Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.12 @ 18:40:26 Player: shisihs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2059) 2059 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5129 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 64/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Carbon-fiber Leg Sensor Array Advanced Sensor Array Recalibrator Light Assault Rifle Grenade Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Backup Power III > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Airjet Airjet Airjet Sensor Array Core Shielding Light Assault Rifle Heavy Assault Rifle Flak Cannon Grenade Launcher Hammer [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Hover Unit Airjet Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 63 | 7 6 1 8 1 18 22 Power 11 | 1 1 . 2 1 4 2 Engine 9 | 1 1 . 2 1 3 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 21 | 2 . . 4 . 6 9 Treads 1 | . . . . . 1 . Leg 17 | 2 . . 4 . 5 6 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 13 | 1 2 1 1 . 4 4 Device 4 | . . . 1 . 2 1 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 4 | . 1 1 . . 1 1 Artifact . | . . . . . . . Weapon 18 | 3 3 . 1 . 4 7 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 12 | 2 3 . 1 . 3 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 38 | . . . . 2 9 27 Power 9 | . . . . 1 4 4 Propulsion 13 | . . . . . 1 12 Utility 6 | . . . . 1 1 4 Weapon 10 | . . . . . 3 7 Highest Loss Streak 8 | . . . . 2 5 8 Average Slot Usage (%) 92 | . 98 100 97 86 89 91 Engine 11 | . 14 14 11 9 8 13 Leg 27 | . 28 28 30 33 26 25 Device 9 | . . . 11 11 11 11 Storage 14 | . 14 14 11 11 18 15 Protection 7 | . 12 14 11 . 6 6 Ballistic Gun 15 | . 28 28 22 22 15 7 Naked Turns . | . . . . . . . Heaviest Build 65 | 10 30 32 33 28 60 65 Greatest Support 63 | 3 20 20 51 51 51 63 Greatest Overweight (x) 18 | 3 2 1 2 . 2 18 Average Overweight (x) . | 2 . 1 . . . 1 Largest Inventory Capacity 16 | 6 10 10 10 10 16 16 Average Capacity 13 | 5 9 10 10 10 15 16 Most Carried 16 | 3 10 10 10 10 16 15 Average Carried 10 | 1 7 9 9 9 11 12 Final Capacity 16 | 6 10 10 10 10 16 16 Final Carried 16 | 2 10 10 10 10 16 8 Class Distribution -------------------- 75% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1552 | 121 131 144 194 113 673 176 Remotely . | . . . . . . . Salvage Created 2310 | 54 165 203 278 113 1172 325 Parts 166 | 1 24 15 18 9 71 28 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 62 | . 9 8 6 7 22 10 Guns 55 | . 9 8 6 7 22 3 Cannons 7 | . . . . . . 7 Classes Destroyed 12 | 1 2 1 3 . 3 2 Worker 2 | . . . . . 2 . Builder 1 | . . . . . . 1 Recycler 2 | 1 . . . . . 1 Operator 1 | . . . 1 . . . Watcher 2 | . 1 . . . 1 . Swarmer 28 | . 9 6 . 7 2 4 Grunt 14 | . . . 4 . 9 1 Brawler 2 | . . . 1 . 1 . Duelist 1 | . . . . . 1 . Sentry 11 | . . 2 1 . 7 1 Hunter 4 | . . . . . 2 2 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | 1 4 3 4 4 5 4 Combat Bots Only 4 | . 4 3 4 4 3 4 Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5473 | . 173 356 238 174 1685 2847 Core 1192 | . 43 82 17 56 288 706 Absorbed by Shields 315 | . . . . . . 315 Core Remaining (%) 69 | 100 . 50 . 81 47 . Volleys Fired 217 | 14 18 18 13 11 101 42 Largest 2 | 1 2 2 2 2 2 2 Hottest 99 | 20 40 46 46 46 53 99 Shots Fired 373 | 14 36 36 26 22 165 74 Gun 343 | 14 36 36 26 22 165 44 Cannon 27 | . . . . . . 27 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 352 | 14 36 36 26 22 165 53 Thermal . | . . . . . . . Explosive 3 | . . . . . . 3 Electromagnetic 18 | . . . . . . 