Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 15:19:07 Player: CloudSeaKing Result: Destroyed by EMP Trap Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (3536) 3536 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (-70) -70 TOTAL SCORE: 7331 Bonus ------- High Alert Combat Kills 264 Aligned with FarCom 300 Friendly Fire -634 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 167/275 System Corruption 22% Temperature Cool (3) Movement Treading (155) Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads (fused) Light Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Reaction Control System > --- WEAPON (3) ------- Heavy Assault Cannon Improved Grenade Launcher > --- INVENTORY (15) --- Nuclear Core Aluminum Leg Experimental Sensor Array Advanced Targeting Computer Kinecellerator Reaction Control System Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Plasma Cannon Gauss Rifle Heavy Assault Cannon Katana Longsword +1 Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Reaction Control System > --- WEAPON ----------- Plasma Cannon Katana Longsword +1 > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Experimental Sensor Array Advanced Targeting Computer Kinecellerator Reaction Control System Light Armor Plating Light Armor Plating Hacking Suite Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 73 | 8 4 2 17 3 1 1 32 5 Power 10 | 1 1 . 3 . . . 5 . Engine 10 | 1 1 . 3 . . . 5 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 1 1 6 1 1 . 10 2 Treads 6 | 2 . . 1 . . . 1 2 Leg 16 | . . 1 5 1 1 . 8 . Wheel 1 | . 1 . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 14 | 2 1 . 3 1 . 1 6 . Device 5 | 1 . . 1 1 . . 2 . Storage 3 | 1 1 . 1 . . . . . Processor 3 | . . . 1 . . . 2 . Hackware . | . . . . . . . . . Protection 3 | . . . . . . 1 2 . Artifact . | . . . . . . . . . Weapon 25 | 3 1 1 5 1 . . 11 3 Energy Gun 3 | 3 . . . . . . . . Energy Cannon 3 | . 1 . 1 . . . 1 . Ballistic Gun 11 | . . . 3 . . . 8 . Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 4 | . . . 1 1 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 4 1 . . 1 1 Corrupted Parts 2 | . . . . . . . 2 . System Corruption 17 | . . . . . . . 17 . Parts Lost 29 | . 2 2 3 2 . . 20 . Power 4 | . 1 . 1 . . . 2 . Propulsion 13 | . 1 1 2 2 . . 7 . Utility 4 | . . . . . . . 4 . Weapon 8 | . . 1 . . . . 7 . Highest Loss Streak 10 | . 1 2 1 2 . . 10 . To Critical Strikes 1 | . . . . . . . 1 . Average Backups 12 | 3 8 8 11 14 13 14 13 14 Power . | . . . . 1 1 1 1 1 Propulsion 2 | 2 3 1 2 3 2 2 1 1 Utility 3 | . 1 3 1 2 3 3 5 7 Weapon 5 | . 2 4 7 7 7 8 5 4 Tool/Special . | . . . . . . . . . Unused Backups 22 | . 1 . 4 1 . . 4 12 Power 1 | . . . . . . . . 1 Propulsion 3 | . 1 . 1 . . . 1 . Utility 10 | . . . 1 . . . 1 8 Weapon 8 | . . . 2 1 . . 2 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 98 97 98 98 100 100 97 94 Engine 10 | . 13 14 11 11 11 11 8 9 Treads 5 | . 25 14 2 . . . 2 20 Leg 22 | . . 10 28 31 33 33 23 6 Device 9 | . 14 14 18 11 11 2 2 9 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 10 | . . . 3 11 11 11 15 18 Protection 3 | . . . . . . 8 8 . Energy Gun 3 | . 23 14 1 . . . . . Energy Cannon 2 | . 4 2 . . . . 3 5 Ballistic Gun 14 | . . . 18 22 22 17 16 . Slashing Weapon 2 | . . . . . . . 6 7 Peak Build Rating 39 | 7 9 9 19 27 18 18 39 39 Average Rating 22 | 5 7 7 15 18 18 18 31 34 On Entrance 14 | . 7 9 7 19 17 18 18 39 Avg Prop Armor Cover (%) 10 | . 12 7 12 . . . 10 10 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 12 22 21 37 35 35 38 48 49 Greatest Support 62 | 40 40 20 36 36 30 30 38 62 Greatest Overweight (x) 2 | . 2 1 2 1 1 1 2 1 Average Overweight (x) . | . . 