Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 21:38:43 Player: darki Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (150) 750 Value Destroyed (5456) 5456 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1103) 1103 TOTAL SCORE: 14369 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 575 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- Railgun > --- INVENTORY (5) ---- Micro Fission Core Improved Particle Charger Phase Gun Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Particle Charger Improved Particle Charger Improved Particle Charger Improved Focal Shield > --- WEAPON ----------- Phase Gun Heavy Plasma Cannon Heavy Plasma Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Antigrav System Combat Gravmag System Improved Particle Charger Phasing Sabre [Rating: 98] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 2 Utility 7 | . . . . . 2 1 . . . . 2 . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 152 | . 14 . . . 25 17 . 1 3 1 7 2 15 15 36 16 Power 23 | . 1 . . . 2 4 . . . . 2 1 1 1 6 5 Engine 9 | . 1 . . . 1 3 . . . . 2 1 . . 1 . Core 12 | . . . . . 1 1 . . . . . . 1 1 5 3 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 18 | . 4 . . . 2 1 . . . . . . 2 3 3 3 Treads 2 | . 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 12 | . 2 . . . 2 1 . . . . . . 2 3 1 1 Hover 4 | . . . . . . . . . . . . . . . 2 2 Flight . | . . . . . . . . . . . . . . . . . Utility 44 | . 4 . . . 7 3 . 1 . . 4 1 4 4 11 5 Device 28 | . 1 . . . 4 2 . 1 . . 1 1 3 2 8 5 Storage 2 | . 2 . . . . . . . . . . . . . . . Processor 9 | . 1 . . . 2 . . . . . 2 . 1 1 2 . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 1 1 . . . . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 67 | . 5 . . . 14 9 . . 3 1 1 . 8 7 16 3 Energy Gun 15 | . . . . . 9 1 . . . . . . . 1 3 1 Energy Cannon 14 | . . . . . 1 . . . . . . . 5 2 6 . Ballistic Gun 7 | . 1 . . . 1 . . . . . . . . . 4 1 Ballistic Cannon 16 | . 3 . . . 2 5 . . 1 1 1 . 2 . . 1 Launcher 8 | . 1 . . . . 3 . . . . . . 1 3 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . 2 . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 . . . . . 1 . 2 . 2 2 Parts Lost 62 | . 1 . . . . 9 . 1 . . 3 . 11 10 11 16 Power 11 | . . . . . . 3 . . . . . . 1 2 3 2 Propulsion 9 | . 1 . . . . . . . . . . . 1 1 2 4 Utility 23 | . . . . . . 1 . 1 . . 2 . 3 2 6 8 Weapon 19 | . . . . . . 5 . . . . 1 . 6 5 . 2 Highest Loss Streak 15 | . 1 . . . . 7 . 1 . . 1 . 11 4 7 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 100 100 96 91 92 91 92 92 92 90 89 79 85 80 Engine 9 | . 14 14 14 14 3 9 15 15 15 15 13 13 8 . . 2 Core 2 | . . . . . 5 3 . . . . . . 3 4 6 5 Wheel 11 | . 19 28 28 28 18 8 7 7 7 7 6 6 10 12 6 9 Device 16 | . 6 . . . 16 21 23 22 23 23 19 17 12 13 17 21 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 2 . Processor 11 | . 5 14 14 14 6 7 7 7 7 7 13 13 17 17 23 21 Protection 1 | . . . . . 1 1 . . . . 6 6 1 3 2 1 Energy Gun 4 | . 3 . . . 26 9 . . . . . . . 3 7 . Energy Cannon 2 | . . . . . . . . . . . . . 14 9 4 11 Ballistic Gun 1 | . 1 . . . 3 4 . . . . . . . . 3 . Ballistic Cannon 17 | . 22 28 28 28 4 13 30 30 28 28 25 26 9 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 150 | 11 92 91 91 91 104 133 133 133 132 132 135 135 130 124 150 76 Greatest Support 56 | 20 40 24 24 24 24 28 28 28 28 28 28 28 28 24 28 56 Greatest Overweight (x) 10 | . 3 3 3 3 4 4 4 4 4 4 4 4 5 9 10 1 Average Overweight (x) 3 | . 