18 Robot Hit Streak 58 | 10 27 28 29 14 58 23 Robot Miss Streak 4 | 1 1 3 2 1 2 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . 2 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 316 | 13 30 28 22 19 145 59 Core Hits 143 | 5 17 10 12 7 48 44 Critical Hits 4 | . . . . . 4 . Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 2 | . . . . . 2 . Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5020 | 105 255 417 350 300 2495 1098 Guns 4247 | 105 242 417 350 300 2471 362 Cannons 519 | . . . . . . 519 Explosions 175 | . . . . . . 175 Melee 18 | . . . . . 18 . Ramming 61 | . 13 . . . 6 42 Kinetic 4665 | 105 242 417 350 300 2471 780 Thermal 139 | . . . . . . 139 Explosive 36 | . . . . . . 36 Electromagnetic 101 | . . . . . . 101 Impact 18 | . . . . . 18 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 1 1 1 . 7 Average Corruption 2 | . 1 1 1 1 . 2 Corruption Purged . | . . . . . . . Effects 25 | . . 3 1 1 . 20 Message Errors 8 | . . 1 1 1 . 5 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 4 | . . 1 . . . 3 Targeting Errors 2 | . . 1 . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . . 41 Projectiles . | . . . . . . . Explosions 41 | . . . . . . 41 Melee . | . . . . . . . Knockbacks 19 | . . . . . . 19 Impact . | . . . . . . . Kinetic 19 | . . . . . . 19 Secondary . | . . . . . . . Self-Inflicted Damage 182 | . 6 . . . 3 173 Shots 4 | . . . . . . 4 Rammed 16 | . 3 . . . 1 12 Targets Rammed 20 | . 3 . . . 1 16 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 224 | . . 23 9 . 190 224 Average Temperature 49 | . . 11 3 . 40 73 Received Heat Transfer 1055 | . . 117 123 . 657 158 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 293 | 5 227 202 265 202 293 128 Average Influence 90 | 3 96 137 96 106 121 60 Maximum Alert Level 1 | . 1 1 1 1 1 . Low Security (%) 92 | 100 97 84 93 97 78 100 Level 1 7 | . 2 15 6 2 21 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 1 . 2 4 Investigation 2 | . . . . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 12 9 18 9 35 16 Peak Tracking Total 7 | . 6 3 7 4 6 4 Tactical Retreats 10 | . 1 1 3 . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 6 | . . 1 1 . 2 2 Max in Single Turn 2 | . . 1 1 . 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 6 | . 3 . 1 . 1 1 Terminals 3 | . 2 . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 5 . 2 . 1 3 Successful 8 | . 5 . 2 . 1 . Failed 3 | . . . . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 3 . . . . 3 Terminals 7 | . 4 . . . . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 3 | . 3 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 4769 | 111 511 233 505 501 1169 1739 Spaces Moved 2243 | 43 277 113 313 326 396 775 Core 75 | 43 20 . . . . 12 Treads . | . . . . . . . Legs 2107 | . 257 113 313 326 396 702 Wheels . | . . . . . . . Hover 61 | . . . . . . 61 Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 120 130 130 112 Average Speed 150 | 165 147 150 134 130 154 163 Slowest Speed 950 | 200 150 150 180 130 190 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 52 33 31 86 47 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . . . . . 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 37 | . . . . . . 37 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 3243 | 71 350 142 374 381 795 1130 Wait 629 | . 31 6 27 43 259 263 Move 2237 | 42 276 112 312 325 395 775 Hop . | . . . . . . . Pick Up 60 | 8 12 2 6 1 19 12 Fast Attach 2 | . . 1 1 . . . Attach 42 | 6 1 . 1 1 13 20 Detach . | . . . . . . . Swap 19 | 1 5 . 6 . 5 2 Drop 16 | . 4 3 8 . 1 . Fire 217 | 14 18 18 13 11 101 42 Melee 1 | . . . . . 