Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.15 @ 12:55:15 Player: DrZettl Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (206) 1030 Value Destroyed (8175) 8175 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2688) 2688 TOTAL SCORE: 16733 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 603 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 129/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Relay Coupler [Brawler] (13) > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Power Amplifier Matter Compressor (0) Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Force Field Relay Coupler [NC] (25) Improved Heavy Machine Gun Improved Heavy Machine Gun Railgun Rocket Array Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Kinecellerator Improved Heavy Armor Plating > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Heavy Deuterium Engine Fission Core Carbon-fiber Leg Compact Matter Pod Kinecellerator Improved Light Armor Plating Improved Heavy Armor Plating Light Regenerative Plating Force Field Relay Coupler [Brawler] Relay Coupler [Sentry] Phase Cannon Rocket Array Remote Datajack Chainsword [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Slots Evolved 8 | . . 2 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . Utility 5 | . . 2 1 . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 290 | 8 14 15 34 4 12 23 13 44 39 51 19 14 Power 27 | 1 2 2 3 1 . 1 3 3 6 5 . . Engine 21 | 1 2 2 2 1 . 1 3 1 5 3 . . Core 6 | . . . 1 . . . . 2 1 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 79 | 2 4 2 6 1 . 6 2 14 17 21 4 . Treads 4 | . . . . . . 1 . . . 3 . . Leg 19 | . . . . . . . . 3 2 12 2 . Wheel 54 | 2 4 2 6 1 . 5 2 9 15 6 2 . Hover 2 | . . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . Utility 71 | 3 3 6 12 1 5 3 3 9 9 8 4 5 Device 14 | 1 1 . 2 . 1 1 . 1 . 2 2 3 Storage 15 | 1 2 2 5 . . . . . 3 . 1 1 Processor 5 | 1 . . 1 . 1 1 . . 1 . . . Hackware 11 | . . . . . 3 1 . 3 . 2 1 1 Protection 26 | . . 4 4 1 . . 3 5 5 4 . . Artifact . | . . . . . . . . . . . . . Weapon 113 | 2 5 5 13 1 7 13 5 18 7 17 11 9 Energy Gun 20 | 1 1 . 4 1 2 2 . 3 4 1 . 1 Energy Cannon 5 | . . . 1 . . 2 . 1 . 1 . . Ballistic Gun 50 | 1 4 5 4 . 3 6 2 7 2 7 6 3 Ballistic Cannon 7 | . . . 1 . . . 1 2 . . 1 2 Launcher 8 | . . . 1 . . 1 . 1 . 3 1 1 Special Weapon 11 | . . . . . . . 2 3 . 3 1 2 Impact Weapon 3 | . . . 2 . . 1 . . . . . . Slashing Weapon 6 | . . . . . . . . 1 1 2 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 2 1 . . . . . . Unidentified Prototypes 11 | . . 1 2 . . . . 4 . 1 1 2 Parts Lost 97 | . 2 5 13 4 . 8 3 19 10 21 4 8 Power 10 | . . 1 . 1 . 1 . 1 2 3 . 1 Propulsion 34 | . 1 1 3 1 . 2 . 8 4 9 2 3 Utility 17 | . . 1 5 . . . 2 2 1 4 1 1 Weapon 36 | . 1 2 5 2 . 5 1 8 3 5 1 3 Highest Loss Streak 9 | . 2 3 5 3 . 8 2 7 5 9 1 5 Average Slot Usage (%) 94 | . 97 97 98 98 99 97 99 98 95 85 98 65 Engine 5 | . 13 10 4 3 9 7 7 2 3 3 6 2 Core 1 | . . . 4 5 . . . 4 1 2 . . Leg 1 | . . . . . . . . . . 5 3 . Wheel 18 | . 28 22 17 18 18 17 22 21 21 12 19 7 Device 4 | . 14 6 6 9 5 . . . 6 7 7 . Storage 15 | . 14 21 19 18 18 18 15 15 12 13 13 13 Processor 9 | . . . 5 9 9 15 15 15 13 8 6 6 Hackware 4 | . . . . . 