Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 04:04:16 Player: cptwinky Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (135) 675 Value Destroyed (5911) 5911 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3538) 3538 TOTAL SCORE: 16504 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 947 Entered Garrisons 1200 Used RIF Installer 2500 Friendly Fire -1145 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 98/170 System Corruption 27% Temperature Cool (0) Movement Walking (120) Location -5/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY (10) ----- Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Target Analyzer Advanced Hacking Suite Relay Coupler [NC] (16) Relay Coupler [Brawler] (33) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (10) > --- WEAPON (2) ------- Improved Arc Projector Improved Remote Datajack > --- INVENTORY (12) --- Light Fission Core High-capacity Storage Unit High-capacity Storage Unit Matter Compressor (149) Relay Coupler [NC] (30) Relay Coupler [NC] (33) Relay Coupler [Sentry] (25) Heavy Assault Rifle Gauss Rifle Gauss Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Target Analyzer Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] System Backup Module > --- WEAPON ----------- Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- Light Fission Core High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] High-powered Shock Rifle Gauss Rifle Improved Remote Datajack Improved Remote Datajack [Rating: 85] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Weapon Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . 1 . Utility 8 | . . . 2 . . . 1 . . . 2 . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 241 | 7 8 4 19 3 2 6 4 12 14 4 13 3 5 12 11 29 75 10 Power 20 | 1 2 . 1 . . . . 2 2 . 1 1 . . 2 3 5 . Engine 11 | 1 1 . 1 . . . . 2 2 . 1 1 . . . 2 . . Core 9 | . 1 . . . . . . . . . . . . . 2 1 5 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 54 | 3 3 2 4 1 . 2 2 4 5 2 1 . 1 1 1 5 16 1 Treads 19 | 1 . 1 3 . . 1 1 2 . 1 1 . 1 . 1 2 4 . Leg 7 | . . . . . . . . . . . . . . . . . 6 1 Wheel 24 | 2 3 1 1 1 . 1 1 2 5 1 . . . 1 . 3 2 . Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight 2 | . . . . . . . . . . . . . . . . . 2 . Utility 86 | 1 1 1 6 . 2 1 2 2 2 . 7 2 3 8 7 10 28 3 Device 15 | . 1 . . . . 1 1 . . . 3 . 2 . 1 . 4 2 Storage 17 | 1 . 1 3 . 2 . . 1 . . 1 . . . . 3 4 1 Processor 9 | . . . 3 . . . 1 1 . . 1 . . . 1 . 2 . Hackware 24 | . . . . . . . . . 1 . 1 . . 6 3 3 10 . Protection 21 | . . . . . . . . . 1 . 1 2 1 2 2 4 8 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 1 8 2 . 3 . 4 5 2 4 . 1 3 1 11 26 6 Energy Gun 34 | . 1 1 4 . . 2 . 3 3 1 3 . 1 1 . 6 6 2 Energy Cannon 6 | . . . 1 . . . . . . . . . . . . 1 4 . Ballistic Gun 16 | 2 1 . 1 1 . . . 1 . . . . . . . . 7 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 1 . 1 . . . 1 1 . . . . 1 2 . Special Weapon 12 | . . . . . . . . . . . . . . 2 . 3 6 1 Impact Weapon 5 | . . . 1 . . . . . 2 . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . . . . . . . . . Parts Lost 57 | . 1 . 1 . . 2 . 2 . . . 1 . 1 1 6 39 3 Power 5 | . . . . . . . . 1 . . . 1 . . . . 3 . Propulsion 18 | . 1 . . . . 1 . . . . . . . . . 2 14 . Utility 17 | . . . . . . . . 1 . . . . . 1 1 1 12 1 Weapon 17 | . . . 1 . . 1 . . . . . . . . . 