Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 22:55:03 Player: most_lamentable Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1391) 1391 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3491 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (3) ------ Medium Storage Unit Improved Trap Extractor (0/6) > --- WEAPON (4) ------- Katana > --- INVENTORY (10) --- Improved Heat Sink Medium Storage Unit Improved Sensor Array Backup Plating I Heavy Ion Cannon Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Layered Light Armor Plating > --- WEAPON ----------- Beamcaster Plasma Cannon Heavy Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Armored Huge Wheel Improved Heat Sink Medium Storage Unit Shield Generator Improved Trap Extractor Rocket Launcher Remote Datajack Power Maul [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Parts Attached 58 | 6 10 16 7 19 Power 8 | 1 1 2 2 2 Engine 7 | 1 1 2 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 2 5 1 5 Treads . | . . . . . Leg 11 | 2 2 5 1 1 Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 4 2 3 Device 4 | . 2 1 1 . Storage 2 | 1 1 . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 22 | 2 4 5 2 9 Energy Gun 5 | 1 . 1 . 3 Energy Cannon 2 | . . . 1 1 Ballistic Gun 5 | 1 2 2 . . Ballistic Cannon 1 | . . 1 . . Launcher 4 | . 2 . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . . . 2 Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 27 | . 4 5 2 16 Power 4 | . . . 1 3 Propulsion 8 | . 1 3 . 4 Utility 5 | . . 2 . 3 Weapon 10 | . 3 . 1 6 Highest Loss Streak 8 | . 4 1 1 8 To Critical Strikes 1 | . . . 1 . Average Backups 9 | 2 9 9 9 8 Power . | . 1 . . . Propulsion 1 | 1 3 1 . 1 Utility 3 | . 2 4 4 4 Weapon 3 | . 1 3 5 1 Tool/Special . | . . . . . Unused Backups 19 | . 3 7 2 7 Power 1 | . . 1 . . Propulsion 5 | . 3 1 . 1 Utility 8 | . . 4 . 4 Weapon 3 | . . 1 2 . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 91 | . 92 98 93 79 Engine 10 | . 14 11 9 6 Leg 23 | . 27 32 28 5 Wheel 2 | . . . . 10 Device 9 | . 11 8 11 5 Storage 11 | . 14 11 11 9 Processor 2 | . . 3 . 6 Protection 6 | . . 9 11 5 Energy Gun 4 | . 3 2 7 3 Energy Cannon 3 | . . . 3 10 Ballistic Gun 11 | . 15 15 10 3 Launcher 2 | . 5 2 . 3 Impact Weapon 1 | . . . . 6 Peak Build Rating 41 | 6 8 18 24 41 Average Rating 17 | 4 7 15 19 30 On Entrance 10 | . 6 8 15 22 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 42 | 12 20 31 31 42 Greatest Support 38 | 20 20 30 38 38 Greatest Overweight (x) 11 | 1 1 1 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 3 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 7 Class Distribution -------------------- 88% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1482 | 260 273 528 150 271 Remotely . | . . . . . Salvage Created 1397 | . 394 518 123 362 Parts 91 | . 26 33 15 17 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 9 12 6 9 Melee 1 | . . . . 1 Guns 13 | . 2 9 2 . Cannons 4 | . . 1 1 2 AOE 16 | . 7 2 3 4 Classes Destroyed 11 | . 7 1 . 3 Worker 2 | . 1 . 1 . Builder 4 | . 2 . . 2 Hauler 2 | . 1 1 . . Recycler 2 | . 1 . 1 . Watcher 2 | . 1 . . 1 Swarmer 9 | . 3 . 6 . Grunt 18 | . 6 7 . 5 Duelist 1 | . . . . 1 Sentry 5 | . . 5 . . Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 5 5 4 4 Combat Bots Only 5 | . 3 5 3 2 Max Kills in Single Turn 4 | . 4 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 373 | . 58 77 30 208 Missed 99 | . 15 22 5 57 Hits 274 | . 43 55 25 151 Projectile 274 | . 43 55 25 151 AOE 1 | . 1 . . . Critical Strikes 4 | . . 1 1 2 Damage Taken 4466 | . 614 1047 230 2575 Core 847 | . 58 164 33 592 Absorbed by Shields 96 | . . . . 96 Regen/Repaired (Parts) 42 | . . 42 . . Core Remaining (%) 75 | 100 76 . 50 . Volleys Fired 109 | . 31 42 14 22 Largest 4 | . 2 2 2 4 Hottest 243 | . 60 79 88 243 Shots Fired 208 | . 53 82 21 52 Gun 148 | . 45 70 12 21 Cannon 33 | . . 7 5 21 Launcher 26 | . 8 5 4 9 Special 1 | . . . . 1 Kinetic 116 | . 34 64 10 8 Thermal 54 | . . 13 7 34 Explosive 26 | . 8 5 4 9 Electromagnetic 11 | . 11 . . . Robot Hit Streak 16 | . 9 16 3 6 Robot Miss Streak 4 | . 