Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 19:40:02 Player: ae Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (3030) 3030 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7320 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (12) Movement Core (1400) Ox27 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Melee Analysis Suite Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- High-capacity Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Power Shielding Heavy Laser Heavy Laser Remote Datajack Enhanced Flamer Great Maul Scythe Makeshift Spear Makeshift Spear Makeshift Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Actuator Array Improved Utility Shielding > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Deuterium Engine High-capacity Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Power Shielding Heavy Laser Heavy Laser Remote Datajack Enhanced Flamer Great Maul Scythe Makeshift Spear Makeshift Spear Makeshift Spear Makeshift Spear [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Makeshift Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Actuator Array Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Improved Utility Shielding Weapon Powered Hammer Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 2 1 . . Utility 2 | . . . . . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 99 | 6 3 2 . 2 37 35 9 5 Power 20 | 1 . . . 1 7 9 1 1 Engine 14 | 1 . . . 1 6 5 . 1 Core 6 | . . . . . 1 4 1 . Reactor . | . . . . . . . . . Propulsion 34 | 2 . . . 1 14 10 6 1 Treads 9 | 2 . . . 1 6 . . . Leg 19 | . . . . . 8 9 1 1 Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight 4 | . . . . . . 1 3 . Utility 25 | 1 1 1 . . 8 12 2 . Device 11 | . . 1 . . 4 6 . . Storage 3 | 1 1 . . . . 1 . . Processor 4 | . . . . . 3 . 1 . Hackware . | . . . . . . . . . Protection 7 | . . . . . 1 5 1 . Artifact . | . . . . . . . . . Weapon 20 | 2 2 1 . . 8 4 . 3 Energy Gun 7 | 1 . . . . 2 1 . 3 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 6 | 1 1 1 . . 3 . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 57 | . . . . 1 25 10 13 8 Power 10 | . . . . . 5 1 3 1 Propulsion 27 | . . . . 1 9 6 7 4 Utility 11 | . . . . . 4 3 3 1 Weapon 9 | . . . . . 7 . . 2 Highest Loss Streak 15 | . . . . 1 15 4 4 6 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 4 9 11 11 15 8 5 11 13 Power . | . 1 1 1 2 . . . . Propulsion . | 2 2 3 3 3 . . . . Utility 3 | . 1 2 2 4 5 4 3 3 Weapon 4 | 1 3 5 5 5 1 1 6 8 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 2 . . . 5 11 . 11 Power 1 | . . . . . . 1 . . Propulsion 2 | . 2 . . . . . . . Utility 16 | . . . . . 5 8 . 3 Weapon 9 | . . . . . . 2 . 7 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 84 | . 83 100 99 84 82 90 72 79 Engine 7 | . 14 14 14 14 10 6 2 4 Core 3 | . . . . . . 4 7 2 Treads 9 | . 28 28 28 27 15 2 . . Leg 10 | . . . . . 13 28 6 5 Flight 6 | . . . . . . 1 10 22 Device 9 | . . 14 13 . 6 11 9 6 Storage 8 | . 14 14 14 14 9 2 7 7 Processor 3 | . . . . . 9 1 3 7 Protection 5 | . . . . . 1 13 4 7 Energy Gun 2 | . 4 . . . 5 . . 11 Ballistic Gun 7 | . 9 24 28 23 3 1 . . Impact Weapon 6 | . . . . . 2 10 15 1 Peak Build Rating 46 | 6 7 8 8 11 30 44 42 46 Average Rating 27 | 4 6 8 7 8 19 37 36 41 On Entrance 15 | . 5 7 8 7 11 23 40 42 Naked Turns . | . . . . . . . . . Heaviest Build 112 | 11 88 88 88 89 93 112 112 109 Greatest Support 88 | 40 40 40 40 40 88 73 55 24 Greatest Overweight (x) 27 | 3 2 2 2 4 27 5 10 11 Average Overweight (x) 2 | . . 2 2 2 . . 5 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 18 | 7 16 25 25 25 10 7 25 25 Most Carried 19 | 7 12 11 13 19 18 8 17 15 Average Carried 10 | 4 9 11 11 15 8 5 11 13 Final Capacity 25 | 8 25 25 25 25 8 25 25 25 Final Carried 19 | 7 12 11 13 19 8 8 14 14 Class Distribution -------------------- 39% | Mutant 26% | Gladiator 13% | Scavenger-Gladiator 10% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 2386 | 245 60 19 . 