Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 15:34:55 Player: Scared Dad Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3926) 3926 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8661 Bonus ------- High Alert Combat Kills 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 340/700 Matter 227/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Hovering (46) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Airjet Improved Airjet Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Layered Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core Xenon Bombardment Thruster Large Storage Unit Modified TNC Improved Medium Armor Plating Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Improved Salvage Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Advanced Cryofiber Web Advanced Cryofiber Web Modified TNC Heavy Laser Heavy Laser Shotgun Shotgun [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 3 | . . 1 . . . 2 . Weapon 1 | . . 1 . . . . . Parts Attached 111 | 8 8 24 7 1 1 13 49 Power 18 | 2 1 4 1 . . 1 9 Engine 13 | 2 1 4 1 . . 1 4 Core 5 | . . . . . . . 5 Reactor . | . . . . . . . . Propulsion 29 | 3 3 6 1 1 . 1 14 Treads 20 | 1 3 6 1 1 . 1 7 Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 4 | . . . . . . . 4 Flight 3 | . . . . . . . 3 Utility 28 | 1 1 6 3 . 1 4 12 Device 10 | . . 2 2 . 1 1 4 Storage 4 | 1 . 1 . . . . 2 Processor 4 | . 1 . . . . 3 . Hackware . | . . . . . . . . Protection 10 | . . 3 1 . . . 6 Artifact . | . . . . . . . . Weapon 36 | 2 3 8 2 . . 7 14 Energy Gun 9 | 2 1 1 . . . 1 4 Energy Cannon . | . . . . . . . . Ballistic Gun 27 | . 2 7 2 . . 6 10 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 2 1 Parts Lost 22 | . 1 3 4 . . . 14 Power 6 | . . . 1 . . . 5 Propulsion 6 | . . . . . . . 6 Utility 5 | . . 1 3 . . . 1 Weapon 5 | . 1 2 . . . . 2 Highest Loss Streak 4 | . 1 2 4 . . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 92 98 93 88 88 77 92 Engine 9 | . 14 11 9 11 11 9 7 Core 2 | . . . . . . . 5 Treads 20 | . 21 22 21 22 22 18 19 Device 7 | . . 9 9 11 11 12 5 Storage 8 | . 14 10 11 11 11 9 7 Processor 9 | . 8 1 . . . 2 17 Protection 4 | . . 10 8 . . . 5 Energy Gun 4 | . 15 2 . . . 1 6 Ballistic Gun 21 | . 12 30 33 33 33 25 14 Peak Build Rating 47 | 6 7 19 21 17 20 39 47 Average Rating 28 | 4 6 13 18 16 17 23 41 On Entrance 15 | . 6 7 19 16 17 17 39 Naked Turns . | . . . . . . . . Heaviest Build 56 | 14 14 29 29 22 22 27 56 Greatest Support 71 | 32 40 46 46 46 46 46 71 Greatest Overweight (x) 6 | . . . . . . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 Average Capacity 9 | 7 8 7 8 8 8 8 10 Most Carried 13 | 6 8 8 8 6 7 8 13 Average Carried 7 | 3 6 6 7 5 6 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 6 8 5 6 6 6 7 Class Distribution -------------------- 37% | Skirmisher 17% | Scavenger-Tank 17% | Scavenger-Skirmisher 9% | Tank 8% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 3173 | 243 106 474 119 . 42 676 1513 Remotely . | . . . . . . . . Salvage Created 4293 | . 255 903 220 . . 628 2287 Parts 268 | . 15 67 11 . . 30 145 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 99 | . 8 24 8 . . 17 42 Guns 99 | . 8 24 8 . . 17 42 Classes Destroyed 13 | . 3 1 2 . . 1 6 Worker 2 | . 1 . . . . . 1 Hauler 1 | . . . . . . 1 . Recycler 1 | . . . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 22 | . 3 7 3 . . 5 4 Grunt 44 | . 5 9 3 . . 8 19 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . . . 2 Sentry 19 | . . 8 . . . 4 7 Demolisher 1 | . . . 1 . . . . Hunter 2 | . . . . . . . 2 Programmer 7 | . . . . . . . 7 Assembled 1 | . . . 1 . . . . Best Kill Streak 5 | . 4 4 3 . . 5 5 Combat Bots Only 5 | . 3 4 3 . . 5 5 Max Kills in Single Turn 2 | . 2 2 2 . . 