1 3 3 3 3 3 4 4 4 4 4 4 4 4 2 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | . 16 25 25 25 25 25 25 25 25 25 25 25 25 25 16 5 Most Carried 25 | . 18 20 25 25 25 25 24 25 25 25 25 23 23 15 25 5 Average Carried 19 | . 8 18 23 24 23 23 24 24 24 24 23 22 17 12 15 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 18 20 24 25 23 24 24 25 25 24 23 23 14 14 5 4 Class Distribution -------------------- 31% | Gunner 26% | Mutant 21% | Skirmisher 12% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Matter Collected 5970 | 200 414 353 50 . 418 481 71 431 198 485 496 396 237 1048 488 204 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4624 | . 541 227 . . 742 584 34 171 . 250 266 19 238 669 569 314 Parts 225 | . 38 19 . . 38 36 1 7 . 6 14 3 1 24 27 11 Haulers Intercepted 9 | . 1 . . . 5 2 . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 2 4 1 19 . 2 . 30 . . Prevented 3 | . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 117 | . 17 12 . . 19 21 1 5 . 5 4 1 4 16 7 5 Guns 29 | . 3 . . . 16 4 . . . . . . . . 6 . Cannons 64 | . 14 12 . . 3 8 1 5 . 5 3 1 3 6 1 2 AOE 23 | . . . . . . 9 . . . . 1 . 1 10 . 2 Classes Destroyed 17 | . 6 2 . . 1 1 . 2 . 1 1 . . . 1 2 Worker 6 | . 1 1 . . 1 2 . . . . 1 . . . . . Builder 8 | . . 1 . . . 3 . . . . 3 . . . 1 . Tunneler 3 | . . 1 . . . 1 . . . . . . . . . 1 Hauler 9 | . 1 . . . 5 2 . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . . . . Swarmer 33 | . 6 9 . . 5 8 . . . . . . . 5 . . Grunt 54 | . 11 3 . . 10 12 . 3 . 3 2 . . 7 3 . Brawler 3 | . . . . . . . . . . 1 . . . 2 . . Duelist 2 | . . . . . . 1 . . . . . . . 1 . . Sentry 8 | . . . . . 4 . 1 . . 1 . . . 1 . 1 Specialist 2 | . . . . . . . . . . . 2 . . . . . Hunter 2 | . . . . . . . . . . . . . . . . 2 Programmer 7 | . . . . . . . . 1 . . . 1 . . 4 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . Thug 1 | . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 17 | . 4 7 . . 6 17 1 3 . 3 5 1 2 7 3 2 Combat Bots Only 12 | . 3 6 . . 6 12 1 3 . 3 2 1 2 7 3 2 Max Kills in Single Turn 5 | . 1 2 . . 1 5 1 1 . 1 5 1 1 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . 1 . 1 3 . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Damage Taken 10683 | . 491 300 . . 357 1068 104 218 . 191 320 59 1453 1333 2046 2743 Core 2568 | . 81 98 . . 72 71 17 60 . 53 19 15 269 336 314 1163 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 28 86 . . . . 71 . . . 24 68 . Volleys Fired 274 | . 45 23 . . 41 27 6 12 . 10 19 2 18 31 26 14 Largest 4 | . 2 2 . . 4 4 4 4 . 4 4 4 4 4 4 4 Hottest 331 | . 80 70 . . 260 220 192 192 . 192 192 192 270 270 276 331 Shots Fired 854 | . 89 46 . . 157 99 24 45 . 40 64 8 66 73 98 45 Gun 303 | . 30 . . . 137 41 . . . . . . . 3 84 8 Cannon 528 | . 58 46 . . 20 49 24 45 . 40 64 8 64 59 14 37 Launcher 22 | . 1 . . . . 9 . . . . . . 2 10 . . Special 1 | . . . . . . . . . . . . . . 1 . . Kinetic 467 | . 72 46 . . 35 61 24 45 . 40 64 8 28 . 33 11 Thermal 307 | . 15 . . . 122 29 . . . . . . 36 61 10 34 Explosive 22 | . 1 . . . . 9 . . . . . . 2 10 . . Electromagnetic 57 | . 1 . . . . . . . . . . . . 1 55 . Robot Hit Streak 21 | . 5 12 . . 15 11 3 8 . 6 6 3 4 20 21 11 Robot Miss Streak 12 | . 7 4 . . 12 8 2 5 . 6 5 1 4 2 3 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 504 | . 45 27 . . 126 60 6 22 . 15 18 5 32 51 71 26 Core Hits 388 | . 26 16 . . 140 84 2 9 . 8 10 1 23 32 25 12 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 3 . Critical Strikes 30 | . 3 3 . . . . 1 1 . 3 4 . 3 . 