218 635 781 279 149 Remotely . | . . . . . . . . . Salvage Created 3346 | . 53 27 . 160 1090 1438 534 44 Parts 123 | . 4 4 . 5 38 62 9 1 Haulers Intercepted 3 | . 1 . . . 1 1 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 3 1 Prevented 6 | . . . . . . . 6 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 70 | . . 3 . 10 21 23 12 1 Melee 17 | . . . . . 4 11 2 . Guns 27 | . . 2 . 9 9 6 . 1 Cannons 7 | . . . . . 2 5 . . AOE 3 | . . 1 . 1 1 . . . Classes Destroyed 15 | . 1 1 . 2 5 6 . . Worker 5 | . . . . . . 5 . . Builder 2 | . . . . . 1 1 . . Hauler 3 | . 1 . . . 1 1 . . Recycler 3 | . . . . . . 3 . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . Swarmer 10 | . . 3 . 4 . 1 2 . Grunt 38 | . . . . 2 16 13 7 . Brawler 3 | . . . . . 1 2 . . Sentry 5 | . . . . . 2 1 2 . Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . . 1 1 . Programmer 6 | . . . . . . 5 . 1 Assembled 4 | . . . . 4 . . . . Best Kill Streak 7 | . 1 3 . 4 6 7 7 1 Combat Bots Only 7 | . . 3 . 4 6 7 7 1 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . 1 1 . . . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 756 | . . 9 . 76 234 244 135 58 Missed 192 | . . 2 . 19 52 63 39 17 Hits 564 | . . 7 . 57 182 181 96 41 Melee 14 | . . . . . 3 6 . 5 Projectile 550 | . . 7 . 57 179 175 96 36 Critical Strikes 15 | . . . . . 6 4 3 2 Part Disruptions 2 | . . . . 2 . . . . Damage Taken 7625 | . . 67 . 582 2955 2243 1183 595 Core 1219 | . . 10 . 89 412 290 197 221 Absorbed by Shields 16 | . . . . . 16 . . . Redirected to Shielding 152 | . . . . . . 97 38 17 Ignored by Resistances 87 | . . . . . 16 71 . . Regen/Repaired (Parts) 208 | . . . . . 208 . . . Core Remaining (%) 61 | 100 . . . 60 25 . . . Volleys Fired 160 | . 7 5 . 25 78 39 . 6 Largest 2 | . 1 2 . 2 2 2 . 2 Hottest 138 | . 40 50 . 50 105 124 . 138 Shots Fired 294 | . 7 8 . 46 142 77 . 14 Gun 231 | . 7 7 . 42 123 38 . 14 Cannon 56 | . . . . . 17 39 . . Launcher 7 | . . 1 . 4 2 . . . Special . | . . . . . . . . . Kinetic 197 | . 5 7 . 42 83 60 . . Thermal 71 | . . . . . 57 . . 14 Explosive 7 | . . 1 . 4 2 . . . Electromagnetic 19 | . 2 . . . . 17 . . Robot Hit Streak 13 | . 4 3 . 9 11 13 . 4 Robot Miss Streak 5 | . 1 4 . 5 4 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 2 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 320 | . 6 3 . 28 131 110 37 5 Core Hits 124 | . 2 3 . 18 53 44 2 2 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 20 | . . . . . 6 8 6 . Critical Strikes 26 | . . . . . 7 11 7 1 Burn 1 | . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . Blast 1 | . . . . . . 1 . . Smash 23 | . . . . . 6 10 7 . Melee Attacks 186 | . . . . . 50 88 48 . Impact 181 | . . . . . 45 88 48 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . . 3 12 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 23 | . . . . . . 11 12 . Damage Inflicted 8805 | . 68 135 . 477 2267 4147 1590 121 Guns 1903 | . 68 52 . 272 969 421 . 121 Cannons 813 | . . . . . 253 560 . . Explosions 455 | . . 83 . 205 167 . . . Melee 5633 | . . . . . 877 3166 1590 . Ramming 1 | . . . . . 1 . . . Kinetic 1948 | . 43 52 . 272 670 911 . . Thermal 673 | . . . . . 552 . . 121 Explosive 455 | . . 83 . 205 167 . . . Electromagnetic 95 | . 25 . . . . 70 . . Impact 5633 | . . . . . 877 3166 1590 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 4 10 10 12 Average Corruption 8 | . . . . . 4 6 10 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 259 | . . . . . 17 69 100 73 Message Errors 64 | . . . . . 3 19 25 17 Matter Fused 67 | . . . . . 7 21 24 15 Heat Flow Errors 29 | . . . . . 2 8 12 7 Energy Discharges 42 | . . . . . 3 10 13 16 Parts Rejected 3 | . . . . . 