3 10 2 Highest Loss Streak 24 | . 1 . 1 . . 1 . 2 . . . 1 . 1 1 3 24 2 Average Slot Usage (%) 92 | . 93 100 96 100 96 87 87 89 89 90 92 91 92 90 91 96 90 83 Engine 6 | . 6 . 5 11 11 11 9 9 9 9 7 6 7 7 3 4 2 . Core 1 | . 8 14 5 . . . . . . . . . . . 2 1 2 5 Treads 10 | . 14 14 13 11 11 10 9 23 9 17 7 7 7 7 6 11 6 . Wheel 10 | . 14 13 8 11 11 11 18 3 18 9 15 15 15 15 13 7 6 . Device 8 | . 7 14 11 11 11 16 18 9 9 9 15 7 15 7 12 . 4 8 Storage 11 | . 14 14 20 22 18 11 9 9 9 9 7 7 7 7 6 13 13 5 Processor 8 | . . . 9 11 11 5 6 17 9 9 15 15 15 7 8 6 4 5 Hackware 9 | . . . . . . . . . 6 . 6 2 . 7 10 25 23 29 Protection 4 | . . . . . . . . . 2 9 . 12 7 12 11 8 5 . Energy Gun 8 | . 7 17 10 . . 5 . 16 15 17 14 15 15 7 5 9 1 2 Ballistic Gun 4 | . 20 10 10 11 11 11 9 . . . . . . . . . 3 5 Launcher 1 | . . . . 1 11 5 9 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 6 6 1 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 11 15 28 65 63 95 100 100 100 97 96 97 106 108 108 110 160 158 51 Greatest Support 70 | 16 16 16 40 40 16 20 32 69 24 46 24 24 24 24 24 40 70 60 Greatest Overweight (x) 9 | 1 1 1 6 3 5 6 3 7 4 7 4 4 4 4 4 9 7 1 Average Overweight (x) 3 | . . . 3 2 3 5 3 1 3 3 3 3 4 4 4 3 3 . Largest Inventory Capacity 44 | 6 6 10 18 18 24 24 24 24 24 24 44 24 24 24 24 40 36 12 Average Capacity 21 | 5 6 9 16 18 18 24 24 23 24 24 24 24 24 24 24 26 23 12 Most Carried 30 | 4 6 10 18 18 24 24 24 24 24 24 24 24 24 24 24 27 30 12 Average Carried 20 | 3 5 8 15 17 17 23 23 20 23 24 23 23 24 23 23 23 20 11 Final Capacity 28 | 6 6 10 18 18 24 24 24 24 24 24 24 24 24 24 24 28 12 12 Final Carried 27 | 4 5 10 17 18 24 24 24 24 24 24 24 24 24 24 22 27 11 11 Class Distribution -------------------- 36% | Botlord-Mutant 34% | Hauler-Mutant 19% | Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4177 | 318 232 83 281 49 . 249 . 210 130 79 11 143 28 274 90 399 1338 263 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5509 | 91 267 274 476 . . 569 . 723 462 338 50 229 28 171 70 650 1000 111 Parts 289 | 2 24 12 30 . . 37 . 28 25 13 8 8 3 4 4 18 67 6 Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 2 . . . 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 109 | . 10 3 8 . . 17 . 13 11 7 4 5 . 1 1 7 20 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . Guns 69 | . 10 3 6 . . 8 . 9 10 2 1 3 . . 1 2 12 2 Cannons 4 | . . . . . . . . . . . . . . . . . 4 . AOE 27 | . . . 2 . . 9 . 4 . 4 3 1 . . . 3 1 . Classes Destroyed 16 | 2 2 1 3 . . . . . 2 . . . 1 . . 1 3 1 Worker 6 | . . 1 2 . . 2 . . . . . . . . . . 1 . Builder 3 | . . . . . . . . . . . . . . . . . 3 . Tunneler 4 | 1 . . . . . 3 . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . . . . Recycler 7 | 1 . 2 1 . . 3 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . . 1 . . . . . Swarmer 40 | . 6 3 . . . 11 . 4 4 . 4 2 . . . 1 5 . Grunt 43 | . 4 . 4 . . 6 . 8 2 6 . 2 . 1 . 5 5 . Brawler 2 | . . . . . . . . . 1 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 7 | . . . 3 . . . . 1 3 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . . . . 1 . . 1 . . 1 . 4 1 Programmer 6 | . . . . . . . . . . . . . . . . . 6 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 2 6 3 5 . . 7 . 7 2 3 4 2 1 1 1 3 4 2 Combat Bots Only 7 | . 6 3 2 . . 4 . 7 2 3 4 2 . 1 1 3 3 2 Max Kills in Single Turn 5 | 1 1 1 2 . . 5 . 