Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.01 @ 20:34:44 Player: WingedOwl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (65) 325 Value Destroyed (2003) 2003 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 6949 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite Advanced ECM Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (4) ---- Light Angular Momentum Engine Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Humpback Improved Particle Charger Medium Reactive Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Medium Storage Unit Medium Storage Unit Compact Matter Pod Improved Terrain Scanner Kinecellerator Kinecellerator Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Improved Reclamation Unit Improved Reclamation Unit Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Ion Cannon Heavy Ion Cannon Improved Light Cannon Mining Laser Deploy-a-Sentry Deploy-a-Sentry [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Cooling System Device Cooling System Storage Humpback Processor Advanced Melee Analysis Suite Hackware System Shield Protection Medium Reactive Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Enhanced Flamer Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 6 | . . 2 . . . 1 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 74 | 6 4 6 . 1 . 16 2 5 . 15 19 Power 8 | 1 . . . . . 1 1 . . 1 4 Engine 8 | 1 . . . . . 1 1 . . 1 4 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 . 1 . . . 5 . . . 7 6 Treads 5 | . . . . . . 4 . . . 1 . Leg 13 | 2 . 1 . . . 1 . . . 3 6 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . 1 . Utility 23 | 1 2 2 . 1 . 4 1 3 . 6 3 Device 11 | . . 2 . . . 2 . 2 . 3 2 Storage 3 | 1 1 . . 1 . . . . . . . Processor 4 | . 1 . . . . . . . . 2 1 Hackware 3 | . . . . . . . 1 1 . 1 . Protection 2 | . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 3 . . . 6 . 2 . 1 6 Energy Gun 6 | 1 1 2 . . . 2 . . . . . Energy Cannon 5 | . . . . . . 3 . 2 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 3 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . 2 . Parts Lost 32 | . . 1 . . . 5 . . 7 4 15 Power 6 | . . . . . . 1 . . 2 . 3 Propulsion 9 | . . . . . . 2 . . 1 1 5 Utility 11 | . . . . . . 1 . . 4 2 4 Weapon 6 | . . 1 . . . 1 . . . 1 3 Highest Loss Streak 8 | . . 1 . . . 2 . . 6 4 8 Average Slot Usage (%) 79 | . 92 96 100 92 88 84 92 92 57 32 65 Engine 9 | . 14 11 11 11 11 8 15 13 6 . 9 Treads 5 | . . . . . . 9 23 20 13 . . Leg 13 | . 28 22 22 22 22 12 . . . 5 16 Device 15 | . . 18 22 22 22 18 15 20 11 6 8 Storage 6 | . 14 11 11 11 11 9 7 6 4 . . Processor 4 | . 7 11 11 4 . . . . . 7 12 Hackware 3 | . . . . . . . 7 13 9 3 5 Protection 2 | . . . . . . 8 7 6 3 . . Energy Gun 5 | . 20 18 11 11 11 2 . . . . . Energy Cannon 2 | . . . . . . 1 15 12 6 . . Ballistic Cannon 6 | . . 2 11 11 11 14 . . . . . Slashing Weapon 1 | . . . . . . . . . . 4 7 Naked Turns 63 | . . . . . . . . . 55 8 . Heaviest Build 135 | 13 17 23 23 95 95 122 129 135 135 5 30 Greatest Support 62 | 20 20 23 23 23 23 62 62 62 62 50 45 Greatest Overweight (x) 28 | . . . . 4 4 11 2 2 28 1 4 Average Overweight (x) 1 | . . . . 1 4 3 2 2 . . . Largest Inventory Capacity 24 | 6 10 8 8 24 24 24 24 24 24 4 4 Average Capacity 15 | 4 7 8 8 17 24 24 24 24 18 4 4 Most Carried 24 | 4 8 8 7 9 9 24 23 24 24 4 4 Average Carried 10 | 2 7 7 7 8 8 16 21 21 18 3 3 Final Capacity 24 | 6 8 8 8 24 24 24 24 24 4 4 4 Final Carried 24 | 4 8 7 7 9 8 24 21 24 4 4 2 Class Distribution -------------------- 30% | Hauler-Mutant 24% | Mutant 18% | Scavenger-Mutant 18% | Hacker-Mutant 7% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 1590 | 275 42 105 . . 