1 2 . . Parts Fused 3 | . . . . . . 1 . 2 Data Loss (minor) 31 | . . . . . 1 4 19 7 Data Loss (major) 11 | . . . . . . 3 6 2 Misfires 4 | . . . . . . . . 4 Alerts 5 | . . . . . . 1 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 1627 | . . . . . 137 1080 410 . Projectiles 6 | . . . . . . 6 . . Explosions 1 | . . . . . 1 . . . Melee 1620 | . . . . . 136 1074 410 . Knockbacks 30 | . . . . . 4 20 6 . Impact 17 | . . . . . 1 10 6 . Kinetic 10 | . . . . . 3 7 . . Secondary 3 | . . . . . . 3 . . Self-Inflicted Damage 88 | . . 15 . 57 16 . . . Shots 7 | . . 1 . 4 2 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 474 | . . . . 30 418 474 282 270 Average Temperature 123 | . . . . 10 138 146 112 95 Received Heat Transfer 2440 | . . . . 117 1579 414 282 48 Effects 15 | . . . . . 3 11 1 . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 3 | . . . . . 2 . 1 . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 3 | . . . . . 1 2 . . Damage (minor) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 20 | . . . . . 5 5 10 . Combat Hostiles 16 | . . . . . 5 1 10 . Parts Fried 27 | . . . . . 8 12 7 . Impact Corruptions 61 | . . . . . 8 37 16 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . . 4 . . 2 Heat Transferred 1562 | . . . . . 1266 . . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 94 | 100 100 100 . 100 93 93 . . Level 1 5 | . . . . . 6 6 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 238 | . 7 80 . 82 238 222 . . Initial 107 | . . . . . 25 107 . . Average 67 | . . 59 . 13 75 81 . . Influence Increases 1986 | . 12 80 . 158 673 743 290 30 Destroy 0b10 Robot/C 1320 | . . 60 . 120 420 460 240 20 Destroy 0b10 Robot/NC 80 | . 5 . . . 15 60 . . Destroy Leader 258 | . 2 10 . 20 92 104 20 10 Successful Hack 44 | . 5 . . . 30 9 . . Disable Machine 15 | . . . . . . 15 . . Destroy Structure 44 | . . 10 . 18 11 5 . . Lose Combat Pursuer 225 | . . . . . 105 90 30 . Influence Decreases 1986 | . 12 40 40 92 501 769 502 30 Entered New Map 291 | . . . 40 . 41 131 79 . Time Decay 1403 | . 12 40 . 92 288 598 343 30 Lost Part 292 | . . . . . 172 40 80 . Squads Dispatched 9 | . . . . . 3 6 . . Investigation 1 | . . . . . . 1 . . Extermination 4 | . . . . . . 4 . . Reinforcement 4 | . . . . . 3 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . . . . 1 4 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . . 3 . 15 44 42 13 4 Peak Tracking Total 11 | . . 3 . 4 11 5 7 2 Tactical Retreats 13 | . . . . . 5 6 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . . . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 2 | . . . . . . 1 1 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 21 | . 2 . 3 . 7 6 2 1 Terminals 14 | . 2 . . . 5 5 1 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 47 | . 5 . 5 . 20 11 4 2 Successful 24 | . 3 . 5 . 9 1 4 2 Failed 23 | . 2 . . . 11 10 . . Catastrophic 4 | . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . Manual 23 | . . . 2 . 11 10 . . Terminals 35 | . 5 . . . 15 10 3 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 3 . 5 . 5 1 4 2 Record 11 | . 1 . 4 . 1 . 3 2 Robot Analysis 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 2 | . . . . . 2 . . . Alert Level 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 . . . 7 5 1 . Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 52 | . . . . . 52 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . Non-combat 2 | . . . . . 2 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 2 | . . . . . 2 . . . no_distress 1 | . . . . . 1 . . . check_alert 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 72 | . . . . 72 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . Total Damage 233 | . . . . 233 . . . . Kills 6 | . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 2076 | . . . . . 1605 471 . . Optics 1098 | . . . . . 