3 1 2 3 1 1 1 1 1 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . 1 . . 3 . 1 . 2 3 1 . . . 1 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 13044 | . 554 39 384 22 . 649 24 448 340 329 30 360 . 375 347 1668 6940 535 Core 1710 | . 48 . 33 . . 119 . 52 41 48 . . . 68 48 235 906 112 Absorbed by Shields 411 | . . . . . . . . 49 . 21 . 37 . 48 . 191 . 65 Reduced by Siege Mode 50 | . . . . . . . . . . . . . . . . . 50 . Core Remaining (%) 78 | 100 . 80 . . . 62 . . . 74 . . . 90 . 66 . . Volleys Fired 516 | 8 31 22 31 1 . 35 . 38 17 20 3 14 1 40 9 66 155 25 Largest 2 | 2 2 2 2 2 . 2 . 2 2 2 2 2 2 1 1 2 2 2 Hottest 130 | 40 85 130 130 88 . 85 . 90 90 90 100 100 100 55 55 105 125 130 Shots Fired 754 | 16 62 44 59 2 . 62 . 49 34 31 4 28 2 40 9 98 181 33 Gun 615 | 16 62 44 56 1 . 54 . 46 34 28 2 28 2 19 4 80 110 29 Cannon 28 | . . . . 1 . . . . . . . . . . . 7 20 . Launcher 32 | . . . 3 . . 8 . 3 . 3 2 . . . . 3 10 . Special 79 | . . . . . . . . . . . . . . 21 5 8 41 4 Kinetic 239 | 16 54 11 27 1 . 27 . 9 . . . . . . . . 83 11 Thermal 112 | . 8 33 27 1 . 27 . . . . . . . . . 7 9 . Explosive 32 | . . . 3 . . 8 . 3 . 3 2 . . . . 3 10 . Electromagnetic 292 | . . . 2 . . . . 37 34 28 2 28 2 19 4 80 38 18 Robot Hit Streak 39 | 5 9 6 27 4 . 10 . 17 23 39 1 8 3 6 4 20 13 11 Robot Miss Streak 11 | 3 6 7 11 . . 5 . 2 3 1 . 4 . 5 1 4 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . 2 . . . . 2 . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 557 | 11 40 33 49 2 . 55 . 29 32 27 1 21 1 23 7 65 135 26 Core Hits 348 | 3 22 29 40 . . 64 . 35 22 12 5 11 1 3 1 29 60 11 Critical Hits 9 | . . . . . . . . 1 1 . . . 1 . . 1 4 1 Critical Kills 4 | . . . . . . . . . 1 . . . 1 . . 1 1 . Critical Parts Destroyed 5 | . . . . . . . . 1 . . . . . . . . 3 1 Melee Attacks 24 | . . . 6 . . . . . 7 . . . . . 2 1 8 . Impact 24 | . . . 6 . . . . . 7 . . . . . 2 1 8 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12560 | 130 480 374 955 32 . 1508 . 1189 595 1029 266 460 30 288 65 1737 3035 387 Guns 7361 | 130 480 374 483 11 . 489 . 664 528 378 14 387 30 228 65 944 1769 387 Cannons 407 | . . . . 21 . . . . . . . . . . . 83 303 . Explosions 4581 | . . . 472 . . 1015 . 525 67 651 252 73 . 60 . 710 756 . Melee 169 | . . . . . . . . . . . . . . . . . 169 . Ramming 42 | . . . . . . 4 . . . . . . . . . . 38 . Kinetic 2552 | 130 420 73 124 11 . 173 . 104 . . . . . . . . 1314 203 Thermal 2125 | . 60 301 343 21 . 316 . 291 67 311 . 73 . 60 . 158 124 . Explosive 3704 | . . . 472 . . 1015 . 234 . 340 252 . . . . 635 756 . Electromagnetic 3968 | . . . 16 . . . . 560 528 378 14 387 30 228 65 944 634 184 Impact 169 | . . . . . . . . . . . . . . . . . 169 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . 1 1 . . . . . . 28 27 Average Corruption 12 | . . . . . . . . . 1 1 . . . . . . 21 27 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . Effects 107 | . . . . . . . . . 2 1 . . . . . . 78 26 Message Errors 14 | . . . . . . . . . 1 1 . . . . . . 9 3 Matter Fused 12 | . . . . . . . . . . . . . . . . . 9 3 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . 4 . Energy Discharges 5 | . . . . . . . . . . . . . . . . . 2 3 Data Loss (minor) 8 | . . . . . . . . . 1 . . . . . . . 4 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . Misdirections 12 | . . . . . . . . . . . . . . . . . 