8 4 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . . . . . . 3 . Blast 21 | . 3 3 . . . . 1 1 . 3 4 . 3 . . 3 Corrupt 5 | . . . . . . . . . . . . . . . 5 . Melee Attacks 57 | . . . . . 1 . . . 42 . . . . . 14 . Impact . | . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . 1 . . . 42 . . . . . 14 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14811 | . 690 492 . . 1702 2371 210 931 . 602 1083 215 1088 2185 1462 1780 Guns 3268 | . 137 . . . 1522 584 . . . . . . . 20 843 162 Cannons 7584 | . 540 492 . . 180 510 210 931 . 602 630 215 786 1270 220 998 Explosions 3766 | . 13 . . . . 1277 . . . . 453 . 258 895 250 620 Melee 149 | . . . . . . . . . . . . . . . 149 . Ramming 44 | . . . . . . . . . . . . . 44 . . . Kinetic 6025 | . 586 492 . . 380 755 210 931 . 602 630 215 495 . 467 262 Thermal 5374 | . 104 . . . 1322 771 . . . . 453 . 291 1336 199 898 Explosive 2822 | . . . . . . 845 . . . . . . 258 849 250 620 Electromagnetic 397 | . . . . . . . . . . . . . . . 397 . Impact . | . . . . . . . . . . . . . . . . . Slashing 149 | . . . . . . . . . . . . . . . 149 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . 3 3 3 10 17 . Average Corruption 6 | . . . . . . . . . . . 3 3 3 9 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . . . 1 4 5 45 21 . Message Errors 16 | . . . . . . . . . . . . 1 . 9 6 . Matter Fused 18 | . . . . . . . . . . . 1 1 1 10 5 . Heat Flow Errors 14 | . . . . . . . . . . . . 1 1 9 3 . Energy Discharges 9 | . . . . . . . . . . . . . 1 5 3 . Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . 6 . . Data Loss (major) 4 | . . . . . . . . . . . . 1 . 2 1 . Misfires 2 | . . . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . . . 1 1 . . Weapon Failures 3 | . . . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 476 | . 16 . . . . 73 . . . 18 202 35 5 46 56 25 Projectiles 129 | . 12 . . . . 15 . . . 18 . 35 5 19 . 25 Explosions 347 | . 4 . . . . 58 . . . . 202 . . 27 56 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 39 | . 6 3 . . 6 8 . 1 . 2 9 2 2 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 35 | . 6 3 . . 5 8 . 1 . 2 7 2 1 . . . Secondary 3 | . . . . . 1 . . . . . 2 . . . . . Self-Inflicted Damage 640 | . 110 . . . . 43 . . . . 108 . 22 236 121 . Shots 15 | . 2 . . . . 1 . . . . 1 . . 9 2 . Rammed 1 | . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 592 | . 120 66 . . 388 254 48 104 . 138 169 125 533 514 592 548 Average Temperature 110 | . 33 25 . . 121 73 22 33 . 52 64 62 187 127 170 196 Received Heat Transfer 1618 | . 162 39 . . 144 252 30 103 . 72 129 . . 270 54 363 Effects 22 | . . . . . . . . . . . . . 8 2 7 5 Shutdowns 7 | . . . . . . . . . . . . . 3 . 1 3 Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . Interference 5 | . . . . . . . . . . . . . 3 1 . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 16 | . . . . . 2 1 . . . . 1 . . 2 5 5 Heat Transferred 6039 | . 250 . . . 1640 725 . . . . 300 . 629 1110 250 1135 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Peak Influence 551 | . 306 382 . . 286 551 . . . . 249 . . . 215 200 Initial 87 | . . 87 . . . 49 . . . . 56 . . . . . Average 120 | . 141 265 . . 117 189 . . . . 141 . . . 78 60 Maximum Alert Level 2 | . 1 1 . . 1 2 . . . . 1 . . . 1 1 Low Security (%) 79 | . 64 30 . 100 84 60 . . . . 82 . . . 98 91 Level 1 18 | . 35 69 . . 15 24 . . . . 17 . . . 1 8 Level 2 1 | . . . . . . 14 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . . . 2 3 . . . . 4 . . 1 5 6 Investigation 5 | . 2 . . . 