1 2 Gunslinging 1 | . . 1 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 538 | . 61 74 37 . . 59 307 Missed 136 | . 12 13 7 . . 15 89 Damage Taken 5534 | . 503 791 816 . . 632 2792 Core 645 | . 109 45 33 . . 98 360 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 33 | . . . . . . . 33 Regen/Repaired (Parts) 179 | . 133 46 . . . . . Core Remaining (%) 79 | 100 56 . . . 80 82 . Volleys Fired 249 | . 23 46 13 . . 39 128 Largest 3 | . 2 3 3 . . 3 3 Hottest 155 | . 100 102 69 . . 111 155 Shots Fired 710 | . 44 133 39 . . 117 377 Gun 710 | . 44 133 39 . . 117 377 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 531 | . 9 114 39 . . 116 253 Thermal 179 | . 35 19 . . . 1 124 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . 8 22 8 . . 11 18 Robot Miss Streak 7 | . 2 5 2 . . 7 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 12 | . 1 2 3 . . 2 4 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 478 | . 30 89 24 . . 75 260 Core Hits 288 | . 14 41 11 . . 39 183 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 3 | . . 2 . . . 1 . Critical Strikes 13 | . 3 2 . . . 2 6 Burn 6 | . 3 . . . . . 3 Destroy 7 | . . 2 . . . 2 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8316 | . 366 1192 365 . . 1369 5024 Guns 8270 | . 366 1181 365 . . 1364 4994 Cannons . | . . . . . . . . Explosions 22 | . . . . . . . 22 Melee . | . . . . . . . . Ramming 24 | . . 11 . . . 5 8 Kinetic 6252 | . 50 977 365 . . 1344 3516 Thermal 2018 | . 316 204 . . . 20 1478 Explosive . | . . . . . . . . Electromagnetic 22 | . . . . . . . 22 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 2 2 2 . 1 Average Corruption 1 | . . 2 2 2 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . 12 4 6 10 . 3 Message Errors 14 | . . 3 2 4 5 . . Matter Fused 4 | . . 1 1 1 1 . . Heat Flow Errors 2 | . . . . . 1 . 1 Energy Discharges 8 | . . 5 . 1 1 . 1 Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 2 | . . 1 . . . . 1 Data Loss (major) 4 | . . 2 . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . . 2 . . . 2 2 Targets Rammed 6 | . . 2 . . . 2 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 522 | . 347 131 12 . 149 16 522 Average Temperature 103 | . 145 35 4 . 87 8 115 Received Heat Transfer 1578 | . 210 264 69 . . 315 720 Effects 14 | . 4 . . . . . 10 Shutdowns 4 | . 1 . . . . . 3 Energy Bleed 2 | . 1 . . . . . 1 Interference 7 | . 2 . . . . . 5 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 3 1 . . . . 3 Heat Transferred 4625 | . 1147 518 . . . 37 2923 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 982 | . 213 332 254 . . 326 982 Initial 114 | . . 5 114 . . . 95 Average 261 | . 119 146 185 . . 118 407 Maximum Alert Level 3 | . 1 1 1 . . 1 3 Low Security (%) 53 | 100 61 64 39 . 100 92 32 Level 1 23 | . 38 35 60 . . 7 21 Level 2 13 | . . . . . . . 26 Level 3 10 | . . . . . . . 20 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 4 . . . 2 14 Investigation 4 | . . 1 . . . . 3 Extermination 6 | . . . . . . . 6 Reinforcement 9 | . 2 3 . . . 2 2 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 17 | . 4 4 . . . 4 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 178 | . 17 46 12 . . 29 74 Peak Tracking Total 7 | . 7 6 3 . . 5 5 Tactical Retreats 17 | . 1 1 . . . 2 13 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 8 | . . 3 . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . 4 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 5 | . . 1 . . . . 4 Max in Single Turn 3 | . . 1 . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 34 | . 3 10 . 1 . 6 14 Terminals 27 | . 2 9 . . . 6 10 Fabricators 2 | . . . . . . . 2 Repair Stations 4 | . 1 1 . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 11 27 . 1 . 12 28 Successful 36 | . 