8 4 Targeting Errors 40 | . . . . . . . . . . . . . . . . . 32 8 Weapon Failures 10 | . . . . . . . . . . . . . . . . . 8 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 246 | . . . 54 . . 57 . 47 . 21 . . . . . . 67 . Projectiles 30 | . . . . . . . . . . . . . . . . . 30 . Explosions 216 | . . . 54 . . 57 . 47 . 21 . . . . . . 37 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . . 46 . . 81 . 111 34 44 . 18 . . . 34 79 . Shots 14 | . . . 2 . . 3 . 2 1 2 . 1 . . . 1 2 . Rammed 5 | . . . . . . 1 . . . . . . . . . . 4 . Targets Rammed 6 | . . . . . . 1 . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . Highest Temperature 349 | . 34 349 36 . . 13 . 108 114 129 15 197 18 . . 288 220 . Average Temperature 58 | . 14 160 6 . . 5 . 43 33 41 10 67 12 . . 82 30 . Received Heat Transfer 1841 | . 171 . 93 12 . 234 . 153 90 156 . 90 . 56 54 258 372 102 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . Total Turns 13 | . . . . . . . . . . . . . . . . . 13 . Longest Duration 13 | . . . . . . . . . . . . . . . . . 13 . Robots Corrupted 13 | . . . . . . . . 2 1 1 . 1 . 2 . 4 2 . Combat Hostiles 8 | . . . . . . . . . 1 1 . 1 . 1 . 2 2 . Parts Fried 24 | . . . . . . . . 4 4 2 . 2 3 1 1 3 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . Heat Transferred 2577 | . 75 370 425 37 . 400 . 200 100 300 . 100 . 100 . 248 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . 3 1 4 . 2 . 1 . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 554 | 10 343 136 210 151 . 273 60 554 303 370 207 275 178 192 150 247 188 212 Average Influence 158 | 2 180 93 101 83 . 201 54 425 95 263 171 183 171 137 92 118 82 148 Maximum Alert Level 2 | . 1 . 1 . . 1 . 2 1 1 1 1 . . . 1 . 1 Low Security (%) 77 | 100 58 100 93 100 . 40 100 3 80 46 88 73 100 100 100 90 100 82 Level 1 15 | . 41 . 6 . . 59 . 31 19 53 11 26 . . . 9 . 17 Level 2 6 | . . . . . . . . 64 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . . . . 2 . . 1 . 1 . . . 3 . 8 . Investigation 8 | . 4 . . . . 1 . . 1 . . . . . 1 . 1 . Extermination 3 | . . . . . . . . . . . 1 . . . . . 2 . Reinforcement 5 | . . . . . . 1 . . . . . . . . . . 4 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 2 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Alert ID Control Effect 19 | . . . . . . . . . . . . . . 1 1 6 11 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 8 | . 3 . 1 . . . . . 2 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 24 3 25 8 . 18 3 13 14 11 1 9 1 22 6 26 65 11 Peak Tracking Total 9 | . 7 3 9 6 . 4 5 5 3 4 1 2 1 5 2 5 7 4 Tactical Retreats 27 | . 4 . 5 1 . . . 1 . 3 . 1 . 1 . 4 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 32 | . 3 . . . . . . 10 . 7 . 2 . 3 . 5 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . 3 . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 15 | . . . 1 1 . . . 2 1 . 1 . . 3 . 3 3 . Max in Single Turn 1 | . . . 1 . . . . 1 1 . 1 . . 1 . 1 1 . Garrison Relay 8 | . . . . . . . . 2 . . . . . 3 . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 47 | . 6 1 4 1 1 1 2 . 10 . 7 . 2 . 4 . 8 . Terminals 21 | . 4 1 2 . . 1 1 . 7 . 2 . . . . . 3 . Fabricators 4 | . . . . . . . . . . . 2 . . . . . 2 . Repair Stations 7 | . . . 2 . . . . . 2 . 1 . . . 1 . 1 . Recycling Units 3 | . 2 . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . Total Hacks 145 | . 