Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.19 @ 13:45:49 Player: Nalzok Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (226) 226 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 1906 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Cannon > --- INVENTORY (8) ---- Improved Ion Engine Wheel Wheel Supersonic Drone Bay (1/1) Particle Cannon Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Particle Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Wheel Wheel Particle Cannon Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | . 2 10 . . Power 2 | . 1 1 . . Engine 1 | . 1 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | . . 5 . . Treads . | . . . . . Leg 5 | . . 5 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 1 1 . . Device 2 | . 1 1 . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . . 3 . . Energy Gun 2 | . . 2 . . Energy Cannon 1 | . . 1 . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . Average Slot Usage (%) 97 | . 85 100 100 100 Engine 5 | . 14 6 . . Core 8 | . . 7 14 14 Leg 28 | . 28 28 28 28 Device 11 | . . 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 14 | . 14 14 14 14 Energy Cannon 6 | . . 2 14 14 Ballistic Gun 7 | . 14 11 . . Naked Turns . | . . . . . Heaviest Build 18 | 12 17 18 18 18 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 6 7 7 8 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 7 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 399 | 200 . 199 . . Remotely . | . . . . . Salvage Created 407 | . . 407 . . Parts 28 | . . 28 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 7 | . . 7 . . Guns 6 | . . 6 . . Cannons 1 | . . 1 . . Classes Destroyed 5 | . . 5 . . Worker 3 | . . 3 . . Builder 1 | . . 1 . . Recycler 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 4 | . . 4 . . Best Kill Streak 3 | . . 3 . . Combat Bots Only 3 | . . 3 . . Max Kills in Single Turn 2 | . . 2 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 741 | . . 479 . 262 Core 293 | . . 123 . 170 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 35 | . . 32 . 3 Largest 2 | . . 2 . 2 Hottest 133 | . . 133 . 133 Shots Fired 70 | . . 64 . 6 Gun 63 | . . 60 . 3 Cannon 7 | . . 4 . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 28 | . . 28 . . Thermal 42 | . . 36 . 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . 10 . 2 Robot Miss Streak 5 | . . 5 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | . . 38 . 2 Core Hits 18 | . . 18 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 3 . . Burn 2 | . . 2 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 608 | . . 573 . 35 Guns 504 | . . 489 . 15 Cannons 104 | . . 84 . 20 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 271 | . . 271 . . Thermal 337 | . . 302 . 35 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 336 | . . 336 . 118 Average Temperature 121 | . . 134 . 56 Received Heat Transfer 258 | . . 258 . . Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 962 | . . 888 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 186 | . 15 186 . . Initial 5 | . . 5 . . Average 54 | . . 81 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 1 9 . 4 Peak Tracking Total 3 | . 2 3 . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 2 . 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 5 . 5 . Successful 6 | . 1 . 5 . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 5 . Record 4 | . . . 4 . Robot Analysis 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 62 | . . 62 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1312 | 6 197 647 340 122 Spaces Moved 980 | 6 156 441 283 94 Core . | . . . . . Treads . | . . . . . Legs 980 | 6 156 441 283 94 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 2 31 70 63 33 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1053 | 5 168 498 284 98 Wait 5 | . . 5 . . Move 976 | 5 155 440 282 94 Hop . | . . . . . Pick Up 9 | . 6 2 1 . Fast Attach 3 | . 1 2 . . Attach 1 | . . 1 . . Detach . | . . . . . Swap 8 | . 1 7 . . Drop 16 | . 5 9 1 1 Fire 35 | . . 32 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 204 | -10/Materials | Entered Mines 299 | -10/Mines | Received a Mining Laser from a helpful Derelict 303 | -10/Mines | Build established: Mutant 391 | -10/Mines | Learned 4 Materials zone layouts 593 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 593 | -10/Mines | Discovered new exit (range 5) 638 | -10/Mines | Found a hidden stash of uninstalled traps 684 | -10/Mines | Discovered new exit (range 4) 784 | -10/Mines | Build established: Scavenger-Mutant 851 | -10/Mines | Entered Exiles 869 | -10/Exiles | Discovered new exit (range 15) 881 | -10/Exiles | Met 8R-AWN 901 | -10/Exiles | Met EX-HEX 933 | -10/Exiles | Met EX-BIN 1004 | -10/Exiles | Aligned with FarCom system 1005 | -10/Exiles | Given EX-Vault access code 1033 | -10/Exiles | Opened EX-Vault 1045 | -10/Exiles | Found Supersonic Drone Bay 1075 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1109 | -10/Exiles | Met EX-DEC 1125 | -10/Exiles | Learned location of Zion (-6) 1181 | -10/Exiles | Discovered new exit (range 10) 1191 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1191 | -10/Exiles | Entered Mines 1208 | -9/Mines | Discovered new exit (range 12) 1245 | -9/Mines | Learned Materials terminal intel 1254 | -9/Mines | Assembled infested the area 1259 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1295 | -9/Mines | Core integrity fell below 50% 1304 | -9/Mines | Core integrity fell below 20% 1309 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1313 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01304_ 06-N1D(g): "Some of my friends down here think you need a mining laser when you travel the depths." 01305_ 06-N1D(g): "They are crazy." 01305_ K-01 Serf collects debris. 01306_ 06-N1D(g): "Everyone knows a good old rocket launcher goes a long way." 01306_ The unstable cave ceiling collapses. 01306_ VR-ENX(h) destroyed. 01307_ 06-N1D(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01308_ 06-N1D(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01308_ K-01 Serf collects debris. 01309_ 06-N1D(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01309_ 06-N1D(g) slips back into the shadows. 01309_ The unstable cave ceiling collapses. 01309_ R-06 Scavenger collects Terrain Scanner. 01312_ K-01 Serf collects debris. 01313_ Dropped Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | ##?# #???????????????????????????????????????????? | | #??# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ?### #??###??????????????????????????????????????? | | ?# #??# ??????????????????????????????????????? | | ?# ###??# #??????????????????????????????????????? | | ?# #????# ##?????????????????????????????????????? | | ?# #??### #????????????????????????????????????? | | ?# #?## ###????????????????????????????????? | | ##"### # # ##???????????????????????????????? | | "%" % #???????????????????????????????? | | " % ##??????????????????????????????? | | ### #??????????????????????????????? | | #?### #????????###???????????????????? | | #??## # ##???????? ##??????????????????? | | #??# ###?????# #??????????????????? | | #??# ###### #??????????????????? | | ##??# "" kd #??????????????????? | | ????## "" [ ##?????????????????? | | #?????# """r r@ #?????????????????? | | #??????# ## ## ???????????? | | ??????# ## ### ##### ????????? | | ??????# ## #?#####????? ####### ?????????? | | ?????? ## #??????????????????????????????? | | ?????# ??????????????????????????????? | | ????? #####??????????????????????????????? | | ????? #?????????????????????s??ss?????????? | | ?????# #????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ??????? ? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonDefenseBlade Manual? 0 Play Time 00:08:22 Cumulative 327.8 hours Start 2021.11.19 @ 13:37:59 End 2021.11.19 @ 13:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 466 Rogue 465 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 8b55dff7-fdb9-4e41-a2f3-d72348e02a07