627 471 . . Terrain 122 | . . . . . 122 . . . Traps 478 | . . . . . 478 . . . T.N.C. 378 | . . . . . 378 . . . Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 13030 | 113 222 80 2374 592 1866 2779 3128 1876 Spaces Moved 4683 | 61 89 21 741 157 648 1542 966 458 Core 57 | 23 . . . . 4 30 . . Treads 1201 | 38 89 21 741 157 155 . . . Legs 2191 | . . . . . 489 1512 185 5 Wheels 425 | . . . . . . . 425 . Hover . | . . . . . . . . . Flight 809 | . . . . . . . 356 453 Fastest Speed 50 | 50 160 320 320 320 120 120 195 329 Average Speed 237 | 155 221 320 320 327 146 136 306 404 Slowest Speed 1400 | 200 320 320 320 480 1400 300 550 1055 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 14 4 92 35 45 39 93 68 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . 1 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . 1 . . 2 4 Spaces Dug 3 | . . . . . . 2 1 . Terrain Destroyed 54 | . . 10 . 31 10 2 1 . Melee 3 | . . . . . . 2 1 . Projectile 4 | . . . . . 4 . . . AOE 47 | . . 10 . 31 6 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 6088 | 77 109 27 746 193 1350 2025 1087 474 Wait 833 | 4 . . . . 486 285 58 . Move 4675 | 60 88 20 740 156 647 1541 965 458 Hop . | . . . . . . . . . Pick Up 80 | 6 7 . 1 6 20 24 13 3 Fast Attach 47 | 6 2 . . . 16 18 4 1 Attach 40 | . . 1 . 1 23 4 7 4 Detach 9 | 1 1 . 1 . 4 . . 2 Swap 33 | . 1 1 . 5 10 16 . . Drop 49 | . 3 . . . 15 31 . . Fire 160 | . 7 5 . 25 78 39 . 6 Melee 153 | . . . . . 50 67 36 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire 8 | . . . 4 . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 400 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 403 | -10/Mines | Discovered new exit (range 5) 416 | -10/Mines | Entered Exiles 493 | -10/Exiles | Met 8R-AWN 548 | -10/Exiles | Met EX-HEX 682 | -10/Exiles | Met EX-DEC 878 | -10/Exiles | Met EX-BIN 1105 | -10/Exiles | Aligned with FarCom system 1109 | -10/Exiles | Given EX-Vault access code 1192 | -10/Exiles | Opened EX-Vault 1211 | -10/Exiles | Found Modified TNC 1273 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1599 | -10/Exiles | Discovered new exit (range 10) 1824 | -10/Exiles | Visited The Gauntlet 2748 | -10/Exiles | Discovered new exit (range 14) 2790 | -10/Exiles | Left Exiles lab with Modified TNC 2790 | -10/Exiles | Entered Mines 2803 | -9/Mines | Escorted by a lone wolf Derelict 2823 | -9/Mines | Learned location of Storage (-8) 2875 | -9/Mines | Assembled infested the area 3251 | -9/Mines | Discovered new exit (range 11) 3382 | -9/Mines | Entered Materials 3382 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3481 | -8/Materials | Repaired Lgt. Treads 3624 | -8/Materials | Lost 15 parts (3p5n2u5w) 3958 | -8/Materials | Build established: Scavenger-Mutant 4389 | -8/Materials | Build established: Mutant 4482 | -8/Materials | Core integrity fell below 50% 4497 | -8/Materials | Lost 3 parts (1p2u) 4621 | -8/Materials | Lost 6 parts (4n2w) 4775 | -8/Materials | Repaired Hammer 4801 | -8/Materials | Identified exit to Storage 4908 | -8/Materials | Build established: Scavenger-Mutant 5160 | -8/Materials | Discovered new exit (range 3) 5248 | -8/Materials | Entered Factory 5248 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5345 | -7/Factory | Identified exit to Factory 5350 | -7/Factory | Build established: Mutant 5503 | -7/Factory | Destroyed 7 combat bots 6250 | -7/Factory | Lost 4 parts (3n1u) 6626 | -7/Factory | Build established: Scavenger-Gladiator 7903 | -7/Factory | Discovered new exit (range 16) 7931 | -7/Factory | System corruption reached 10% 8027 | -7/Factory | Entered Lower Caves 8324 | -7/Lower Caves | Build established: Gladiator 8427 | -7/Lower Caves | Lost 4 parts (3n1u) 9364 | -7/Lower Caves | Attracted the attention of an 0b10 base 9389 | -7/Lower Caves | Core