9 11 6 5 . 2 11 14 Protection 7 | . . 14 12 9 3 . 7 8 12 6 6 5 Energy Gun 4 | . 7 . 10 8 4 2 . 2 10 1 . . Energy Cannon 1 | . . . 2 . . 5 5 1 . 2 1 . Ballistic Gun 12 | . 18 22 10 17 16 16 12 10 7 9 15 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 10 17 37 59 52 54 52 60 67 89 101 87 85 Greatest Support 65 | 26 26 32 26 22 22 24 36 42 58 65 44 34 Greatest Overweight (x) 30 | . 1 1 3 5 2 4 1 5 6 30 3 21 Average Overweight (x) 1 | . . . 1 2 2 1 1 1 1 2 1 4 Largest Inventory Capacity 18 | 6 8 12 18 16 16 16 16 16 18 18 18 18 Average Capacity 15 | 5 7 11 14 16 16 16 16 16 17 18 18 18 Most Carried 18 | 3 7 12 17 16 16 16 16 16 18 18 18 18 Average Carried 14 | 1 6 11 12 15 13 15 15 15 15 15 17 14 Final Capacity 18 | 6 8 12 16 16 16 16 16 16 18 18 18 18 Final Carried 18 | 3 7 12 16 15 14 16 16 11 18 15 18 14 Class Distribution -------------------- 31% | Scavenger-Mutant 21% | Scavenger-Skirmisher 15% | Mutant 14% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Matter Collected 6810 | 266 448 494 759 74 175 640 206 1233 699 1103 349 364 Remotely . | . . . . . . . . . . . . . Salvage Created 9357 | 37 453 813 1385 292 207 818 419 1676 1426 1336 406 89 Parts 472 | 4 20 58 68 14 14 28 20 74 83 58 27 4 Haulers Intercepted 14 | . 2 1 5 . . . . 5 . . 1 . Recyclers Shooed 7 | . 1 1 1 . 1 . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Combat Hostiles Destroyed 145 | . 5 19 21 6 3 17 4 24 10 25 7 4 Melee 5 | . . . . . . . . 3 . 2 . . Guns 99 | . 5 19 15 6 3 9 1 15 10 10 4 2 Cannons 21 | . . . 6 . . 3 3 6 . 3 . . AOE 20 | . . . . . . 5 . . . 10 3 2 Classes Destroyed 16 | 1 4 3 3 . . . 1 1 2 1 . . Worker 14 | . . . 3 . 1 . . 3 4 . 3 . Builder 3 | . . . . . . . . 1 1 . 1 . Tunneler 5 | 2 . 1 1 . 1 . . . . . . . Hauler 14 | . 2 1 5 . . . . 5 . . 1 . Recycler 12 | . 2 1 1 . . . 2 2 4 . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 11 | . 2 . 2 . . . . 1 6 . . . Swarmer 35 | . . 8 4 1 . 10 . . 1 6 3 2 Grunt 66 | . 5 8 12 5 2 5 . 10 3 13 1 2 Brawler 2 | . . . 1 . . 1 . . . . . . Duelist 5 | . . . . . . . . . 1 4 . . Sentry 25 | . . 3 3 . . . 3 11 4 1 . . Demolisher 1 | . . . . . . . . . . 1 . . Hunter 6 | . . . 1 . 1 1 . 1 . . 2 . Programmer 5 | . . . . . . . 1 2 1 . 1 . Best Kill Streak 9 | 1 2 4 6 3 4 9 2 7 3 6 4 2 Combat Bots Only 9 | . 2 4 5 3 3 9 2 5 2 6 3 2 Max Kills in Single Turn 3 | 1 1 2 1 1 1 3 1 2 2 3 3 2 Gunslinging 1 | . . 1 . . . 1 . . . 1 . . Exploded 3 | . . . . . . 3 . . . 3 3 2 Melee 1 | . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Damage Taken 15609 | . 413 1135 1455 650 325 1047 548 2764 1284 3776 712 1500 Core 2243 | . 116 251 118 136 98 178 29 465 80 328 36 408 Absorbed by Shields 244 | . . . . . . 129 . . . 49 66 . Core Remaining (%) 44 | 100 53 37 . . . 3 . 29 . . . . Volleys Fired 575 | 5 43 75 77 17 16 66 22 86 58 69 25 16 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 179 | 60 85 46 155 93 96 126 115 143 179 170 146 109 Shots Fired 1370 | 10 82 149 212 51 36 170 55 207 156 143 70 29 Gun 1149 | 10 82 149 163 51 36 155 33 132 156 106 63 13 Cannon 188 | . . . 48 . . 11 18 68 . 25 5 13 Launcher 17 | . . . 1 . . 4 . . . 10 1 1 Special 16 | . . . . . . . 