1 1 . . . . 2 2 8 Treads 24 | . 7 7 7 1 1 . . . . 1 . . Leg 10 | . . . . . . . . . . 1 2 7 Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 71 | . 3 9 9 3 5 . . . 1 10 16 15 Device 23 | . 1 1 3 1 3 . . . 1 1 5 7 Storage 7 | . 1 3 . . . . . . . 1 1 1 Processor 5 | . . 1 2 . 1 . . . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 Protection 35 | . 1 4 4 2 1 . . . . 7 10 6 Artifact . | . . . . . . . . . . . . . Weapon 66 | . 4 11 4 15 2 2 . 1 2 12 6 7 Energy Gun 3 | . . . . . . . . . . 3 . . Energy Cannon 5 | . . . . . . . . . . 2 1 2 Ballistic Gun 39 | . 4 9 4 12 1 1 . 1 1 4 1 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . 2 . 2 . . . . . 1 3 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 7 | . . . . . 1 1 . . 1 2 1 1 Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 1 1 . . . . 8 . . Parts Lost 49 | . 2 5 1 7 . . . . . 11 1 22 Power 6 | . 1 . . 1 . . . . . 2 . 2 Propulsion 13 | . 1 2 . 1 . . . . . 2 . 7 Utility 21 | . . 3 1 2 . . . . . 5 1 9 Weapon 9 | . . . . 3 . . . . . 2 . 4 Highest Loss Streak 10 | . 2 2 1 4 . . . . . 7 1 10 Average Slot Usage (%) 91 | . 93 97 99 78 80 92 92 92 92 85 92 88 Engine 7 | . 14 11 9 6 7 7 7 7 7 2 . 3 Reactor 1 | . . . . . . . . . . 4 7 2 Treads 18 | . 26 31 27 22 16 15 15 15 15 11 3 . Leg 3 | . . . . . . . . . . 2 15 17 Device 8 | . . . 4 10 18 23 23 23 23 4 . 11 Storage 9 | . 14 15 9 7 7 7 7 7 7 8 10 7 Processor 6 | . . 5 12 . 4 7 7 7 7 7 7 5 Protection 10 | . 7 10 8 6 1 7 7 7 7 19 22 10 Energy Gun 1 | . . . . . . . . . . 8 6 . Energy Cannon 1 | . . . . . . . . . . 4 3 2 Ballistic Gun 17 | . 28 21 27 21 23 21 23 23 20 8 3 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 12 33 63 74 90 74 74 74 74 78 85 92 86 Greatest Support 92 | 20 40 60 60 62 92 92 92 92 92 92 70 72 Greatest Overweight (x) 2 | . 1 1 1 2 1 . . . . 1 2 2 Average Overweight (x) . | . . . 1 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 16 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 11 15 19 17 19 19 20 20 18 18 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 19 20 18 20 20 20 20 20 20 20 5 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Mutant 21% | Scavenger-Skirmisher 12% | Scavenger-Gunner 5% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Matter Collected 6236 | 200 508 1261 1473 548 435 65 150 50 51 758 433 304 Remotely . | . . . . . . . . . . . . . Salvage Created 8464 | . 701 2430 2123 667 . 88 158 87 . 524 507 1179 Parts 458 | . 47 165 97 31 . 6 3 5 . 15 16 73 Haulers Intercepted 13 | . 1 6 4 1 . 1 . . . . . . Recyclers Shooed 4 | . . 2 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 1 13 . . 6 . Prevented 2 | . . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 135 | . 12 40 33 14 . . 3 1 . 12 6 14 Melee 4 | . . . . . . . . . . . . 4 Guns 97 | . 12 30 33 9 . . 3 1 . 9 . . Cannons 1 | . . . . . . . . . . . 1 . AOE 31 | . . 10 . 5 . . . . . 2 5 9 Classes Destroyed 22 | . 5 6 2 2 . . . . . 4 1 2 Worker 14 | . . 7 5 . . . . . . . . 2 Builder 10 | . . 3 2 . . . . . . . . 5 Tunneler 3 | . . 2 . . . . . . . . . 1 Hauler 13 | . 1 6 4 1 . 1 . . . . . . Recycler 7 | . 1 2 . . . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . . 1 . Operator 4 | . 1 1 1 . . 1 . . . . . . Watcher 5 | . 2 3 . . . . . . . . . . Swarmer 12 | . . 5 . 3 . . . . . . 4 . Grunt 75 | . 12 26 23 3 . . . 1 . . 2 8 Brawler 5 | . . 1 2 2 . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . Sentry 17 | . . 