1 . . 1 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 15 15 15 Most Carried 15 | 6 10 10 15 15 14 14 15 15 Average Carried 12 | 3 8 8 11 14 13 14 13 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 6 10 8 15 14 14 14 15 15 Class Distribution -------------------- 72% | Mutant 10% | Skirmisher 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2882 | 280 35 36 676 23 . . 1579 253 Remotely . | . . . . . . . . . Salvage Created 4663 | 101 284 97 1581 77 . . 2332 191 Parts 274 | 5 13 2 104 16 . . 126 8 Haulers Intercepted 13 | . . . 5 . . . 5 3 Recyclers Shooed 3 | . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 90 | . 7 2 27 9 . . 43 2 Melee 4 | . . . . . . . 4 . Guns 56 | . 4 1 22 6 . . 23 . Cannons 10 | . 1 1 2 . . . 4 2 AOE 18 | . 1 . 2 3 . . 12 . Classes Destroyed 15 | 2 2 . 5 . . . 6 . Worker 11 | . . . 6 . . . 4 1 Builder 4 | . 1 . 1 . . . 2 . Tunneler 2 | 2 . . . . . . . . Hauler 13 | . . . 5 . . . 5 3 Recycler 5 | 1 . . 3 . . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 2 | . . . . . . . 2 . Watcher 3 | . . . . . . . 3 . Swarmer 23 | . . . 7 9 . . 6 1 Grunt 44 | . 7 2 11 . . . 23 1 Brawler 2 | . . . . . . . 2 . Duelist 4 | . . . 1 . . . 3 . Protector 1 | . . . . . . . 1 . Sentry 14 | . . . 8 . . . 6 . Hunter 2 | . . . . . . . 2 . Thug 2 | . . . . . . . . 2 Best Kill Streak 13 | 3 3 2 6 3 . . 13 2 Combat Bots Only 10 | . 2 2 5 3 . . 10 2 Max Kills in Single Turn 4 | 1 2 1 4 2 . . 3 2 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . 1 . 1 2 . . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 462 | . 47 22 98 29 . . 255 11 Missed 111 | . 7 7 34 4 . . 57 2 Hits 351 | . 40 15 64 25 . . 198 9 Melee 11 | . . . 2 . . . 9 . Projectile 340 | . 40 15 62 25 . . 189 9 Critical Strikes 9 | . 1 . 2 . . . 6 . Damage Taken 5272 | . 541 202 967 237 . . 3136 189 Core 1017 | . 57 45 310 55 . . 470 80 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 107 | . . . . . . . 107 . Core Remaining (%) 55 | 100 . 59 . . . 8 . . Volleys Fired 298 | 6 35 9 93 12 . . 117 26 Largest 3 | 2 2 2 2 2 . . 3 1 Hottest 126 | 90 106 106 91 56 . . 126 50 Shots Fired 619 | 12 66 18 177 23 . . 298 25 Gun 522 | 12 56 9 154 20 . . 271 . Cannon 77 | . 10 9 18 . . . 15 25 Launcher 20 | . . . 5 3 . . 12 . Special . | . . . . . . . . . Kinetic 477 | . . 4 158 20 . . 271 24 Thermal 107 | 12 56 9 14 . . . 15 1 Explosive 15 | . . . . 3 . . 12 . Electromagnetic 20 | . 10 5 5 . . . . . Robot Hit Streak 12 | 9 8 8 12 6 . . 12 3 Robot Miss Streak 4 | 1 4 2 4 2 . . 2 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 12 | . . . 3 1 . . 8 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . Shots Hit Robots 444 | 10 47 14 107 14 . . 240 12 Core Hits 216 | 4 14 4 55 9 . . 122 8 Critical Kills 2 | . . . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 14 | 1 3 . 2 . . . 6 2 Burn 3 | 1 2 . . . . . . . Destroy 4 | . . . 1 . . . 3 . Blast 3 | . . . 1 . . . . 2 Corrupt 1 | . 1 . . . . . . . Sever 3 | . . . . . . . 3 . Melee Attacks 29 | . . . . . . . 29 . Impact . | . . . . . . . . . Slashing 29 | . . . . . . . 29 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . Damage Inflicted 11321 | 118 778 233 2241 387 . . 6563 1001 Guns 5545 | 118 485 89 1505 201 . . 3147 . Cannons 1831 | . 189 144 142 . . . 355 1001 Explosions 2729 | . 104 . 594 186 . . 1845 . Melee 1211 | . . . . . . . 1211 . Ramming 5 | . . . . . . . 5 . Kinetic 5988 | . . 53 1586 201 . . 3147 1001 Thermal 1622 | 118 589 89 396 . . . 430 . Explosive 1880 | . . . . 186 . . 1694 . Electromagnetic 615 | . 189 91 259 . . . 76 . Impact . | . . . . . . . . . Slashing 1211 | . . . . . . . 1211 . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . . . 22 22 Average Corruption 15 | . . . . . . . 14 22 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 84 | . . . . . . . 63 21 Message Errors 26 | . . . . . . . 20 6 Matter Fused 13 | . . . . . . . 12 1 Heat Flow Errors 9 | . . . . . . . 7 2 Energy Discharges 5 | . . . . . . . 2 3 Parts Rejected 5 | . . . . . . . 5 . Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . . 5 2 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 3 | . . . . . . . 1 2 Alerts 4 | . . . . . . . 4 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 7 | . . . . . . . 4 3 Overload Shots . | . . . . . . . . . Overflow Damage 243 | . 2 4 4 . . . 169 64 Projectiles 70 | . 2 4 . . . . . 64 Explosions 94 | . . . 4 . . . 90 . Melee 79 | . . . . . . . 79 . Knockbacks 2 | . . 2 . . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . 2 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 263 | . 54 . 124 33 . . 52 . Shots 6 | . 1 . 2 1 . . 2 . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . Kicked 2 | . . . . . . . 2 . Crushed . | . . . . . . . . . Highest Temperature 365 | 120 346 365 87 . . . 276 274 Average Temperature 76 | 48 122 212 20 . . . 53 104 Received Heat Transfer 2025 | . 291 108 303 . . . 1323 . Effects 3 | . . 1 . . . . 1 1 Shutdowns 1 | . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 1 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 9 | 2 5 . 1 . . . 1 . Heat Transferred 3439 | 384 1535 259 485 . . . 776 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . 1 1 . . 2 1 Low Security (%) 58 | 100 100 100 59 72 . 100 29 94 Level 1 16 | . . . 40 27 . . 8 5 Level 2 25 | . . . . . . . 62 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 669 | 10 156 71 389 225 . . 669 206 Initial 206 | . . 51 11 150 . . . 206 Average 207 | 1 37 49 141 177 . . 352 157 Influence Increases 3081 | 15 297 50 867 235 . . 1489 128 Destroy 0b10 Robot/C 1780 | . 140 40 540 180 . . 840 40 Destroy 0b10 Robot/NC 210 | 15 5 . 75 . . . 95 20 Destroy Leader 442 | . 40 10 160 30 . . 196 6 Successful Hack 50 | . 19 . 12 . . . 12 7 Disable Machine 90 | . 15 . 30 . . . 45 . Anti-Garrison Action 150 | . . . . . . . 150 . Destroy Structure 164 | . 3 . 35 25 . . 91 10 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 180 | . 75 . 15 . . . 45 45 Influence Decreases 2927 | 15 165 151 513 405 215 . 1001 462 Entered New Map 833 | . . 81 20 235 215 . . 282 Time Decay 1514 | 15 155 50 463 150 . . 501 180 Lost Part 280 | . 10 20 30 20 . . 200 . Purge Threat 300 | . . . . . . . 300 . Squads Dispatched 14 | . 2 . 2 . . . 8 2 Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 3 . Assault 4 | . . . . . . . 4 . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 11 | . . . 3 . . . 6 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 18 2 40 9 . . 64 16 Peak Tracking Total 8 | . 4 2 6 3 . . 8 6 Tactical Retreats 10 | . 3 . 1 . . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 5 | . 1 . 1 . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 7 | . 1 . 2 . . . 4 . Max in Single Turn 2 | . 1 . 2 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 24 | . 4 . 7 . 2 1 7 3 Terminals 17 | . 3 . 6 . . 1 5 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 48 | . 8 . 14 . 2 2 17 5 Successful 18 | . 3 . 5 . 2 1 4 3 Failed 30 | . 5 . 9 . . 1 13 2 Catastrophic 7 | . . . 5 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 22 | . 4 . 13 . 1 . 4 . Terminals 34 | . 5 . 13 . . 2 10 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 3 . 1 . . . . 1 Scanalyzers 2 | . . . . . . . 2 . Garrison Access 5 | . . . . . . . 5 . Terminal Hacks 12 | . 3 . 1 . 2 1 3 2 Record 3 | . . . . . 