15 2 16 1 1 3 4 . 47 . 19 . 4 . 10 . 23 . Successful 82 | . 6 . 11 1 1 . 3 . 29 . 13 . 3 . 4 . 11 . Failed 62 | . 8 2 5 . . 3 1 . 18 . 6 . 1 . 6 . 12 . Catastrophic 8 | . 2 . . . . . . . 1 . 1 . . . 1 . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 54 | . 10 2 6 . . 3 2 . 14 . 6 . 1 . 5 . 5 . Terminals 75 | . 10 2 11 . . 3 2 . 34 . 4 . . . . . 9 . Fabricators 10 | . . . . . . . . . . . 6 . . . . . 4 . Repair Stations 27 | . . . 5 . . . . . 11 . 4 . . . 2 . 5 . Recycling Units 7 | . 5 . . . . . . . . . . . . . 2 . . . Scanalyzers 7 | . . . . . . . . . . . 2 . 2 . . . 3 . Garrison Access 17 | . . . . . . . 2 . 2 . 3 . 2 . 6 . 2 . Terminal Hacks 28 | . 3 . 7 1 1 . 1 . 14 . . . . . . . 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematic 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Robot Analysis 3 | . . . 2 . . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . 5 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 3 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . . . . . 4 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 3 . . . . . 3 . Load Schematic 4 | . . . . . . . . . . . 2 . . . . . 2 . Build 2 | . . . . . . . . . . . 1 . . . . . 1 . Repair Station Hacks 21 | . . . 4 . . . . . 10 . 4 . . . 1 . 2 . Scan Component 11 | . . . 2 . . . . . 5 . 2 . . . 1 . 1 . Repair 10 | . . . 2 . . . . . 5 . 2 . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . . . Scanalyzer 6 | . . . . . . . . . . . 2 . 2 . . . 2 . Insert Component 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Analyze 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . Unauthorized Hacks 39 | . 6 . . . . . 2 . 11 . 9 . 1 . 5 . 5 . Terminals 9 | . . . . . . . 1 . 4 . 2 . . . . . 2 . Botnet 8 | . . . . . . . 1 . 3 . 2 . . . . . 2 . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 1 3 . . 1 2 . 9 . 6 . 2 . 4 . 8 . Full Trace Events 5 | . 1 . . . . 1 . . 1 . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . Parts Built 2 | . . . . . . . . . . . 1 . . . . . 1 . Matter 204 | . . . . . . . . . . . 102 . . . . . 102 . Time 76 | . . . . . . . . . . . 25 . . . . . 51 . Total Part Build Rating 2 | . . . . . . . . . . . 1 . . . . . 1 . Parts Repaired 10 | . . . 2 . . . . . 5 . 2 . . . . . 1 . Time 326 | . . . 52 . . . . . 179 . 70 . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 4 . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 43 | . . . . . . . . . . . . . . 13 4 5 20 1 Non-combat 3 | . . . . . . . . . . . . . . . . . 3 . Combat 40 | . . . . . . . . . . . . . . 13 4 5 17 1 Robot Hacks Applied 49 | . . . . . . . . . . . . . . 14 4 6 24 1 parse_system 2 | . . . . . . . . . . . . . . . . . 1 1 hold_bot 1 | . . . . . . . . . . . . . . . . . 1 . start_disposal 1 | . . . . . . . . . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . . . . . . 1 . . . . overload_power 2 | . . . . . . . . . . . . . . 1 . 1 . . amplify_resonance 4 | . . . . . . . . . . . . . . 2 . 1 1 . reboot_system 1 | . . . . . . . . . . . . . . . . . 1 . overwrite_iff 13 | . . . . . . . . . . . . . . 2 1 3 7 . streamctrl_low 2 | . . . . . . . . . . . . . . . . . 2 . streamctrl_high 10 | . . . . . . . . . . . . . . 5 1 . 4 . formatsys_high 11 | . . . . . . . . . . . . . . 3 2 1 5 . Relay Couplers Released 34 | . . . . . . . . 8 . . . . . 13 . 13 . . Machine Destruction 34 | . . . . . . . . 