8 6 2 . . . . . . . 1 Specialist 1 | . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 Programmer 4 | . . . . 2 . . . . . . . 2 Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 Z-Technician 4 | . . . . . . . . . . 4 . . Z-Light 7 | . . . . . . . . . . 7 . . Assembled 3 | . . . . . . . . . . 3 . . Golem 1 | . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . 1 . . Wasp 2 | . . . . . . 2 . . . . . . Thug 4 | . . . . . . . 3 1 . . . . Sapper 4 | . . . . . . . . . . . 4 . Best Kill Streak 11 | . 4 7 5 5 . 1 3 1 . 5 4 11 Combat Bots Only 7 | . 3 7 5 5 . . 3 1 . 5 4 4 Max Kills in Single Turn 4 | . 1 2 2 2 . 3 2 1 . 1 3 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . . . . . 1 3 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Damage Taken 13614 | . 976 1383 1547 1856 . . 97 79 . 3321 209 4146 Core 1765 | . 189 122 195 135 . . 22 24 . 214 . 864 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 140 | . . . . . . . . . . 140 . . Core Remaining (%) 60 | 100 24 69 64 . . . . . . . 43 . Volleys Fired 480 | . 73 158 112 49 . 2 3 4 . 44 9 26 Largest 3 | . 2 2 3 3 . 3 3 3 . 3 1 1 Hottest 260 | . 40 46 71 81 . 84 84 84 . 150 69 260 Shots Fired 1087 | . 146 304 336 130 . 7 9 12 . 108 9 26 Gun 1025 | . 146 292 336 125 . 7 9 12 . 98 . . Cannon 15 | . . . . . . . . . . 7 7 1 Launcher 47 | . . 12 . 5 . . . . . 3 2 25 Special . | . . . . . . . . . . . . . Kinetic 1015 | . 146 292 336 125 . 7 9 12 . 88 . . Thermal 30 | . . . . . . . . . . 5 . 25 Explosive 10 | . . . . 5 . . . . . 3 2 . Electromagnetic 27 | . . 12 . . . . . . . 7 7 1 Phasic 5 | . . . . . . . . . . 5 . . Robot Hit Streak 23 | . 10 23 20 20 . 4 8 3 . 9 7 6 Robot Miss Streak 12 | . 3 4 4 8 . 9 4 8 . 12 1 3 Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets 16 | . 1 1 8 2 . . 1 1 . 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . 1 . . Shots Hit Robots 816 | . 91 216 238 93 . 4 9 11 . 93 22 39 Core Hits 467 | . 41 89 96 43 . 14 15 18 . 84 14 53 Critical Kills 3 | . . 1 1 1 . . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . . . . . . Critical Strikes 10 | . . 2 3 1 . . . . . . . 4 Destroy 6 | . . 2 3 1 . . . . . . . . Puncture 4 | . . . . . . . . . . . . 4 Melee Attacks 62 | . . . . 1 . 2 . . 1 5 14 39 Impact 1 | . . . . 1 . . . . . . . . Slashing 22 | . . . . . . 2 . . 1 5 14 . Piercing 39 | . . . . . . . . . . . . 39 Sneak Attacks 22 | . . . . . . . . . . 4 14 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19683 | . 906 3415 3776 2126 . 142 245 236 . 2472 2649 3716 Guns 11135 | . 906 2876 3776 1716 . 142 245 236 . 1238 . . Cannons 273 | . . . . . . . . . . 120 153 . Explosions 4067 | . . 539 . 410 . . . . . 103 317 2698 Melee 4206 | . . . . . . . . . . 1011 2179 1016 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 11075 | . 906 2876 3776 1716 . 142 245 236 . 1178 . . Thermal 1759 | . . 23 . . . . . . . 27 75 1634 Explosive 1819 | . . . . 410 . . . . . 103 242 1064 Electromagnetic 789 | . . 516 . . . . . . . 120 153 . Impact . | . . . . . . . . . . . . . Slashing 3190 | . . . . . . . . . . 1011 2179 . Piercing 1016 | . . . . . . . . . . . . 1016 Phasic 33 | . . . . . . . . . . 33 . . Highest Corruption 17 | . . . . 17 17 17 17 17 17 4 4 5 Average Corruption 9 | . . . . 8 17 17 17 17 17 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Effects 137 | . . . . 13 20 16 16 20 3 19 22 8 Message Errors 30 | . . . . . 6 3 3 5 . 5 7 1 Matter Fused 37 | . . . . 