4 7 . 2 1 2 Kinetic 1016 | 5 60 149 151 34 20 140 37 176 68 87 63 26 Thermal 206 | 5 22 . 39 . . 11 14 24 56 30 5 . Explosive 17 | . . . 1 . . 4 . . . 10 1 1 Electromagnetic 115 | . . . 21 17 16 15 . . 32 14 . . Robot Hit Streak 26 | 1 9 12 20 9 13 26 15 16 15 12 9 7 Robot Miss Streak 8 | 4 3 7 4 4 1 3 2 8 3 4 8 7 Penetration Max 2 | . . . . . . 1 . 1 2 . 1 . Secondary Targets 17 | . 1 5 1 3 . 3 . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 1 1 . . Shots Hit Robots 916 | 2 42 90 134 30 37 121 41 180 94 81 42 22 Core Hits 511 | 2 22 37 64 20 7 67 24 105 44 66 34 19 Critical Hits 16 | . . 1 1 1 . 2 1 5 5 . . . Critical Kills 6 | . . . 1 . . 1 . 3 1 . . . Critical Parts Destroyed 9 | . . 1 . 1 . 1 1 2 3 . . . Melee Attacks 137 | . . . 8 . 15 10 . 73 8 18 5 . Impact 18 | . . . 8 . . 10 . . . . . . Slashing 104 | . . . . . . . . 73 8 18 5 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19639 | 40 530 1122 2284 659 358 2121 605 4072 2502 3520 1165 661 Guns 12262 | 40 530 1122 1579 508 354 1233 269 2115 2127 1335 843 207 Cannons 3104 | . . . 565 . . 175 336 1192 . 393 155 288 Explosions 2659 | . . . 140 151 . 713 . . 375 947 167 166 Melee 1584 | . . . . . . . . 739 . 845 . . Ramming 30 | . . . . . 4 . . 26 . . . . Kinetic 10736 | 6 295 1122 1324 185 144 1108 324 2929 876 1085 843 495 Thermal 3407 | 34 235 . 540 151 . 345 281 378 716 572 155 . Explosive 2174 | . . . 140 . . 543 . . 347 811 167 166 Electromagnetic 1708 | . . . 280 323 210 125 . . 563 207 . . Impact . | . . . . . . . . . . . . . Slashing 1584 | . . . . . . . . 739 . 845 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . 1 . . . . . 5 4 11 13 13 Average Corruption 7 | . . 1 . . . . . 3 3 7 12 13 Corruption Purged . | . . . . . . . . . . . . . Effects 166 | . . 1 . . . . . 24 7 65 41 28 Message Errors 28 | . . . . . . . . 4 1 15 4 4 Matter Fused 32 | . . . . . . . . 6 1 16 5 4 Heat Flow Errors 15 | . . . . . . . . 2 . 7 5 1 Energy Discharges 12 | . . . . . . . . 2 . 2 3 5 Parts Rejected 6 | . . . . . . . . 1 . 2 2 1 Data Loss (minor) 23 | . . . . . . . . 1 3 10 3 6 Data Loss (major) 6 | . . . . . . . . 2 . 3 1 . Misfires 2 | . . . . . . . . 1 . . 1 . Alerts 2 | . . . . . . . . . . . 1 1 Misdirections 8 | . . . . . . . . . . 1 4 3 Targeting Errors 26 | . . 1 . . . . . 4 2 7 10 2 Weapon Failures 6 | . . . . . . . . 1 . 2 2 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 320 | . . . 17 2 . 9 . 174 79 39 . . Projectiles 17 | . . . 13 . . . . 4 . . . . Explosions 133 | . . . 4 2 . 9 . . 79 39 . . Melee 170 | . . . . . . . . 170 . . . . Knockbacks 24 | . . . 7 . . . . 10 . . . 7 Impact . | . . . . . . . . . . . . . Kinetic 22 | . . . 6 . . . . 9 . . . 7 Secondary 2 | . . . 1 . . . . 1 . . . . Self-Inflicted Damage 686 | . . . . 23 2 16 . 13 274 272 86 . Shots 20 | . . . . 1 . 1 . . 3 12 3 . Rammed 4 | . . . . . 1 . . 3 . . . . Targets Rammed 4 | . . . . . 1 . . 3 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 516 | 40 387 55 312 198 42 135 310 273 516 486 328 120 Average Temperature 96 | 25 130 12 72 76 14 38 84 101 143 124 121 70 Received Heat Transfer 4202 | . 231 270 513 225 90 231 129 999 228 846 20 420 Effects 23 | . 1 . 1 . . . 