1 . Ram 10 | . . . . . . 10 Kick 10 | . 3 . . . 1 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Entered Mines 834 | -10/Mines | Discovered new exit (range 16) 856 | -10/Mines | Entered Materials 856 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 857 | -9/Materials | Identified exit to Mines 1361 | -9/Materials | Entered Mines 1441 | -9/Mines | Received a Mining Laser from a helpful Derelict 1857 | -9/Mines | Discovered new exit (range 4) 1862 | -9/Mines | Entered Materials 1862 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2173 | -8/Materials | Lost 5 parts (2p1n1u1w) 2814 | -8/Materials | Core integrity fell below 50% 3004 | -8/Materials | Discovered new exit (range 16) 3031 | -8/Materials | Entered Factory 3031 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3507 | -7/Factory | Lost 5 parts (2n1u2w) 3793 | -7/Factory | Build established: Scavenger-Mutant 4052 | -7/Factory | Lost 3 parts (1p2w) 4195 | -7/Factory | Lost 3 parts (2n1u) 4631 | -7/Factory | Lost 8 parts (1p4n1u2w) 4711 | -7/Factory | Core integrity fell below 50% 4739 | -7/Factory | Core integrity fell below 20% 4750 | -7/Factory | Lost 7 parts (2p3n1u1w) 4770 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04642_ K-01 Serf cleans the Terminal. 04644_ U-05 Engineer lays Concrete. 04651_ K-01 Serf collects debris. 04665_ Lgt. Deuterium Engine destroyed. 04673_ Adv. Sensor Array destroyed. 04690_ Airjet destroyed. 04697_ Destroyed VTOL Module. 04698_ Airjet destroyed. 04699_ Hpw. Shotgun destroyed. 04704_ S-27 Virus destroyed. 04708_ System corrupted: Energy discharge (-51). 04713_ Acquired 18 matter. 04719_ Mic. Nuclear Core destroyed. 04719_ Slammed into S-27 Virus. 04719_ Destabilizing: System corrupted (+2). 04725_ Slammed into S-27 Virus. 04736_ Destabilizing: Core damaged (-35). 04741_ Slammed into S-27 Virus. 04763_ Destabilizing: System corrupted (+1). 04769_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????? ???????????????????? | | ?????????????????## ###????????????????? | | ????????????????? #????????????????? | | ????????????????? #????????????????? | | ????????????????? ?????????????????? | | ????????????????? ?????????????????? | | ?????????????#??? ?????????????????? | | ?????????????# ??# #?????????????????? | | ?????????????# ??# #?????????????????? | | ?????????????# ??# #?????????????????? | | ???????#######/### #?????????????????? | | ???????# s # #?????????????????? | | ???????# "" ""@ # #?????????????????? | | ???????# "" ""s # #?????????????????? | | ???????# """ """ + +?????????????????? | | ???????# """ """ # #?????????????????? | | ???????# """ """s# #?????????????????? | | ???????# # #?????????????????? | | ???????# ! # #?????????????????? | | ???????########### ################ | | ?????????????????# | | ????????????????## ######## | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????############# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ??????????????????????????### ######## | | ??????????????????????????# # """" | | ????????????????########### # """" | | ????????????????# "" # """" | | ????????????????# T # """" | | ????????????????# ] # | | ????????????????# ####### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Evasion (%) 40 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed TargetIonMeganuke Manual? 0 Play Time 00:46:53 Cumulative 16.8 hours Start 2020.05.12 @ 17:50:30 End 2020.05.12 @ 18:40:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 19 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aa1e95c-8fe6-4a56-baef-2b223ba30640