1 1 1 . Robot Analysis 2 | . 1 . . . . . . 1 Open Door 1 | . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 . Hauler Manifests 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 Retrieve Components 2 | . . . 1 . . . . 1 Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . Terminals 3 | . . . 3 . . . . . Botnet 3 | . . . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 20 | . 4 . 6 . . 1 7 2 Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . 9 . . . . 2 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) 2917 | 21 559 113 1401 309 464 50 . . Sensors 2223 | . . . 1400 309 464 50 . . Seismic 1612 | 21 559 113 919 . . . . . Robot Analysis Total 2 | . 1 . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 5695 | 136 559 113 1401 313 464 216 2118 375 Spaces Moved 2564 | 71 288 36 569 209 244 113 857 177 Core 11 | 11 . . . . . . . . Treads 410 | 60 209 36 . . . . . 105 Legs 2064 | . . . 569 209 244 113 857 72 Wheels 79 | . 79 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 110 240 120 120 190 190 115 155 Average Speed 174 | 142 146 240 189 125 190 190 179 165 Slowest Speed 260 | 160 240 240 260 190 190 190 260 182 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 49 13 61 67 59 25 81 39 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 193 | . 2 . 44 26 . . 110 11 Melee . | . . . . . . . . . Projectile 13 | . . . . . . . 2 11 AOE 180 | . 2 . 44 26 . . 108 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 3207 | 90 360 46 717 235 245 114 1178 222 Wait 114 | . 25 . 3 3 . . 83 . Move 2556 | 70 287 35 568 208 243 112 856 177 Hop . | . . . . . . . . . Pick Up 62 | 5 7 . 19 . 1 . 27 3 Fast Attach 36 | 8 . . 6 3 . . 16 3 Attach 29 | . 2 2 4 1 1 . 19 . Detach 7 | 1 . . . 1 . . 2 3 Swap 33 | . 2 . 8 4 . 2 14 3 Drop 45 | . 2 . 16 3 . . 17 7 Fire 298 | 6 35 9 93 12 . . 117 26 Melee 25 | . . . . . . . 25 . Ram . | . . . . . . . . . Kick 2 | . . . . . . . 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 137 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 631 | -10/Materials | Identified exit to Mines 696 | -10/Materials | Entered Mines 699 | -10/Mines | Met a Derelict bent on vengeance 776 | -10/Mines | Discovered new exit (range 12) 809 | -10/Mines | Entered Materials 809 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1170 | -9/Materials | Discovered new exit (range 15) 1216 | -9/Materials | Discovered new exit (range 16) 1457 | -9/Materials | Core integrity fell below 50% 2068 | -9/Materials | Identified exit to Mines 2210 | -9/Materials | Entered Mines 2270 | -9/Mines | Core integrity fell below 20% 2344 | -9/Mines | Discovered new exit (range 10) 2354 | -9/Mines | Identified exit to Materials 2410 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2416 | -9/Mines | Found Prototype Device 2416 | -9/Mines | Identified Exp. Sensor Array 2462 | -9/Mines | Learned location of Recycling (-8) 2509 | -9/Mines | Discovered new exit (range 8) 2521 | -9/Mines | Identified exit to Exiles 2523 | -9/Mines | Entered Exiles 2572 | -9/Exiles | Met 8R-AWN 2600 | -9/Exiles | Met EX-HEX 2678 | -9/Exiles | Met EX-DEC 2686 | -9/Exiles | Learned location of Zion (-6) 2718 | -9/Exiles | Met EX-BIN 2745 | -9/Exiles | Aligned with FarCom system 2747 | -9/Exiles | Given EX-Vault access code 2790 | -9/Exiles | Opened EX-Vault 2806 | -9/Exiles | Found Longsword +1 2845 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2968 | -9/Exiles | Discovered new exit (range 11) 2985 | -9/Exiles | Identified exit to Mines 2987 | -9/Exiles | Left Exiles lab with Longsword +1 2987 | -9/Exiles | Entered Mines 3173 | -8/Mines | Discovered exit to Materials (range 