4 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 143 | . 33 62 9 39 Core Hits 70 | . 19 22 8 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . . . 1 Blast 1 | . . 1 . . Melee Attacks 22 | . . 8 7 7 Impact 6 | . . . . 6 Slashing 16 | . . 8 7 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 4070 | . 1121 1213 436 1300 Guns 1506 | . 390 784 103 229 Cannons 405 | . . 113 28 264 Explosions 1924 | . 731 316 305 572 Melee 235 | . . . . 235 Ramming . | . . . . . Kinetic 1233 | . 305 761 87 80 Thermal 1029 | . 350 222 44 413 Explosive 1488 | . 381 230 305 572 Electromagnetic 85 | . 85 . . . Impact 200 | . . . . 200 Slashing 35 | . . . . 35 Piercing . | . . . . . Highest Corruption 4 | . 2 4 4 . Average Corruption 3 | . 2 4 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 1 9 17 . Message Errors 2 | . . . 2 . Matter Fused 12 | . 1 4 7 . Energy Discharges 5 | . . 1 4 . Parts Fused 2 | . . . 2 . Data Loss (minor) 3 | . . 2 1 . Data Loss (major) 1 | . . . 1 . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 75 | . . . 16 59 Projectiles 8 | . . . 8 . Explosions 46 | . . . 8 38 Melee 21 | . . . . 21 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 261 | . 60 37 . 164 Shots 11 | . 2 3 . 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 748 | . 72 102 111 748 Average Temperature 161 | . 36 31 64 379 Received Heat Transfer 1119 | . 237 297 . 585 Effects 34 | . . . . 34 Shutdowns 4 | . . . . 4 Energy Bleed 5 | . . . . 5 Interference 7 | . . . . 7 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (major) 9 | . . . . 9 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 1712 | . 350 346 74 942 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 190 | . 136 190 97 88 Initial 46 | . . 15 46 . Average 57 | . 69 113 26 24 Influence Increases 1320 | . 326 471 188 335 Destroy 0b10 Robot/C 720 | . 180 240 120 180 Destroy 0b10 Robot/NC 60 | . 30 5 10 15 Destroy Leader 168 | . 44 72 20 32 Trap Triggered on 0b10 60 | . . 50 . 10 Successful Hack 9 | . . . . 9 Disable Machine 90 | . 15 30 15 30 Destroy Structure 198 | . 57 59 23 59 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 1314 | . 288 390 307 329 Entered New Map 96 | . . 23 73 . Time Decay 961 | . 248 317 227 169 Lost Part 257 | . 40 50 7 160 Squads Dispatched 7 | . 2 . . 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 12 15 6 17 Peak Tracking Total 5 | . 4 5 3 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused 6 | . . 5 . 1 Traps Extracted 3 | . . . 3 . Installed 2 | . . . . 2 Triggered 6 | . . 5 . 1 Most Traps Carried 3 | . . . 3 3 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 1 2 1 2 Max in Single Turn 2 | . 1 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 2 2 . 4 Terminals 4 | . . 1 . 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 7 7 . 8 Successful 15 | . 5 4 . 6 Failed 7 | . 2 3 . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 2 . . 2 Terminals 10 | . . 5 . 5 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 10 | . 7 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 2 . 3 Terminal Index 1 | . . . . 1 Alert Level 2 | . . . . 2 Locate Traps 1 | . . 1 . . Reprogram Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 5 | . 3 . . 2 Report Inventory 3 | . 2 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Reject 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 2 . . 5 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2298 | . 489 760 609 440 Optics 459 | . . 257 . 202 Seismic 1693 | . 489 563 609 32 Machine Analysis 206 | . . . . 206 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2856 | 70 601 762 753 670 Spaces Moved 1659 | 44 343 380 456 436 Core 12 | 9 . . . 3 Treads . | . . . . . Legs 1221 | 35 343 380 456 7 Wheels 426 | . . . . 426 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 124 | 120 122 124 140 108 Slowest Speed 600 | 190 190 190 190 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . 3 . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 34 | 4 35 26 81 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 11 | . . 5 5 1 Terrain Destroyed 227 | . 