8 . . . . . 13 . 13 . . Attached 21 | . . . . . . . . . . . . . . 6 3 3 9 . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 43 | . . . . 3 . . . . . . 1 . . 10 4 4 17 4 Largest Group 4 | . . . . 3 . . . . . . 1 1 . 2 3 4 3 3 Highest-Rated Group 138 | . . . . 40 . . . . . . 38 38 . 24 105 138 110 111 Highest-Rated Ally 49 | . . . . 16 . . . . . . 38 38 . 16 41 41 49 41 Total Orders 16 | . . . . 2 . . . . . . . . . 3 2 7 2 . STAY 4 | . . . . 1 . . . . . . . . . 1 1 1 . . GOTO 7 | . . . . . . . . . . . . . . 1 . 6 . . FOLLOW 3 | . . . . 1 . . . . . . . . . 1 1 . . . AID 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks 178 | . . . . 20 . . . . . . . 7 . 25 11 38 51 26 Total Damage 3944 | . . . . 139 . . . . . . . 145 . 231 461 1212 999 757 Kills 34 | . . . . 4 . . . . . . . 2 . 3 1 7 12 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 3 | . . . 2 . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 11498 | 112 421 318 719 615 379 863 63 1099 686 396 699 242 189 1035 402 1453 1590 217 Spaces Moved 5967 | 66 300 209 318 438 269 454 41 552 342 163 524 102 136 449 252 600 658 94 Core 9 | 1 . . . . . . . . . . . . . . . . 8 . Treads 1183 | . . . 45 3 . 16 . 401 7 104 . 31 . 136 . 401 39 . Legs 158 | . . . . . . . . . . . . . . . . . 64 94 Wheels 4477 | 65 300 209 273 435 269 438 41 151 335 59 524 71 136 313 252 199 407 . Hover 140 | . . . . . . . . . . . . . . . . . 140 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 130 100 150 130 120 120 120 120 120 130 130 130 130 56 120 Average Speed 142 | 88 90 108 135 130 132 159 130 164 122 182 120 157 130 158 130 190 138 129 Slowest Speed 270 | 100 100 110 180 180 150 240 130 180 240 200 130 240 130 225 130 270 250 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 70 33 23 81 65 94 9 51 33 40 13 32 3 76 8 70 17 19 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . . . . Spaces Dug 11 | . . . 5 . . . . . 5 . . . . . 1 . . . Terrain Destroyed 252 | . . . 36 . . 80 . 33 9 20 2 5 . . 1 18 47 1 Melee 11 | . . . 5 . . . . . 5 . . . . . 1 . . . Projectile 3 | . . . . . . . . . . . . . . . . 1 1 1 AOE 238 | . . . 31 . . 80 . 33 4 20 2 5 . . . 17 46 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 8186 | 99 389 254 531 480 293 532 52 705 563 228 594 155 146 743 315 810 1142 155 Wait 1029 | 15 41 14 124 32 . 29 . 19 167 26 29 24 1 200 32 80 188 8 Move 5951 | 65 299 208 317 437 268 454 40 551 342 162 523 101 135 448 251 599 657 94 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 184 | 4 3 5 26 4 19 4 4 30 8 . 9 2 1 11 4 19 28 3 Fast Attach 61 | 6 3 . 5 . 1 1 1 2 2 . 4 . . . 2 2 29 3 Attach 64 | . 1 . 3 . . 2 1 3 4 . 5 2 . 3 4 10 24 2 Detach 23 | . 1 . 2 . . 1 . 2 2 . 7 1 . . 1 1 5 . Swap 116 | 1 4 4 11 3 1 3 2 7 8 4 4 1 5 9 5 17 22 5 Drop 115 | . 6 1 6 3 4 3 4 29 6 . 10 . 3 7 4 7 20 2 Fire 516 | 8 31 22 31 1 . 35 . 38 17 20 3 14 1 40 9 66 155 25 Melee 24 | . . . 6 . . . . . 7 . . . . . 2 1 8 . Ram 2 | . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . 3 . Escape Stasis 82 | . . . . . . . . 23 . 16 . 10 . 24 . 8 . 1 Rewire 16 | . . . . . . . . 1 . . . . . 1 1 . 