30 703 50 44 . 34 307 Remotely . | . . . . . . . . . . . . Salvage Created 1806 | 111 59 321 . . 43 548 50 44 . 80 550 Parts 123 | 10 2 25 . . 6 39 1 7 . 9 24 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . Recyclers Shooed 2 | 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 47 | . . 12 . . 4 19 1 1 . 1 9 Melee 9 | . . . . . . . . . . 1 8 Guns 9 | . . 8 . . 1 . . . . . . Cannons 29 | . . 4 . . 3 19 1 1 . . 1 Classes Destroyed 14 | 2 1 4 . . . 4 . 1 . . 2 Worker 5 | . . 1 . . . 2 . . . 2 . Builder 4 | . . . . . . 2 . . . 2 . Tunneler 2 | 2 . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . 2 . Watcher 1 | . . . . . . 1 . . . . . Swarmer 17 | . . 9 . . 4 4 . . . . . Grunt 11 | . . 1 . . . 8 . . . . 2 Sentry 7 | . . 2 . . . 5 . . . . . Hunter 3 | . . . . . . 2 1 . . . . Programmer 2 | . . . . . . . . 1 . 1 . Thug 2 | . . . . . . . . . . . 2 Butcher 3 | . . . . . . . . . . . 3 Mutant 2 | . . . . . . . . . . . 2 Best Kill Streak 5 | 3 1 5 . . 4 5 1 1 . 4 5 Combat Bots Only 5 | . . 4 . . 4 5 1 1 . 1 5 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 1 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Damage Taken 4140 | . . 399 . . 101 1251 48 35 348 267 1691 Core 1074 | . . 81 . . 11 121 6 . 135 68 652 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 90 | 100 100 . . . 77 78 99 . . . . Volleys Fired 142 | 5 6 37 . . 8 69 5 3 . . 9 Largest 2 | 2 2 2 . . 2 2 2 2 . . 1 Hottest 150 | 70 100 90 . . 84 150 150 150 . . 80 Shots Fired 264 | 10 10 66 . . 16 138 10 5 . . 9 Gun 82 | 10 8 56 . . 8 . . . . . . Cannon 171 | . . 10 . . 8 138 10 5 . . . Launcher . | . . . . . . . . . . . . Special 11 | . 2 . . . . . . . . . 9 Kinetic 157 | 5 4 10 . . 8 130 . . . . . Thermal 58 | 5 6 15 . . . 8 10 5 . . 9 Explosive . | . . . . . . . . . . . . Electromagnetic 49 | . . 41 . . 8 . . . . . . Robot Hit Streak 40 | 5 3 10 . . 4 40 9 2 . . 8 Robot Miss Streak 3 | 1 2 3 . . 2 2 . 1 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 229 | 7 5 40 . . 9 107 9 2 . 10 40 Core Hits 96 | 4 2 16 . . 5 38 3 1 . 7 20 Critical Hits 1 | . . . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Melee Attacks 67 | . . . . . . . . . . 28 39 Impact . | . . . . . . . . . . . . Slashing 52 | . . . . . . . . . . 28 24 Piercing 15 | . . . . . . . . . . . 15 Sneak Attacks 2 | . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5822 | 96 61 516 . . 148 2374 225 40 . 1107 1255 Guns 586 | 96 61 395 . . 34 . . . . . . Cannons 2874 | . . 121 . . 114 2374 225 40 . . . Explosions 463 | . . . . . . . . . . 463 . Melee 1833 | . . . . . . . . . . 644 1189 Ramming . | . . . . . . . . . . . . Kinetic 2556 | 60 37 121 . . 114 2224 . . . . . Thermal 644 | 36 24 103 . . . 150 225 40 . . 66 Explosive 463 | . . . . . . . . . . 463 . Electromagnetic 326 | . . 292 . . 34 . . . . . . Impact . | . . . . . . . . . . . . Slashing 1506 | . . . . . . . . . . 644 862 Piercing 327 | . . . . . . . . . . . 327 Highest Corruption 6 | . . . . . . . . . . 5 6 Average Corruption 5 | . . . . . . . . . . 2 5 Corruption Purged 1 | . . . . . . . . . . . 1 Effects 30 | . . . . . . . . . . 3 27 Message Errors 8 | . . . . . . . . . . 1 7 Matter Fused 6 | . . . . . . . . . . 1 5 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . . 1 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . Overflow Damage 515 | . . . . . . 43 . . . 339 133 Projectiles 43 | . . . . . . 43 . . . . . Explosions 82 | . . . . . . . . . . 82 . Melee 390 | . . . . . . . . . . 257 133 Knockbacks 39 | . . 1 . . 1 37 . . . . . Impact . | . . . . . . . . . . . . Kinetic 32 | . . 