3 1 5 12 . . Shutdowns 5 | . 1 . . . . . . . 1 3 . . Energy Bleed 5 | . . . . . . . . 1 1 3 . . Interference 11 | . . . . . . . 3 . 3 5 . . Matter Decay 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . 8 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 1 . 1 . . . . . 2 . . . Heat Transferred 5352 | 75 555 . 925 200 . 459 407 666 1234 646 185 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . 1 . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Peak Influence 1028 | 10 199 361 497 321 240 548 339 402 223 1028 738 . Average Influence 304 | 3 68 210 288 231 182 379 227 207 113 595 623 . Maximum Alert Level 3 | . . 1 2 1 1 2 1 2 1 3 3 . Low Security (%) 37 | 100 100 30 23 23 53 10 51 42 92 4 . . Level 1 36 | . . 69 54 76 46 36 48 56 7 21 . . Level 2 19 | . . . 21 . . 53 . 1 . 40 89 . Level 3 6 | . . . . . . . . . . 33 10 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . 2 2 4 . 3 . 3 12 4 . 4 . Investigation 7 | . . 1 1 . 1 . 1 2 1 . . . Extermination 5 | . . . . . . . 1 2 1 . 1 . Reinforcement 16 | . 2 1 3 . . . 1 5 2 . 2 . Assault 1 | . . . . . . . . . . . 1 . Garrison 5 | . . . . . 2 . . 3 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Distress Signals 13 | . 1 . 2 . 3 . 1 4 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 275 | . 15 24 42 11 28 20 6 48 18 36 17 10 Peak Tracking Total 9 | . 3 4 6 6 8 9 2 6 6 7 6 6 Tactical Retreats 29 | . 2 . 4 2 4 3 . 4 4 2 2 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Traps Triggered 30 | . 2 . . 2 . 7 7 3 3 5 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 24 | . . . . . . 24 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Machines Disabled 23 | . . . 3 1 1 2 . 1 5 6 4 . Max in Single Turn 2 | . . . 1 1 1 1 . 1 2 1 2 . Garrison Access 2 | . . . . . . . 1 1 . . . . Garrison Relay 8 | . . . . 1 . 2 . . . 5 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Machines Accessed 43 | . 6 6 9 . 3 . 7 7 4 . 1 . Terminals 22 | . 3 4 5 . 2 . 2 5 . . 1 . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 7 | . 1 1 1 . . . 2 . 2 . . . Recycling Units 6 | . 2 1 1 . . . . 1 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 1 1 . . . Total Hacks 119 | . 15 15 29 . 7 . 22 17 13 . 1 . Successful 83 | . 8 12 24 . 4 . 14 13 8 . . . Failed 36 | . 7 3 5 . 3 . 8 4 5 . 1 . Catastrophic 3 | . 1 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . 8 8 14 . 4 . 2 9 . . 1 . Terminals 68 | . 10 11 19 . 5 . 7 15 . . 1 . Fabricators 7 | . . . . . . . 7 . . . . . Repair Stations 22 | . 2 3 1 . . . 6 . 10 . . . Recycling Units 7 | . 3 1 1 . . . . 1 1 . . . Scanalyzers 7 | . . . 7 . . . . . . . . . Garrison Access 8 | . . . 1 . 2 . 2 1 2 . . . Terminal Hacks 22 | . 3 4 6 . 1 . 3 5 . . . . Record 1 | . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 6 | . . 1 3 . 1 . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 1 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 2 | . . . . . . . 2 . . . . . Repair Station Hacks 16 | . 2 2 1 . . . 6 . 5 . . . Scan Component 9 | . 1 1 1 . . . 3 . 3 . . . Repair 7 | . 1 1 . . . . 3 . 2 . . . Recycling Unit Hacks 7 | . 3 1 1 . . . . 1 1 . . . Report Inventory 6 | . 2 1 1 . . . . 1 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . 2 . 2 1 2 . . . Unlock Access 3 | . . . 1 . 1 . . . 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . . Coupler Status 3 | . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 56 | . 2 12 19 . 5 . 2 15 . . 1 . Terminals 20 | . . 5 8 . 1 . . 6 . . . . Track 10 | . . 3 4 . . . . 3 . . . . Botnet 10 | . . 2 4 . 1 . . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 4 6 . 2 . 5 2 3 . 1 . Full Trace Events 9 | . . 2 2 . 1 . 1 2 1 . . . Feedback Events 1 | . . 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Matter 292 | . . . . . . . 292 . . . . . Time 146 | . . . . . . . 146 . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . Parts Repaired 7 | . 1 1 . . . . 3 . 2 . . . Time 208 | . 26 32 . . . . 98 . 52 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Used RIF Installer 2 | . . . . 1 . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 . . Robots Hacked 23 | . . . . . 9 . 3 6 . 2 1 2 Non-combat 6 | . . . . . 2 . 2 2 . . . . Combat 17 | . . . . . 7 . 1 4 . 2 1 2 Robot Hacks Applied 24 | . . . . . 9 . 4 6 . 2 1 2 parse_system 1 | . . . . . 1 . . . . . . . find_chute 2 | . . . . . . . 2 . . . . . ignore_repairs 2 | . . . . . 1 . 1 . . . . . drop_inventory 1 | . . . . . . . . 1 . . . . overload_power 1 | . . . . . 1 . . . . . . . disable_weapons 1 | . . . . . 1 . . . . . . . reboot_system 1 | . . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . 1 . . . . . . . streamctrl_high 3 | . . . . . 2 . . 1 . . . . formatsys_low 1 | . . . . . . . . 1 . . . . formatsys_high 10 | . . . . . 2 . 1 3 . 1 1 2 Relay Couplers Released 32 | . . . . 5 . 10 . . . 17 . . Machine Destruction 32 | . . . . 5 . 10 . . . 17 . . Attached 11 | . . . . . 3 1 . 3 . 2 1 1 Robots Rewired 10 | . . . . . . . . 1 . 9 . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Total Allies 35 | . . . . . 5 . 1 15 . 10 1 3 Largest Group 10 | . . . . . 2 . 1 10 . 9 1 1 Highest-Rated Group 255 | . . . . . 45 . 16 173 . 255 32 146 Highest-Rated Ally 146 | . . . . . 29 . 16 29 . 41 32 146 Total Orders 3 | . . . . . . . . 2 . 1 . . STAY 1 | . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 190 | . . . . . 37 . 3 61 . 85 2 2 Total Damage 3840 | . . . . . 551 . . 725 . 2421 84 59 Kills 27 | . . . . . 4 . . 8 . 15 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Turns Passed 10749 | 89 570 818 1210 331 540 995 865 1330 1196 1708 614 483 Spaces Moved 6493 | 71 418 433 763 252 270 611 662 717 738 953 420 185 Core 33 | 9 . . . . . . . . . 1 . 23 Treads 35 | . . . . . . 2 . . . 33 . . Legs 166 | . . . . . . . . 2 11 150 3 . Wheels 6257 | 62 418 433 763 252 270 609 662 713 727 769 417 162 Hover 2 | . . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 105 100 100 96 95 95 95 106 Average Speed 109 | 84 90 102 102 100 105 103 100 102 107 126 106 226 Slowest Speed 1550 | 90 100 110 130 130 105 185 100 305 240 1550 210 1100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . Exploration Rate (%) 38 | 4 61 38 46 38 21 48 19 91 18 83 9 28 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . . 1 Spaces Dug 77 | . . . 4 . . . . 23 8 37 5 . Terrain Destroyed 443 | . . . 12 4 . 42 . 41 89 222 23 10 Melee 43 | . . . 