1 12 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Gar / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 8) 442 | -10/Materials | Central database locked down 456 | -10/Materials | Identified exit to Mines 534 | -10/Materials | Entered Mines 607 | -10/Mines | Learned Materials security intel 708 | -10/Mines | Discovered new exit (range 10) 772 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 825 | -10/Mines | Destroyed YI-UF0 852 | -10/Mines | Entered Materials 852 | -9/Materials | Evolved 2 slots: Utility x2 897 | -9/Materials | Identified exit to Mines 1158 | -9/Materials | Repaired Hcp. Storage Unit 1299 | -9/Materials | Repaired Lrg. Storage Unit 1571 | -9/Materials | Entered Mines 1581 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1812 | -9/Mines | Discovered new exit (range 12) 1832 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1950 | -9/Mines | Assembled infested the area 2011 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2081 | -9/Mines | Discovered new exit (range 15) 2180 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2181 | -9/Mines | Discovered new exit (range 5) 2186 | -9/Mines | Entered Exiles 2220 | -9/Exiles | Met 8R-AWN 2241 | -9/Exiles | Met EX-HEX 2313 | -9/Exiles | Met EX-DEC 2373 | -9/Exiles | Met EX-BIN 2405 | -9/Exiles | Learned location of Zion (-6) 2550 | -9/Exiles | Discovered new exit (range 11) 2565 | -9/Exiles | Entered Mines 2711 | -8/Mines | Discovered new exit (range 7) 2761 | -8/Mines | Build established: Hauler-Mutant 3405 | -8/Mines | Discovered new exit (range 10) 3428 | -8/Mines | Entered Materials 3428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3487 | -8/Materials | Identified exit to Garrison 3491 | -8/Materials | Entered Garrison 3594 | -8/Garrison | Triggered checkpoint 3656 | -8/Garrison | Triggered checkpoint 3673 | -8/Garrison | Discovered new exit (range 14) 3709 | -8/Garrison | Installed Relay Interface Framework 3780 | -8/Garrison | Garrison Relay disabled 3836 | -8/Garrison | Triggered checkpoint 3911 | -8/Garrison | Destroyed 7 combat bots 3957 | -8/Garrison | Discovered new exit (range 10) 4014 | -8/Garrison | Triggered checkpoint 4054 | -8/Garrison | Garrison Relay disabled 4590 | -8/Garrison | Entered Materials 4656 | -8/Materials | Repaired Arm. Wheel 4689 | -8/Materials | Repaired Arm. Wheel 4751 | -8/Materials | Repaired Imp. EM Shotgun 4951 | -8/Materials | Repaired Arm. Wheel 4986 | -8/Materials | Repaired Arm. Wheel 5276 | -8/Materials | Identified exit to Garrison 5276 | -8/Materials | Entered Garrison 5324 | -8/Garrison | Triggered checkpoint 5384 | -8/Garrison | Discovered new exit (range 8) 5452 | -8/Garrison | Triggered checkpoint 5624 | -8/Garrison | Discovered new exit (range 13) 5660 | -8/Garrison | Expanded RIF knowledge: Program Shield 5672 | -8/Garrison | Entered Factory 5672 | -7/Factory | Evolved 2 slots: Utility x2 5947 | -7/Factory | Identified exit to Garrison 6002 | -7/Factory | Repaired Imp. Weapon Shielding 6045 | -7/Factory | Repaired Arm. Wheel 6181 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6371 | -7/Factory | Entered Garrison 6371 | -7/Garrison | Accompanied by 1 ally 6379 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6422 | -7/Garrison | Triggered checkpoint 6454 | -7/Garrison | Triggered checkpoint 6589 | -7/Garrison | Discovered new exit (range 9) 6612 | -7/Garrison | Identified exit to Factory 6613 | -7/Garrison | Entered Factory 6756 | -7/Factory | Build established: Bothacker-Mutant 6771 | -7/Factory | Identified exit