7 6 6 2 2 . 6 6 2 Heat Flow Errors 16 | . . . . 1 2 1 4 3 1 2 2 . Energy Discharges 23 | . . . . 1 3 2 2 5 . 4 6 . Parts Rejected 3 | . . . . . . . . 1 . . . 2 Data Loss (minor) 13 | . . . . 2 2 2 . . 2 2 1 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 4 | . . . . . . 1 1 2 . . . . Alerts 4 | . . . . . 1 1 2 . . . . . Misdirections 1 | . . . . . . . 1 . . . . . Weapon Failures 5 | . . . . 2 . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1321 | . . 13 . . . . . . . 873 329 106 Projectiles 4 | . . . . . . . . . . . 4 . Explosions 100 | . . 13 . . . . . . . . . 87 Melee 1217 | . . . . . . . . . . 873 325 19 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . 10 . 51 . . . . . 60 10 296 Shots 12 | . . 2 . 2 . . . . . 2 1 5 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 424 | . 22 22 226 389 224 204 255 254 251 424 202 258 Average Temperature 83 | . 7 4 42 135 104 119 110 97 146 140 62 121 Received Heat Transfer 3835 | . 537 480 756 231 . . 18 21 . 867 36 889 Effects 13 | . . . . 13 . . . . . . . . Energy Bleed 6 | . . . . 6 . . . . . . . . Interference 6 | . . . . 6 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Siege Activations 4 | . . . . . . . . 1 . 3 . . Total Turns 60 | . . . . . . . . 7 . 53 . . Longest Duration 29 | . . . . . . . . 7 . 29 . . Robots Corrupted 2 | . . 1 . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 4 | . . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . . . 2 Heat Transferred 2267 | . . 50 . . . . . . . 37 100 2080 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Peak Influence 498 | . 219 405 498 477 166 96 . . . . . 361 Initial 188 | . . 9 170 188 166 . . . . . . . Average 190 | . 104 184 316 310 146 44 . . . . . 124 Maximum Alert Level 2 | . 1 2 2 2 . . . . . . . 1 Low Security (%) 60 | 100 94 64 12 22 100 100 . . . . . 76 Level 1 29 | . 5 28 62 51 . . . . . . . 23 Level 2 9 | . . 7 25 25 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 3 7 10 5 . 1 . . . . 2 2 Investigation 10 | . 1 5 3 1 . . . . . . . . Extermination 2 | . . . . 1 . . . . . . . 1 Reinforcement 10 | . 2 2 4 . . 1 . . . . . 1 Assault 2 | . . . . . . . . . . . 2 . Garrison 6 | . . . 3 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . 1 . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Distress Signals 14 | . 2 4 5 1 . 1 . . . . . 1 Communications Jammed 53 | . . . . . . . . . . . . 53 Distress Signals 53 | . . . . . . . . . . . . 53 Times Spotted 219 | . 25 55 53 18 1 2 4 8 . 16 11 26 Peak Tracking Total 8 | . 5 6 4 6 1 2 4 4 . 6 4 8 Tactical Retreats 4 | . . 2 1 . . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Traps Triggered 11 | . 1 4 1 1 . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . Triggered 2 | . . . . . . . . 1 . . 1 . Time Bombs Activated 1 | . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Machines Disabled 15 | . . . 2 1 . . . . . 1 . 11 Max in Single Turn 6 | . . . 1 1 . . . . . 1 . 6 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Machines Accessed 38 | . 7 11 6 4 . 4 1 . . . . 5 Terminals 25 | . 6 9 4 1 . 2 . . . . . 3 Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 Recycling Units 5 | . 1 2 1 . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . Total Hacks 94 | . 14 27 16 13 . 14 1 . . . . 9 Successful 42 | . 7 12 7 6 . 4 1 . . . . 5 Failed 52 | . 7 15 9 7 . 10 . . . . . 4 Catastrophic 6 | . 1 1 . . . 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 5 7 5 10 . 