1 1 . . . . . . . . . 1 Extermination 4 | . . . . . . . . . . . . . . . 4 . Reinforcement 12 | . 1 . . . 1 1 . . . . 3 . . . 1 5 Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 2 | . . . . . . 1 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Distress Signals 3 | . . . . . 3 . . . . . . . . . . . Communications Jammed 17 | . . . . . . . . . . . . . . . 17 . Distress Signals 17 | . . . . . . . . . . . . . . . 17 . Times Spotted 180 | . 26 11 . . 30 22 1 5 . 10 12 1 4 23 13 22 Peak Tracking Total 16 | . 5 3 . . 6 8 1 3 . 4 4 1 4 10 4 16 Tactical Retreats 11 | . 1 . . . 2 1 . . . . 2 . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Traps Triggered 3 | . 2 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . Exploded 2 | . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Machines Disabled 28 | . 3 . . . . 6 . 1 . . 6 . 1 . 5 6 Max in Single Turn 5 | . 2 . . . . 5 . 1 . . 3 . 1 . 1 5 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Machines Accessed 24 | . 4 . 2 . 4 3 . . . 1 2 . 4 . 3 1 Terminals 17 | . 4 . . . 4 3 . . . 1 2 . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 73 | . 11 . 5 . 12 7 . . . 1 3 . 28 . 5 1 Successful 54 | . 6 . 5 . 6 3 . . . 1 2 . 28 . 2 1 Failed 19 | . 5 . . . 6 4 . . . . 1 . . . 3 . Catastrophic 2 | . . . . . 1 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 8 . 1 . 12 3 . . . . 2 . . . 1 1 Terminals 37 | . 11 . . . 12 7 . . . 1 3 . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 . Terminal Hacks 44 | . 2 . 5 . 2 2 . . . 1 1 . 28 . 2 1 Record 16 | . . . 4 . . . . . . 1 . . 11 . . . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 6 | . 2 . . . 2 . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 . . . 4 1 . . . . 1 . . . . . Terminals 10 | . 4 . . . 4 1 . . . . 1 . . . . . Botnet 10 | . 4 . . . 4 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 4 . . . 3 1 . . . . 1 . . . 1 . Full Trace Events 3 | . 1 . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 15 . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Total Allies 9 | . . . . 3 . . . 3 . . . . . 3 . . Largest Group 3 | . . . . 3 3 . . 3 3 3 1 . . 3 1 . Highest-Rated Group 163 | . . . . 40 40 . . 93 93 93 28 . . 163 85 . Highest-Rated Ally 85 | . . . . 16 16 . . 31 31 31 28 . . 85 85 . Total Orders 3 | . . . . . . . . . . . . . . . 3 . STAY 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . Ally Attacks 113 | . . . . . 25 . . . . 37 9 . . 23 19 . Total Damage 2430 | . . . . . 197 . . . . 596 104 . . 707 826 . Kills 17 | . . . . . 4 . . . . 6 . . . 3 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 2 1 . 1 . 1 . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . Decoded 0b10 Intel 92 | . . . . . . . . . . . 48 . . . 44 . Items 92 | . . . . . . . . . . . 48 . . . 44 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Turns Passed 12998 | . 992 349 421 470 1525 738 280 473 2201 1154 736 425 367 1226 1090 551 Spaces Moved 6924 | 1 547 188 302 346 593 343 161 218 1305 574 307 256 155 652 633 343 Core 11 | . . . . . . . . . . . . . . . . 11 Treads 63 | . 63 . . . . . . . . . . . . . . . Legs 72 | 1 71 . . . . . . . . . . . . . . . Wheels 6507 | . 413 188 302 346 593 343 161 218 1305 574 307 256 155 652 379 315 Hover 271 | . . . . . . . . . . . . . . . 