to Garrison 6802 | -7/Factory | Entered Garrison 6898 | -7/Garrison | Triggered checkpoint 6938 | -7/Garrison | Discovered new exit (range 13) 6952 | -7/Garrison | Identified exit to Factory 6961 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7014 | -7/Garrison | Triggered checkpoint 7140 | -7/Garrison | Garrison Relay disabled 7357 | -7/Garrison | Triggered checkpoint 7450 | -7/Garrison | Build established: Botlord-Mutant 7510 | -7/Garrison | Triggered checkpoint 7556 | -7/Garrison | Garrison Relay disabled 7722 | -7/Garrison | Discovered exit to Factory (range 8) 7762 | -7/Garrison | Garrison Relay disabled 7782 | -7/Garrison | Triggered checkpoint 7837 | -7/Garrison | Entered Factory 7837 | -6/Factory | Evolved 2 slots: Utility x2 8143 | -6/Factory | Identified exit to Garrison 8177 | -6/Factory | Garrison activated, responded to threat 8223 | -6/Factory | Identified exit to Garrison 8229 | -6/Factory | Garrison activated, responded to threat 8239 | -6/Factory | Entered Garrison 8239 | -6/Garrison | Accompanied by 3 allies 8299 | -6/Garrison | Spotted B-75 Beast 8340 | -6/Garrison | Garrison Relay disabled 8476 | -6/Garrison | Triggered checkpoint 8477 | -6/Garrison | Triggered checkpoint 8554 | -6/Garrison | Destroyed B-75 Beast 8726 | -6/Garrison | Triggered checkpoint 8758 | -6/Garrison | Discovered new exit (range 14) 8790 | -6/Garrison | Identified exit to Factory 8804 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9119 | -6/Garrison | Garrison Relay disabled 9128 | -6/Garrison | Triggered checkpoint 9451 | -6/Garrison | Discovered exit to Factory (range 8) 9476 | -6/Garrison | Triggered checkpoint 9543 | -6/Garrison | Lost 3 parts (1n2w) 9560 | -6/Garrison | Garrison Relay disabled 9692 | -6/Garrison | Entered Factory 9692 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10180 | -5/Factory | Repaired Lyr. Medium Armor Plating 10332 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 10655 | -5/Factory | System corruption reached 10% 10754 | -5/Factory | Lost 24 parts (3p7n8u6w) 10906 | -5/Factory | Core integrity fell below 50% 11140 | -5/Factory | Lost 7 parts (3n4w) 11186 | -5/Factory | Core integrity fell below 20% 11207 | -5/Factory | Garrison activated, responded to threat 11268 | -5/Factory | Identified exit to Garrison 11282 | -5/Factory | Entered Garrison 11313 | -5/Garrison | Lost 5 parts (3n2u) 11463 | -5/Garrison | Spotted B-75 Beast 11466 | -5/Garrison | Triggered checkpoint 11480 | -5/Garrison | Triggered checkpoint 11499 | -5/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 11479_ Slayer 6a destroyed. 11480_ L2S&B4B CYWTFCJFN&H1 11480_ System corrupted: Imp. Arc Projector targeting data glitched. 11480_ Slug penetrates L-41 Fighter. 11483_ L-41 Fighter destroyed. 11483_ Slug penetrates Wall. 11486_ L-41 Fighter sneak attacks. 11486_ G-50 Soldier shuts down. 11488_ Slug penetrates G-50 Soldier. 11488_ System corrupted: Imp. Remote Datajack targeting data glitched. 11488_ Jacked Slayer 6b... >>parse_system Reading system data... 11489_ Slayer 6b destroyed. 11489_ System corrupted: Imp. Remote Datajack targeting data glitched. 11489_ Attempting to rewire G-50 Soldier. 11491_ G-50 Soldier rewired. 11493_ Soldier 6b destroyed. 11496_ System corrupted: Imp. Arc Projector targeting data glitched. 11497_ POO&MWHF:FQBA