4 . . . . 22 8 4 5 . Projectile 44 | . . . 4 . . 1 . 19 3 16 . 1 AOE 356 | . . . 4 4 . 41 . . 78 202 18 9 Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Sto Fac Gar Fac Low Total 8796 | 87 534 673 1011 295 484 824 828 1028 1000 1283 527 222 Wait 783 | . 52 121 90 2 165 11 90 67 110 35 39 1 Move 6482 | 70 417 432 763 251 270 610 661 716 738 950 419 185 Hop . | . . . . . . . . . . . . . Pick Up 137 | 3 4 16 21 3 3 16 9 10 24 18 10 . Fast Attach 92 | 8 7 4 8 . . 4 7 9 20 18 4 3 Attach 85 | . 2 5 11 3 3 9 2 18 9 17 3 3 Detach 5 | . . 1 . . . 2 . . . 2 . . Swap 114 | . 5 6 16 1 9 10 4 17 10 16 12 8 Drop 128 | 1 4 13 17 2 2 13 9 8 23 20 10 6 Fire 575 | 5 43 75 77 17 16 66 22 86 58 69 25 16 Melee 137 | . . . 8 . 15 10 . 73 8 18 5 . Ram 3 | . . . . . 1 . . 2 . . . . Kick 1 | . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 121 | . . . . 16 . 45 24 . . 36 . . Rewire 101 | . . . . . . 4 . 13 . 84 . . Trap 24 | . . . . . . 24 . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 585 | -10/Materials | Identified exit to Mines 600 | -10/Materials | Discovered new exit (range 9) 641 | -10/Materials | Repaired Lgt. Assault Rifle 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Build established: Scavenger-Mutant 801 | -9/Materials | Identified exit to Mines 1133 | -9/Materials | Core integrity fell below 50% 1162 | -9/Materials | Lost 3 parts (1n1u1w) 1206 | -9/Materials | Repaired Hrd. Light Armor Plating 1443 | -9/Materials | Discovered new exit (range 6) 1478 | -9/Materials | Entered another Materials area 1478 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1828 | -8/Materials | Lost 5 parts (3u2w) 1940 | -8/Materials | Lost 5 parts (2n1u2w) 2688 | -8/Materials | Identified exit to Garrison 2688 | -8/Materials | Entered Garrison 2752 | -8/Garrison | Triggered checkpoint 2835 | -8/Garrison | Discovered new exit (range 14) 2855 | -8/Garrison | Installed Relay Interface Framework 2874 | -8/Garrison | Build established: Scavenger-Skirmisher 2892 | -8/Garrison | Triggered checkpoint 2923 | -8/Garrison | Garrison Relay disabled 3019 | -8/Garrison | Entered Materials 3027 | -8/Materials | Lost 3 parts (1n2w) 3446 | -8/Materials | Core integrity fell below 50% 3458 | -8/Materials | Garrison activated, responded to threat 3520 | -8/Materials | Discovered new exit (range 16) 3559 | -8/Materials | Identified exit to Garrison 3559 | -8/Materials | Entered Garrison 3658 | -8/Garrison | Triggered checkpoint 3687 | -8/Garrison | Garrison Relay disabled 3944 | -8/Garrison | Triggered checkpoint 3985 | -8/Garrison | Core integrity fell below 20% 4045 | -8/Garrison | Destroyed 9 combat bots 4054 | -8/Garrison | Lost 8 parts (1p2n5w) 4184 | -8/Garrison | Triggered checkpoint 4218 | -8/Garrison | Garrison Relay disabled 4294 | -8/Garrison | Discovered new exit (range 8) 4301 | -8/Garrison | Identified exit to Factory 4360 | -8/Garrison | Triggered checkpoint 4394 | -8/Garrison | Build established: Scavenger-Gunner 4554 | -8/Garrison | Entered Factory 4554 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4651 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 4734 | -7/Factory | Repaired Missile Launcher 4780 | -7/Factory | Repaired Gauss Rifle 4876 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 5058 | -7/Factory | Repaired Arm. Wheel 5145 | -7/Factory | Discovered new exit (range 3) 5147 | -7/Factory | Identified exit to Lower Caves 5353 | -7/Factory | Discovered new exit (range 5) 5357 | -7/Factory | Identified exit to Factory 5399 | -7/Factory | Discovered new exit (range 15) 5415 | -7/Factory | Identified exit to Storage 5419 | -7/Factory | Entered Storage 5695 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5724 | -7/Storage | Garrison activated, responded to threat 5824 | -7/Storage | Found Prototype Launcher 5825 | -7/Storage | Identified Rocket Array 5889 | -7/Storage | Lost 7 parts (1p1n1u4w) 6094 | -7/Storage | Lost 3 parts (2n1w) 6306 | -7/Storage | Core integrity fell below 50% 6519 | -7/Storage | Found Prototype Protection 6519 | -7/Storage | Identified Lgt. Regenerative Plating 6521 | -7/Storage | Found Lgt. Regenerative Plating 6578 | -7/Storage | Build established: Scavenger-Mutant 6697 | -7/Storage | Lost 4 parts (2n2w) 6730 | -7/Storage | Discovered exit to Factory (range 9) 6749 | -7/Storage | Entered Factory 6749 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7122 | -6/Factory | Lost 5 parts (3n1u1w) 7277 | -6/Factory | Repaired Hcp. Storage Unit 7305 | -6/Factory | Repaired Lrg. Storage Unit 7722 | -6/Factory | Lost 4 parts (2p1n1w) 7945 | -6/Factory | Identified exit to Garrison 7945 | -6/Factory | Entered Garrison 8059 | -6/Garrison | Lost 4 parts (1p2n1w) 8394 | -6/Garrison | Triggered checkpoint 8412 | -6/Garrison | Triggered checkpoint 8415 | -6/Garrison | Triggered checkpoint 8432 | -6/Garrison | Triggered checkpoint 8448 | -6/Garrison | Triggered checkpoint 8521 | -6/Garrison | Garrison Relay disabled 8605 | -6/Garrison | Crushed by falling debris 8686 | -6/Garrison | Lost 9 parts (1p3n2u3w) 8952 | -6/Garrison | Lost 3 parts (2n1w) 8964 | -6/Garrison | Triggered checkpoint 8980 | -6/Garrison | Discovered new exit (range 15) 8988 | -6/Garrison | Triggered checkpoint 9212 | -6/Garrison | Spotted B-75 Beast 9212 | -6/Garrison | Spotted B-75 Beast 9304 | -6/Garrison | Discovered new exit (range 13) 9348 | -6/Garrison | Triggered checkpoint 9385 | -6/Garrison | Garrison Relay disabled 9488 | -6/Garrison | Crushed by falling debris 9489 | -6/Garrison | System corruption reached 10% 9514 | -6/Garrison | Discovered new exit (range 15) 9529 | -6/Garrison | Identified exit to Factory 9537 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9568 | -6/Garrison | Triggered checkpoint 9605 | -6/Garrison | Garrison Relay disabled 9653 | -6/Garrison | Entered Factory 9991 | -6/Factory | Core integrity fell below 50% 10003 | -6/Factory | First assault squad dispatched 10249 | -6/Factory | Discovered new exit (range 11) 10263 | -6/Factory | Identified exit to Lower Caves 10267 | -6/Factory | Entered Lower Caves 10454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10511 | -6/Lower Caves | Lost 5 parts (1p3n1w) 10558 | -6/Lower Caves | NK-0LA showed up to help 10560 | -6/Lower Caves | NK-0LA revealed a hidden path 10721 | -6/Lower Caves | Core integrity fell below 20% 10750 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10660_ SQYO|AT7P2CM 4DKNVH,PCLZH 10665_ Acquired 41 matter. 