254 17 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 135 135 135 135 145 160 160 160 160 160 160 150 150 76 50 Average Speed 147 | 120 126 135 135 135 148 155 160 160 160 160 160 160 161 154 124 110 Slowest Speed 240 | 120 190 135 135 135 150 160 160 160 160 160 160 160 165 225 240 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 1 83 42 63 75 47 14 38 38 85 77 11 32 78 73 20 11 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 . . . 1 . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . 1 2 . . . 3 . . Spaces Dug 112 | . 7 . . . 1 9 12 . . . 49 . . 17 12 5 Terrain Destroyed 514 | . 38 . . . 1 94 19 19 . 30 125 6 12 55 84 31 Melee 13 | . . . . . 1 . . . . . . . . . 12 . Projectile 171 | . . . . . . 22 19 19 . 30 49 6 6 4 4 12 AOE 330 | . 38 . . . . 72 . . . . 76 . 6 51 68 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Total 9046 | . 758 238 319 350 1137 482 169 314 1356 785 511 267 225 804 850 481 Wait 1393 | . 125 24 . 2 443 80 3 22 3 200 170 4 36 83 102 96 Move 6908 | . 546 187 301 345 592 342 160 217 1304 573 306 255 154 651 632 343 Hop . | . . . . . . . . . . . . . . . . . Pick Up 83 | . 16 3 11 2 10 8 . 2 2 . 5 2 . 4 15 3 Fast Attach 73 | . 6 . . . 13 6 . 1 . . 2 1 4 9 20 11 Attach 53 | . 1 . . . 8 9 . . . . 4 1 10 6 9 5 Detach 23 | . 1 . . . 4 5 . . . . . . 1 2 8 2 Swap 26 | . 7 . . . 4 2 . . 3 1 1 . 1 . 7 . Drop 78 | . 11 1 7 1 21 3 . 1 2 1 4 2 . . 17 7 Fire 274 | . 45 23 . . 41 27 6 12 . 10 19 2 18 31 26 14 Melee 57 | . . . . . 1 . . . 42 . . . . . 14 . Ram 1 | . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 77 | . . . . . . . . 59 . . . . . 18 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 547 | -10/Materials | Discovered new exit (range 15) 834 | -10/Materials | Discovered new exit (range 15) 959 | -10/Materials | Discovered new exit (range 8) 993 | -10/Materials | Entered Mines 1009 | -10/Mines | Core integrity fell below 50% 1118 | -10/Mines | Discovered new exit (range 13) 1219 | -10/Mines | Learned location of 1 exit from Materials 1299 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1337 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1337 | -10/Mines | Discovered new exit (range 5) 1342 | -10/Mines | Entered Exiles 1385 | -10/Exiles | Met 8R-AWN 1405 | -10/Exiles | Met EX-HEX 1444 | -10/Exiles | Met EX-BIN 1459 | -10/Exiles | Aligned with FarCom system 1460 | -10/Exiles | Given EX-Vault access code 1497 | -10/Exiles | Opened EX-Vault 1506 | -10/Exiles | Found Cloak of Protection 1514 | -10/Exiles | Found Longsword +1 1564 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1603 | -10/Exiles | Met EX-DEC 1619 | -10/Exiles | Learned location of Zion (-7) 1744 | -10/Exiles | Discovered new exit (range 14) 1763 | -10/Exiles | Left Exiles lab with Cloak of Protection 1763 | -10/Exiles | Entered Mines 1878 | -9/Mines | Learned location of 1 exit from Lower Caves 1888 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1962 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1992 | -9/Mines | Learned location of Recycling (-7) 2216 | -9/Mines | Discovered new exit (range 9) 2233 | -9/Mines | Entered Materials 2233 | -8/Materials | Accompanied by 3 allies 2233 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2234 | -8/Materials | Identified exit to Factory 2602 | -8/Materials | Build established: Skirmisher 2827 | -8/Materials | Discovered exit to Factory (range 16) 3758 | -8/Materials | Entered Factory 3758 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3796 | -7/Factory | Identified exit to DSF 3802 | -7/Factory | Identified exit to Storage 3802 | -7/Factory | Identified exit to Lower Caves 4184 | -7/Factory | Garrison activated, responded