2 . . 4 . . 3 Terminals 71 | . 13 24 12 8 . 8 . . . . . 6 Fabricators 3 | . . . . 3 . . . . . . . . Repair Stations 6 | . . . . . . 4 . . . . . 2 Recycling Units 6 | . 1 3 1 . . . . . . . . 1 Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 5 | . . . 3 2 . . . . . . . . Terminal Hacks 30 | . 6 10 6 3 . 2 1 . . . . 2 Part Schematic 1 | . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 2 1 1 . . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 6 | . . 3 2 . . . . . . . . 1 Locate Traps 3 | . 2 1 . . . . . . . . . . Recall Investigation 2 | . . . 1 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 5 | . . 4 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . 2 Scan Component 2 | . . . . . . 1 . . . . . 1 Repair 2 | . . . . . . 1 . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 2 1 2 . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . Track 1 | . . . . 1 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 2 1 . . . . . . . . . Tunnel 4 | . 1 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 5 7 4 3 . 3 . . . . . 5 Full Trace Events 3 | . . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . 1 Time 127 | . . . . . . 28 . . . . . 99 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Total Allies 23 | . . . . . 20 3 . . . . . . Largest Group 20 | . . . . . 20 19 18 10 8 8 . . Highest-Rated Group 544 | . . . . . 526 544 513 311 243 243 . . Highest-Rated Ally 35 | . . . . . 35 35 35 32 32 32 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 148 | . . . . . 9 20 23 53 . 43 . . Total Damage 2358 | . . . . . 144 294 412 970 . 538 . . Kills 16 | . . . . . 1 3 2 7 . 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Turns Passed 12605 | 1 1387 1998 1601 722 432 417 318 422 1430 1619 1091 1167 Spaces Moved 5636 | 1 713 840 490 216 238 244 201 249 921 720 434 369 Core 1 | . . . . . . . . . . . . 1 Treads 5010 | . 688 840 490 216 238 244 201 249 921 720 203 . Legs 625 | 1 25 . . . . . . . . . 231 368 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 117 | 120 120 160 240 161 152 152 152 152 152 152 160 117 Average Speed 182 | 120 158 169 245 245 166 152 152 152 152 189 212 224 Slowest Speed 330 | 120 240 240 250 330 241 152 152 152 152 240 285 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 93 78 50 7 95 10 35 48 80 69 54 13 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 6 | . 1 2 1 . . . . . . . 2 . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 1 4 . 2 . Spaces Dug 15 | . . . . 1 . 2 . . . . . 12 Terrain Destroyed 168 | . . 3 . 50 . 2 . . . 15 27 71 Melee 7 | . . . . 1 . 2 . . . . . 4 Projectile 10 | . . . . 4 . . . . . 6 . . AOE 151 | . . 3 . 45 . . . . . 9 27 67 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Total 7021 | 2 841 1123 685 317 276 283 208 285 952 875 565 609 Wait 435 | . 7 46 23 18 12 33 5 30 13 56 64 128 Move 5625 | . 712 839 489 216 237 243 200 248 920 719 433 369 Hop . | . . . . . . . . . . . . . Pick Up 110 | . 18 22 15 6 9 1 . 1 9 13 8 8 Fast Attach 46 | . 5 6 1 1 2 . . 1 . 6 7 17 Attach 38 | . 3 5 5 6 4 . . . 1 8 . 6 Detach 2 | . 1 . . 1 . . . . . . . . Swap 102 | . 9 19 15 13 2 2 . . 2 14 17 9 Drop 118 | 2 13 28 25 6 10 . . 1 6 10 12 5 Fire 480 | . 73 158 112 49 . 2 3 4 . 44 9 26 Melee 62 | . . . . 1 . 2 . . 