integrity fell below 50% 9427 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9428 | -7/Lower Caves | Destroyed 7 combat bots 9433 | -7/Lower Caves | Lost 3 parts (2n1u) 9634 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9702 | -7/Lower Caves | Lost 3 parts (2p1n) 9859 | -7/Lower Caves | Learned 4 Factory zone layouts 9928 | -7/Lower Caves | Identified exit to Lower Caves 10465 | -7/Lower Caves | Encountered a Warlord checkpoint 11155 | -7/Lower Caves | Entered another Lower Caves area 11503 | -7/Lower Caves | Learned Factory stockpile data 11671 | -7/Lower Caves | Build established: Mutant 11754 | -7/Lower Caves | Discovered new exit (range 12) 11986 | -7/Lower Caves | Build established: Derelict-Mutant 12981 | -7/Lower Caves | Spotted B-75 Beast 13013 | -7/Lower Caves | Core integrity fell below 20% 13031 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- System corrupted: Matter fused (-10). System corrupted: FCS attempts to trigger Hvy. Laser. System corrupted: Hvy. Laser misfires. System corrupted: Heat flow error (+190). Discarded Hvy. Laser. System corrupted: Energy discharge (-101). System corrupted: Energy discharge (-107). System corrupted: Heat flow error (+277). System corrupted: IFF burst signal emitted. UAJ3VP&RPYJLO&4I4XMN&U5UCVNHK,KMJ0 LJWS0WWNGJ%6Z9FD6|J1TD7MJ|AK46&LEE Mak. Flight Unit destroyed. Knocked back. System corrupted: Energy discharge (-85). Knocked back. Mak. Flight Unit destroyed. Actuator Array destroyed. Deuterium Engine destroyed. Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????? ???# #??????????????? | | ??????????????????????# ### ###????????????? | | ??????????????????#??## ##???????????? | | ?????????????????? ## ###?????????? | | ????????????????? #?????????? | | ?????????????????? ??????????? | | ???????????????????# ??? ##?????? | | ????????????????????# #??? #?????? | | ???????????????????## #??? ##????? | | ??????????????????## ##??# ???? | | ???????????????#### "### #???? | | ?????????????? #? #???? | | ?????????????? #?? #????# | | ?????????????? % ### "????# | | ?????????????? #?????# | | ?????????????? "" ######## | | ?????????????? # BB ;"" ## | | ??????????????????# BB ;## | | ??????????????????# ;; ###### | | ??????????????????# ?? ;# % ###????# | | ??????????????????????? ;;% ##?????# | | ???????????????????????#;;; % ##????# | | ??????????????????????## ##???# | | ???????????????????#### ###### | | ??????????#????##### % | | ??????????# #### @ ## | | ??????????# #### ##### | | ??????????# % ##?## ######???# | | ??????????##### #??# ##???????## # | | ?????????????# #### ##??# #??####??# ## | | ?????????????# % #??#####???# ##?## ##?# | | ?????????????# ##?????????## #### ### | | ?????????????## ##?????????# ## #### # | | ??????????????## ###???????# #??##### | | #??????????###?# ####????# #??##??? | | ##?????????# ### #????# #?# ##?? | | ##??####?## ### #???## ### #?? | | #?## ### ### ## ##??# ## #?? | | ### ### #### # ### #?? | | #?### ## #####?# #?? | | #########???## #### #????# ##?? | | ##????????????####??# #????# #??? | | #??????????####????## ###??## ##??? | | ## #???????### ##???# ##??# ##???? | | #### #???????# #??# ##?## ##????? | | #??## #???????# ### ##?# #?????? | | #???## #??????# ######?????? | | #????## #?????# ##????????? | | #?????? ###??## ## ### ##???????? | | # #??????# ## ### ##### ##?# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 300 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -8/Materials Hammer | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed BeamTargetSuite Manual? 0 Play Time 01:34:31 Cumulative 36.7 hours Start 2025.07.21 @ 18:02:57 End 2025.07.21 @ 19:40:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 14 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f7ef6c5-91b4-438e-9c77-b839073fc740