1 . . 1 30 . . . . . Secondary 7 | . . . . . . 7 . . . . . Self-Inflicted Damage 158 | . . . . . . . . . . 158 . Shots 2 | . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 200 | 18 22 . . . . 3 . . . . 200 Average Temperature 52 | 9 10 . . . . 3 . . . . 84 Received Heat Transfer 1064 | . . 81 . . . 603 . . . 9 371 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . . . . . Heat Transferred 1553 | 111 74 296 . . . 222 333 37 . . 480 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Peak Influence 344 | 15 53 283 90 . 166 295 78 65 15 344 . Average Influence 79 | 4 32 166 90 . 110 104 40 27 2 92 . Maximum Alert Level 1 | . . 1 . . . 1 . . . 1 . Low Security (%) 88 | 100 100 53 100 . 100 84 100 100 100 78 . Level 1 11 | . . 46 . . . 15 . . . 21 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . 1 . . . 2 1 1 . 3 . Investigation 1 | . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . 1 . 2 . Reinforcement 4 | . . 1 . . . 2 . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 2 | . . . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 1 18 . . 7 26 2 2 6 11 22 Peak Tracking Total 6 | . 2 5 . . 4 5 2 2 6 4 6 Tactical Retreats 14 | . . 2 . . . 2 . . . 3 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 3 | . . . . . . 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 23 | . . . . . . . . . . 22 1 Max in Single Turn 4 | . . . . . . . . . . 4 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 19 | . 6 2 . 3 . 1 1 2 . 4 . Terminals 11 | . 5 1 . . . 1 . 2 . 2 . Fabricators 2 | . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 71 | . 23 8 . 6 . 4 2 10 . 18 . Successful 47 | . 16 6 . 6 . 4 2 5 . 8 . Failed 24 | . 7 2 . . . . . 5 . 10 . Catastrophic 3 | . . . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 16 5 . 3 . 3 1 8 . 9 . Terminals 55 | . 22 7 . . . 4 . 10 . 12 . Fabricators 5 | . . . . . . . 2 . . 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 1 . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 10 3 . 6 . 3 . 3 . 4 . Record 6 | . . . . 6 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 3 | . 1 1 . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . . 1 . . . 1 . . . 1 . Locate Traps 4 | . 3 . . . . . . . . 1 . Zone Layout 8 | . 4 . . . . 1 . 1 . 2 . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . . . . . 1 . Report Inventory 3 | . 1 1 . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 32 | . 11 4 . . . 2 2 4 . 9 . Terminals 13 | . 5 2 . . . 1 . 2 . 3 . Track 8 | . 3 1 . . . 1 . 1 . 2 . Assimilate 1 | . 1 . . . . . . . . . . Operators 4 | . 1 1 . . . . . 1 . 1 . Fabricators 1 | . . . . . . . 1 . . . . Download 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 11 | . 5 1 . . . 1 . 2 . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . 5 . . . 6 . . Total Damage 512 | . . . . . 232 . . . 280 . . Kills 3 | . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 1 . . . 2 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 5912 | 95 290 302 47 1105 344 1216 267 512 211 556 967 Spaces Moved 3399 | 59 200 155 40 630 134 362 126 247 181 600 665 Core 339 | 5 . . . . . . . . 106 212 16 Treads 646 | . . . . . . 198 126 247 75 . . Legs 1938 | 54 200 155 40 630 134 164 . . . 75 486 Wheels . | . . . . . . . . . . . . Hover 221 | . . . . . . . . . . 58 163 Flight 255 | . . . . . . . . . . 255 . Fastest Speed 40 | 50 120 120 120 120 240 178 198 198 50 40 50 Average Speed 140 | 114 120 120 120 173 240 226 198 198 115 58 104 Slowest Speed 1450 | 120 120 120 120 240 240 450 198 198 1450 120 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 5 35 20 6 92 36 24 3 8 86 24 42 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . 1 . Scrap Searched 2 | . . . . . . . . . . . 2 Spaces Dug 18 | . 2 . . . . . . 1 . 15 . Terrain Destroyed 114 | . 2 2 . . 2 10 . 3 . 95 . Melee 15 | . . . . . . . . . . 15 . Projectile 19 | . 2 2 . . 2 10 . 3 . . . AOE 80 | . . . . . . . . . . 80 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Total 4163 | 73 235 205 39 642 142 622 135 268 182 762 858 Wait 395 | . 21 1 . . . 146 . . . 106 121 Move 3389 | 58 199 154 39 629 133 361 125 247 180 599 665 Hop . | . . . . . . . . . . . . Pick Up 50 | 4 3 3 . 8 . 20 1 7 . 2 2 Fast Attach 49 | 6 3 3 . 1 . 7 . 2 . 14 13 Attach 18 | . . 2 . . . 6 2 2 . 1 5 Detach 14 | . 1 . . 1 . 5 . 2 . 4 1 Swap 7 | . 1 1 . . . 3 . 1 . . 1 Drop 33 | . 1 4 . 3 1 5 2 4 2 8 3 Fire 142 | 5 6 37 . . 8 69 5 3 . . 9 Melee 66 | . . . . . . . . . . 28 38 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 7) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x2 664 | -9/Materials | Discovered new exit (range 16) 688 | -9/Materials | Entered Mines 729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 730 | -9/Mines | Discovered new exit (range 5) 735 | -9/Mines | Met a Derelict bent on vengeance 735 | -9/Mines | Entered Exiles 753 | -9/Exiles | Discovered new exit (range 15) 774 | -9/Exiles | Met 8R-AWN 794 | -9/Exiles | Met EX-HEX 834 | -9/Exiles | Met EX-BIN 848 | -9/Exiles | Aligned with FarCom system 849 | -9/Exiles | Given EX-Vault access code 877 | -9/Exiles | Opened EX-Vault 883 | -9/Exiles | Found Deploy-a-Sentry 886 | -9/Exiles | Found Deploy-a-Sentry 888 | -9/Exiles | Found Deploy-a-Sentry 916 | -9/Exiles | Warned to stay clear of 0b10 Research branches 953 | -9/Exiles | Met EX-DEC 1352 | -9/Exiles | Visited The Gauntlet 1444 | -9/Exiles | Build established: Hauler-Mutant 1672 | -9/Exiles | Learned location of Zion (-7) 1802 | -9/Exiles | Discovered new exit (range 12) 1840 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1840 | -9/Exiles | Entered Mines 2010 | -8/Mines | DAS Turret deployed 2124 | -8/Mines | Build established: Hauler-Skirmisher 2144 | -8/Mines | Discovered new exit (range 15) 2184 | -8/Mines | Entered Materials 2184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2582 | -8/Materials | Build established: Hauler-Mutant 2866 | -8/Materials | Identified exit to Factory 3400 | -8/Materials | Entered Factory 3400 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3602 | -7/Factory | Discovered new exit (range 6) 3667 | -7/Factory | Entered another Factory area 3667 | -6/Factory | Evolved 2 slots: Utility x2 3972 | -6/Factory | Build established: Hacker-Mutant 4179 | -6/Factory | Sucked down chute 4179 | -6/Factory | Entered Waste 4217 | -6/Waste | Spotted C-40 Crusher 4227 | -6/Waste | Spotted C-40 Crusher 4261 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4277 | -6/Waste | DAS Turret deployed 4293 | -6/Waste | Spotted C-40 Crusher 4297 | -6/Waste | Spotted C-40 Crusher 4314 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4317 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4318 | -6/Waste | DAS Turret deployed 4320 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4323 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4323 | -6/Waste | Crushed by Compactor (1 part destroyed) 4335 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4338 | -6/Waste | Spotted C-40 Crusher 4342 | -6/Waste | Spotted C-40 Crusher 4366 | -6/Waste | Lost 6 parts (1p1n4u) 4382 | -6/Waste | Discovered new exit (range 13) 4390 | -6/Waste | Entered Factory 4623 | -6/Factory | Build established: Mutant 4839 | -6/Factory | Lost 4 parts (1n2u1w) 4942 | -6/Factory | Discovered new exit (range 7) 4946 | -6/Factory | Entered Lower Caves 4958 | -6/Lower Caves | Build established: Hacker-Mutant 4974 | -6/Lower Caves | Attacked by a faux Warlord 5090 | -6/Lower Caves | Core integrity fell below 50% 5132 | -6/Lower Caves | Lost 3 parts (1p2n) 5389 | -6/Lower Caves | Build established: Scavenger-Mutant 5423 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5719 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5904 | -6/Lower Caves | Core integrity fell below 20% 5913 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05724_ Searching scrap... 05724_ Found 47 Matter. 05724_ Found Remote Shield. 05734_ G-50 Soldier destroyed. 05738_ System corrupted: Component data lost. 05740_ Acquired 10 matter. 05761_ System corrupted: Matter fused (-8). 05777_ EPIVCNHAL5< DADO7JVE,ZDLHS, 05794_ System corrupted: Matter fused (-6). 05822_ System corrupted: Component data lost. 05843_ System corrupted: Energy discharge (-81). 05868_ System corrupted: Matter fused (-8). 05893_ Carbon-fiber Leg destroyed. 05897_ Enh. Flamer destroyed. 05900_ System Shield destroyed. 05901_ Imp. Deuterium Engine destroyed. 05902_ Carbon-fiber Leg destroyed. 05905_ System corrupted: Component data lost. 05909_ Melee Analysis Suite destroyed. 05912_ Ripper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ## ## ##?? | | ?????????????????????####### ### ### | | ???????????????????????????## % #?## # | | ????????????????????????????## #### ##### | | ?????????????????????????????## ## ##??## | | ??????????????????????????????# #???# | | ?????????????????????????????## #???## | | ?????????????????????????????# #????#### | | ?????????????????????????????# #???????## | | ?????????????????????????????# ##????????# | | ??????????????????#??????????# ######????# | | ???????????????? ?????????# ## ###### | | ???????????????? ????????## ### | | ???????????????? #?###????## ###?# | | ????????????????? ## #???## ##???? | | ?????????????????? ??## ## ##????? | | ???????????????????# ?## ######?????? | | ???????????????????# ?# ##??????????? | | ???????????? ??????# #?# ##??????????? | | ???????????? ????# #?# ## ##?????????? | | ??????????? ??# ### ### ##????????? | | ??????????? ## ##?# #????????? | | ?????????? ##??## ##???????? | | ??????????? ###????# ##??????? | | ??????????? #$ ##?????## #??????? | | ????????????? ???# # @ #??????# #??????? | | ????????????????????# ?## s#?????## ##??????? | | ????????????????????#??? ss#?????# ##???????? | | ??????????????????????? s ?????### ###????????? | | ?????????????????????? ??????## #??????????? | | ?????????????????????? ##??????###??????????? | | ?????????????????????##! #????????????????????? | | ??????????????????????#%!# #????????????????????? | | ??????????????????????# ? #????????????????????? | | ??????????????????????# ? #????????????????????? | | ?????????????????????? ? #????????????????????? | | ?????????????????????? ? ????????????????????? | | ?????????????????????? ? ????????????????????? | | ?????????????????????? ? ????????????????????? | | ????????????????????? ? ????????????????????? | | ??????????????????????? ??? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 15 Evasion (%) 68 Melee Accuracy 14 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseImpulseModule Manual? 0 Play Time 01:05:18 Cumulative 114.4 hours Start 2020.01.31 @ 22:16:47 End 2020.02.01 @ 20:34:44 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 155 Rogue 152 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ecad7a7-7e5a-4e38-815e-6f12a7e738d6