1 5 14 39 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 1 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 431 | -10/Materials | Core integrity fell below 50% 505 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Discovered new exit (range 12) 955 | -10/Materials | Discovered new exit (range 6) 1119 | -10/Materials | Discovered new exit (range 8) 1389 | -10/Materials | Entered another Materials area 1389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1746 | -9/Materials | Discovered new exit (range 12) 2154 | -9/Materials | Build established: Scavenger-Mutant 2390 | -9/Materials | Discovered new exit (range 14) 3193 | -9/Materials | Destroyed 7 combat bots 3267 | -9/Materials | Discovered new exit (range 16) 3387 | -9/Materials | Entered another Materials area 3387 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3725 | -8/Materials | Build established: Scavenger-Gunner 4027 | -8/Materials | Garrison activated, responded to threat 4168 | -8/Materials | Found Prototype Device 4487 | -8/Materials | Discovered new exit (range 11) 4988 | -8/Materials | Entered Factory 4988 | -7/Factory | Evolved 2 slots: Utility x2 4989 | -7/Factory | Identified Active Sensor Suite 5364 | -7/Factory | Garrison activated, responded to threat 5530 | -7/Factory | System corruption reached 10% 5572 | -7/Factory | Lost 4 parts (1n3w) 5710 | -7/Factory | Sucked down chute 5710 | -7/Factory | Entered Waste 5711 | -7/Waste | Joined by Warlord forces that had cleared the area 5810 | -7/Waste | A Compactor rumbled back to life 5810 | -7/Waste | Allies destroyed C-40 Crusher 5852 | -7/Waste | Found Damper Plating 5864 | -7/Waste | Found Prototype Slashing Weapon 5963 | -7/Waste | Discovered new exit (range 15) 6048 | -7/Waste | Identified Molecular Scythe 6142 | -7/Waste | Entered Factory 6142 | -7/Factory | Accompanied by 19 allies 6148 | -7/Factory | Build established: Scavenger-Skirmisher 6251 | -7/Factory | Repaired Hvy. Treads 6345 | -7/Factory | Identified exit to Storage 6345 | -7/Factory | Identified exit to Lower Caves 6431 | -7/Factory | Allied Derelicts emerged from ambush trap array 6559 | -7/Factory | Entered Lower Caves 6559 | -7/Lower Caves | Accompanied by 18 allies 6625 | -7/Lower Caves | Ambushed by wild Derelicts 6840 | -7/Lower Caves | Discovered new exit (range 13) 6877 | -7/Lower Caves | Entered another Lower Caves area 6877 | -7/Lower Caves | Accompanied by 10 allies 6878 | -7/Lower Caves | Encountered a Warlord checkpoint 7087 | -7/Lower Caves | Spotted B-75 Beast 7098 | -7/Lower Caves | Allies destroyed B-75 Beast 7136 | -7/Lower Caves | Learned Factory terminal intel 7273 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7283 | -7/Lower Caves | Discovered new exit (range 6) 7299 | -7/Lower Caves | Entered Zion 7299 | -7/Zion | Accompanied by 8 allies 7353 | -7/Zion | System corruption cleaned by Quarantine Array 7442 | -7/Zion | Discovered new exit (range 16) 7473 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8313 | -7/Zion | Found Prototype Device 8352 | -7/Zion | Build established: Scavenger-Mutant 8473 | -7/Zion | Found CR-A16's Pointy Stick 8690 | -7/Zion | Opened final containment barrier to the Deep Caves 8714 | -7/Zion | Discovered new exit (range 3) 8714 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8729 | -7/Zion | Entered Deep Caves 8729 | -7/Deep Caves | Accompanied by 8 allies 8809 | -7/Deep Caves | Build established: Skirmisher 8875 | -7/Deep Caves | Found Surveybot 24 Chip 8878 | -7/Deep Caves | Found Surveybot 24 Scanner 8952 | -7/Deep Caves | Attacked by Z-Imprinter 8989 | -7/Deep Caves | Destroyed Z-Imprinter 9188 | -7/Deep Caves | Z-Facility disabled 9227 | -7/Deep Caves | Core integrity fell below 50% 9253 | -7/Deep Caves | Lost 7 parts (2p1n2u2w) 9255 | -7/Deep Caves | Found Prototype Protection 9255 | -7/Deep Caves | Identified Zio. Weapon Casing 9275 | -7/Deep Caves | Found Zio. Weapon Casing 9323 | -7/Deep Caves | Found Prototype Protection 9349 | -7/Deep Caves | Found Prototype Protection 9349 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 9609 | -7/Deep Caves | Discovered new exit (range 7) 9749 | -7/Deep Caves | Spotted as-22044 9783 | -7/Deep Caves | Destroyed as-22044 10066 | -7/Deep Caves | Build established: Mutant 10348 | -7/Deep Caves | Entered Proximity Caves 10706 | -6/Proximity Caves | Derelict sapper outpost attacked 10801 | -6/Proximity Caves | Encountered a Derelict sapper outpost 11115 | -6/Proximity Caves | Build established: Scavenger-Mutant 11305 | -6/Proximity Caves | Discovered new exit (range 21) 11439 | -6/Proximity Caves | Entered Factory 11439 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11440 | -6/Factory | Loaded intel: 28 terminal locations 11803 | -6/Factory | Spotted B-75 Beast 11860 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 11867 | -6/Factory | Destroyed B-75 Beast 11895 | -6/Factory | Lost 10 parts (1p3n5u1w) 12038 | -6/Factory | Discovered new exit (range 7) 12118 | -6/Factory | Repaired Molecular Scythe? 12583 | -6/Factory | Core integrity fell below 50% 12595 | -6/Factory | Core integrity fell below 20% 12606 | -6/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 12579_ Flexi-carbon Leg destroyed. 12579_ Acquired Carbon-fiber Leg. 12581_ G-67 Veteran suffers critical hit (Puncture). 12586_ Dropped Sapper Charge. 12586_ Started Sapper Charge timer (8). 12588_ Rnf. Deuterium Engine destroyed. 12590_ Transmission Jammer destroyed. 12590_ Carbon-fiber Leg destroyed. 12594_ Armed Sapper Charge explodes. 12594_ Repair Station disabled. 12594_ R-10 Processor destroyed. 12594_ G-50 Soldier destroyed. 12594_ G-50 Soldier suffers critical hit (Puncture). 12596_ Surveybot 24 Chip destroyed. 12598_ K-01 Serf collects debris. 12599_ R-10 Processor collects Carbon-fiber Leg. 12600_ G-50 Soldier destroyed. 12600_ Dropped Hcp. Storage Unit. 12602_ R-10 Processor collects Mni. Grenade Launcher. 12605_ R-10 Processor collects Zio. Phaser-S. 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""" """ """ # "" "" ## """ """ ???? | | ## ####?# """ """ """ + ""T"" ## """ """ ???? | | ## #### # """ """ """ # """ # """ """ ???? | | ## #### #? # + ???? | | ## #### # # # ?""" ???? | | ##+####+##########+############ # """ ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 27 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 8 Armor Coverage 2400 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 20 Recoil Reduction 3 Offensive Hacking 11 Authchip Count 5 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Force Field | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Force Rifle | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ C-57 Dissector | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldFieldBroadsword Manual? 0 Play Time 01:25:44 Cumulative 420.8 hours Start 2021.10.30 @ 22:55:59 End 2021.10.31 @ 00:23:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7763a519-b5cc-450e-bdcf-0cfb8e08ec9d