67 66 35 59 Melee 11 | . . 5 5 1 Projectile 15 | . . 1 4 10 AOE 201 | . 67 60 26 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2225 | 61 472 578 533 581 Wait 256 | . 67 96 31 62 Move 1655 | 43 342 379 455 436 Hop . | . . . . . Pick Up 58 | 12 9 18 6 13 Fast Attach 14 | . 3 1 2 8 Attach 26 | 6 3 6 1 10 Detach 3 | . 1 . . 2 Swap 37 | . 8 12 10 7 Drop 45 | . 8 16 7 14 Fire 109 | . 31 42 14 22 Melee 20 | . . 8 7 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 3) 494 | -10/Materials | Lost 4 parts (1n3w) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Repaired Grenade Launcher 1188 | -9/Materials | Crushed by falling debris 1392 | -9/Materials | Discovered new exit (range 9) 1434 | -9/Materials | Entered Mines 1663 | -9/Mines | Learned location of Storage (-7) 1745 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2123 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2169 | -9/Mines | Discovered new exit (range 9) 2187 | -9/Mines | Entered Materials 2187 | -8/Materials | Evolved 2 slots: Weapon x2 2188 | -8/Materials | Identified exit to Factory 2315 | -8/Materials | Garrison activated, responded to threat 2509 | -8/Materials | Lost 8 parts (2p2n1u3w) 2736 | -8/Materials | Core integrity fell below 50% 2817 | -8/Materials | Lost 3 parts (1p1n1w) 2843 | -8/Materials | Core integrity fell below 20% 2857 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02835_ X-57 Shotgunner system terminally corrupted. 02835_ Slug penetrates Wall. 02837_ Knocked back. 02839_ Penetrated by Slug. 02839_ Arm. Huge Wheel destroyed. 02839_ Knocked back. 02840_ Imp. Trap Extractor dropped Dirty Bomb Trap. 02840_ Acquired 6 matter. 02842_ Power Maul destroyed. 02842_ Machine Analyzer destroyed. 02842_ Critical hit (Blast). 02842_ Knocked back. 02845_ Acquired 7 matter. 02845_ Slug penetrates Wall. 02847_ Acquired Dirty Bomb Trap. 02848_ Knocked back. 02848_ Dropped Dirty Bomb Trap. 02848_ Installed Dirty Bomb Trap. 02851_ Slug penetrates Door. 02852_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????##### ! #?????????????????????????? | | ????????????? #?????????????????????????? | | ??????????????? " #?????????????????????????? | | ???????????????? = #?????????????????????????? | | ?????????????????#% = #?????????????????????????? | | ?????????????????#; x ;#############?????????????? | | ??????????????????# H ; ! #?????????????? | | ??????????????????#% ; #?????????????? | | ??????????????????# ^; """ """ ???????????????? | | ??????????????????# # %""" """????????????????? | | ??????????????????# %# @""" """????????????????? | | ?????????########## ##########?????????????????? | | ?????????# # #??????????????????????????? | | ?????????# # #??????????????????????????? | | ?????????# " #??????????????????????????? | | ?????????# !*[%" ########### ???????????????? | | ?????????# /%[ "! ??????????????? | | ?????????# ! //=%* | ??????????????? | | ?????????# / =["=% ??????????????? | | ?????????# [" ! ##########+#???????????????? | | ?????????# # #??????????????????????????? | | ????????##"##"#"""# #???????"""????????????????? | | ????????# " #???????"""????????????????? | | ????????# T "" # #???????"""????????????????? | | ????????# """ # #??????????????????????????? | | ????????# """ # #??????????????????????????? | | ????????# # #??????????????????????????? | | ????????# = # #####??????????????????????? | | ????????# # ! ##?????????????????????? | | ????????# # ! #?????????????????????? | | ????????########### ! ##????????????????????? | | ???????????????#### ! #????????????????????? | | ???????????##### # ! ##????????????????????? | | ???????????# !###?????????????????????? | | ???????????# ######?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 30% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Challenges ------------ None Game ------ Seed ReflexCombatBlasthammer Manual? 0 Play Time 00:56:12 Cumulative 30.4 hours Start 2025.12.03 @ 21:58:59 End 2025.12.03 @ 22:55:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 74x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97e8ffda-81fe-41cf-bbcd-5ec73d21ca23