6 18 . 1 . 5 6 Failed 43 | . 5 9 . . . 7 22 Catastrophic 4 | . . . . . . 1 3 Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 61 | . 4 24 . . . 12 21 Fabricators 5 | . . . . . . . 5 Repair Stations 12 | . 7 3 . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 30 | . 3 16 . 1 . 5 5 Record 3 | . . 3 . . . . . Prototype ID Bank 2 | . . 2 . . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 2 | . . 1 . . . 1 . Emergency Access Points 4 | . 1 1 . . . 1 1 Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . . 1 . . . . 1 Locate Traps 3 | . 1 2 . . . . . Disarm Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . Investigation Status 1 | . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 6 | . 1 2 . . . 1 2 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 5 | . 3 2 . . . . . Scan Component 3 | . 2 1 . . . . . Repair 2 | . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 2 7 . . . 4 12 Full Trace Events 3 | . . . . . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired 2 | . 1 1 . . . . . Time 52 | . 26 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 2 | . . . 2 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . 1 . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 9709 | 54 417 1983 479 422 654 1106 4594 Spaces Moved 4831 | 37 217 1027 258 222 408 401 2261 Core 82 | 10 . . . . . . 72 Treads 4258 | . 135 1027 258 222 408 401 1807 Legs . | . . . . . . . . Wheels 109 | 27 82 . . . . . . Hover 329 | . . . . . . . 329 Flight 53 | . . . . . . . 53 Fastest Speed 34 | 50 100 160 160 160 160 160 34 Average Speed 153 | 86 137 160 160 160 160 164 148 Slowest Speed 350 | 100 160 160 160 160 160 165 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 44 91 57 42 87 37 57 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 6655 | 58 293 1288 295 288 410 772 3251 Wait 1255 | 2 37 125 15 65 . 293 718 Move 4824 | 36 216 1026 257 221 407 400 2261 Hop . | . . . . . . . . Pick Up 118 | 12 6 37 2 1 1 14 45 Fast Attach . | . . . . . . . . Attach 60 | 6 4 7 4 . 1 4 34 Detach 7 | . . . . . . . 7 Swap 51 | 2 4 17 3 1 . 9 15 Drop 67 | . 3 28 1 . 1 11 23 Fire 249 | . 23 46 13 . . 39 128 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 2 . . . 2 2 Escape Stasis 18 | . . . . . . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac x3] / *Low) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 352 | -10/Materials | Repaired Lgt. Treads 430 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 706 | -9/Materials | Discovered new exit (range 7) 1007 | -9/Materials | Build established: Tank 1033 | -9/Materials | Discovered new exit (range 15) 1308 | -9/Materials | Discovered new exit (range 17) 1411 | -9/Materials | Discovered new exit (range 11) 1606 | -9/Materials | Build established: Scavenger-Tank 2002 | -9/Materials | Discovered new exit (range 7) 2037 | -9/Materials | Identified exit to Mines 2037 | -9/Materials | Identified exit to Storage 2127 | -9/Materials | Discovered new exit (range 9) 2208 | -9/Materials | Repaired Sml. Storage Unit 2455 | -9/Materials | Entered Mines 2645 | -9/Mines | Learned 2 Materials zone layouts 2712 | -9/Mines | Build established: Tank 2736 | -9/Mines | Assembled infested the area 2741 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2797 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2845 | -9/Mines | Lost 4 parts (1p3u) 2883 | -9/Mines | Learned Materials terminal intel 2898 | -9/Mines | Discovered new exit (range 7) 2907 | -9/Mines | Received a Mining Laser from a helpful Derelict 2928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2928 | -9/Mines | Discovered new exit (range 5) 2934 | -9/Mines | Entered Exiles 2934 | -9/Exiles | Accompanied by 1 ally 2962 | -9/Exiles | Discovered