10684_ System corrupted: Component data lost. 10691_ Slug penetrates Wall. 10691_ Gauss Rifle destroyed. 10694_ Slug penetrates Wall. 10717_ Critical hit. 10720_ Slug penetrates Wall. 10723_ System corrupted: Energy discharge (-25). 10723_ Slug penetrates Wall. 10735_ Penetrated by Slug. 10735_ Hvy. Flak Cannon destroyed. 10735_ Slug penetrates Wall. 10735_ Relay Coupler [Behemoth] destroyed. 10739_ Slug penetrates Wall. 10740_ System corrupted: Lgt. Regenerative Plating rejected. 10743_ Penetrated by Slug. 10746_ Slug penetrates Wall. 10750_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??? ???????????????????????? | | ??????????????????? ? ?????????????????????? | | ???????????????? ? ??????????????????? | | ??????????????## ? ????????????????? | | ??????????????? ? ??????????????? | | ???????????????# ? ??????????????? | | ???????????????# ? #?????????????? | | ??????????????## ? ??????????????? | | ??????????????# # #???????????????? | | ?????????? ??# #????????????????? | | ?????????? ?# #????????????????? | | ????????? # #????????????????? | | ???????????# hh #????????????????? | | ????????????# #????????????????? | | ???????????????# #?? ##???????????????? | | ??????????????????# #????# ##??????????????? | | ??????????????????# ##???# #??????????????? | | ?????????????????### ##### #??????????????? | | ?????????????????# ## #???????????????? | | ?????????????????## #???????????????? | | ??????????????????##### #???????????????? | | ??????????????????????##!@ #???????????????? | | ???????????????????????# # ##???????????????? | | ???????????????????????### #????????????????? | | ?????????????????????????# >#####????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ####?????????????????? | | ?????????????????????????# ##????????????????? | | ?????????????????????????##### ##???????????????? | | ?????????????????????????????# ##??????????????? | | ????????????????????????????## ##?????????????? | | ???????????????????????????## #############?? | | ??????????????????????????## ## ### | | ?????????????????????????## ## | | ?????????????????????????# | | ?????????????????????????# ### | | ?????????????????????????##### ##?# | | ?????????????????????????????# ## ##??# | | ????????????????????????????# ####???# | | ???????????????????????????# #??????## | | ??????????????????????????# ##????#### | | ??????????????????????????# #?? % | | ??????????????????????????### # ??# | | ????????????????????????????# ## ??### | | ????????????????????????????# ?####???# | | ???????????????????????????? ????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Power Amplification 20 Armor Coverage 600 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Hrd. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Factory Defaults Hehehe Infiltrator More Dakka Please Release The Drones! Challenges ------------ None Game ------ Seed HelicalAlloyBoomstick Manual? 0 Play Time 02:29:45 Cumulative 53.6 hours Start 2019.11.12 @ 12:54:03 End 2019.11.15 @ 12:55:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d8c2104-e2e1-4b6a-b197-26573216f435