4) 3203 | -8/Mines | Entered Materials 3203 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3760 | -8/Materials | Build established: Scavenger-Tank 3779 | -8/Materials | Discovered new exit (range 6) 3792 | -8/Materials | Identified exit to Factory 4068 | -8/Materials | Destroyed 10 combat bots 4145 | -8/Materials | System corruption reached 10% 4175 | -8/Materials | Lost 3 parts (1u2w) 4403 | -8/Materials | First assault squad dispatched 4421 | -8/Materials | Build established: Scavenger-Skirmisher 4534 | -8/Materials | Core integrity fell below 50% 4606 | -8/Materials | Core integrity fell below 20% 4617 | -8/Materials | Lost 10 parts (1p6n2u1w) 4799 | -8/Materials | Build established: Mutant 4888 | -8/Materials | Discovered new exit (range 8) 4909 | -8/Materials | Identified exit to Storage 5167 | -8/Materials | Discovered exit to Factory (range 5) 5321 | -8/Materials | Entered Storage 5354 | -8/Storage | Met 01-MTF 5532 | -8/Storage | Allied Derelicts emerged from ambush trap array 5552 | -8/Storage | Garrison activated, responded to threat 5600 | -8/Storage | Lost 3 allies 5696 | -8/Storage | Destroyed by EMP Trap Last Messages --------------- 05663_ Acquired 14 matter. 05667_ K-01 Serf collects debris. 05668_ System corrupted: FCS attempts to trigger Hvy. Assault Cannon. 05668_ System corrupted: Hvy. Assault Cannon misfires. 05668_ Slug penetrates A-02 Transporter. 05668_ A-02 Transporter destroyed. 05669_ K-01 Serf collects debris. 05680_ System corrupted: Hvy. Assault Cannon jammed. 05683_ K-01 Serf collects debris. 05689_ A-02 Transporter destroyed. 05691_ Acquired 30 matter. 05691_ K-01 Serf collects debris. 05696_ System corrupted: Energy discharge (-101). 05696_ Triggered EMP Trap. 05696_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????????????# | | ??????????????????????????????#! !#??????????????# | | ??????????????????????????????#! !#??????????????# | | ??????????????????????????????#! !#??????????????# | | ??????????????????????????????#! !#??????????????# | | ?????????????????######??????## #??????????????# | | ????????????????## #??????#T #??????????????# | | ????????????????# [ ######### #??????????????# | | ????????????????##]!% # ####+################# | | ?????????????????#]]]!# | | ?????????????????# !]=/ T | | ?????????????????#]%] # | | ?????????????????# # ####+"###########""##+ | | ?????????????????# #######? T?????# ! % | | ?????????????????#! #??????#" "????#### % % | | ?????????????????######???????[[?????#""" %% | | ?????????????????????????????#[??????#"Y] % ! | | ?????????????????????????????##??????#""" !! %% | | ?????????????????????????????????????#### %%!%!*[ | | ???????????????????????????????????????## %%= % | | ???????????##+##+######################## %% = # | | ?????????? % ^^ k %= %* | | ?????????? % ]== kk ^^ r = | | ?????????? u =%=] @ =kk %% | | ?????????????????#########+####;; #"#######"## | | ??????????????????# =*! ## " ###??????##? | | ??????????????????# * * #### #??????????? | | ??????????????????# % == #??# #??????????? | | ??????????????????# % #??# #??????????? | | ??????????????????# #??# #??????????? | | ??????????????????#+##"+########??# #??????????? | | ????????????????????? ???????????# ??????????? | | ???????????????????? ???????????# ?????????? | | ??????????????????? ????????????# ?????????? | | ??????????????????###+????????????######"????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterPitchforkJammer Manual? 0 Play Time 00:45:10 Cumulative 55.9 hours Start 2026.06.28 @ 19:59:22 End 2026.06.29 @ 15:19:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ccdb13a-0813-42cb-9dfd-813a3c810b42