new exit (range 15) 2979 | -9/Exiles | Met 8R-AWN 3003 | -9/Exiles | Met EX-HEX 3045 | -9/Exiles | Met EX-BIN 3067 | -9/Exiles | Aligned with FarCom system 3069 | -9/Exiles | Given EX-Vault access code 3101 | -9/Exiles | Build established: Gunner 3112 | -9/Exiles | Opened EX-Vault 3120 | -9/Exiles | Found Modified TNC 3158 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3356 | -9/Exiles | Left Exiles lab with Modified TNC 3356 | -9/Exiles | Entered Mines 3604 | -8/Mines | Discovered new exit (range 5) 3668 | -8/Mines | Build established: Skirmisher 3823 | -8/Mines | Discovered new exit (range 10) 4010 | -8/Mines | Entered Materials 4010 | -8/Materials | Evolved 2 slots: Utility x2 4012 | -8/Materials | Loaded intel: 12 terminal locations 5065 | -8/Materials | Discovered new exit (range 12) 5114 | -8/Materials | Identified exit to Factory 5116 | -8/Materials | Entered Factory 5116 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5345 | -7/Factory | Fabricated Adv. Cryofiber Web (x2) 6688 | -7/Factory | Discovered new exit (range 12) 6733 | -7/Factory | Identified exit to Lower Caves 7106 | -7/Factory | Build established: Scavenger-Skirmisher 7475 | -7/Factory | Discovered new exit (range 14) 8316 | -7/Factory | First assault squad dispatched 8420 | -7/Factory | Lost 4 parts (2p1n1u) 8697 | -7/Factory | Build established: Scavenger-Tank 8744 | -7/Factory | Garrison activated, responded to threat 9455 | -7/Factory | Discovered new exit (range 4) 9520 | -7/Factory | Discovered new exit (range 9) 9569 | -7/Factory | Build established: Mutant 9710 | -7/Factory | Self-destructed Last Messages --------------- 09535_ Field strength at 35. 09536_ Field strength at 30. 09537_ Field strength at 25. 09538_ Field strength at 20. 09539_ Field strength at 15. 09540_ Field strength at 10. 09541_ Field strength at 5. 09542_ Stasis field depleted. 09546_ Dropped Gauss Rifle. 09546_ Acquired Imp. Airjet. 09550_ Acquired Gauss Rifle. 09580_ Acquired Imp. Sensor Array. 09581_ System corrupted: Component data lost. 09584_ Connecting with Repair Station... 09596_ Acquired 52 matter. 09610_ Connecting with Terminal... 09610_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 09616_ ALERT: Rogue bot located, Programmers report to Factory Zone 8P. 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""" #???? | | """" """"" #?? ?????# "" # """ #???? | | #####+####???#[ # #???? | | ####+######+### #???###+### ] #???? | | ## ### ##### # #???? | | " # g [###+####+#+####### | | " + T g | | " # g ###### | | " ###### = ##### #????# | | #????######## #?#####/#####??# | | #???????????#########?#@ p #??# | | #?????????????????????# #?#####/### | | ###?????????????????????# #?# # ^ | | ????????????????????????# #?# " """ # | | ????????????????????????###########?# " "R" # | | ?????????????????#######????????????# " " " # ^ | | ????############?# ######???????# " # ^ | | ????# ### ######### " # | | ????# w < ^ + " # | | ????# ### ######### " ! # | | ????# ##?# ###+########## " !!# | | ????# #??####### ## " ] # | | ##### ##???????# ## # | | ## ####### T#???????# """ """ ########## | | # #????# #???????# """ """ #????????# | | + ?????# ##???????# """ """ #????????# | | # ?????# ######################?######## | | =## #?????# ## #???????????# | | ## #######+## #???????????# | | ##+## # # #???????????# | | # # #???????????# | | # """ #[ #?########### | | # """ # #?# # ###+### | | + """ # #?# !!# ## | | #### # = # #?# """ ! # [ ## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcWarlordAutobeam Manual? 0 Play Time 01:06:35 Cumulative 96.2 hours Start 2025.05.03 @ 14:31:50 End 2025.05.03 @ 15:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5ce0b30-4251-42b5-a8ba-cb2c3003999e