Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.23 @ 08:28:34 Player: arkn Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1023) 1023 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2183 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 265/265 System Corruption 1% Temperature Cool (16) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Utility Shielding > --- WEAPON (2) ------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY (20) --- Ion Engine Reinforced Ion Engine Light Treads Improved Heat Sink Medium Battery (150) Structural Scanner Sensor Array Improved Targeting Computer Light Armor Plating Hardlight Generator Hacking Suite Beam Rifle Beam Rifle Advanced Beam Cannon Ion Cannon Ion Cannon Improved Light Cannon Mini Grenade Launcher Flail Flail Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Medium Battery Structural Scanner Sensor Array Improved Targeting Computer Light Armor Plating Hardlight Generator Hacking Suite Beam Rifle Beam Rifle Advanced Beam Cannon Ion Cannon Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Flail Flail [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 42 | 2 12 28 Power 6 | . 2 4 Engine 5 | . 1 4 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | . 2 4 Treads 6 | . 2 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 1 4 6 Device 5 | 1 3 1 Storage 1 | . 1 . Processor 2 | . . 2 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 19 | 1 4 14 Energy Gun 7 | . 2 5 Energy Cannon 5 | . . 5 Ballistic Gun 4 | 1 2 1 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Corrupted Parts 1 | . . 1 System Corruption 1 | . . 1 Parts Lost 16 | . 4 12 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility 2 | . 1 1 Weapon 8 | . 2 6 Highest Loss Streak 7 | . 3 7 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 96 | . 95 97 Engine 10 | . 10 10 Core 1 | . 3 . Treads 18 | . 14 21 Leg 5 | . 14 . Device 11 | . 12 10 Storage 12 | . 14 11 Processor 6 | . . 11 Protection 6 | . . 11 Energy Gun 5 | . 2 8 Energy Cannon 6 | . . 11 Ballistic Gun 10 | . 22 1 Naked Turns . | . . . Heaviest Build 62 | 15 49 62 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 8 15 20 Most Carried 20 | 8 12 20 Average Carried 14 | 6 9 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 12 20 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 836 | 268 300 268 Remotely . | . . . Salvage Created 1606 | 112 397 1097 Parts 95 | 9 25 61 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 5 | 1 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 28 | . 4 24 Guns 12 | . 4 8 Cannons 11 | . . 11 AOE 5 | . . 5 Classes Destroyed 9 | 2 3 4 Worker 1 | . . 1 Tunneler 2 | 2 . . Hauler 3 | . 1 2 Recycler 4 | 1 1 2 Operator 1 | . . 1 Watcher 5 | . 3 2 Swarmer 7 | . . 7 Grunt 18 | . 4 14 Sentry 3 | . . 3 Best Kill Streak 9 | 1 3 9 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2525 | . 577 1948 Core 503 | . 102 401 Absorbed by Shields . | . . . Redirected to Shielding 23 | . . 23 Core Remaining (%) 79 | 100 59 . Volleys Fired 129 | 10 40 79 Largest 2 | 2 2 2 Hottest 128 | 40 85 128 Shots Fired 237 | 20 76 141 Gun 170 | 20 76 74 Cannon 65 | . . 65 Launcher 2 | . . 2 Special . | . . . Kinetic 85 | 20 64 1 Thermal 108 | . 12 96 Explosive 2 | . . 2 Electromagnetic 42 | . . 42 Robot Hit Streak 29 | 5 5 29 Robot Miss Streak 7 | 3 3 7 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 145 | 11 46 88 Core Hits 69 | 4 16 49 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | . 1 4 Burn 3 | . . 3 Destroy 1 | . 1 . Smash 1 | . . 1 Melee Attacks 2 | . . 2 Impact 2 | . . 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3045 | 144 627 2274 Guns 1521 | 144 627 750 Cannons 894 | . . 894 Explosions 602 | . . 602 Melee 28 | . . 28 Ramming . | . . . Kinetic 659 | 144 494 21 Thermal 1453 | . 133 1320 Explosive 561 | . . 561 Electromagnetic 344 | . . 344 Impact 28 | . . 28 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles 3 | . . 3 Explosions 5 | . . 5 Melee 28 | . . 28 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . . 7 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 335 | . 335 315 Average Temperature 119 | . 165 102 Received Heat Transfer 1284 | . 363 921 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | . . 9 Heat Transferred 3084 | . 333 2751 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 298 | 15 185 298 Initial 9 | . 9 2 Average 124 | 7 80 165 Maximum Alert Level 1 | . . 1 Low Security (%) 73 | 100 100 51 Level 1 26 | . . 48 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 13 38 Peak Tracking Total 8 | . 3 8 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 8 6 Successful 7 | . 4 3 Failed 7 | . 4 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 8 6 Terminals 14 | . 8 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Terminal Index 2 | . 1 1 Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Track 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1566 | 63 640 863 Spaces Moved 491 | 24 237 230 Core . | . . . Treads 358 | . 128 230 Legs 133 | 24 109 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 211 | 120 190 242 Slowest Speed 320 | 120 260 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 47 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 25 | . . 25 Melee 1 | . . 1 Projectile 6 | . . 6 AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 776 | 37 349 390 Wait 57 | . 42 15 Move 489 | 23 236 230 Hop . | . . . Pick Up 38 | 2 12 24 Fast Attach 9 | 1 2 6 Attach 11 | . 2 9 Detach . | . . . Swap 22 | 1 8 13 Drop 19 | . 7 12 Fire 129 | 10 40 79 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 3) 64 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 380 | -10/Materials | Lost 3 parts (1p2w) 460 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Discovered new exit (range 14) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Utility x2 982 | -9/Materials | Lost 3 parts (1u2w) 1032 | -9/Materials | Core integrity fell below 50% 1075 | -9/Materials | Lost 7 parts (2p3n2w) 1190 | -9/Materials | Core integrity fell below 20% 1554 | -9/Materials | Destroyed 7 combat bots 1567 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01531_ U-05 Engineer lays Concrete. 01533_ Imp. Heat Sink melted. 01533_ G-47 Trooper destroyed. 01533_ U-05 Engineer lays Concrete. 01534_ The unstable cave ceiling collapses. 01534_ U-05 Engineer lays Concrete. 01538_ Acquired 45 matter. 01539_ U-05 Engineer lays Concrete. 01549_ U-05 Engineer builds a Wall. 01553_ Identified Imp. Assault Rifle. 01554_ Dropped Imp. Assault Rifle. 01555_ Acquired Imp. Light Cannon. 01556_ U-05 Engineer builds a Wall. 01556_ Dropped Imp. Assault Rifle. 01557_ U-05 Engineer builds a Wall. 01557_ Acquired 25 matter. 01561_ U-05 Engineer lays Concrete. 01562_ Acquired Imp. Light Cannon. 01563_ U-05 Engineer builds a Wall. 01563_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ???# """ """ ## ##???"????????????? | | ???# ## #??? R"???????????? | | ???########+### #?? 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