to threat 4234 | -7/Factory | Destroyed 12 combat bots 4239 | -7/Factory | Lost 7 parts (2p5w) 4496 | -7/Factory | Entered Lower Caves 4497 | -7/Lower Caves | Identified exit to Lower Caves 4591 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4776 | -7/Lower Caves | Entered another Lower Caves area 4778 | -7/Lower Caves | Discovered new exit (range 14) 4788 | -7/Lower Caves | Build established: Gunner 4818 | -7/Lower Caves | Identified exit to Factory 5086 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5233 | -7/Lower Caves | Discovered new exit (range 5) 5240 | -7/Lower Caves | Identified exit to Zion 5249 | -7/Lower Caves | Entered Zion 5249 | -7/Zion | Accompanied by 3 allies 5426 | -7/Zion | Given A8's code to call for help 5438 | -7/Zion | Discovered new exit (range 12) 5712 | -7/Zion | Learned Factory terminal intel 6113 | -7/Zion | Learned location of Data Miner (-6) 6658 | -7/Zion | Learned 12 Factory zone layouts 6674 | -7/Zion | Identified exit to Deep Caves 6876 | -7/Zion | Identified exit to Proximity Caves 7393 | -7/Zion | Build established: Mutant 7450 | -7/Zion | Entered Proximity Caves 7450 | -6/Proximity Caves | Accompanied by 3 allies 7571 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7974 | -6/Proximity Caves | Build established: Gunner 8144 | -6/Proximity Caves | Learned Factory trap positions 8179 | -6/Proximity Caves | Spotted B-75 Beast 8417 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8552 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8604 | -6/Proximity Caves | Entered Factory 8604 | -6/Factory | Accompanied by 1 ally 8604 | -6/Factory | Evolved 2 slots: Utility x2 8605 | -6/Factory | Identified exit to Factory 8605 | -6/Factory | Identified exit to Lower Caves 8606 | -6/Factory | Loaded intel: 69 trap records 8607 | -6/Factory | Loaded intel: 26 terminal locations 8795 | -6/Factory | Identified exit to DSF 8895 | -6/Factory | Build established: Skirmisher 8973 | -6/Factory | Garrison activated, responded to threat 9340 | -6/Factory | Entered Lower Caves 9656 | -6/Lower Caves | Learned Factory terminal intel 9734 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9763 | -6/Lower Caves | Identified exit to Data Miner 9765 | -6/Lower Caves | Entered Data Miner 9765 | -6/Data Miner | Discovered new exit (range 6) 9796 | -6/Data Miner | Met Data Miner 9821 | -6/Data Miner | Build established: Gunner 9828 | -6/Data Miner | Learned location of Section 7 (-2) 9828 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9855 | -6/Data Miner | Received God Mode back door access code from Data Miner 9865 | -6/Data Miner | Data Conduit disabled 9964 | -6/Data Miner | Lost 11 parts (1p1n3u6w) 9965 | -6/Data Miner | Found Prototype Device 9965 | -6/Data Miner | Identified Exp. Thermal Shield 10129 | -6/Data Miner | Identified exit to Proximity Caves 10132 | -6/Data Miner | Entered Proximity Caves 10167 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10191 | -5/Proximity Caves | Core integrity fell below 50% 10230 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 10250 | -5/Proximity Caves | Destroyed 7 combat bots 10596 | -5/Proximity Caves | System corruption reached 10% 10602 | -5/Proximity Caves | Spotted B-75 Beast 10603 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 10894 | -5/Proximity Caves | Build established: Scavenger-Mutant 10917 | -5/Proximity Caves | Learned Factory trap positions 11073 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11358 | -5/Proximity Caves | Entered Factory 11358 | -5/Factory | Accompanied by 1 ally 11358 | -5/Factory | Evolved 2 slots: Utility x2 11359 | -5/Factory | Loaded intel: 108 trap records 11360 | -5/Factory | Loaded intel: 28 terminal locations 11683 | -5/Factory | Build established: Scavenger-Gunner 12039 | -5/Factory | Lost 7 parts (1p2n4u) 12212 | -5/Factory | System corruption reached 10% 12397 | -5/Factory | Discovered new exit (range 14) 12418 | -5/Factory | Identified exit to Factory 12448 | -5/Factory | Entered another Factory area 12448 | -4/Factory | Evolved 2 slots: Propulsion x2 12580 | -4/Factory | Spotted B-86 Titan 12595 | -4/Factory | Destroyed B-86 Titan 12989 | -4/Factory | Found Prototype Device 12989 | -4/Factory | Identified Adv. EM Disruption Field 12991 | -4/Factory | Core integrity fell below 50% 12995 | -4/Factory | Core integrity fell below 20% 12999 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 12983_ T-07 Excavator destroyed. 12983_ Antigrav System destroyed. 12986_ Acquired 19 matter. 12986_ Slug penetrates Wall. 12987_ Penetrated by Slug. 12987_ Adv. Heat Sink destroyed. 12989_ Acquired Prototype Device. 12989_ Identified Adv. EM Disruption Field. 12990_ Penetrated by Slug. 12990_ C-35 Carver destroyed. 12990_ Critical hit (Burn: +37). 12992_ Cmb. Gravmag System destroyed. 12992_ Imp. Signal Interpreter destroyed. 12992_ Critical hit (Blast). 12994_ S-27 Virus destroyed. 12994_ Adv. EM Disruption Field destroyed. 12997_ Slug penetrates Wall. 12997_ Slug penetrates Subcomponent Replicator. 12997_ Penetrated by Slug. 12998_ Acquired Railgun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | # ##??????????????????????????????????????? | | # %%%]#??????????????????????????????????????? | | / ! ##???? ?????????????????????????????????? | | # !"##??? ?????????????????????????????????? | | # % # #??? #????????????????????????????????? | | # % ###??? #????????????????????????????????? | | # #????? #????????????????????????????????? | | # #????? ###??????????????????????????????? | | # #????? ???????????????????????????????? | | ##"#"#"######## #????????????????????????????????? | | % #????????????????????????????????? | | % #????????????????????????????????? | | H % #???#############????????????????? | | [=x #???# #????????????????? | | %x%% #???# """ #????????????????? | | ########!%!! #???# """"" #????????????????? | | #???# =!h! ##### """"" #????????????????? | | #???# !!!s s # #????????????????? | | #???# h # |[[ #????????????????? | | #???# g % cs c@[ #????????????????? | | #???# g # |[[ #????????????????? | | ! #???# g # #????????????????? | | #???# ######## """ #????????????????? | | !#???# #??????# """"" #????????????????? | | ####???# #??????# """"" #????????????????? | | ???????# #??????# #????????????????? | | ???????# #??????#############????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 35 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Resistance: EM 50 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 2 Energy Filtering 30 Particle Charging 30 Kinecelleration 40 Item Schematics ----------------- Mak. Flight Unit | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Coil Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegPortableDatajack Manual? 0 Play Time 01:56:38 Cumulative 137.0 hours Start 2022.11.20 @ 23:46:29 End 2022.11.26 @ 21:38:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9252ac7e-76b1-4a94-8b5b-47af0e4e9d63